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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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Contents

Foreword by John Nunn 8

Authors' Preface 10

Introduction 12

Symbols 13

1 Activity 15

A) King Activity 15

Al) An Endgame is Not a Middlegame 15

A2) Cutting Off the King 24

A3) Barriers 29

A4) The Bodycheck 30

AS) The Reti Manoeuvre 32

B) Rook Activity 33

C) Activity in General 36

2 The Art of Pawn Play 39

A) Passed Pawns 39

Al) Outside Passed Pawns 39

A2) Protected Passed Pawns 41

A3) Connected Passed Pawns 43

A4) Passed Pawns Must be Pushed! 44

AS) Blockade 45

B) Creating a Passed Pawn 48

Bl) Mobilizing a Pawn-Majority 48

B2) Pawn Breakthrough 52

B3) Eliminating Enemy Pawns 56

C) The Minority Attack 57

D) Undermining 59

E) Pawn Power 60

3 Do Not Rush! 65

A) Preparatory Measures 65

B) Subtle Technical Moves 67

C) Repeating Moves 68

D) The Art of Manoeuvring 69

E) Playing with the Whole Army 72


4 How TO PLAY CHESS ENDGAMES

F) Too Much of a Rush 73

4 The Right Exchange 76

A) The Importance of Exchanges in the Game of Chess 76

B) Critical Moments in the Endgame 78

C) Exchanging into a Pawn Ending 82

D) Exchanging into a Rook Ending 86

E) Exchanging a Pair of Rooks 89

El) The Attacker Wants to Exchange a Pair of Rooks 89

E2) The Defender Wants to Exchange a Pair of Rooks 91

F) Simplification into an Endgame 93

G) The Defender Exchanges Pawns, the Attacker Pieces 96

H) Eliminating the Last Pawn 97

I) The Defender of a Weakness Must be Exchanged 98

J) Transformation 100

K) What is Important is What is Left on the Board, Not What Disappears 102

L) Avoiding an Unfavourable Exchange 102

5 Thinking in Schemes 106

A) Target Positions 106

B) Make a Wish! 107

C) Improving the Position of a Piece and Makogonov's Principle 108

D) Plans 110

6 Weaknesses 114

A) Pawn- and Square- Weaknesses 114

Al) Pawn Weaknesses 114

Ala) Isolated Pawns 114

Alb) Doubled Pawns 115

Ale) Backward Pawns 116

Aid) A Pawn that has Advanced Too Far 116

A2) Weak Squares 118

B) A Complex of Weak Squares 118

C) Creating and Fixing a Weakness 121

D) Manoeuvring 123

E) The Principle of the Second Weakness 129

F) The Exploitability of a Weakness 131

G) Fatal Passivity with Structural Weaknesses 132

7 The Fight for the Initiative 135

A) The Importance of the Initiative 135

B) Passed Pawns and the Initiative 137

C) Psychology 138


CONTENTS 5

D) Sacrificing Structure for Initiative 139

E) Sacrificing Material for Initiative 140

F) Opposite-Coloured Bishops 141

G) When the Queen is in her Element 141

8 Prophylaxis and Prevention of Counterplay 145

A) Foiling the Opponent's Plans 145

B) Mysterious Rook Moves 147

C) Preventing Counterplay 148

9 The Bishop-Pair in the Endgame 151

A) Steinitz's Method of Restriction 151

B) Transformation 153

C) Control 155

D) Opening the Position for the Bishops 157

E) Supporting Passed Pawns 160

F) Attack 161

G) Two Bishops against Rook and Minor Piece 163

H) The Bishop-Pair as a Drawing Weapon 166

I) Fighting against the Bishops 168

11) Blockade 168

12) Total Sealing of the Position 169

13) Support-Points for the Knight 171

10 Zugzwang 173

A) A Powerful Endgame Weapon 173

B) Theoretically Important Endings 177

C) Reciprocal Zugzwang 179

D) Triangulation and Spare Moves 180

11 Fortresses 183

A) Elementary Fortresses 183

B) A Secure Camp 190

Bl) Fortresses against a Bishop 190

Bia) Averbakh's Barrier 190

Bib) The Bishops Inhabit Different Worlds 191

Blc) The Well-Entrenched Knight 192

B2) Fortresses against a Rook 194

B2a) The Knight Fights Well in a Confined Space 194

B2b) Typical Drawing Fortresses with Bishop against Rook 196

B3) Fortresses against the Queen 199

C) Pawn-Barriers 200

D) Incarcerating Pieces 204


6 HOW TO PLAY CHESS ENDGAMES

Dl) An Incarcerated King 204

D2) Pieces Shut Out of Play 208

E) Tied and Pinned Pieces 210

El) Tied to a Pawn 210

E2) Tying 210

E3) A Dangerous Passed Pawn 211

E4) Pinning 212

F) A Typical Mistake 213

12 Stalemate 216

A) The Last Chance 216

B) Theoretically Important Stalemate Positions 217

C) Desperado 219

D) Underprornotion to Avoid Stalemate 219

13 Mate 222

A) An Incarcerated King 222

B) The AU-Important First Check 223

C) Rooks in Seventh Heaven 225

D) Attacking with Opposite-Coloured Bishops 227

E) The Knight in the Attack 231

F) Long-Term Mating Attacks 233

14 Domination 235

A) Total Domination 235

B) Theoretically Important Endings 237

C) Methods of Restriction 238

Cl) Restricting a Bishop 238

C2) Restricting a Knight 239

C3) Restricting the Whole Enemy Force 241

C4) Incarcerating a Piece 242

15 Converting an Advantage 245

A) Transforming One Advantage into Another 245

Al) Bishops are Generally Easier to Exchange 246

A2) Transforming a Static Advantage into a Dynamic One 246

A3) Returning Material 248

A4) Basic Considerations 249

B) Practical Examples 250

Bl) Space Advantage 250

Bla) Widening the Operational Front 254

B2) Material Advantage 255

B2a) An Extra Pawn 255


CONTENTS 7

B2b) Converting the Advantage of the Exchange 256

16 The Art of Defence 259

A) Defend Actively 259

B) Prophylaxis in Defence 260

C) Maintaining a Blockade 260

D) Defensive Sacrifices 261

E) Fight to the Death 262

17 Typical Mistakes 265

A) Deficient Knowledge of Endgame Theory 265

B) Carelessness I Loss of Concentration 270

C) Playing to the Gallery 273

D) Premature Resignation 274

DI) Trusting the Opponent I Shock after an Unexpected Move 275

E) Passivity 275

F) Inappropriate Activity 276

G) Don't Play on the Wing where Your Opponent has the Advantage 277

H) Unnecessarily Giving up Material 277

I) Greed 278

J) Following Rules of Thumb Too Mechanically 280

18 Rules of Thumb 281

A) 20 Golden Rules of the Endgame 281

B) Rules of Thumb 281

Solutions to the Exercises 284

Bibliography 345

Index 347


Foreword by John Nunn

In these days of computer-assisted preparation, opening work has become a fairly mechanical process.

You sit down with a database and a strong engine, and you just work your way through your

repertoire one line at a time. The main limitations are the time you have available and your memory

capacity. Additionally, there is a huge literature available on the openings, which enables players of

all standards to rapidly acquire a good knowledge of virtually any line. In open tournaments, it is

not unusual to see masters and grandmasters discomfited by much lower rated opponents who have

sprung a piece of opening preparation on their unsuspecting opponents.

Mastery of the endgame is another matter entirely. To be sure, there is some memory work involved

and a knowledge of basic positions is an essential prerequisite for endgame proficiency, but

the amount of information which needs to be memorized is much smaller than that involved in

opening preparation. A far more important factor is to have a 'feel' for the endgame. It has been

truly said that the endgame is the part of chess which most clearly distinguishes the master from the

amateur, but why should this be? Certainly natural skill plays a part, and the great endgame players

of the past, such as Rubinstein, Capablanca and Smyslov, clearly had an exceptional talent for this

part of the game.

A second factor is that many players devote relatively little attention to the endgame. They long

for a quick kill and spend hour after hour studying openings, ignoring the endgame more or less

completely. Memorizing a few innovations in the opening may seem more exciting than learning

how to win a rook ending with an extra pawn, but the latter will earn more points in the long run.

Finally, we come to the important point that endgame literature is very sparse compared to that

devoted to opening theory. If you have the talent ofCapablanca, you probably don't need a book to

tell you how to play endings, but for the rest of us some guidance is a great assistance and can help

avoid many painful lessons over the board. Just as some opening books offer a detailed coverage of

an opening, while others focus more on plans and ideas, so the same distinction can be made with

endgame books. The majority of endgame books adopt an encyclopaedic approach, offering a

comprehensive coverage of some part of endgame theory or, if the authors are ambitious, the whole

of endgame theory. Fundamental Chess Endings by Karsten Millier and Frank Lamprecht (Gambit,

200 I) is a good example of this genre. I must admit to liking this type of book, and I have

written three myself in the encyclopaedic style. However, the second type of endgame book is

just as important; the type that explains how to play the endings, and tries to help develop that

all-important but elusive 'feel' for the endgame.

This book fills a gap in endgame literature by offering a systematic point-by-point overview of

the general methods of endgame play. There are a lot of misconceptions about endgame play. Perhaps

fuelled by stories of how players such as Capablanca just 'knew' where to put their pieces,

there is a general feeling that endgame play is mainly about intuition and that calculation plays a

relatively small part. This is far from the truth. Capablanca clearly had a good feel for the best

squares for his pieces, but you can bet that he did plenty of calculation as well. Tactics play as important

a role in the endgame as in the rest of the game. Mating attacks may be less common in the

endgame than in the middlegarne, but in the endgame there are tactical ideas which rarely occur in

other phases of the game, such as promotion combinations and zugzwang. Thus endgame play is a

mixture of strategy and tactics, with some similarities to the rest of the game but also possessing

distinctive features. Getting the tactics right is often a critical matter, as while a middlegame position


FOREWORD 9

may be assessed as 'slightly better for White' or 'clearly better for Black', endgame positions can

often be evaluated in more definite terms as 'win', 'draw' or 'loss'. Moreover, if something goes

mildly wrong in the middle game, there may still be a chance to play yourself back into the game,

but in an endgame this rarely happens; the first mistake in an endgame may very well be the last.

Reading this book brought home to me the close connection between the endgame and other

parts of chess. Many of the topics discussed, such as the bishop-pair (see Chapter 9) and the prevention

of counterplay (see Chapter 8) are also relevant in the middlegame and in fact these topics are

often more easily explained in an endgame situation, where the key points are not obscured by extraneous

details. Thus the study of the endgame not only benefits your play in that part of the game,

but promotes better general chess understanding in all phases of chess.

If you want to improve your endgame play, you can't do better than start with this book since

Muller and Pajeken deal with every aspect of endgame play, strategic, tactical and psychological.

After that, look at the classic games of the great endgame players; you may see them in a new light.

Go back over your own end games, especially where you feel that you may have given away a point

or half-point, seeking to understand where you went wrong. Finally, view the endgame with more

confidence in your future games. With the background gained from this book, the endgame should

be something to be embraced rather than feared.

John Nunn

Chertsey, November 2007


Authors' Preface

Many endgame books deal mainly with theoretical endings. These are for the most part categorized

according to the material balance and feature endings with very little material which have been

analysed to a finish.

Of course it is essential for ambitious players on the way to chess mastery to familiarize themselves

with the most important of these positions. But the number of positions to be learnt precisely,

by heart, is not so huge. Many of these endings arise so infrequently in practice that from a

practical viewpoint it is just not worth cluttering the limited storage capacity of the human brain

with their complex and lengthy analysis. In many cases, all that the tournament player needs is

knowledge of the possible result with correct play and familiarity with the correct methods and

plans for handling such positions successfully.

But if merely studying theoretical endings ceases at a certain point to bring you any measurable

progress in your chess, what do you then need to improve your endgame play significantly, or even

achieve mastery in this discipline?

We have tried to provide an answer with this book!

Just as in the other phases of a game of chess, in the endgame there are special principles and

guidelines which not only make it easier to adapt one's play to the requirements of the situation on

the board, but can sometimes also enable you to work out the right way to proceed.

Practically every chess-player is familiar with the most important principles of the opening -

themes such as rapid development, occupation of the centre, or protecting the king by castling at

the right moment. Most players have also heard of such important middlegame themes as the importance

of the seizure of open files, the control of weak squares or the weakness of a backward

pawn. However, the principles of endgame play are generally much less well known.

Aie you aware, for instance, that themes such as the right exchange and prophylactic thinking

are fundamental components of successful strategy in the endgame? Do you know when you can

defend an endgame purely passively by means of a fortress, or when, on the other hand, you must

sacrifice one or more pawns in order to conduct a defence based on the greatest possible activity?

Do you know that in many endgames the ideas of mate and stalemate play an important role? Do

you know which are the endgames where you should not rush and which are the endgarnes where it

is vital to act dynamically in a fight for the initiative? Do you know how to saddle your opponent

with weaknesses and then take advantage of them? Do you know that the ideas of zugzwang and

domination are particularly important in the endgame? Do you know that the bishop-pair is a

powerful weapon in the endgame and do you know how to handle it? Are you familiar with all the

important rules of thumb of endgame play? Do you know what is meant by thinking in schemes

in the endgame? Are you familiar with all the principles of the art of pawn play? Do you know

which are the typical mistakes that continually crop up in endgames, and how to avoid them? Do

you know which rules you must follow in converting an advantage?

If you answered 'no' to any of these questions, then you are definitely holding the right book.

Each of the words or phrases printed in bold in the above questions is actually a chapter heading ( or

part of one) in this book.

But even if you answered 'yes' to most or all of the questions, you should still definitely not cast

tins book aside. You will find in this book not only positions with simple, elementary demands but

also positions of the highest degree of difficulty.


AUTHORS' PREFACE 11

In this book we have set out to systematize all known endgame principles and all the fundamental

strategic endgame ideas and to explain their essential importance for successful endgame play.

For each of these themes we have analysed many practical examples of different types of ending

and provided them with detailed annotations and rules to remember. Also, in every chapter we give

you the chance to test and consolidate your (newly acquired) knowledge by means of training exercises.

Despite our taking great care and scrupulously checking our analysis with the help of the latest

computer programs, it is inevitable in such a large work that there will be some mistakes. We thank

you in advance for any corrections, suggestions and improvements.

At this point we should like to thank all those who have contributed to the production of this

book. Our special thanks go to Rustem Dautov and Claus Dieter Meyer, who made their analyses

available to us; Hanan W. Russell of ChessCafe.com for allowing us to use analyses from 'Endgame

Corner', ChessBase, without whose programs such a project would be hardly practicable,

and last but not least John Nunn and Graham Burgess of Gambit for their patience and exemplary

cooperation.

We very much hope that you will derive as much pleasure from reading this book as we did in

writing it, and we wish you good luck and the greatest possible chess success from your study of

endgame strategy.

Karsten Miiller, Wolfgang Pajeken

Hamburg, November 2007


Introduction

Before we plunge into the wonderful world of endgame strategy, we should like to give you some

hints on how to use this book.

We have endeavoured to structure each chapter in the best and most systematic fashion. Nevertheless,

the theme of this book is so complex that it is hard to avoid some overlap between sections.

So, for instance, the topic of · exchanging the last pawn' might be found not only under 'The Right

Exchange' (Chapter 4), but also under 'The Art of Defence' (Chapter 16) and with a bit of imagination

even in 'The Art of Pawn Play' (Chapter 2). If you do not find a topic where you would expect

it, then please consult the contents list.

The more you work independently on your game, the more your chess will improve. We recommend

therefore that you conscientiously study all the examples provided in this book. You should

first of all set up the positions in each section on a chess board and then attentively play through at

least the main variations printed in bold. In connection with this, you should try to solve the training

exercises independently, also sitting calmly at a chessboard. In each case, look up the answer

only when you have definitely reached a firm conclusion. A typical mistake when working on such

training exercises is to look up the solution when all you have done is find the first move of one

variation. There are in fact a few exercises in which the key move is very easy to find, but for a complete

answer to the question a very substantial continuation has to be worked out. To avoid the danger

of self-deception in this respect, it is best to write your answers down.

To polish your technique further we recommend that you play through both grandmaster games

and your own games and always place emphasis on themes in the chapters of this book. You will be

very surprised to find what new knowledge and insights this brings.

Naturally you should study the endings of the great virtuosi, such as Capablanca, Andersson,

Karpov and Kramnik. You will notice that many players are particularly strong in some of the strategic

areas that we deal with; for example, Smyslov in the sphere of exchanges, Petrosian in prophylactic

thinking and hindering counterplay, Fischer in the use of the bishop, and Kasparov in

piece activity.

To particularly ambitious players we further recommend looking for additional positions and instructive

examples for each section and storing them as future training material.

However, mere knowledge and training are no substitute for real play. This brings us to our most

important piece of advice: you should in no way limit yourself to the study of this book- you need

to play, play and keep playing. In this respect we recommend that you play out your endgames, and

on no account agree an early draw in a rich position. You will only be able to develop your endgame

skills quickly if you combine your newly acquired knowledge with sufficient practical play.


Symbols

+- White is winning

± White is clearly better and should win

;t White is slightly better, but the advantage should not be enough to win

The position is equal or drawn

+ Black is slightly better, but the advantage should not be enough to win

+ Black is clearly better and should win

-+ Black is winning

+ check

++ double check

# checkmate

a strong move

! ! a beautiful and strong move

a bad move

?? a gross blunder

!? an interesting move

?! a dubious move

Ch championship

Cht team championship

Ct candidates event

Wch world championship

W cht world team championship

Ech European championship

Echt European team championship

ECC European Clubs Cup

tt team event

jr junior event

worn women's event

OL olympiad

rpd rapidplay game

adv advanced chess (man+machine)

corr. correspondence game

1-0 the game ends in a win for White

112-112 the game ends in a draw

0-1 the game ends in a win for Black

(n) nth match game

( D) see next diagram

Beneath the diagrams in the exercises you will find signs such as***/. This signifies that this exercise,

with White to move, has a degree of difficulty of 3 stars. The sign/** indicates that Black is to

play, with a difficulty of 2 stars. The stars signify:

easy

moderately difficult

"'*


14 How TO PU.Y CHESS ENDGAMES

*** difficult

**** very difficult

***** extremely difficult

In a few of the exercises, you are asked to consider the position with both sides to move.

such as**/*** indicates the difficulty in each case.

Abbreviations

CBM ChessBase Magazine

NiC New in Chess

A marking


1 Activity

A young man has the genius of activity, a mature

one that for spending his powers wisely.

The one's strength lies in enterprise, the other's

in economy. He who wastes neither force nor

opportunity is the victor.

EMANUEL LASKER

When there are only a few pieces left on the

board, the activity of each piece acquires much

greater importance. Whereas in the middlegame

the unfavourable position of a piece can be

compensated by the activity of other pieces, in

the endgame there are simply not enough other

pieces available to make up for a badly-placed

colleague. For a better illustration of this rule,

picture the following: if a player on a soccer

team is sent off and can take no further part in

the game, then it is still possible that the rest of

his team can bring the game to a successful

conclusion by each playing harder. But if in a

doubles match in tennis one player had to retire

hurt, then his remaining team-mate would stand

no chance against the opposing pair. Thus the

old positional principle that one should always

improve the position of the worst-placed piece

is particularly applicable in the endgame. Here

there is also the rule of thumb that the strongest

piece should always be activated. And, in

marked contrast to the opening and middlegame,

the king should be fully involved. The order of

priority in which the pieces should be activated

is generally: queen> rook> king> minor piece.

Owing to its great practical importance, we

shall focus our discussion here on the activity

of the king and the rook. Both these pieces play

a special role in the endgame and it is frequently

worth sacrificing one or more pawns to

activate them. For examples of the activity of

the knight and the queen, see Chapter 7 ('The

Fight for the Initiative'). With these two pieces

it is generally less a question of which is the

more active than which is in the driving seat.

A) King Activity

In the middlegame the king is a mere extra; in

the endgame, on the other hand, one of the principals.

ARON NIMZOWITSCH

Al) An Endgame is Not a

Middlegame

In most endgames the position of the king is a

significant factor in the assessment of the position.

Whereas in the opening and the middlegame

the king generally has to hide from the

opposing pieces, as the number of pieces on the

board goes down the king gains in attacking

power and, since there is no danger of being

mated, it can often venture deep into the enemy

camp. There is the following rule of thumb: the

fewer the pieces on the board, the more important

is the position of the king for the evaluation

of the position. In pawn endings this can often

be the most important factor in the assessment

of the position. Therefore in your own endgames

always consider whether you can improve

the position of your king.

Now we shall illustrate the more active king

by means of some practical examples from actual

master play. It is truly amazing to see what a

mighty weapon the king can be in the endgame.

In the typical Griinfeld endgame on the following

page, Krarnnik shows excellent technique.

He no longer has any worries about king

safety and is able to assert his advantage in the

centre by means of a king-march.

1 ©f2!

The immediate l e5? fails to 1...~b4+.

l. .. es 2~c5!

"The exchange of bishops brings White

several advantages. The blockading bishop is

replaced by a less suitable piece (the rook) and


16 How TO PLAY CHESS ENDGAMES

w

1.01

V.Kramnik - P.Leko

Budapest rpd ( 1) 2001

The active white king also prevails after

6 ....l::txc5 7 .l::txc5 .l::tc8 8 .l::txc8+ .i.xc8 9 @xf4:

a) 9...@f8 10 @e5 @e7 11 d6+ @d8 I 2 @f6

.i.e6 13 a4 (Krasenkow) 13 ....i.b3 14 e5 h5 15

@g7.i.e616@f8 a617 a5 .i.d5 18.i.e2@d719

.i.f3 +-.

b) 9 ... f6 10 h4 h6 ()0 ... @f7 l I g4 a6 12 g5

+--) 11 e5 g5+ 12 hxg5 hxg5+ 13 @e4 @f7 14

e6+ @e7 15 g4 a6 J 6 @f5 b5 17 a3 (zugzwang)

+-.

7.l::tc7.l::txc7

7 ... ~e8 8.l::tlc2 .l::txc7 9~xc7.i.c8 10.i.c4 h5

11 d6 .i.g4+ 12 @f2 .l::txe4 13 h3 .i.f5 14 .i.b3!

+-.

7 ...@g7? overlooks White's threat: 8 ~xd7

+-.

8 .l:hc7.b4 (D)

the white rook can penetrate at c7. The loss of 8 ... .i.c8 9 e5 a6 10 @e4 b5 l I .i.e2 .i.d7 12

the f4-pawn is relatively unimportant. Such .i.h5 +-.

deep positional pawn sacrifices are Kramnik's

trademark." (Krasenkow in CBM).

2 .i.xcS+

2 exf4 3 .i.xd6 .l::txd6 4 @f3 g5 5 h4 h6 6 W

hxg5 hxg5 7 .l::th5 f6 8 .i.c4 .i.d7 9 .l::tchl .l::tf8 lO

.l::th6 b5 11 e5 +--.

3 .l::txcS exf4 4 @f3

The influence of his majesty in the struggle

against the blockade is already apparent.

4 .i.d7

4 g5 5 h4 h6 6 hxg5 hxg5 7 .l::th5 f6 8 e5

(Krasenkow) 8 ... .i.f5 9 exf6 @f7 10 .E!xg5 @xf6

11 @xf4±.

5 .i.d3 l:tac8 6 .l::thcl ( D)

6 ... gS

9@g4!

The activation of the king is the top priority

here.

9 ... h610 .l::txb7 .l::td7 11 .l::tb4 .i.dl+ 12 @rs

@g7 13 h4 f6 14 hxgS hxgS

After l4 .. .fxg5 15 e5 .l::txd5 the king assists

in the mating attack in a typical manner: 16

.l::tb7+@f8l7@f6.l::td818.i.c4+-.

15 eS! fxeS

15 ... .l::txd5 16 .l::tb7+ @h6 17 .i.bl ! .l::td8 18 e6

.i.h5 19 @xf6 ~h8 20 .i.d3 g4 21 e7 f3 (2 I ... g3

22 .i.e4 +-) 22 g3 a5 23 .l:tb2 .l:tc8 24 .l:th2 +--.

16@xe5

The culmination of White's concept. Despite

the reduced material, Black's situation is


ACTNIIY 17

absolutely hopeless in view of the strong passed

d-pawn.

16 ... fJ 11 gxf3 .. bf3 1s d6 :tds 19 ..trs

..tc6

19 ... fte8+ 20 ..te6 ..tc6 21 @f5 ftd8 22 d7

+-- (Krasenkow),

20 d7! :rs 21 fid41-0

w

In the following position the activation of the

king plays an equally vital role:

B

1.02

C.D'Amore - Zso.Polgar

Rome 1989

flashy 6...lt:ic2+? 7 !txc2 !txc2 8 a8'& ftxh2 9

~a6, when Black cannot win.

5 ... e26 h3+

6@f2 e3+ 7@el @f3 -+.

6 ... @fS 7 @f2 e3+ 8 @el @e4! 9 fib4@d3!

10 ftxd4+@xd4 U lt:ib4@c412 lt:ic2 Wc3! 13

@xe2

13 lt:ixe3 @d3 -+.

I3 ... @xc2 14 rs gxfS 15 g;,xe3 fta8 16 Wf4

ftxa617@xf5 ftg6! 18@f4@d3 0-1

Sometimes it is even worth sacrificing material

to activate the king.

Owing to her dangerous passed pawns and

more active pieces, Black is better. But a winning

plan is not obvious, since White threatens

to distract the black rook with his a-pawn and

use the time gained to improve his pieces. Since

the remaining pawns would then be all on one

wing, White would have real drawing chances.

However, Zsofia Polgar grasps the essence of

the position perfectly. She realizes that her king

is the only piece which is not in play and decides

to activate it. It is truly amazing to see the

effect of the black king's advance over the next

few moves.

1...@g7! 2 a4 @f6! 3 aS

3 g4 g5! 4 ftb6+ ffl -+.

3 ...@fS! 4 a6

4 h3 e2+ 5 @el e3 6 a6@e4 7 a7 Wf3 -+.

4 ... Wg4! 5 @g2

5 a7 is met by 5 ... @f3! (D).

After 6 @el, Black should play 6 ... fta8, winning

in a straightforward fashion, and not the

1.03

V.Smyslov - M.Fuller

Copenhagen 1980

Smyslov shows impressively why he is regarded

as one of the greatest endgame specialists.

1 eS!! +-


18 How TO PUY CHESS ENDGAMES

I lt'lc3? lt'lxc4 2 b6? lt'lxb6 3 lt'lb5 lt'lc8 4

lt'lxd6 lt'lxd6 5 .!;!.xd6 a5 plays into Black's hands.

1 ... dxeS

Or: l ....!;!.e8 2 e6 .!;l.e7 3 lixb6 axb6 4 lt'lc3 +-;

l... lt'lxc4 2 exd6 lt'le3+ 3 Wf3 lt'lxd5 4 d7 .!;!.d8 5

.!;l.xa7 +-.

2 oo lt'lxc4

2 ....!;!.f8+ 3 We4 .!;l.f2 (3....!;!.f7 4 d6 lt'lxc4 5

Wd5 +-) 4 lt'lc3 .!;!.c2 5 Wd3 +-.

3 c;t;>e4 lld8 4 lt'lc3 .!;!.d7 5 .!;!.c6 Wg7 6 .!;l.xcS

lt'ld6+ 7 WxeS M7 8 lt'le4 lt'lxe4 9 Wxe4 .!;l.e7 +

10 'i!?fS 1-0

Naturally we must include the following masterpiece

on this theme:

for the win; for example, 8 ... .!;!.g3+ 9 Wh5 b3 10

.!;!.xd5 b2 11 Il.b5 Wg7 12 Il.xb2 .!;l.xg6 13 Il.c2

.!;!.d6 (13....!;!.gl 14 .!;l.xc7+ Wf6 15 .!;l.c5 .!;!.g2 16

.!;!.g5 .!;!.d2 17 d5 +-) 14 .!;l.c4 Wf6 15 Wg4 .!;!.d7

16 f5 .!;!.d6 17 Wf4 c6 18 c;t;,e4 Wf7 19 .!;!.b4 .!;!.d7

20 .!;!.b6 .!;l.c7 21 We5 .!;l.e7 + 22 Wd6 .!;l.e4 23 .!;!.b4

+-.

4 g6! .!;l.xf4+ 5 Wg5 lie4

5....!;!.xd4 6 'i!i>f6 'it>e8 7 .!;!.h8+ Wd7 8 Wxf5

+-.

5 ... .!;l.g4+ 6 Wf6! +-. This method of sheltering

behind an enemy pawn was christened the

'umbrella' by Dvoretsky. You should definitely

memorize it, since it occurs frequently in practice.

We shall be looking at several examples of

the 'umbrella' idea.

6 Wf6 c;t;>g8 7 .!;!.g7+! (DJ

B

1.04

J.Capablanca - S.Tartakower

New York 1924

1 i.xfS! gxfS 2 Wg3!

Capablanca sacrifices two pawns to activate

his king with decisive effect! 2 .!;!.d7? .!;l.xc3+ 3

We2 c6 4 .!;l.xa7 !ic4 5 Wd3 c5 is clearly drawn.

2 •• Jhc3+ 3 Wh4! .!;l.f3?!

Or:

a) 3 ... c5 4 g6! cxd4 5 Wg5 d3 6 .!;l.d7 .!;l.c5 7

Wh6+-.

b) 3 .1;!.cl 4 Wh5! +-.

c) 3 a6! is definitely the toughest defence:

4 g6! (after 4 .!;!.d7?! .!;!.f3 a similar position to

the game arises, but the a-pawn is no longer on

its second rank and so Black can put up greater

resistance; also after4 Wh5?! b5 Black has serious

counterplay) 4 ... b5 5 axb5 axb5 6 Wg5 b4 7

.!;!.f7+ Wg8 8 l;txf5 and White must still work

Good technique. Before White captures the

enemy pawn, he first weakens the position of

the enemy king.

7 ... 'i!i>h8 8 .!;l.xc7 .!;!.e8 9 'l:i'xfS

Otherwise the f-pawn runs and then passive

defence is sufficient for Black against White's

knight's pawn. Passive defence fails against a

bishop's pawn.

9 ••• l;te4

9 ... a6 10 Il.b7 b5 11 axb5 axb5 12 .!;!.xb5 .!;!.d8

13 We6 +-.

10 M6 .!;!.f4+ 11 WeS .!;!.g4 12 g7+! Wg8 13

.!;l.xa7 l;tgl 14 WxdS licl 15 c;t;>d6 Il.c2 16 dS

.!;I.cl 17 .!;l.c7 .!;I.al 18 c;t;>c6 .!;l.xa419 d6 l-O

Knowledge of such classics is sometimes of

direct help in one's own practice:


ACTIVITY 19

1.05

W.Pajeken - C.Wagner

Pardubice 2000

1 •. Jlb3+ 2 @e2 llb4 3 @e3 llb3+

Black was expecting 4 @e2 with a draw by

repetition. But by activating his king, White

can make a last attempt to win without any risk

to himself.

4 @f4!? !!d3 5 @g4 !!xd4+ 6 @hS @g8?!

Objectively this move spoils nothing. But it

voluntarily weakens the position of his own

king and even forces White to improve the position

of his rook slightly - behind the b-pawn.

6 ... b4, for example, was a safer way to draw: 7

@g6 (7 llb7 l1f4 8 @g6 llxh4 9 @xf6 llh6+ =

and Black has reached a sort of Philidor position)

7 ... b3 8 @xf6 @g8 9 llb7 llb4 10 @g6

!!g4+ =.

7 litb7 llf4?1

A loss of tempo. More precise was 7 ... b4!? 8

lhb6@f7 9 llb7+@f8 IO@g6 Jlxh4 11 @xf6

Jlh6+ with a Philidor position.

8@g6 Jlg4+ 9 @xf6 Jlxh4 10 llb8+ ©h7 11

llb7+@g812 llb8+ 'i&h7 13@f7 Jlc4?!

13 ... d4! was the safest way to draw. 14 llxb6

d3 15 llxb5 lita4 =.

14.l!xb6llc7+ 15@f6llc816llb7+@g8??

After 16 ... @h6! White cannot make any further

progress.

17@g6

Now the typical outflanking manoeuvre wins

for White.

17 ... d4 18 f6 d3 19 Jlg7+ 1-0

Sometimes the road is very long and stony.

1.06

LI.Andersson - R.Sanguinetti

Biel IZ 1976

White must involve his king:

lf3!? gxf3+?

1...l2:ld8! was necessary, to enable the queen

to become active: 2 fxg4 fxg4 3 'l:l7fl 'l:l7a3 4

Wb! l2:lf7 5 l2:lf4 l2:lg5 6 l2:ld3 Wf8 =.

2 <Bxf3 4.Jd8 3 l2:lf8 @c7 4 @g2 @c8

4 ... b5!?.

5 @h3 @b7 6 @h4 @c7 7 @hS @c8 8 @h4

(DJ

8 ...@c7?

This move is too passive. Revealingly, Black

too should have activated his king here and in

this way he could have mounted a successful

defence; after 8 ... b5 9 axb5 @b7 the activity of

his king ensures him sufficient counterplay.

9 l2:lg6 '&d7

Or:


20 How TO PU.Y CHESS ENDGAMES

a) 9 ... Wc8 10 it)e5 b5 11 'W/g7 (not 11 axb5?

@b712\Wg7+@b613@g5@xb5 I4@f6@b4

with strong counterplay) l l...bxa4 12 bxa4 lt)c6

13 it)d3 ±.

b) 9 ... b5 10 lt'le5 bxa4 11 bxa4 it)c6 12

'W/g7+ 'i&c8 (12 ..'W/e7+ 13 'W/xe7+ it)xe7 14

@g5 +-) I3 it)d3 ±.

10lbe5~7+

10 ... 'W/eB 11 @g5 @d6 (11...'W/gB+ 12 @h6

<'t)c6 13 'W/g7+ +-) 12 @h6 ~g8 (12...lt)c6 13

Wg7 it)e7 14 'W/f8 +-) 13 ~g7 'W/e8 14 ~a7

'W/f8+ 15 @h7 +-.

11 @gS @c812 'W/g6 'W/e7+

After 12 ... 'Wlhs 13 'W/f6 'Wlh3 (13... 'W/gB+ 14

Wh6 't'Ye8 15 Wg7 Wc7 16 'W/f8 +-) 14 'W/e7

'W/xg3+ 15 Wh6 'W/g8 (D) (15... ~xe3+ 16 ©h7

'W/h3+ 17 @g8 \Wg3+ 18 @f8 'W/c3 19 'W/d7+

+-) Black is in a sort of zugzwang position, yet

all White's pieces are also optimally placed.

a) 13 ... 'WifB+ 14 'W/g7 'W/e8 15 @g5 it)b7 16

Wf6 it)d6 17 'W/a7 it)e4+ 18 @g7 +-.

b) 13 ... @bB 14 'W/g7 'W/e8 (14 ... 'W/d6 15 @g6

it)c6 16 Wf6 it)d8 17 'W/e7 +-) 15 @g5 b5

(15 ... it)b7 I6 it)d7+ @a7 17 @f6 +-) I6 it)d7+

Wc7 (16 ... Wc8 J7 lt)c5 bxa4 18 bxa4 it)f7+ 19

Wg6 it)d6+ 20 Wf6 lt)e4+ 21 We5 it)xc5 22

dxc5 'W/xa4 23 @d6 +-) l 7 it)c5+ Wb6 18 axb5

©xb5 19 'W/c7 'W/h8 20 'W!d7+ Wb4 21 ~a4+

Wc3 22 'W/xa5+ Wc2 23 \'Wei it)f7+ 24 Wg6

'&g8+ 25 @f6 <'t)g5 26 b4 ±.

14 'W/g7 @d6

14 ... lt)c6 15 it)xc6 'W/xg7+ 16 @xg7 Wxc6

17@f8! +-.

15 'W/xe7+ wxe7 16 wg7 it)b7 11 <'t)f7 @es

18 @f6 @d7 19 <'t)es+ @d6 20 <'t)g6 lt)dg 21

<'t)f8 l-O

Black resigned due to the fatal zugzwang.

As clearly shown in the preceding example,

an active king can also play an important role in

defence.

However, this assessment fails to take into account

the white king: 16 Wh5 ! ! ~h8+ ( i 6 ... ©b8

17 it)d7+ @c8 I8 it)xb6+ @b8 J9 loci7+ @c8

20 lt)e5 @b8 21 b4 +-) 17 @g6 'W/g8+ 18 @f6

\Wh8+ 19@g5\Wg8+20@f4 \Whs21 @g3'&g8+

22 <M2 \Whs 23'.t>el 'W/g8 24@d2 f4(24 ... 'W/g2+

25 @c3 \Wg8 26 b4 f4 27 bxa5 bxa5 28 \\Wd7+

Wb8 29 ~5+ Wc8 30 'W/a6+ Wb8 31 'W/xa5 +-)

25 exf4 '&g2+ 26 Wc3 '&g3+ 27 Wb2 ~g2+ 28

@a3 '&gs 29 'W!d7+ @b8 30 <'t)g6 'W/xg6 31

'W/xd8+ Wb7 32 'W!d7+ Wb8 33 'W/c6 +-.

13 @h6 @c7?!

This allows the exchange of queens, but otherwise

White's activity will prevail sooner or

later:

1.07

S.Dolmatov- M.Drasko

Sochi 1988

This position was first analysed in detail by

Nikolai Grigoriev, and then a half-century later

by Sergei Dolmatov (see School of Chess Excellence

1 by Dvoretsky). In the game, Black

defended passively with l.....llg8?! and after 2

it)b7 @c6 3 lt)d6 ..llh7 4 ©a6 ..llg8 5 wa5 ..llh7 6

<'t)f7 ..llg8 7 it)h6 ..llh7 8 @a6 @c7 9 @b5 @b7

10 Wc5 Wc7 11 it)f7 ..llg8 12 lt)d6 ..llh7 13

lt'le8+ he Jost more or Jess without a fight.


ACTIVITY 21

However, the active try 1. .. @c6! would have

been a good practical chance, since after the direct

2 tt'lb7? given by Dolrnatov, Black has a

tremendous resource:

2 ... @bS! 3 tt'ld6+ @b4 4 tt'lxf7 @c4 (D)

B

The following scenario is also typical:

••

1.08

I.Lipnitsky - V.Smyslov

USSR Ch (Moscow) 1952

Surprisingly, Black's counterplay is sufficient

to draw.

5@b6

5 tt'lh8 @xd4 6 tt'lxg6 @e4 =.

5 ... @xd4 6 @c6

6 @b5 @e3 7 @c5 @e4 (7 ... d4? 8 tt'ld6 d3 9

tt'lc4+ @e4 IO @d6 +-) 8 @b4 @e3 =.

6 ... @e3 7@d6

Or 7 ©cS @e4 8 @b4@e3 9 tt'ld8, and then:

a) 9 ... @f4? 10tt'lc6©xg5 (10 ... @e4 11 @cS

d4 12 tt'lxd4@xe5 13@c4 +-) 11@c5@f412

@d6 gS 13 tt'ld4 +-.

b) 9 ... @e4 10 tt'lc6 d4 11 @c4 d3 12 @c3

@d5 13 tt'ld8 @xe5 14 @xd3 @f4 15 tt'ln e5

with a draw.

7 ••. d4 8 @xe6 d3 9 tt'ld6 @d4 10 @f6 d2 11

e6 dl°®' 12 e7 °&f3+ 13 @xg6 '&c6 14 e8'&

'&xd6+ 15 ©g7 @c3 16 g6 @b2 =

The black king is within the drawing zone.

However, 1 ... ©c6! should not in fact be sufficient

to draw. White should not rush (there is

more on this important endgame principle in

Chapter 3: 'Do Not Rush!') and should retain

complete control with 2 @a6! thus preventing

the black king from becoming active: 2 ...@c7 3

tt'lb7 .tes 4 <lla.7 .i.f7 S tt'ld6 .i.g8 6 @a6 @c6

7 @as .i.h7 8 tt'lf7 .i.g8 9 tt'lh6 .i.h7 10 @a6

+- (Grigoriev).

Black must activate his king, to create coun-

terplay at the right moment.

1. •. @g6!? 2 ©b2 l:1xg3 3 aS @hSI 4 a6 l:1g6

S a7

5 l:1a4 l:1b6+ 6 @c3 l:1b8 7 st nas 8 @d4

@xh4 9 @e5 @g4 10 llal g6 = (Srnyslov).

S ••. lia.6 6 l:1d7 g6! (D)

Smyslov ensures that his king remains active.

7 nxh7+ @g4 8 @b3 l!al 9 @b4 @xf4 10

@bS @g3 11 @b6 f4 12 hS gxhS 13 l:1xh5 f3

14 l:1g5+ @h2 15 l:1a5 l:1xa5 16 @xaS f2 17

as'& fl'& 1'2-1/z

But activating the king is not always the top

priority.


How TO PLAY CHESS ENDGAMES

B

1.10

N.Short- A.Beliavsky

Linares 1992

In this type of endgame, the king should as a

rule blockade the enemy passed pawn, so that

the rook can remain active. Incidentally, this

consideration matches the order of priority for

activating the pieces that we gave in the introduction

to this chapter: an active rook is usually

even more effective than an active king.

t ... 1le6! 2 @f2

2 a5 1la6 3 @f2 @e6 4 @e3 @d5 = (Ribli in

CBM).

2. .. 1la6 3 @e3 @e6 4 @d41la5 5 @c4 @d7

6@b41le5!

Now, since the king is now close enough to

the a-pawn, the rook can take up an active role

once more and Black holds the draw effortlessly.

7 a5 @c8 8 a6~b891lcl Ite210 a7+ @a8!

10 ... @xa7? 11 ~xc7+ @b6 121hg7 ±.

11 1lxc7 112-112

Of course it can also happen that a king advances

too far into the enemy camp and is subjected

to a sacrificial counter-attack, as in the

following diagram.

With his dangerous passed pawns and active

king, White has a clear advantage. He proceeds

impeccably:

1 bS Ab7 2 lbd5 f6+!?

With the idea that after 3 lbxf6 lbxf6 4

@xf6 Axg2 5 .i.f5 the white bishop does not

control the queening square of his h-pawn and

so Black has the possibility of giving up his

bishop for the b-pawn. Actually White need

not be afraid of this variation, since the position

should be an easy win with sound technique.

Short, however, treated his opponent's

defensive idea with a degree of respect and decided

that he should first make his king even

more active. The king paid for it with his life.

The game continued:

3 @e6?? .i.c8# (0-1)

Such oversights are by no means unusual in

the endgame and happen time after time. The

reason is obvious: in view of the reduced material

and the well-centralized king, it is hard for

our brain co conceive a possible mating pattern.

So watch out for this!

In the position on the following page, for example,

it is not clear how to assess the situation

of the. black king. Some circumspection is required,

since there is still quite a lot of material

left on the board.

1 ... 1lbc8!

Excellent! Black must seek to ease the pressure

through exchanges. The more pieces that

disappear from the board, the better it will be

for his king.

2 ~xc8 1lxc8 3 l:lxa6

Now Black must make a vital decision:

3 ... ~d8!

Once again Svidler reacts carefully. Counterplay

is what is required just now! However, the

h4-pawn is shielding the black king: 3 ...@xh4?

would just open the floodgates; for example, 4


ACTIVITY 23

13 ... \Wd6+ 14 l'.tcS+ fS 15 \Wgl 'iti>xh4 16 as

l'.tc217 b4 Wt'd3+ 0-1

Exercises

(Solutions on page 284)

1.11

A.Morozevich - P.Svidler

San Luis FIDE Wc/1 2005

~a7.t>g3 5 l'.ta4 Wt'xf3 6 \Wet+ 'iti>g2 7 l'.th4 g5 8

~i,1 \Wf49~gl+'iti>f310\Wfl+We4 Il Wie2+

1if5 12 Wt'd3+ e4 13 '&d7+ +-.

4 ~e2 Wif4 5 '!1.a7 @h6!

Important prophylaxis, to free the queen for

action,

6 ';Xc7 l'.td2 7 \Wei

7 Wt'e4 ~xe4 8 fxe4 f5 with counterplay.

7 ... l'.td3 8 'iti>a2 '!Wxf3 9 '!Wcl+ 'iti>hS (D)

El.01 ****/

White to play and win.

10a4?

Now it is the white king that becomes a tarset,

10 \Wc4 was necessary, since 10 ... '!WdS??

~rnuld fail to l l l'.th7#.

10 ...'&dS+ 11 l'.tc4

11 \Wc4 \Wxc4+ 12 '!1.xc4 f5 -+.

11 ... e4 12 b3 l'.td2+ 13 'iti>a3

13 l'.tc2 e3 14 'iti>a3 '1Wd6+ 15 l'.tc5+ f5 -+.

El.02 /**

Has Black (to move) any chance?


24 How TO PLAY CHESS ENDGAMES

B

In the very first example one king is permanently

incarcerated:

El.03 /**

How do you assess this position,

with Black to move?

El.04 **/

Is the black king strong or weak?

Find the best move for White.

A2) Cutting Off the King

Restricting the mobility of the opposing pieces

is an important endgame principle. In the following

section we shall therefore consider some

examples in which one player keeps the opposing

king away from the main area of struggle,

or even cuts it out of the game completely. If

you can keep the enemy king out of play you

usually gain a great advantage. In many cases it

is as if one side is playing 'a piece up', as it

were, since an important enemy unit is not taking

part in the battle.

1.12

I.Naumkin - A.Khalifman

USSR 1984

Opposite-coloured

bishops generally favour

the attacker. Nevertheless in this position Black

can allow the exchange of queens without suffering

any diminution of his initiative. The reason

lies in the miserable position of the white

king. He can be condemned to life imprisonment,

whereas his opposite number can slowly

but surely move into action.

l ••• ffg4! 2 '11Uxg4 hxg4 3 ~al ~d2 4 ~gdl

g3!

Closing the cell door.

S ~xd2 .bd2 6 cS?

6 ~a8+ @g7 7 ~c8 .i.xb4 8 ~xc7+ @f6 9

nx.b7 .i.c5 10 ~bl is far more tenacious.

6 ... .i.xb4 7 c6

7 ~a8+ @g7 8 ~c8 dxc5 9 .lhc7+ @f6 10

~c8 (10~xb7 c4 u an ~f4 12 ke2 nx.e4-+)

10 ... b5 11 .i.xb5 (11 ~c6+@g5 12 d6 c4 13 d7

.i.a5 -+) 11...!txe4 12 ~f8+ @g7 13 ~fl ~d4

-+.

7 .•. bxc6 8 dxc6 ~f4 9 ~bl

Exchanging rooks is no help to White, as the

following variations demonstrate:

a) 9 ~a7 ~f2 10 ~a2 nx.a2 11 .i.c4+ @g7

12 .i.xa2 .i.c5 13 .i.c4 @h6 14 .i.b3 @g5 15

sn i.b6 16 .i.c4 (16 .i.e8 d5 17 exd5 e4 18 d6

cxd6 19 .i.f7@f6 -+) i6 ... @f4 17 .i.d3 g5 18

.i.c2 .i.f2 19 .i.d3 @e3 20 .i.bl @d4 21 .i.c2

@c4 22 .i.bl 'Bb5 -+.


ACTIVITY

ZS

b) 9 !If! i.c5 101!xf4 (waiting is no use either:

101!f3 ~f2 11 ~bl @g7 12 ~d3 @f6 13

.ic2 g5 14 ~bl 'l;e7 15 ~d3 1!h4 16 Ab! g4

17 ~b3 gxh3 18 ~d3 d5 -+) 10 ... exf4 11 e5

dxef 12 i.xg6@g7 13 i.e4 ~f2 14 ~f3 @f6

15 ~e4 @e6 (zugzwang) 16 h4 (16 ~f3 @f5

-+) 16 ... @f617 i.d3@g7 !8i.e4@h6 !9i.f3

i!ig6 20 h5+ @g5 (zugzwang) -+.

9...~cS 10 kl.b8+

10 1!b7 would be answered by 10 ... 1!f2 11

ic4+ @h8 -+, and 10 !If! by I 0 ... ~f2 11 l!b!

zrs-«.

10 .•• @g7111!b7 ~f7

11 ... ~b6? 12 1!xb6 cxb6 13 c7 1!f8 14 ~a6

b5 15 'it.>g! ±.

12 i.c4 (D)

W

1.13

P.Svidler - G.Kaidanov

Moscow2003

1 g4! 1!e8

1 ... k!.xa2? 2 ~c5 k!.e8 3 kl.bl 1!c2 4 kl.bb7 +-;

l ... h5? 2 !Id!+- (Postny in CBM). If l...1!hb8

then with 2 .f!fcl White keeps a firm grasp on

the initiative.

2 .f!dl <j;g63a41!b441!d4 as 5 lhb4 i.xb4

5 ... axb4? 6 a5 ~f6 7 a6 b3 8 a7b291!b7 +-

(Postny) and the intervention of the white king

is decisive.

6@g21!d8(D)

Now it is time to land the decisive blow:

12 ... dS!! 13 exdS 1!f4! 14 ~e2

141!xc7+@f615~d31!d416i.c21!d2-+.

14 .. lle4 15 1!b2 ~d4 16 ~b3

Or:

a) 16 ~bl 1!xd5 17 .f!dl i.d4 18 i.f3 kl.cs

19 zn @h6 20 i.e4 @g5 21 .f!el i.f2 22 .f!al

.;:c..i 23 ~d5 1!b4 24 ~c I e4 -+.

b) 16kl.b7 ~d217:Xc7+@f618.f!b7 :Xe2

19 ::bl 1!c2 -+.

16 ... k!.d2 17 ~g4 i.f2 18 1!b7 @f6 19 d6

,;:c2 0-1

White resigned in view of 20 kl.bl cxd6 21

..i.f3 'l;f5 22 ~d5 e4 -+.

In the following game Peter Svidler impressively

demonstrates how the opposing king

can. little by little, be pushed out of play.

7 h4! h6

7 ... h5 8 gxh5+ @xh5 9 1!xg7 1!d3 IO @f3

1!a3 11 1!g5+ @h6 12 1!e5+ and White should

win.

8h5+@h7

Here the king is practically incarcerated,

but 8 ... @f6 was no better; 9 @f3 1!d5 IO @e4


26 How TO Pl.AY CHESS ENDGAMES

~e5+ 11 @d3 Ad6 12 ga7 .l:1d5+ 13 @c4 and

again White wins.

9 @f3 .l:1dl 10 @e4 .l:1gl 11 f3 .l:1el 12 @d3

.1:1dl+ 13 @c2 nn 14 f4 Ad6

14 ... .l:1f3 15 @d3 Ad6 (15 ... .l:1g3 16 g5 hxgs

17 fxg5 @g8 I 8 g6 +-) 16 .l:1c4 .l:1g3 I 7 g5 hxg5

18 fxg5 @g8 19 g6 @f8 20 @e2 @e7 21 Af2

gb3 22 Ael Ae5 23 I:!.e4 Ad6 (23 ... Ac7? 24

Ah4+ @d7 25 h6 I:!.b2+ {25 ... gxh6?! 26 .1:1d4+

@e8 27 g7 +-} 26 @f3 +--) 24 AM+ @d7 25

h6 gxh6 26 g7 .l:1b2+ 27 <M3 .l:1b8 28 Af6 +-.

15 ~c4 Ab416 gS hxgS 17 fxg5@g818 g6

(D)

B

1.14

L.Szabo - J.Donner

Amsterdam 1972

211dl! .l:1b2+ 3 @aS!? gb8 4 cS!

4 @a6? llc8 5 I:!.d4 @e5 =.

4 ... We7 S c6 .l:1d8 6 .l:1xd8@xd8 7 Wb6 @c8

8c71-0

Since the rook is not a good blockader of enemy

passed pawns, it is generally the king that

should take on this task. So it is often a good

idea to cut the king off from any passed pawns.

Owing to his passive king and the constant

need to protect against a back-row mate, the

weakness of his a-pawn will cost Black the

game.

18 ... llfS 19 .l:1c8+ Af8 20 .l:1a8 11xbS 21

Ab6~h4

After 2 I...11g5 22 Axa5 .l:1xg6 23 Ab4 .l:1f6 24

11xf8+ 11xf8 25 Axf8 @xf8 26 a5 +- (Postny)

the king is outside the square of the pawn.

