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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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DOMINATION 241

ltJe5 13 'Ji.a? ltJg4 14 @c4 itJf6 15 l;!aS g5 =

(Knaak in CBM).

From a practical viewpoint, Black does well

to avoid 2 ... ltJc3?! 3 l;!xa7 @h7 4 l;!a3 (D),

though he can probably then also draw by a hair.

But the utmost caution is required in the following

duel, since White will try everything to

dominate the knight and not let it go back to f6:

4 ... itJb5 5 'Ji.d3 (5 'Ji.b3 itJc7 6 'fl.xb6 itJe8 7 @e6

itJf6 8 ~b5 @g8 =) 5 ... ltJc7 6 ~d8 itJa6 7 @f5

b5 8 'Ji.d7 itJb4 9 @e4 ltJc2 10 'Ji.d3 itJb4 11 l;!b3

forces the knight to head for the kingside immediately

with l l...itJc6! 12 ~xb5 itJe? 13 @e5

itJg8 14 'i!?e6 itJf6 = since 11...itJa2? would be

fatal: 12 'Ji.b2 lDc3+ 13 @d4 b4 14 ~b4 lDe2+

15 @e5 ltJg3 (15 ... fDc3 16 l;!b3 itJdl 17 'Ji.f3

itJb2 18@d4 ltJa4 19 'Ji.b3 +-) 16 'Ji.h4 ltJfl 17

'Ji.h3 itJd2 18 l;!c3 @g8 19 l;!d3 ltJc4+ 20 @d5

itJb6+ 21 @c5 ltJa4+ 22 @b5 itJb2 23 ~d2 +-.

3@e6 fDc3 4@f7 (D)

4 ltJe4

4 a5 5 @f8 @h8 6 'Ji.xg7 itJd5 7 'Ji.g4 b5 8

@f7 @h7 9 l;!g7+@h8 IO @g6 ltJf4+ 11 @xh6

ltJxh5 12 'Ji.a? itJf6 13 @g6 +-.

5 @f8 @h8 6 'Ji.xg7 ltJgS

6 ... itJf6 7 'fl.g6 +- (Knaak).

7 'Ji.xa7 b5

7 ... ltJe6+ 8 @f7 fDf4 9 'Ji.a4 itJxh5 JO ~M

+- (Korchnoi).

8 'Ji.a61-0

Greenfeld had seen enough. For example,

8 ...@h7 9 'Ji.b6 itJh3 10 'fl.b7+@h8 11 @f7 fDf4

12 'fl.xb5 @h7 13 @f6 @g8 14 l;!e5 @h7 15

'fl.e7+@g816'fl.e4lDxh5+ 17@g6lDg7 18'fl.e7

+-. This final domination would be an appropriate

end to the game.

C3) Restricting the Whole Enemy

Force

As we have already seen, there are several degrees

of domination ranging from the start of

this strategy right up to total domination, where

the opponent finds himself almost in zugzwang.

In the next example, Psakhis already has his opponent

practically bound hand and foot, but he

must play precisely in order to frustrate any manoeuvres

by Black aimed at freeing his position

or relieving it through exchanges.

B

1 ~h3! ltJa8 2 ltJca4 ltJxb6 3 fDxb6 lle8 4 f4

@f8 5 'Ji.adl @e7 6 @(2 'Ji.d8 7 @e3?!

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