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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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ZUGZWANG 177

El0.03 **/

Rook endings are often drawn,

but not pawn endings ...

El0.06 /***

Black to play and win.

El0.04

How did the game finish?

**/

El0.07 /**

After Black's next move, White resigned.

What sealed his fate?

B) Theoretically Important

Endings

El0.05 /***

Can Black still hold?

In many of these cases, zugzwang plays an important

role, in particular if there are no pawns

left on the board. The great French player and

chess researcher Philidor had a great flair for

this (see following diagram).

White easily gives Black the move:

I ~dS 'it?a8 2 ~a2+ Wb8 3 '&as

Now the rook has to separate from its king.

3 ••• 1.'.!.bl

Or: 3 ... !'.!.b2 4 ~e5+ +-; 3 ... !'.!.b3 4 '&e5+

©a8 5 ©c7 +-; 3 ... x;!.h7 4 '&e5+ 'it?a8 5 '&al+

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