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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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184 How TO PI.AY CHESS ENDGAMES

11.02

Petushov - Kuznetsov

l. .. gS! 2 eS+

Or:

a) 2 f5?! h6 and the blockade on the dark

squares promises Black an easy draw.

b) 2 fxg5+ Wxg5 3 i.e6!? (3 e5 ltJxe5 ! =; 3

i.xh7 ltJf6 4 i.f5 ltJxe4! =) 3. .. ltJf6 4 e5 h5 5

i.c8 (5 h4+ @g6 6 i.c4 ltJg4 7 e6 @f6 8 Wc5

We? =; 5 i.c4 h4 6 e6 ltJg8 7 We5 ltJe7 8 i.d3

ltJc6+ 9 Wd6 Wf6 =) 5 ... ltJg8 6 Wc5 ltJe7 7

i.b7 ltJg6 8 e6 Wf6 9 Wd6 h4 =.

2 ... Wg7 3 i.e6

Or: 3 fxg5 Wxg8 4 e6 ltJb6 =; 3 e6 ltJf6 4

i.xh7 ltJxh7 5 fxg5 ltJxg5 6 e7 @f7 7 h4 ltJf3+

3 ••. ltJf8 4 i.fS

4 f5 ltJxe6+ 5 fxe6 Wf8 6 We4 h5 7 Wf5 g4 8

hxg4 hxg4 9 Wxg4 We?=.

4 ... gxf 4 5 @e4 @h6 6 Wxf4 @hS

Now White has the latent problem that he

cannot advance his e-pawn.

7<;;'f3

7 i.e4 Wh4 8 il.g2 @h5 9 @f5 Wh6 also

leads to a draw.

7 .. .<#JgS 8 We4 hS 9 h4+ Wxh4 10 Wf4

ltJe6+ 11 i.xe6 1'2-1'2

It is very important to know that the presence

of one or more extra g-pawns sometimes complicates

the defender's task considerably or even

makes it impossible. The defending king can in

this case be stalemated, after which the g-pawn

is forced to move and the 'ugly duckling' rook's

pawn turns into a knight's pawn 'swan'.

11.03

Dombrovska - Llsovska

Poland 1987

1Wh2!

The game continued I Wgl? Wh3 0-1 (2

Whl i.c5 3 g4 hxg4 4 h5 g3 5 h6 g2#).

l ... il.es 2 Wg2 i.d4 3 Wh2 Wf3 4 Whl! =

4 Wh3?? il.gl 5 g4 hxg4#.

The following study demonstrates the typical

winning method in such situations.

11.04

Y.Averbakh

1954

Black will be put in zugzwang and his king

'stalemated'. Then ... b4 is forced and after

axb4 the winning passed pawn appears.

1 il.f6! Wb7 2 i.d8 Wc8 3 i.b6 Wb7 4 Wes

<;;'c8

4 ... b4 5 axb4 a3 6 Wb5 a2 7 i.d4 +-.

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