2211xaS .l:1c4+ 23 @d3 .l:1c6 24 Ae3 .l:1c8 25

1.fa7 eS 26 as Ab4 27 Ab6 .l:1b8 28 @c4 Af8

29 ~7 e4 30 gd8 .l:1xd8 31 Axd8 e3 32 a61-0

A typical te.chnique for keeping a king out of

the game is to cut it off with a rook. In rook endings

especially, this theme often plays an important

role.

The easiest way for White to win in the following

diagram is:

1 ~l!@e6

1....l:1b2+ 2@c511b8 3 @d6 +-.

B

1.15

V.Korchnoi -A.Karpov

Baguio City Wch (23) 1978

It is essential for Black to prevent the white

king from getting in front of the d-pawn.

1 ... d312@f2

2 a7 d2 3 <M2 (3 a8\W dl'&+=; 3 gdl ~8 =)

3 ... 11e8 =.


ACTIVITY 27

2 .. ..:es!

This barrier forces the exchange of the passed

pv.11s. In contrast, 2 ... d2?? would be prema-

~-e. since the white king could deal with the

p:;.ssed pawn: 3 We2 Wf6 4 Wdl We5 5 a7 +-.

3~a2!?

3 a7 d2 =.

3 .. ..:e7! 4 Z!d2 l:!.e6 11z_11z

In the following example too, everything depends

on how dangerous the central passed

;'::l.wnis:

10 axb4 axb4 11 h5 l:!.a2 12 h6 l:!.a7 13 g4 l:!.b7

141:!.dS+ WeS 15 l:!.c8 Wd4 16 !id8+ @e4 17

l:!.e8+ Wd3 18 l:!.d8+ Wc2 19 l:!.d4 c3 20 h7

Z!xh7 21 l:!.xb4 @d3 22 l:!.b8 l:!.d7 23 @f2 c2 24

l:!.c8 l:!.d4 0-1

It often happens that when the opposing king

is confined against the edge of the board it is in

?ang~r of b~ing mated. The following example

is quite typical:

B

Y.Grunfeld - M.Stean

Skara Echt 1980

1 e6?

After this Black is clearly better. White's

only real trump is the passed pawn on e6, but

cow the black king can neutralize it. l 1:1.fl !!

was necessary: l...l:!.d2 (l...l:!.d5 2 l:!.f5 a5 3 h4

c4 4 h5 b4 5 axb4 axb4 6 l:!.f4 =; 1...Z!e4 2 X!f5

followed by activating the king gives White

good counterplay) 2 e6 X!e2 3 ID'S c4 4 a4 bxa4

0 ... b4 5 l:!.c5 @f8 6 l:!.xc4 l:!.xb2 7 l:!.c6 =) 5 X!f4

;;xb2 6 X!xc4, and then:

a) 6 a3?? 7 X!c8+ Wh7 8 e7 +-.

b) 6 Wf8 7 l:!.c6 a5 8 l:!.c5 (8 ~a6?? X!b5

-+) 8 a3 9 l:!.xa5 a2 10 Wh2 We7 11 f!a6 =.

c) 6 X!e2 7 ~xa4 l:!.xe6 8 Wf2 and White

should be able to hold.

1...~f82 Z!fl+

2 .l;:e5 c4 3 a4 b4 4 ~a5 !id2 5 l:!.c5 l:!.c2-+.

_ 2 .•.@e7 3 Z!f7+ Wxe6 4 !txg7 ~d2 5 X!g6+

iid56~xh61:l.xb2 7 X!h8 c4 8 X!c8 as 9 114 b4

1.17

E.Berg- L.McShane

Bundesliga 2002/3

l .•. Wd4!

McShane rightly seeks his chances in an attack

on the white king in a rook ending.

2 l:!.xe3 Wxe3 3 X!xe6 ~3! 4 l:!.c6 l:!.d5 51:!.cl

e3(DJ

6b4


28 How TO PLAY CHESS ENDGAMES

6 ~fl+ 'it>e2 7 @g2 f4 8 gxf4 ~d7 9 ~cl (9

Jlal ~dl IO ~a2+@d3 11 @f3 ~fl+ 12@g4

e2-+) 9 ... ~g7+ IO@h3Wd2-+.

6 ... f4!

"Obviously a multi-purpose pawn move

(line-closing, line-opening, passed-pawn formation,

deflection), which has been repeatedly

looming as a possible threat. However, without

the inclusion of the move ... f4, 6 ... e2?? would

be a real blunder: 7 ~c3+ ~d3 8 I!xd3+ 'it>e4 9

@f2@xd3 JO@el +-."(C.D.MeyerinCBM).

7b5?!

7 gxf4~d8! 8 'it>fl (8 a5? ~g8+ 9@hl e2 10

a6 ~d8-+) 8...~d2! 9 a5 l:txh2 10 'it>gl ~g2+

11 @hi e212a6@f213~c2~g6-+(Meyer).

7 ••. e2! 8 ~c3+ ~d3!!

The fantastic point.

9 ~xd3+ 'it>e4 10 ~b3

IO@f2@xd3 11 @el f3! 12 b6@e3 13 b7

f2#.

10 ••• el'lfi+ 11 @g2 'li'ie2+ 12@h3 'lfihS+ 13

@g2f3+0-1

El.06 /**

Black to play and win.

Exercises

(Solutions on pages 285- 7)

El.07 **/

How can White save the game?

El.05 /*

How should Black defend?

El.08 ****/

How can White polish off his opponent?


ACTIVITY 29

El.09 ***/

White found the only winning move.

Can you?

El.12 */

At first sight Black seems to have

sufficient counterplay. But what is the

truth of the situation?

A3) Barriers

Naturally it is not only the major pieces that can

restrict the enemy king. Sometimes the other

pieces can erect an impenetrable barrier. We

shall deal with pawn-barriers in Chapter 11

('Fortresses'). Therefore here we shall examine

only the capabilities of the knight and bishop.

El.10 ***/

White to play and win.

1.18

V.Chekhover

1938

El.11

Is Black (to move) lost?

/**

The entire c-file and the b3-square are

'mined', so that Black can make no progress.

For example, 1 ...@b3 2 lt:le4 fS 3 lt:lg3 f4 4 lt:le2

f35 lt:ld4+ =.


30 How TO PLAY CHESS ENDGAMES

1.19

Black's barrier e7-d7-d6-d5 gains the tempi

needed for the draw.

l@e5

1 @f7 @g3 2 @e8 @f4 3 @d8 'iPe5 4 <f,;c7

li:la8+ 5 <f,;b7 'iPd6 6 @xa8 7ic7 stalemate.

1 •.. <f,;gJ 2 @d4 <t,;r4 3 '.tlc5 lba8 4 '.tlc6 @es

S @b7 @d6 6 @xa8 @c7

stalemate.

Exercises

(Solutions on page 287)

El.14 **/

Is the black king close enough

to the safe comer?

A4) The Bodycheck

Now let us look once again at the king's active

possibilities. By 'bodycheck', in chess we mean

a manoeuvre by which one king becomes active

and simultaneously denies the opposing king

access to important squares.

This method plays a fundamental role in the

endgame of rook against pawn as well as in

pawn endings.

El.13 */

How can White prevent the black king from

heading towards the comer square al?

1.20

Ermeni - Cvetkovic

Skopje 1991

White must act precisely:

1@27!

The game continued l eS'iM/?? l;txe8 2 '.tlb7

@c5 3 a6 l;te7+ 0-1.


A CTN/TY 31

1....l::te8

l ... @c7 2 a6 .l::th8 3 e8'@° .l::txe8 stalemate.

2@b6!

The first bodycheck, to prevent the approach

of the black king.

2 ... .l::txe7 3 a6 Itel 4 @b7!

4 a7? .l::tbl + 5 @a6 @c7 6 a8lti+ @c6 7 @a7

.l::tb2-+.

4 ... @c5

Or: 4 ... .l::tbi+ 5 @c8! =: 4 ... @d7 5 a7.l::tbl+ 6

@a8=.

5 a7.l::te7+ (D)

From the very first move, Black must hinder

the approach of the white king.

1 ...@c5!!

Not:

a) l...a5? 2 .l::th5! and the barrier is absolutely

deadly, since 2 ... a4 fails to 3 @f7 a3 4

.l::th3 a2 5 .l::ta3 +-.

b) 1 ...@b5? 2 @f7 a5 3 @e6 a4 4 @d5 (this

is the point; after l. .. @c5 this approach is not

possible) 4 ... @b4 5 @d4 @b3 6@d3 a3 7 .l::tb8+

+-.

2 @f7 a5 3 @e6 a4 4 .l::ta8 @b4 5 @d5 a3 6

@d4@b37@d3

7 .l::tb8+ @c2 ! =.

7 @b2!

7 a2? 8.l::tb8+@a3 9@c2al'@° 10.l::ta8+ +-.

8.l::tb8+@cl

The black king again prevents its opposite

number from reaching the c2-square.

9 .l::tc8+ @b2 10 .l::tc2+ @b3 11 .l::tc7 @b2! =

6@a6! =

This final bodycheck by White ensures the

half-point.

Exercises

(Solutions on page 287)

1.21

M.Dvoretsky

Technique for the Tournament Player, 1995

El.15 /*

Can Black win?


32 How TO PlAY CHESS ENDG!:MES

AS) The Reti Manoeuvre

The king frequently has several routes to his destination,

but usually they are not all of equal

value. It is often possible to give the opponent

another bodycheck, or head for two destinations

simultaneously. The following masterpiece illustrates

this principle excellently:

El.16 **/

How can White exploit his extra piece?

1.22

R.Reti

Kagans Neueste Schachnachrichten, 1921

El.17 */

Is the black king close enough to help

the bishop?

At first sight this looks hopeless for White,

since it is not possible to stop the h-pawn by

normal means. However, there is a saving resource.

1~g7!h42 ~f6 (DJ

Suddenly the king threatens to support its

own pawn. This threat enables the king to gain

time to catch the h-pawn,

El.18 ***/

How should White organize a bodycheck?


ACTIVITY 33

2 .. .<t>b6

2 ... h3 3 <"lJe7 h2 4 c7 <t>b7 5 <t>d? =

3 <t>eS!! .

The king is now "chasing two hares", as the

study composer Gurvich put it.

3 ... h3

After 3 ... <t>xc6 White can enter the s

the h-pawn: 4 <t>f4 =

quare of

4 <t>d6 h2 5 c7 hl\W 6 c8\W =

Exercises

(Solutions on pages 28?-8)

.

w

-. -~

.\B

-/,

-

,_./,

mm,~

.

~

-- -·

.J • ,

,-

~

-/, - ,- 0~

- - -/, ~

..- .

El.19 . **/

It looks as if White is hopelessly lost.

But appearances are deceptive ...

El.20 ***/

White to play and win.

B) Rook Activity

!he importance of rook activity in the endgame

is well-known. The rook was not created t

blockade enemy passed pawns or protect it~

own p~wns. Instead, it excels in the attack

spreadmg fear and trepidation among un ~

tected enemy pieces · and forcing the king pro to

seek shelter from checks.

1.23

V.Kramnik - A.Grishchuk

Wijk aan 'Zee 2005

he Black will lose unless he moves his rook into

t heart of the action right away.

1 ... l':ld6!!

Not: l ... e3? 2 <t>d3 l':le6 3 <t>e2 <t>g4 4 a6 +-·

L..<t>g4? 2 <t>d4 <l;f5 3 <t>e3 l':lg6 4 <t>f2 l':la.6 5

l':la.4 <t>e5 6 <t>e3 <t>d5 7 l':ld4+ +-

2 a6 .

2 <t>c5 l':ld3! (once again activity is the on!

;rrect way; the passive 2 ... l':la.6? fails to 3 <t>d~

f5 4 <t>e3 { the king is the ideal blockader

here} 4 ... l':lg6 5 <t>f2 l':la6 6 l':la4 <t>e5 7 <t>e3

<t>d5 8 g4 +-) 3 .l:!.a4 (3 l':lal <t>g4 4 a6 <t>xg3 5

a7 !'18 =) 3 ... e3 4 l':le4 <t>f5 5 l':le8 (D).

o_w Black seems to be in a bad wa

but

~ere_ is one salvation. If only the white ro:k can

Bl d~~lodged fr_om its optimal position, then

ac s rook will be able to deal with the a-

pawn: 5 ... <t>f6 6 <t>c4 l':la3 7 <t>b4 <l;f7 8 It

l1d3 and the checking distance is real! 1::

short but the rook can give check on the ~-fil

and from behi d h . 1 e

n , so t at it can cope: 9 a6 l':ld6


34 How TO PLAl' CHESS ENDGAMES

B

10 ..t;,bs .lid3 11 a7 lta3 12 ..t;,b6 llb3+ 13 ..t;,c7

.lic3+ 14 ..t;,b7 .lib3+ = since the white king's

only shelter from the checks is in front of the a-

pawn.

2 ... e3 3 a7 e2 4 a8'& el~

White's own pawn prevents him from winning,

even though he can give the important

first check:

5 .liaS+ ..t;,g4 6 ~g8+ @£3 7 ~f7+

For the rest, see exercise El3.03.

In rook endings it is often justifiable to give

up a pawn in order to activate the rook.

3 ... bS 4 b4 .!ld4 5 ll:b3 hS 6 ..t;,g2 ..t;,£7 7..t;,f3

7 f4!? was simpler, as Lukacs showed in

CBM: 7 ...@e6 8 ..t;,f2 ..t;,f5 9 @f3 .lie4 10 .lic3

.lixb4 II b3 =.

7 ....lic4 8 ..t;,e3 g5!

Following the principle of two weaknesses,

Sokolov seeks activity on the kingside as well,

to complicate White's task further.

9f4?!

This move creates a lot of holes and weaknesses,

yet the margin of the draw in rook endings

is so great that even this does not overstep

it. It would have been much better to create a

passed pawn of his own and become active: 9

hxg5 fxgS 10 f4 gxf4+ 11 gxf4 ..t;,e6 12 .lid3

.lixb4 13 b3 ms 14 lld5+ ..t;,g4 15 llg5+ ..t;,h4

16 llgl .lixb3+ 17 ..t;,e4 = (Lukacs).

9 ... gxh4 10 gxh4 ..t;,g6 11 .lic3! .lixb4 12

ltcS!

Textbook active defence.

12 ....lib3+ 13 ..t;,e4 ~xb214 rs+ ..t;,h615 .lic6

.lib4+ (D)

w

B

1.24

E.van den Doel -1.Sokolov

Dutch Ch ( Leeuwarden} 2004

1..J!d8! 2 .lixa7 ltd3 3 lta3

The roles of the rooks have been completely

reversed, but it is not so easy for White to release

his rook from its passive role.

16@f3?

But now White displays fatal passivity. 16

..t;,d5! was necessary: 16 ... llxh4 !7 :l;{xf6+ ..t;,g5

18.lif8.lihl 19 f6..t;,g6 20@e5 lle1+21..t;,f4 b4

22 "1b8 .!if!+ 23 ..t;,g3 .libl 24 .lib6 =.

16 .•. ~xh4 17 llxf6+ @gS 18 ~g6+

18 ltb6 .lif4+ 19 ..t;,g2 ltxf5 -+.

18 ... ..t;,xfS 19 llb6 ltb4 0-1

It is also very important in the endgame of

rook against two minor pieces for the side with

the rook to seize the initiative and play actively,


ACTIVITY 35

;;0 that the minor pieces are unable to stabilize

±e position in their favour.

1.25

G.Kamsky - V.Anand

Sanghi Nagar FIDE Ct (2) 1994

7 lad8 Ae6 8 lad6 @f6 9 r!xa6 lZlc4 10 lac6

lZle5 11 nb6 1'2-1'2

Naturally the timing of any activity is important.

The rook must immediately find a new role:

1.l;le3!

Passive defence loses without a prayer: 1

:;;d2? .ic4 2 .l;ldl 0J7 3 d6 @e6 4 d7 @e7 5

:d2 Ae6-+.

1 ... AxdS 2 nes .ib7 3 nxc5 lt:lc4 4 nc7

8xa5 5 nh7 g;>g6 6 nd7 (DJ

1.26

E.Kolesnikov - D.Bocharov

Russian Cht (Sochi} 2004

The rook dominates the enemy anny almost

single-handedly and frustrates any hopes of a

win by Black.

6 Ac8(D)

6 Ac6 7 nd6+ @g7 8 @fS .ib7 9 ng6+

@h7 10 @f6 Ads 11 ng7+ @h8 12 nd7 and

White's activity ensures the draw.

Against a single g-pawn, passive defence

would suffice. Against doubled g-pawns, however,

the defence must be active, but not immediately.

1 nbS?

Now both white pieces will be driven into fatal

passivity on the back rank.

1 nb7? is also bad, because after l ... na2+ 2

@gl @h3 3 laxg7 @g3 4 @fl laat+ 5 'it>e2

ngt ! -+ Black will reach the Lucena position.

White must first wait until the g-pawn advances

to g3: 1 nb2! na4 2 lac2 g5 3 nb2 g3


36 How TO PLAY CHESS ENDGAMES

(3 ... 1:lf4 41:lb8 g3 5 1:la8 .ID'2+ 6 ~gl ~h3 7

1:lh8+ =) 41:lb8 ee,

1 ... 1:la2+ 2 @gl @h3 31:lb3+ g3 41:lbl 1:la3 B

51:lcl gS 61:lbl g4 71:lcl g2 81:lbl 1:lf3 0-1

White resigned in view of 9 1:lal 1:lfl+ 10

1:lxfl gxfl WI+ 11 @xfl ~h2 -+.

Exercises

{Solutions on pages 288-9)

El.23 /**

Black to move and hold the draw.

El.21 /****

In an almost hopeless position,

Black found a way out. Can you?

El.24 /***

At first sight it seems that White has

everything under control. How did Black

show that this was not the case?

C) Activity in General

To end this chapter, we shall look at another game

which shows not only that active pieces are

generally better than passive ones, but also that

it is important to keep sight of the big picture.

1.27

M.lonescu - V.lordachescu

Bucharest 2003

El.22 /***

How could Black have saved the game here?

1 lbf3 lbf6 2 c4 e6 3 g3 dS 4 d4 dxc4 5 .i.g2

.i.b4+ 6 .i.d2 .i.e7 7 Wla4+ .i.d7 8 W!xc4 .i.c6 9

lbc3 lbe4 !


ACTIVITY 37

In view of White's space advantage, Black

szives to exchange as many pieces as he can

.m.:: to hold up White's advance in the centre for

;,;s Ieng as possible, until it can be dealt with sati::--fu:torily.

IO l..f4 lZ'lxc3 11 '&xc3 lZ'ld7 12 0-0 lZ'lf6 13

:.fdl 0-0 14 a3 tZ'ldS 15 Wid2 lZ:ixf4 16 Wixf4

»si a»

Black will become active on the queenside

:Zer. unless White weakens himself by playing

17 e4 Abs

The direct 17 .. .fS?! is certainly active but

creates light-squared weaknesses that White

could highlight by 18 'li{(es ~d6 19 dS.

18 ~fl?!

Xow Black takes over the initiative. But it

seems that Black has fully adequate counter-

;!ay after the consistent 18 dS; for example,

18 ... i.cS 19 dxe6 Wie7 20 'l,1Vg5 '&xgS 21 lZ:ixgS

:"xe6 22 lZ:ixe6 .txf2+ 23 @h 1 'f!f7 24 lZ:id8 'f!e7

:S 8xb7 JJ..c6 26 es JJ..xg2+ 27 @xg2 iJ..b6 =.

18 ... ~xfl 19 @xfl c6 20 @g2 a4 21 'l,1Vd2

~ 22 .llacl libs 23 zr.c2 Af6 24 ~e2 Wib6

Slowly but surely, Black activates his entire

army,

25 .l;!dd2 (D)

White's apparent passivity is deceptive. Black

must constantly keep in mind that, in the absence

of Black's major pieces, White's space

advantage might well be converted into an attack

on the kingside. Furthermore the a4-pawn

requires constant protection. It is not a serious

problem for White that his pieces are currently

engaged in almost exclusively passive roles; in

fact this is illusory.

25 ••• g6 26 h4 I.(dS

After 26 ... cS?, with the idea of opening the

position for the bishop, the energy lying dormant

in the white forces would be released with

a single blow: 27 lZ:ie5! ±.

27 'f!c4 '&a6

Black is fully mobilized, but it is not easy to

improve his position or open the position favourably.

So, for instance, 27 ... e5? would rebound

after 28 dxe5 .E!xd2 29 'lfixd2 .l:lxb2 30

.l:lc2 .l:lxc2 31 'li!lxc2 JJ..e7 32 Wixa4, owing to

White's chances on the kingside.

28 l!dc21lb3 ( D)

28 ... e5 29 dxe5 Axe5 30 .!':Ib4 gives White

counterplay.

29 lZ'ld2 !l.b6 30 tZ'lf3 @g7?!

Now White takes over the initiative on the

kingside. Once again 30 ... 'f!b3 was indicated.


38 How TO PLAY CHESS ENDGAMES

31 hS

White probes. Here 31 '®'e3!? also came into

consideration; for example, 31..Jlb3 (Black

must watch out that the side-lining of his major

pieces does not bring about his downfall:

3 J •. Jlb5? 32 \\Y/f4 \\Y/a7 33 e5 il.e7 34 h5 lib3 35

log5 il.xg5 36 '®'xg5 with a strong attack for

White) 32 \\Y/f4 \\Y/b5 33 loe5 il.xe5 34 'r'k'xe5+

\\Y/xe5 35 dxe5 and White's activity gives him a

slight advantage, which in a rook ending should

not be underestimated.

31 ...\\Y/bS 32 hxg6?!

32 e5 il.e7 33 '®'e3 is far more dangerous.

After the text-move there is a great risk that

Black will benefit more than White from the

opening of the h-file.

32 ... hxg6 33 \\Y/e3 (D)

36 ...\\Y/bl 37 \\Y/cl?

Probably in time-trouble, White wants to exchange

the most dangerous black piece. But he

is jumping out of the frying pan into the fire. 37

\\Y/c3 nhI 38 @e3 was necessary, with an unclear

position.

37 ...'~xcl 38 nxcl nxb2+ 39 @e3 il.e7!

The rook stands offside at a4.

40 ndl (D)

Also after 40 nc3 Black can increase the

pressure; forexarnple,40 ... nhI 41 l!a7 nal 42

loe5 il.b4 43 nd3 naa2 44 nxb7 il.d2+ 45

nxd2 nxa3+ +.

B

B

33 ...'&hS!?

Black rates activity and attacking chances

more highly than the a4-pawn! Of course, it is

important to ensure that this is not just a flash in

the pan. The initiative can quickly peter out,

whereas the sacrificed pawn is lost forever.

34~a4nh835@fl ~1+36@e2

After 36 log!!? nbs 37 e5 s.a 38 \\Y/f3 \"¥h2

39 loe2 nd8 40 lof4 il.g5 Black's activity gives

him sufficient compensation.

40 .. AhSI

The second rook is also activated via the fifth

rank. Very original!

41 nas nhbS 42 .!ld3 na2 43 a4?

Now it is all over. The last chance lay in activating

the knight: 43 lod2 nbb2 44 e5 +.

43 .. J!bb2 44 nes

The desirable relief operation with 44 nd2?

would fail to 44 ... il.g5+ -+.

44 ... il.b4 45 eS .lhf2 46 nhS gS 47 @e4

47 g4? nfe2#.

47 g4 48 l!xb7 nxa4

48 nxBi?.

49 log.5 @g6 50@e3 .l:!aa2 51 nh3 c.&xgS 0-1


2 The Art of Pawn Play

[Pawns] are the very Life of this Game.

F~AN<;O!S·ANDRE DANICAN PHIL!DOR

The older I get, the more I value pawns.

P.~UL KERES

In contrast to all the other pieces, pawns cannot

move backwards. They take tiny steps and there

are often long delays between each pawn move.

On account of this leisurely progress, it is often

the case that the pawn-structure changes only

very slowly and hence it leaves its stamp on the

position for some considerable time. Of course,

you can never deduce the best move just from a

consideration of the pawn-structure alone, but

in most cases this does give definite clues as to

the direction in which one's thoughts should be

pointed. This fact alone is enough to demonstrate

the great importance of the pawns. So

consider each pawn move carefully!

Before we become immersed in the subjectmatter,

we should like to point out that this

theme also overlaps with other chapters. You

can find related subject-matter, for example, in

Chapter 6 on the theme of pawn weaknesses, in

Chapter S on support-points for pieces, and in

Chapter 4 on pawn exchanges. Finally, the important

rule of thumb 'don't move pawns on the

wing where the opponent has the advantage' is

closely examined in Chapter 17.

A) Passed Pawns

For me, the passed pawn has a soul, just like a

human being, unacknowledged desires slumbering

deep within, and fears, of whose existence

it is scarcely aware.

ARON NJMZOWITSCH

In the endgame, passed pawns increase enormously

in importance, in comparison with the

other phases of the game. In the endgame they

either play a diversionary role or are even the

decisive factor. The former case arises if the

passed pawn is so dangerous that it draws the

fire of the opposing forces, who are th us forced

to abandon the main battle-zone. Thus, for instance,

an outside passed pawn (see Al) often

diverts the enemy king. Protected passed pawns

(see A2) have the advantage that they compel

enemy pieces to adopt defensive duties, yet do

not require protection by their own pieces. Thus

the presence of protected passed pawns generally

increases the overall activity of the side

that has them.

Passed pawns are generally a decisive factor

if they are so powerful that, despite all obstructions,

they succeed in promoting, or if

they force the opponent to give up material to

prevent their advance. For example, connected

passed pawns (see A3) advancing in 'close

formation' are as a rule extremely hard to stop.

Not only can they can defend each other, but

they can also help one other by controlling the

squares that each needs to move to.

Basically, when there are passed pawns, the

following rules of thumb are applicable:

1. Passed pawns must be pushed.

2. In any race between passed pawns, it is not

the quantity but the quality of the passed pawns

that counts.

All these aspects will now be enlarged upon,

point by point.

Al) Outside Passed Pawns

In pawn endings and minor-piece endings, an

outside passed pawn is a particularly powerful

force, since it diverts the main defender.

In the diagram on the following page, Larsen's

king must deal 'personally' with the a-

pawn, enabling White to seize the advantage on

the kingside:


40 How TO PLAY CHESS ENDGAMES

The rule formulated by Botvinnik that "knight

endings are just like pawn endings" applies especially

when an outside passed pawn is present,

since in knight endings this also generally

constitutes a great advantage. The knight cannot

lose a tempo, so that zugzwang plays an important

role, just as in pawn endings. Furthermore,

a sound extra pawn is normally a winning advantage.

Naturally there are also some differences,

such as the sacrifice of the knight and

other tactical resources by the tricky knight.

But now, back to the outside passed pawn:

2.01

R.Fischer - B.Larsen

Denver Ct (5) 197 I

w

1 @d4 'it>d6 2 aS f6 3 a6 'it>c6 4 a7 @b7 5

<&d5h4

5 ... [5 6 h4+-.

6@e61-0

The next example illustrates the genesis of

an outside passed pawn:

w

2.02

J.Hjartarson - E.Gausel

Nordic Ch (Reykjavik) 1997

1 h4 'it>e6

The actual game continuation was I...f5 2

'it>f4 'it>f6 3 a4 c5 4 b3 (zugzwang) 1-0.

2g4

White creates a passed pawn on the h-file.

2 ••• hxg4+ 3 'it>xg4 c:J;f7 4 @fS a4 5 h5 c5 6

b3 axb3 7 axb3 @g7 8 h6+ 'it>xh6 9 <llxf6 +-

2.03

N.Robson - K.D.MOller

corr. 2005

White should win, since he has the outside

passed pawn and the slightly more active king.

1 'it>e2 @f8 2 ltlc6 @e8!?

The king should be brought into play. The

game continued 2 ... c3 3 @d3 ltlc4 4 lbd4 ltlxa3

5 'it>xc3 and the knight was dominated, since

after 5 ... f5 6 @b3 ltlbl 7 ltlf3 the cage was

closed. With 7 ... g5 8 'it>b2 g4 9 'it>xbl gxf3

Black was able to avoid immediate loss of material,

but the pawn ending was hopeless: 10 g3 !

(10 gxf3? @f7 11 'it>c2 @g6 12 'it>d3 @g5 13

'it>e3 h5 ::;) I O ... 'it>f7 11 @c2 'it>g6 12 @d3 'it>f6

13 'it>e3 1-0.

3 lbb4 'it>d7 4 'it>e3 'it>d6 5 'it>d4 g6 6 ltla2

ltldS 7 h4 ltlb6 8 ltlc3 'it>c6 9 a4 'it>b7 10 'it>cS

<&a611 'it>b4f512f4h513g3'it>b714'it>b5+-

As just demonstrated in exemplary fashion,

in minor-piece endings an outside passed pawn


THE ART OF PAWN PI.AY 41

is generally a very dangerous weapon. But with

rooks, matters are very different if the defend-

:rig rook can get behind the passed pawn. Thus

±e following position is only a draw:

7 •.• g5!! 8 fxg5

8 hxg5 h4 9 !'f.h6 h3 10 @b2 !'f.a5 11 @c3 h2

12 !'f.xh2 !'f.xa6 13 @d4 !'f.e6 =.

8 ... f4 9 @d2 f310 !'f.b7+ @g6 11 a7 !'f.a2+ 12

@el @f5 13 !'f.£7+ '@g614 !'f.xf3 lha7 15 !'f.£6+

@g7 16 !'f.h6 !'f.a4 17 !'f.xbs L6 =

The white rook is boxed in.

A2) Protected Passed Pawns

2.04

G.Levenfish and V.Smyslov

1957

A lot depends here on which piece blockades

the pawn and how restricted this piece is by

having to act as a blockader. If a strong blockading

knight stands in its way, a protected

passed pawn loses much of its power and influence.

In a pawn ending, however, a protected

passed pawn is a real force, since the

king himself has to deal with it.

1 ... @£72<Be2

After 2 a7?1 @g7 the white king no longer

has any shelter on the queenside.

2 ••• @g7

2 ... 1:txg3? runs into the old outflanking trick

3 a7 ll:a3 4 ll:h8 +-.

3 <i;d2 lhg3 4 !'f.b81!a3 5 !'f.b7+@£6 6 !'f.b6+

6 a? @e6 7 @c2 @d5 8 @b2 !'f.a6 9 @b3 @c5

6 ... @g7 7 @c2 (D)

Now Black gains some much-needed counterplay:

2.05

N.Grigoriev (end of a study)

'64', 1930

White can win even if it is his move.

1 @g4

Black must now either give up his f-pawn or

leave the square of the b5-pawn.

1 ... @e4

l...'Be6 2 @xf4 @d6 3 @e4 @e6 4 @d4 @d6

5 @c4 @c7 6 @d5 @b7 7 @d6 @b6 (D).

Now White wins the battle for the opposition,

since Black is barred from the squares a6

and c6: 8 @e6 @c7 9 @e7 @b6 10 @d6 @b7 11

@d7 @b6 12 @c8 @a7 l3 @c7 @a8 14 @b6

+-.

2 b6 f33 @g31


42 HOW TO PLAY CHESS ENDGAMES

A very important zwischenzug,

which en-

ables White to liquidate into a pawn ending after

both pawns promote.

3 •.• @e3 4 b7 f2 s b8¥'.i n ¥!S 6 \Wes+ @d2 7

¥'.ixaS+ @dl 8 ¥'.ids+ @cl 9 Wies+ <;t;dl 10

'&d4+ @c2 11 W/f2+ +-

Naturally at this point we should also like to

include an example which illustrates the importance

of a protected passed pawn in a piece ending.

However, we must admit that it was (rather

surprisingly for us) not very easy to track down

a suitable position. In the database you generally

find either games in which a protected

passed pawn is securely blockaded and which

end in favour of the blockading side, or else

positions in which the side with a protected

passed pawn is so obviously on top that they are

not really suitable as instructive examples for

this book. But it would be wrong to conclude

from this that a protected passed pawn can play

an important role only in pawn endings. The

truth seems to be that players have such great

regard for the protected passed pawn that they

allow the opponent to create one only if they are

in great difficulties or if, on the other hand, they

are quite sure that it can be securely blockaded.

1..tc2

Botvinnik's plan consists of undermining

the black queenside pawns with b3 followed

by a4.

1 ...lbd7

Let us hear what Botvinnik has to say about

this position: "Tai has created definite counter-chances.

His immediate aim should be to

2.06

M.Botvlnnik- M.Tal

Moscow Wch (13) 1961

blockade the pawn with his knight, which in

this case would be fulfilling a mass of useful

functions, without itself being in danger. After

this, the queenside pawns could have gradually

begun to advance. In concrete terms it

could have taken the following form: 2 ©e2

gac8, and then 3 ... lbf6, 4 ... lbe8 and 5 ... lbtl6.

Of course, while manoeuvring, Black would

have to adapt to the opponent's plans and

moves. But even if there occurred 4 ... lbf6,

6 ... ©e8 and 8 ... lbtl6, this would do Black no

harm. After rejecting this plan, Tai was faced

with the sad necessity of blockading the pawn

with the rook. The blockade theorist Nimzowitsch

would have condemned him for this.

One should blockade with a piece which, in so

doing, retains its ability to attack."

2 lbe2 ..tf8 3 lbc3 a6?!

Once again let us listen to Botvinnik: "Perhaps

the losing move. The bishop at b7 is shut

out of play for a long time and, most importantly,

White can carry out his plan unhindered.

Black should have decided on 3 ... b4."

4 b3 nacs S ..td3 lbb6 6 ..te2 l:.d6 7 @b2 rs

7 ... b4 8 lbbl c4 9 bxc4 lbxc4+ 10 ..txc4

l:.xc4 11 Ik 1 also leaves White with a clear advantage.

8.l:.cll:.f6(DJ

9a4!

Now that White has completed all the necessary

preparations in peace, he implements his

plan with this move. Black can no longer prevent


THE ART OF PAWN Pl.AY 43

Connected passed pawns are generally very

powerful as long as they cannot be properly

blockaded. Thus a lone rook cannot stop two

the infliction of irreparable weaknesses on the connected passed pawns on the 6th rank. Hence

queen side.

the struggle often revolves round the creation of

9 ... bxa4 10 bxa4 as 11 @c2 c4 12 .l:!.bl connected passed pawns.

Fritz's suggestion 12 f4!? also seems to be

very strong, but would not be appropriate for a

human player on practical grounds, since it

would make the position unnecessarily dy- B

narnic, which White does not really want.

12 ... Ab4 13 lba2 .i.cS 14 .bcS .l:!.xcS 15

-8c3 i.c8 16 !l:b2 .i.d7

16 .. .fxe4 17 fxe4 i.d7 18 .l:!.hbl Axa4+ 19

,'2ixa4 lbxa4 20 .l:!.b8+ !l:f8 was stronger according

to Botvinnik, but in fact White wins easily

with 21 i.g4 or 21 .l:!.xf8+.

17 .l:!hbl _\ha4+ 18 lbxa4 lbxa4 19 .l:!.b8+

'tig7

l 9 ... f!.f8 20 d611cc8 21 !l:xc8 l:hc8 22 .l:!.b5

20 f!.lb7+ !l:f7 (DJ

Now there is no suitable blockader left and

the protected passed pawn can advance in safety.

21 .l:!.xb7 22 .l:!.xb7+ @f6 23 .l:!.xh7 .l:!.c8?!

23 .l:!.c6 24 d7 !l:d6 25 i.xc4 lbc5 26 .l:!.f7+

'i!tg5 27 Ab5 fxe4 28 fxe4 .l:!.d4 was more tenacious.

24 d7 .l:!.d8 25 i.xc4 lbcS 26 .l:!.f7+ @gS 27

.i.bS fxe4 28 fxe4 1-0

A3) Connected Passed Pawns

2.07

¥.Pelletier - G.Vescovi

Poikovsky 2003

21 d6!

Black is willing to give up a pawn in order to

set his centre pawns in motion.

1. •. aS 2 dxcS bxcS! 3 .l:!.xaS d4 4 .l:!.a7+ @d6

51:!.bl?

White should have sought counterplay with

his own passed pawns right away, to avoid being

overrun; for example, 5 a4 .l:!.a8 6 .l:!.xa8

11xa8 7 .l:!.al i.d5 8 g4 d3 9 g5 with counterplay.

5 ... .l:!.a8

Vescovi exchanges the active white rook, in

order to activate his f8-rook.

6 .l:!.bb7 11xa7 7 .l:!.xa7 .l:!.b8 8 @g3?! .i.dS 9

a4 d3 10 @f2 .l:!.b2+ 11 'i!te3 .i.xf3 12 @xf3 c4

13 !l:a6+ @cS 14 .l:!.a7 c3 15 .l:!.c7+


44 How TO Pl.AY CHESS ENDGAMES

15 l:.xd7 c2 -+.

15 ... @b4 16 l:.b7+ 'it>a5 0-1

A4) Passed Pawns Must be Pushed!

In a pawn race, it is generally the quality rather

than the quantity of the passed pawns that

counts.

2.08

S.Kudrin - A.Onishchuk

USA Ch (San Diego) 2006

Despite his extra pawn, White has his back

to the wall and can save himself only with very

accurate defence.

1. •• d4 2 h5?

Correctly, White wants to get his most important

asset moving, but the fastest run is one

that is carried out in a technically clean manner.

a) Not 2 f3+?@d3 -+.

b) 2 g4? also fails: 2 ... d3 3 l:'le6+ \.t>f3 41.t>ei

c4 5 g5 l:'lcl+ 6 @d2 l:.c2+ 7 @di @xf2 8 g6

l:.b2 9 l:'lc6 @e3 IO l:.e6+ @d4 11 l:.d6+@c3 12

@el l:.e2+ 131.t>fl @d2 14 g7 l:.e8 15 h5 c3 16

h6 c2 17 l:.c6 cl~+ 18 l:.xcl @xcl 19 h7 d2

-+.

c) White should first have compelled the

opposing king to come to a decision: 2 l:.e6+!

@d5 (2 ...@d3 3 g4@c2 4 l:.e2+@d3 5 l:l:e6 =) 3

l:'le8 c4 (DJ.

Now the pawn should start motoring:

cl) 4 ~e2?! l:.c2+ 5 @f3 c3 6 h5 l:.b2 7 h6

(7 l:.d8+? @c4 8 l:.c8+ @d3 9 h6 l:'lb7 10 g4

@c2 -+) 7 ... l:.b7 8@e2 l:.c7 9 g4 (9 @dl? d3

-+) 9 ... c2 10 h7 cl'& I I h8~ =,

c2) 4 h5 l:.b3 5 h6 l:.bl+ 6 @e2 d3+ 7 @d2

l:.b2+ 8 @c I l:.xf2 9 h7 c3 10 l:.d8+ @e4 11

l:.e8+@d5=.

2 .•• d3

The immediate 2 ... l:.cl+ 3 @e2 d3+ 4 @d2

l:.c2+ 5@dl c4 -+, transposing to the game, is

somewhat simpler.

31.t>el

3 l:.e6+ \.t>d5 4 l:.el c4 5 h6 l:'la3 6 h7 l:.a8-+.

3 ... l:.cl+ 4 @d2 l:'lc2+ 5 @di c4 6 h6 c3 7

l:.e6+

7 l:'lc6 l:.xf2 8 l:.xc3 @e3 9 @el l:.xg2 10

@fl l:'lh2 11 l:.c6 l:'lhl+ 12@g2 d2-+.

7 ... @d5 8 l:'le5+@c4 (DJ

9l:.e4+

9 h7 is met by 9 ... l:.a2 followed by mate.

9 .•• @b310l:.e3

10 l:'ld4 l:.xf2 11 l:.xd3 l:'lxg2 12 @cl l:.h2 13

l:.d6 l:'lhl+ 14 l:'ld! l:'lxh6 -+.

10 ... l:.d2+ 0-1


THE ART OF PAWN Pl.AY 45

White resigned in view of 11 @el (11 @cl

~ 12 @bl c2+ 13 @cl l::Ial+ 14 @d2 l:ldl#)

l J...'&'c212f4l::Ixg2 13 h7 d2+ 14@fl l::Ih2-+.

B

If the king can support its own passed pawns,

this is generally a great advantage.

2.09

D.Tyomkin - I.Krush

Montreal 2005

2.10

E.Eliskases - S.Flohr

Semmering/Baden 1937

4 ... l!c4 5 g3 i::Idc8 6 ii.g2 i::Icl+ 7 i::Ixcl

l::Ixcl+ 8 l::Iel l::Ixel+ 9 @xel rs 10 f3 fxe411

fxe4 bS 12 @d2 as 13 @d3 @f6 14 ii.f3 @e7

15 h4 h616 ii.di @d817 a4 (D)

The black king is out of play, which Tyomkin

neatly exploited:

1 l::Id7!! @f6

After l ... c2 2 @d8 c l 'tij' White has the allimportant

first check: 3 e8'tij'+ @h6 4 'tij'h8+

it>g5 5 'tij'e5+ +-.

2 @d8 l::Ig8+ 3 eS'tij' i::Ixe8+ 4 @xe8 @es 5

ad3! 1-0

B

AS) Blockade

For me, the passed pawn is a criminal that

should be kept under lock and key.

ARON NIMZOWITSCH

Since passed pawns have such strong forward

momentum, blockading them is often an absolute

priority; for this task a knight often renders

good service.

First Black paralyses White's central majority:

1 .•• eS 2 d5 lt:\c4 3 l!e2 ~d6 4 l!bl

In the next phase, Black activates his pieces,

before addressing the mobilization of his own

majority.

17 ... bxa4?

This reduces the winning potential and loses

control, since the white king can now penetrate

the queenside. 17 ... b4 was more accurate; for

example, 18 ii.c2 @c7 19 ii.b3 @b6 20 ii.c2

@c5, and then:

a) 21 ii.b3 ~e8 22 ii.c2 (22 ii.di ~f6 23

ii.f3 @b6 24@c4 ~d7 25 ii.di lt:\c5 26 ii.c2 h5

-+) 22...~f6 23 ii.di @b6 24 ii.c2 ~h5 25 g4

~f6 26 ii.di g5 27 h5 @c5 28 ii.f3 b3 29 @c3

~e8 30@xb3@d4 31 ii.di ~d6 -+.

b) 21 g4 g5 22 hxg5 hxg5 23 ii.b3 lt:\e8 24

ii.di ~f6 25 ii.f3 b3 26@c3 lt:le8 and now:


46 How TO PU.Y CHESS ENDGAMES

bl) 27 ..ie2 b2 28 ..id3 lt'if6 29 ©xb2 lt'ixg4

30 @c3 lt'if6 31 @d2 @b4 32 i.c2 g4 33 @e3

'i&c3 34 i.d3 g3 35 i.fl lt'ie8 36 @f3 lt'id6 37

@xg3 (37 i.h3 @b4 -+) 37 ... lt'ixe4+ 38 'i&f3

@d4-+.

b2) 27 @xb3 @d4 ( D) and Wbite loses, since

he has no counterplay whatsoever:

B

28 @c2 (28 ..idl ltJd6 29 i.c2 @e3 30@c3

'i&f3 31 @d3 @xg4 32 @e2 'i&g3 33 @fl 'i&h2

-+) 28 ... @e3 29 i.hl lt'id6 30 @di @f4 31

'i&e2 @xg4 32 @f2 <c&f4 33 i.g2 g4 34 'i&gl

lt'ib7 35 @f2 'i&g5 36@g3 lt'ic5 37 d6@f6-+.

18 i.xa4 'i&c7 19 i.c2 'i&b6 20 'i&c3 @bS 21

@b3@c5

2l...a4+!? came strongly into consideration.

However, we were unable to find a win: 22 @c3

@c5 23 i.d3 h5 24 @b2 @b4, and here:

a) 25 i.bl? lt'ic4+ 26 <Bc2 (26 'i&a2 @c3 27

'i&al @d2-+) 26 ... a3 27 i.a2 lt'id6 28@d3 and

now a triangulation decides matters: 28 ...@a4

29 @e3 'i&b5 30 @d3 @b4 -+.

b) 25 i.c2 a3+ 26 @a2 'i&c3 27 i.a4 @d4

(27 ... lt'ixe4 28 i.e8 =) 28 ..ic2 lt'ib5 29 i.dl

'i&xe4 (29 ... lt'ic3+ 30@xa3 :a) 30 i.c2+ 'i&xd5

31 i.xg6 e4 32 ..ixh5 =.

22 <Ba4 lt'ic4 23 i.b3 lt'id2 24 i.c2 lt'ifl 25

'i&xa5 l2Jxg3 26 @a4 ( D)

It seems that Black cannot win this position,

since White always has counterplay with the

d-pawn. The side with the knight should always

strive to keep complete control, but here that is

impossible, since either the king or the knight

must always keep an eye on the d-pawn.

26 ... lt'ihS

26 ... lt'ifl 27 'i&b3 g5 (White also holds after

27 ... l2Jd2+ 28 @c3 lt'if3 29 h5 gxh5 30 ..idl

lt'ig5 31 @d3 h4 32 @e3 h3 33 ..if3 h2 34 i.g2

and 27 ... h5 28 'i&c3 lt'ie3 29 <Bd2 lt'ig2 30 @e2

ltJxh4 31 'i&f2 g5 32 .id l g4 33 @g3 lt'ig6 34

i.e2) 28 hxg5 hxg5 29 @c3 g4 30 @d3 g3 31

@e2 ltJd2 32 i.a4 lt'ixe4 33 @f3 =.

27 @b3 @d4 28 @b4?

28 @b2 ! lt'if6 29 @cl @e3 30 d6 ltJd7 31

i.a4 =.

28 ... lt'if6 29 d6 gS 30 hxg5 hxg5 (D)

3l@b5?!

31 i.d l !? @xe4 32 @c4 @f5 33 i.c2+ @e6

34 'i&c5 g4 35 @c6 g3 36 i.e4 lt'ixe4 37 d7 g2

38 d8°& gl°& 39 '&c8+ @e7 40 °&d7+ @f6 41

°&d8+ @f5 42 °&d7+ @f4 43 °&f7+ it'if6! 44

\Wxf6+ 'i&e4 is a won queen ending for Black.

31 ••. g4 32 ..idl g3 33 i.f3 'i&e3 34 i.hl @f2

35 @c6 g2 36 i.xg2 @xg2 37 d7 lt'ixd7 38

'i&xd7@f3 0-1


THE ART OF PAWN PLAY

47

A further example of the legendary strength

of a blockading knight:

B

2.11

I.Bondarevsky- V.Smyslov

Moscow Ch 1946

White cannot really profit from his lead in

development, since he cannot open the position

in his favour. In fact, he should already be

thinking about damage limitation, since Black

has the following idea at his disposal:

1 ... fS! '

The aim is to set up a light-squared blockade.

2 eS?

A serious positional mistake which deprives

White of any counterplay. 2 it.gs! ~xgS 3 lbxgS

h6 (Wells in CBM) was more accurate, even if

Black's position is still slightly preferable.

2 ... lbe6 3 it.d2 gS 4 lbe2 cS!

It is very important that White cannot exchange

the e6-knight.

5 .i.c3 bS 6 b3 ~b7 7 lbg3 g4 8 lbd2 .i.e7 9

:::ihs 'llf7 10 lbfl @g6 11 lbf6 1:lad8 (DJ

Thanks to the mighty blockading knight,

within a very short time Smyslov has completely

outplayed his opponent.

12 J;l.adl J;l.xdl 13 J;l.xdl 1!d8 14 J;l.xd8

l.xd8 15 lbe3 f4 16 lbdl .i.xf6 17 exf6 .i.e4

18 .i.b2 b4!

The presence of opposite-coloured bishops

is here no indication of drawing chances; instead

it merely accentuates Black's advantage.

19 f3 .i.xc2 20 lbf2 gxf3 21 gxf3 .i.bl 22

:::ie4 it.xa2 23 lbd2 as 24 @f2 lbd4 25 .i.xd4

cxd4 26 @e2 ~xf6 27 @d3 'lleS 28 @c2 a4 29

bxa4 c5 30 as c4 31 a6 d3+ 0-1

The rook is not a good blockader since, in

contrast to the knight, it exerts no active power

from its blockading square. Furthermore it can

easily be dislodged by pieces of lesser value.

2.12

H.Kmoch - A.Nimzowitsch

Bad Niendorf 1927

Nimzowitsch disrupts the white blockade

with a fantastic move, which gives him three

connected passed pawns:

1 ... 1;!.b4!! 2 cxb4 a4 3 bS+ @xbS 4 .i.a3 c3 S

1:lbl @c4 6 f4 @xd4 7 @£2 @c4 8 @el d4 9

@e2 'i&dS 10 @f3 .i.b7 111:lel @c4+ 12 @f2

b2 13 fS exfS 14 e6 it.c6 0-1

In the next example Black succeeds in breaking

the blockade:


48 How TO PLAY CHESS ENDGAMES

B) Creating a Passed Pawn

Bl) Mobilizing a Pawn-Majority

The natural way to create a passed pawn is to

set a pawn-majority in motion. There is an important

rule that applies in such cases: candidate

first! The candidate is the pawn on whose

file no enemy pawn stands.

2.13

J.Polgar - V.Korchnoi

Buenos Aires 2001

In same-colour bishop endings, the main need

is for passed pawns of one's own; Korchnoi single-mindedly

works towards this goal:

1...hS!

Highlighting the h4-pawn as a weakness

fixed on the same colour as the! bishop.

2 'it>e2 @es 3 @d3 @dS 4 .i.el g6 5 Af2

.i.eS 6 .i.el rs 7 Af2 'it>cS 8 Ael Ah2 9 g3

9 .i.f2 @b4 IO @xd4 b5 -+.

9 ... Agl 10 'it>e2 Ae3 11 'it>d3 'it>dS 12 'it>e2

(D)

2.14

A.Dreev - C.Hansen

Esbjerg 2003

Dreev is not afraid of ghosts and activates his

queenside majority ready for the endgame:

1 b4! @f8 2 @b2 Ae8 3 ~d6 \'J\Vxd6 4 n.xd6

'it>e7 s n.d2 gs 6 @b3 hS (D)

w

Now Black can finally create the desired

passed pawn:

12 .•• f4! 13 gxf4

13 @d3 g5-+.

13 .•. .i.xf414 Ar2 g5 15 @d3 gxh416 .i.xh4

.i.eS 17 Af2 .i.f618 Ag3 h419 Ah2 .i.eS 0-1

So far everything has run like clockwork. But

now, how can White make further progress?


THE ART OF PAWN PLAY 49

7c5!!

A fantastic way of making use of his pawnmajority.

7 a4? would be answered strongly

with 7 ... a5.

7 ... bxc5 8 bS! Itb8 9 Wc4lbd710 gdl h4?

This only helps White, who can now open a

file on the kingside more easily. Black should

prefer 10 ... Itb6, although after 11 a4 a5 12

bxa6 !l:xa6 13 @b3 Ita8 14 i.b5 lbb6 15 i.xe8

~xe8 16 Itd6 Itb8 l 7 lbb5 (Dreev) White has a

strong initiative.

11 i.fl f6 12 i.e2 Itb7 13 g3!

Black can no longer prevent a file from being

opened on the kingside.

13 hxg3

13 Itc7 14 gxh4 gxh4 15 Itgl ±.

14 hxg3 !l:b8 15 g4 Itb7 16 blhl ~d6 17

.:hs !l:b818 Ith7@c7 19 a4 @b6 (D)

22 i.c4 lbb6 23 b!a7 b!a8 24 .l:txa8 lbxa8 25

bxa6 i.d7 26 a7 lbb6

26 ... @b6 27 i.b5 i.c8 28 @c4 lbc7 29 a5+

Wxa7 (29 ... @xa..'i 30 Wxc5) 30 @xc5 lbxb5 31

lbxb5+ @a6 32 @b4 i.d7 33 lbc3 f5 34 lba4

+-.

27 i.b5 i.xbS 28 lbxb5 @a6 29 aS 1-0

Black resigned in view of 29 ... ~8 30 @c4

Wxa5 31 @xc5 @a6 32 @c6! lbb6 33 a8~+

lbxa8 34 lbc7+ +-.

A dangerous majority can even justify a

pawn sacrifice.

w

2.15

Y.Razuvaev- K.Honfi

Cienfuegos 1976

20Ite7

"An important aspect of technical chess is

to collect advantages and later cash them in together.

White first created an advantage on the

queenside, then consolidated, then opened the

kingside to invade with the rook. Only now is

he actually trying to use his advantages ac-

tively." (Aagaard in Excelling at Technical

Chess).

