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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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332 How TO PIAY CHESS ENDGAMES

1 g4! would have won; for example, 1...@e7

( 1.. .!!.f6 2 !l.86 +-) 2 @c6 !l.c2+ 3 @b7 !l.c4 4

b6 !!.xg4 S @a6 !l.b4 (S ... !!.g6 6 @a7 !l.g8 7 b7

'i&e6 8 @b6 'i&d7 9 llbS +-) 6 b7 'i&d7 7 !'l.fS

@e6 8 !l.bS +-.

I. .. !!.£5+ 2 @c6 fixa5 3 b7 !!.a6+ 4 @b5 !l.g6

5 b8'*Y+ @g7 6 '&e5+ @g8 7 \!We4 !l.e6 8 '*Yf4

lfz.1/z

Ell.42

K.Bryzgalin - M.Turov

Internet blitz 2004

1 b6??

White can actually get his pawn through

without sacrificing both bishops. For example,

I i.aS!? !!.al (1...!l.cS 2 i-b6!!.cl 3 ~e3 +-) 2

~c3 ~di+ 3 @c4 l!bl 4 ~e4 +-.

1..Axc6 2 b7 ~xc7 3 b8'*Y !!.d7+ 4 @e3 !!.d4

5 'i&f3 e4+ 6 @e3 !l.d5 7 '*Yxg3+ !!.gS 8 \!Wf2

!!.e5 9 '&b2 @g8 10 g4 @g7 11 '&b6 !l.g5 12

'i&f4 !l.eS 13 '*Ye3 ©g8 14 'i&g3 @g7 15 'i&f4

@g816 '*Yd4 e317~d8+@g718g5 !l.xg519

@xe3 !l.e5+ 20 'i&f4 !l.g5 21 '*Yes !!.e5 22 '*Yd7

!!.g5 ''2·'12

Ell.43

G.Kun - S.Tatar Kis

Balatonlelle 2004

1 ~d2??

White sees the possibility to promote and

loses sight of everything else. l @c4! would

have immediately won without any difficulties:

l...@g3 ( l...d2 2 ~xd2 +-) 2 @xd3 ~a7 3 ~c3

@xg2 4 ~d4 ~b8 S b4 +-.

l...~xd2 2 a7 ~cl 3 a8'*Y d2 4 '*Yd5 @e3 5

@c4 @e2 6 '&d3+ @el 7 \!We3+ @fl 8 \!Wd4

'i&e2 9 '&e5+ @fl 10 \!Wd5 @el 11 '&e6+ @f2

12 '*Yd6 @el 13 '*Ye7+ @fl 14 '*Yd7 @el 15

'&e8+ @f2 16 '*Yd8 @e2 17 '*Ye8+ 'i&f2 18

~d7@el 19 '*Ye7+@fl 20 '&d6 'i&e2 21 '*Ye6+

lfz.1/z

Chapter 12

E12.01

1 !!.h2!

A.Kotov - L.Pachman

Moscow­Prague 1946

After I @h2? '&f2+ 2 @h3 '*Ygl -+ Black

can slowly but surely make progress.

l...'*Ydl+

I ... @g4 2 !l.h4+ @xg3 3 !l.h3+ @xh3 stalemate.

2 @g2 '*Yd5+ 3 'i&f2 '*Yd2+ 4 @gl '*Yel+ 5

@g2 '*Ye2+ 6 @gl '*Yf3 7 m2 '*Ydl+ 8 @g2

'&el 9 !!.f4 '*Ye2+ 112-112

El2.02

T.Horvath - H.Angantysson

Reykjavik 1982

1 @el g3 2 @fl!! d3

2 ... g2+ 3 @gl @xe2 stalemate.

3!!.f2+ 1/z-''2

E12.03

M.Krakops - R.Dautov

Batumi Echr 1999

In the game, White made a decisive mistake

with I ~xhS?, and lost after 1...!l.al 2 !!.as a2 3

@g4!!.gl+4@xf4 al\!WS lhal !!.xal 6 hS@dS

7'i&t'S!l.hl 8@g6'i&e69f4!!.gl+ 10©h70-l.

He should have first driven the king with

checks to the d-file or the first rank:

1 !!.c5+@d3

1 .•• @b3 2 l!bS+ @c2 3 !!.cs+ @bl 4 !!.xhS

!l.b2 s !!.as a2 6 @g4 !l.h2 7 hS =.

2 !!.xh5 @e3 ( D)

Now Thomas Stark pointed out how to draw:

3 !l.35!

Instead of 3 !l.bS? @xf3 4 !l.b3+ 'i&e4 S !l.b4+

@fS 6 !l.bS+ @e6 7 !l.b6+ @d7 8 !l.b7+ @c6 9

!l.87 fiat IO@g2 a2 II hS f3+ -+.

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