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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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THE ART OF PAWN PU.Y

57

w

Do not rush! 4 h5? b3 5 .Itel (5 h6 b2 -+)

L..llh6!-+.

4 •. .lt~b3 5 ..lle3 ~aS 6 g5 lbc4 7 ..llcl 1-0

w

3 ... @h7 4 a4 .!:r.b3

After 4 ... g5?! (4 ... e5?! 5 .!:r.a6 .!:r.a3 6 h4 ±) 5

.!:r.a6 .!:r.a3 White clearly has the whip hand.

s b5 gs 6 @e2 eS?

6 ... .!:r.b2+ 7 Wd3 .!:r.xg2 is necessary and

should give Black sufficient counterplay.

7@d2f6

After 7 ... .!:r.b2+ White's king is now close

enough: 8 @c3 .!:r.xg2 9 a5 .!:r.a2 10 Wb3 .!:r.al 11

a6 and the queenside pawns are decisive.

8 Wc2 .!:r.b4 9 Wc3 .!:r.d4 10 .!:r.a6 @g6 11

.!:r.xb6 .!:r.xa4 12 .!:r.a6 .!:r.d4 13 b6 1-0

C) The Minority Attack

More often than not, you want to get your own

pawn-majority moving. But it can also be advantageous

to operate against the other wing instead,

in order to open lines there and weaken

the enemy's compact structure.

2.26

A.Alekhine - M.Euwe

The Hague Wch (27) 1935

The natural activation of the pawn-majority

with 1 c4?! .!:r.c8 2 .!:r.cl @f8 3 c5? bxc5 4 bxc5

@e7 does not work here, since the black king

helps to stop the c-pawn. So Alekhine decides

on the plan of capturing the black queenside

pawns:

1 .!:r.d7! .!:r.c8 2 .!:r.xa7 .!:r.xc3 3 .!:r.a8+

The suggestion by Levenfish and Smyslov of

3 @e2 can be parried by, for example, 3 ... .!:r.c2+

4 @d3 .!:r.xg2 5 @c4 g5 6 Wb5 g4 7 fxg4 .!:r.xg4,

throwing a spanner into White's works, whilst

Black can gain counterplay with his own passed

pawn: 8 a4 rs 9 .!:r.e7 f4 10 .!:r.xe6 f3 =.

2.27

J.Capablanca - D.Janowski

New York 1913

With the typical g4-g5 Capablanca opens invasion-routes

for his pieces and creates targets

on the kingside:

1 g4! b6 2 b4 @b7 3 @f2 b5 4 a4!?

Capablanca proceeds according to the principle

that you should not rush and first he fixes

the queenside as favourably as possible, before

resuming his attack on the kingside.

4 •.• l1d4 S .!:r.bl .!:r.e5 6 @e3 .!:r.d7 7 a5 .!:r.e6 8

.!:r.bfl.!:r.de7(D)

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