20 'it>as

20 lt::if8 21 a5+ @xa5 22 b!xa7+ @b6 23

:.a6+ @c7 24 @xc5 lbd7+ 25 @b4 lbb6 26

~a4+-.

2l@b3! a6

2l...c4+ 22 i.xc4 lbc5+ 23 @a3 i.d7 24

·'::ldl !l:h8 25 lbb2 blh3 26 i.e2 +-.

1 e5! dxeS 2 b5

White obtains a very dangerous majority,

which can hardly be stopped.

2 ••. i.e8 3 cS lbd7?!

3 ... lbc8 4 lbe4 f6 5 c6 bxc6 6 bxc6 lbb6 7

$..a6±.

4 lbdS e6 5 lbe7+ @gl 6 c6 bxc6

6 ... Wf6 7 cxb7 Irb8 8 lbc8 blxb7 9 lbd6 blb8

IO &7 lbb6 ll lbe4+ @g7 12 Itxa7 +-.

7 bxc6 lbb6 8 c7 i.d7 9 Itfdl i.a4 10 Itd6!

'it>f6

10 ... lbc8? 11 lbxc8 Itaxc8 12 $..a6 +-.

11 Itxb6 @xe7 12 Itb7 @f6

12 ... @d6 13 Itb2 +-.

13 !:kbl

13 i.a6 $..d7 14 b!dl $..c6 (after 14 ... $..c8?

the point of White's play is revealed: 15 !l:b8

$..xa6 16 b!dd8 +-; with a far-advanced passed


50 How TO PI.AY CHESS ENDGAMES

pawn, such combinations often crop up naturally)

15 !'.!.b4 We7 16 !'.!.c4 i.d7 17 i.b7 !'.!.ae8

18 !'.!.c3 (18 !'.!.xd7+? Wxd7 19 i.c6+ fails to

19 ... Wc8) 18 ... f5 19 Wf2 +-.

13 ••• i.c6 14 !'.!.b8 !'.!.c8 15 !'.I.cl .!Iaxb8 16

cxb8WI !'.!.xb8 17!'.!.xc61:l.b2 18 Ac4 hS 19 h4

gS 20 hxgS+ <hgS 21 Wh2 !'.!.b4 22 i.b3 as 23

!'.!.a6 !'.!.bS 24 !'.!.a7 'M6 25 i.a4 1-0

There is often a duel between a majority on

the queenside and one on the kingside, separated

by an open d-file. In addition to the question

of control of the d-file, vital roles are

often played by the activity of the kings and

the ease with which the respective majorities

can be mobilized. It is important to be clear

that the queenside majority does not constitute

an automatic advantage in itself, but requires

additional supporting factors.

after 4 ... 1'.!.cl+! 5 Wd2 !'.!.gl 6 g3 a4 Black's

drawing chances would have remained intact.

s Wxd4Il.d8+

5 ... Wf8 6 Il.b5 Il.c6 7 c5 bxc5+ 8 Il.xc5 Il.d6+

9 Wc3 Il.a6 10 Wc4 ±.

6 Wc3 <li>f8 7 cS Il.c8 8 Wc4! f6 9 WbS!!

fxeS?

Now the white pawn gets through. Black

should have remained in the rook ending:

9 ... bxc5 10 Il.xc5 !'.!.d8 11 a4 Il.b8+ 12 Wc4 Il.a8

13 b4 axb4 14 Wxb4 ±.

10 cxb6 We7 11 b7 Il.b8 12 Wc6 e4

12 ... Wd8 13 f3 +- would result in a tragicomic

zugzwang.

13 Wc7 Il.d8 ( D)

B

2.16

I.Nataf - J.Chabanon

French Cht (Pon Barcares) 2005

The white king is more active and his queenside

majority is easier to mobilize.

1. .. aS?

Violating the rule: don't move on the side

where the opponent is stronger (see Chapter

17, 'Typical Mistakes'). 1..Jk7 is more accurate.

2 !'.I.es b6 3 Wc3 :!!ldl 4 !'.!.d4 !'.!.xd4?

You should always think twice before swapping

off your active rook. Here it plays right

into White's hands, since now White's king has

no more worries. In the double-rook ending

14a3!!

A strong prophylactic move. The immediate

14 b8'&? Il.xb8 15 Wxb8 Wd6 (Lukacs in CBM)

would allow Black counterplay.

14 eS

14 Il.d7+ 15@b6~d8 (15 ... Il.d3 16 b4 +-)

16Wxa5 Wd617 Wb6 +-.

15 b8'& Il.xb8 16 <hb8 Wd6 17 Wb7 WcS

18 Wc7 Wd4 19 Wd6 Wc3 20 b4 axb4 21 axb4

@xb4 22 <axes 1-0

The following example of majorities on opposite

wings was examined in detail by Christopher

Lutz in Endgame Secrets (additional

examples in which the kingside majority has the

whip hand are 4.01 Taimanov-Uhlmann, 4.12

Paaske-Lund and 4.32 Yusupov-Spraggett). It is

clear that the aggressive potential of a kingside

pawn-majority is not just a middlegame factor.


THE ART OF PAWN PLAY 51

6 ... li:le4 7 1td7 1tc8 8 li:le5 @f6 9 f4 ltc2+ l O

@f3 li:ld2+ 11 @e2 li:lc4+ 12 @d3 li:lxe5+ 13

fxe5+ @e6 = (Lutz).

7ltd61tc8?

Black must defend actively here, which is

absolutely typical of the endgame n+li:l against

lt+li:l: 7 ... li:le4 8 ltd7 ltc8 9 li:le5 @f6 =.

8 li:ld4 bS? (D)

8 ... li:la4! is better (Lutz).

2.17

V.Kramnik - C.Lutz

Bundesliga 1993/4

1 Wd4li:lc5?!

Black will have problems in the endgame because

of White's activity. The white pawn-majority

can easily move into the attack, whereas

Black's majority is harder to mobilize. 1 ... We6!

2 ~c4 °®'e8 would have led to equality (Kramnik

in CBM).

2 Wxd7 li:\xd7 3 l:tdl li:lcS (D)

4 g4!

This prevents Black from setting up his best

defensive formation with pawns on f7, g6 and

h5, and also enables the white king to become

active.

4 ... g6 S @g2 @g7 6 ltd21?

A good prophylactic move, directed against

.. Jk8.

6 ..• a6

9h4!

White would like to undermine the black

structure by playing h5. Naturally there is more

than one way of making use of a majority. It is

not always the candidate, the pawn on whose

file there is no enemy pawn, which should advance

first.

9 •.. b4 10 1ib6 as 11 ltbS li:ld3 12 ltxaS

li:lel+ 13 @g3 li:lc2 14 li:lb3?!

An inaccuracy. The knight should set off immediately

in the direction of the Achilles' Heel

at f7: t4 li:\f31 ltc3 15 li:le5 @f6 (15 ... lta3 16

nxa3 bxa3 17 li:\d3 +-) 16 @f4 g5+ 17 hxg5+

hxg5+ 18 @e4 +- (Kramnik).

14 •.• li:la3151;ta4 ltc4 16 li:ld4 li:lc2 17 li:lf3

nts 18 na gS?

This surrenders f5 to White. I 8 ... li:la3 is

more tenacious; e.g., l 9 li:ld4 <i&f8 20 l:ta6 @g7

(20 ... li:lc2? 21 ltc6 nxc6 22 li:lxc6 +-) 21 ltb6

1;tc4 221;tb7 li:lc2 23 li:lf3 1!c5 24 @f4 ±.

19 hS 'i&g8 20 li:ld2 li:la3 21 li:le4 nc2?!

21 ... ltc6 22 l,;!.a41ib6 (22 ... li:lc2? 23 @f3 +-

followed by transferring the knight to f5) 23

li:lc5 1tb5 (23 ... @g7? 241;ta6 1tb8 25 l:lc6 li:lb 1

26 li:le4 lta8 27 li:ld6 ltxa2 28 li:lf5+ +-) 24


52 How TO PU.Y CHESS ENDGAMES

tub3 .l::tb6 25 tud4 tub l 26 tuc2 b3 27 axb3

.l::txb3 28 tud4 .l::tb6 29 tuf5 tud2 30 .l::td4 tub3

31 .Eid5 ± and owing to the misplaced black

knight White has excellent winning chances.

22 .l::tb7 .l::txa2 23 .l::txb4 .l::tc2 24 .l::tb6 @h7

24 ... @g7 25 tud6 +-.

25 .l::tb7 @g8 26 tud6 .l::tc6 27 tuxf7 tuc4 28

.l::td7 .l::tf6 29 .l::td4 i-o

Black resigned in view of 29 ... tuxe3 30

tuxh6+ .l::txh6 31 fxe3 +-.

82) Pawn Breakthrough

Another typical way to create a passed pawn is

by a pawn breakthrough. This is a tactical operation

in which an enemy pawn is diverted to leave

the way open for a friendly pawn to run on.

Since a pawn breakthrough is always based on

the sacrifice of one or more of one's own pawns,

it generally leads to a considerable sharpening of

the struggle and requires accurate and concrete

calculation.

We start with a simple but classic example:

2.19

A.Shikova - E.Kalmukova

Sofia 1971

Owing to the weakened black pawn-structure,

as well as her own active king, here too

White can win with the help of a breakthrough.

But first she must carry out a few preparatory

measures:

1 b4 @e7 2 bS 'it>f7 3 gS fxgS 4@xg5 @gl 5

h3@f7

5 ... h6+ 6 @f5 @f7 7 h4 @g7 8 @e6 +-.

6 @h6 @g8 7 h4 @h8 (D)

2.18

J.Capablanca - Ed.Lasker

London 1913

1 h6!

Preparing the decisive breakthrough with 2

g6. The immediate l g6?? would be premature,

however, since after l...hxg6 2 h6 @f6-+ Black

even wins.

l. .. @e6 2 g6! hxg6 3 h7 1-0

The following example is more complicated:

8c5!

At this precise moment, just when the black

king is situated as far as possible from the

queenside, the vital breakthrough works.

8 dxcS

8 @g8 9 c6 bxc6 IO dxc6 d5 11 a5 bxa5 12

b6 cxb6 13 c7 +-.

9 as bxaS


THE ART OF PAWN PLAY

53

9 ... @g8 10 a6 +-.

10 b61-0

Black resigned in view of 1 O ... cxb6 11 d6.

The more pawns remain on the board, naturally

also the more potential breakthrough possibilities

there are.

8th rank, so they will be captured, one after the

other: 8 h6 @g6 9 e5 '.9xh6 10 e6 @g7 -+.

2 fxg4 @d5 3 h5 gxhS 4 gxhS @e6 5 @d3

@fS 6 @c4 @g5 7 @xb3 @xhS 8 @c2 @g4 9

b4 c.9f3 10 bS! axbS (D)

IO ... @e2 11 bxa6 d3+ l 2@b2 d2 13 a7 di'&

14 a8'& should also be a draw.

2.20

M.Neubauer-A.lliushin

Antalya Ech 2004

l ... fxg4?

Instead of making this fatal exchange, Black

could have carried out a brilliant breakthrough

idea, viz. 1...@d5 2 gxf5 gxf5 3 h5 @e6 4@d3

f45@c4(D).

11 a6 @e2 12 a7 d3+ 13 @b2 d2 14 a8'&

dl '& 15 '&e4+ 'it>f216 ~xe5 °iWd317 '&c3 '&ds

18@a3 '&d6+ 19 '&b4 '&a6+ 20 @b3 '&e6+ 21

@a3 '&c6 22 '&d4+ @e2 23 @b4 '&c4+ 1'2-'h

Of course, such breakthrough possibilities

do not only crop up in pawn endings. Let us

now see how a pawn breakthrough can take

place even with pieces on the board:

Now he can win with 5 ... e4! ! 6 fxe4 (after 6

@xd4 e3 7 h6 @f6 -+ the protected passed pawn

is decisive) 6 ... f3 7 @d3 @f6 - the common

square of the white pawns has not reached the

2.21

I.Donev - H.Mittelberger

Gotzis 1996


54 HOW TO PLAY CHESS ENDGAMES

1 c4!!

Without this move, White can make no progress.

1 ••. dxc4

l...bxc4 2 b5 axb5 3 Ab7 +-.

2 d5 Ad8 3 Ab6 @e7 4 Axc7 Axc7 5 Ab7

Ab8 6 Axa6 L7 7 Axb5 c3 8 L4 @d8 9

@b3 Ad4 10 @c4 Ae5 11 b5 @c8 12 b61-0

Of course, a breakthrough does not always

lead automatically to the promotion of a pawn.

In the following example a breakthrough is the

only possibility for White to try to win:

a) 9 ... g2+? IO@gl @h7 ll@h2@g7 I2h5

gxh5 13 f5 h4 14 f6+@f7 151:!h8 +-.

b) 9 ... 1:!b3? 10 @g2 @h7 11 @h3 g2+ 12

@xg2@g7 13 h5 +-.

10 @gl @g7 11 h5!

The only way. In such positions a passed h-

pawn is no use at all.

11 ... gxhS 12 rs h4 13 f6+ (D)

B

2.22

M.Stean - G.Sosonko

Hastings 1975/6

Despite the two extra pawns, at first glance it

seems impossible for White to improve his position.

His rook is passive and his king cannot

rush to its assistance, since Black would then

bombard the king with checks. Stean finds the

only practical chance, which resides in a pawn

breakthrough on the kingside.

1 f4 !!el+ 2 @d5 l'.!bl 3 @d41:!b2 4 @d3

1:!b3+ 5 @c21:!b6 6 g4!?

Unfortunately White cannot play this with

his king on h3, since after@h3 Black could always

pin the g3-pawn with .. J!b3.

6 .•. hxg47@d2

Before White proceeds on the kingside, his

king must first deal with the black passed

pawns.

7 ... g3 8 @e21:!b2+ 9 @fl @h71

Not:

13 ••• @f7!

13 ... @h7? 14 f7 l!bl+ (14 ... h3 )51:!h8+@g6

16 b8'& +-) 15 @g21:!b2+ 16 @h3 1:!h2+ 17

@g4 g2 18 @h5 ! g I~ I 91:!h8+ <.&xh8 and now,

as usual with so much firepower available, the

first check is decisive: 20 f8~+ @h7 21 ~h6+

@g8 22 b8~+ @f7 23 Wt'bf8#.

141:!h81:!bl+ 15 @g2 I!b2+ 16@h3 .a.b2+

17@g4 g218 @f5

181:!f8+ @g6 19 l!g8+ @xf6 20 @h5 gl\%'

21 1:!xgl I!b2 =.

18 ... gl~ 19 !'rh7+ @g8 20 1:!g7+ Wfxg7 21

b8'&+ ~f8 22 ~xh2 ~c8+ 1/i-111

Naturally the breakthrough can sometimes

be used to create counterplay.

In the following diagram, Leko seized the

chance to create a passed pawn:

1 f4! l'.!e3+ 2 Wf2 gxf4 31:!bS l:l:b3

3 ... l:l:g3 4 !'rf8 1:!xg4 5 b6 1:!g7 (5 @c6 6

1:!c8+ @xb6 7 Ihc4 =) 61:!xf4 @c5 (6 1:!b7 7

b3 =) 7 l:l:f3 @b4 (7... d5 8 b3 =) 8 @e3 @c5 9

@d2 @xb6 IO b3 =.

4 b6?!

Since the black rook is already controlling

the b-pawn, it would have been better to allow


THE ART OF PAWN PLAY

55

a) 6 g5 .l:Ixb2+ 7 @f3 .l:Ixb6 8 g6 llb7 9

lle4+ (9 @xf4 c3 IO g.>f511b5+ 11 g.>f6 c2 12

llc8 llc5 -+) 9 ... @c3 IO@xf4 llg7 11 g.>f5 d5

12 lle3+ @d2 13 llg3 c3 14 <Bf6 c2 15 g.>xg7

cl\W-+.

b) 6 lle2 f3! 7 lld2+ @e4 811xd611xb2+ 9

g.>g3 c3 IO !Ie6+ (10 llc6 c2 11 b7 f2 12 g.>g2

@d3 13 lld6+ @e2 14 lle6+ g.>d2 15 lld6+

@cl 16 g.>xf2 g.>b) -+ Shipov) IO. .. g.>d5 11

!!el f212 !!cl g.>c4 l3@f3 <Bd3 14 lldl+ g.>c2

15 llfl 11xb6 l6 llxf2+ g.>d3 17 g.>g3 (D).

2.23

P.Leko - V.Kramnik

Brissago Wch ( I 3) 2004

the g-pawn to advance: 4 g5 !? .l:Ixb2+ 5 g.>f3

g.>e5 6 b6 c3 7 .l:Ie8+ g.>f5 8 .l:If8+ g.>xg5 9 .l:Ixf4

d5 JO.l:Id4=.

4 ••• g.>e4

4 ... .l:Ixb2+!? 5 00 c3 6 b7 (6 g.>xf4? 11xb6!

-+) 6...g.>d4 7 .l:Id8 .l:Ixb7 8 .l:Ixd6+@c5 9 .!:tdl

.l:If7 10 g5 g.>c411 g6 .l:Ig7 12 .l:Id6 c2 13 .§.c6+

g.>b3 14 .l:Ib6+ ~3 15 .l:Ic6+ g.>d2 16 .l:Id6+

g.>c) 17 .l:Ie6 = (17@xf4? .l:Ic7 18 g.>g5 g.>bl 19

.l:Ib6+ ~1 2011a6+ @b2 21 .l:Ib6+ g.>c3 -+ ).

5 .l:Ie8+? (D)

Now the g-pawn should be set in motion: 5

g5! .l:Ixb2+ 6 g.>el c3 7 g6.l:Ibl+ 8 g.,[2 c2 911c8

!!b2 IO g.>fl .l:Ixb6 11 g7 .l:Ib8 12 .l:Ixc2 =.

5 ... g.>d3?

Allowing the following defence. 5 .. ,g.>d4!

would have won:

Now Black takes advantage of his lead in the

race with the typical 17 ... llb4!! 18 ~h4 c2 19

llxc2 g.>xc2 20 g.>g5 g.>d3 21 g.>f5 llb5+ 22 g.>f4

g.>d4 23 g5 llbl 24 g.>f5 g.>d5 25 g.>f6 g.>d6 26 g6

llfl+ -+.

6 lle2!

The counterplay with the g-pawn ensures

Leko the draw.

6 d5

6 g.>d4 7 b7 !!xb7 8 @f3 llf7 9 g5 =.

7 <&1'3 d4 8 g5 c3

8 ... llxb6 9 llg2 =.

9 bxc3 dxc3 10 llg2 llb2

l0 ... c2 11 llxc2 g.>xc2+ 12 g.>xf4 llxb6 13

g.>f5 g.>d3 14 g6 =. .

11 b7 llxb712 <Bxf4 llb213 llgl c214 llcl

!!bl 15 llxc2 g.>xc2 16 g6 g.>d3 17 g.>fS llb5+

18 g.>f6 llb6+ 19 g.,r7 llxg6 20 <Bxg6 112-112

To conclude this subsection, we should like

to show that a pawn breakthrough does not always

have to be aimed at the creation of a

passed pawn. In the following example White


56 How TO PLAY CHESS ENDGAMES

succeeds, with help of a pawn breakthrough, in

opening new avenues of attack for his pieces:

w

2 ... @d6? 3 axb6 sl.c6 (3 ... '.9c6? 4 Axc5 +-)

4 Ac8 .i:th8 5 b7 '.9c7 6 Axc5 Axb7 7 Axb7

'.9xb7 8 Axb4 ±.

3 .i:tal a4?!

After 3 ... sl.d7!? 4 Axc5+ '.9d8 5 %txa5 sl.xf5

6 exf5 b3 the passed b-pawn still gives Black

counter-chances.

4 Axes+ 'it>f7 5 Axb4 Ae7?! 6 Ac3 Ad6 7

.i:tbl a3 8 .i:tb7+ '.9f6?

8 ... '.9f8 9 .i:ta7 .i:thl IO .i:ta5 ±.

9 .i:tb6 '.9e7 10 c5 Axc5 11 %te6+ '.9d8 12

%txe8+ '.9xe8 13 Ag6+ 1-0

83) Eliminating Enemy Pawns

2.24

Tseitlin - Szilagy

Hungary 1985

1 b4!?

Opening a second front, to be able to take advantage

of the greater mobility of the white

forces (the closely-related principle of the second

weakness is covered in Chapter 6). But

with best defence this should not lead to a win.

1 ••. a.xb4

l...cxb4? 2 Axb6 Axa4 (2... Iih2 3 Axa5

Iib2 4 c5 Axa4 5 '.9c4 b3 6 Ac3 Iif2 7 .i:tal .i:ta2

8 Ag4 ±) 3 Axa5 b3 4 .i:taI b2 5 lib! Iih2 6

sl.d2 g4 7 Axg4 Ac2+ 8 '.9xc2 sl.g5 9 '.9xb2

'.9d6 I0'.9b3±.

2a5 (DJ

The third possibility of creating passed pawns

is based on eliminating the opposing pawns.

This generally occurs either by means of a

piece sacrifice (usually of a bishop or a knight)

or by infiltrating the enemy camp (mostly with

a rook or king). For both cases let us show an

example.

w

B

2.25

V.Anand - A.Shirov

Leon adv 2000

2 •.. bxa5

1 loxgS!

I Axg5 also wins; for example, I...loxb3

(l...hxg5 2 loxg5 loxb3 3 loxf7 locl+ 4 '.9c2

loe2 5 g5 loxd4+ 6 '.9b2 lof5 7 g6 d4 8 lod6

+-)2Ae3 loal 3 h4'i&b64g5 hxg5 (4 ... h5 5 g6

fxg6 6 log5 also wins for White) 5 loxg5 b3 6

Acl +-.

1...hxg5 2 sl.xg5 loxb3 3 h4 loal (D)

4Acl!


THE ART OF PAWN PU.Y

57

w

Do not rush! 4 h5? b3 5 .Itel (5 h6 b2 -+)

L..llh6!-+.

4 •. .lt~b3 5 ..lle3 ~aS 6 g5 lbc4 7 ..llcl 1-0

w

3 ... @h7 4 a4 .!:r.b3

After 4 ... g5?! (4 ... e5?! 5 .!:r.a6 .!:r.a3 6 h4 ±) 5

.!:r.a6 .!:r.a3 White clearly has the whip hand.

s b5 gs 6 @e2 eS?

6 ... .!:r.b2+ 7 Wd3 .!:r.xg2 is necessary and

should give Black sufficient counterplay.

7@d2f6

After 7 ... .!:r.b2+ White's king is now close

enough: 8 @c3 .!:r.xg2 9 a5 .!:r.a2 10 Wb3 .!:r.al 11

a6 and the queenside pawns are decisive.

8 Wc2 .!:r.b4 9 Wc3 .!:r.d4 10 .!:r.a6 @g6 11

.!:r.xb6 .!:r.xa4 12 .!:r.a6 .!:r.d4 13 b6 1-0

C) The Minority Attack

More often than not, you want to get your own

pawn-majority moving. But it can also be advantageous

to operate against the other wing instead,

in order to open lines there and weaken

the enemy's compact structure.

2.26

A.Alekhine - M.Euwe

The Hague Wch (27) 1935

The natural activation of the pawn-majority

with 1 c4?! .!:r.c8 2 .!:r.cl @f8 3 c5? bxc5 4 bxc5

@e7 does not work here, since the black king

helps to stop the c-pawn. So Alekhine decides

on the plan of capturing the black queenside

pawns:

1 .!:r.d7! .!:r.c8 2 .!:r.xa7 .!:r.xc3 3 .!:r.a8+

The suggestion by Levenfish and Smyslov of

3 @e2 can be parried by, for example, 3 ... .!:r.c2+

4 @d3 .!:r.xg2 5 @c4 g5 6 Wb5 g4 7 fxg4 .!:r.xg4,

throwing a spanner into White's works, whilst

Black can gain counterplay with his own passed

pawn: 8 a4 rs 9 .!:r.e7 f4 10 .!:r.xe6 f3 =.

2.27

J.Capablanca - D.Janowski

New York 1913

With the typical g4-g5 Capablanca opens invasion-routes

for his pieces and creates targets

on the kingside:

1 g4! b6 2 b4 @b7 3 @f2 b5 4 a4!?

Capablanca proceeds according to the principle

that you should not rush and first he fixes

the queenside as favourably as possible, before

resuming his attack on the kingside.

4 •.• l1d4 S .!:r.bl .!:r.e5 6 @e3 .!:r.d7 7 a5 .!:r.e6 8

.!:r.bfl.!:r.de7(D)


58 How TO PLAY CHESS ENDGAMES

8 ... h6 9 h4l:tde7 10 g5 hxg5 11 hxg5 fxg5 12

l:txg5 l:th6 13 l:tfgl l:th3+ 14 @d4 +-.

w

2.28

A.Karpov - J.Lautier

Dortmund 1995

9g5!

The typical line-opening of the minority attack.

9 ... fxg5 10 .§.xgS l:th6 11 l:tg3 .!;ihe6 12 h4

g613 l:1g5 h6?!

13 ... @c8 is more tenacious, but should not

be sufficient; for example, 14 l:tg4 @d7 15 d4

@d6 16 e5+ @d7 (16 ...@dS 17 @d3 +-) 17

@e4 l:1g7 I 8 l:tf8 l:te8 19 l:tf6 l:te6 20 .§.gf4

l:tge7 21 l:tf8 l:te8 22 l:t4f7+ l:t6e7 23 l:txe7+

@xe7 24 l:tf6 @d7 25 @f4 .§.e7 26 @g5 +-.

14l:tg4!

Prophylactically slopping ... c5 followed by

... @c6xc5.

14 •• J!g7

Now after 14 ... cS 15 bxc5 @c6 16 d4 the

e4-pawn is overprotected.

15 d4 @c8 16 l:tf8+ @b7 17 e5 g5 18 @e4

l:tee7 19 hxg5 hxg5

Now Capablanca gathers in the harvest:

20 l:tf5 @c8 21 l:tgxg5 l:th7 22 l:th5 @d7 23

.§.xh7 1ilh7 24 l:tf8 l:th4+ 25 @d3 l:th3+ 26

@d2 c5 27 bxc5 l:ta3 28 dS 1-0

Since this theme is also very commonly applicable

in the middlegame, here is another example

of it (see following diagram):

First White acts on the queenside with a4

and b4-b5, to open lines and to isolate the black

c-pawn:

1 b4lt:lg62a4a63 Ac3 'r'Bg54Ad4Axd45

lt:lxd4 J..d5?! 6 e4?!

6 lt:ldf5 ! followed by f4 was stronger.

6 Ae6 7 lt:lf3 'fff4 8 b5 axb5 9 axb5 lt:le5

9 Axh3? IQ e5 ±; the tactical computermove

9 ... c5 !? came strongly into consideration;

for example, IO 'f'Bxc5 Ab3 11 lt:le2 lt:lxe4 12

'r'Bb4 'fff6 13 'l'M'xb3 lt:lc5 14 'f'Hc3 \IM'xc3 15

lt:lxc3 lt:\xd3 =.

10 lt:lxe5 'f'Hxe5 11 bxc6 bxc612 l:tacl (D)

B

White has achieved his strategic goal: the

c6-pawn is very weak. Now he sets about mobilizing

his own majority.

12 ... l:td6 13 \'f/c3 lt:\d7 14 i.e2 .!;ixdl+ 15

J..xdl \IM'xc3 16 1ilc3 l:tc8 17 f4 f6 18 lt:le2 c5

19lt:ld4 J..f7?

l 9 ...@f7 was necessary, after which the white

advantage is kept in bounds.

20 J..g4 l:1e8 21 lt:lbS lt:lb6


THE ART OF PAWN PLAY

59

2I....l;{e7 22 lt:\d6 i.e6 23 sl.h5 ±.

22lt:\d6lt:\a4?

22 ... .l;{d8 23 lt:\xf7 @xf7 °24 .l;{xc5 ± was

more tenacious.

23 .!la3 .!las 24 es i.dS 25 e6 1-0

Lautier resigned in view of 25 ... @f8 26 .l;{e3

.!la7 27 lZlc8 +-.

D) Undermining

By undermining, we mean that the head of the

pawn-chain can be separated from the rest. Say.

for example, White has a f3-g4-h5 pawn-chain

and can be forced to play gxf5, leaving the h5-

pawn loose. Of course, outposts can also be undermined:

P.Svidler - V.Topalov

Morelia/Linares 2006

1 a4!

Creating squares for the white rook to become

active on a new front, whilst Black is

rather tied up on the kingside.

l...bxa4

I ... sl.d6 2 .!la! b4 3 cxb4 axb4 4 a5 @e6 5

.l;{el+@f76.l;{cl +-.

2 .l;{eS cS 3 sl.f4 .l;{h8 4 i.g3

Zugzwang.

4 ••• i.h6 5 .l;{e7+ @c6 6 sl.f4 sl.xf4 7 'i.t?xf4

.l;{hS 8 .l;{eS :lxh4+ 9 @gS .!lhS+ 10@xg6 .l;{xeS

11 f7 .l;{e6+ 12 @gS .!leS+ 13 'i!?g4 Ite4+ 14

@g3 .!le3+ 15@f2 a3!? 16 f8°*' (D)

2.29

J.Polgar - V.Kramnik

Wijk aan Zee 1998

B

l. .. a4! 2 bxa4

2 hxg5 a3 3 llf2 f3 4 lt:\b4 .l;{e2 5 Wgl .l;{b2

-+.

2 ... .l;{e43@gl

Or: 3 hxg5 .l;{xc4 4 .!ld3 .l;{c5 -+; 3 ltc3 .l;{xc4

4 .l;{xc4 i.xd5+ 5 @g I i.xc4 6 hxg5 sl.d5 7 @f2

f3 -+ (Krarnnik in Informator).

3 ... .l;{xc4 4 :ld3 g4 5 aS g3 6 .l;{dl f3 7 lt:\e7

f2+ 8 00 sl.b5 9 @g2 .l;{c2 0-1

Undermining can sometimes also take place

even if it is not absolutely desirable in the structural

sense, yet one's own pieces gain new targets

thereby.

16 ••• axb2

16 ... a2 17 '&c8+! (17 °*'h6+? Wb5 18 °*'hi

.l;{h3! 19 °*'al a4 20 "*'xa2 .l;{hl ! = and the white

queen is trapped; more on this theme in the


60 How TO PLAY CHESS ENDGAMES

chapter on fortresses) 17 ... ~%5 18 'l!Yd7+ .t>b6

19 ~a4 !th3 20 \\H/xa2 'it;b5 21 'lifbl +-(Postny

inCBM).

17 Wc8+ .t>b5!? 18 'l!Yb7+ .t>a419 'it;xe3

After 19 'l!Yxb2?? !tf3+ = White cannot escape

the desperado. More on this theme in the

chapter on stalemate.

19 .•• .t>a3 20 ~5 a4 21 '&xc5+ 'it;b3 22

'&b4+ 'it;c2 23 \Wxa4+ 'it;xc3 24 '&a5+ .t>c2 25

'ili'f5+ .t>cl 26 '&fl+ 1-0

1 •. J!dl!! 1-0

White resigned in view of 2 !txdl c2 3 !tfl

cl\\H/-+.

The following sacrifice to create such a

pawn-roller is absolutely typical:

w

E) Pawn Power

Without pawns nothing works.

ALEXANDER KOTOY

Although the pawn is the weakest piece on the

chess board, it actually contains a lot of venom

and vitality, so that from time to time it can

play a very powerful role. In the endgame its

importance increases considerably, since promotion

to a queen always beckons, and the

number of pieces that can engage it is constantly

diminishing. Sometimes therefore the

creation of one or more dangerous passed pawns

can even be worth great material losses. In this

section we want to demonstrate a few especially

impressive achievements of the mighty pawn.

In the first example the great endgame expert

Averbakh shows the power of his pawn-mass:

2.32

H.Zoebisch - A.Diickstein

Austrian Ch (Lienz] 1981

1 .bc5! dxc5 2 !txc5

Black's position is already very difficult.

2 ••. a6 3 !ta5 !ta7 4 c5 .t>e7 5 c6 lZle8 6 c4

lZld6?

It is essential for the king to move in front of

the pawn: 6 ... 'it;d6 7 c5+ .t>c7 and Black still

has some drawing chances.

7 c5 lZlb5 8 .t>c4 !ta8 9 !tat lZld4

"Other moves are also insufficient, since the

white rook either penetrates on the f-file after

the pawn moves h4, g5 and g6, or can even be

sacrificed for the knight on d4 if the black rook

is on a7." (Zoebisch).

10d6+

White's pawn avalanche can no longer be

stopped.

10 ••• .t>e6 U c7 lZlb5?

I I....t>d7 12 'it;d5 +-.

12 l:!xa6! 1-0

2.31

E.Geller - Y.Averbakh

USSR Ch (Kiev) 1954

A further reason for the extraordinary power

of the pawn in the endgame lies in the fact that

it can often be helped by the king on the way to

promotion. In the following example, Romanishin

wins with a typical combination and also


THE ART OF PAWN PLAY

61

profits from the better situation of his king,

among other things:

enabled the defending king to participate effectively

in the struggle against the passed a-

pawn: 4 .tc5 Wf7 5 Wd4 We8 6 Wd5 Wd7 =

and White cannot break through.

3 a6 <1Je6 4 a7 nds 5 we4 Wd6

5 .. J!a8 6 .i.e3 (zugzwang) 6 ... We7 7 Wd5

Wd7 8 .td4 +- (Ribli in CBM).

6 .te3 Jlta8 7 .tf4+ Wc6 8 .tbs 1-0

Sometimes a strong passed pawn can even

compensate for a piece:

2.33

O.Romanishin - S.Smagin

Essen 2001

White can act immediately, since his king is

well placed to reach the queenside more quickly.

1 nxh5! axb5

t...nxd4+ 2 '.ttc3 Jltxg4 3 nb6+ Wg5 4 nxa6

.;lxg3+ 5 '.ttc4 h5 6 nas h4 7 a6 +-.

2 We3? (D)

2 Wd3 ! would have prevented the favourable

transfer of the rook to e6.

2 ... «m

Also after 2 ... nd6? 3 .tc5 the black king

cannot reach the queenside in time, nor is his

counterplay on the other wing quick enough:

3 ... J.:ie6+4 Wd4 Wg5 5 Wd5 Jlta66 .tb6Wxg4 7

;s>c6 +-. But 2 ... I!e7+! 3 Wd3 Jlte6! would have

2.34

M.Neubauer - B.Thorfinnsson

Antalya Ech 2004

r .l;ial

This pin looks deadly at first glance, but all

that glitters is not gold.

l ... Wc6!!

An amazing move! 1 .. .ll'lxb3? 2 lha6+ ±.

2 l'ixa5 I!xa5 3 ll:lxa5+ @b6 4 ll:lb3 b4

Now we have been unable to find any win for

White. Most remarkable!

5 g5

Also after 5 Wg3 Wb5 6 f4 exf4+ 7 Wxf4

hxg4 8 Wxg4 Wc4 9 ll:lcl '.ttc3 IO Wf4 Wc2 11

ll:le2 Wd3 12 Wf3 (D) Black can hold:

12 ... g5!! (sheer witchcraftl) 13 h5 g4+ 14

@xg4Wxe2 15 h6 b3 16h7 b217 h8'&bi'&=.

5 •.• fxg5 6 hxg5 Wb5 7 ll'ld2

7 f4 exf4 8 @g2 ~c4 9 ll:la5+ Wd4 l O Wf3

h4 11 Wxf4 h3 12 Wg3 Wxe4 13 Wxh3 @f5 14

Wh4 Wf4 15 ll'lb3 We4 16 Wg4 we3 17 ll:la5

We4 18 ll:lc6 b3 19 ll:la5 b2 20 ll:lc4 blll:l =.

7 ... wcs 8 Wg3 Wd4 9 f4 h4+ 10 wxh4


62 How TO PLAY CHESS ENDGAMES

1 c5! tbe6

l...dxc5 2 l:td7 tbe6 3 l:te7 +-.

2 cxd6! tbxd8 3 dxc7 lbb7! 4 c8l:t! tbxa5 5

l:tc5 lbb7 6 l:tc6#

Exercises

(Solutions on pages 289-92)

10 @f3 exf4 11 @xf4 (11 lbb3+ @e5 12

tba5 h3 13 tbc6+ @d6 14 tbxb4 h2 15 @g2

©e5 =) 1l...h312e5 h2 13 tbf3+@c3 14 lbxh2

b3 15 e6 b216 e7bl\W 17 e8~~f5+ =.

10 •.. exf4 ll @g4?!

11 e5 @xe5 12@g4 b3 13 lbxb3 f3 14 tbd2

f2 15 tbfl @e4 =.

u ... @e3

Now White must even force the draw.

12 e5! @xd2 13 e6 b3 14 e7 b2 15 e8\W bl~

16 @xf4 '&rs+ 11 @g3 \Wxg5+ is @CJ ~rs+

19 @g3 g5 20 '&d8+ @el 21 ~d4 ~r4+ lfl.1/z

Naturally the power of the pawn has also attracted

the interest of study composers. The

following study was considered by Selezniev

himself as his best achievement.

E2.01 */

Who is better?

2.35

A.Selezniev

Deutsche Schachzeitung. 1919


THE ART OF PAWN PI.AY

63

E2.03 /**

How can Black convert his advantage?

E2.06 ***/

Vaganian found the win for White.

Can you see it too?

E2.04 ****/

If you are prepared to do some calculation

here, you can inunediately force a win.

E2.07 **/

Can White save the game?

E2.05 /*

What has White overlooked with

his last move, J;lc3-c5?

E2.08 ***/

Structures with doubled pawns sometimes offer

breakthrough possibilities. Exploit this!


64 How TO PLAY CHESS ENDGAMES

E2.09 /***

Black to play and win.

E2.12 /***

At first sight, things are not looking good for

Black. But there is still a way out - find it!

E2.10 /*****

This is one of the most beautiful demonstrations

of the power of a far-advanced pawn.

How did Black manage to queen a pawn?

E2.13 ****/

How can White create a dangerous

passed pawn on the queenside?

E2.ll **/

Is the outside passed pawn decisive?

E2.14 ****/

How did White exploit his space advantage?


3 Do Not Rush!

Insufficient patience is probably the most common

reason for a lost game.

BENT LARSEN

I reject the misconception that each move must

immediately achieve something; waiting moves

and quiet moves also have their right to exist.

ARON NJMZOWITSCH

In positions with a permanent advantage, in

which the opponent has no real counterplay and

you have everything well under control, good

endgame technique consists of not trying to

force matters prematurely. Committal decisions,

such as pawn moves or piece exchanges, should

always be delayed until you are completely

sure that you have strengthened your position

to the maximum in every respect. Innumerable

winning endgames are not in fact won. simply

because the side with the advantage wants to

force the win as quickly as possible and lacks

the necessary patience to strengthen the position

as much as possible before taking decisive

action.

This principle is also valid even if you cannot

calculate any concrete benefit from improving

your position in this manner. You never

know how useful a small improvement to your

position might be in the further course of the

game. However, such a leisurely way of proceeding

often brings other advantages along

with it: this way of playing often exerts psychological

pressure in particular, lulling the opponent's

vigilance, or disguising what is in fact

the only plan. Sometimes the opponent will

also lose patience and weaken himself voluntarily,

or mistakenly try to force matters himself.

However, we should caution you against

misunderstanding this principle. In every situation

you must be prepared to act energetically,

and in certain positions you should not wait for

too long, because the opponent will naturally try

to eliminate his weaknesses. Hence we should

like to emphasize once again that proceeding

according to the principle 'Do not rush' applies

first and foremost to less dynamic positions, in

which the opponent does not really have any

counterplay and in which his weaknesses are of

a permanent nature.

A) Preparatory Measures

The following position is easy to understand:

w

3.01

V.Anand - R. Ponomariov

Wijk aan Zee 2005

White has a clearly winning position. In addition

to being a protected passed pawn up,

White also has the more active pieces and the

possibility of creating a second passed pawn on

the queenside. It is clear that the decisive breakthrough

will come with the c4 advance. But

Anand would not be Anand if he did not effect

this advance in the best possible conditions.

With a beautiful technical manoeuvre he first of

all improves the position of his knight and only

then lands the winning blow:


66 How TO PLAY CHESS ENDGAMES

1 @e3 @d6 2 .i.e2 @e7 3 .i.d3 @d6 4 @f3

@e7 5@g4

Now the gS-pawn is protected and White can

move his knight.

s .. .tors 6 tog1 toh1 1 tof3 wd6

Now the black king is also tied to the protection

of the e5-pawn.

8 @g3 .i.e8 9 @f2 .i.c6 10 @e3 .i.d7 11 c4

bxc4 12 .i.xc4 .i.c8 13 a4 .i.b7 14 aS .i.c8 15

.i.d3! 1-0

Another good technical move. Of course 15

b5 also wins, but then 15 ... @c5 would have to

be taken into account. Anand wants to play b5

only on the next move and thus deprive Black

even of this slight hope. Ponomariov saw the

writing on the wall and resigned.

The next example is substantially more complicated:

I 6 ... .i.xf5? 17 @xfS loc7 18 .i.g7 loe8 19

.i.h8 (zugzwang) +- (Ribli).

17 srs .i.d318 .i.e7+@c719 loe3@c8 20

@g4 @c7 21 @h5 log7+ 22 @h6 toes

22 ... lof5+? fails because of the boxed-in

black king: 23 loxf5 .i.xfS 24 .i.xf6 +-.

23h4

Before undertaking any concrete action,

White improves his h-pawn's position, so that

if it comes down to a pawn-race the h-pawn

will have less distance to cover.

23 ... @cS 24 hS @c7 25 log2 @c8?

Under pressure, Illescas makes an error.

Since the king's best square is c7, he should

have made a waiting move with the bishop,

such as 25 ... .i.c2.

26 lof4 .i.c2 (D)

3.02

V.Kramnik - M.Illescas

Dos Hermanas 1997

First White should improve his knight, hence

his king must protect c4:

1 @d2! .ae4 2 .i.cl .i.g2 3 @c3.an 4 .i.h6

.i.g2 5 .i.f4 .i.fl

Now the knight can be transferred to e3,

where it defends c4:

6 lob2 00 7 lodl .i.g2 8 loe3 .i.e4 9 .i.h6

toes

Next the king moves back to the kingside:

10 @d2 loc7 11 we2 toes 12 ~r2 loc7 13

@g3 .i.d3 14@g4 loe8 15 @f4 .i.bl 16 lofS+

~d8

All White's pieces are now in their best positions

and the time has come to act decisively.

However, Krarnnik selects the wrong piece sacrifice:

27 .i.xf6?

27 log6! (Nunn) 27 ... hxg6 28 hxg6 @c7

(28....i.d3 29 g7 loxg7 30@xg7 .i.xc4 31 .i.xd6

.i.xb5 32 @f8 +-) 29 g7 loxg7 30 @xg7 .i.d3

31 @f7 .i.xc4 32 .i.d8+ @b7 (32... @c8 33 e7

.i.xb5 34 e8'& .i.xe8+ 35 @xe8 bS 36 .i.xf6 b4

37 @e7 +-) 33 @xf6 .i.xb5 34 @e7 c4 35

@xd6 c3 36 .i.f6 c2 37 .i.g5@c8 38 @e7 +-.

27 ... loxf6 28 @g7 loe8+ 29 @f7 loc7 30 e7

h6

30 ... .i.dl !? 31 h6@d7 32 Wf8 .i.c2 33 loe6

foes 34@f7 .i.g6+ 35 @f8 lof6 36 lof4 .i.e8 37

loe6 log4 38 log7 .i.g6 39 e8'lW+ .i.xe8 40


DO NOT RUSH! 67

lbxe8 lbxh6 41 ibf6+ @d8 42 lbxh7 lbg4 43

@f7 lbe5+ 44 @e6 lbxc4 45 lbg5 leads to a

draw.

31 lbe6 .i.dl! 32 @g6 ibe8 33 ibfS .i.e2 34

@xh6 .i.xc4 35 @g6 .i.xd5?!

35 ....i.d3+! 36 @f7 c4 37 @xe8 c3 38 @f7

.i.xb5 39 h6 c2 40 h7 cl®' 41 h8WI °'&f4+ 42

W/f6 .i.e8+ = (Ribli in CBM).

36 h6 c4?

36 ... lbc7 37 lbe6 .i.xe6 38 h7 @d7 39 h8WI

@xe7 (LB.Hansen in Secrets of Chess Endgame

Strategy) was the last hope of setting up a

fortress.

37 h7 .i.e4+ 38 @f7 .i.xh7 39 @xe8 .i.g8 40

ibd7 c3 r-e

B) Subtle Technical Moves

Before implementing your real plan, it is often

worthwhile to probe with a preparatory move

or a twischenzug. For instance, before a rook

moves to a certain square, it can sometimes harass

the opposing king with a zwischenschach

(i.e. a zwischenzug that is check):

5 .. Jk7 6 l!h6+!

Once again the zwischenschach puts Black

in an awkward situation.

6 ... .i.g6 7 !!h4 .i.f5?

This walks straight into White's central ad-

vance. 7 .. JJ.g7 was more tenacious;

for exam-

ple, 8@g3 h5 9@f4 .i.e8 10 ibd3 l!g! 1 J lbc5

!!bl 12 lbxb7 1'1xb4 13 lbc5 l!b5 14 lbxa6

~xa5 15 lbc5 ±.

8 e4 dxe4

8 ... @g5? fails tactically: 9 exf5 @xh4 10 f6

+-.

9 fxe4 .i.g6 10 ~f4+!

Another strong zwischenschach which forces

the black king to commit himself.

10 ...@e6 ll @e3

First of all Flohr calmly improves his king,

before embarking on the decisive regrouping

with lb<l3-c5.

n ... l!g7 12 ibd3 @d6?! 13 lbc5 !!e7 14

xrs @c7 15 e5 !!e8?!

Now it is all over. You should always think

very carefully before exchanging a pair of rooks

(see Section E of Chapter 4). However, Black's

position was already very difficult.

16 !!xe8 .i.xe817@f4 b6 (D)

w

3.03

S.Flohr - I.Bondarevsky

Leningrad/Moscow (training) 1939

1 !lh6+! .i.g6 2 l!ht .i.r5 31kt

The threat of a6 forces Black to fix his queenside

pawns on light squares.

3 ... a6 4 !!bl l!g751'1h21?

A strong waiting move that places Black in a

sort of zugzwang.

18 iba4!

Flohr stops any counterplay and targets a6 as

a weakness. The rest is just death throes.

18 ... bxa5 19 bxa5 ~7 20 lbcs .i.c4 21 @gs

.i.e2 22 @h6 @d8 23 @xh7 @e7 24 @g6 .i.fl

25 @f5 .i.h3+ 26 We4 .i.g2+ 27 @e3 .i.fl 28

Wd2 @f7 29 i.>c3 @g6 30 @b4 @f5 31 ibb7

1-0


68 How TO PLAY CHESS ENDGAMES

Naturally the queen can also make subtle

technical moves.

3.04

U .Andersson - U. Kunsztowicz

W. German open Ch ( Dortmund) 1973

Here the Swedish virtuoso demonstrates his

fantastic technique with a subtle zwischenzug:

1 ~d8!

Black is hopelessly lost due to the mate threat.

In contrast, I Wixc7? at once would be premature

because of I ... \'Wxd3 2 \1Wxd6 \1Wxe4+ 3 @h2

W/f3 4 'it>gl e4 5 W'e5 g5 with drawing chances.

1. .. gS

I ... \1Wxd3? 2 '&h8+ @g5 3 '&h4#.

2 ~xc7 \'Wb4

2 ... \'.l:'fxd3 3 \1Wxd6+@h7 4 'f:4'xe5 +-.

3 @h3@g6 4 \1Wd7 '5'c5 5 '&f5+@h6 6 @g4

'f:4'c7 7 \IWxgS+ '9h7 8 \'!!lhS+ @g7 9 \'We8 @h7

10 'f:4'c6 °&d8 11 Wib7+ @g8 12 @f3 @h8 13

@e2 ~g8 14 @d2 @f8 15 @c2 @g8 16 @b3

'it'f817@a4@g818@b5 1-0

3.05

A.Beliavsky - V.Korchnoi

Paks 2004

1. .. °&dl+ 2 '&fl

Here the great fighter Alexander Beliavsky

chose, probably instinctively, the only playable

move.

2 ... W'c2 3 Wig2 °&dl+

But now he wanted to avoid the repetition:

4@h2?

However, he was severely punished for this:

4 ... 'f:4'd3 5 ~a8+@h7 0-1

In the next example we join the game somewhat

earlier, so that we don't miss seeing how

Khalifman first stops any counterplay:

C) Repeating Moves

By repeating moves you can show who is boss.

You also give the opponent the hope that he is

perhaps going to be let off with a draw, only to

dash all his hopes with your next move. You can

also get closer to the time-control and if the

time-limit includes an increment per move you

can even gain extra thinking time for yourself.

In the following case, Korchnoi profits from

Beliavsky's uncompromising will to win:

3.06

A.Khalifman - L.van Wely

Ter Apel 1997

1 cxbS!


Do NOT RUSH!

69

1 l:i:Jxf7? would be premature because of

l...bxc4 2 bxc4 !!.b2.

1 ... cxb5 2 l:i:Jxf7 ~e8 3 @fl!

Once again Khalifman calmly prevents the

activation of the black rook.

3 ... .tc3 4 l:i:Jh6+ @h8 5 g4!

With the idea of playing g5, drawing the net

tighter round the black king.

5 axb3

5 1:!.el+?! 6 @g2 l:!.e2? 7 !!.d8+ <tlg7 8 g5

+-.

6 axb3 lli8 7 g5 l:!.e8 (DJ

in view of possible stalemate defences Khalifman

must calculate everything very precisely.

32 ... :!;(.xd8 33 l:i:Jf7+ @g7 34 l:i:Jxd8 i.c3 35

@f5 .td2 36 l:i:Je6+ @f7 37 l:i:Jf4 @g7 38 l:i:JdS

@f7 39 h6! @g8!? 40 l:i:Jf6+ @h8 (DJ

w

Now Khalifman makes repeated use of l:i:Jt7+

and l:i:Jh6+ in order to reach the time-control

and also exert psychological pressure. After

that he can calmly set about activating his king

and his kingside majority.

8 l:i:Jf7+ @g8 9 l:i:Jh6+ @h8 10 h4 b4 11

l:i:Jf7+ <tlg8 12 l:i:Jh6+ @h8 13 @g2 l:!f8 14

l:i:Jf7+@g8 15 l:i:Jh6+ @h816 f4

Now White is close enough to the timecontrol

to start advancing, especially since he

can again use the knight checks.

16 ... i.b2 17 l:i:Jf7+ @g8 18 l:i:Jh6+ @h8 19

@f3.tc3 20 l:i:Jf7+ Wg8 21 l:i:Jh6+ @h8 22 @g4

i.g7 23 l:!.b7 .tc3 24 l:i:Jf7+@g8 25 4Jh6+@h8

26 rs gxfs+ 21 l:i:Jxfs i.d2 28 l:!.d7

28 h5? would be premature due to 28 ... l:!.g8.

The bishop must first be dislodged from the

c I-h6 diagonal.

28 ....tcl 29 l:!.dl! i.b2 30 h5 !i.g8 31 l:i:Jh6

Jae832 l:!.d8!

The exchange of a pair of rooks will deprive

Black of any chances of counterplay. However,

41 l:i:Je4!

Eliminating the danger of stalemate. Both 41

g6? hxg6+ 42 @xg6 .txh6! = and 41 @g4?

i.xg5 ! = would be premature.

41 ••• .tcl 42 ~g4 @g8 43 l:i:Jf6+ @h8 44

l:i:JdS i.d2 45@h5@g8 46 g61-0

Van Wely resigned because after 46 ... hxg6+

47 @xg6 .tel 48 h7+ @h8 49 l:i:Je7 .tg3 50

l:i:Jc6 +- he cannot protect b4, d8 and e5 all at

the same time.

D) The Art of Manoeuvring

An important advantage, if you have everything

under control and don't rush, lies in the fact that

the opponent often experiences extra psychological

pressure and loses patience, doing your

job for you. So, for example, he might allow an

unfavourable exchange, mistakenly open the

position, or create fresh weaknesses for the

sake of active counterplay,

In the following position. the skilful Russian

grandmaster Konstantin Aseev (prematurely

deceased) gradually outmanoeuvred his

young opponent.

l l:i:Jb2!

