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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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THE ART OF PAWN PLAY

55

a) 6 g5 .l:Ixb2+ 7 @f3 .l:Ixb6 8 g6 llb7 9

lle4+ (9 @xf4 c3 IO g.>f511b5+ 11 g.>f6 c2 12

llc8 llc5 -+) 9 ... @c3 IO@xf4 llg7 11 g.>f5 d5

12 lle3+ @d2 13 llg3 c3 14 <Bf6 c2 15 g.>xg7

cl\W-+.

b) 6 lle2 f3! 7 lld2+ @e4 811xd611xb2+ 9

g.>g3 c3 IO !Ie6+ (10 llc6 c2 11 b7 f2 12 g.>g2

@d3 13 lld6+ @e2 14 lle6+ g.>d2 15 lld6+

@cl 16 g.>xf2 g.>b) -+ Shipov) IO. .. g.>d5 11

!!el f212 !!cl g.>c4 l3@f3 <Bd3 14 lldl+ g.>c2

15 llfl 11xb6 l6 llxf2+ g.>d3 17 g.>g3 (D).

2.23

P.Leko - V.Kramnik

Brissago Wch ( I 3) 2004

the g-pawn to advance: 4 g5 !? .l:Ixb2+ 5 g.>f3

g.>e5 6 b6 c3 7 .l:Ie8+ g.>f5 8 .l:If8+ g.>xg5 9 .l:Ixf4

d5 JO.l:Id4=.

4 ••• g.>e4

4 ... .l:Ixb2+!? 5 00 c3 6 b7 (6 g.>xf4? 11xb6!

-+) 6...g.>d4 7 .l:Id8 .l:Ixb7 8 .l:Ixd6+@c5 9 .!:tdl

.l:If7 10 g5 g.>c411 g6 .l:Ig7 12 .l:Id6 c2 13 .§.c6+

g.>b3 14 .l:Ib6+ ~3 15 .l:Ic6+ g.>d2 16 .l:Id6+

g.>c) 17 .l:Ie6 = (17@xf4? .l:Ic7 18 g.>g5 g.>bl 19

.l:Ib6+ ~1 2011a6+ @b2 21 .l:Ib6+ g.>c3 -+ ).

5 .l:Ie8+? (D)

Now the g-pawn should be set in motion: 5

g5! .l:Ixb2+ 6 g.>el c3 7 g6.l:Ibl+ 8 g.,[2 c2 911c8

!!b2 IO g.>fl .l:Ixb6 11 g7 .l:Ib8 12 .l:Ixc2 =.

5 ... g.>d3?

Allowing the following defence. 5 .. ,g.>d4!

would have won:

Now Black takes advantage of his lead in the

race with the typical 17 ... llb4!! 18 ~h4 c2 19

llxc2 g.>xc2 20 g.>g5 g.>d3 21 g.>f5 llb5+ 22 g.>f4

g.>d4 23 g5 llbl 24 g.>f5 g.>d5 25 g.>f6 g.>d6 26 g6

llfl+ -+.

6 lle2!

The counterplay with the g-pawn ensures

Leko the draw.

6 d5

6 g.>d4 7 b7 !!xb7 8 @f3 llf7 9 g5 =.

7 <&1'3 d4 8 g5 c3

8 ... llxb6 9 llg2 =.

9 bxc3 dxc3 10 llg2 llb2

l0 ... c2 11 llxc2 g.>xc2+ 12 g.>xf4 llxb6 13

g.>f5 g.>d3 14 g6 =. .

11 b7 llxb712 <Bxf4 llb213 llgl c214 llcl

!!bl 15 llxc2 g.>xc2 16 g6 g.>d3 17 g.>fS llb5+

18 g.>f6 llb6+ 19 g.,r7 llxg6 20 <Bxg6 112-112

To conclude this subsection, we should like

to show that a pawn breakthrough does not always

have to be aimed at the creation of a

passed pawn. In the following example White

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