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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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Solutions to the Exercises

Chapter 1

El.01

H.Aloni

Shahmat, 1963

As the slowest unit, the king has absolute

priority.

1 @f7!@g42 @e6 hS 3@e5 h4 4@d4! h3

Or:

a) 4 ...@f45 ID16Wg3 6@e3 f4+ 7@e2 +-.

b) 4 ...f4 5 @e4 f3 (5... @g3 6 ~g6+ @f2 7

@xf4 h3 8 ~a6 h2 9 ~a2+ @gl 10@g3 +-) 6

@e3(6 ~f3? h3 =) 6 ... h3 7 @f2.

S @e3 h2 6 ~g6+ @h3 7 Wf2 hllZ:i+ 8@f3

@h2 9 ~g2+ @h3 10 ~gs @h2

10 ... 'it>M ll ggl +-.

11 I!.xfS lllg3 12 ID'8 lZ:ifl 13 @f2 +-

El.02

V.Kovacevic- D.Rajkovic

Yugoslavia 1983

It is essentially a question of the activity of

the kings.

J ••.f4!!

Therefore this move is relatively easy to understand.

However, the game went l...gxh4? 2

gxh4 and Black resigned in view of 2 ... ~a8 3

~c7 ~xa3 4 ~d7+@c4 5 ~d6 b5 6 l;!xe6 ~al 7

:!;{c6+ @d3 8 d5 +-. l...g4+? is also hopeless

because of 2 @f4 followed by infiltration of the

kingside.

2gxf4

Or:

a) 2 exf4 @xd43 !ib3 g4+ 4 @e2 b5 gives

Black compensation.

b) 2 hxg5 fxe3 3 @xe3 £lg7 4 ~b3 ~xg5 5

~b6 l;!xg3+ 6 @f2 ~xa3 =.

2 ... g4+ 3 @g2@e4

Black has compensation; his king - in the

starting position apparently in terrible distresshas

been converted into an active piece.

El.03

V.Kozlovskaya - J.Carvajal

Rio de Janeiro worn IZ 1979

l. .. ~xa3??

This is too greedy. It was necessary for the

king to get involved in the struggle against the

passed pawns: l...~c2! 2 c6 @e7! 3 ~xe5+

@d6!=t.

2~cl!

Now the white rook assists its passed pawns

in the ideal manner.

2 •..@e8 3 c6 @d8 4 c7+ @c8 S d6 ~d3 6

£lc61-0

El.04

M.Narciso Dublan - LI.Andersson

Pamplona 200112

I Ad2?

Played too superficially. White must immediately

mobilize all his forces. After 1 £!el ! the

drawbacks of the active king are also evident:

l...@c6 (J. . .f6? 2 fxe5 fxe5 3 Af2 Wd6 4 Ag3

+-) 2 Ad2 lZ:ixf4 3 .bf4 exf4 4 ~e4 ± (Ribli).

l. . .f6 2 ~el @d6

Black has counterplay. "Steinitz would have

been pleased - he said 'The king is a strong

piece!'" (Ribli in CBM).

3 fxe5+ fxeS 4 @b2 ~hb8+ S ~b3 lZ:ib6! 6

@cl lZ:ic4 7 ~b8?

Now the initiative goes completely over to

Black. After 7 Ab4+ @d5 8 g4 the situation is

dynamically equal.

7 ... ~xb8 8 Ab4+ @d5 9 ~e2 e4 10 g4 e3 11

~@e4

The king follows his pawn, which thus acquires

great power.

12 @dl £lc8 13 ~g3

13 @e2 lZ:ie5 14@fl (14@dl @f3 15 ~g3+

@f216Ael+@fl 17 Ab4~b8+-) 14 ... d3 l5

cxd3+ lZ:ixd3 16 .lla2@f3 -+.

13 ... lZ:ib2+14@cl lZ:id3+ lS@dl lZ\f2+0-l

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