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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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210 How TO Pl.AY CHESS ENDGAMES

E) Tied and Pinned Pieces

Sometimes the weaker side succeeds in saving

a tricky situation in which one or more of the

hostile pieces is tied down by a strong threat.

The tied pieces are then incapable of developing

any activity and this makes the conversion

of a material advantage impossible.

El) Tied to a Pawn

Often the stronger side is unable to convert his

advantage, since the defender threatens to capture

the last pawn ( or one of the last pawns) and

thus bring about a distribution of forces that is .

stone-cold drawn. The pieces are then tied to

the defence of the pawn and are thus unable to

develop sufficient active power to breach the

enemy defences. The following example is a

beautiful demonstration of what this means:

B

11.46

Z.Ribli - A.Ozsvath

Hungary 1971

1. .. h4!

Black is even willing to sacrifice his own

pawn to tie White up yet further by activating

his king.

2!'txh4

2 !'tf6+ @h5 3 !'th6+ (3 g6 l!!.g8 =; 3 @c3 h3 4

!'tf3 @g4 5 !'tf2 @h5 6 @c4 'it>g6 =) 3 ... @g4 4

@c3 h3 5 g6 @f4 6 g7 !'tg8 7 lbc5 h2 8 lbe6+

@e5=.

2. .. 'i&fS! 3 @c3 !'tdl 4 @c4 !'td8 5 'it>cS l!!.d3

6@c6 !'tdl 7@c7 !'td3 8 !'thl!? 11z_11z

The game was agreed drawn in view of

8 ... !'te3 9 !'th4 !'td3 =.

E2) Tying

11.45

M.Liburkin (end of a study)

Bulletin Match Moscow­Prague, 1946

Despite his great material advantage, Black

is unable to win, since his rook is tied to the defence

of the e6-pawn.

1 ... 1!!.cS+ 2 @b4!

2 @d4? I:ld5+ -+.

2 .. J!eS 3 'it>c3 !'tel 4 'it>d2 ~e4 5 'it>d3 .l!e5 6

@c3=

Also in the next case the attacker is paralysed

by being tied to the defence of the last pawn.

Another form of tie occurs when the weaker

side manages to tie down the enemy forces by

particular threats by pieces. In the diagram on

the following page, shutting the king out of the

game is also involved.

1 ~c4!

I «n lbc7+ ! 2 @d7 lba8 3 'it>c8 !'tf8+ 4 @b7

!'td8 5 ~c4+ @f8! 6 i.b3 @e7 7 ~c4 @d6 8

~f71!!.d7+-+.

1. .. @h8!

l...!'txg6 2 @d7 !'tgl 3 ~xe6+ 'it>f8 4@c7 is

a draw.

2 a7 lbc7+ 3 'i!>d7!

3 'i&d8? lba8 4 srt !'tc6 -+.

3 ... lba8 4 sst l!!.a6 5 Wc8 !'txa7 6 @b8 ~1

7 @b7 !'taS 8 i.e6!

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