Prophylactically preventing the lever ... a5-

a4 and thus depriving Black of any counterplay.


70 How TO PLAY CHESS ENDGAMES

11 ... gS?

He should wait with, for example, I I....te7.

12 hxgS hxg513@f3@g714 <;i,e4

14@g4~g615llhl .te716f3llh8 I7l;!.dh2

'1xh2 18 ~xh2 ± (Stohl) also came strongly

into consideration.

14 ••• .te7 15 '1hl ~h8 16 l:lddl <;i,g6 17

lixh8 ltxh8 18 llcl .td8 19 ~bl!? (D)

3.07

K.Aseev- E.lnarkiev

Russian Ch (Elista) 2001

1. ..tbd4 2 J1cdl .tb7 3 ~d2 lies 41;.!fdl as

5 @fl .taS 6 h4 lia7 7 .te3 h6?!

Every pawn move creates weaknesses and

represents a commitment, since a pawn cannot

be moved back.

8 .txd4 exd4 9 e5!

White seizes the chance to break up the black

bishop-pair.

9 .•. .trs

9 ....txg2+ 10 @xg2 .txe5 11 Xle2 .tf6 12

~xe6 @f7 13 J;rdel lie? 14 lixe7+ Le7 15

lbd3 .td6 16 @f3 ;!;.

10 .txas ~xa8 11 @e2 ( D)

This mysterious rook move in the timetrouble

phase is a shrewd one. White would

like to implement his pawn-breaks a3 or f4 as

favourably as possible and hopes that Black

will do something rash.

19 ••• .tb6

19 ... .te? 20 Xlal llf8 21 lbd3 ± (Stohl); the

opening of the second front with a3 follows.

20 lift llh2 21 lbd3 ssa 22 M3 .tb6?!

Jt would be better to move his rook back to

h8.

23@g4 h7 24 llgl .tb6 (D)

Now lnarkiev commits a typical error and

plays on the wing where he is weaker, which in

the end only leads to an opening of the position

favourable to White:


DO NOT RUSH!

71

25 f!al!

Very strong; White threatens to open a second

front with a3, so that Black has to take on

additional weaknesses.

2S ... i.a7 26 a3 bxa3 27 ll.xa3 i.b6 28 f!al

gh8(D)

48 ... @c7 49 lt:\e5 @d8 50@c6 Ac7 51 e7+

+-(Stohl).

49 @c6 i.d8 SO ltJxcS d3 51 ltJxd3 @xe6 52

lt:lcS+ @eS S3 lt:lb7 i.e7 54 ltJxaS @d4 SS @bS

i.d6 56 b4 @c3 57 cS Af4 58 lt:\c4 @d4 59

lt:lb6 Ag3 60 c6 i.d6 61 lt:la8 l-O

Now Aseev switches to concrete action.

29 f4?

However, in accordance with the principle of

'do not rush', White should first have made one

further preparatory move: 29 f!fl ! i.a7 30 f4

gxf4 31 f!xf4 +- and, in contrast to the position

in the game at move 31, Black would be unable

to undertake any direct active counter-measures.

29 •.. gxf4 30 ltJxf4+ @f7 31 fill ll.g8+?

31...i.a?, to make counterplay with ... ~b8

possible, was far more tenacious.

32 @f3 i.c7 33 lt:\d3

In the next phase, White will try to exchange

the rooks, in order to deprive Black of any

counter-chances. In the long run, Black has no

good way of avoiding this, since otherwise the

white rook would penetrate decisively.

33 .. JtgS (DJ

33 ... i.b6 34 Iihl f!g7 35 f!h6 +-.

34 f!el f!hS 35 @g2

Aseev does not rush, since he can easily push

the black pieces back.

35 ... f!gS 36 f':te4 i.b6 37 f!f4+ @g7 38 @f3

l:1hS 39 z:!f6 grs+ 40 f!xfS exfS 41 g4! fxg4+

41...@g6 42 @f4 +-.

42 lt>xg4 @f7 43 @fS i.a7 44 @e4 @e6 45

lt:\f4+ @e7 46 @dS @d7 47 lt:ld3 i.b6 48 e6+

@e7

In the following example you should pay

particular attention to the manoeuvres of the

white rook.

3.08

H.Kallio - V.Dinstuhl

Bermuda 2003

l@f3!

Provoking the pawn move that will spell

doom for Black.

1. .• hS 2 <i;e3 lt:lh7 3 f!c2 @d8 4 b4 lt:\f8 S

f!f2 @e7 6 g3 lt:lh7 7 ~2 @d8 8 ll.cl!?

A typical situation for this strategy: Black

does not know precisely what he should do,


72 How TO Pl.AY CHESS ENDGAMES

consumes time on the clock and experiences

psychological pressure.

8 ... lbf8 9 sn @e7 10 h4!?

Of course, manoeuvring won't work on its

own, so Kallio now takes more concrete measures

and fixes the weakness at hS.

10 ••• gxh4 ll gxh4 (D)

E) Playing with the Whole

Army

If you have everything under control, it is often

a good idea to bring all your forces into position

and only then proceed with concrete action.

B

11. .. lbg6?

A bad decision. It was essential for Black to

eliminate the monster at b6: l l...lbd7! 12 lbxd7

@xd7 13 nn+ @d8 14 nh7 .!k8 was far more

tenacious.

12 nc1 nrs (D>

12 ... @d8 13 .§.gl lbxh4 14.§.g7 +-with total

domination.

13 nc7+ @d8 14 .§.d7+ @e8 15 nxb7 nf4

15 ... lbxh4 16 bS +-.

16 bS 1-0

Black resigned in view of 16 ... axbS 17 a6.

V.Kramnik - P.Leko

Budapest rpd (9) 2001

Black has no active counterplay and in the

next phase Kramnik does all he can to keep it

that way, so that he can allow all his pieces and

pawns to participate in the attack.

1 Ae2 Ae6?!

This walks straight into f4-f5, which White

wants to play anyway. t...Ac6 is more tena-

cious.

2 f4 g6 3 .i.d3 .i..c8 4 ne7 @g7?!

4 ... nd7 is better, trying at least to relieve the

pressure to some degree.

s Abs @f6 6 nc1 nd6 7 nec3 ndd8 s .§.e3

nd6 9 a4 :!:tdd8 10 @f2 nd6 11 g4 ndd8 12

@g3 gS 13 f5!

Total domination. The pawns are also an im-

portant part of your army. Treat them well!

13 ... hS 14 nee7 hxg4 15 hxg4 @g7

Now the king is introduced, to decisive effect:

16 @1'3 @f6 17 @e3 @g7 18 @d3 @f6 19

@c3 'i;g7 20@b4@f6 21 @a3 @g7 22 b4@f6

23a5 (D)

This allows the exchange of the weakness at

b6 but this is unimportant, since there is no way

of taking advantage of it. The really important


DO NOT RUSH! 73

8

thing is the decisive penetration of the black

camp by the white king.

23 •.. bxaS 24 bxa5 @g7 25 @b4@f6 26 @cS

@g7 27 Jle2 ~de8 28 Ihe8 lhe8 29 Jlf3 1-0

on principle to put this pawn on a light square,

since this reduces White's control of the dark

squares. The g4 advance should be made only if

it brings clear benefits. The prophylactic I Jle4

would have won sooner or later; for example,

1 ... Jlel 2 g4 hxg4+ 3 hxg4 luxe4 4 @xe4 @h6

5 @xe5 @g5 6 @e4 +-.

1. .. hxg4+ 2 hxg4 @h6!

This activation of the king saves the day.

Now White can no longer win, since 3 .l:!xf6?

can be answered by 3 ... e4+.

3 Jle4 @g5 4 .!!e6 Jld4 5 Jlc2 Jlc3 6 @g3

Jlel + 7 @h3 Jlc3 8 @g2 luxg4 9 Jlxg6 @f4 10

JlhS lue3+ 11 @r2 eirs 12 .l:!f6 11z.11z

In the following example we see even a

world-class player acting too hastily.

F) Too Much of a Rush

It often happens that rash pawn moves spoil the

win, since by definition pawns cannot move

backwards.

A.Shirov - V.Anand

Wijk aan Zee 2001

3.10

A.Bisguier- E.Mednis

USA Ch (New York) 1969

1 g4?

Now, thanks to a tactical trick, Black is able

to set up a fortress. Also it is of course not good

I .l;IbS?

This allows the activation of all Black's

forces. Instead, White should first simply improve

his position, since his rooks are able to

contain Black's counterplay: 1 b3 .l:!c2 2 .l:!d2

.l:!c6 3 .l:!2d4 f5 4 .l:!c4 .l:!b6 5 .l:!cc8 Jle7 6 .l:!d7

Jld6 7 f4 h5 8 @g2 +-.

1 ••• .l;Ic2 2 .l:!bb7 JlcS 3 .l:!xf7+ @g6 4 .l:!xh7

Jlxf2+ 5 @fl .l:!xb2 6 .l:!h4 JlcS! 7 .l:!c4 .trs 8

~c8 Jld6 9 .l:!c6 JleS 10 .!!xa6 @CS 11 .l;Ibb6

@e4 12 ~xe6 .l:!xh2 13 ~xf6 11z.11z


74 How TO PLAY CHESS ENDGAMES

Exercises

(Solutions on pages 292-4)

E3.03 ~

What finesse did White exploit here?

E3.0l ***/

White has a great space advantage, whereas

Black must protect his weak d6-pawn and is

practically reduced to shuffling his king between

f7 and f8. It is obvious that in the long

run White can only make progress with the

breakthrough g5. Can you see a way for

White to improve his position first?

E3.04 /*

Find the best move for Black.

E3.02 **/

How should White make use of

his initiative?

E3.05 /*

Which subtle technical move would have

brought Black victory?


E3.06 ***/

Can White breach the wall?

~-~·~

. . . •••• ~--~-0.A

~~-~--~

~

DO NOT RUSH! 75

w

~-~

tf.LJ, ~ ~

~

a:• ••-

..

•• ~--

d ~ ,,,,,,,, """

• ~J • ~o

••

~ ~ g

"l:)~

~ ~ ~

E3~7 ~

White can take the a-pawn immediately, but

then the technical task will be very tricky because

of the defensive power of the bishop.

How does he solve the problem?


4 The Right Exchange

Bobby Fischer has no bad pieces - he exchanges

them. Only his opponents have bad pieces.

WISE SAYING OF A RUSSIAN CHESS TRAINER

The right exchange is actually one of the most

difficult positional themes in a game of chess.

By this we mean the relative gain of material or

positional value and ultimately this is what the

game of chess is all about. Whereas in the opening

or in the middlegame an erroneous exchange

can sometimes be put right, with every

reduction in material, exchanging correctly acquires

ever greater importance. The fewer pieces

there are left on the board, the more serious the

consequences of a bad exchanging decision usually

are.

A) The Importance of

Exchanges in the Game

of Chess

Exchanging is the soul of chess.

GEORG KIENINGER

Before we examine concrete exchanging situations

in the endgame, we should like to demonstrate

to our readers, by means of a complete

illustrative game, the importance of exchanging

for the whole game. It is a very good training

method for improving your feel for the right

exchange if you study your own games, or

games by stronger players, in the light of the

exchanging problem. From this it will soon become

clear that you need to take responsible exchanging

decisions practically throughout the

whole game and you will become especially

aware of the interconnections between the particular

stages of the game.

Many an exchanging decision made in the

opening or in the middlegame has an effect

only in the endgame; for example, consider a

Nimzo-lndian game in which on the 72nd move

Black captures the doubled white pawn on c4,

which White had voluntarily accepted on the

fifth move. In the course of a game we carry out

many exchanges which are obvious to us. They

do not substantially change the character of the

position and therefore we generally don't think

about them for long. Other transactions involving

an exchanging manoeuvre are in practice

dictated by knowledge of opening theory and

so we don't pay them any special attention. In

order to stimulate readers into greater awareness

of this theme, we have deliberately commented

on these (generally considered trivial)

situations in the annotations to the following

game.

4.01

M.Taimanov -W.Uhlmann

Belgrade (USSR­RoW) 1970

1 d4 iof6 2 c4 g6 3 loc3 d5

White is confronted for the first time in the

game with the problem of the right exchange.

Should White occupy the centre with 4 cxd5

ioxd5 5 e4 or will he maintain the tension and

exert pressure on the centre with further developing

moves? Here. this is a matter of taste, and

White chooses the latter option.

4~g5

Now Black is posed the question about the

right exchange: can he support his centre by

means of 4 ... c6 or does he have to give up the

centre with the immediate 4 ... dxc4?

4 ... loe4!

The is the correct decision; after 4 ... c6?!

White would be able to head for a favourable

position with an exchange: 5 ~xf6 exf6 6 cxd5

cxd5 7 ~b3 loc6 8 e3 ±; if 4 ... dxc4 ?! then 5 e4

±.

Now once again White must make an important

exchanging decision. 5 loxe4?! dxe4 would


THE RIGHT

EXCHANGE

77

be a particularly faulty exchange here, since the

e4-pawn would considerably hamper the hannonious

development of the white pieces.

5ii..h4!

White preserves his bishop from possible exchange.

After 5 cxd5?! lcixg5 6 h4 lcie4 7 lcixe4

'&xd5 8 lcic3 '&a5 the exchanges would bring

about the first material imbalance; Black would

have the bishop-pair. Theory evaluates the resulting

position as favourable to Black.

5 .•• cS 6 cxd5! lcixc3

6 ... '&a5 7 '&d3 ±.

7 bxc3 @xd5 8 e3 (D)

B

20 ... l;!.f7?!

Black does not take advantage of his opportunity.

After 20 ... lcixb? 21 l::txb7 (21 ~xd7?

l:!f7 22 l:!xf7 @xf7 23 l::tc I ii..f6 leads to equality)

21...ii..c6 22 l:!xa7 l:!a8 23 l:!xa8 l!xa8 24

toe I b5 ;!; he has legitimate hopes of a successful

defence.

21 ii..a6 ii..a4 22 l:!bcl ii.rs 23 l:!Ic4 l:!xc7 24

l:!xc7 lcic6 25 ii..c4 (DJ

B

Question: should Black play 8 ... cxd4?

8 ••• cxd4?!

Black answers the exchanging question incorrectly.

He seeks simplification, but this does

not always bring any real relief. 8 ... loc6!? or

8 ... ii..g7!? should be preferred.

9 '&xd4! '&xd4 10 cxd4 lcic6 11 ii..b5 ii..d7

12 lcif3 ii..gl 13 0-0 e6 14 l:!abl 0-0 15 lcid2!

White transfers the knight to the queenside,

to provoke weaknesses there.

15 ••.f5 16 lcib3 b6 17 l:!fcl l:!ac8 18 ii..a6

.§ce8

18 ... l:!bS? 19 ii..g3 eS 20 ii..bS ±.

19 ii..b7 lcid8 (DJ

20l:!c7?!

This time it is White who makes the wrong

exchanging decision. It is understandable that

he wants to invade the seventh rank as quickly

as possible, but in doing so he allows the exchange

of his important light-squared bishop.

He should have played 20 ii..f3! ± first.

What should Black play here?

25 ii..gl?

25 lcib4! is the best move - pawn exchange

as a defensive strategy! If Black manages to exchange

the a2-pawn his drawing chances will

increase quite considerably; for example, 26

.§xa7 b5 27 ii.fl lcixa2 28 lcicS ii..xcS 29 dxc5

l:!c8 30 ii..e? (30 ii..f6 :!!xc5 with counterplay)

30 ... lcic3 31 ii..d3 ;!; (31 l:!b7 lcie4 32 ii..xb5

loxes 33 ii..c4 ii.ct? =).

26:!!c8


78 How TO PLAY CHESS ENDGAMES

This exchange is fine, since it wins the important

e6-pawn. But 26 Ag3!? would have

kept the active rook on the board and this was

possibly even stronger: 26 ... Af6 27 lbd2 lbb4

28 ~xa7 b5 29 Ab3 Axb3 30 lbxb3 ±.

26 ... l;!xc8 27 Axe6+ @f8 28 .bc8 lbb4 29

lbcl @f7 30 Ag3 ars 31 Ab7?

This loses valuable time, since White cannot

directly capture the a7-pawn anyway. 31 i.b8

@e7 32 g4 was more accurate.

31...@e6 32 i.b8 @d7! 33 i.f3

33 i.xa7? @c7 +.

33 .• ..i.bS 34 i.dl a5 35 a4 Ac4 36 g4!

White would like to create a basis for play on

the kingside.

36 ... b5 37 gxf5 gxf5 38 Ae5 lbc6 39 Ah8

Aa3 40 axb5 (D)

49 Ae5+ @g6 50 @f4 Ae6 51 Aa4! Af8

(D)

Why not now continue with the exchanging

manoeuvre 52 i.e8+ Af7 53 Axf7+ @xf7 54

@xf5?

52e4

52 i.e8+? would be a serious mistake; after

52 ... Af7 53 Axf7+ @xf7 54 @xf5 a4 tfie a-

pawn guarantees Black vigorous counterplay.

52 ... Ah6+ 53 @g3 fxe4 54 fxe4 Ad2 55 d5

Ael+ 56 @f3 Ah3 57 Ae8+ 'it>h6 58 Af6 1-0

B) Critical Moments in the

Endgame

Black faces a very difficult decision: should

he capture on c I or on b5?

40 ... i.xcl?!

After 40 ... Axb5 41 lt:\b3 @e6 Black keeps

better control of the play on the light squares;

for example, 42 lbc5+ Axc5 43 dxc5 a4 44

i.b2 lbe5.

41 bxc6+ <t>xc6 42 Aa4+ @d5?

A mistake, as White benefits from the presence

of the light-squared bishop. Black should

have immediately broken the blockade of the a-

pawn with 42 ... Ab5; for example, 43 Ac2 a4 44

Axf5 i.c4 and Black still has drawing chances.

43 Ac2 @e6 44 @g2 Aa3 45 i.eS i.f8 46

Ac7 Ads+ 47 f3 i.b4 48 @g3 q;,f6

48 ... i.d6+ 49 Axd6 @xd6 50 @f4 Ae6 51

e4+-.

We start with a classic example in which Capablanca

was successful because he did not just

take the exchanging problem into consideration,

he even based his strategy on it. His opponent

was, however, intent upon exchanging as many

pieces as quickly as possible, thinking that this

was the easiest way to force a draw. At this

point we should like to warn readers against

such a course of action. Any such measures

normally involve maki_ng concessions and the

opponent gradually accumulates small advantages.

The diagram position on the following page

looks easy - dead drawn, wouldn't you say?

But be careful. Black has some tiny advantages

which he can build on. His rooks are actively

placed on both the half-open files and

his pawn-structure is both more compact and


THE RIGHT EXCHANGE 79

B

4.02

I.Kan - J.Capablanca

Moscow 1936

error. The exchange on eS improves the black

position, strengthens his pawn-structure in the

centre and allows him to attack on both wings.

4 ... fxe5 5 !Xd3 b5 6 llid2 c5 7 @f2 ~a4 8

@e3@f7 9 !Xdl ~e610@d2?!

White should take measures against the imminent

minority attack on the kingside with 10

h4.

10 ••• !Xb8 11 !Xc3 g5 12 h3 h5 13 !Xh 1 Itd4+

14@e2 !Xg8 15 !Xd3 ~a416 !Xhdl g4 17 hxg4

hxg4 18 @e3?! (D)

This gives up the open h-file for nothing.

Kasparov's 18 !Xhl! gxf3+ 19 gxf3 !Xg2+ 20

@d I b4 21 !Xb3 is active and better.

more dynamic. But of course, with sensible

play, White should be able to hold this position

- at least in theory. In practice, though,

Capablanca's world champion class plays the

vital role.

1.. ..i.c8!

A good plan. His opponent is in possession

of the bishop-pair and therefore Capablanca

wants to exchange one of the enemy bishops.

Since his knight is well-placed on eS, Capablanca

would rather give up his hitherto somewhat

passive light-squared bishop for the white

bishop on d3 and he now plans ... .i.a6.

2 .i.fl?!

White docilely allows Capablanca to carry

out his planned exchange. If he had sufficiently

appreciated his great opponent's intentions, he

would surely have managed to find 2 !Ia!.

which prevents ... .i.a6. In contrast, 2 f4?! is premature,

since after 2 ... lbxd3 3 cxd3 dS Black

has a dangerous initiative, helped by the very

important factor of opposite-coloured bishops.

2 •.• .i.a6 3 .i.xa6?!

Once again White answers the question of

the right exchange incorrectly. 3 !Xd4! would

have forced the exchange of the active black

rook. White has not realized that his own rooks

have little to do, whereas the black rooks are

well posted on both half-open files.

3 ...!Xxa6 4 i.xe5?

Whereas the preceding white moves were

merely small inaccuracies, this move is a serious

B

18 •• 1Ih8! 19 !Xb3

19 fxgd? !Xg8 20 gS (20 @f3? !Xf8+ 21 @e3

nf4 -+) 20 ... !XxgS 21 @f3 !Xa8 +.

19 ...!Xh2 20 !id2 !Xd4 21 !Xe2 c6 22 !Xc3?

Now White is easily crushed. 22 fxg4 was

necessary.

22 ... g3 23 !Xd3 !Xht 24 f4 nm 25 f5+ 'it>r6

26 c3 !Xxd3+ 27 @xd3 d5!

"Black's pawn-avalanche begins moving.

sweeping away everything in its path." (Kasparov).

28 b3 c4+ 29 bxc4 bxc4+ 30 @e3 !Xal 31

@f3 Itxa3 32 @xg3 l:txc3+ 33 @h4 !Xcl 34 g4

~bl+

Nipping any counterplay in the bud.

35 @g3 d4 36 na2 d3 37 @g2 !Xel 38 @f2

ll.xe4 39 ~f3 0-1

After exchanges and combinations in which

many pieces have disappeared from the board,


80 How TO PI.A y CHESS ENDGAMES

and thus the character of the position substantially

alters, it is essential to assess the newlyarisen

position correctly and precisely. It often

happens that pieces which had little or no

scope before the exchanging combination are

suddenly able to develop previously unforeseen

activity after the exchange of the other

pieces. In the following game Polugaevsky

played a combination which won two pawns

and even activated his rook, and yet he still

Jost.

6 •• Jlb3+ 7 ~e2 !lb2+ 8 ~el f6 9 g6 !la2 10

!lc8 1·0

B

The following position is hard to evaluate:

B

4.04

V.Epishin - I.Sokolov

Groningen FIDE KO 1997

4.03

V.Tseshkovsky - L.Polugaevsky

Riga IZ 1979

1 •. Jie2+ 2 !!f2 .!ixf2+ 3 ~xf2 .!oxb2? 4

~xb2 .!hc2+ 5 ~e3 !txb2 6 !lcl! (DJ

B

Unfortunately for Black, it turns out that he

now has no good way of parrying the threat of 7

!k8 followed by .!oe7+.

Black enjoys an extra pawn. However, in return

White has the bishop-pair and his queen is

very active. A further important criterion for assessing

this position is the contrasting situation

of the kings. Whereas with queens on the board

the white king is always going to be a bit insecure,

after the exchange of queens, the king can

venture forward and actively join the fight. But

with his next move Black discounts this factor.

l. ..'&c7?!

Black answers the question of the right exchange

incorrectly. He wants to exchange the

active white queen but the exchange of queens

only plays into White's hands. Correct was

1...'&d7 2 ~e3 ~d8, since after 3 \l!Ub6? the

black queen will become active: 3 ... ~f6+ 4

~d4 '!Wh4 S h3 '&el +.

2 '&xc7 .!oxc7 3 .i.e3 ( D)

3 ....!oa8?

Once more Black fails to solve the problem

of the right exchange. It was time to look for a

way of drawing the game. 3 ... .i.b51 would not

only have split up the white bishop-pair, but it

would also have prepared the exchange of the

a2-pawn; for example, 4 ~xb5 loxb5 5 ~c5 (5

~b3 lt'Jc3 6 a4 .!obi =) 5 ... lt'ic3 6 ~b3 f5

(6 ... a4+? would be rash, since after 7 ~xb4


THE RIGHT

EXCHANGE

81

lt:lxa2+ 8 @c4! ! +- the knight is dominated) 7

exf5 exf5 8 a4 lt:ld5 9 @c4 lt:lc3 =.

4 ..ia6 ..ic6 5 @b3 <MS?

For a third time Black solves the exchanging

problem incorrectly. He badly needs to seek

further pawn exchanges by 5 .. .f5 6 ..ic4 fxe4 7

..ixe6+ @f8 8 fxe4 ..ixe4 even if the bishoppair

grants White further winning chances.

6 @c4 lt:lc7 7 @cS ..id7?

7 ... lt:lxa6+? is also bad, in view of 8@xc6 a4

9 ..icl ! +-. but 7 ... ..ixe4!? is most resilient: 8

fxe4 lt:lxa6+ 9 @b6 lt:lb8 IO 'it>xa5 ±.

8 Ac4lt:le8

8 ... lt:la8 9 ..ib5 +-.

9 @b6 a4 10 AcS+ @g8 ll ..ixb4 l-O

Exercises

(Solutions on pages 294-6)

E4.02 **/

How should White make progress?

E4.03 /****

White's last move was lt:lc6. How should

Black react?

E4.01 /**

Decide between l...~xdl and i..Jlxel+.

E4.04 /***

Decide between 1.. . ..ixc5 and I... ..ic6.


82 How TO PLAY CHESS ENDGAMES

always calculate accurately and right to the

end. The following game shows that even the

greatest players can slip up here:

E4.05 /**

Which exchanges should Black allow?

V.Topalov - G.Kasparov

Linares 2005

E4.06 **/

Decide between 1 i.b3 and 1 i.xb2.

1. .. ~xfl+?

He should have chosen I...lt:lxd4!? 2 W/xf6

~xf63cxd4%lf34ndt g55 g4d5=or I...'&d8!

2 '&d 1 (2 '&e2 ltlxd4 3 cxd4 \Wb6 =) 2 ... lt:lxd4 3

cxd4 \Wf6 =.

2 nxfl %lxfl+ 3 Wxfl lt:lxd4 4 cxd4 d5?!

It would be more tenacious to leave the pawn

on d6.

5 Wf2 We7 6 Wf3 Wf6 (DJ

C) Exchanging into a Pawn

Ending

Exchanging the last piece should not be a decision

taken lightly. In the other phases of the

game, and even in other types of endgame, in

view of the complexity of the positions you

sometimes have to be content with general

evaluations such as 'White has the initiative',

'Black has compensation' or 'the position is unclear'.

In pawn endings, however, the only evaluations

are 'win', 'loss' or 'draw'. Owing to the

reduced material, mistakes in pawn ending can

no longer be corrected and therefore you must

7h4?

This is too wasteful of tempo moves. 7 @g4

g6 8 b4 and White wins as in the game.

7 ••• g6? (D)


THE RIGHT

EXCHANGE

83

Kasparov returns the favour. 7 ... h6 would

have held the draw: 8 @g4 (8 h5 @g5 9 g4 g6

10 hxg6 @xg6 11 @g2 @g7 12 @g3 wn =; 8

g4 g5 =) 8 ... g6 9 b4 b5 10 a3 a6 and White cannot

gain the vital tempo: 11 Wf4 g5+ 12 Wg4

Wg6 13 hxg5 hxg5 =.

at least the torture will stop', allows the transition

to a lost pawn ending. In the following

game Black had had his back to the wall for

some time:

B

8 b4 bS 9 @f4 h6 10 @g4! 1-0

It is really surprising that Kasparov took the

risk of entering such a complicated pawn ending,

when there were several continuations

available to him in which he could prove sufficient

compensation for his pawn minus. To be

fair to Kasparov though, we should be aware of

the special psychological situation surrounding

this game. Before the tournament Kasparov had

already decided to declare his retirement from

professional chess after this game and he was

therefore under tremendous pressure, all the

more so as a draw in this game would have

secured a convincing tournament victory. As

he himself said in subsequent interviews, he

wanted to escape from the unbearable pressure

as quickly as possible and so he took the decision

to enter the pawn ending. Like Kasparov

himself, we are certain that under other circumstances

Garry would never have made this mistake.

Such a fully understandable psychological

wish, to terminate an unpleasant pressure situation

as quickly as possible, has deprived many a

player of the fruits of their stubborn defence. In

our database there are many examples in which

a player can stand it no longer and, acting in accordance

with the motto 'If it's not drawn then

4.06

V.Gavrikov - Y. Yakovich

USSR Ch (Kiev) 1986

Now Black could stand the pressure no longer

and acquiesced to a pawn ending. However,

if he could only have mustered enough energy

to continue to defend a slightly worse position,

he would have had good chances of a halfpoint:

1. .. !1f6?

After I .. Jib8! 2 c4 (2 Wf2 !? Wg8 3 We3 l"{c8

4 Wd4 l"{c6 5 c4 ;t) 2...~c8! 3 l"{xb6 h6 4 !1b5

!!xc4 5 l"{xa5 l"{c I+ 6 Wg2 l"{c2+ Black has excellent

chances of saving the game.

2!1fi@g8

2...l"{xfl+ 3 @xfl @g8 4 @e2 @f7 s @d3

@e6 6 @c4 @d6 7 @b5 @c7 8 c4 @b7 9 cs

bxc5 10@xc5 @a6 11 g4 +-.

3 );Ixf6 gxf6 4 wr2 @f7 s @e3 @e6 6 @d4

@f5

6 ... @d6 7 g4 h6 8 @c4 @c6 9 h3 @d6 10

@b5 @c7 +-.

7@d5 l-O

Another frequently-occurring mistake in exchanging

into a pawn ending is a far-too-generous

attitude to material. In his excellent book

Practical Endgame Lessons, Ed mar Mednis set

out the five golden rules for 'How not to win a

won game'. One of these rules states: "Give up


84 How TO PLAY CHESS ENDGAMES

material!". We have actua!Jy found in our database

numerous examples by low-rated players

in which overwhelmingly won positions, sometimes

with great material advantage, were spoilt

through an over-hasty liquidation to a pawn

ending. The reason was generally a lazy attitude

towards calculating variations and the desire

for a quick and easy victory in the pawn

ending. So at this point we give a word of

warning: it is not important to win quickly; the

important thing is to win! On this theme here

is another example showing that even 2700-

players are merely human:

with ... g5. 4 ... @e7? loses: 5 @f3 @f7 (5 ... @d7

6 @f4 @c6 7 @g5 @d5 8 @f6 a5 9 b3 +-) 6

@f4 a5 7 @g5 @g7 8 b3 -!-.

5@f3@f7 6@e4 (D)

6 b3!? Wg7 7 @e4 @h6 8 @e3 g5! 9 @d4

@g6 10 @e4 @h6 =.

B

6 ... gS! 7 @d4 ~g6 8 @c5

8@e4? a4-+.

8 ••. gxh4 9 gxh4 @f5 10 @b5

IO@d6? a4 -+.

10 ... @xeS 11 @xa5 @d4 112.11z

4.07

V.lvanchuk - R.Kasimdzhanov

Elista OL 1998

1 l!xe6??

An utterly unbelievable error for a player of

Ivanchuk's class; unbelievable not so much because

of his miscalculation of the pawn endgame

- with such a difficult pawn ending this

can obviously happen even to an Ivanchuk -

but because of his impatient approach. I l';!.d7!

would have won easily. 1...lZ'.ig7 ( l...lZ'.ic5 2 l';!.c7

~d5 3 e6 +-) 2 l!a7 lZ'.if5 (could this have been

what Ivanchuk feared?) 3 l';!,xf5 (otherwise there

follows ... lZ'.ie3-g4+) 3 ... gxf5 4 Wlg5+ @h8 5

'&xh5+ @g8 6 '&g5+ @h8 7 ~xf5 +-.

1 ••.'*'xe6 2 '&xe6 fxe6 3 I!xf8+ @xf8 4 ~g2

a5!?

It is essential for Black to keep his king on

the kingside, on the one hand to prevent the

white king from penetrating there and on the

other hand to have the possibility of breaking

We shouldn't like to move onto the next section

of exercises without showing you that the

best player of all time is of course capable of

better:

4.08

G.Kasparov - M.Vukic

Skara Echt 1980


THE RIGHT EXCHANGE 85

1 .i.xf6! gxf6 2 :l.dl! 1-0

Black resigned in view of the inevitable

breakthrough on the kingside: 2 ... :1.xdl (2 ... e5

3 ~xd6+ 'i&xd6 4 g5 fxg5 5 fxg5 We7 6 gxh6

wra 7 b4 +-) 3 Wxdl Wd6 (3 ... Wc5 4 g5 fxg5 5

fxg5 hxg5 6 h6 +-) 4 g5 fxg5 5 fxg5 We7 6

gxh6 Wf8 7 b4 +-.

Exercises

(Solutions on pages 296-8)

E4.09 ****/

Calculate the consequences of I lbxe4.

E4.07 **/

White has two ways of preventing ... ~h8#.

Which would you choose?

E4.10 /**

Assess the outcome of the exchange 1.. . .i.xf3.

E4.08 /**

In the game, Black played I ... .i.xh5 and still

had to fight hard for his half-point. Could he

have drawn more easily with I ... .i.xf5?

E4.l l **/

Can White force the transition to a

won pawn ending with 1 ltlc6?


86 How TO PLAY CHESS ENDGAMES

D) Exchanging into a Rook

Ending

This is a common method of defence because

of the strong drawing tendency of rook endings.

The defender relies on activity and is

sometimes even prepared to give up material

to achieve it.

E4.12 r=:

Black played l...~xe4 2 ~xe4 ~e4 3 dxe4.

How do you evaluate his decision?

B

4.09

L.Psakhis - LB.Hansen

Istanbul OL 2000

E4.13 ***/

Was l litxd7+ a good choice?

1 ... d4!?

Hansen seeks to activate all his forces and is

prepared to sacrifice his d-pawn, which is sickly

in any case, to achieve this. I ... l!ac8? 2 lbf3

@f6 3 lbd4 i.d7 4 l!ael would grant White a

stable long-term advantage in view of his agile

knight and the weak dark squares in the black

camp.

2 lite2 .i.d5 3 l:!eS ~hd8 4 !!xfS+ @g8 5 ~f4

&c8 6 l!xd4 .bg2 7 llxd8+ li!.xd8 8 'ittxg2

l!xd2

This is the position that Black was aiming

for. White's winning chances are close to zero

because of the active rook on d2.

9 llcl @f7 10 @f3 @f6 11 a4 nds 12 llet

l!fS+ 13 @g2 l!gS+ 14 @ht l!cS 15 lle2 l!c4

16 b3 llc317@g2 g518 ~d2@e619 h3 hS 20

@h2 h4 21 Wg2 b6 22@h2 as 23 @g2 @e5 24

Wh21'2-1/z

The margin of the draw is often so great that

sometimes a pawn-down rook ending can be


THE RIGHT EXCHANGE

87

held, even against such a super-technician

Vladimir Kramnik:

as

Actually it is Black's job to exchange pawns,

but in any case White cannot win.

16 ••• gxf4+ 17 g}xf4 hS 18 a3 hxg4 19 hxg4

~f2+ 20 ©e3 ~a2 21 ~aS l;tal 22 a4 llel + 23

M3 l;{f1+24©g3 ~gl+ 25@h3 l:thl+ 26©g2

na1 27 @f2 ~a3 28 @g2 1f2-1'2

The rook generally harmonizes better with

a bishop than with a knight. So in the next example

it is important that Black activates his

knight and if possible exchanges it:

Khalifman reduces the pressure in a radical

way:

1 ... d4!? 2 ..ixc6 l;txc6 3 cxd4 cxd4 4 'l/lixe7+

@xe7 5 ~b7+ @f8 6 exd4 l;tc4 7 ~e2

7 d5 l;tc5 8 d6 ~c6 9 d7 a6 ! == (Donev in

CBM).

7...~cxd4 8 ~a7 ~dl+ 9 @h2 i!ld2 10

i!xd2 ~xd2 11 @g3 ( D)

4.11

I.Sokolov - A.Onishchuk

Poikovsky 2006

1...lue6!

I ... i!xg4? 2 l:ta8 plays into White's hands.

2 l:thl?!

White should have tried to prevent the exchange

of the minor pieces with 2 l:th7+.

2 ... lud4 3 l:th7+@d6 4 l;txa7 luxb3 (DJ

This is the type of position that Black had in

mind when he simplified. It is supposed to be a

theoretical draw and Khalifman has no special

trouble proving this.

11 ••. gS 12 @f3 ©g7 13 <t>eJ i!b214 g4@g6

15 ~a6+ f6 16 f4?!


88 How TO PLAY CHESS ENDGAMES

S lta6+ @e7 6 axb3 l'tb5

Despite his two extra pawns, White has not

the slightest chance of winning.

7 l!a3 I:lb4 8 'it>g3 'M7 9 'it>h4 'it>g6 10 l!a6

g;,g711z.112

Exercises

(Solutions on pages 298-9)

E4.17 /****

How should Black defend?

E4.15 **/

Should White exchange into a bishop

ending with 1 ltxc8+ or is the transition

to a rook ending by l .l:!f7+ followed

by 1Ixf5 the right way?

E4.18 /****

Find the best move for Black.

E4.16 */

Decide between 1 ~ee7 and 1 .i.e5.

E4.19 **/

White played l g3 here.

What is your opinion about this?


THE RIGHT EXCHANGE 89

E) Exchanging a Pair of

Rooks

This theme crops up with particular frequency in

the endgame, since from their starting positions

in the comer the rooks usually do not enter the

fray until later. Often it is a question of retaining

or eliminating attacking potential against

the king, preventing counterplay by a powerful

rook or else bringing about a pure 'Fischer endgame'

of rook and bishop against rook and

knight. You should also always keep in mind

the great margin of the draw in pure rook endings

when making decisions about related exchanges.

The exchange of a pair of rooks has particular

importance in positions in which all the rooks

are still on the board. Two rooks are generally a

powerful force and therefore the exchange of

one pair of rooks should be considered very

carefully. Often it is expedient for the side with

the advantage to exchange a pair of rooks, to

deprive the opponent of chances of active counterplay.

But there are also situations in which in

order to play for a win you should keep all the

rooks on the board, to take advantage of their

great potential activity. In pure rook endings,

for example, the presence of both rooks is generally

an advantage for the side with the upper

hand. So have we have further subdivided this

theme:

El) The Attacker Wants to

Exchange a Pair of Rooks

Here it is generally a question of reducing the

possibilities of counterplay. The following example

is an excellent illustration of the great

practical importance of this theme (see following

diagram).

White would like to exchange all the rooks, or

none. Conversely, Black would like to exchange

just one pair of rooks, as Jacob Aagaard explained

in Excelling at Technical Chess. Then

with only a single rook the possession of the d-

tile would be of no benefit to White, since he

would not be able to penetrate.

lf4?

w

4.12

A.Paaske- E.Lund

Copenhagen 2003

I lld2 .i.c6 2 !!ad! = was indicated. Then,

to neutralize the pressure on the d-file, Black

would have to exchange all the rooks and White

would be able to hold the pure minor-piece ending,

since Black would not be able to develop

sufficient dark-square pressure. With just a single

rook each, however, it is another story.

1. .. !!hd8 2 f!d2 .i.c6 3 !!adl llxd2 4 llxd2

h6 5 g3(DJ

B

5 •.• EtgS!?

Black wants to mobilize his majority and

open a file for his rook.

6li:ld6?

The knight develops no real activity here,

since Black can easily play round it. The prophylactic

6 h4! f5 7 li:lc5 g5 8 hxg5 hxg5 9 li:ld3

was necessary, to stabilize the situation.


90 How TO PLAY CHESS ENDGAMES

6 ... gS 7 fxgS hxgS 8 lt:lc4 !Ih8 9 lt:leS i.e8!

The bishop is only apparently passive here.

It can be activated at any moment. But the white

knight is insecure from now on.

10 l!f2 f6 11 lt:lg4 IU8 12 c4 i.hS 13 h3

i.g614 ~d2 ~c8 15 b3 a616 a4?! aS 17 tzlf2

~h8 18 @d4 ~d8+ 19 @c3 ~xd2 20 @xd2

@d6 21 lt:ldl i.fS 22 h4 gxh4 23 gxh4 Ag6 24

@c3 fS 25 b4 axb4+ 26 @xb4 f4 27 a5 eS 28

tzlf2 e4 29 hS i.fS 30@c3 e3 31 tzld3 f3 32 cs+

@c7 33 lt:lb4 Ae4 34 h6 f2 35 h7 fl~ 36 h8'&

~al+0-1

Sometimes it can be a question of gaining

time, or being able to carry out a different plan.

10 ... i.xe2 11 @xe2 @e7 was indicated.

11 AbS lt:ld3+ 12 @g3 !!d8 13 ~c7 lta8 14

lt:lc4 lt:lb4 15 ~xb7 Ad3 16 tzleS .11.fS 17 lt:ld7+

@g8 18 an lt:ld3 19 ~b8+ ~xb8 20 lt:lxb8

lt:lcS 21 a6 lt:la4 22 it:ld7 1-0

But reducing the opponent's attacking potential

and limiting counterplay generally constitute

the main reason for exchanging rooks.

4.13

B.Gelfand - R.Felgaer

Khanty­Mansiisk FIDE Wcup 2005

White wants to open the queenside and therefore

removes a pair of rooks from the board.

1 ~xd8+ ~xd8 2 b4 ~d4?

2...lt:ld5 3 tzlxd5 ~xd5 4 bxa5 !!xa5 5 .i.b5

e5 6 !tel lla.8 7 ~c7 l!b8 offered better survival

chances.

3 bxaS lt:lxa4 (D)

4lt:ldl!

Naturally White avoids the exchange, to retain

more winning potential.

4...~d2

4...~d7 5 !Icl f5 6 ~b5 f!d4 7 lt:le3 +-.

s @fl ~d7 6 ~cl rs 7 exfS?

7 @el fxe4 8 ~c4 +-.

7 .•. i..xfS 8 lt:le3 Ad3 9 @f2 lt:lb2 10 f!c3

~g6?

4.14

K.Sakaev - Y.Melster

Russian Chr (Sochi) 2004

Meister draws the teeth from White's counterplay

right away:

1..J!hS!!

Without his rook White is completely defenceless.

2l'!xh5

2 ~e I @f7 3 !!d I ~h2 4 ~d3 ~b2 also wins

for Black.


THE RIGHT

EXCHANGE

91

2 •.• gxhS+ 3 @xhS @f7 4 @g4 lt'ixd4 5 .ic3

lbc2 6 .ib2 lt'ie3+ 7 @f3 lt'ic4 8 .icl @e6 9

@e2

9 @g4 d4 10 f5+ @f7 11 @f3 d3 12 .ig5

lt'ixa3 13 @e3 lt'ic4+ 14@xd3 a3 -+.

9 ... lbaS!

Good technique to the end! Black prevents

any counterplay.

10 .id2 lt'ib3 11 ..ie3 @f6 12 @d3 @fS 13

..igl

13 @c3 @e4 -+.

13 •.• @xf4 14 @c3 @e4 15 @b4 d4 16 @xa4

lt'ixcS+ 17 @b4 d3 0-1

E2) The Defender Wants to

Exchange a Pair of Rooks

This actually contradicts the rule of thumb that

the defender should exchange pawns and the

attacker should exchange pieces, but nevertheless

it happens frequently. Often it is a question

of exchanging into a rook ending or a

bishop ending. With rooks on the board, opposite-coloured

bishops can still provide good

attacking chances. Without them it is often a

dead draw.

Naturally such relief operations can also

work with other combinations of material.

4.16

A.Grishchuk - A.Grosar

Batumi Ecl111999

1. .. .Etd7!

Drawing the teeth from White's attack. In

contrast, l .. Jlg8? 2 l2'if4 was better for White in

N.Short-A.Yermolinsky, Wijk aan Zee 1997.

2 l;txgS .EtxdS 3 .EtxfS+

3 .Etxd5 .ixd5 4 .Etxf5+ @e7 with counterplay,

according to Gofshtein in CBM.

3 ... @e7 4.EtgS

4 .Etxd5 .ixd5 5 .Etf6 .&!.g8 6 b3 I!.g5 =.

4 •.. -EtgS S .Etxg8 .Etxdl+ 6 .ixdl .ixg8 7 .ig4

..ie6 8 ..if3 .if7 9 a4 bxa4 10 ..ie2 as 11 @cl

.idS 12 .ig4 ..ie613 .if3 .ic4 14 @d2 @e6 15

@c3 ..ia2 16 .ie2 (D)

4.15

A.Yusupov - R.Polzin

Bundesliga 2005/6

l .Etcl!

Now the black rook cannot escape.

l ... ..icS

1...g5 2 .Etc4 .Etb2 3 .l:!c2 .Etb4 4 .Etc4 =.

2 .Etc4 gS 3 .Etxb4 ..ixb4 4 a4 lfi.lfi

16 ... .idS


92 How TO PLAY CHESS ENDGAMES

16 ... @xeS? 17.i.c4.i.bl 18 ..i.g8 h5 19@d2

+-.

17 .i.b5 @xe5 18 .. ba4 h5 19 .i.b3 @d6 20

h4 ..i.xb3 21 @xb3 ezi>c6 22 <Zi>a4 @b6 23 c4

@a6 24 'it>b3 @b6 25 @c3 a4 26 b4 axb3 '1:T

@xb3 1/2-1/2

26 ggs h4 27 ghS @84 28 gd8 b4 29 lldl

@a3 30 f6 !lc4+ 31 @bl :!W'6 32 !la5+ @b3

33 !la2 !tc3 34 !lhl h3 35 gah2 !lff3 36 !le2

:!lg3 37 :!leh2 @c4 38 ~al !ta3+ 39 @bl

:!lgb3+ 40 !ib2 !lxb2+ 41 @xb2 !tg3 0-1

However, the exchange does not always take

place:

Exercises

(Solutions on page 300)

4.17

A.Miles - M.Hebden

British Ch (Millfteld) 2000

White would really like to exchange a pair of

rooks, but Hebden does not cooperate:

1 .. Jlf2!

The attacker's chances of bringing in the full

point are often better in a double-rook endgame,

and this is no exception, since i..J!xdl?

2 !txd I !tf3 3 !id6 !txf4 4 l:!h6 is totally drawn.

2 !id4

2 l:!dfl !tee2 3 fixf2 !txf2 4 !tgl !txf4 +

would already constitute too great a concession

by White.

2 ... J!ee2 3 !tb4 @c7

The rest of the game saw Black triumphing

instructively in the double-rook ending. Of

course, 3 ... !txh2 also came seriously into consideration.

4 h3 b5 5 !tgl @b6 6 fig8 !ie6 7 !ib8+ @cs

8 l:l.g8 h6 9 !tg7 !tf6 10 !tg4 @b6 ll a4 @85 12

@a3 If.d6 13 axbS cxbS 14 !lg3 !idl 15 II.e4

II.al+ 16 @b3 II.bl 17 @c3 !tfxb2 18 :!lg7

!ib3+ 19 S:t>c2 II.lb2+ 20 \Pel fS 21 !teS :!lf2 22

lhfs .lhh3 23 !lgl l:!h4 24 :rs hs zs rs !thf4

E4.20 */

What is the easies! way for White

to convert his advantage?

E4.21 */

Should White exchange here?


THE RIGHT EXCHANGE 93

B

invest a lot of time and energy in order to make

the right decision. To break off from a promising

attack, you need to be 100% sure that the resulting

endgame offers winning chances that

are at least as good as you would get from continuing

the attack. When carrying out such a

liquidation, you should not let yourself be

fobbed off too cheaply. But you must have the

necessary positional understanding, as well as

sufficient confidence in your endgame technique,

to make the right decision, and you must

play whatever the position may require.

E4.22 /*

Who would benefit more from

an exchange of rooks?

w

4.18

M.Gurevich - M.Krasenkow

Jakarta 1996

E4.23 ***/

Should the rook be exchanged with l ~b6?

F) Simplification into an

Endgame

If one side has the possibility of exchanging

into an endgame, this is always a critical point

in the game. In such a situation you often have

to calculate many moves ahead and accurately

evaluate a position of a completely different

character compared with the type of position

reached in the game up to that point.

Often you are faced with the difficult decision

between continuing an attack or going into

an endgame. Such a moment is always a real

turning-point in the game, where you have to

White has the difficult choice between continuing

his attack with I Wt'b8+ and liquidating

into an endgame with l lbxf6. What would you

have done?

l lbxf'6?

I '&b8+! would have won by force: l...@e7 2

~c7+!@xe6 (2...<l,Jf8 3 e7+!@e84lbd6+1:ixd6

5 '1¥ixd6 +-; 2 ... <t>e8 3 lbd6+! l:ixd6 4 '1¥ixd6 +-

intending '&g3) 3 lbc5+ Wd.5 (3 ... @f5 4 ~xh7+

l;ixh751:ixd4 +-) 4 ~d8+@xc5 5 '&xd4+ <t>b5

6 '&a4+ @b6 7 '&b3+! @c7 (7 ... <t>c5 8 '&b4+

<t>d5 9 l:id4+ @e6 10 Wib3+ @f5 11 W/d3+ @e6

I 2 l;id6+ @e5 13 '&d4+ <t>f5 14 l:ixf6+ l:ixf6 15

\Wd3+ is also winning for White) 8 Wlg3+ @b6

9 J;ib4+ @c5 10 Wlc3+ <l,>d6 11 l;id4+ @e7

(I l...@c7 12 W/a5+ +-) 12 Wle3+@f8131:id8+

@g7 14 l:id7+ +-.

l. .. l;ixf4 2 lbxh7+ l:txh7 3 l;ixf4+ <t>e7 4

l;if7+!?


94 HOW TO PLAY CHESS ENDGAMES

4 ~e4 ~h6 5 f4 ~xe6 6 @f3 1he4 7 @xe4

@e6 =; in contrast to the game continuation,

White has no spare tempo-moves with his f-

pawn available.

4 •• JXxf7 5 exf7 @xf7

Probably Gurevich assessed this endgame as

easily won for White in view of his outside

passed pawn. As complicated analysis later

showed, however, Black can defend, since there

is so little winning potential left on the board.

6@f3 @1'6 7@e4 'it>e6 8 @f4@f6 9@e4 @e6

10 f3 @f6 11 @f4 b6 12 @e4 @e6 13 f4 as 14

rs+ 'it>d615 'it>f4 a416@g5 a317 bxa3 @e7 18

@g6 @f8 19 @f6 c5 20 @e5 'it>f7 21 a4 @e7 22

as bxa5 23 a4 @f7 24 @d5 @f6 25 @xc5 >&xf5

26 @b6 @e61:7 @xa5 @d7 28 @b6 @c8 1/z-1/l

Even when you are a pawn down, you should

not completely rule out exchanging queens,

especially if the enemy queen is posted in an

extremely dominant position and your own is

contributing less.

of~+~ vs ~+ft), in which his activity counts

for a lot.

4l2:id7!

4 ~c5? ~xc5 5 ~c3 kxb3 6 1axc5 ~d8 +

(C.D.Meyer in CBM).

4...~xa3 5 li:lf6+ @g7 6 li:lxd5 ~d8 7 li:lb6

~d4 8 ll:lc4 ~cs 9 ~f3 b6 10 @fl fS 11 @e2

@f6 12 ~c3 ~e4+ 13 @f3 ~e6 14 l;!d3 h6 15

~d5 g5 16 hxgS+ hxg5 17 li:le3?

White should have played 17 g4! fxg4+ 18

@xg4 l;Ie4+ 19 @g3 ~el (19 ... l;Id4 20 l;Ixd4

kxd4 21 f4) 20 f4 = (Meyer).

17. .. ~es (D)

w

B

4.19

E.Kengis - J.Heissler

Bundesliga 2002/3

The bishop-pair gives Black good compensation

anyway, but after the following move he

has a dangerous initiative:

1 '&dS!

l 1Ic3? 2 '&xb7 is not what Black had in

mind.

2 ~xdS ~xd5 3 ~e3 ~f8!

Once again, exchanging is the correct decision.

Black wants to head for a Fischer endgame

18 JaxeS?

"The transition into a bishop vs knight ending

is clearly an error at this point, in view of

Black's greater activity as well as the weakness

of the white queenside pawns. The black king

arrives at e4, and very soon the spectre of zugzwang

appears. White has various alternatives;

for example: 18 ~d8!? g4+ 19 @e2 ~e4 20

'it>d3 +; 18 ~d3!? l;Ie4 19 g4!? +." (Meyer).

