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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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SOLUTIONS

TO THE EXERCISES

293

4 ... @f7 5 loe4 @e7 6 @f5 a5 (the spare

move!) 7 @g5 @f7 8 log3 lof6 9 ©f5 @e7 and

Black can defend.

s @g4 lof6+ 6 @f4 <;t,(7 7 @gs toes 8 loe4

@e79ffi as

The spare move!

10 <;t,(4 @f8?

10 ... lof6 holds the position, since if l I log5?!

then 11 ... log8 ! wins back the white h-pawn.

11 ©g4! @(7

ll...@g812@f5@f713log5++-.

12 @gs @e7 13 <;t,rs 1-0

E3.02

L.Bruzon - S.Tiviakov

Esbjerg 2002

1 :!.'.d7?! (DJ

Too hasty, since Black cannot prevent the infiltration

of the white rook anyway. First White

should play 1 g4!? or 1 e4 g6 (1...00 2 :!.'.d7+

@g6 3 lob5 f5 4 exf5+ @xf5 5 :!.'.xg7) 2 g4, in

each case with a very dangerous light-squared

initiative.

B

1. .. fS! 2 e4 fxe4 3 loxe4 .i.f6 4 @fl :!.'.b8 5

:!.'.a7 :!.'.d8

5 ... b5? 6 cxb5 :!.'.xb5?? 7 :!.'.a8+ +-.

6@e2:!.'.d4 7f3h68:!.'.xa4 @f7 9:!.'.a7+ ©g6

10 r!a6 :!xc4 11 r!xb6 :!.'.c2+ 12 @d3 :!.'.xh2 13

loxes :!.'.a2 14 :!.'.a6 11z_11z

E3.03

E.Rozentalis - M.Carlsen

Malmo/Copenhagen 2004

1 @f41

1 :!xa7? :!.'.e8 2 @f4 g5+ 3 hxg5+ fxg5+ 4

@f5 :!.'.e3 gives Black unnecessary counterplay.

1 ••• gS+ 2 hxgS+ fxgS+ 3 @e4 l;tcl 4 @xd4

4 :!.'.xa7? :!.'.gl 5 :!.'.a6+ @g7 6 ©f5 :!.'.g3 once

again gives Black too much activity.

4 •• .:!.'.gl 5 :!.'.e4 :!al (DJ

6 @cs

White stakes everything on his passed d-

pawn. However, 6 @e5 also wins; for example,

6 ... :!xa3 7 d4, and then:

a) 7 ... :!.'.a4 8 @f6 l;ta6+ (8 ... :!.'.b4 9 :!.'.e6 +-) 9

@e7 :!.'.a4 10 :!.'.e6+ @g7 ll d5 :!.'.xg4 12 d6 +-.

b) 7 ... @g6 8 d5 @f7 9 :!.'.c4 @e8 (9 ... a5 10

:!.'.c7+ @e8 ll l;ta7 a4 12 @f6 +-) 10 :!.'.c7 Ela4

11 @e6:!.'.e4+ 12@f5:!.'.e7 I3nc6:!.'.d7 14@xg5

:!.'.xd5+ 15@h6 Eld8 16 nc7 Eld6+ 17 @h7 a5 18

g5 a4 19 Elc3 :!.'.d7 + 20 @h6 nd4 21 g6 :!.'.h4+ 22

@g5 :!.'.h2 23 @f6 nf2+ 24 @g7 +-.

6 :!.'.xa3 7 d4 @g6

7 :!.'.c3+ 8 @b4 ~d3 (8 ... :!.'.c8 9 d5 a5+ 10

©b5 +-; 8 ... :!.'.f3 9 d5 :!.'.f4 IO :!.'.xf4 gxf4 11 @c4

+-)9@c4:!.'.a3 !0:!.'.el +-.

8 dS :!c3+ 9 @bS @f6

9 ... a6+ 10 @b6 +-.

10 d6 :!.'.d3 11 @c6 aS 12 d7 nc3+ 13 @b7

l;tb3+ 14 ©c7 :!.'.c3+ 15 @d8 @f7 16 l;te7 + @f8

17 :!.'.eS l-0

E3.04

A.Stripunsky - V.Golod

Oak Brook 2004

1...@eS!

The immediate 1.. ..i.xg2? would unnecessarily

allow 2 @d4.

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