14.07.2021 Views

how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

202 How TO PLAY CHESS ENDGAMES

(3 ... g5 4 g4 +-) 4 g4 White penetrates on the

kingside.

3 •.. fxe4 =

Unbelievable, but true. Now the position is

drawn and White can no longer prevent the creation

of an impenetrable pawn-barrier.

4 h4 h6!

Not 4 ... @b6?? 5 <&>f2 h6 6 @g2 g5 7 @h3

and White wins.

5@d2

5 @f2 gS 6 @g2 g4 =.

5 •.. a4 6 @e2 g5 7 g4 @b6 11z.112

Pawn-barriers can truly appear out of a clear

sky, as the following example also highlights:

5 exf6+ @xf6 6 c4 e5+ 7 Wd5 Wf5 8 Ae4+

@f6 9 @c6 @gs 10 @b7 @g4 11 Axg6 'it>xg3

12 'iPxa7 @f4 13 Abs e4 14 c5 1.0

11.35

E.Schiller - N.Nath

USA 1996

Exercises

(Solutions on pages 326-9)

Here too White nearly threw away half a

point through carelessness:

1 b5?!

1 aS a6 2 b5 axb5 3 Axc6 would be the clearest

way to the win.

l. .. cxb5 2 axb5?

With 2 a5! White could still have corrected

his inaccuracy.

2 ..• b6 = 3 @e4 @e7 4 @d4 fS??

This is suicide. Passive defence would have

sufficed to draw. White can still improve his po·

sition a little but as long as Black simply marks

time, his fortress is impenetrable. For example,

4 ... @d7 5 c4 @c7 6 cs @d7 7 c6+ @c7 & @e4

@d8 9 '.t>f4 @c7 10 @g4 @d8 11 @h4 @c7 12

g4 @d& 13 gS hS 14 AxhS @c7 (D) =.

B

El 1.21 I*

An easy exercise to begin with.

How can Black ensure that the

game is drawn right away?

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!