18 ••• @xeS 19 ll:lc2 g4+ 20 @e2 @e4 21 ll:le3

@d422li:ldl

22 li:lxf5+ 'it>c3 -+.

22 .•. .tr8 23 f3?? gxf3+ 24 @xf3 @d3 zs

ll:le3 @c3 26 li:ldS+ @xb3 27 li:lxb6 ~cs 28

ll:ld7!? ~d4?

28...~d6wins.

29 ll:lb8 @xa4 30 li:lc6 1/z-1/l

Liquidation into an endgame with an unequal

material distribution is an especially difficult

decision.


THE RIGHT

EXCHANGE

95

4.20

V.Gashimov - R.Dautov

Istanbul Ech 2003

Dautov has the choice between carrying out

the standard plan of ... cS or liquidation into such

an endgame. He made the correct decision:

1 ...tllxeS!

After l...cS?! 2 t2:lxd7 llxd7 3 dxcS White

has counterplay.

2 dxeS ~xeS 3 '&xeS '&xeS 4 l!xeS t2:lc3+ S

bxc3 l!xdl +

Black is better; furthermore the position is a

lot easier for him to play. However, the game

was later drawn.

Exercises

(Solutions on pages 300-2)

E4.25 ***/

Calculate the lines after 1 t2:lxd5.

Would you choose this move?

E4.26 **/

How do you assess I '&d4?

E4.24 ***/

Gauge the consequences of 1 t2:ld2.

Should White play this?

E4.27 /*

How should Black make progress?


96 How TO PLAY CHESS ENDGAMES

G) The Defender Exchanges

Pawns, the Attacker

Pieces

In a rook ending, this important rule is very often

relevant, since pawn exchanges are, along

with the activation of the rook, one of the most

important defensive techniques.

Again Black relies on exchanging pawns.

5 exfS+ exfS 6 @f2 f4 7 @e2 b4 8 @f2 @CS

9 g3 .U.a7 10 @g2 .U.as 11 @h3 fxg3 12 @xg3

J;ra6 13 .U.cs+ 'it>f6 14 .U.bS .U.xa2 15 .U.xb4 llb2

(D)

4.21

J.Hellsten - N.de Firmian

Bermuda 1997

Black will try to exchange as many pawns

as possible, at the same time activating his

king:

1 ... gS! 2 hxgS?!

This falls in with Black's wishes. 2 h5!? was

more promising, avoiding exchanges and restricting

Black's king.

2 ... hxgS 3 l;!c2 ~g6 4 f3 fS! (D)

Black has achieved his goal, because "the

small and weak pawn-mass offers no winning

chances." (Hecht in CBM).

16 llb7 @fS 17 b4@f6 18 llb8 @CS 19 bS

@f6 20 b6@g6 21@h3@f622@g3@g6 23 f4

gxf4+ 24 'it>xf4 'it>f6 25 b7 @g/ 11z_11z

Exercises

(Solutions on page 302)

E4.28 **/

Is I h3 a good choice?


THE RIGHT

EXCHANGE

97

3 ••• ~e3 (DJ

H) Eliminating the Last

Pawn

Since in pawnless endings you often need to be

at least a rook up to win, the last pawn is frequently

worth its weight in gold:

4lbd5

4 '&g7+ <hh3 5 g4 '&f4+ 6 @c5 '&xg4 =.

4 ... ~d4+ lf1.1/z

In the following example White can win, but

must be really vigilant:

4.22

N.Liogky- S.Savchenko

USSR 1988

Black takes advantage of the fact that the

pawnless endgame of queen and knight against

queen is only a draw:

1 •.. g3! 2 hxg3

2 '&xg3 '&xg3 3 hxg3 @g4 =.

2 ... @g4 3 l2Jc3

Or: 3 lbd4 '@°d2+ =; 3 lbd6 '&d2+ 4 @a3

~d3+ 5 @a4 @xg3 =.

4.23

B.Thelen - J.Florian

Zlin 1945

The white b-pawn will provide the vital winning

potential: ·

1 aS?!

1 @xa7 .l'lxa4+ 2 @b7! is much more accurate.

The b4-pawn will decide the issue.

1. •. bxaS 2 bxaS?

Here 2 b5! 1;!.bl 31;!.h? would have still won.

2 ...@eS

The game ended later in a draw.


98 How TO PLAY CHESS ENDGAMES

Exercises (Solutions on pages 302-3)

E4.30 /****

How can Black prevent both his pawns from

being exchanged?

E4.33 /****

How could Black have saved himself?

I) The Defender of a

Weakness Must be

Exchanged

Sometimes just one strong piece holds the whole

show together. If it can be exchanged, the defence

often falls apart.

E4.31 /***

How did Black secure the draw?

4.24

A.Rubinstein - O.Duras

Kar/shad 19JJ

E4.32 /**

In the game Black lost. Can you do better?

The black queen currently protects all the

weaknesses on the queenside, so Rubinstein

prepares to exchange it:

1 \'!'(fl! ! lt:icS 2 lt:id2 \'!'i'b4 3 '&c4 \'!'i'xc4 4

lt:ixc4 !tab8 5 lt:id2 .!k7 6 !txa6

and White went on to win.


THE RIGHT EXCHANGE 99

4.25

F.Vallejo Pons - V.Tkachev

Biel 2002

The black queen protects c7 and exerts a

strong influence on both wings, which White

will not be able to withstand, so he played ...

1 W/a3! '&xa3?

I.. .c6 was necessary.

2 bxa3 ltle8

Not 2 .. J::tc8? 3 1'.h3 ltlg4 4 ltlh4 g6 S ~3

+-.

After 2 ... c6 a possible continuation is 3 ltleS

cS 4 !!b2 cxd4 S exd4 :!:!.d6 6 l:tcbl ltlg4 7 f4

~ee6 8 1'.f3 fS 9 ~c I ~e7 10 :!:!.bc2 .l;!de6 11

.l;!c7 ltlf6 i 2 ltlg6 ±.

3 it.fl it.as 4 a4 f6? (DJ

4 ... @f8? is also bad: S 1'.bS 1!c8 6 ltle5 +-

(Gershon in CBM).

4 .. ~b7 S 1'.bS @f8 6 1'.xe8 :!:!.dxe8 7 :!:!.xc7

llxc7 8 .l;!xc7 'f!e7 (Gershon) 9 :!:I.cl± was relatively

best.

Sltlh4!

Taking advantage of the second weakness on

hS. Black is lost and so tries another exchange

sacrifice, but his counterplay fails because of

the passive bishop:

S ••.llld6 6 ltlg6 ~ed7 7 .i.h3 @f7 8 .1t.xd7

:!:!.xd7 9 ltlf4 ltlc4 10 e4!

This powerful break forces the issue.

10 ... c6

After this, the black bishop will need too

much time to rejoin the game.

11 lllxhS bS 12 eS fXeS 13 dxeS d4 14 ltlf4

'lie7?

Allowing the knight to reach the blockading

square d3. 14 ... ltlxeS had to be tried, but with a

few precise moves White can demonstrate that

the counterplay is insufficient: 15 :!:I.cs ):Ke7 16

):Kdl +-.

15 ltld3 :!:!.dS 16 f4 1'.b7 17 @£2 it.cs 18

axbS cxbS 19 l;txc4!? bxc4 20 :!:!.xc4 it.fS

20 ... .1t.a6 21 :!:I.cs +-.

21 @e2 :!:!.d7 22 @d2 @e6 23 1!c6+ @dS 24

:!:!.c5+@e4 25 e6 1-0

4.26

B.Jobava - K.Miton

Skanderborg 2005

The c6-knight is Black's last defender against

an invasion on the dark squares. So ...

I it.xc6! 1'.xc6

I ... ~xc6 21!xc6 .1t.xc6 3@c3! aS (3 ... 1'.dS 4

a3 as S b4! +-) 4 @d4 it.dS S @c5! +- (Krasenkow

in CBM).

2 @e3 @e7 3 lbgS h6 4 ltle4 :!:!.c7


JOO

How TO PLAY CHESS ENDGAMES

4 ... i.d7 5 .:i;(xc8 i.xc8 6 lbd6 i.d7 7 @d4 +-

(Krasenkow).

5g4!

Targeting the black h-pawn as a (second)

weakness in typical fashion.

5 .•• @d8 6 lbf6 as 7 h4 @c8 8 lbg8! h5 9

gxhS gxhS 10 lbf6 @b7 11 lbxhS b4 12 .:!;(cl

l:td7 13 lbf6 l:td8 14 hS i.bS 15 'iM4 .:i;(d3 16

~hl 1-0

Exercises

(Solutions on pages 303-4)

J) Transformation

The transformation of one position-type into a

fundamentally different one is among the most

difficult positional themes in chess. During a

game of chess we perform many exchanges

which are quite obvious to us. They do not

substantially alter the character the position

and so, if they seem natural to us, we generally

do not have to think about them for very long.

Sometimes, however, there are sharp, forced

exchanges that alter the character of the position

very substantially. We call such transactions

'transformations'. Whereas the elements

of time and space play a great role in any transformation

that takes place in the middlegame, a

transformation in the endgame mostly involves

the creation of a new, unbalanced distribution

of material. In the following example, Black

has at least a slight advantage because of his

queenside pawn-majority.

B

E4.34

How would you deal with the

threat to the e5-pawn?

*/

4.27

R.Hubner - A.Karpov

Tifburg 1977

As Karpov proved, however, his pieces are

also better placed to fight for the c-file. With a

little combination he transformed the position

into a won endgame:

1 ... i.h6! 2 e3

Forced - White has no choice but to allow

the following combination. Not 2 .:i;(fdl? ~xcl

3 i.xc I lbc:3 4 l:te I .:i;(c8 5 lbb3 i.xc 1 6 lbxc I

lbb5 7 a4 lbc:3 -+.


THE RIGHT

EXCHANGE

IOI

2 .•• ~xe3!

Of course' Black wins a rook and two pawns

for bishop and knight, which is more than sufficient.

3 fxe3 ~xe3+ 4 @f3 ~xfl 5 ~xfl !txcl

Here Black forces this exchange mainly to

seize the c-file. However, it is generally accepted

that, with the present distribution of material,

the exchange of a pair of rooks generally

favours the side with the two rooks.

6 ~xcl ~c8!

The black rook becomes active, taking advantage

of the fact that the white pieces are momentarily

uncoordinated and also eyeing the

important a3-pawn.

7 ~b2~c2!

After 7 ... e5? 8 ~e3! White overprotects the

invasion point c2, after which he can still offer

strong resistance.

8 ~xf6 :Sa2 9 'ite3 ~a3

The rook has cleared the way for his a- and

b-pawns. Now Black should win.

10 ~d2 b5 ll toe4 b4? (D)

Carelessly played; Black complicates his

task. Now the white king gains access to the

c4-square and holds up the black passed pawns

for the time being. 11.. .a5 was more precise.

18 ~e7 e5

To break down White's defences, Black must

bring his king into the game.

19 g4 ~cl+ 20@b3@d5 21..tgS ~bl+ 22

@c2~hl

Again threatening ... a4.

23 @b3 ~3! 24 ~f6+

24@c2a4-+.

24 ... @d4 25 ~xh7 ~xd3+ 26 @c2 a4

Now the advance of the black passed pawns

can no longer be prevented.

27 ~e7 ~c3+ 28 @bl 1k7 O·l

Exercises

(Solutions on page 304)

E4.36 /***

How is this position with Black

to move to be evaluated?

12 @d4 as 13 Wc4

White threatens to trap the black rook with

14 ~b2 ~a2 15 @b3.

13 •• J:fa2 14 h4 @c6 15 ~d4 ~e2 16 .i.e5

lXel 17 ~f6 libl

Black threatens to get his pawns moving

with ... a4.

E4.37 /**

Black to play and win.


102 How TO PLAY CHESS ENDGAMES

E4.38 /**

Black is clearly better, but at the moment

White threatens both Jlxa5 and l2:ld3.

Demonstrate good technique!

K) What is Important is

What is Left on the

Board, Not What

Disappears

From this it follows that the only important

thing is to assess the position that arises. It is

irrelevant whether your own piece was more

powerful than the enemy piece.

prizes. The vital question is how can White

make progress.

I l2:lxd7+!!

After this exchange, the way is open for all

White's pieces, whereas Black can do little

more than defend passively. 1 g4? Ab5 2 g5

l2:lh5 gives Black unnecessary counterplay.

I ... l:!.xd7 2 l;I.cl ± l;I.d6 3 llc7 l2:ld7 4 l;I.e2 g6

5 'it>f2 hS 6 f4 h4 7 'it>f3 fS?

7 ... d4 was more tenacious.

8@e3d4+

8 ... 'it>e7 9 l;I.ec2 +-.

9 'it>d2 l2:lb6 IO l;I.ee7 l2:ld5 11 ~f7+ ©eS 12

l;I.b7 l2:lxb4

12 ... l;I.bS 13 ~a7 l;I.a8 14 l;I.x.a8+ @xf7 15

Jlc4 +-.

13 Jlc4 I-O

L) Avoiding an

Unfavourable Exchange

Obviously, when two pieces are placed such

that they can be exchanged, you should not necessarily

exchange them. Yet in games between

weaker players we see such captures being

made time after time, almost without thinking.

How important it can sometimes be to resist

this temptation is illustrated in the following

examples.

B

4.28

R.Fischer - T.Petrosian

811e11os Aires Ct (7) 1971

At first sight the white knight on c5 dominates

the scene. But in chess there are no beauty

4.29

I. .. Jlc8!

G.Sosonko - A.Karpov

Waddinxveen 1979


THE RIGHT EXCHANGE 103

Karpov shows a profound feeling for strategy

and retains his bishop-pair. The present pawnstructure

means that there will be play on both

wings and so, with the open centre. the bishoppair

will exert strong pressure. The light-squared

bishop will thus have an especially important

role to play. After I ... il.xg2? 2 @xg2 it is not at

all clear who is better. The white king comes to

the centre more quickly than its opposite number

and also the black queenside pawns might

prove weak.

2 il.e4 il.d4 3 lbd3 as 4 @g2 fS!

Black forces the exchange of the e5-pawn,

which is favourable to him since otherwise this

pawn restricts Black's activity. This exchange

brings about an opening of the centre, which on

principle favours the owner of the bishop-pair.

4 ... il.a6 5 f4 il.xd3? 6 il.xd3 il.xb2 would of

course be a clearly erroneous exchange and not

at all what Karpov had in mind. In view of the

opposite-coloured bishops, despite the win of a

pawn the position would be drawn.

5 exf6

5 il.f3 il.a6 6 il.e2 il.xb2! (naturally not

6 ... il.xd3?? 7 il.xd3 il.xbH) 7 lbxb2 il.xe2-+.

5 ... gxf66 g4@f87 b3'i&e7 8 @g3@d6 (D)

9 ... il.d7 10 h3 il.bS 11 f3

11 'i&g3!? il.c3 12 @f4 il.d2+ 13 @g3 il.d7

and White cannot prevent the advance ... f5: 14

lbb2 (14 f4!?) 14 ... @eS 15 lbc4+ @xe4 16

lbxd2+ @d4 +.

11 ... il.d7 12 @g3

12 lbel? il.f2!! 13 lbd3 e5+ !4 lbxe5 fxe5#.

12 ... rs 13 gxf5 exf5 14 il.b7 il.bS 15 lbel

il.c3 16 lbc2 il.d3

Now White loses the a2-pawn and quickly

goes under.

17 lbe3 @c5 18 lbc4 a4 19 @f4 il.xc4 20

bxc4 b3 21 axb3 a3 0-1

w

4.30

V.Loglnov - V.Orlov

St Petersburg 1996

Black first centralizes his king. With the

bishop-pair and an open centre this is generally

not difficult to achieve.

9@f4

Now Black must destroy the ideal white defensive

set-up of d3-knight plus e4-bishop. This

will be achieved by playing .. .f5 at an opportune

moment.

White has not only an extra pawn, but also a

great positional advantage, since the black king

position is considerably weakened. How should

White continue?

1 '&dl!

Excellent. White must absolutely avoid the

exchange of queens, since the simplest way to

exploit the weakened black king position is to

use the queen to attack it. After I '&xe4? l;lxe4 2

le'!.b I Black's hopes of a draw would still be very

much alive. Without the queens, the weakness

of the black king position would no longer be

relevant and rook endings are sometimes very

drawish, With 2 ... a5 ! ? • for example, Black could

try to exchange the queenside pawns, after

which the position would be an easy draw.

1. .. le'!.e82E.{d4


104 How TO PLAY CHESS ENDGAMES

One is perhaps first inclined to play 2 l'td2, to

exchange the active rook. But Loginov understands

the position better. To begin with he retains

all the major pieces on the board, to be

able to take maximum advantage of the weakened

black king position. After 2 ~d2? l:tel 3

l;!.xel ~xel+ 4 'i!'/xel l:txel+ 5 @g2 l;!.e4 Black

has legitimate hopes of a successful defence.

2 .. .'&fS 3 'il,.f4 ~es 4 ~d7 'l!le7 5 ~g4+ ©h7

6 l:tdl (D)

11 'il,.g4+

II l:te4!?.

ll ...@h8

11...©f8 12 \1!1ih7! +- (12 l:te4!? ~g5 13

\1!1ih7 ~g7 14 ~xg7+ Wxg7 15 'il,.e7 +- wins

also).

12 l:te4 ~f8 13 ~f6+ @g8 14 l;l.e7 'il,.b8 15

l:tc7

Zugzwang.

15 ... ~e8 16 ~xh6 \'!1ie4+ 17 f3 '®'e2+ 18

@h3 '®'xf319 ~cS 1-0

In the next game, Yusupov skilfully prevents

exchanges.

6 ... ~el+?

An erroneous exchange. Now Black needs

this rook for defence. 6 ... l;l.e6 ±.

7 l;!.xel \1!1ixel+ 8 Wg2

In view of Black's weakened king position

and passively-placed pieces, White should win.

8 W'e7

8 l:te7 9 ~f5+ 'it>g8 10 'il,.g4+ ©f8 11 \1!1ih7

+-.

9 as l:td810 \'!1ff5+@g7 (DJ

1 e3!

White does not want to exchange any pieces,

in order to retain his full attacking potential.

I...'il,.d6 2 h4 h6 3 'il,.e4 'fl,.fd8 4 .i.h3!

Preventing the exchange of rooks.

4 @f7

4 e5?! 5 Wg2 l;l.di 6 1:txdl l;l.xdl 7 .i.c8 ±

(Yusupov in Informator).

5@g2

Enabling the activation of the fl-rook without

allowing an exchange by means of ... 'il,.dJ+.

5 .. Ae8 6 l:tcl!? 'il,.e7 7 l:tc2 b6?

This deprives the knight of its secure support-point

and makes an unprovoked weakness

of the light squares. 7 ... l;l.ed7 8 l;!.c5 a6 9 h5 t.

81:tf4@g6

8 ... Wg8?9ltld2e51Ql;!.fc4tbcl8 l l ltle4±.


THE RIGHT EXCHANGE 105

9 g4! sLal

9 .. .lbe5?! 10 g5 and then:

a) 10 ... hxg5? 11 hxg5 lbd3 12 gxf6 lbxf4+ B

13 exf4 ..t>xf6 (13 ... gxf6? 14 f5+! +-) 14 lbg5

+-.

b) 10 ... lbd3 11 ltg4 (11 h5+!?) 1 l...sLb2

(11...sLal 12 ..t>h I ±) 12 h5+ ..t}f7 13 ..t>g3 ±.

10 ltcl sLb2 11 ltc2 ..tal 12 a4!? lbes 13

lbxeS+

White can no longer avoid the exchange, but

his attack continues unabated.

13 ••. ..txeS 14 ltf8 ltdd7?! 15 f4 'JJ.c7 (D)

Now there is nothing to be done against the

while attack. Only 20 ... g6 still offered any

chance.

21 ..t>f3 ID"7 22 !!.h8 es 23 ..tg4 exf4 24 !!.dS!

With the fatal threat of sLh5#.

24 ••• fxe3+ 25 ..t>g3 1-0

Exercise

(Solution on page 304)

16!!.d2

White evades the exchange, so as not to diminish

his attacking potential.

16 ... ..tcJ 17 !!.d6 ~h7 18 gS hxgS?

Further resistance was possible only with

18 ... g6.

19 hxgS sLb4?

An error, but his position was already very

difficult.

20!!.ddS? (D)

Missing a forced mate: 20 g6+! ! ..t>h6 21

sLf5 exf5 22 !l.h8#.

20 ... 'i&g6?

E4.39 **/

Is I b5 a good choice?


5 Thinking in Schemes

I know at sight what a position contains. What

could happen? What is going to happen? You

figure it out. I know it!

JOSE RAUL CAPABLANCA

Strategy without tactics is the slowest route to

victory. Tactics without strategy is the noise before

defeat.

SUNTZU

On the one hand, chess is a very concrete game,

in which even the smallest alteration to a position

can have important repercussions; on the

other hand it would be hardly possible for humans

to master the game if they could not make

use of certain schemes and rules of thumb. In

the endgame, a schematic way of thinking is

particularly appropriate. By this we mean the

ability to recognize desirable positions and

piece set-ups, and then work out a plan to reach

them. If you ask a grandmaster about the assessment

of an endgame position, you won't

generally hear any concrete variations at first,

but rather phrases such as "If White succeeds in

exchanging the rooks he should win" or "If

Black manages to put his bishop on the long diagonal,

he has a certain draw".

Typical themes and issues that lend themselves

to schematic thinking are, for example:

• how to match the pieces with the pawn-structure

• optimal deployment of the pieces or improving

the piece set-up

• consideration of the right exchange

• fortresses

• weak squares

• knight outposts

• pure opposite-coloured bishop endings

Of course, when applying this way of thinking,

it is absolutely essential not to think about

the position in too static a manner - on no account

should you neglect the dynamic factors.

A) Target Positions

If you have everything under control, but are at

a loss how to make progress. it is sometimes

beneficial just to visualize desirable target positions

and only then to examine whether and

how you can achieve them.

5.01

M.Karttunen - V.Rasik

Rethym11011 ECC 2003

In view of the wrong rook's pawn, White

cannot allow his knight to be exchanged. But

then how can he win? If you try to find a win

here by concrete calculation alone, you wilJ immediately

realize that this is by no means easy.

Instead of wasting time on difficult computations,

it is much more sensible here for White to

think about the best possible arrangement for

the pieces. Black's bishop is already restricted

as much as possible; the knight will need to

support promotion threats, so the idea comes of

sticking the king on b5 and the knight on d5. In

fact, once this set-up has been achieved, the win

is quite easy.

I...'i:tla8 2 'i:tldS 'i:tlb73 .ii.d4@a8 4 logs 'i:tlb7

5 loe6 i.h2 6 'i:tlc4 .ii.g3 7 'i:tlbS .ii.h2 8 i.b6


THINKING

IN SCHEMES

107

.ig3 9 lt:lc5+ ct;>a8 10 lt:le4 .ih2 ll 4Jc3 @b7

12 .id4 .ig3 13 4Ja4 .ih2 14 .if2 .af4?!

This makes it easy for White. 14 ... .ic7! 15

lt:lc3 (D) and now the black bishop can twist

and tum all it likes, but there is no escape, as

Hecht showed in CBM:

B

22 .ad4 @c8 23 .i.a7 @d8 24 4Jd5

The first step on the W; the knight will end

up on g7, via e7-f5, each time preventing the

black king from heading back to the safe a8-

comer. From e7 the knight controls c8 and from

o. e8.

24 ... We8 25 @d6 @f7 26 lt:le7 Wf6 27 .i.e3

@f7 28 .i.d4 @e8 29 @e6 Wd8 30 .i.b6+ @e8

314Jf5 Wf8 32 .i.c7@e8 33 lt:lg7+ Wf8 34@f6

@g8 35 .ad6 @h7 36 lt:lr5 @gs 37 @g6 @h8

38 .i.c5 1-0

B) Make a Wish!

This theme is closely related to the last section

on target positions, only in this case you allow

your creativity completely free rein.

a) 15 ... .ih2 16 4Jd5 .i.d6 (16 ... .i.e5 17 lt:lb6 B

is similar) !7 4Jb6 Wxa7 l 8 lt:lc8++ +-.

b) 15 ... .i.e5 16 00 .ah2 17 @a5 (zugzwang)

+-.

c) 15 ... .i.d8 !6lt:ld.5 .ig5 (16 ... Wa8 17@a6

+-) 17 4Jc7 +-.

15 lt:lb6 Wxa7 16 lt:ld5+ @b717 lt:lxf4 @c7

18 .ic5 @b7 19 lt:ld5 @b8 20 @c6 @a8 21

lt:lc7+Wb8(D)

Now we have achieved the standard position,

in which the famous 'W-manoeuvre' of

the white knight comes into effect (incidentally,

this is also very schematic).

5.02

N.Vlasov - D.Sokolov

Alushta 1994

At first sight White's defensive set-up seems

impregnable, but we should not give up so easily.

Which black piece could still be improved?

That's right: the king. But where would the

king go if he had a free choice of any square on

the board? Obviously: to a5, since then the b5-

pawn would fall. From this a clear plan can be

formed, one which is achievable:

1 ... We4 2 .i.d3+ @e3 3 .an .ae6 4 .i.d3

.ag4 5 .ag6 h2 6 .i.e8 sn 7 .i.c6

Also after the more tenacious 7 .i.d7!? there

is a way through: 7 ... @e2 8 @c2.ag2 9 .i.f5

@el 10 .ag6 .af3 11 @cl (11 .i.f5 .i.dl+ 12


108 HOW TO PL4.Y CHESS ENDGAMES

@c3 .lie2 13 .lid? @di -+) l l...h2 12 .lie8

.lid3 13 .lic6 - so far Vlasov and Shipov in

Informator. Our analysis continues 13 ... @e2

14 .lid7 @e3 15 .lic6 Wd4 16@b2 c4 17 .lies

c3+ 18 @b3 .lie4 19 .lih5 @d3 20 .lid! @d2

-+.

7 •.•@e2 8 @c2 .lih3 9 .lie8 .\ifs+ 10 @c3

@dl 11.lihS+ @cl 12 .lie2 @bl 13 .lic4

13 Wb3 .lie6+ 14 @c3 'it>a2 -+.

13 ...@al 14@b3 .libl! 15 @a3

15 @c3 .lia2 16 .lid3 .lid5 intending ... @a2-

a3-a4-a5 -+ and 15 h2 .lia2+ 16 'i&a3 .lids 17

.\id3 .1l.e6 (zugzwang) 18 .lie4 .lic4 19 .lic6

@bl -+ are both lines given by Vlasov and

Shipov.

1S ....lic2 16 .lie2 @bl 17 .lifl

The stalemate trick 17 .lid!!? is answered by

17 ... @cl!. ·

17 •••@cl 18 .\ic4 .lidl 19 .lie6 .lie2 20 .lid7

@c2 21 .lic6@c3 22 .lid7 c4 23 .lic6 @d2 0-1

6@h6

White has reached the haven of his dreams

and can now set the b-pawn rolling.

6 ••. ndS7b4

7 l:l.b7+ @f6 8 lile7 l:l.d3 9 lilxg6 .lhg3 10

lilf4+-.

7 •.. .\idl (D)

7 ... .\if5 8 b5 .lie4 9 l:l.b7 + @f6 IO l:l.b8 @f7

11 b6 l:l.b5 12 l:l.b7+ Wf6 13 l:l.d7 +-.

8 bS .lia4 9 lila7 .\ic2 10 nc6 .lie4 11 b6

11 lilc8 would have won more quickly.

u ... nd812 l:l.c8 Z!d3 13 li\c6 hc614 l!c7+

Ad71Sb7l:l.b316~d7+@e617l:l.g7@f518

l:l.xg6 l:l.xb7 19 l:l.gS+ @f6 20@xh5 1-0

5.03

Av.Bykhovsky - M.Roiz

Israeli Cht 2004

The white king would very much like to support

the attack, without being harassed by the

enemy rook. But before the king can set off for

g5 or h6, the knight must be posted in a more

central position:

1 l2Jd4 l:l.dl 2@e3 l:l.el+ 3 @f4 l:l.dl 4 lilc6

Z!fl+ s WgS ru-5+?

Only the bold 5 ... @e6! ! held out any promise

of salvation, based on the activity of Black's

pieces.

C) Improving the Position of

a Piece and Makogonov's

Principle

If there is no question of a race, and if there is

no obvious candidate move, then Makogonov's

Principle, that you should improve the position

of your worst-placed piece, can come in very

useful. You could even get into the habit of extending

this to sounding out all your pieces, to

check whether they are happy and have options

for the future. If a piece is in a very flexible position

and can quickly come into action, anywhere

on the board, then generally this piece is

well-placed. But if a piece is going to be tied

down for a long time performing a not so important

function, then it should always be regarded


THINKING

IN SCHEMES

109

as a candidate for improvement. Quite often

improving the knight is the key to solving the

problem of the position.

7 ... ltJxc5 8 ltJxc5 na& was more tenacious,

but of course Black is strategically busted.

8 ltJb4 ~b7 9 ltJxb7 nhxb7 10 .l;ixc6 as 11

nxb6 axb4 12 nxb7 .l:Ixb7 13 nxb4 1-0

In the next example too, things very much

turn on the prospects of both sides' knights.

B

5.04

J.Capablanca - J.Mieses

Bad Kissingen 1928

In this 'Karlsbad' pawn-structure, d3 and d6

are ideal squares for knights, since from there

they can be redeployed quickly and flexibly on

both wings.

1 ~1! @e8 2 ltJd3 nbs 3 f3 ne7 4 @f2

ltJf8 5 .l:Ib3 ltJd7 6 g4 bS?

If Black remained passive with, for example,

6 ...@d8, then White could open a second front

on the kingside, when the d3-knight would again

render good service: 7 h4 a5 8 ltJb6 ltJxb6 9

.l:Ixb6 na& 10 ltJf4 @d7 11 g5 ±.

7 ltJacS (D)

B

7 ••. ltJb6?

5.05

Em.Lasker - J.Capablanca

St Petersburg 1914

1. .. ~b7?

Now the e6-square and the d6-pawn will be

very weak. Instead it was much better to keep

the pawn-structure as it is and bring all the

pieces to good squares, as Capablanca indicated

after the game: l...~xf4! 2 nxf4 c5! 3

.!:id 1 ~b7 4 nr2 nad8 5 .l:Ifd2 nxd2 6 l!xd2

ltJc6 7 nd7 .l:Ic8 and in view of his activity and

the great e5-square for his knight Black stands

no worse. This schematic evaluation works well

here. Of course, you should still always verify

this with some concrete variations.

2 ~xd6 cxd6 3 ltJd4 nad8?

3 ... ~c8 was necessary. Capablanca underestimates

the power of the knight landing on e6.

4 ltJe6 nd7 5 ~ad 1 ltJc8 6 nr2 bS 7 nrd2

'1de7 8 b4 @f7 9 a3 ~a8?!

9 ... ~xe6 IO fxe6+ nxe6 was by far the least

of the evils, even though White retains good

winning chances.

10@f2 na7 11 g4 h612 nd3 aS?

Ultimately the opening of the a-file just helps

White, whose forces can more easily exploit it

owing to his space advantage.


110 How TO PLAY CHESS ENDGAMES

13 h4 axb4 14 axb4 13ae7 15 @f3 .§.g8 16

@f4 g617 .§.g3 gS+ 18@f3 lt:lb619 hxgS hxgS

20 .§.h3! .§.d7 21 ©g3 @e8 22 .§.dhl i..b7 ( D)

23e5!

A beautiful clearance sacrifice, which allows

the last white piece to join in the attack powerfully

via e4.

23 ... dxeS 24 tbe4 lt:ldS 25 lt:l6c5 i..c8 26

lt:lxd7 i..xd7 27 .§.h7 ms 28 1331 <Bd8 29

.§.38+ i..c8 30 lt:lcS 1-0

D) Plans

Developing very elaborate long-term plans in

the opening and in the middlegame is generally

inappropriate, since too much depends on what

the opponent does. In the endgame, however, it

can be a very different story, especially if the

opponent has no real counterplay.

In the following diagram, White's winning

plan consists of the following steps:

Step 1: knight to f5;

Step 2: king to e5;

Step 3: king to e6;

Step 4: threaten to transfer the knight to e7,

which leads to the diversion of both defenders

and consequently to the win of the d5-pawn

which, with the active white king, will decide

the game.

1 lt:lg6 i..g2 2 lt:lh4 i..hl

The pawn ending after 2 ... i..h3 3 lt:lf5+ is

hopeless for Black. since after 3 ... i..xf5 4 @xf5

the white king is on a key square with respect to

5.06

Original

the d5-pawn: 4 ... @d7 5 @e5 @c6 6 @e6@c7 7

@xd5+-.

3 lt:lfS+ ©d7 4 @es i..e4 S lt:le3 @c6 6 @e6

i..f3 7 lt:lfS i..g4 8 @es @d7

Now both black pieces are out of position

and 9 lt:le3 +- is decisive.

End games with rook vs bishop are similar to

knight vs bishop endgames where the side with

the knight is in control.

5.07

J.Speelman - I.Nataf

Esbjerg 2001

Speelrnan's plan is as follows: first he fixes

the enemy pawns on dark squares, and then he

keeps using the same zugzwang-based scheme

over and over again to force back the black

king:


THINKING

IN SCHEMES

Ill

1 f4! gxf4 2 @f3JI.es 3 @e4@e7 4 .§.bl @f6

5 llxb6@e6 6 f3 (DJ

@h7 20 @f7 .i.d4 21 l!xd6 .i.e3 22 .§.g6 .i.f2

23 @f6 .i.e3 24 @gS .i.d2 25 .§.d6 .i.e3 26

.§.d7 + @g8 27 @f6 .i.b6 28 @g6 1-0

Of course, a plan can also be very long-term

and include many intermediate goals.

Now, owing to White's light-squared domination

and zugzwang, Black will be forced further

and further back. The underlying scheme is

typical of the struggle of a rook against a bishop

which lacks targets.

6 ... @f6 7 .§.c6 @e6 8 g{a6 @f6 9 @dS @f7

10 g{a7+@f6 ll l!d7@g5 12 .§.d8 (D)

5.08

N.Rashkovsky-A.Orlov

St Petersburg 1999

1 '&bS!

White should exchange all the major pieces,

so that his king can then penetrate the queenside

unhindered. In contrast, the minor pieces

should all remain on the board, at least for the

time being, so that White's space advantage can

play its part.

l...'i¥xb5 2 lZ:lxbS lbb6

Also after 2 ... .i.e7 3 lbc4 ± Black would not

be able to delay the exchange of rooks for long.

3 l!xa8 lbxa8 4 lbc4 .i.e7 5 @f2 lbac7 (D)

12 ••• @h4

12 ...@f6 13 l!e8 @f7 14 X!e6 @f8 15 lt;e4

@f7 16 @f5 @f8 17 @g6 (zugzwang) +- was

given by Hazai in CBM. We continue the analysis

as follows: 17 ... .i.c3 I 8 l!xd6 ©e7 (18 ... .i.e5

J 9 .§.d5 .i.c7 20 l!d7 .i.e5 21 @f5 +-) 19 g{dJ

'i!Je6 20@g5 .i.e5 21 ~el lt;d5 22@f5 Jl..c7 23

!l.e4+-.

13 .§.g8 @hS 14 .§.g4 @h6 15 @e6 @hS 16

@rs lt;h6 17 l!g2 <&>h7 18 l!g6 @h8 19 @e6


112 How TO PLAY CHESS ENDGAMES

6lt':ia7!

Naturally White declines to exchange, since

the black pieces are treading on each other's

toes. In fact this example could also have ended

up in the section 'Converting an Advantage

(Space Advantage)'.

6 •.• h5

6 ... lt':if6 7 q.>f3 ..tf8 8 ..td2 h5 9 ..ta5 lt':ice8 10

h3 ±.

7 '.t>e2 <Bf7 8 @d3 lt':ia6 9 lt':ic8 lt':iac7 IO

..td2 lt':ib5 11 lt':ia5 lt':if6

1 l...lt':iec7 12 lt':ic6 ..tf8 13 _ta5 lt':ie8 14

lt':id8+ q.>f6 15 lt':ie6 ..te7 16 c3 (zugzwang) +-

(Alterman in CBM).

12 lt':ib7 lt':ie8 13 ..ta5 lt':id4 14 c3 c4+ 15

q.>xc4 lt':ic2 16 q.>b5 lt':ie3 17 q.>c6 lt':ixg2 18

lt':ibxd6+ lt':ixd6 19 lt':ixd6+ q.,(6 20 lt':ic4 g5 21

d6 g4 22 dxe7 q.>xe7 23 lt':ixe5 lt':ie3 24 ..tc7

lt':in 25 lt':ig6+ q.>f6 26 lt':ih4 q.>g5 21 lt':ig2 1-0

B

E5.02 /*

How did Black demonstrate to his opponent

the hopelessness of his situation?

In conclusion, we should once more like to

give you a warning:

1) No amount of thinking in schemes can

completely rule out the need for concrete calculation.

2) You should not think in too static terms

and should never rule dynamic possibilities out

of consideration.

Exercises

(Solutions on pages 305-7)

E5.03 **/

How can White further improve his position?

E5.0l **/

How should White make progress?

E5.04 ***/

Work out a winning plan for White.


THINKING

IN SCHEMES

113

E5.05 /***

Which concept did Black employ

to breach White's defences?

E5.06 r=:

The position hangs in the balance;

find the right way for Black.


6 Weaknesses

Try to saddle your opponent with the sort of

pawn-formation that will give him problems.

ARON NJMZOWTTSCH

A weakness is a defect in the position which is

of a long-term nature. As a rule, weaknesses

consist of squares, pawns or whole complexes

of squares which can no longer be defended by

their own pawns. However, the opponent must,

at least in the long term, be in a position to take

advantage of the weakness; otherwise the term

is inappropriate. But you should not fool yourself:

it is not enough for you just to follow an

active plan, to which the opponent must keep

reacting, with the result that your weakness is

not directly noticeable at first. As soon as the

initiative runs out and the dynamic possibilities

diminish, any static weakness generally becomes

all the more significant.

A) Pawn- and Square-

Weaknesses

Al) Pawn Weaknesses

Ala) Isolated Pawns

A pawn on a half-open file with no friendly

pawns on the two neighbouring files is called

an isolated pawn. Since such a pawn always

needs the protection of pieces, it tends to become

a weakness, and especially quickly in the

endgame. In the following example, first White

prevents any counterplay and then he takes aim

at the black pawn weaknesses one by one, especially

the isolated c-pawn, condemning the

black pieces to passivity:

1 'fl.cl cS 2 'i!:i>e3 'i!:i>f7 3 'll.c4 X!d7 4 l1a4 hS 5

na6'll.c7

5 ... c4 6 'll.c6'll.d3+ 7 @e4 'll.xh3 8 lt:ld4 'll.h2 9

'll.c7+ ~e8 10 loxe6 +-

.. •.• ,.

~--~---

-

~

~

R r~ •

w ~J ...... .,.­, .....,.,

••• .. -

~ ~

~

~~

~­ ·lb= '"'1 ~. i

~~."'---~~.

=~L __ • ~ ~

6.01

Ki.Georgiev - l.lvanlsevle

Topola 2004

6 lt:lc3 c4 7 lt:lbS 'll.d7

7 ... l!b7 8 a4 +-.

8'i!:i>e4!

Black can no longer hold his weak pawn.

8 ....tcs 9 'll.c6 a6 10 lZ\d6+ .txd6 11 exd6

@f612 'i!:i>d4a5

12 ... 'i!:i>fS 13 @xc4 @xf4 14 'i!:i>c5 e5 15 'll.c7

'l1d8 16 d7 e4 17 'i!:i>d6 +-.

13 'i!:i>xc4 'll.b714 'll.c81-0

By the way, it is absolutely typical that positions

with many pawn weaknesses are particularly

suitable for knights, since in that case they

have more secure bases and can frequently gain

the upper hand, at least if the opponent has few

or no dynamic possibilities available. However,

with an unweakened structure, the side with

the bishop can operate more easily against the

knight, as, for example, in 9.0 I Englisch-Steinitz.

Further examples of a weak isolated pawn

in the endgame, as well as the techniques of

blockade and siege, are 4.29 Fischer-Petrosian

and I 7 .09 Rublevsky-L utier,


WEAKNESSES 115

Alb) Doubled Pawns

Isolated doubled pawns are especially weak.

6.02

A.Yusupov - L.Christiansen

Las Pa/mas 1993

First White brings all his pieces into better

positions for a siege:

1 ltJel! tZ)e8 2 lt:id.3 tZ)d6 3 Af2 b6 4 Ag3

tZ)f7 5 a4 aS?

This gives White a potential pawn-break to

open a second front. 5 ... @f6 was indicated.

6 ~cl! @f6 7 b4 ~d8 (D)

7 ... axb4 8 cxb4 tZ)d4+ 9 @e3 c6 IO a5 bxa5

11 bxa5 ~a7 12 tZ)xe5 tZ)xe5 13 Le5+ @xe5

14 ~c5+ +- (Yusupov in Informatori.

9 ••• ~b8

9 ... ~c8 IO c4 c5 11 bxc6 ~xc6 12 c5 bxc5 13

~xc5 ~xc5 14 tZ)xc5 tZ)c6 15 tZ)b7 +- (Yusupov).

10c4

Now the opening of a second front can no

longer be prevented.

10 ••• cS 11 tZ)xcS

11 .txc5! bxc5 12 tZ)xc5 }'.ld8 13 tZ)b3 was

probably a simpler win.

11 ... bxcS 12 Axes tZ)d8 13 i.d6 ~b7 14

~dl tZ)dc6 15 bxc6 tZ)xc6 16 AcS ~b2+ 17

.!ad2 ~b3 18 ~d6 l:i:Je7 19 i.b6 tZ)g6 20 AxaS

tZ)f4+ 21 @d2 tZ)xg2 22 cS ltJeJ 23 Ad8+ @f7

24 ~d3 tZ)c4+ 25 @c2 ~b8

25...~d3 26 @xd3 tZ)b2+ 27 @c2 tZ)xa4 28

i.b6 +- (Yusupov),

26 c6 @e8 27 c7 ~a8 28 ~c3 tZ)b6 29 as

~xaS 30 c8"& 1-0

If the doubled pawn is part of a compact

pawn-mass, things are generally not so simple,

since they often provide support-points for

pieces; the pawns themselves have great resilience

and do not constitute a static weakness.

However, only rarely do they exhibit any dynamism.

S.Rublevsky - Y.Geller

Russian Cht (Soehl) 2004

8 bS tZ)e7 9 Af2!

Important prophylaxis, since the immediate 9

cd? could be answered by 9 ... c5 ! IO bxc6 tZ)xc6.

The black structure is still compact, but he

must watch out for White eventually playing

b5.

l ... ~e8?!


116 How TO PLAY CHESS ENDGAMES

Black should instead give urgent priority to

activating the passive rook on b7: l...Wc7 2

li'!d4 Wb8 (Postny in CBM) with the plan of

.. ..!k7-c8-e8, and White's advantage is only

slight.

2 li'!d4 h5 3 lilb3 l:te7 4 li'!cS l:tc7 5 h4

White is in no rush and first fixes the kingside

favourably for his bishop. Next he will activate

his king.

5 .•• l:te5 6 lh6 l:te8 7 .ie2 We5 8 @el d6 9

lild3+ We610 a4l:tb8 (D)

w

w

11 b5!

A decisive undermining of Black's structure.

ll ... §.b6

After 11...cS 12 .if3 d4 13 .ic6 (Postny)

White dominates the position.

12.!iaS

White rightly avoids the exchange of rooks,

which with this distribution of material is generally

correct, since the white rook is operating

virtually as the conductor of the minor pieces.

12 ... cxbS 13 axb5 §.bb7 14 .if3 l:tc3 15

@d2 l:tb3

Now White can round off the game with a

fine combination:

16.ixdS+! @xd517 b6+Wc418 lh4+ 1-0

Ale) Backward Pawns

A backward pawn is a pawn on a half-open file

that can no longer be protected by another

pawn and the square in front of which can not

be protected either. Such a pawn therefore has

a strong tendency to become a weakness.

1 li'!bl!

Lasker sends his knight on its way to act as a

blockading knight on e5, which will keep the

backward pawn securely blockaded and se-

verely cramp Black.

I...1;lae8

I ... es 2 dxe5 l:tae8 (2 ... l:txe5? 3 l:tf7 +-) 3

li'ld2 is a transposition to the game.

2 li'ld2 lilh6

The following serves as an illustration of a

'siege' of the weaknesses caused by the backward

pawn. In the game Pillsbury dissolved his

backward pawn immediately with 2 ... e5!? but

in return had to accept the activation of the

white knight: 3 dxe5 l:txe5 4 lilf3 l:te3 5 lilg5

l:txg3?! 6 hxg3 h6 7 li'!f7+ @g7 8 li'!d6 l:te7 9

lilxb7 and Lasker prevailed in the end.

3 lilf3 lilf5

3 ... lilf7? 4 l:th3 h6 5 li'!h4 +-.

4 l:tg5 l:tgS 5 l:txgS+ @xg8 6 @d2 1;tg7 7 g3

lild6 s lileS .tes 9 ~f6 1;le7 10 l:th6 ±

Black is paralysed.

Ald) A Pawn that has Advanced

Too Far

Sometimes a far-advanced pawn secures a space

advantage, which can then slowly but surely be

increased (more about this in Chapter 15). But

things can turn out quite differently; the unit

that has strayed far from its base can sometimes

be surrounded, besieged and finally captured.


WEAKNESSES 117

8 ... lilc3? 9 ~xc3 bxc3 JO lilb4 ± (Karpov in

lnformator), since the c3-pawn is too far advanced

and is likely to be very weak.

9 ~xd3 @e7 10 @f2 @d6 11 ~d2 tild7 12

~c4 lil7b6 13 @e2 h5 14 @d3 @c6 15 g3 g6

(DJ

6.05

A.Karpov - U.Andersson

Skellefted 1989

l .. .'&c6?

An amazing error of judgement for an endgame

virtuoso of Andersson's stature. Presumably

he thought that, with only one weakness,

he would be able lo hold the position. In contrast,

1... bxa3 2 bxa3 '&c6 3 ~xc6 i.xc6 offered

very good drawing chances.

2 '&xc6 i.xc6 3 axb4 axb4

A single weakness is usually not much of a

problem, provided that it can be comfortably defended.

Hence the great importance of the principle

of the second weakness, which we shall

consider in Section E of this chapter. But sometimes

even a single weakness can prove fatal.

4 tilf4 lilb6 5 b3 tilfd5 6 lild3 i.bS 7 ~c2

@f88~el (DJ

Now White reaps the harvest:

16 ~xd5+ tilxdS 17 @c4 f5 18 h3 @b6 19

~xb4 lile3+ 20 @d3 tild5 21 ~d2 @b5 22 g4

tilf6 23 ~g5 tildS 24 gxh5 gxh5 25 ~d2 tilf6

26@e3 tild5+ 27 @f2 lile7 (D)

8 ... i.xd3

In view of the strong light-squared blockade

it is now hard for White to breach Black's

defences. Here too the principle of the second

weakness retains its importance. After Karpov's

next move it should definitely be drawn;

however, it remains doubtful whether he had a

significantly better continuation at this point.

28 ~g5?! lilc6


118 How TO PLA y CHESS ENDGAMES

28...ibd5? 29 @g3 @b4 30 @h4 @xb3 31

@xh5 @c4 32 @g6 @xd4 33 h4 +- (Karpov in

lnformator).

29 $.f6f4?

29 ... loa.5 30 b4 (30 @g3 lt:lxb3 31 @h4 lt:ld2

32 f4 lt:le4 33 $.e5 ibf2 also leads to a draw)

30 ... @xb4 31 @g3 lt:lb3 32 @h4 lt:ld2 33 f4

lt:le4 34 $.e7+ 'iSc4 35 @xh5 @xd4 36 @g6 e5

30 @e2 @b4 31 @d3 @xb3 32 @e4 @c4 33

$.e5 lt:le7 34 $.xf4 lt:lc6 35 $.e5 lt:le7 36 h4

lt:ld5 37 $.h8! lt:le7 38 $.g7 lt:lg6 39 $.{6 tors

40@e51-0

A2) Weak Squares

A square that can no longer be defended by a

friendly pawn is weak.

B

ioxd4 3 lt:lxd4 $.b7 4 'IJ.hc l @d7 5 X!c4 a5 6

'!J.acl ±.

2 '!J.acl $.d7 3 '!J.c5 '!J.hc8 4 '!J.hcl f6

4 ... loa7 5 l;!'.xc8 ~xc8 6 '!J.xc8 lt:lxc8 7 @e3

lt:lb6 8 @d4 $.b5 9 loc 1 ± M.Kreuzholz-

F.Kuczera, W.Gennan U-18 Ch (Munster) 1990.

5 @e3 lt:la7?! 6 '!J.xc8 lt:lxc8 7 lt:led4 loa7 8

h4!?

A strong waiting move which impedes a

later ... g5 break.

8 .. .'!J.c8 9 '!J.xc8 $.xc8?1

Now the a7-knight stands offside, since it

should not really be exchanged for a white

knight.

10 ibd2 $.d7 11 lt:12b3 fxe5 12 fxe5 lt:lc6 13

loxc6+ $.xc6 14 g3

White does not rush.

14 ... $.a4 15 @d4 $.b5 16 a3 bxa3 17 bxa3

@f7 18 loc5 a5 l 9 lt:lb7 @g6 20 lbxa5 @f5 21

lt:lb7 L6 22 loc5 $.c8 23 a4 @g4 24 a5 @xg3

25 loxe6! @xh4 26 loxg7 @g5 27 @xd5 1-0

B) A Complex of Weak

Squares

One weak square often turns into a whole complex

of weak squares. This is especially often

the case if the pawns are fixed on squares of one

colour and the bishop of the opposite colour has

been exchanged.

6.06

Reefat bin Satter - E.Hossain

Dhaka 1999

White will abstain from playing d4 and instead

will use the important d4-square as a transit-point

for his pieces.

1. .. @e7

l...a5 2 ~ac l @d7 3 lt:led4 lt:lxd4 4 lt:lxd4

$.a6 5 'it>e3 l;!'.hc8 6 lt:lb3 '!J.c7 7 '!J.xc7+ 'it>xc7 8

'!J.cl+ @b6 9 lod4 ± T.Kiihn-J.K.lemm, Hamburg

U-18 Ch 1994.

On principle, even l...d4 comes into consideration,

to enhance the prospects of the bishop

and to be able to take advantage of the d5-

square. In the present case, however, the compensation

should not be sufficient: 2 lt:lexd4

6.07

M.Adams - C.Lutz

Leon Echt 2001


WEAKNESSES 119

Black sorely misses his dark-squared bishop,

or at least a knight, as we shall see.

1 c4!!

This move completely changes the situation.

1. .. bxc4

After l...dxc4 the rooks penetrate directly: 2

1:!d6+ @g7 3 !le7 ± and the king soon follows.

2 @c3 l!b8 3 ~el !tb5 (DJ

First White exchanges the annoying knight:

1 llJe2 loxe2 2 Axe2 Ac6

Then he brings all his pieces into position:

3 .if3 h4 4 ~d2 @d7 5 ~hdl ~hd8 6 lec4

@c7 (DJ

4 f4!

Before he transfers the struggle to the b-file,

White prophylactically prevents any counterplay.

Good technique!

4 ... Ad7 5 ~ddl Ae6 6 l!bl !las 7 ~b6 rta8

8 ~dl @g79 I!dbl @f610 ~b8 ~7 11 ~lb7

laa6 12 ~d8 ~c6 13 @d4 1-0

Now comes the vital breakthrough which, as

often happens, takes place not on the dominant

colour-complex but on the other:

7 c3! bxc3 8 ~c2

"Black is in a lost position. His weak pawns

and his endangered king tell their own story."

(Wahls).

8 ... d5 9 exd5 e4 10 Axe4

10 dxc6? exf3 11 ~xd8 ~xd8 12 gxf3 Ab4 +

(Ftacnik in CBM).

10 ... Ab411 lexa3 Ab5 (DJ

l l....ixa3 12 ~xc3 ~b6 13 @c2 +-.

