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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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104 How TO PLAY CHESS ENDGAMES

One is perhaps first inclined to play 2 l'td2, to

exchange the active rook. But Loginov understands

the position better. To begin with he retains

all the major pieces on the board, to be

able to take maximum advantage of the weakened

black king position. After 2 ~d2? l:tel 3

l;!.xel ~xel+ 4 'i!'/xel l:txel+ 5 @g2 l;!.e4 Black

has legitimate hopes of a successful defence.

2 .. .'&fS 3 'il,.f4 ~es 4 ~d7 'l!le7 5 ~g4+ ©h7

6 l:tdl (D)

11 'il,.g4+

II l:te4!?.

ll ...@h8

11...©f8 12 \1!1ih7! +- (12 l:te4!? ~g5 13

\1!1ih7 ~g7 14 ~xg7+ Wxg7 15 'il,.e7 +- wins

also).

12 l:te4 ~f8 13 ~f6+ @g8 14 l;l.e7 'il,.b8 15

l:tc7

Zugzwang.

15 ... ~e8 16 ~xh6 \'!1ie4+ 17 f3 '®'e2+ 18

@h3 '®'xf319 ~cS 1-0

In the next game, Yusupov skilfully prevents

exchanges.

6 ... ~el+?

An erroneous exchange. Now Black needs

this rook for defence. 6 ... l;l.e6 ±.

7 l;!.xel \1!1ixel+ 8 Wg2

In view of Black's weakened king position

and passively-placed pieces, White should win.

8 W'e7

8 l:te7 9 ~f5+ 'it>g8 10 'il,.g4+ ©f8 11 \1!1ih7

+-.

9 as l:td810 \'!1ff5+@g7 (DJ

1 e3!

White does not want to exchange any pieces,

in order to retain his full attacking potential.

I...'il,.d6 2 h4 h6 3 'il,.e4 'fl,.fd8 4 .i.h3!

Preventing the exchange of rooks.

4 @f7

4 e5?! 5 Wg2 l;l.di 6 1:txdl l;l.xdl 7 .i.c8 ±

(Yusupov in Informator).

5@g2

Enabling the activation of the fl-rook without

allowing an exchange by means of ... 'il,.dJ+.

5 .. Ae8 6 l:tcl!? 'il,.e7 7 l:tc2 b6?

This deprives the knight of its secure support-point

and makes an unprovoked weakness

of the light squares. 7 ... l;l.ed7 8 l;!.c5 a6 9 h5 t.

81:tf4@g6

8 ... Wg8?9ltld2e51Ql;!.fc4tbcl8 l l ltle4±.

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