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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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286 How TO PLAY CHESS ENDGAMES

White is completely winning. Whereas Black

is condemned to complete passivity, after 4 ~f2

White brings his king to the queenside and wins

easily.

El.09

K.Lerner - I.Dorfman

Tashkent 1980

lru'2!!

Surprisingly this is the only winning move,

since it is essential to avoid a bodycheck.

a) l Wb7? 'i&f6 2 @c6 $'e5 ! ! (bodycheck) 3

1!g2 Wf4 4 <i;ds g4 s 1!f2+ $>e3! 6 1!a2 g3 7

We5 @f3 8 1!a3+ @f2 9 Wf4 g2 10 !Xa2+ @gl

11 $>g3Whl =.

b) 1 !Xa2? @g6! (l...Wh6? 2 Wb7 Wh5 3

$>c6 $>g4 4 @ds <i;f 4 s Wd4 $>f3 6 We5 g4 7

l;!a3+ +-; L..<j;f6? 2 1!a5 +-) 2 l:Ia5 $'h5 3

$>b1(D).

El.11

A.Stefanova - Zhu Chen

Jakarta 2004

No, Black can draw.

1..Jk3+?

l ... 1!f7? is also bad: 2 1!xf6+ 1!xf6+ 3 exf6

wxf6 4 Wf4 +-.

The correct way is l...Wf5! 2 exf6 (21!xf6+

Wxe5 3 1!h6 l:If7+ 4 Wg2 1!f5 also leads to a

draw) 2 ... 1!c3+ 3 $'f21!c2+ (3 ... $>g6 is equally

playable) 4@e31!c3+ 5 $'d41!c7 6 $'d51!d7+

7 $'c61!a7 =,

2 <j;f21!c2+ 3 $'f31!c3+ 4 $'f21!c2+ 5 $'el

<j;f5 6 exf6? (DJ

6 1!xf6+ $'xe5 7 1!h6 +-.

Now a bodycheckrescues Black: 3 ... $>g4 ! ! 4

$'c6 $>f4 5 $>d5 g4 :::.

l •.• $'h6 2 $'b7 g4 3 $'c6 @gS 4 @dS g3 5

1!f8 $>g4 6 $'e4 1-0

El.10

A.Selezniev

Tidskrift for Schack, 1923

1 l!gl+!

Not: 1 exf5? 1!a7+ =: l l;!xf5? 1!a7+ 2 We6

1!a6+ 3 @e5 1!a5+ 4 @f4 l:Ixf5+ 5 ~f5 @f7

1 ... $'h7 2 eS! 1!xe5+

2 .. .f4 3 e6 f3 4 <j;f6 +-.

3 Wf7 Wh6 4 @f6 +-

6 ..• $>g67001!a2 8 <j;gl 1!c2 9 l!bS l!cl+

10 @g2 1!c2+ 11 $'0 1!c3+ 12 <j;f4 1!c4+ 13

~es ~c3 141!b71!c5+ 15 $'d41!a5 16 f7 $'g7

17 We4 ~a4+ 18 Wf3 1!a3+ 19 <j;g2 1!a2+ 20

$>gl 1!al + 21 <j;f21!a2+ 22@e31!a3+ 23 Wf4

1!a4+ 24 wrs 1!g4 25 f8'&++ $>xf8 26 Wf6

<j;g8 271!b3 $'h7 281!b5 l:Ig6+ 29 $'f7 1!g7+

30 Wf6 1!g6+

30 ... 1!xg3 ?? 31 1!xh5+ $'g8 32 1!g5+ 1!xg5

33 hxg5 +-.

31@e71!g7+ 32 $'e61!g6+ 33 ~fS 1!xg3

34 1!b7+ $>h6 35 l;!b6+ wg7 36 1!b7+ @h6

112-1/2

El.12

G.Levenfish

1 l!bS!

White cuts off the black king from his passed

pawn, so that he is unable to support its advance.

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