6.08

N.Short - P.Popovic

Moscow OL 1994

12 lexb5+ ~xb5 13 lad4 @d6 14 !lc4 ~e8

15 l:re2 !le516 @c2 l:rbxd5 17 ~xb41-0


120 How TO PLAY CHESS ENDGAMES

The black king has reached the destination

of his dreams. White cannot withstand the pressure

for much longer.

21 Aes .i.gS! 22 lXdl .i.h6 23 nhl .i.f8 24

.i.b8.i.e70-1

The following example is even clearer, since

the attacker also has the bishop-pair (more on

this mighty weapon in Chapter 9):

6.09

B.Belotti -A.Miles

Forti 1991

Black has a pleasant advantage, although

one that should not be sufficient for victory

against precise defence. He is clearly superior

on the light squares and can easily activate his

king.

1...@g7 2 ik2 l!ah8 3 h3 f4 4 .i.d2 Af6 s

.l:'!fcl gS 6 @fl @g6 7 .i.b4 m'S 8 .i.d61Xg8 9

ncs ghh8 10 ~xg8 nxg8 11 @e2 g4 12 hxg4+

!:txg4(DJ

6.10

L.Portisch - M.Krasenkow

Jakarta 1996

Black is hopelessly lost, since his queenside

is full of light-squared holes.

l lt:'ib5 nrdS 2 b4 lt:'ir6 3 f3 lt:'ie8 4 Af21Xdb8

s .i.d7 lt:'iac7 6 na1 (DJ

13@fl?

This passive move allows the black king to

penetrate. 13 Xlg! ngs (13 ... @e4 14 lt:'id2+

@xd4? runs into 15 lXcl) 14 @d3 was necessary.

13. .. ggs 141Xc2@e4151Xe2+

15 b3 a6+.

15 ... @d3161Xd2+ @c4 17 .i.eS Ae7 18 g3

fxg3 19 Axg3 Af6 20 ~e2 @b3

Thanks to his light-squared superiority, White

is able to seize the a-file.

6 ... nxal 7 nxal .i.d2


WEAKNESSES 121

7...lt:ixb5 8 ..llxb5 ..lld2 9 l!a4 lt:ic7 10 ..llc6 b5

11 '!l.a7 lt:ie8 12 l!xf7+ +- (Ftacnik in CBM).

8 lt:ixc7 lt:ixc7 9 bS @g8 10 ua lt:ie8 11 l!a6

lt:if6 12 ..llc6 ..llaS 13 \t;fl \t;f8 14 c;t;e2 @e7 15

c;t;d3 l!c8 16 'f!,a7+ \t;f8 17 \t;c4 l!b8 18 \t;b3

..\ld2 19 !'l.a6 \t;e7

19 ... ..lla520\t;a4\t;e721 l!a7+c;t;f822l!xa5

bxa5 23 .Ila? l!d8 24 b6 +-.

20 ..llxb6 lt:id7 21 ..llf2 lt:ic5+ (D)

Now comes a neat trick, based on the power

of the far-advanced passed pawn.

22 \t;c4! i.h6

22 ... lt:ixa6 23 bxa6 +-.

23 !ia7+ \t;f6 24 na3 ..llf8 25 ..lle3 @g7 26

~a7 c;t>gS 27 ..\ld2 rs 28 exfS gxfS 29 ..llgs e4

30 fxe4 fxe4 31..llf4 lt:id3 32 ..lle3 lt:icS 33 l!a8

1-0

C) Creating and Fixing a

Weakness

6.11

J.Ehlvest - L.Christiansen

New York 2003

2l!d5..llf8

Or: 2 ... l!a6 3 l!cc5 +-; 2 ... l!e6 3 l!c7 b6 4

l!b7 +-.

3 ..llb6 ..llh6 4 l!c7 l!xc7 5 ..llxc7 l!c8 6

..llxaS l!cl+ 7 \t;g2 l!c2 8 i.b6 ..llg7 9 l!d8+

1-0

Often it is a matter of fixing pawns on the colour

of the opponent's bishop.

la4!

White fixes the queenside, intending to target

the black pawns. At the same time, White

prevents Black from relieving his position by

pawn exchanges.

1. .• hS

Active counterplay with I ... ..llb2 does not

help either, since after 2 !ic2 ..lla3 3 l!d.5 ..llb4 4

..\lg5! net+ 5 \t;g2 l!bl 6 l!c7 ± (Postny in

CBM) both white rooks would be active.

6.12

M. Taimanov - von Elst

USSR 1953

First White fixes f5 as a weakness, which simultaneously

restricts the bishop. After that he

wins by opening the queenside, which is a typical

application of the principle of the second

weakness.

1 f4 h6 2 b4 l!e7 3 'it;f2 ssn

3 ... c5 4 lt:ic2 ..lle6 5 ..llfl b6 ;t.


122 How TO PLAY CHESS ENDGAMES

4 .§.bl @gl 5 a4 c5 6 4Je2 .ba4?

6 ... .i.c6 7 .i.xc6 bxc6 8 b5 ± and 6 ... ,i.e6 7

l;l'.c2 4Jd8 8 a5 f!.c7 9 b5 ± are more resilient.

7b5 l;l'.fe6

7 ... axb5 8 4Jc3 +-.

8 4Jc3 axbS 9 cxb5 !txe3 10 4JdS gxf4 11

gxf4 l-O

Every pawn move creates a weakness, since

pawns cannot be moved backwards. So can it

can be worth investing a good deal of time to

provoke a weakening pawn move.

.§.c6 (6 .. .f5 7 f4 .i.f6 8 l;l'.d6+ @e7 9 .§.b6 .i.xh4

10 fxe5 ±) 7 @cl;!; or 3 ... g6!? 4 g3 (4 .§.a5? f5

gives Black good counterplay) 4 ... 4Jc5 5 .i.xc5

dxc5 6 4Ja2 1.

4 4Ja2 .§.a6 5 4Jc3 !tcc6 6 a4 .i.d8 7 4J b5 g6

8 f4 .i.e7 9 g3 @f7 10 .§.fl @g7 11 @cl 4Jf8 12

rs g5 13 @d2 4Jd7 14 @c3 g4 15 !tfdl @f7 16

4Ja3 .i.d817 4Jxc4

and White won after a few more moves.

Even healthy structures can sometimes be

breached, if you have sufficient activity avail·

able.

6.13

S.Tiviakov - C.Pedersen

Gausdal 2005

1 a3 @e6 2 4Ja2 J;l'.cc8 3 4Jb4 (DJ

3 ... a5?

Fatally weakening the b5-square. He should

prefer 3 ... 4Jc5 4 ,i.xc5 dxc5 5 4Ja2 g6 6 4Jc3

6.14

P.Leko- M.Adams

Dortmund Ct 2002

White is able to alter the structure on the

kingside in his favour in the medium term,

since Black is tied down to the support-point at

e6 and using his own pawn-breaks would endanger

his king.

1 g4!

Not:

a) I f3? 4Jg3 2 .§.e5 4Jf5 (Stohl in CBM)

would give Black counterplay.

b) I .i.xd5? .i.xd5 2 lt:lxd5 .§.xd5 3 Etxe4

.§.c2=.

l. .. 4Jf6

l...f5? loses to 2 f3 +-, while Black's pawnbreak

I ... h5 would merely open the position to

White's benefit: 2 f3 4Jf6 3 !:te5 hxg4 4 hxg4

@g6 5 .i.c2+ @h6 6 @g2 !tc4 7 l;!.hl+ @g7 8

l:Ixg5+ @f8 9 a3 l;l'.xd4 IO .i.d3 ±.

2@g2l;l'.d6 3 f3


WEAKNESSES 123

Restricting both the bishop and the knight.

For more on such a policy of restriction, see

Chapter 14, 'Domination'.

3 •.. .i.d7 4 @g3 @f8 (DJ

This transfer of the knight to e3 brings the

black position to collapse. Instead, 13 f4?! 1Ic4

would give Black unnecessary counterplay,

13 •.• JieS

13 .. .lk4 14 ;gi:h2 .i.a6 15 @f4 lbe8 16 .i.d3

1Ic6 17 .i.xa6 bxa6 18 lbe3 lbc7 19 lbf5+ +-.

14 lbe3 Jice7 15 @f4 .i.c6 16 ~c2 ~d7 17

gS 1-0

D) Manoeuvring

If the opponent's weaknesses are fixed, a long

phase of manoeuvring often ensues.

B

Now White can finally prise open the black

structure:

5 h4!

Black cannot hold the g5-square.

5 .••.i.bS 6 JieS gxh4+ 7 @xh4 .i.c4 8 .i.c2!

.i.bS

8 ... .i.xa2 9 b3 incarcerates the bishop.

9 a31

Leko does not rush and first protects the b4·

knight prophylactically against .. Jk4.

9 ••. Jids 10 @g3 @g7 ll .trs @CS?!

l I ... 1Ic4 was a more tenacious defence for

Black.

12 iihl @g7 (DJ

13 lbc2!

N.Mitkov - V.Akopian

Erevan Wcht 2001

1 ... aS!

Fixing White's queenside on light squares.

In the next phase Akopian first improves all his

forces, before opening the position.

2 l2'ld3 @f6 3 lbbl b6 4 lbd2 lbb8 5 l2'lbl

l2'la6 6 lbc3 ~f7 7 @g2 lbc7 8 @f2 lbe6 9 lbe2

~hS 10 @g2 lbg5 11 lbgl @e6 12 l2'lel (DJ

12 •.• dS!

Akopian now widens the area of operations

(more on this in Chapter 15, 'Converting an

Advantage'), now that he has brought his whole

force into position.

13 cxdS+ cxdS 14 exdS+ @xdS 15 l2'le2

.i.g616 @f2 l2'le617 lbcl @d418 l2'la2 "9c519

c3 @d6 20 lbcl lbcS 21 b4?

Desperation, but the situation is hopeless

anyway; for example, 21 c4 .i.h7 22 @g2 lbe6


124 How TO PLAY CHESS ENDGAMES

23 l2:ied3 l2:id4 24 l2:ie l l2:ic:2 25 l2:ied3 i.xd3 26

l2:ixd3 l2:id4 27 l2:icl (27 b4 axb4 28 l2:ixb4 l2:if5

29@f2 l2:ie3-+) 27 ... @e6 28@f2@f5 29~g2

e4-+.

21 ••• axb4 22 cxb4 l2:ixa4 23 l2:ib3 @dS 24

l2:id2 l2:ic3 0-1

For the following two examples we make

grateful use of annotations by Rustem Dautov:

s .•• l;i.xel 61hel as 7 @d2 1;i.d8 8 net @e6

8 ... l2:ic:8?! 9 l2:ib5! i.xb5 (or 9 ... l2:ie7 JO l2:ia7!)

10 axb5 and the white rook penetrates to c7.

9l2:idl!

The knight is transferred to e3, to support the

f5 advance.

9 .•• @d6

The correct defence was 9 ... l2:ic8! 10 ~c5

@d6 11 l2:ie3 (11 nxa5?? b6 12 !ia6 ~b7)

l l...b6 12 nc1 l2:ie7 ;!;,

10 l2:ie3 l2:ic811 rs± gS?! (DJ

1 I ... l2:ie7 12 fxg6 hxg6 13 h4 ± with the creation

a white passed pawn did not appeal to

Black, but was the lesser of the evils. But why

can Black not just sit tight?

R.Dautov -V.Milov

Essen 1999

White is more active and has the better

bishop.

1 i.f3 i.c6 2 b31;i.fe8 J l;i.hel f6 4 @c2

4a4!?.

4 ... ©f7(D)

5 a4!

First White forces ... a5, to have the possibility

of l2:ib5 available.

12 l2:idl!

After a hard day's work, the knight returns to

the key square c3, and it gradually becomes

clear that the white rook has the e6-square in its

sights. In contrast, 12 h4 h6 13 hxg5 hxg5 14


WEAKNESSES 125

.llhl 0.e7 15 1;th7 1;tf8 would be premature,

since Black's passive defence is holding successfully.

12 •. J:::!eS 131;tc5!

White provokes ... b6, after which the c6-

square is weakened.

13 ... b6 141;tcl l£Ja715 l£Jc3 l£Jc8 16 liJdl

The last few moves were played in mutual

time-trouble.

16 ••. l£Ja7 17 l£Jc3 l£Jc8 (D)

this counterplay, the white king must either defend

the d4-pa wn from d3 or else transfer to f4.

18 h4!

The black rook is looking after the weakness

at e6; the time has come to divert it. To this end

the h-file will be opened.

18 gxh4

18 h6 19 hxg5 hxg5 20 1;thl puts Black in

zugzwang; for instance: 20 ... l£Je7 (20 ... l£Ja7 21

1;th6 l'.!f8 22 1;th7 l£Jc8 23 .bd5! ~xd5 24

l£Jb5+ @c6 25 l:!c7#; 20 ... l:If8 21 l:!el l£Je7 22

!:!e6+@d7 23 ~e2 l:If7 24 ~b5 ~xb5 25 l£Jxb5

l£Jc8 26 l£Jc3 +-) 21 l:Iel ! ~d7 22 l£Jb5+ ~xb5

23 l;Ie6+ @d7 24 axb5 +-.

19 l:Ihl h6 20 llxb4 l;Ib8 21 l;Ib2 l£Je7

21...l'.!h7 22 l'.!hl ! (zugzwang) 22 .. Jfo8 23

l'.!el changes nothing; infiltration at e6 cannot

be prevented.

22 !Ie2 'itld7

Setting a trap. If 22 ... hS, then 23 ~h2 ! h4 24

@e3, and the h4-pawn soon drops.

23@d3! (D)

The hasty 23 l;Ie6? would have deprived

White of the fruits of his hard work: 23 h5 ! 24

l:::!xf6 (24 gxh5 l£Jxf5 25 l:::!xf6 l£Jxd4) 24 hxg4

25 ~xg4 1;th4 with counterplay, To eliminate

23 ... 1;tg8

Or: 23 ... h5? 24 gxh5 l£Jxf5 25 ~g4 +-;

23 .. J!!h7 24 l::Ie6 h5 25 gxh5 l£Jxf5 26 l:Ixf6 +-.

241;tb2

Not 24 l:Ie6? h5 with counterplay.

24 l:!hS 25 1;tbl l'.!h7

25 @d6 26 l::Iel +-.

26@e3! @d6 27 l'.!cl (D)

B

27 ... liJgS??

This loses immediately.

a) 27...~h8 28 @f4 ~d7 29 l£Jb5+ ~xb5 30

axb5 ~e8 31 l:Ic2! 'i.&d7 32 lle2 +-.

b) 27 ... l:If7 was the most tenacious. 28 @f4

l£Jg8 29@g3! (291;tel ua. 29 liJbS+ ~xb5 30

axb5 l:!c7 31 1;txc7 @xc7 32 @g3! also wins,

but after 32 ... h5! it would take longer) 29 ... l:Ie7

30 l£Jb5+, and then:


126 How TO PLAY CHESS ENDGAMES

bl) 30 ..... bb5 31 axb5 l;ie3 (31...l;ic7 32

l:!xc7 @xc7 33 @h4 +-) 32 l:!c8 t:{je7 33 ms

+-.

b2) 30 ... @d7 31 @f4 l:!e8 32 lt:ic7! @xc7 33

i..xd5 t:{je7 34 i..xc6 l:[jxc6 35 d5 +-.

28 i..xdS! ~e7+

28 ... i..xd5 29 l:[jb5+ @e7 30 l:!c7+ +-.

29 i..e61-0

idea of g l:[je3 (9 t:{jb6!? l;id2 IO @fl ;t; with the

plan of t:{ja4 and @el) 9 ... l:!d2 10 @fl (10

l:!xd2 l:!xd2 ll l:tc2 !!xc2 12 l:[jxc2 @f6 =: the

minor-piece ending is not dangerous for Black)

10 .. .f5 11 @el ~2d4 with counterplay.

9 tbe3 l:!d2 10 t:{jfl! !!xc2 11 !!xc2 cS 12

t:{jd2fS(D)

In the next example White has yet to inflict

any pawn weaknesses:

w

6.17

R.Dautov - V.Milov

Essen 2000

I l:[jdS!

Good technique! The knight immediately

tries to reach its ideal square on c4. The imrnediate

1 it..xc6 would be premature: l...bxc6 2

l:!fd I f5 and Black has more counterplay.

1 ... it..f8

1...@f8!?.

2l:[jb6

2 !!fd l l!d6 3 l:[jb6 !!xdl+ (3 ... !!ad8 4 !!xd6

l!xd6 5 l:[jc4 !!d4 6 it..xc6 bxc6 7 ~c 1 ;t;) 4 !!xd I

l:!d8 5 l:!xd8 l:[jxd8 6 l:[jd7 i..d6 =.

2 ... l:!ab8 3 it..xc6 bxc6 4 l:[jc4 ;t;

The knight manoeuvre ends with its arrival

at the dream square c4. Next White doubles his

rooks on the c-file,

4 .•• e4! 5 b3 !!bS 6 l;iacl @gl 7 l:!c2 ~bdS 8

!!fcl hS?

An inaccuracy which allows White to exchange

a pair of rooks under favourable conditions

.. Better was the immediate 8 ... c5 with the

13 f3!

An original idea. White exchanges the e4-

pawn but retains his e2-pawn, intending to manoeuvre

his knight to f4 via f3, el and d3. Then

the black pawn on g6 provides the famous 'second

weakness' (the first weakness is the damaged

black queenside).

13 e3 h4 14 @fl @h6 15 @e2 @h5 gives

Black counterplay, but 13 h4!? is also promising;

White centralizes his king and relieves the

rook for the manoeuvre ~c4-a4, viz. 13 ... <ilf6

14 e3 g5 15 hxg5+ @xg5 16 lt>fl h4 17 gxh4+

@xh4 18 @e2 ;!; with the idea l!c4-a4.

13 •.. exf314 t:{jxf3@f6 15 h4 i..e7

15 ... i..h6!? 16 l:[jeJ it..e3+ (16 .. .f4 17 l:[jd3

fxg3 18 Wg2 i..e3 19 WxgH) 17 WgH.

16 Wf2 @e6 17 !!c4!

After i7t:{jeJ @d5 !8l:[jd3i..d6 J9!!c4Wc6

the black king is in time to defend the a6-pawn.

17 •..@dS 18 !!a4 l!d619 tbel i..d8 20 l:[jdJ

~c6

20 ... g5? 21 hxg5 i..xg5 22 l:!a5 ± l:!c6?? 23

l:[jb4+ +-.

21 t:{jf4+ @eS (DJ

Once again the white knight has reached its

target square. Black will be hard-pressed to defend

all his pawn weaknesses.


WEAKNESSES 117

.!'!b5 ! c3 30 lbd5+ @e6 31 lbb4 i.a7 32 lbc2 ;!;

is slightly better for White. However, Dautov

was hoping to achieve more using his active

rook.

27 .•. axb3 28 axb3 '&'f6 29 e3 i.aS! (D)

This is really Black's only move, but it is sufficient

to hold the position. 29 ... g5? 30 .!'!h7 ±.

22l:tc4

22 @e3 g5 with counterplay,

22 ••. a5 23@f3

Transferring the king to the queenside came

into consideration: 23@e3 !? i.b6 24 Wd3 ~d6+

25 'it>c3 @f6! (25 .. Jif6? 26 l;!a4 with the idea

@c4-b5) 26 l;!a4 ;!;,

23 ••• i.b6 24 J;!c3?! (DJ

This at first glance logical move allows Black

to relieve the pressure by means of a pawn sacrifice.

Otherwise:

a) 24 e4?! l;!d6 gives Black counterplay.

b) 24 a3 ! t is correct, so as to have the move

b4 available in many variations. For example,

24 ... ssn (24 ... ru6 25 };{c3 ;!;) 25 b4 axb4 26

axb4 i.d6 27 bxc5 i.xc5 28 .!'!xc5+ l;!xc5 29

lbd3+ @d4 30 lbxc5 @xc5 3 I @f4 +-.

24 ..• a4! 25 ~e3+ @d4 26 J;!d3+ 'it>eS 27 ~d7

Accepting the sacrifice was also possible;

the position after 27 bxa4 c4 28 l;!d5+ @f6 29

30@e2

30.!'!b7 l;!d6=.

30 ••• i.b4?

30 ... i.c3 ! 31 l;tb7 (31 lbd5+ @e6) 3 l...i.e5

= would have allowed Black to solve all his

problems. After the move in the game, White

can increase the pressure.

31 l;tb7! i.a5

3 l...J;!d6? 32 lbd3 i.a3 33 };{a7 .li.b4 34

lbxb4 cxb4 35 l;!b7 ±.

32 l;ta7!

32 @d3? .Ii.el.

32 •.• i.d8 33 @d3 g5! 34 hxg5+

34 J;!h7?? l;!d6+ 35 @c4 gxf4 -+.

34 .•• <&>xg5 35 J;!g7+ @h6 (DJ

36~g8?

This error in time-trouble lets slip White's

advantage. With both sides short of time, Dautov

failed to find the best way: 36 l;!d7 ! i.c7

(36 ... .li.a5? 37 ~d5! 'it>g5 38 e4 ±) 37 @c4, and

despite the reduced material Black comes under

strong pressure: 37 ... i.xf4 38 exf4 ±.

36 ....li.35 37 'it>e2

37 @c4 i.d2 38 lbd5 J;!e6 =.

37 ... i.c3 38 @f3 J;!b6 = 39 J;!c8 l;!xb3 40

l;!c6+ @h7 41 l;!c7+ @h6 42 .!'!c6+ @h7 43

~xc5 .li.d2 44 l;!e5 @h6 45 ~e6+ @g7 46


128 How TO PLAY CHESS ENDGAMES

ltJxhS+ @f7 47 !!es @g6 48 t:2Jf4+ @f6 49

l!e6+ @f7 50 @e2 Ac3 51 I!a6 AeS 52 @f3

Axf4?

An error in time-trouble. 52 ... Ab8 53 l:2Je2

Ae5 54 t:2Jf4 i.b8 55 t:2Jg2 Ae5 56 t:2Jh4 Axg3

57 @xg3 I!xe3+ draws without any problems.

53 @xf4 I!bS 54 Iih6 ~b3?

With little time left it is hard to find the only

defence: 54 ... I!d5! (Milov) 55 .l;th5 @e6 56

I!h6+ (56 I!g5 !!di 57 I!g6+ @f7 58 @xf5

!!fl+ 59 @g5 l;ff3 =) 56 @f7 57 Iib6 I!a5 58

Iih6 (58 @g5 I!e5 =) 58 .!;tdS =.

55 ~hS @e6 56 IixfS I!xe3 57 g4 I!h3 58

@gS I!h8 59 I!f6+@e7 60 @fS I!a8 61 gS I!g8

62 g6 .l;tg7 63 @g5 llg8 64 I!f7+ 'i3.'e6 65 Iia7

1-0

White first hinders the mobilization of the

black kingside and then directs the play against

the weaknesses on the queenside:

1 g4 I!b8 2 c3 f6?

This move is very slow and weakens the

light squares. 2 ... Iie2 3 I!h2 I!xh2 4 Axh2 g6

was more appropriate for gaining counterplay.

3 Iid7 I!e7 4 l:thdl @e8 5 I!7d2 ~c8 6 @c2

c6 7 i.d6 Iie3 8 I!d3

"It is correct to exchange the only active

black piece." (Rozentalis in CBM). However, 8

Ac5 I!e5 (8 .. Jlxf3? 9 ~d7 +-) 9 b4 came

equally into consideration.

8 ••• I!e2+ 9 Iild2 ~xd2+ 10 I!xd2 cS 11 c4!

Fixing the weakness at c5.

11. .. Iic612 I!dS Ae713 Af4!? @f714@d3

@e6?

Now Black can no longer become active,

which is generally fatal when you have static

weaknesses. 14 ... g5 15 i.e3 @g6 would still

have given Black some counterplay.

15 i.e3 I!c8 16 f4!

White first improves his position on the

kingside before concentrating on the invasion

of the queenside.

16 •.• i.d617 rs+ @e7 18 b3 as (D)

E.Rozentalis - I.Glek

Budapest ECC 1996

Black would like to exchange his weak a-

pawn and then gain counterplay on the a-file.

But it doesn't happen:

19 a4! I!c6

After 19 ... l!b8 20 i.xc5 Axc5 21 I!xc5

I!xb3+ 22 @d4 I!g3 23 Iixa5 I!xg4+ 24 @d5

+- White can convert his superior activity directly

(Blatny).


WEAKNESSES 129

20@e4 I!c8 21 ~f2 I!c6

Now White prepares the decisive invasion by

his king:

22I!d3!

'The rook clears the d5-square for the king

and simultaneously protects the weak b3-pawn

from d3. In addition it prepares the exchange of

bishops by ~g3."(Rozentalis).

22 ... ~c7 23 I!f3 ~b6 24 ~g3 ~a7 25 @dS

@d7 26 I!e3 .l!b6 27 ~f4 I!b7 28 ~d6 @d8 29

I!d3 @d7 30 ~xcS ~xcS 31 @xcS+ @c7 32

I!e3 Wd7 33 'it>d4 .§.b8 34 Wc3 g6 35 I!d3+

@c7 36 fxg6 I!g8 37 I!dS I!xg6 38 I!xaS !txg4

39 .§.fS!?

Good technique!

39 .. J:!:g6 40 as @d6 41 a6 1-0

E) The Principle of the

Second Weakness

The defender can generally protect one weakness

quite comfortably. But in doing so he naturally

loses some flexibility. The attacker is often

able to take advantage of this by creating a second

weakness or opening a second front, since

he can switch his forces more easily.

In order to breach Black's defences, however,

White must open a second front and inflict a

second weakness on the enemy.

1 I!bl!

Planning b4. The game continued with the

hasty I g6? hxg6 2 ~gt I!f6 3 .§.g5 b6 1h-1h.

1. .. b6

l ... a5 2 c3! (2 a3?! is weaker, since after

2 ... !:l.f8 3 b4? cxb4 4 axb4 a4 the black passed

pawn guarantees definite counterplay) 2 ... I!f8

3 b4 cxb4 4 cxb4 axb4 5 .l;!xb4 b6 (5 ... I!b8 6

I!b5 @f7 7 a4 is winning for White) 6 I!a4 @f7

7 !ta7 @e8 8 h4 and Black is condemned to

complete passivity.

2 b4 cxb4 3 I!xb4 @f8

3 ... a6 (Black wants to prevent .§.b5, but that's

not really a threat) 4 !tc4 @f8 5 .l;!c6 @e7 6 d4

exd4+ (6 ... lhf3+!? 7 @xf3 exd4 would perhaps

be a better chance) 7 lt'lxd4 e5 8 4Jf5+

~d8 9 g6 hxg6 10 !txg6 +-.

4 ~c4 as 5 ~c8+ @e7 6 l:!h8 g6 7 c3 I!xf3+

7 ... @d6 8 tZ'ld2 +-.

8 Wxf3 lt'lf8 9 We3 @f7 10 d4 @g7 11 .l;!xf8

'iilxf812@d3 +-

In the following example Kasparov brings

all of his available forces into play, to create and

exploit the second weakness:

6.19

R.Spielmann - S. Tarra sch

Bad Kissingen 1928

White has a clear advantage. Black's pawnstructure

is damaged and the black knight has

to guard the weakness at e5. In addition, White

has more space and his pieces are more active.

6.20

G.Kasparov - LI.Andersson

Belgrade (5) 1985

White still needs targets on the kingside, so

he uses his h-pawn to undermine Black's structure:


130 How TO PLAY CHESS ENDGAMES

1 h4! ©f7 2 hS 'itJg7 3 'itJg2 .Ete7 4 !lb6 l!f7 S

~dS l!fd7 6 l!lbS !Ie7 7 'it;g3 !led7 8 hxg6

hxg6 9 'itJf4 !lc2 (D)

6.21

A.Yusupov- E.Sutovsky

Essen 2001

Now the second weakness at g6 can be exploited:

10 'itJgS! !Ixf2

10 ... lbf7+ ll .ixf7S>xf7 12~f6+'itJe8 13

!le5+ !le7 14 ~xg6 l!xe5 15 dxe5 !Ixf2 16 'itJf6

+-.

11 !Ixg6+ 'itJf812.ib3 lbf7+ 13m'6 f4 (D)

l 3 ... !lb2 l4 l!e5 !ld6+ 15 .ie6 +-.

How should White make progress? First the

white rook must be activated:

1 <ii>f3

Releasing the rook from defensive duties

and threatening lbxe5.

1 ... lbf7

!....llf8+ 2 'itJe3 lbc4+ 3 @d3 b5 4 J;(f2 +-

(Krasenkow in CBM).

2 !Ie3@f8 3 !la3! (D)

14 e4 ID>215 es f316 e6 f2 17 .ic4 1-0

Andersson resigned in view of 17 ... fl~+

( 17 ... ~xb5 18 .ixb5 !!c7 I 9 l:!g2 lbd6 20 .id3

+-) 18 .ixfl !lf2+ 19 .§JS !lxf5+ 20 'itJxf5

!lxd4 21 !lf6 +-.

It is especially good if you can create weaknesses

where the opponent is actually stronger.

3 ..• 'itJe7

After 3 ... a6 4 !lb3 b5 5 l:!a3 !la8 6 !Ic3

(Krasenkow) White penetrates decisively on

the queenside, even though that's where Black

is nominally the stronger party.

4 !lxa7 .!lc3+ S 'i!?g2 lbd6 6 lbf6 h6 7 lbg8+

©f7 8 lbxh6+ 'itJg7 9 lbg4 l!c2+ 10 'if;f3 l!c3+

ll 'itJe21-0


WEAKNESSES 131

To conclude, here is another especially impressive

example:

6.23

J.Hajtun - L.Szabo

Hungarian Ch (Budapest) 1955

Rozentalis opens a second front on the queenside

and, slowly but surely, penetrates in that

sector:

1 ~a3!! ~xa3?! 2 bxa3 !td8 3 !tb2 !tc7 4

!tbS !tdd7 S@f2 g6 6 @e3@g77 !tt'bl @f78

l!!cS @e79 .l'.!bbS !txcS?

Playing into White's hands. 9 ...@d8 was indicated.

10 dxcS!

Making the d4-square available to his king.

10 ... @dS ll a6

Now Black's ramparts are finally hreached.

11 ...@cS

11...bxa612lla5 d4+ 13 cxd4c314c6c215

!tc5 +-.

12 !tb6!! .i.g8

12 ... axb6 13 a7 +-.

13 m6 l!!d814@d4 bxa6 15 l!!d6 1-0

F) The Exploitability of a

Weakness

A weakness that cannot be exploited is not a

weakness.

In the following diagram, White even benefits

in a certain sense from his doubled and isolated

pawns, since Black can only make progress by

exchanging pawns.

1 !tb7 11a5 2 l!!c7 @g7 3 !tb7 !tdS 4 !tc7

@f8 S nb7 @e8 6 l!!a7 l!!d7 7 !ta8+ <;;e7 8

!tal @f6 9 !taS !tdS 10 !ta7 es 11 fxeS+

!txeS 12 !ta6+ @fS 13 !ta3 !tdS 14 !ta4 gS

15 hxgS <;;>xgS 16 !tb4 !td3 17 l!!bS+ rs 18

l!!b41/z-1/z

Sometimes apparently weak doubled pawns

can even prove to be very powerful if the blockade

cannot be maintained.

B

6.24

V.lvanchuk -V.Anand

Linares (I) 1992

l ••• hS!

This undermines the white structure and so

weakens the blockading forces.

211gl hxg4 3 fxg4


132 How TO PLAY CHESS ENDGAMES

Now comes a stroke of genius, again completely

founded upon the struggle against the

light-squared blockade of d5 and f5:

3 ... ~c4!! 4 b3 ~xfl 5 El.xfl El.h3 6 lie2

6 ~gl @d7 7 lid3 lih4! 8 El.g3 (8 h3 libh8 9

~ff3 f5!! =F) 8 ... El.g8 9 h3 ligh8 101ilff3 f5! 11

exf5 (11 l;Ixf5 lixh3 12 lixh3 lixh3 13 ~f2

@e6 =F) l l...e4 12 lie3 d5 =F (Anand in CBM).

6 ..• @d7 7 gS @e6 8 gxf6 ~xf6 9 ~d2 ~e7

10 .tel f6 ll ~g3 dS 12 exdS+@xdS (DJ

13 El.f5!

Introducing the idea of a sacrifice on e5.

13 ••.@c6! 14 .llef2?

Now the blockade will sooner or later be

broken and the rest is a matter of technique.

According to Anand, 14 lif3 ! .!!h7 15 El.c3+

..t>b7 was considerably more tenacious, since

the black king is now a long way away from

the action.

14 •. Ah6 15 @b2 @d7 16 1ie2 ~d6 171ilf3

~c8 18 ~el @e6 19 :i;Id3 lih7201ilg3 ~c5 21

@a2 lid7 22 lic3 l;Icc7 23 h41ildl 24 ~f2 .id6

25 !!g3 e4 26 lixe4+ .ie5 27 lixe5+ fxe5 28

@b2lid20-l

6.25

S.Flohr - M.Vidmar

Nottingham 1936

I...:i;Ib8?

I ... @c7 2 @c5 @b7 with a changing of the

guard and very good drawing chances: 3 ~a3

l;Ie8 4 @d6 g5 5 lic3 (5 g3 g4 6 fxg4 fxg4 7 El.c3

!!f8 leads to equality) 5 .. .f4 6 exf4 gxf4 with

counterplay.

2a3 El.as 3e4!

Widening the operational front. White now

wins in textbook fashion by using the principle

of two weaknesses.

3 •.. fxe4 4 fxe4 dxe4 5 @xe4 lia7 6 @£4 h6 7

h4@e6 8@g4 lia8 9 h5 g5 10 g3 !!a7 11 @f3

lia8 (D)

G) Fatal Passivity with

Structural Weaknesses

If you have structural weaknesses, you should

generaJly not play completely passively.

It is absolutely essential for Black to activate

his rook and protect the a-pawn with the

king.

12 S>e4 El.a7 13 @d4 @d6 14 @e4 @e6 15

El.es+ @d6 16 lie8 c5 17 :i;Id8+ S>c6 18 lic8+

@b6 19 ~xc5 ~h7 20 lies @c6 21 El.e6+ @b5

22@f5 lif7+ 23 :i;If6 1-0


WEAKNESSES 133

Exercises (Solutions on pages 307-11)

E6.0l */

How did White open a second front?

E6.04 ***/

How could White have taken advantage

of the weaknesses here?

E6.05 **/

Which of the black pawns should

White go after first?

E6.03 ***/

How did White break through?

E6.06 ***/

Find the only winning move.


134 How TO Pl.AY CHESS ENDGAMES

·' ..

.,..,..-·-~·w.-

-

w _J • ••11 .. I

~

- .if. -

1 .....••• ~

~ ~ ~~ ~

! ~• ..

•• n ;:,,J ~ ~­­.]

~

-~~ B~~~~

E6.07 **/

How did White highlight the

weaknesses in the black camp?

E6.10 */

How did White open a second front?

E6. l l ***/

How did White open the position?

E6.09 /**

How should Black increase the pressure

against White's weaknesses?

E6.12 /**

Should Black defend actively or passively?


7 The Fight for the Initiative

Initiative means superiority.

JOSE RAUL CAPABLANCA

Nowhere is time-wasting

ished than in chess.

SAMUEL RESHEVSKY

more severely pun-

Just as in the other phases of the game, the

struggle for the initiative also plays an important

role in the endgame. Only the side that has

the initiative can impose his own ideas and simultaneously

compel the opponent to drop his

own plans. So always try to fight for the initiative

and dictate the course of events. A game of

chess does not win itself!

The possession of the initiative is a dynamic

advantage and therefore not necessarily longlasting.

Consequently the difficulty often resides

not only in seizing the initiative, but also

in retaining and exploiting an existing initiative.

We shall examine several examples of both

these themes in this chapter.

A) The Importance of the

Initiative

If an advantage is of a short-term and dynamic

nature, then rapid and active exploitation is indicated.

Only if you can manage to remain in

control, do you have the chance of retaining or

transforming the advantage.

We should like to illustrate this first through

the especially interesting special case of the

endgame of rook and knight against rook and

knight. Here a slight initiative can often be

enough to make life hard for the opponent.

The following position is almost symmetrical,

but the white knight is actively placed and it

is White to move.

1 f!.acl li:ld7 2 f!.fdl li:lcS 3 b4 li:la4?!

7.01

V.Smyslov - P.Benko

Monte Carlo 1969

3 ... li:le4 4 llc6 e5 5 lldcl f!.xc6 6 li:lxc6 Vf6

is almost equal.

4li:lb5

If 4 li:lc6?! then 4 ... lac7 stops the white initiative

in its tracks.

4 ... J;ixcl S J;ixcl aS 6 a3 1ld8 7 l;l.c7 f!.dS 8

li:la7 axb4 9 axb4 e6

9 ... @f6!?.

10 li:lc6 (D)

8

10 ... J;id2?


136 How TO PLAY CHESS ENDGAMES

Now the side-lining of his knight finally

proves fatal for Black. With I O ... llib2! he would

have had good chances of saving the game; for

example, 11 e4 l;ld2 12 llie5 ltJd3 13 l!xf7+

@g8 14 llic4 ( 14 °fJ.d7?? backfires: 14 ... l!xf2+

15 Wgl llixe5 -+) 14 .. Jk2 15 ltid6 ltJxb4 16

l1b7 llid3 and White still has the initiative but

objectively Black's counterplay should be sufficient

for the draw.

11 llies l!xe2 12 ltJxf7 hS

I 2 ... @f6 13 h4 'fJ.b2 14 llih81 g5 (14 ... 'fJ.xb4

15 l!f7+ @e5 16 l1xh7 and the g6-pawn also

drops) 15 l!f7+ @e5 16 hxg5 llic3 17 @h3 +-.

13 lligS+ @f6

13 ... @g814'2i'fl ne5 15 f4ne3 16'2i'f2llb3

17 llixe6 +-.

14 @fl nxr2+

After 14 ... nb2 15 f4 @f5 16 h3 the black

king is caught in the mating-net.

15 ~xf2 @xgS 16 @e3 @g4 17 bS <t>h3 18

l!c4 llib2 19 l!c2 1-0

4 ... l!d8 5 l,:lc I l!bb8 6 f4 with the initiative.

5 f3 ltJd5?!

5 ... lld7 6 l!xd7+ ltJxd7 7 e4 ;!; (Khuzman in

CBM).

6 a3

Necessary prophylaxis against ... llib4.

6 ... l!d8?! 7 @f2 (D)

B

7 •.. gdd7

7 ... ltJb4 8 .Eixb6 nxb6 9 lhd8 @xd8 10

llixb6 ltJd3+ 11 @fl @c7 12 ltJc4 '2i'c6 13

lliaS+ @b5 14 @e2 ltJc5 15 b4 ±.

8 e4 ll)f6 9 ndd6 bS 10 l!xd7+ nxd7 11

ltJeS l!a7

I I...lld2+ 12 @e3 nxg2 (12 ... l!b2 13 'fJ.xa6

nxb3+ 14@d4l!b215l!a7+@e816g4±) 13

l!xa6 l!xh2 14 na7 + @e8 15 llixf7 ±.

12 l;.tc2 nb1 13 @e3 llid7

13 ... llie8 14 nc6 ttJc7 15 llid3 a5 16 f4 :a7

17@d4 ±.

14 ltJc6+ @e8 15 ltJb4 l!b6 (D)

White must act precisely so as not to fritter

away his slight initiative.

1 llk4!

After I nd6?! Black can deploy his rook actively

with 1...ncs and White has nothing: 2

l;tad I @f8 3 llic4 'fJ.cc7 4 f3 @e7 5 l;l6d2 f6 6

@f2 !l.c6 = V.Golod-A.K.harlov, Rethymnon

ECC 2003.

l...@f8 2 l!d6 @e7 3 nadl l!db8 4 'fJ.c6 ll)f6


THE FIGHT FOR THE INITIATIVE

137

16 llc6?!

This exchange of the active white rook is not

very convincing. Admittedly White also retains

the advantage in the knight endgame, but with

an active rook too it would be easier to exploit

it: 161Xc8+@e717 llc7 @e8 (17... a5 18 lud3

a4 19 bxa4 bxa4 20 lla7 +-; 17 ... @d6 18 lla7

+-) 18 luc6 luc5 19 b4 llb7 20 llxb7 luxb7 21

@d4+-.

16 .•. 1Xxc6 17 luxc6 eS?!

Now White's king penetrates decisively on

the queenside. 17 ... luc5 18 b4 lud7 19 @d4 f6

was necessary, even if there would still be a

strong probability that White could gradually

turn his advantage into a win.

18@d3 g6 19@c3 rs 20 @b4 fxe4 21 rxe4

luf6 22 @as luxe4 23 @xa6 lees+ 24 @xbS

luxb3 25 luxeS @e726 lur3 @d627@b4 luc5

28 a4 lue4 29 @c4 hS 30 h4 lur6 31 a5 lud5 32

a6 lue7 33 @d4 tors+ 34 @e4 @c7 35 @r4

@b6 36 @gs lue3 37 luel tors 38 lud3 @xa6

39 lur4 @bS 40 luxg6 lue3 41 lur4 @c6 42

@xhS@d6 43 g4 1-0

From a practical point of view, this is a serious

mistake. After 2 ... 1Xxb8 Black should clearly

hold the draw.

31Xb6luxe4

After 3 ... 1Xe8 4 f3 led! 5 .ic5 .ia7 6 llc6

.ixc5+ 7 llxc5 (Roiz in CBM) Black would

have some problems with the d l -knight.

4 llxe6 lug5 5 llc6 .ir4 6 .ixr4 luxr4 7 lud6

lug6 8 g3 luf3+ 9 ©g2 (D)

B

Even if all the remaining pawns are on one

wing, the initiative can sometimes work wonders.

7.03

Y.Visser - F.Nijboer

Dutch Ch (Leeuwarden) 2004

1. •. luc3!

Ushering in some simplification, since Black

needs to ease his position.

2 llxb8 .ixb8?

9 ... lufeS?

Now the knights are treading on each other's

toes, a phenomenon which is also known as

'the superfluous knight'. 9 ... luge5 was necessary:

10 llc7 lld8 11 luf5 g6 12 .ie2 and although

White's initiative is still troublesome,

the position must of course be objectively a

draw.

10 llc7 lld8

10 ... luh8 11 f4 luef7 12 .ic4 g6 13 g4 h6 14

·f5 @o7 15 lle7 +-

u"'turs 1Xd7?? ·

Now it is all over immediately. But Black

was in a bad way in any case; for example,

i i...luf7 12 .11.c4 luge5 (12 ... lugh8 13 lud6'

llf8 14 g4 g6 15 l!e7 +-) 13 .ib3 @f8 14 f4

lud7 15 lud4 +- (Roiz).

12.ic4+luxc413~d7luce514llxg7+ 1-0

B) Passed Pawns and the

Initiative

With passed pawns everything often depends on

whether they are strong or weak, and sometimes


138 How TO PLAY CHESS ENDGAMES

this is by no means easy to decide. Often the

possession of the initiative is the deciding factor.

7.04

J.Lautier - G.Kasparov

Moscow rpd 2002

Both sides have passed pawns, but Black is

in the driving seat.

1. ..l2Jc4! 2 'fil'e8+ @g7 3 'iJf3

3 l2Jxf5+? gxf5 4 b3 d2 5 "&e2 "&d4 6 ~h5 h6

7 Af3 Wlf2+ 8 @hl l2Je3 and Black wins (Ribli

inCBM).

3 ••. 'l&'e3!!

A fantastic exchanging operation: Black's

initiative will only count if the queens come off.

Not 3 ... d2? 4 Wle2 '&a5 5 b3 Ac2 6 bxc4 dlW/7

'&e5+ with perpetual check (Ribli).

4 W/xe3 l2Jxe3 5 lod2 l2Jc4! 6 l2Jxc4 bxc4 7

Af3 d2 8 Adi @f6 9 Wg2 h5!

Fixing the weakness at h3.

10 g4 Ae4+ 11 Wf2 h4! 12@e3 .i..xd5 (D)

13 g5+?

13 @xd2 .i..g2 14 Ae2 (14 We3? @e6 +)

14 ... Axh3 15 @e3 still offered legitimate drawing

chances.

13 .•. @e7

13 .. .'~f5?? 14 .i..g4#.

14 Wxd2 Ae6 15 .i..g4?

15 .i..e2 c3+ (15 ... .i..xh3? 16 Axc4 .i..e6 17

Axe6 @xe6 18 We3 @d5 19 @f3 Wd4 20 ~g4

@d3 21 Wxh4 a5 22 a4 =) 16 bxc3 (16 Wxc3

Axh3 17 Wd4 Ag2 18 @e3 .i..d5 +) l6 ... Axa2

+.

15 ... .i..xg4 0-1

C) Psychology

One important advantage of having the initiative

is of a psychological nature. It is much easier

to set the opponent problems when for the

foreseeable future he has to adopt the (frequently

prophylactic) mindset of a prolonged

defence, without any prospects of counterplay.

Even as strong a grandmaster as Adams went

astray in the following example:

7.05

P.Leko - M.Adams

Dortmund 2001

Black actually has the better minor piece for

a struggle on two wings, but the slight white

initiative proves to be extremely unpleasant.

1 ~fcl ~fd8?

Being attracted to a flashy move is a typical

error. The exchange of pawns only strengthens


THE FIGHT FOR THE INITIATNE 139

White's pressure, since after the disappearance

of the a-pawn the prospects of the al-rook are

improved. l...c4!? 2 4Jf5 l;;.fd8 was much better.

2 I;lxc5 $..xa2 3 h3 $..f7

An almost completely passive set-up with

3 ... Ae6 4 I;lc7 I;ldb8 5 I;la5 Ac8 6 g4 g6 was

also possible. But who would willingly embark

on that? Trying to free the position with 6 ... a6?

would, however, be premature owing to the activity

of the white rooks: 7 bxa6 $..xa6 8 4Jf5 g6

9 4Jd6 I;lb6 JO I;ld7 I;lab8 11 I;lc5 $..b5 12 lox b5

I;lxb5 13 I;lcc7 with the initiative.

4lof5 ~d5 (D)

4 ... $..e8 5 I;la6 gives White the initiative;

e.g., 5 ... ~d7? 6 b6 +- (Leko in NiC).

4Je4+ @f7 22 @g5 sn 23 g3 $..e2 24 4Jd2

@gl 25 f4 Adl 26 loc4 1-0

Adams resigned in view of 26 ... $..c2 27 4Je3

$..d3 28 f5 +-.

D) Sacrificing Structure for

Initiative

Sometimes it is even worth accepting long-term

structural weaknesses in order to seize the initiative.

The following position arose after the

moves I d4 d5 2 c4 e5 3 dxe5 d4 4 a3 loc6 5 e3

dxe3 6 \'t'Jxd8+ @xd8 7 $..xe3 4Jxe5 (D).

5 I;lxd5 $..xd5 6 I;la5

6 loe7!? came equally strongly into consideration,

but Black still seems to be able to hold;

for example, 6 ... Si.b7 7 l::idl h6 8 l::id7 (8 4Jf5

~b8) 8 ... I;lb8 9 4Jf5 $..e4 10 4Jd4 $..b7. In either

case White has an initiative, but not should

be able to win against best defence.

6 g6

6 !!b8?? 7 b6 +-.

7 4Jd4 $..b7 8 loe6 h5?

After a long and stubborn defence, Adams

finally puts a foot wrong. After 8 .. .f5 ! 9 f4 @g8

Black should still be able to defend.

9 locS I;lb8 10 4Jd7 I;la8 11 loxf6 a6 12

bxa6 I;lxa6 13 I;lxa6 $..xa6

Leko now won easily owing 10 the weak dark

squares in the black camp:

14 h4! @gl 15 loe4@f7 16 @h2 Ad3 17 f3

$.fl 18@g3@e619 4Jd2 $..d3 20@f4@f621

S.Jasny - J.Lukac

Tatranska Lomnica 1999

8 ffi!?

This move proves surprisingly effective, because

all White's pieces can quickly join in the

attack.

8 .•. 4Jxf3+ 9 gxf3 $..e7?!

Now the white initiative becomes extremely

dangerous. 9 ... $..e6 10 4Jc3 @c8 11 0-0-0 b6 is

more solid.

10 loc3 c6110-0-0+?!

11 ~gl g6 12 0-0-0+ $..d7 13 4Je4 was more

accurate, since the dark squares in the black

camp are now badly weakened.

11. ..@e812 $..d3?

Black easily deals with this. Once again, 12

I;lg I was indicated.

12 .•. f5! 13 I;lhel @f7 14 loe2

14 c5 would be answered with 14 ... $..e6.


140 How TO PLAY CHESS ENDGAMES

14 •.• Af6?

But this is going too far. Black should press

on with his development by 14 ... lbf6: 15 c5

lbd5 16 .lii.c4 .lii.e6 17 lbd4 .lii.d7 and Black has

weathered the first storm.

15 lbf4lbe7

15 ... g5 16 lbh5 f4 17 lbxf6 lbxf6 18 .lii.c5

f!.e8 19 f!.xe8 lbxe8 20 1i.xh7 ±.

16c5 (D)

E) Sacrificing Material for

Initiative

In technical endgames it is seldom sensible to

sacrifice material. However, it is often worth

doing so in order to activate a rook.

B

16 ••• g6?

I 6 ... f!.e8 is necessary; for example, 17 .lii.c4+

@f8 18 lbh5 lbd5 ! and White retains a strong

initiative, although it is still too early to talk

about a win.

17 .lii.c4+@g/ 18 .lii.d4 :!l:e8 19 ..bf6+@xf6

20 f!.d6+ @g7 21 lbe6+ i.xe6 22 f!.dxe6 ©f7

23 ~xe7 ++ 1-0

In this game White was rewarded for his

bold decision. There are, however.just as many

cases in which a player was punished for a similarly

uncompromising decision with a defeat.

We therefore issue you with this warning:

Please always keep clearly in mind that voluntarily

weakening your structure is an extremely

committal decision. You need to be really sure

that it is worth the risks involved, and also that

the initiative gained is lasting and sustainable.

It is no use to you if all that happens is that you

are able to brandish some threats for a few

moves, after which your initiative, once the opponent

has successfully parried your short-term

threats, gradually seeps away. In such a case the

structural weakness that you have created will

just be all the more clearly exposed.

7.07

V.lvanchuk - N.Short

Amsterdam 1994

1 lbdS!? lbxdS

Not I ... c6? 2 lbb6 @d6 3 lbc4+ @e6 4 :!l:f2

:!l:d8 5 h6 f!.g8 6 hxg7 :!l:xg7 7 :!l:f6+ @d7 8

lbxe5+ @c7 9 lbf3 +-, while 1...:!l:c8? 2 @g3

only helps White.

2 exdS+ @xdS?

Now White's whole forces will become active.

2 ... @e7! was necessary, to prevent the infiltration

by the rook on the seventh rank. Then:

a) 3 :!l:f5? g6 4 hxg6 (4 f!.xe5+ @d6 5 d4

cxd4 6 cxd4 gxh5 7 @h3 :!l:f8 =) 4 .. Jlxg6 5

:!l:xe5+ @d6 6 .!!f5 h6 =.

b) 3 @g3 and now:

bl) 3 :!l:d8? 4 c4 g6 5 hxg6 hxg6 6 :!l:el

@d6 (6 @f7 7 f!.xe5 :!l:h8 8 I;le6 X!hl 9 :!l:f6+

<llg7 10 d6 +-) 7 lih I c6 8 f!.h6 cxd5 (8 ... :!l:g8 9

dxc6 bxc6 IO @f3 @e6 11 @e4 @d6 12 f!.h7 ±)

9 :!l:xg6+ @e7 10 :!l:b6 ±.

b2) 3 ... c6 4 dxc6 (after 4 d6+? Black just ignores

the pawn and sets up an impregnable fortress:

4 ...@e6 5 @g4 h6 6 g6 :!l:d8 7 f!.f7 f!.d7 8

b3 @xd6 9 @f5 :!l:e7 =) 4 ... bxc6 5 :!l:f5 ©e6 6

©g4 and Black can still put up a stubborn fight.

3~f7 b6


THE FIGHT FOR THE INITIATIVE 141

3...©d6 4 @f3 @c6 5 @e4 @d6 6 b3 b5 7

axb6 cxb6 8 B:a7 a5 9 c4 +-.

