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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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THE RIGHT

EXCHANGE

83

Kasparov returns the favour. 7 ... h6 would

have held the draw: 8 @g4 (8 h5 @g5 9 g4 g6

10 hxg6 @xg6 11 @g2 @g7 12 @g3 wn =; 8

g4 g5 =) 8 ... g6 9 b4 b5 10 a3 a6 and White cannot

gain the vital tempo: 11 Wf4 g5+ 12 Wg4

Wg6 13 hxg5 hxg5 =.

at least the torture will stop', allows the transition

to a lost pawn ending. In the following

game Black had had his back to the wall for

some time:

B

8 b4 bS 9 @f4 h6 10 @g4! 1-0

It is really surprising that Kasparov took the

risk of entering such a complicated pawn ending,

when there were several continuations

available to him in which he could prove sufficient

compensation for his pawn minus. To be

fair to Kasparov though, we should be aware of

the special psychological situation surrounding

this game. Before the tournament Kasparov had

already decided to declare his retirement from

professional chess after this game and he was

therefore under tremendous pressure, all the

more so as a draw in this game would have

secured a convincing tournament victory. As

he himself said in subsequent interviews, he

wanted to escape from the unbearable pressure

as quickly as possible and so he took the decision

to enter the pawn ending. Like Kasparov

himself, we are certain that under other circumstances

Garry would never have made this mistake.

Such a fully understandable psychological

wish, to terminate an unpleasant pressure situation

as quickly as possible, has deprived many a

player of the fruits of their stubborn defence. In

our database there are many examples in which

a player can stand it no longer and, acting in accordance

with the motto 'If it's not drawn then

4.06

V.Gavrikov - Y. Yakovich

USSR Ch (Kiev) 1986

Now Black could stand the pressure no longer

and acquiesced to a pawn ending. However,

if he could only have mustered enough energy

to continue to defend a slightly worse position,

he would have had good chances of a halfpoint:

1. .. !1f6?

After I .. Jib8! 2 c4 (2 Wf2 !? Wg8 3 We3 l"{c8

4 Wd4 l"{c6 5 c4 ;t) 2...~c8! 3 l"{xb6 h6 4 !1b5

!!xc4 5 l"{xa5 l"{c I+ 6 Wg2 l"{c2+ Black has excellent

chances of saving the game.

2!1fi@g8

2...l"{xfl+ 3 @xfl @g8 4 @e2 @f7 s @d3

@e6 6 @c4 @d6 7 @b5 @c7 8 c4 @b7 9 cs

bxc5 10@xc5 @a6 11 g4 +-.

3 );Ixf6 gxf6 4 wr2 @f7 s @e3 @e6 6 @d4

@f5

6 ... @d6 7 g4 h6 8 @c4 @c6 9 h3 @d6 10

@b5 @c7 +-.

7@d5 l-O

Another frequently-occurring mistake in exchanging

into a pawn ending is a far-too-generous

attitude to material. In his excellent book

Practical Endgame Lessons, Ed mar Mednis set

out the five golden rules for 'How not to win a

won game'. One of these rules states: "Give up

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