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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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THE ART OF PAWN Pl.AY 43

Connected passed pawns are generally very

powerful as long as they cannot be properly

blockaded. Thus a lone rook cannot stop two

the infliction of irreparable weaknesses on the connected passed pawns on the 6th rank. Hence

queen side.

the struggle often revolves round the creation of

9 ... bxa4 10 bxa4 as 11 @c2 c4 12 .l:!.bl connected passed pawns.

Fritz's suggestion 12 f4!? also seems to be

very strong, but would not be appropriate for a

human player on practical grounds, since it

would make the position unnecessarily dy- B

narnic, which White does not really want.

12 ... Ab4 13 lba2 .i.cS 14 .bcS .l:!.xcS 15

-8c3 i.c8 16 !l:b2 .i.d7

16 .. .fxe4 17 fxe4 i.d7 18 .l:!.hbl Axa4+ 19

,'2ixa4 lbxa4 20 .l:!.b8+ !l:f8 was stronger according

to Botvinnik, but in fact White wins easily

with 21 i.g4 or 21 .l:!.xf8+.

17 .l:!hbl _\ha4+ 18 lbxa4 lbxa4 19 .l:!.b8+

'tig7

l 9 ... f!.f8 20 d611cc8 21 !l:xc8 l:hc8 22 .l:!.b5

20 f!.lb7+ !l:f7 (DJ

Now there is no suitable blockader left and

the protected passed pawn can advance in safety.

21 .l:!.xb7 22 .l:!.xb7+ @f6 23 .l:!.xh7 .l:!.c8?!

23 .l:!.c6 24 d7 !l:d6 25 i.xc4 lbc5 26 .l:!.f7+

'i!tg5 27 Ab5 fxe4 28 fxe4 .l:!.d4 was more tenacious.

24 d7 .l:!.d8 25 i.xc4 lbcS 26 .l:!.f7+ @gS 27

.i.bS fxe4 28 fxe4 1-0

A3) Connected Passed Pawns

2.07

¥.Pelletier - G.Vescovi

Poikovsky 2003

21 d6!

Black is willing to give up a pawn in order to

set his centre pawns in motion.

1. •. aS 2 dxcS bxcS! 3 .l:!.xaS d4 4 .l:!.a7+ @d6

51:!.bl?

White should have sought counterplay with

his own passed pawns right away, to avoid being

overrun; for example, 5 a4 .l:!.a8 6 .l:!.xa8

11xa8 7 .l:!.al i.d5 8 g4 d3 9 g5 with counterplay.

5 ... .l:!.a8

Vescovi exchanges the active white rook, in

order to activate his f8-rook.

6 .l:!.bb7 11xa7 7 .l:!.xa7 .l:!.b8 8 @g3?! .i.dS 9

a4 d3 10 @f2 .l:!.b2+ 11 'i!te3 .i.xf3 12 @xf3 c4

13 !l:a6+ @cS 14 .l:!.a7 c3 15 .l:!.c7+

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