4 B:xc7 bxa5 5 ~f3 11:fS+

5 ... h6 6 g6 !!f8+ 7 11:fl +-.

6 @e3 h6 7 B:xg7 hxg5 8 11:xgS B:f4 9 c4+

©c6 10 l;!g6+ @b7 11 b3 11:h4 12 h6 e4 13

dxe4 llh3+ 14@f4 B:xb3 15 ~g3 1-0

F) Opposite-Coloured

Bishops

The initiative is particularly important when

there are opposite-coloured bishops present.

You will find some attacks based on the power

of the unopposed bishop in the chapter on

checkmate. Here is a further example, in which

the attack on the king does not feature prominently

at first.

3 ... d3 4 tllc3 i..xg4 5 e5 ~ac8 6 @xd3 ~fd8

7 tlle4±.

4 e5 i..xe2 5 @xe2 ~fc8 6 ~adl 11:c3 7 ~d3

11:acS?

The rook is badly placed here. 7 ... b5 was

more tenacious; for example, 8 d6 a5 9 ~gl

@f8 IO ~xd4 ±.

8d6 b5

This allows White a combinative finish, but

his position was already very difficult.

9 B:xc3! dxc3

9 ... ~xc3? 10 d7 +-.

10 e6@f8

!O ... i..f8 11 e7 ~xe7 12 dxe7 ~e8 13 fxg5

l;!xe7+ 14@d3 b4 15 ~fl @g7 16 ~f5 wins for

White.

11 e7+ ©e8 12 i..xf7+ 1-0

In view of 12 ... @xfl 13 d7 ~e8 14 d8'&,

Svidler laid down his arms.

G) When the Queen is in

her Element

No other piece is so very dependent on having

targets as the queen. If everything is securely

protected, the queen is unable to display her full

power. But if there are a lot of unprotected

pieces and an exposed king in the enemy camp,

then the queen is in her element.

7.08

V.Kramnik - P.Svidler

Dortmund 1998

Kramnik single-mindedly liquidates into a

endgame with rooks and opposite-coloured

bishops, in which his central passed pawn will

prove decisive.

1 h3! exd4

1 •.• lllf6? 2 fxe5 lllxe4+ 3 @e3 +-.

2 hxg4 g5

2 ... d3 3 tllc3 ~xg4 4 e5 ~f5 5 d6 ±.

3g3!

A typical strategy: the pawns should restrict

the opposing bishop.

3 •.•. .bg4

1 \'!Yg4+

G.Timmerman -T.Oim

corr. 1996


142 How TO PLAY CHESS ENDGAMES

The zwischenschacn is often an important

weapon for the attacker. The immediate 1 '&xh4?

.l:td2 2 ~g3+ (2 h3 J:l.e5) 2 ... @h7 gives Black

good counterplay.

l ••• @f8 2 '&xh4 .l:te2 3 '&xf6 itJc4 4 "&h6+

@e7 s '&gs+ @f8 6 \Wes+ @g7 7 h4 .l:tdd2 8

\WgS+ @f8 9 @h2 itJe3

9 ... .l:txg2+? IO W/xg2 ltJe5 11 @h3 J:l.xg2 12

@xg2 +-.

10 WicS+ @g8 11 "&gs+ @f8 12 ~cs+ @g8

13 @g3 gxg2+ 14 @f4 ltJc4 15 hS .l:th2 16

.i.xc4 bxc417 a4 (D)

Queen and knight make an especially fearsome

duo in attack. The following example illustrates

Capablanca's Theorem, according to

which queen and knight are frequently a superior

tandem to queen and bishop:

7.10

V.Kupreichik-V.Gavrikov

USSR Ch (Frunze) 1981

17 ... J:l.h4+?

Now White will end up with two connected

passed pawns on the queenside. l 7 ... .l:tdg2 18

b5 c3 19 "&c8+ @h7 20 "&xc3 axb5 21 axb5

gh4+ 22 @e3 J:!.xh5 23 b6 ~h6 24 \':!Yd3+ ~hg6

offered better drawing chances.

18@g3 lldh219 ~g5+@f8 20 "&d8+@g7

21 '&gS+ @f8 22 \Wh6+ @e7 23 W/xa6 llxhS

24 as ll5h3+ 25 @£4 gh4+ 26 @e3 lla2 27

\We8 l:la3+ 28 @f2 e3 29 'fil'cS+ @d7 30 bS e2

3l@g3

31 "&xa3?! J:l.hl 32 \Wd3+ @e7 33 \We3+

@d7 34 \':!Yd2+ @e7 35 a6 c I°& 36 \':!Yxc I l!xc I

37 a7 +-.

31....l:tb4

3 i...J:l.ha4 32 \':!Yxc2 .l:txa5 33 b6 +-.

32 '11Hc6+!

Once again a decisive zwischenschach. After

the rash 32 \':!Yxc2? .l:txb5 33 ~d2+ @e6! White

cannot win either of the rooks.

32 ••• @dS 33 \':!Yxe2 llxbS 34 \':!Yd2+ 1-0

Oim resigned since one of his rooks is lost.

At first sight there does not seem to be much

danger, but Kupreichik has an expert understanding

of how to develop his initiative on the

light squares.

1 itJaS "&b4

After I .. .'&d3 2 '&xd3 exd3 3 @fl b6 4 LtJc4

+- Black loses a pawn.

I ... "&c8!? does not help either: 2 "&d5 '&g4 3

itJxb7 .i.xh4 4 lud.6 \Wf3+ 5 @gl .i.xg3 (D).

6 "&xf7+! (this liquidates into a won pawn

ending based on the outside passed pawns; not


THE FIGHT FOR THE IN/TIAT/VE

143

6 fxg3?, after which the black queen has the upper

hand and can secure the draw: 6 .. .'~xg3+ 7

@fl 19f3+! = - such a zwischenschacn is typical;

Black will take the e3-pawn with check and

equalize) 6 1kxf7 7 0.xf7 @xf7 8 fxg3 @e6 9

@g2g5 (9 @d5 IO@h3@c4 11@g4@b412

@f4 @xa4 13 @xe4 +-; 9 ... h5 IO g4 h4 11 g5

+-) IO g4 @d5 11 @f2 ~c5 12 @e2 @b4 13

'it>d2 ~a4 14@c3 @b5 15 'it>d4 +-.

2 ~dS ~xa4 3 loxb7 il.e7 4 0.35 il.b4 5

0.c6 il.c3 (D)

7 0.e7+ @g7 8 0.f5+@g6

The king has to leave home, since 8 ... @g8

fails to 9 19d8+ <&>h7 IO ~7 @g7 11 1kg8+

@f6 12 0.d5+ +-.

9 0.h4+ @g7 10 °IWxhS

The knight will now gallop into f5 to win the

day.

10 ... 1kd7 11 0.fS+ <M6 12 °1Wxh6+ @es 13

g4 f6 14 °1Wh8 .tas 15 °IWbS+ sa 16 1Dh2+

'it>e6171Dh3+ 19d5 18 0,g7+ 1-0

Exercises (Solutions on pages ~11-13)

B

Now comes the typical 'can-opener':

6 hS!

The whole light-squared colour-complex will

be decisively weakened.

6 ... gxhS (DJ

Now the king perishes in a whirlwind attack.

But the queen ending after 6 ... @g7 7 hxg6 fxg6

8 0,d4 il.xd4 9 '*1/xe4 '&a5 IO exd4 is also won

for White.

E7.0l /****

The struggle is finely balanced and Black is

faced with a difficult decision. Should he grab

the b2-pawn and let White have a passed a-

pawn, or first defend the a7-pawn with 1....:.n?

E7.02 ***/

In view of his static weaknesses, White must

either seize the initiative or perish. How did

the computer playing White continue?


144 How TO PLAY CHESS ENDGAMES

E7.03 /***

How did Black defuse White's initiative?

E7.05 **/

How should this position be assessed?

E7.04 **/

How did White convert his advantage?


8 Prophylaxis and Prevention of

Counterplay

To demand of a piece only direct attacking activity

is the stamp of a mere wood-shifter. The

keener chess mind quite rightly demands of the

pieces that they also undertake preventive action.

ARON N!MZOWJTSCH

You never play a game of chess on your own,

but always in combat with an opponent. He too

will be trying to give of his best. He will try to

implement his own strategies and plans and do

everything to mould the course of the game in

accordance with his own ideas. It is therefore in

the nature of things that you can only be successful

if you manage to come to grips with the

intentions your opponent and combat them effectively.

And so, of course, first of all you must

discern them.

Many of the opponent's ideas are quite obvious

on the basis of your prior chess know ledge.

You apprehend others intuitively or you discover

them by calculating variations. In addition,

there is another important aid to detecting

the opponent's intentions more effectively.

We are talking here about the technique

known as 'prophylactic thinking'.

By this is meant the skill of regularly asking

yourself during a game: what is my opponent

planning? What would he do, if it were his turn

to move?

Only by conducting this sort of interior

monologue during a game, regularly asking

yourself these or similar questions, can you

penetrate really deeply into your opponent's

thinking.

Applying this way of thinking is of special

importance in the endgame. Since both players

in the middlegame and in the opening usually

have several plans and ideas available,

you don't generally manage to eliminate all

the opponent's options. In the endgame, however,

owing to the reduced material, the range

of possibilities worth considering is generally

much narrower. Here if you are able to foil the

opponent's intentions then success is generally

not far away. In addition, this thinking method

also helps you spot zugzwang positions.

Prophylactic thinking is extraordinarily important

in converting an advantage. In such situations

it is often an urgent necessity to recognize

the opponent's possible counter-chances at the

right moment and nip potential counterplay in

the bud.

Try to learn this technique. Study the games

of the great prophylactic players such as Karpov

or Petrosian and then always pay attention

to what your opponent's last move threatens or

plans.

A) Foiling the Opponent's

Plans

Has this ever happened to you? Just when you

get a good idea, your opponent makes a move

that stops everything and you are frustrated.

In the following example, Black was deprived

of his last glimmer of hope by a prophylactic

move.

White's main plan obviously consists of exploiting

the pin. But after the immediate 1

~a4? Black escapes with 1...tal4. Of course,

White would then avoid the exchange of rooks,

but he would still have to work hard for the full

point in the~+~ vs ~+ltl ending. However,

since he has time due to the fact that Black has

no way to escape the pin, he simply rules out

Black's escape clause:


146 How TO PLAY CHESS ENDGAMES

8.01

A.Beliavsky- P.Nikolic

Polanica Zdroj 1996

1 @hl! 1-0

There is now no defence against the threat of

Aa4.

If Alekhine had also now thought prophylactically,

he would surely have found 1 ... g4!,

which sets White the greatest possible problems

in activating his pawn-majority. l...sl..b5?

is no use now: 2 cxb5 +-.

The game continued l...'i!?e7?!, after which

White had no further difficulties in converting

his superiority into a win: 2 f4 gxf4 3 gxf4 @f6

(3 ... @d6 4 e4 @c7 5 @f2 @b6 6 !!b2+ @c7 7

!:ib7 + @d8 8 l':!xg7 +-; 3 ... r{g6+ 4 @f2 sl..d7 5

r{xa7 r{h6 6@g3 r{g6+ 7@f3 r{h6 8 e4 r{xh2 9

e5@e8 !Oe6+-)4 e4 g5?! 5 f5! h5 (5 ... @e5 6

@f2 h6 7 @e3 {zugzwang} 7 ... h5 8 h4 gxh4 9

@f2 +-) 6 h4! gxh4 7 'itih2 @g5 8 @h3 r{a5 9

sl..b7! @f6 10 sl..d5 @g5 11 sl..b7 @f6 12 Ac8

1-0.

Pawn moves are often used to deny the opponent

the use of important squares or prevent his

play.

M.Euwe -A.Alekhine

Amsterdam Wch (20) 1935

White has the better prospects, since the black

pieces are in a pin. However, Black is threatening

to unpin with 1...sl..b5!, after which the position

would no longer be clear, in view of

Black's passed a-pawn.

1 !fa2!!

With this move, Euwe prevents this relief operation

in elegant fashion. The pin is now permanent

and White can exploit his pawn-majority in

the centre.

8.03

E.Bacrot - J.Dorfman

French Ch (Marseilles) 2001

1 h4!

Crippling the entire black kingside and

thereby giving White a free hand on the rest of

the board.

1 ... aS 2 Ac8 a4 3 @d2 !:ih8 4 sl..f5?!

Th.is wins, but the direct 4 f5! ltle5 5 r{xe5

fxe5 6 f6 gxf6 7 Ae6# (Ribli in CBM) is even

better.

4 ... nh6 5 a3 r{d8 6 @c3

Bacrot does not rush and calmly improves all

his forces.


PROPHYLAXIS AND PREVENTION

...

OF COUNTERPI.AY 147

. - ··~

,.,

- ~ts-~

-~ ~1i0~• ~.

,,.... c. ~- • •

6 .. .'.t>h8 7 i.b6 l:ta8 8 i.c8 @g8 9 i.d4 l:th8

10 i.e6+ @h7 11 i.xf6 l:the8 12 l:txg7+ @h6

13 l:tc71-0

.!~. ··~

w - - ~ -

Bl8 mlD

i;sB

.

~~ ~~ ~

~-

~

B B..t~

..

8.05

S.Grigoriants - T.L.Petrosian

Stepanakert 2005

In the present position the immediate I

i.xa6? fails to 1 ... l:ta8 2 f4 ltJg4 3 i.e2 ltJe3,

when the black knight is annoying. With this

variation in mind, the right idea is easy to find:

1 h3!

Depriving the knight of the g4-square.

1...c4

Or: 1...!l.b8 2 i.xa6 !l.a8 3 i.b5 l:txa2 4 f4 +-

(Ribli in CBM); 1 ... d3 2 c4 l:tb8 3 i.d5 +-.

2 bxc4 ltJxc4 3 i.gS ~b8 4 i.xa6 ltJa3 5

i.d3 @g7 6 i.cl hS 7 g3 ltJbl 8 a4 i.b4 9 i.f4

i.xel 10 i.xb8 i.aS 11 i.eS+ 1-0

3 .. l!ba8 4 l:tdxb4 l:txb4 5 ~xb4 l:txa2 6

l:tbl @g7 7 f4 @f6 8 l:tb6 @g7 9 l:tc6 ltJd3 10

i.fl ltJf2 11 i.g2 lt)g4 12 .!:tel ltJe3 13 i.f3

ltJc214 l:tdl ltJa3 151:tel ltJbS 16 l:te2 l:ta3 17

i.g2 h6 18 ~b2 l:ta519 h4 ,.t;,f6 20 @f2 gS 21

hxgS+ hxgS 22 i.f3 ltJc3 23 !l.b3 l:ta2+ 24 @e3

ltJa4 25 l:tb7 l:ta3+ 26 @f2 g4 27 i.xg4 ltJc5 28

eS+ dxeS 29 l:tb6+ @g7 30 fxe5 ltJd3+ 31 @g2

!l.a2+ 32 @fl ltJxeS 33 i.e2 l:td2 34 l:tb7 @f6

35 l:tb6+ ..t>g7 36 l:tb7 ..t>r6 37 l:tb6+ ..t>rs 38

l:tb7 lt)g6 39 i.hS ltJeS 40 l:txe7 @f6 41 l:ta7

l:txdS 42 i.e2 @fS 43 ~a4 f6 44 l:tf4+ 111.111

The next example is more difficult:

B) Mysterious Rook Moves

Of course, rooks normally belong on open fi Ies.

But sometimes it is better to deploy them on

files which either you or your opponent will

soon open.

Without ... a4 Black will get bogged down,

so ...

11:tbl! a4 2 bxa4 ~xa4 3 l:tb2

Now White's queen's rook is ideally placed,

since it combines both attack and defence. With

precise play White was able to hold the position.

8.06

A.Chemin - B.Alterman

Beersheba 1992


148 How TO PLAY CHESS ENDGAMES

1 ~bl!?

If, for example, 1 @f3 i.xg3 2 hxg3 then

comes 2 ... ~g8 with the idea of ... ~g5 with

counterplay, Also I i.xd6 ~xd6 2 @g3 (2 ~gl

b5 with counterplay) 2 .. J!d8 3 @h4 ~g8 fails

to bring the desired result.

1...i.xg3+?

Alterman goes ahead with his plan of simplification.

He could have changed course with

I ... b5 and taken advantage of the drawbacks of

~h 1: 2 cxb5 c4 3 i.xd6 l;txd6 4 ~d I a6 and

Black has good drawing chances.

2 hxg3 b5 3 cxb5 ~xd5 4 ~xh5 c4

4 ... ~d2+ 5 @e31;txa2 6 ~h7 + @g8 7 ~c7 ±.

5 a4 @g7

5 ... c3 6 ~h7+ @e8 7 ~c7 ±.

6~h4

6@e2!?.

6 .•• c3

6...~f5+ 7 @e3 ~c5 8 Wd2 ±.

7 ~c4 ~d2+ 8 @e3 ~a2 9 ~c7 + @h6 10

~xa7 @g5 11 @d3 c2 12 @d2 @xf5 13 b6

1-0

C) Preventing Counterplay

It all depends on Black not being able to free

himself, either by gaining play with his passed

e-pawn or activating his rook.

1 h4!

I g4? hxg4 2 hxg4 e5 (and not 2 ...@g7? 3

@f4 @f6 4 g5+ @e7 5 @e5 ~xd7 6 ~xd7+

@xd7 7 @f6 +-) would reduce the winning potential

and give Black unnecessary counterplay.

1. .• e5 2 ~d6? (D)

A clear violation of the 'do not rush' principle.

The useful waiting move 2 g3! would have

won clearly, since Black's bid for freedom with

2 ... @g7 (2 ... e4 3 @f4 @e7 4 @xe4 l;txd7 5

l;txd7+ @xd7 6 @d5 +-) 3 ~d5 @f7 would

come at too high a price: 4 ~xe5 l;txd7 5 l;txa5

@g7 6 !!b5 (6 &5 .lia7 7 a5 +-) 6...~c7 7 a5

.lia7 8 l;td5 @h7 (8...~a6 9 ~d7+ @f8 10 @h6

~xa5 11 ~g7 +-) 9@f6~c7 IO@e6~c411 a6

l;ta4 12 ~d7+ @h6 13 a7 g5 14 @d5 gxh4 15

gxh4 @g6 16 @c6 @f5 17 @b7 ~b4+ 18 @a6

~a4+ 19@b6@g4 20~d5~xa721 l;td4++-.

B

In rook endings in particular it is often important

to retain full control and eliminate any activity.

In the following example we have referred to

analysis by Claus Dieter Meyer.

8.07

L.Vogt - G.Fish

Bundesliga 200617

2 ...@e73 ~xg6 @xd74 @xh5?!

This allows the opponent to become extremely

active with his passed e-pawn, However,

it is very doubtful whether4@f5!? would

give White more than a draw after 4 ... l;te8 5

@e4 ~c8 6 @xe5 ~c4 7 ~d6+ @e7 8 ~d4

~c5+ 9 @f4 @e6. After the move played in the

game, however, there are several paths leading

to a draw.

4 ... ~e8

Black would do better to save this tempo and

advance thee-pawn right away: 4 ... e4!? 5 ~b6

(5 @g4 ~e8 6 ~b6 e3 7 ~bl ~e4+ 8 @f3 ~xh4


PROPHYLAXIS AND PREVENTION OF COUNTERPU.Y

149

is a transposition to the game) 5 ... e3 6l!bl @e6

S@g4

Here 5 I:l.b6 seems more critical; for example,

5 ... e4 6 libl (6 @g5 e3 7 I:l.bl I:l.g8+ 8 @f4

I:l.xg2 9@xe3 I:l.h2 10 I:l.dl+ @e6 I I I:l.d4@e5

=) 6 ... @e6 7 g4 (7 @g4@e5 and Black should

be able to hold) 7 ... e3 8 @g5 (8 g5 <tlf7 9 @g4

e2 10 I:l.el !te4+ 11 @g3 @g6 =) 8 ... @e5 9 h5

ggs+ IO @h4 e2 I I @g3 @e4 12 @f2 @d3

(12 ... l!xg4? 131:l.hl) 13@el <t>c214I:l.b5I:l.xg4

15 @xe2 I:l.xa4 16 I:l.c5+@b3 17@d3 l!al 18

l:Ic3+ @b2 I 9 l!c2+@b3 20 I:l.h2 l!d 1 + 21 <t>e4

.l:l:d7=.

S .•. e4 6 I:l.b6 e3 7 I:l.bl ~e4+ 8 @f3 I:l.xh4 9

g4 l!h3+ 10 @g2 l!h8 11 !!el

11 I!dl+@e612I:l.el <tle5131:txe3+@f4is

also a draw.

ll ... l!b8 12 .!he3 l!b4 1'2-1/z

The next case is clearly simpler.

4 ... f3 s @xf3 @rs 6 @e3 @es 7 I:l.bS e6 8

dxe6+ @xe6 9 @d4 @d7 10 @dS @c8 11 @c6

dS 12 I:l.aS 1-0

The plan to be hindered can also be a longterm

one.

8.08

Y.Shulman - A.Khalifman

Khanty­Mansiisk (FIDE Wcup) 2005

White must first neutralize the passed pawn

on f4.

1 <tld2!

The precipitate I b7? I:l.b8 2 @d2 f3 3 @e3

<t>g3 gives Black unnecessary counterplay.

1 l!b8 2 @e2 l!b7 3 @f3 <t;>gS

3 @xh3 4 @xf4+ @h4 5 @f5 (zugzwang)

+- (Stohl in CBM).

4<tle4 (D)

Zugzwang.

8.09

T.Petrosian - B.Spassky

Moscow Wch (12) 1966

I g4!!

A excellent prophylactic move. Black threatened

to bring his king to d6, in order to force

through the pawn advance ... c5. The successful

implementation of this plan would give Black

the advantage. With the text-move followed by

activation of his king, White can meet this manoeuvre

successfully. However, I h3 should

also just be playable: l...@f6 2 g4 h4 3 I:l.f2+

@e7 4 I:l.c2 (4 ~f5+? i..xf5 5 I:l.xf5 I:l.b6 +; 4

g5? I:l.a8 +) 4 ... I:l.b6!? (4 ... @d6 5 I:l.f2! =) 5 l!c5


150 How TO PLAY CHESS ENDGAMES

@d6 6 !lxa5 c5 7 t2Jb5+@e5 8 @g 1 !lbB 9 @g2

1 ... hxg4

Not: 1...h4? 2@h3 ±; l...i.xg4? 2 !lxc6 ±

2 ~g3 @£6 3 ~f4 !lb6 4 !lcS !la6 5 !lc2

!lb6 6 !lc5 1h·1'1

Exercises

(Solutions on pages 313-14)

E8.03 ***/

Find the only winning move.

E8.0l ***/

White underestimated Black's counterplay

and the game ended in a draw.

Could you do better?

E8.04 **/

How did White stop Black's counterplay?

E8.02 /*****

Black is the exchange up, but White threatens

i.a6-d3 winning a piece. Is there anything

Black can do about this?

E8.05 **/

What are White's priorities?


9 The Bishop-Pair in the Endgame

The bishop-pair ... something to win with.

TONY MILES

Wilhelm Steinitz understood that the bishoppair

is stronger than bishop + knight, since the

basic disadvantage of the bishop-that it can influence

only the squares of its own colour - is

offset by the presence of its colleague. Note that

when one bishop is exchanged, its colleague is

also weakened, because then the opponent's

pieces can safely operate on squares of the opposite

colour. Since the bishops are long-range

pieces, the advantage of the bishop-pair is especially

(but not exclusively, as we shall see) apparent

in open positions.

A) Steinitz's Method of

Restriction

This is based on the relative lack of mobihty of

the knight, which sometimes makes it very hard

for it to reach or leave particular complexes of

squares. The following classic is such an excellent

demonstration of this that we really must

include it (see next diagram).

Besides the bishop-pair, Black also has complete

control over the position and a slight initiative,

which prove to be a deadly mixture.

l. ..!l.ad8

Naturally not I...i.xb2?2 !I.ab) i.e5 3 !l.xb7

which would needlessly allow White activity

and provide his pieces with some supportpoints.

It is particularly important to deprive the

knight of any prospects.

2 c3 llie8

Activating the last piece and threatening

... Eixe3.

3 't)b3

3 't)f3 b6 4 Eiadl c5 runs in similar channels

to the game.

3 .•. b6!

B

9.01

B.Englisch - W.Steinitz

London 1883

With this Black begins to increase the scope

of the g4-bishop, which has no opposite number,

and simultaneously restricts the range of

activity of both white minor pieces.

4 h3 i.e6 5 !l.fdl ?!

5 i.d4?! can be answered easily with 5 .. .f6.

The advantage of the bishop-pair should be

greater and easier to exploit in practice than the

rook ending after 5 ... i.xb3 6 axb3 i.xd4 7 cxd4

+.

However, 5 't)d4!? came strongly into consideration;

for example, 5 ... i.d5 6 !l.fel c5 7

't)b5 i.c6, and now:

a) After 8 ltJc7? the great power of the

bishop would be revealed: 8 ... !l.xe3 ! 9 !l.xe3

i.h6 (9 ... !l.c8!?) 10 l;teel (10 .i'.te5? i.f4 11

!l.ael i.xe5 12 !!.xe5 !!.di+ 13 @h2 !l.d2 -+)

10 ... i.f4 11 ltJa6 i.bS 12 ltJxc5 bxc5 13 .i'.tadl

!l.d6+.

b) 8 ltJxa7?! would also be playing with

fire: 8 ... i.a4 9 b3 i.d7 JO laadl i.xc3 11 !I.fl

i.f5 12 i.f4 i.d3.

c) In contrast, with the correct move 8 a4!?

White can still fight tenaciously.

5 ... c5 (DJ


152 How TO PLAY CHESS ENDGAMES

the infiltration by the black rook on the d-file

(for more examples of such a transformation of

one advantage into another, see the next section).

18 .i.xgS?!

18 @e3 was more tenacious and should be

answered by Tartakower's I 8 ... @g6 +, since

18 ... lle8+ ?! 19 @f21:!.xel? would be a mistake:

20 @xel .i.xf4 21 gxf4 @e6 22 @f2 @d5 23

@e3 .i.fl 24 h4 @c4 25 @d2 and Black is unable

to penetrate; for example, 25 ... b5 26 @e3

b4 27 cxb4 cxb4 28 axb4 @xb4 29 @d4 =.

18 ••• hxg519@e3@f6 (D)

This deprives the white pieces of the important

support-point d4 and in particular restricts

the knight further.

6 .tgs r6 1 .tr4 wr1 s n gs

Steinitz uses his whole army to gain ever

more space.

9 1:!.xd8 1:!.xd8 10 .i.e3 h6

Now all Black's pawns are on dark squares.

The next step is to advance the f-pawn to f4.

111:!.el rs 12 f4 .tf6 13 g3 as!

With the aid of the deadly threat of rolling up

White's queenside with ... a4-a3, the knight will

be forced back further.

14 lt::lcl a4 15 a3 .i.c4 16 @f2 (D)

B

16 ... gxf4

16 .. J!d5 with the idea of ... b5-b4 was the alternative.

17 .bf4 .i.gS!

The strongest defender will now be exchanged,

after which it will be hard to prevent

20 h4?

This loses by force, but White seems to be in

a bad way in any case; for example, 20 1:!.h I

We5 21 fig! f4+ 22 ~f3 li.d5+ 23 @f2 (23@e2

@e4 24 gxf4 gxf4 25 fig7 .i.c4+ 26 Wei f3 27

h4 @e3 281:l.e7+ ~f4 291:l.g71:l.d6 30 h5 ~e3

31 fie7+ .i.e6 -+) 23 ... 1:!.h8 24 ~el+ @d6 25

gxf4 gxf4 26 c4 .i.c6 27 lt::ld3 ~xh3 -+ or 20

fig! @e5 21 h4 f4+ 22 gxf4+ gxf4+ 23 ~f3

.i.d5+ 24 @e2 @e4 -+.

20 ... gxh4 21 gxh4 1:!.e8+ 22 @f2 1:!.xel 23

@xel@eS!

23 .. .f4? allows the knight to slip away: 24

lt::le2 @f5 25 h5 @g5 26 h6 .i.d3 27 @f2 b5 28

c4 b4 29 lt::lc I li.g6 30 @f3 ==.

24 lt::le2 .ixe2 25 @xe2

In spite of the outside passed pawn, the pawn

ending is an easy win for Black owing to the

greater activity of his king.

25 ...@f4 26 c4 @g4 27 @e3 f4+ 28 @e4 f3

29@e3 @g3 0-1


THE BISHOP-PAIR

IN THE ENDGAME

153

B) Transformation

Apart from the applicability of the Steinitz restriction

method, one of the greatest advantages

of the bishop-pair lies in the fact that it is generally

easier to exchange a bishop than a knight.

Of course, liquidation into pure oppositecoloured

bishop endings should always be very

precisely calculated because of their strong

drawing tendency.

The following famous example is substantially

more complicated:

A.Delchev - B.lvanovic

Subotica 2003

Delchev won by force:

l _bc6! bxc6 2@b4 f4 3@a5@e8 (D)

After 3 ... Ac8 4 ©b6 @e6 5 Axf4 @d7 6 g3

h5 7 h4 +- Black is in a fatal zugzwang.

3 ... i.g4 4 @xa6 Ad I 5 b4 Ae2 6 @b6 Axc4 7

'i9xc6 Afl 8 Axf4 Axg2+ 9 @c7 +- does not

help either.

4 @xa6 Ag4 5 cs Adi 6 a4! Axb3 7 as f3 8

gxf3@d7 9 @b7 1-0

A.Karpov - B.lvkov

Bugojno 1980

1Ae4!

I Axc4+?! bxc4 2 Ad4 ©e7 is only a draw

of course.

1 ... Ad7!

Black cannot exchange, since he needs the

bishop for defence of the b5-pawn and for

counter-attack. l...Axe4? 2 @xe4 and White

wins, since the principle of the second weakness

comes fully into force: 2 ... @e8 (2 .. .ltle5 3

@d5 ltixg4 4 @c6 @e8 5 @xb5 ltie5 6 i.d6

ltif3 7 @c5 @d7 8 b5 @c8 9 @b6 ltid4 10 @a6

+-) 3 @d5 lties 4 @d6 @d8 5 Ab6+ @c8

(5 ... @e8 6 @c5 +-) 6 @e6 ltixg4 7 Ac5 ltie5 8

i.f8 ltid3 9 Axg7 ltif4+ 10 @xf6 ltixh5+ 11

@f7 +-.

2 i.d4 @e7 3 Aa8 Ae8 4 @e4 Af7 S i.a7

@d7 6 ©d4ltieS 7 AdS!? (D)

7 Ac5 ltixg4 8 i.f8 @e8 9 Axg7 Ac4

(9 ... i.xh5!?) 10 Af3 @f7 11 Axg4 @xg7 12

i.f3 @f8 13 Ac6 @e7 14@c5 i.d3 leads to a

draw.

Karpov has set a nasty trap, into which Ivkov

promptly falls:

7 ••. ltic6+?


154 How TO PLAY CHESS ENDGAMES

Exercises (Solutions on pages 314-15)

Liquidation into an opposite-coloured bishop

ending is now, surprisingly. a mistake. 7 ... Axd.5 !

was the safest way to draw: 8 @xd5 lt:lxg4 9

Agl (9 Ac5 lt:le5 10 .ars lt:lg4 11 Axg7 @e7

=) 9 ... lt:le5 10 i.c5 lt:lg4 11 Ad4 lt:le5 12 Axe5

fxe5 13 @xe5 @e7 14 @d5 @f6 15 @c5 @xf5

16 @xb5 g5 17 hxg6 @xg6 =.

7 ... Ae8?! is very risky, but should also hold

in the end; for example, 8 Ac5 lt:lxg4 9 Af3,

and now:

a) 9 ... lt:le5?! 10 Ae2 lt:lc4 11 .i.f8 lt:"ld6 12

@c5 and then:

al) 12 ... lt:lxf5? 13 Axb5+ @d8 14 Axe8

(14 .i.d3? fails to 14 ... lt:lg3 and Black should

still keep afloat; but not 14 ... g6? 15 b5 +- or

14 ... Ad7? 15 b5 @c8 16 b6 @b8 17 Ae4 @c8

18@b4+-) 14 ... @xe815b5©d7 !6@b6@c8

17 @a6 lt:ld4 18 b6 +-.

a2) 12 ... lt:le4+ 13 @b6 lt:ld6 14 Ag4 lt:lc4+

15 @c5 lt:le3 16 Ae2 @c8 17 Axg7 lt:lxf5 18

Ag4 Ad7 19 .i.xf6 lt:"lg3 20 Af3 Ae8 21 Ae5

Axh5 22 Ad5!? (22 Axh5 lt:lxh5 23 @xb5 @d7

24 @c5 @e6 25 @d4 lt:lf6 =: 22 Ac6 lt:lfl 23 B

Axb5 (23 Af4 Ae2 =} 23 ... lt:"ld2 =) 22 ... lt:le2

23 @xb5 lt:lgl (23 ... lt:lci !?) 24 @b6 @d7 25

Ac6+ @e6 (25 ... @c8? 26 b5 Af3 27 .i.d4

Axc6 28 @xc6 lt:"lf3 29 Ac3 wins for White) 26

Ac7 Ae2 27 b5 lt:"lf3 28 @c5 lt:le5 29 .i.d5+

@f5 and Black seems to be able to hold the position.

b) 9 ... i.xh5 10 i.e2 @d8 11 .i.f8 @e8 12

Axg7 @f7 13 Axh6 lt:"lxh6 14 Axh5+@e7 15

@e4 @d6 16 Ae8 lt:lg8 17 Axb5 lt:le7 18 Ad3

lt:ld5 19 b5 @c5 20 @f3 lt:le7 =.

8 Axc6+ @xc6 9 Ac5 Ac4 10 @e4 1-0

E9.0l /*

Black to play and win.

E9.02 /**

How did Black convert his advantage?

E9.03 /***

Can Black still save the game?


THE BISHOP-PAIR

IN THE ENDGAME

155

E9.04 **/

How did White stamp out Black's resistance?

C) Control

One of the main aims of the side with the bishops

is to gain the control of the position, so that

he can open it on his own terms. In the following

example, Krarnnik keeps increasing his advantage

slowly but surely:

absolutely no counterplay. 9 .!ih5? is too artificial:

9 ... 0.b4 IO a3 li:Jg3+! 11 'i5'd2 0.xh5 12

gxh5 li:Ja6 13 llgl .!ie5! =.

9 .•. 0.acS

After 9 ... 0.ec5, according to Kramnik in

CBM White can open the position right away:

10 g5! 0.xb3 11 .!igl with a strong attack.

10 b4 axb4 11 axb4 li:Ja6 12 bS!?

The control of the a-file is ruore important

than the knight outpost at c5.

12 0.acS 13 .!ial li:Jf6

l 3 li:Jb3 14 lla7 lf:Ja5 15 .ixe4 !!'.xe4 16

.!ixc7 .!ixc4 17 !hc4 0.xc4 18 .id4 f6 19 @d3

.!ic8 20 g5 fxg5 21 hxg5@h7 22 gxh6 gxh6 23

f4+-.

14llddl

It is not worth giving up the bishop-pair just

to disrupt the black kingside pawns: after 14

.1xf6? gxf6 Black is well entrenched on the

dark squares.

14 ... li:Jfe4 15 .!ia7 <it>f8

To see how Kramnik now opened the position

for his bishops, refer to 9.07.

Control and initiative are sometimes worth

more than a pawn.

1 !!'.fdl h6?!

This makes it easier for White to open the

kingside later.

2 e3 li:JcI7 3 'i5'fl !le7 4 @e2 .!ide8 5 g4 .!ie6 6

h4 .!i6e7 7 .if3 li:JdcS 8 .!idS li:Ja6 9 a3!

Preparing the advance of the queenside

pawns. White can act calmly, since Black has

G.Kamsky - V.Kramnik

Monaco (Amber blindfold) 1996

1 ... .1c61 2 li:Jxf6+ We7 31:i:JhS .!ig8 4 f3 .!igS

5 li:JC4 hS 6 h4 .!ieS 7 li:Jd3 .ih6+ 8 Wbl .!ie3

8 ... 1;!.d8!?.

9llel?!

9 lf:Jc5 .!ia8 10 .id3 seems more natural.


156 How TO PIAY CHESS ENDGAMES

9 ... l:tg8 10 l:txe3 .ltxe3 11 c3 rs 12 @c2 ( D)

12 c4!? bxc4 13 lt:le5 .ltd5 14 lt:lxc4 came

into consideration, to provide the knight with a

better support-point.

B

22 axb4 axb4 23 cxb4 l:tc8+ 24 @b2 .ltd4+

25@bl }la8!

Now the black rook penetrates decisively.

26 @cl l:tal + 27 @d2 .l:ia2+ 28 @cl .lte3+

29 @bl l:td2 30 b5 l:tdl+ 31 @c2 l:tcl+ 32

Vb2 .ltxd3 33 b6 l:txfl 34 b7 .ltd4+ 35 'it>a3

.lteS 0-1

Naturally you have to prevent the defender

from setting up a secure blockade.

w

12 ...@f6 13 J:!h3 f4 14 @di?! e5 15 ~e2

.ltd7 16 l:thl .ltf517@dl l:td8

I 7 ... .ltxd3? 18 .ltxd3 }lxg2 19 .lte2 allows

White to get off lightly.

18 @c2 e4 19 fxe4 .ltxe4 20 b3 a5 21 a3?

(DJ

This allows an instructive finish. But White

is lost anyway; for example, 21 l:th3 l:tg8 22

l:th2 l:tc8 23 l:th3 a4 24 bxa4 b4 25 c4 }lxc4+ 26

Vb2 @f5 27 l:tf3 1:!.d4 28 @c2 @e6 29 a5 @d5

30 a6 @c4 31 a7 }ld8 -+.

21...b4!

Krarnnik opens the position more and more,

to exploit the fact that the rook is practically out

of the game on hi.

9.06

W.Uhlmann - S.Gligoric

Hastings 1970/1

1 a5!

The automatic I @fl? is a serious mistake,

since after I. .. a5 the queenside is securely barricaded.

1 •.• lt:le8 2 .ltd2 h5 3 @fl .ltd4 4 b3 lt:lg7 5

.ltc2 lt:le8 6 lt:le2 .ltb2 7 f3 lt:lg7 8 @f2 .ltf6 9

lt:lc3 .ltd4+ 10 @e2 rs 11 f4

White has increased his control and has the

pawn-breaks b4 and g4 available.

11 ... lt:le8 12 .ltd3 .ltxc3

An interesting decision, made in the hope

that, with an opening of the position, he will

gain support-points for the knights. Of course,

12 ... h4!?, with the idea of 13 .Itel .ltf6 14 lt:la4

lt:lg7 15 @f3 lt:lh5, also came strongly into consideration.

13 .ltxc3 lt:lef6 14 .Itel @f715 @e3 <tie7 16

.ltc2@f717b4

Uhlrnann plays his first trump, now that he

has strengthened his position as much as possible.


THE BISHOP-PAIR IN THE ENDGAME 157

17 ... cxb4 18 £xb4 lZ:icS 19 @d4 lZ:ifd7 20

£dl @e7 21 g4 hxg4 22 hxg4 @f6 23 @e3 ( D)

25 ... bxc5 26 ..ta4@e7 27 @f3 lZ:if8 (27 ... lZ:ib8

28 @g3 @f6 29 @h4 @g6 30 ..tc6 @f6 31 £b7

@g6 32 £c8 @f6 33 @h5 +-) 28 @g3 lZ:ig6

(28 ... lZ:ih7 29 ..tb5 lZ:if6 30 £xa6 lZ:ih5+ 31 @f3

@d7 32 £b5+ @c7 33 £e8 lZ:ig7 34 ..tg6 @b7

35 @g3 +-) 29 £b5 @d8 30 ..txa6 @c7 31

£b5 @b7 32 £e8 lZ:ie7 33 @h4 +-.

26 axb6 aS 27 £c2 @e7 28 @d2 @d8 29

..txfS lba4 30 b7 @c7 31 ..tc8 lZ:icS 32 rs lZ:ie<I+

33 @c2 @b8 34 @b3 lZ:id2+ 35 @a4 lZ:ixc4 36

f6 lZ:ieS 37 @xaS 1-0

D) Opening the Position for

the Bishops

It looks as if White cannot win after all.

However, Black must continue to defend stubbornly.

23 ... b6?

This allows White a winning liquidation,

based on the many light-squared weaknesses.

Gligoric should have continued to hold firm;

for example, 23 ... @e7 24 gxf5 gxf5 25 ..tc2

@f6 26 £c3+ @g6 27 ..td4 lZ:if6 28 £xc5 dxc5

29 d6 lZ:ig4+ 30 @f3 lZ:ih6 31 d7 lZ:if7 =.

24 gxf5 gxfS

24 ... @xf5 25 @f3 l&f6 (25 ... g5 26 ..tc2+

@f6 27 ..tc3+ +-; 25 ... bxa5? 26 ..tc3 lZ:ie4 27

£c2 lZ:idc5 28 £xa5 +-) 26 £xc5 bxc5 27 £a4

lZ:ib8 28 @g4 @f7 29 @g5 @g7 30 £e8 +-.

25..txcS (DJ

25 ... lZ:ixcS

If the side with the bishops can open the position

on his terms, the superiority of the long-range

piece usually becomes devastatingly obvious.

9.07

V.Kramnik - M.Ulybin

Khalkidhiki 1992

Kramnik has completed all his preparations

and now strikes:

1 gS!!

I J!d5?! is easily answered with l...lZ:if6.

l...hxgS 2 hxgS lZ:ixgS

2 ... @g8 3 l:ld5 (3 l:lgl? is countered by

3 ... lZ:ixf2) 3 ... @f8 (3 ... @h7 4 £g4 ±) 4 l:lal

lZ:ib3 5 l:lhl @g8 6 lih4 l:le6 7 l:ldl lZ:ixg5 8

:!:l:dhl +-.

3 ..tc6 lac8 4 l:lhl @g8 5 l:laal!

Kramnik brings all his forces into the attack.

s ... lZ:ice6


158 How TO PT.AY CHESS ENDGAMES

5 .. .f6 6 1:lagl (6 .i.d5+?! is premature in

view of 6 ... lbge6) 6 ... lbh7 (6...@f7 7 f4 lbge6 8

.i.d5 +-) 7 f4 lbd7 8 .i.d5+ @h8 9 f5 lbdf8 10

.i.xf6+-.

6.l::!.h4f6

6 ... lbh7 7 .l::!.ahl lbef8 8 .i_e4 g6 9 .i.d51:ld8

10 f4 +- (Kramnik).

7 .l::!.gl @f7 8 .i.dS!

Surprisingly, 8 f4 is also decisive: 8 ... lbxf4+

(8 ... lbh3 9 .l::!.g3 lbhxf4+ IO exf4 lbxf4++ 11

@f3 +-) 9 .l::!.xf4 lbh3 10 1:lxg7+ @xg7 11

.i.xf6+ @f7 12 .l::!.fl 1:lee8 13 .i.g2 +-.

8 .•• @e8 9 .l::!.h8+ lbfS 10 f4 lbe6 11 00 f5

I 1....l::!.b8 12 .i.xe6!? .l::!.xe6 13 1:lxg7 .l::!.e7 14

.i.xf6 ~f7 15 .i.d4 +- (Kramnik).

12 .l::!.g6! lbcS 13 hg7 1:lf7 14 .i.xf8 1-0

In the following examples Kasparov shows

how to do it:

B

way is open for the bishops. 6 .l::!.ed3 ! was necessary.

In Informator, Kasparov gives 6 ... @h7 7

b3 f6 8 c4 .i.g6 9lbxe61:lxd3 10 .l::!.xd3 with unclear

complications.

6 .i.c6!?

6 .l::!.xdl 7 @xdl .i.b5, with pressure, also

came into consideration.

7f3

7 .l::!.xd8+ .i.xd8 8 f3 .i.b6 9 ~d3 .i.b5 IO :!Id6

.i.c5 I 1 lbd4 .i.xd6 12 exd6 .i.d7 +(Kasparov).

7 ..•:!Ixdl 8 @xdl .i.cS 9 :!Id3?!

9 lbd4!? .i.d5 10 b3 ~d8 11 @c2 .i.b7 12

:!Id3 .i.a6 13 :!Idl bxc3 14 .i.f2 :!Ic8 with a

black initiative.

9 ....i.bS 10 :!Id2 h3 11 1:ld6 bxc3 12 lbxcJ

12 bxc3 .i.c4 13 a4 :!Ib8 + (Kasparov).

12 •...i.fl 13 .i.h4?! (D)

9.08

P.Svidler - G.Kasparov

Linares 1999

1 ....i.e8!

A very poisonous move. l.. ..i.d5 is harmless:

2 lbb5.

2c3

2 .l::!.xe4? .i.c6 3 .l::!.eel .i.xg2 plays into Black's

hands.

2 .. Jlac8 3 @c2 b5 4 ~xe4 b4 5 .l::!.e3 a5 ( D)

The critical moment is reached. White must

play precisely to neutralize Black's initiative.

6 lbe2?

The desire to relieve the pressure through exchanges

is clearly understandable, but now the

B

This provocation backfires, because Black

would like to advance his kingside pawns anyway.


THE BISHOP-PAIR

IN THE ENDGAME

159

13 ... gS! 14 ~el hg2 15 @e2 ~f4 16 i..g3

i..cl 17 loa4 hS 18 l!dl h4 19 ~el ~f4 20

i..c3

20 ~xa5 ..i..xe5 21 @f2 h3 22 ..i..c3 ..i..xh2 23

lob6 lic7 24 l!d8+@h7 25 lod7 @g6 -+ (Kasparov).

20 ••• @g7?!

20 ... .§.c6 is more accurate.

21 lob6 :l:h8 22 @f2 h3 23 ~d2?

23 loc4! g4 24 l!d4! ~xh2 25 l!xg4+ @f8

26 l!xg2 hxg2 27 @xg2 a4 28 lob6 a3 29 bxa3

i..f4 +.

23 ... ..i..xh2 24 tod7 @g6 25 ~3

25 ~xa5 g4 26 fxg4 ~c6 -+ (Kasparov).

25 ... g4 26 fxg4 i..c6 0-1

You should naturally prevent the opponent

from setting up a solid line of defence.

Now the h-pawn will be very weak. However,

after 4 .. .f6 Black's defences are breached

with 5 h6 +-.

5 gxh6 gxh6 6 eS locS 7 @f4 ~dS 8 ~c2 f6

9 e6 @g7 10 ~b4 lob3 11 @e3 cS 12 ~c3 @f8

1-0

This was the sealed move and Smyslov re-

signed the adjourned game without resumption.

For example, I 3 Ae4 ~xe4 14 @xe4@e7

15 @d5 +- leaves Black in zugzwang.

Other sealed moves such as 12 ... loc! 13

~a4 ~c6 14 hc6 bxc6 15 ~d2 lob3 16@d3

tod4 17 i..xh6+ +- or 12 ... c4 13 ~e4 +- would

not have saved the game either.

9.09

G.Kasparov - V.Smyslov

Vilnius Ct (9) 1984

Kasparov instructively prevents Black from

building a wall with ... lod7 and .. .f6:

1..i..c3!?

After I rs, with l...~b3 2 .!!ld2 c5! 3 ~3

Elxd2 4 ~xd2 lod7 5 @f4 f6! (D) Black can set

up a defensive line.

However, in the end it cannot be held: 6 ~c3

c4 (6 @f7?! 7 e5 fxe5+ 8 ~xe5 loxe5 9@xe5

+-; 6 i..a4?! 7 ~c4+ ~f8 8 ~6 ~b5 9 e5

loxe5 10 gxf6 gxf6 11 ~xe5 fxe5+ 12 @xe5

+-) 7 @e3 @f7 8 @d4 loe5 9 @c5 tod3+ 10

@d6±.

1 ... .§.xdl 2 .bdl tod7 3 rs ~c4 4 hS! h6

Exercises

(Solutions on page 316)

E9.05 /**

How should the position be evaluated?


160 How TO PLAY CHESS ENDGAMES

lt:lc6 11.d3 8 lt:lxd4 11.xe2 9 lt:lxe2 and it is not

clear whether Black can win.

21!d3 (DJ

Or:

a) 2 JJ.d.7 11.c33l!c211.xaS 411.xa411.c7 -+.

b) 2 11.xa4 il.c3 (2 ... l!a8 3 11.b3 !ixa5 4

11.xe6 fxe6 5 l!c2 !ia7 should also work) 3 lt:lc4

11.xc4 4 J!c2 1!38 -+.

E9.06 ***/

How did White increase his advantage?

E) Supporting Passed Pawns

Bishops are very strong in support of their own

passed pawns. since they can lend a hand both at

short range or from a distance. If all goes well,

they can simply escort the pawn all the way.

2 •.• 11.b2! 3 11.xa4?!

After 311.d7! !ia8 4 .Le6 (4 lt:lc6? 11.c4-+)

4 .. .fxe6 5 lt:lc4 a3 6 lt:lxa3 11.xa3 Black still

faces considerable technical difficulties, although

he should prevail in the end.

3 ... l!a8 4 JJ.d.7 J!xaS 5 c6 11.c4 6 c7 J!cS 7

!id2!ixc7 0-1

Exercises (Solutions on pages 316-17)

9.10

S.Beshukov - V.Filippov

Russia Cup (Perm) 1997

1....si.e6!

In order to win Black must keep his bishops:

a) I ... 11.c3? 2 lmb3 axb3 3 l!d 1 b2 (3 .. ..!k8

4 11.a4 =) 4 Sl.e4 and White should defend.

b) 1 ... J!c8 is not so convincing: 2 !id3 (2

lt:lxb3? !ixc6 3 lt:lcl J!xc5 4 lt:la2 +) 2 ... 11.c2 3

l!e3 11.d4 (3 ... 11.b2? 4 !ie2 a3 5 J!xc2 J!xc6 6

lt:lb3 =) 4l!e211.bl 511.xa4l!a8611.c211.xc2 7

E9.07 ***/

Where is Black's fatal vulnerability?


THE BISHOP-PAIR IN THE ENDGAME 161

F) Attack

Of course, in the endgame the bishop-pair can

sometimes also operate directly against the enemy

king.

E9.08 /***

What is Black's strongest move?

9.11

U.Adianto - P.Wolff

Buenos Aires 1997

E9.09 **/

How would you increase White's advantage?

Patrick Wolff takes advantage of the precarious

position of the white king and, despite the

reduced material, he launches a powerful attack:

l ... i.fl! -+

I .. Jl:h5?! 2 @g2 +.

2 ;J;Ig6 ;J;Ih3+ 3 llg3 llhSI

3 ... e4+ 4 @f4 i.d6+ 5 @xf5 .bg3 6 fxg3

;J;Ixg3 7 @xe4 + (Khuzman in CBM).

4;J;Xg1(D)

4 ;J;Igl e4+ 5 @g3 i.d6+ 6 f4 ;J;Ih3+ -+.

E9.10 /***

How do you assess this position

with Black to move?


162 How TO PT.AY CHESS ENDGAMES

4 •.. @e8 5 ngl

5 il..cl nh3+ 6 :g3 nh2 7 :g1 e4+ 8 @f4

nxf2+ 9 @e5 @f7 -+.

s e4+ 6@g3 il..d6+ 1 f4 E{h3+ s 'it>r2 nr3+

8 nxe3!? -+ (Khuzman).

9 @el il..d3 10 @d2?

10 ll:ld! and 10 il..cl were both more tenacious.

10 •. .nxe3! ll l:Ig5 il..xf4 12 nxr5 l:If3+ 0-1

At first glance the following position has

nothing to do with this theme, but just wait.

9.12

A.Rustemov -1.Sokolov

Internet 2001

l il..hl!?

Rustemov keeps playing courageously and

is rewarded in the end. Of course, Fritz prefers

I i.xd5+ nxd5 2 nxb6 =.

1...ll:le2+ 2 Wfl ll:lec3 3 ~b3 ll:le4 4 :d3

~d7

4 ... @f7!?.

5 g4 ll:ldf6 6 nxd7 ll:lxd7 7 gxfS gxfS 8 @e2

@f7 9 @e3 ll:\df6 10 i.f3 @e6 11 i.e2 ll:ldS+

12@d4 ll:\f4?! 13 .ic4+ @f6 14 i.b2

Now Black must be very careful not to lose.

