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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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ACTIVITY 23

13 ... \Wd6+ 14 l'.tcS+ fS 15 \Wgl 'iti>xh4 16 as

l'.tc217 b4 Wt'd3+ 0-1

Exercises

(Solutions on page 284)

1.11

A.Morozevich - P.Svidler

San Luis FIDE Wc/1 2005

~a7.t>g3 5 l'.ta4 Wt'xf3 6 \Wet+ 'iti>g2 7 l'.th4 g5 8

~i,1 \Wf49~gl+'iti>f310\Wfl+We4 Il Wie2+

1if5 12 Wt'd3+ e4 13 '&d7+ +-.

4 ~e2 Wif4 5 '!1.a7 @h6!

Important prophylaxis, to free the queen for

action,

6 ';Xc7 l'.td2 7 \Wei

7 Wt'e4 ~xe4 8 fxe4 f5 with counterplay.

7 ... l'.td3 8 'iti>a2 '!Wxf3 9 '!Wcl+ 'iti>hS (D)

El.01 ****/

White to play and win.

10a4?

Now it is the white king that becomes a tarset,

10 \Wc4 was necessary, since 10 ... '!WdS??

~rnuld fail to l l l'.th7#.

10 ...'&dS+ 11 l'.tc4

11 \Wc4 \Wxc4+ 12 '!1.xc4 f5 -+.

11 ... e4 12 b3 l'.td2+ 13 'iti>a3

13 l'.tc2 e3 14 'iti>a3 '1Wd6+ 15 l'.tc5+ f5 -+.

El.02 /**

Has Black (to move) any chance?

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