14 •••@g6?!

Not, of course, 14 ... ll:lxf2?? 15 @e3+ +-,

but 14 ... ll:lg2 was necessary.

15@e5 ll:lh316 f3 ll:ld2 17 .ids bS 18 hS+

@xhS 19@xf5 (D)

Sokolov's position is clearly unenviable, but

still not hopeless.

19 •.•@h4?!

19 ... ll:lgl 20f4ll:le2=.

20 i.c3 ll:lc4?

The vital mistake. 20 ... ll:lfl ! was the last saving

possibility: 2! il..el+@h5 22 il..f7+@h6 23

il..e8 ll:le3+ 24@f6 ll:\f4 25 il..xb5 @h5 26 i.d2

@h4 27 @e5 ll:lg6+ 28 @e4 ll:lg2 =.

21 il..el+@hS 22 "7+ @h6 23 @f6 ll:lg5

23 ... ll:lf4 loses to 24 il..xc4 ll:lh5+ (24 ... bxc4

25 il..d2@h5 26 i.xf4@h4 27 il..g5+ @g3 28 f4

@g4 29 f5 c3 30 i.h6 c2 31 @e6 +-) 25 @f7

bxc4 26 il..d2+ +-.

24 i.e8 ll:lxf3?

This mistake allows a nice mate. But even after

24 ... ll:ld6 25 i.c6 ll:lgf7 26 il..b4 +- Black

would be completely defenceless.

25 i.b4 ll:lceS 26 "841(1-0)

Exercises (Solutions on page 318)


THE BISHOP-PAIR

IN THE ENDGAME

163

B

E9.12 /**

How did the game finish?

G) Two Bishops against

Rook and Minor Piece

In the endgame it is sometimes not clear which

of these combinations of pieces is the stronger.

It generally depends on the other material or on

positional factors.

This is better than:

a) Naturally 4 !!al? is wrong and serves

here only as an illustration of the power of the

bishops: 4...tbc:4 5 Ac! .ic5 6 a4 i.d4 7 !ia2

Ae3 8 ~al Axel 9 ~xcl lba5 -+.

b) 4 ~xd6? Axd6 5 .tel g5 6 fxg5 fxg5 7

.ixg5 (7 Wf2 .ixf3 8 Wxf3 Af4 -+) 7 ... i.a3 8

Wf2 c I~ 9 Axel Axe I should be theoretically

lost, but not within the limits of the 50-move

rule. Of course, I (KM) am not claiming that I

would have won it.

c) 4 ~fl?! lbb5 (4 .. .ll:ic4? 5 Acl Axel 6

~cl lbd2 7 1:Ixc2! is not Black's intention) 5

Wg3 (5 Ac!? Axel 6 ~xcl lbc3 -+) 5 ... Ad3

(5...lbc3 6 lbd4 Ab2 7 Acl! Axel 8 ~xcl

lbxa2 9 1:Ixc2 =) 6 ~el lbc3 7 lbd4 i.b2 8

lbxc2 (8 Wf3 lbxa2 9 lbb3 +) 8 ... .ixc2 9 Ad4

Aa4 =.

4 •.. Ab4 (D)

If 4 ... lbc4? 5 i.c I Axel 6 ~xcl lbd2 then,

as in the variation with 4 ~fl, comes 7 &c2!.

After 7 ... lbxf3 8 ~c7+ Wg6 9 Wf2 only White

has winning chances, since his rook is very

powerful on the open board. This stands in

marked contrast to the note to White's 7th move.

after which the white rook is completely dominated,

even though there is only one additional

minor piece left on the board. This is in accordance

with the general rule of thumb, that the

side playing against the rook should not exchange

pieces. Generally. the more open and

empty the board. the stronger the rook.

I.Hausner - K.Mi.iller

Hamburg 1990

Black's dangerous passed pawn enables him

to play for a win without any risk.

l Axa7?!

This is very risky. After I Wf2!? White

should not be worse; for example, 1.. .hxg4 2

hxg4 c3 3 .ixc3 .ic2 4 We2 =.

1...hxg4 2 hxg4 c3 3 .ie3 c2 4 !let!

5~e2

Or:


164 How TO PLAY CHESS ENDGAMES

a) 51:tal? li'lc4 6@f2 li'lxe3 7 @xe3 .ixf3 8

@xf3 .ia3 -+.

b) 51:tfl?! li'lc4 (5 ... li'lb5!?) 6 .tel (6 @f2?

.ixf3 7 @xf3 li'ld2+ -+) 6 ... li'ld2 7 l!f2 li'lxf3 8

l!xf3 @e6!? (8 ... .iel ?! 9 g5 =) 9 @f2 .ixf3 10

Wxf3 @d5 11 @e3 @c4 :t.

c) 5 !tel!? li'lc4 (5 ... li'lb5!?) 6 @f2 .ia3

(6 ... li'lb2 7 li'ld4 {7 li'lel? li'ldl+ 8 @e2 .ixel 9

@xel li'lxe3 -+} 7 ... li'ldl+ 8 @e2 li'lc3+ =) 7

li'ld4 .ixc 1 8 .ixcl i.

S ••• .id3 (D)

23 ... @d3! 24 li'le3 .tf7 25 a3 li'la4 26 li'lg2

li'lcS 27 li'lel + @c3 28@e3 .ig6 29 .id2+ @b2

30 li'lxc2 .ixc2 -+

and Black won after a few more moves.

In the following position too, the bishop-pair

is able to put up an amazingly stubborn resistance:

6li'ld4?

The sheepish retreat 6 !tel was necessary.

6 ... lt:'lc4 7 .tel!

7 li'lxc2? .ixc2 and the white rook is stuck.

7 ... .tc3 8 li'lbS

8 l!xc2 .ixd4 -+.

8 •.• .txe2

8 ... .tb2? 9 !tel! +-.

9 li'lxc3 .txg410 li'ldS .te6 11 li'lb4 .trs 12

@f2.ie413li'la6~e614li'lcS+'it>dS 1Sli'lb3

15 li'lxe4? @xe4 16 @e2 @d4 is winning for

Black.

15 ... .ifS 16 @e2 .ig6 17 li'ld2 li'lb6 18 li'lfl

@d4 19 .tb2+ @e4 20 .tel @d4 21 .ib2+

@e4 22 .tel .thS+ ( D)

23 @f2?

23 @d2 was considerably more tenacious

and would have probably still held the draw;

for example, 23 ... .idl 24 li'le3 @xf4 25 li'lxdl

cxd!W/+ 26 'it>xdl+ @f3 27 .ib2 li'ld5 28 a4 g5

29 a5 g4 30 a6 g3 31 a7 g2 32 .id4 (32 a8'&!?)

32 ... li'lc7 33 @el f5 34 .ib6 li'la8 35 .ic5 f4 36

.id4 @g3 37 .tf2+ @h2 38 @e2 =.

9.14

J.Pinter - G.Kasparov

French a« (Au.xerre) 1993

Black is surely lost, but his resources should

not be overlooked.

1. .. .id4!?

I...li'lxfl + 2 l!xfl .ig3+ 3 @gl @xb5 4 l!c I

+-.

2li'ld7+'it>aS

2 ... @b7 3 l!dl .ie3 4 .ic4 +-.

3 l;Cdl

3 b6 .ic6 and then:


THE BISHOP-PAIR IN THE ENDGAME 165

a) 4 !ixc6? lLlxfl+ 5 Whl l2Jg3+ =.

b) After 4 .!::{d I? ( D) the bishops show their

skills:

16 .!::{gl?

Careless. 16 !ia2+ Wfl 17 rs .i..xf5 18 .!::{a6!

was indicated (but not 18 l2Jxh4? because of

18 ... .!.f4+ 19 @hl .i.e4+! I 19 ... .i..xh3?? 20

.!::{a3! +-} 20 l2Jg2 .i..g3! = Pinter): 18 ... .!.xg6

19 gf6+! (the point) 19 ... @e2 20 .!::{xg6 .i.f4+

21 @g2 .i.c7 22 l;tg4 .i.d8 23 .!::{d4 .i..g5 24

.!::{e4+ @d3 25 @f3 .i..d8 26 .!::{e8 .i..c7 27 .!::{e3+

@d2 28 .!::{e4 .i..g3 29 .!::{g4 +-.

16 ... .i..xg6 17 .!::{xg6 .i..xf4+ 18 @hl .i.g3! =

Kasparov thus held his position together, so

that the game was later agreed drawn.

Exercises (Solutions on page 318)

4 ... lLlxfl+ 5 .!::{xfl f3 6 b7 fxg2 7 .!::{xf5+ (7

~al+ .bal 8 b8'& .i.d4!! 9 Wfc7+ @b5 10

~b8+ @a5 = Pinter) 7 ... @a6 8 b8l2J+ @b7 9

gg5 gl'&+ 10 .!::{xgl .i.xgl + 11 @xgl .i.b5 and

Black draws.

c) 4 .i..d3 .i..xd7 5 b7 .i..a7 6 .!::{c8 +-.

3 ••• lLlxfl+ 4 .!::{xfl <;t>xbS S l2Jf8@c4 6 l2Jg6

.i..f6 7 .!::{xf4 .i.gS 8 zn

8 .!::{xh4? .i..xh4 9 l2Jxh4 f4 = (Pinter).

8 ••• @d3 9 g3@e210 .!!al f4

10 ... hxg3+ 11 @xg3 @e3 12 h4 .i.h6 13

.f!a3+ .i..d3 14 l2Je7 .i..f4+ 15 @g2 @e2 16

l;ta2+ .i..d2 17 l2Jg6 @e3 18 h5 f4 19 !ixd2

.i..e4+ 20 @h2 @xd2 21 l2Jxf4 ~e3 22 'it>g3

.i..f5 23 l2Jg6 @e4 24 'it>h4 +-.

11 .!la2+ @e3 12 .!::{a3+@f2 13 gxf4 .i.h6 14

.!la2+@fl 15 .!::{al+@f2 (DJ

E9.13 **/

White to play and win .

E9.14 /***

How should this position be assessed,

with Black to move?


166 How TO PLAY CHESS ENDGAMES

H) The Bishop-Pair as a

Drawing Weapon

This section is devoted to the strong defensive

powers of the bishop-pair.

2 ••. .i.f2! 3 .i.e2 .i..d7 4 Ii'.e4

4 Ii'.d8 .i.f5 5 .an .i.e4 leaves White bogged

down.

4 ... .i.fS 5 ge8 .i..d7 112-112

The advantage of easier exchangeability also

comes in handy in defence, so that, for instance,

liquidation into an opposite-coloured bishop

ending is an important resource.

B

9.15

G.Kasparov - U.Andersson

Moscow 1981

It seems incredible, but White cannot win

here, despite being the exchange and pawn up.

1....i.d4!

Other moves are worse:

a) After l ... l:hb5? White can break up the

bishop-pair: 2 .i.e4 .i..d4 (2 ... .i.d7? 3 Ii'.g8 +-) 3

.i.xf5 gxf5 4 Ii'.g8+ 'it.>h6 5 Ii'.xf5 ±.

b) 1....i.d3?! 2 ~di .i.xb5 3 Ii'.b8 and the pin

is very painful, since Black should really not

exchange any material.

c) l....i.d7?! 2 Ii'.e2just helps White.

2Ii'.dl

Or:

a) 2 Ii'.b8 .i..c5 3 b6 .i.xb6 4 @h I .i..d3 5 Ii'.al

.i.f5 and White cannot take real advantage of

the pin.

b) 2 .i.e4!? sets a fiendish trap, since the obvious

2 ... .i.e5+? runs into the counter-blow 3

);Xxe5 dxe5 4 Ii'.bl !! (4 .i.xf5? gxf5 5 Ii'.dl Ii'.xb5

6 d6 Ii'.b8 7 d7 l:itd8 8 g3 e4 =) 4 ... 1:hbl 5 .i.xbl

.i.xbl (5 ... e4 6 b6 e3 7 @gl .i.c8 8 d6 +-) 6 b6

+-. Instead of this, Black should play 2 ... Ii'.e21

3 .i..xf5 (3 Ii'.dl .i.xe4 4 Ii'.xd4 Ii'.xg2+ 5 @h I

.i.f3 =) 3 .. Jhe8, when his activity ensures him

equality.

E.Magerramov - M.Ezat

Abu Dhabi 2003

At first sight Black appears to be dead lost.

But things are not so simple.

1. .. ltJgS! 2 ltJxgS hxgS 3 ltJxb4

3 f4?! gxf4 4 gxf4 .i.h6 5 ltJxb4 .i..xf4 (Stohl

in CBM) gives Black sufficient counterplay.

3 ... .i.xe54 a4

4 ltJc6!? .i.c3 5 b4 .i.b7 and after both 6 'Da5

.i..d5 7 a3 .i.b2 8 .i..g2 .i..e6 9 a4 .i.c3 10 ltJc6

.i.d7 11 b5 .i.xc6 12 .i..xc6 ~ and 6 b5 .i..xc6 7

bxc6 .i.a5, White's winning chances are better

than in the game .

4 .•. .i.c3 5 ltJdS .i..d2 6 g4?! e6?

6 ... .i.e6 7 .i..c4 .i.xd5 8 .i.xd5 e6 9 .i.c6 We7

IO @fl Wd6 11 @e2 .i..a5 12 .i.e8 f6 13 .i..xg6

e5 14 Wd3 Wc5 15 'it>e4 Wd6 16 f4 exf4 17 $'d4

f3 18 We3 We5 19 Wxf3 Wd4 =.

7 ltJh6 .i.h7 8 .i.hS? ( D)

White should choose 8 .i.g2 .i.a6 9 ltJd7+

We7 10 ltJb8 .i.e2 11 a5 (11 b4? Wd6 12 b5

.i..a5 13 ltJc6 .i.c7 14 .i..e4 Wc5 15 .i.c2 .i.f3 16

ltJe7 Wb4 17 ltJg8 Wc3 18 .i.bl Wb2 19 .i.d3

Wc3 =) l l....i.f4 12 ltJc6+ Wd6 13 ltJd4! (13


THE BISHOP­PAIR IN THE ENDGAME 167

b4?.lil.d214ll:id4i.d315i.fli.e416a6i.xb4

17 i.g2 i.c5 18 ll:ixe6 @xe6 19 i.xe4@e5 =)

13 ... i.d3 14 .lil.fl i.e4 15 a6 @c5 (15 ... i.e5 16

ll:ib5+ @c5 17 a7 .lil.a8 18 ll:ia3 @b4 19 ll:ic2+

@xb320i.g2+-) 16a7@b617 i.g2i.xg218

'i&xg2 @xa7 I 9 lbc6+ ~b6 20 ll:id8 +-.

15 i.e8@c5 16 i.xg6 eS 17@e2 Wd4

Shutting the white king out of the top half of

the board.

18 @di i.aS 19 @c2 i.b4 20 f3 .taS 11z.112

In modem chess it is not unusual for one side

to prefer to keep the bishops, instead of winning

the exchange.

8 ••• .tb4 9 ll:id7+@e710 !bes i.c3 ll ll:ic6+

11 lbd3 i.e4 i2 lbc5 i.d5 13 i.c4@d6 14

ll:id3 i.e4 =.

n ... i.xc6

l l...@d6? J2 ll:id8 +-.

12 i.xc6 fS 13 00 fxg4 14 hxg4 (DJ

B

14 ...@d6!

As so often in opposite-coloured bishop endings.

material is here less important than positional

factors. The main consideration is the

blockade of the white queenside pawns, in comparison

to which the Joss of the g6-pawn is unimportant.

P.Tregubov - A.Kornev

Russian Ch (Krasnoiarsk) 2003

1 ••• i.xc4!

l...lbc2?! 2 ll:id5 ll:ixal (2 ... ll:ixe3 is surprisingly

answered with 3 fxe3, when White keeps

complete control) 3 l!xal f5 4 l:tbl l!f7 5 b3

lifd7 6 a4@f7 7 h4 gives White a slight but enduring

advantage.

2 Sl.xd4 l!xd4 3 b3 .lil.e6 4 l!adl fild8 5

Elxd4 l!xd4 6 Eldl l!xdl+ 7 ll:ixdl

The strong bishops should guarantee Black

the draw in this theoretically important end-

game.

7 ... fS 8 ll:ie3 @f8 9 i.dS i.d7!

Naturally Black must avoid the exchange of

bishops.

10 ll:ic2@e7 11 f3 @d6 12 .lil.g8 h6 13@f2

as 14 >&e3 @cs 15 @d3 .tes 16 e3 i.b2 17

srt

17ll:id4!?'i&d618.lil.f7g519f4We720i.c4

gxf4 21 gxf4@f6 22 a4 .lil.a3 23 i.b5 i.c8 24 e4

fxe4+ 25 @xe4 i.h3 and Black should hold.

17 •.• gS 18 f4

18 ll:id4 f4 19 gxf4 gxf4 20 ll:ic2 .lil.f5+ 21 e4

.lil.c8 22 0£ I i.a6+ 23 @d2 i.f6 24 ll:ig2 @d4 =.


168 How TO PU.Y CHESS ENDGAMES

18 ... i.c6 19 @d2 bS 20 fxgS

20 i.g6 i.e4 21 g4 gxf4 22 exf4 i.xc2 23

@xc2 i.d4 24 g5 hxg5 25 fxg5 i.e3 26 h4 i.f2

27 h5 i.h4 28 h6 i.xg5 29 h7 i.f6 =,

20 ... hxgS 21h4gxh422 gxh4 (D)

I) Fighting against the

Bishops

Il) Blockade

This is without question the most important instrument

for preventing the bishops from gaining

complete control and avoiding the position

being opened in their favour. It is based on the

fundamental disadvantage of the bishop-pair,

that they can attack each square on the board

once only. Thus, in the following example,

White is very well dug in on the dark squares.

22 ... i.e4!

With the typical threat of simplifying into an

opposite-coloured bishop ending.

23lod4

23 hS i.xc2 24 @xc2 i.g7 25 i.e6 i.h6 26

@d3 f4 27 exf4 i.xf4 28 @e4 i.c I 29 @f5 ©d6

23 ••. i.xd4 24 exd4+ 'it.>xd4 25 hS @eS 26 h6

@f6 27 h7 @g7 28 i.g6 b4 29 'it.>cl 1f1.1/z

Exercise (Solution on page 318)

E9.15 ***/

White to play and draw.

9.18

T.Coote - S.Dhar Barua

British Ch (Torquay) 2002

1 loa2!

White begins a regrouping of his knights to

b4 and c3 by means of loa2-b4 and lodbl-c3.

This ensures him the draw.

1. .. h4 2 lob4 i.g3+ 3@gl i.b7 4 lobl! i.el

5 en i.xb4 6 axb4 i.a6+ 7 @f2 g4 8 loc3

i.c4 9 loxa4 @e6

9 ... g3+ IO ©el @f5 11 lob6 @g4 (1 l...i.b3

12 lod7 =) !2 loxc4 dxc4 13 @fl @f5 14 b5

@e6 15 b6 @d6 16 d5 =.

10 loc3 @d6 ll g3 h3 12 @gl 11z.11i

The white fortress is impregnable.

Even the following dark-squared blockade

is, surprisingly, impossible to break down.

1...log8! 2 i.d7 lof6 3 i.e6 @g6 4 @f3 loe4

5 i.cl 'lof6 6 i.b2 loe4 7 i.eS i.cS 8 i.d7


THE BISHOP-PAIR IN THE ENDGAME 169

B

B

9.19

A.Araujo - A. Fier

Brazilian Ch (Siio Paulo) 2005

8 @e2 li:ld6 9 @d3 h6 10 it.d4 it.b4 (not

10 ... .lil.xd4? 11 @xd4 @f6 12 @c5 li:lb7+ 13

@c6 li:ld8+ l 4 Wd7 li:lb7 15 it.g8 li:lc5+ 16 @c6

+-) 11 @c2 li:lb5 12 @b3 ( 12 it.e5 li:ld6 13 @b3

Sl.c5 14Wc3@h5 =) 12 ... li:lxd4+ 13@xb4Wf6

14 @c5 li:le2 15 it.gs li:lxf4 16 d6 li:ld3+ 17

@c6 li:le5+ 18 Wc7 f4 19 .lil.d5 Wg5 20 Wd8 f3

21 @e7 f2 22 .lil.g2 @f5 =. .

8 ... li:ld6 9 @e2 @h5 10 it.f6 @g6 11 .lil.d8

.ia3 12 it.c7 li:le4 13 it.e8+ @f614 it.c6 We715

@f3 .lil.c5 16 it.es it.a3 17 it.b5 li:ld6 18 it.d3

<tlf719 it.xd6 it.xd6 20 it.xf5 h6 21 @e4@£6 22

.ie6 it.b8 23 rs .tc7 24 @d4 it.h2 25 @cS @e7

26 @c6 .lil.g3 27 it.c8 .lil.h2 28 it.e6 it.g3 29 @cS

.ih2 30 @d4 @f6 31 @e4 it.b8 32 00 it.c7 33

@g4 .td6 34 @h5 it.f4 35 it.cs @g7 112.112

12) Total Sealing of the Position

This method is seldom feasible, but if the position

is already very closed and only a few

pawn-breaks are available, it can sometimes

be applied.

In the following position, if Black manages

to seal off the queenside, White will be unable

to make progress.

1...it.b7?!

l...a5 was correct. This theme also persists

in the following moves; for example, 2 h4 (2 a3

tZ:lb8 3 b4 axb4 4 axb4 li:la6 5 bxc5 tZ:lxc5 =)

2 ... li:lb8 3 @g3 li:la6 4 h5 it.d7 5 h6 tZ:lb4 6 it.bl

@e8 = (Hazai in CBM).

9.20

V.Bogdanovski - B.Gicev

Skopje 2002

2 h4 Sl.c8 3 h5 it.b7 4 a3 it.c8?!

Now 4 ... a5! was an urgent necessity.

5h6?!

5 b4 was indicated, to prevent the sealing of

the queenside with ... a5.

5 •.• li:lb8 6 it.f6 @e8 7 @g3 tZ:ld7 8 it.c3 li:lf8

9b4!

Finally White seizes his chance. Now Black

must be extremely careful

9 •.• it.b7 10 a4! it.c8?

Or:

a) 10 ... li:ld7? also loses: 11 a5 @f7 (1 l...bxa5

12 bxc5 li:lxc5 13 .lil.xf5 @f7 14 .lil.c2 it.cs 15

it.xa5 .lil.f5 16 it.xf5 gxf5 17 @f3 @g6 18 .lil.b4

li:lb7 19@e3 a520it.a3 a421 @d4@f722@c3

+-) 12 axb6 li:lxb6 13 bxc5 dxc5 14 @f2 tZ:lc8

15 @e3 li:ld6 (15 ... @fS 16 .lil.a5 We7 17 it.c7

@d7 18 it.xf5+ @xc7 19 it.xg6 +-) 16 it.e5

li:lc8 (16 ... li:les 17 it.c2 it.cs 18 il.a4 @e7 19

it.xe8@xe8 20 it.d6 +-) 17 it.c7 @f8 18 @d2

@f7 (18 ... @e8 19 it.xf5 gxf5 20 g6 tZ:le7 21

gxh7 li:lg6 22it.d6 also wins for White) 19 @c3

@f8 20 @b3 @f7 21 @a4 @f8 22 was @f7 23

.lil.b6+-.

b) 10 ... cxb4! is correct: 11 it.xb4 @e7 12 a5

bxa5 13 it.xa5 li:ld7 14 Wf3 .lil.c8 15 it.b4 lt:lc5

16 Sl.c2 it.d7 17 @e3 li:le4 =.

11 a5! bxa5

I l...li:ld7 12 it.xf5 gxf5 13 g6 li:lf8 14 g7

Wf7 15 gxf8'fil'+@xf8 16 axb6 cxb4 17 it.xb4

@e7 18 @h4 it.b7 19 @h5 it.cs 20 @g5 (zugzwang)

+-.


170 How TO PLAY CHESS ENDGAMES

12 bxc5 dxc5 13 .ixa5 @d7 14 .ic3@e7 15

@f2 'it>f7 16 @e3 lt:ld7 17 .ia5 @e7 18 .ic7

lt:lf8 19 @d2.id7 20 .ic2 .ie8 21 @c3.id7 22

@b2 .ie8 23 @a3 @d7 24 .ib6 @d6 25 .ia7

lt:ld7 26 .ia4 @c7

26 ....if7 27 .ixd7 @xd7 28 .ixc5 @c8 29

@b4 @b7 30 .if2 @b8 31 @c5 @c7 32 .ie I

.ie8 33 .ia5+ S'd7 34 @d4 +-.

27 .ixc5 .if7 28 .id4 @d6 29 @b4 a5+ 30

@b5.ig8 31 .i.b3 a4 32 c5+ 1-0

B

Even the following two positions still appear

to be tenable:

.ic5+ lt:lxc5+ 13 dxc5 @d8 14 .ie6 .if2 15 c6

@c7 16 .ixd5 .ig3 =.

6 .ic8+ @f7 7 e6+! @e8

7 ... lt:lxe6 8 hxg6+ +-.

8 .id7+!1 lt:lxd7 9 hxg6 1-0

Nakamura resigned since the white pawns

will cost Black both his pieces: 9 ... .if8 IO

exd7+ @xd7 11 .if6 +-.

1 .if2!?

I gxf5?! is premature, since it makes the e6-

square available to Black: l...exf5 2 .if2 @e6 3

.ih4 lt:lb6 4 .id8 (4 .ia6 .ie7 5 .iel .ib4 =)

4 ... lt:lc8 5 .ie8 lt:le7 =.

1 ... lt:lf8

l...fxg4? 2.ih4+@e8 3 f5 .ie74 .iet @d8

5 .ixa5+ @c8 6 .ia6+ @b8 7 @e2 exf5 8 .id3

f4 9 .if5 f3+ 10 @f2 .ih4+ 11 @fl and Black

is lost.

2 .ih4+ S'f7 3 gxf5 exf5 4 .ic6 @e6 5 .ib7

(DJ

5 ... g6?

Missing the following brilliant liquidation.

Black must continue patiently waiting: 5 ... lt:ld7

6 .ic8 .if8 (6 ... .ie7? 7 .ixe7@xe7 8 @c3 @d8

9 .ixd7 @xd7 10 b4 +-) 7 .id8 .ib4 8 @e3

.ic3 9 @e2 .ib4 IO @d3 .iel 11 .ib6 @e7 12

9.22

F.Handke - R.Schmaltz

Bad Wiessee 2001

1 lt:lxe5?!

I .ih6 offered White better winning chances,

though we have not been able to prove this

exhaustively. For example:

a) 1...lt:lf6? 2 lt:lxe5 dxe5 (2 ... lt:lxh5 3 lt:lxf7

@d7 4 e5 dxe5 5 lt:lxe5+ We? 6 .icl @d6 7

@d4 @c7 8 .ia3 lt:lf6 9 d6+ +-) 3 .if3 lt:le8

(3 ... lt:ld7 4 .icl lt:lc5 5 .ib2 @d6 6 .ia3 lt:lc7 7


THE BISHOP-PAIR

IN THE ENDGAME

171

.i.g4 lba8 8 .i.hS f6 9 .i.g4 lbc7 10 .i.xc5+ bxc5

11 b6 lba6 12 .i.e6 lbb8 13 .i.c8 +-) 4 2.f8

lbd6+ s @b4 @d7 (5 ... lbc8 6 Ag4 f6 7 Ag7

lbe7 8 .i.xf6 @d6 9 Wc4 lbc7 IO .i.gS lbg8 11

Ae3 lbf6 12 .i.fS lba8 13 .i.h6 +-) 6 .i.g4+

Wc7 7 .i.g7 Wd8 8 Axe5 We7 (8 ... lbxe4 9 srs

f6 IO .i.f4 lbc5 11 d6 +-) 9 .i.xd6+ Wxd6 10

2.h5 f6 11.i.e8lbc712 .i.c6 We5 13 Wc4 f5 14

exf5 Wxf5 15 d6 lbe6 16 .i.d7 We5 17 Axe6

Wxe6 18 d7 We7 19 Wd4 Wd8 20 WeS Wxd7 21

@d5 +-.

b) 1...f6 2 2.g4 2.b2 3 .i.f5 lbe5+ 4 @b3

.i.al 5 .i.f8 lbf3 6 Wc2 lbel+ (6 ... lbd4+? 7

lbxd4 Axd4 8 Wd3 .i.eS 9 .i.e7 @b7 10 2.d7

+- followed by an invasion by the white king

on the queenside) 7 @d2 lbf3+ 8 We3 lbeS 9

2.h3 lbc4+ IO @f4 .i.e5+ 11 @f5 @d7 12 2.e7

lbc7 13 Axf6 Axf6 14 Wxf6+ We8 ;!; and Black

seems to be able to hold.

1. •• lbxe5+ 2 @d4

2 .i.xe5 dxe5 3 .i.xf7 does not win either:

3 ... Wd7 4 .i.e8+ We7 (4 ... @xe8? 5 d6 Wd7 6

@d5 +-) 5 .i.c6 lbc7 6 Wd3 Wd6 7 We3 Wc5 8

@e2 lbxb5 9 Axb5 'i!?xb5 IO Wd3 Wc5 11 Wc3

b5 12 @b3 b4 13 wa4 @c4 14 d6 b3 15 d7 b2

16 d8'& bl WI 17 '&d5+ @c3 18 '&xe5+ Wd3 19

~d5+ We3 20 e5 '&fS! =.

2 ... f6 3 .i.e8 lbd7 4 .i.g3 @d8 5 .i.xd7 @xd7

62.h4112·112

w

9.23

M.Harmonist - S.Tarrasch

Breslau 1889

4 .•. h5 5 @f3 .i.f5?!

The immediate 5 ... b5 is more accurate.

6@e3

6 lbdl !? is admittedly active, but should not

suffice against the bishops; e.g., 6 ... .i.xh3 7

lbe3+ We6 8 lbxc4 .i.f5 9 lbd6 .i.g4+ ID We3

h4 11 .i.h2 a5 12 c4 f6 13 lbe8 fxe5 14 fxe5

2.g5+ 15 @d3 a4 +.

6 .•. b5 7 @f3 a5 8 @e3 b4 (D)

13) Support-Points for the Knight

This method is based mostly on the fact that if

the knight is exchanged, a drawn opposite-coloured

bishop ending arises, as in the following

example.

1 Agl?!

1 lbd6! would have clearly drawn on the

spot; for example, l...@d7 2 f5 h5 3 .i.f4 a5 4

lbe4 =.

1...~c6 2 .i.f2 .i.d7 3 ~g3 @d5 4 lbf2?

This retreat seals White's fate. Both 4 lbd6

and 4 lbf6+ were better, but 4 h4! seems to

draw even more clearly, since the knight has

dark-squared support-points available; for example,

4 ... .i.h3 5 lbf6+ We6 (5 ... Wc6 6 lbg8

srs 7 h5 Ag4 8 lbf6 Ars 9 lbg8 @b5 10 .i.h4

=) 6 lbe8 wrs 7 @f3 .i.g4+ 8 @e3 h5 9 lbd6+

9@f3?!

9 @d2 @c6 IO h4 (10 a4 .i.d7 -+) 10 ... @bS

11 lbdl Wa4 12 axb4 (12 lbe3 bxa3 13 bxa3

2.d3 14 f5 Wxa3 15 lbdS 2.f8 16 e6 fxe6 17

fxe6 a4-+) 12 ... cxb4 13 .i.el (13 lbe3 .i.d3 14

cxb4 axb4 15 .i.f2 Wb3 16 lbdS .i.d8 17 Wei

c3 18 bxc3 bxc3 19 .i.el .i.aS -+) 13 ... @b3 14


172 How TO PLAY CHESS ENDGAMES

@cl .i.cS 15 cxb4 axb4 16 .i.f2 .i.e7 17 q)e3

.i.e4 18 lbdl c3 -+.

9 ... @c6!

The threatened invasion by the black king at

b3 decides the game.

10 axb4 cxb4 11 cxb4

11 q)e4 .i.xe4+ 12 @xe4 bxc3 13 bxc3 a4

-+.

11 ... axb4 12 q)e4 @d5 13 q)d6 .i.xd6 14

exd6 c3! 15 bxc3 b3 0-1

Exercises

(Solutions on pages 318-19)

E9. l 7 /***

How should Black defend here?

8

E9.16 ***/

What is your assessment of this position?

Is 1 lbd4 a good move?

E9.18 /**

Can Black still save the game?


10 Zugzwang

Zugzwang is like getting trapped on a safety island

in the middle of a highway when a thunderstorm

starts. You don't want to move but

you have to.

ARTHUR BISGUIER

Normally it is a great advantage to have the

move, since you can parry or set up threats, or

simply continue with your plan. But if all your

own pieces are already optimally placed, then

this right to move can become an obligation and

thus a great problem. It would be nice if you

could pass and let the opponent move again, but

in chess this is just not allowed.

We should pause here briefly to make sure

we are thoroughly aware of the implications of

this. Without zugzwang you couldn't even force

checkmate with king and rook against a bare

king, and many pawn endings would be drawn,

since the defending king could just stay put on

his ideal square and no power in the world

could shift him. So we are grateful that a player

not only can move but actually must move. In

practice, zugzwang is a common weapon of the

attacker, facilitating the win and sometimes

making it possible in the first place.

A) A Powerful Endgame

Weapon

10.01

V.Topalov-A.Karpov

Cannes 2002

transfer to Black the right to move, or in this

case rather the obligation to move.

lilh7+!?@d8

Or:

a) I ... @d6 2 @c8 .llc4+ 3 @d8nb441lh6+

+-.

b) l...@e6 2 @c7 nc4+ 3 @b6 nb4+ 4@c5

nbI 5 nh6+ @f5 (5 ... @d7 6 nb6 is also winning

for White) 6 nb6 nc1+ 7 @d6 ndI+ 8

@e7+-.

2 nhs+@d7 3 nh6 (DJ

If all your opponent's pieces are well-placed

but he is short of moves, you should be sensitive

to this and always ask yourself what his

next move is actually going to be.

How should White make progress in the following

diagram? He asked himself what Black's

next move was going to be. The rook has to protect

the h4-pawn and the a-file, and the king has

to protect c8 and c7. So, that leaves only ... @d8,

but after nh7 the problem is the same. Consequently

all White has to do is to find a way to


174 How TO PLAY CHESS ENDGAMES

Zugzwang. Topalov has achieved the goal

and the game did not last much longer.

3 ... @d8 4.r!h7

It is zugzwang once more.

4 ... r!b4 S @37 r!a4+ 6 @b6 1-0

Similarly, the next position could not be won

without zugzwang.

Zugzwang again.

7 ... @b7 8 @cS @c7 9 i.b3 i.d7 10 i.a2

i.c811 i.c4

The final zugzwang.

1-0

An extra piece in the endgame generally

wins through the use of zugzwang.

10.02

A.Baburin - A.Skripchenko

Bundesliga 2003/4

Black is lost on account of her two weaknesses

at a6 and e6, since her bishop, in contrast

to White's, is unable to lose a move.

1 g3 h6 2 i.b3 i.d7 3 i.a2 it.cs 4 Ac4

Zugzwang. Black's bishop cannot move and

her king must prevent the white king from penetrating

via c5. Since she will soon run out of

pawn moves, Black is doomed.

4 .•• hS s i.b3 Ad7 6 it.al i.c8 7 1£.c4 (D)

B

10.03

Y.Erturan - K.Haznedaroglu

Antalya Ech 2004

The white bishop is the right one for controlling

the queening square of White's h-pawn, so

the win is only a question the time.

l@gl g42@f2

2 hxg4+ ?? @xg4 3 @f2 h5 4 i.d6 h4 5 i.e5

h3 =.

2 ••. hS

After other moves Black also ends up in a fatal

zugzwang:

a) 2 ... @g5 3 i.d6 @h4 4 i.e7+ @h5 5 i.d8

+-.

b) 2 ... gxh3 3 gxh3 @g5 4 @g2 h5 5 i.d6

+-.

3 h4 'l;e4 4 Ac7 @fS S @e2 @e4 6 i.d6 @fS

7 i.e7

7 @d3 would bring about the decisive zugzwang

right away. In the game White manoeuvres

a little before he uses this method.

7 @e6

7 ©e4 8 Af6@f5 9 i.d8 @e4 10 i.c7@f5

11 @d3 +-.

8 i.gS@fS 9 @d3 @es 10 Ae7 WdS 11 it.gs

@es 12 i.d8 'itlt'S 13 i.c7


ZUGZWANG 175

Zugzwang. Now Black must make a concession.

13 g3

l3 f3 14 gxf3 gxf3 15 ..li.g3 @g4 16 ..li.f2

@f4 17 @d4 @f5 18 @e3 @g4 19 .Ii.el (zugzwang)

+-.

14 ,.t;>e2 @g4 15 ..li.d8 f3+

15...@f5 16 @f3 @e5 17 ..li.c7+ +--.

16 gxf3+ @h3 17 @fl @h2 181l.c7 @hl!?

Setting a last trap. If 18 ... @h3, then 19 @gl

g2 20 ..li.h2 @xh4 21 @xg2 +-.

19@e2!

Not, of course, 19 ..li.xg3?? stalemate.

19 ••• g2

19 ... @h2 20 f4 g2 21 f5+ 1.>hl 22 ..li.b6 also

wins for White.

20 ..li.b6 @h2 21 r4 @h3 22 rs 1-0

Zugzwang now costs Black the game, as it

also does after 2 ... lZ'ib8? 3 lZ'ib4 e4 4@d4 +- or

2 @e6? 3 @e4 +-, but Burgess's suggestion

2 e4 3 lZ'if4 lZ'ie5 draws; e.g., 4 lZ'ixh5 lZ'ic6 5

lZ'ig7+ (5 lZ'ig3+ @g4) 5 ... @e5.

3 @e4 @xh4 4 @fS e4 5 lZ'if4 1-0

Black resigned in view of 5 ... lZ'if8 6 g6 lZ'ixg6

7 lZ'ixg6+ Wg3 8 @xe4@g4 9 lZ'ie7 @g3 1 O@e3

@g4 J l lZ'id5 h4 12 lZ'ic7 @g3 13 lZ'ixa6 h3 14

lZ'ic5 h2 15 lZ'ie4+ Wg2 16 lZ'if2 +--.

The side with the bishop can also happily

play for zugzwang in the duel against a knight.

B

The rule of thumb 'knight endings are like

pawn endings' is also based in part on the fact

that the knight is unable to lose a move and

therefore zugzwang plays a similarly great role

here as in pawn endings.

10.05

Z.Rahman - K.Sashikiran

Asian Ch (Doha) 2003

10.04

R.Vaganian - S.Pedersen

Bundesliga 2004/5

How should White seek to make progress?

Of course; he tries to give Black the move.

1 @f3!? SlfS!

Activity is the orderof the day. After l...@f7?

White continues to triangulate and wins: 2 @e3

We7 3 g6We6 (3 ... @f64@e4@e65lZ'ixe5 +-)

4 @f3 @e7 5 @e4 @f6 6 @d5 +-.

2@e3@g4?

1...\Wd3!

In view of the many light-squared weaknesses

in the white camp, the endgame is a

smooth win. With queens on, Black would always

have to worry about an attack on his king.

2 '&xd3 1l.xd3 3 f3

3 @f3 is no help either: 3 ... @f6 4 @f4 e5+ 5

dxe6 fxe6 6 g4 e5+ 7 @f3 hxg4+ 8 lZ'ixg4+ @e6

9 lZ'ie3 @d7 (zugzwang) -+ (Stohl in CBM).

3 ...@f6!

A further advantage of the exchange of

queens is that the black king can now be activated

much more effectively than its white

counterpart.

4 @f2 @eS 5 @el

After 5 g4?! hxg4 6 lZ'ixg4+ Wd4 7 lZ'ih61l.bl

8 lZ'ixf7 ..li.xa2 -+ Black wins the race by a mile.

S ...@d4 6 @d2 fS!


176 How TO PLAY CHESS ENDGAMES

Pre-empting g4 and undermining the d5-

pawn.

7 exfS .ixf'S! 8 g4

Or: 8 lt'ixf5+ gxf5 9 g4 fxg4 l O fxg4 hxg4 I 1

h5 @e5 I 2 @e3 @f5 13 h6 @g6 14 @f4 @xh6

15 @xg4 @g6 16 @f4 @f6 17 @e4 @g5 -+

(Stohl); 8 lt'ic4 a4 9 lt'ie3 a3 -+.

8 ... .id7 9 gxhS

After 9@e2 @c3 10 g5 the bishop displays its

superiority in the race on two wings: 10 ... .ib5+

11 @di @b2 12 f4@xa2 13 f5 .ie8 -+.

9 ... gxhS 10 lt'ic4

IO lt'ig2 .ie8 l l lt'if4 @e5 12 @e3 sst (zugzwang)

-+ (Stohl).

10 ... a4!?

Playing for zugzwang is stronger than the alternative

10 ... @xd5.

lllt'ib6

I J lt'ie3 axb3 12 axb3 .ic8 13 lt'ic2+ 'it>c5 14

lt'iel.ia615lt'ig2.ib716lt'if4.ixd517lt'ixh5

.ixb3 -+.

11 ••• axb3 12 axb3 srs (D)

The b-pawn is lost anyway.

21 lt'id3 h4 22 lt'if2 .ixb3 23 lt'ie4+ @g2 24

lt'ixd6 h3 25 lt'ie4 h2 26 lt'if2 .ie6 27 @e2 .ifS

28@e3 .ig4

Zugzwang.

29 lt'ihl 'it>xht 30 ®f2 Ah3 0-1

Black wraps up the game stylishly with a

zugzwang.

Exercises

(Solutions on pages 320-1)

El0.01 ***/

It is surprisingly difficult to

finish Black off, isn't it?

Zugzwang.

13 lt'ia8 @xdS 14 lt'ic7+@e5 15 @e3

15 lt'ia6 @f4 16 @e2 (16 lt'ixb4 @xf3 17

lt'id5 e5-+) 16 ... @g3!? 17 lt'ixb4 .ie6 18 lt'ic6

@xh4 19 lt'ixe7 @g3 -+ (Stohl).

15 ... .ic816f4+@f517 lt'id5 .ie618lt'ixe7+

18 lt'ixb4 .ixb3 !9 lt'ic6 e5 20 fxe5 dxe5 21

lt'ie7+ @e6 22 lt'ic6 .id5 23 lt'ib4 Ab7 24 lt'id3

@f5 25 lt'ic5 .ic6 26 lt'id3 e4 27 lt'if2 .ib7 (zugzwang)

28 lt'idl @g4 29 lt'if2+ @xh4 30 @f4

Ac6 (zugzwang) -+ (Stohl).

18 ... @g419 lt'ic6@xh4 20 lt'ixb4@g3!

El0.02 ***/

How did White place his opponent

in a fatal zugzwang?


ZUGZWANG 177

El0.03 **/

Rook endings are often drawn,

but not pawn endings ...

El0.06 /***

Black to play and win.

El0.04

How did the game finish?

**/

El0.07 /**

After Black's next move, White resigned.

What sealed his fate?

B) Theoretically Important

Endings

El0.05 /***

Can Black still hold?

In many of these cases, zugzwang plays an important

role, in particular if there are no pawns

left on the board. The great French player and

chess researcher Philidor had a great flair for

this (see following diagram).

White easily gives Black the move:

I ~dS 'it?a8 2 ~a2+ Wb8 3 '&as

Now the rook has to separate from its king.

3 ••• 1.'.!.bl

Or: 3 ... !'.!.b2 4 ~e5+ +-; 3 ... !'.!.b3 4 '&e5+

©a8 5 ©c7 +-; 3 ... x;!.h7 4 '&e5+ 'it?a8 5 '&al+


178 HOW TO Pl.AY CHESS ENDGAMES

10.06

A.Philidor

1777

Wb8 6 \$'bl++-; 3 .. J!f7 4 '&es+ Wa7 5 '&e3+

+-.

4 \$'d8+ wa7 5 \$'d4+ Wa8 6 \$'h8+ Wa7

6 .. J!b8 7 \$'al#.

7~h7++-

Philidor also laid the most important foundations

of the endgame of rook and bishop against

rook.

The best square for the rook. Alternatives:

2 ... l!e3 3 l!d7+ We8 4 !!a7 Wf8 5 l!f7+ We8 6

!!f4 Wd8 7 .l1l.e4 +-; 2 ... l!el 3 .l1l.f3 and White

wins in similar fashion to the main line; 2 ... Wc8

3 l!a7 l!d8+ 4 Wc6 Wb8 5 l!b7+ Wa8 6 ~bl

Wa7 7 Wc7 +-.

31!h7

White uses zugzwang to force the rook to

leave its 2nd rank.

3 ... l!el 4 l!b7

The rook must occupy b7 or f7 for the opera-

tion to work. This side-to-side oscillation is

typical for this particular ending. Not 4 i.f3?

We8!=.

4 !!cl

4 ©c8 5 l!b4 l!dl 6 l!h4 Wb8 7 l!a4 +-.

5 i.b3

This is the underlying winning idea. You can

see why the white rook must move to b7 and the

black rook be forced onto the back rank. Black

is now in zugzwang and must decisively weaken

his position.

5 ... ~c3

5...Wc8 6 .l:1b4 Wd8 7 l!h4 !lei (7 ... Wc8 8

.l:l.d5 Wb8 9 l!a4 +-) 8 i.a4 Wc8 9 i.c6 ~di+

10 i.dS ! Wb8 I I l!a4 +-.

6 i.e6 ~d3+ 7 .l:l.d5! l!c3 8 l!d7+ Wc8 9

~h7 @b8 10 l!b7+ Wc8 11 l!b4 Wd8 12 i.c4

Wc8 13 i.e6+ Wd8 14 ~b8+ .li!.c8 15 1!xc8#

Exercises

(Solutions on pages 321-2)

10.07

A.Philidor

l'Analyze des Echecs, 1749

1 ll:f8+!

Black was threatening to set up a 'secondrank

defence' with .. J!d7+, so White must first

seize the 7th rank.

1..J!e8 2 l!f7! l!e2

El0.08 **/

Prove that White wins here.


ZUGZWANG 179

El0.09 /**

How did Black save the game?

10.08

Original

Black is also on the edge of a precipice.

2We4We6

2 ... Wg6 3 Wf4 (zugzwang) leads to the main

line.

3Wf4

3 g6? Wf6 4 g7 ~xg7 5 ~f5 Wf7 = and

Black holds the draw thanks to the opposition,

which is ultimately also based on zugzwang.

J wr, 4 wrs wg7 s g6 @h6 6 g7i ~h7

6 Wxg71 @g5 +-.

7 g8\W+ @xg8 8 @g6 @h8 9 gs @g810 @h6

+-

El0.10 ***/

White to play and win.

Once again, endings with knights provide

the most examples.

C) Reciprocal Zugzwang

In contrast to normal zugzwang positions, here

both sides are in zugzwang. So the greatest caution

is required if you discover a mutual zugzwang

position in a relevant variation. Since by

definition this can no longer be interpreted simply

as a weapon for one side, both sides must

tread with great circumspection.

In the following position, White must exercise

the greatest vigilance right from the start.

l~f3!

I Wf4? Wg6 (zugzwang) would lead directly

to the loss of the g5-pawn.

1 ...@f7!?

10.09

Based on Z.Varga-P.Acs

Budapest 1999


180 How TO PLAY CHESS ENDGAMES

Here zugzwang helps the defender for once:

l. ..'i&c4!!

Reciprocal zugzwang No. I. Alternatively:

a) l ...@d5? 2 a5 @c6 3 a6 @b6 4 a7 @b7 5

@d3 ~g5 6 @e4 @a8 7 @f5 Ad2 8 @g6 @b7 9

lt:ld6+ +-.

b) l...@b4? 2 lt:lc3 (zugzwang) 2 ... Af8 3

@d2 Ah6+ 4 @e2 .i.f8 (4 ... Ag7 5 @d3 Af8 6

@e4 and the bishop cannot cope with the pincer

movement: 6 ... @xc3 7 a5 @b4 8 a6 Ac5 9 h6

@b5 10 h7 +-) 5 @f3 Ag7 6 lt:le4 @xa4 7 @g4

@b5 8 @f5 @c6 9 @g6 Ae5 (9 ... Af8 10 lt:lf6

@d6 11 lt:le8+ We7 I2 lt:lg7 +-) 10 h6@d7 11

@f7 .i.h812 h7@c613@g8 Ab2 14lt:lg3@d7

15 lt:lf5 +-.

2lZ:lc3@b4

Reciprocal zugzwang No. 2.

3@d3

Now we have reached the game, which forthwith

provides reciprocal zugzwang No. 3:

3 ... Ag7

Zugzwang again.

4 @c2 Ah6 5 @d3 .i.g7 6 lt:ldS+ @xa4 7

@e4@b5 8 @fS ~cS 9 @g6 Ad4 10 lt:lf4 @d6

11 h6 @e7 12 h7 Ab2 =

and a few moves later a draw was agreed.

squares available to manoeuvre with his king

than White has, which makes the theory of corresponding

squares relevant. But this is not

something we shall go into here. The interested

reader should refer to Fundamental Chess Endings,

Secrets of Pawn Endings or Averbakh's

standard work on pawn endings. As in the next

section, we shall consider it here just as a sort of

triangulation manoeuvre, to lose a move.

l ... @c7!

Black could also start with l...@d7.

2@d3@d7

Kasparov has worked out the triangulation

manoeuvre and brought White into a decisive

zugzwang.

3@e3

3 @c4 @c6 4 @d4 @d6 5 @c4 @e5 6 @d3

b3 7 ~c3 @xe4 8 @xb3 @d4 -+.

3 ... @c6 4@d3 (D)

4 @d2 @d6 5 @c2 @e5 6 @d3 b3 -+.

But not all positions which seem at first

glance to be mutual zugzwang tum out to be so.

4 @cS 5 ~e3 b3!

5 Wc4? 6 e5 @d5 7 e6 would only draw.

6@d3@b4 7 es @a3! 0-1

Accurate to the end. 7 ... fxe5? 8 f6 e4+ 9 @d2

e3+ 10@xe3 b2 11 f7 bl '1i¥ 12 f8'i;IY+ @xa4 13

\Wf4+ ~ 14 '&g5 would still give White

drawing chances.

10.10

Y.Seirawan - G.Kasparov

Nikiit: 1983

It seems that Black is unable to make progress

because of zugzwang, But Black has more

D) Triangulation and Spare

Moves

These are the main methods to win a zugzwang

duel.


ZVGZWANG 181

10.11

R.Reti - F.Marshall

Baden­Baden 1925

The white knight is on its best square and in

any case cannot lose a move, so the king must

do the job himself. Since the black king has to

stay on the f-file, he cannot copy the triangulation

manoeuvre.

l@g3

Or l @h3 @f5 2 @g3 @f6 3 @g4 +-.

1 ... @fS 2@f3 ©f6 (D)

On each turn the black king has to move to a

square of the opposite colour, whereas White

can stay on light squares: 2 ... g4+ 3 @g3 +-.

10.12

Y.Shulman - A.Abdulla

Dhaka 1999

1 .•• @e7!

Since both sides have an equal number of

spare moves available, Black dare not step on

the 'mined' e6-square: l ... @e6? 2 @d4 h6 3 h3

g5 4 g4 +-; l ... g5? 2 @d4@e6 3 g4 h6 4 h3 +-;

l ... h5? 2 @d4 @e6 3 h4 +-, with a fatal zugzwang

in each case.

2@d3!

White cannot advance either.

2 ... @d7 3 @c3 @e7 1/z.1/z

Exercises

{Solutions on page 322)

3@g4 1-0

The number of spare moves that both sides

have available is often a very important factor

in pawn endings. It is not always so prominent

as in the following 'Don't touch me' position.

El0.11 /**

Can Black make any progress here?


182 How TO PLAY CHESS ENDGAMES

El0.12 **/

White to play and win.


11 Fortresses

Dig or die.

TRADITIONAL ARMY ADVICE FOR DEFENDER

CONSTRUCTING FORTIFlCATION

In times gone by, a nobleman with just a handful

of followers had good chances of saving his

bacon against a superior enemy force. All he

had to do was take refuge inside his castle, raise

the drawbridge and hope that the besiegers

would go away before hunger and thirst got the

better of the defenders.

In many endgames, setting up such an impregnable

position is the only method of defence.

A secure set-up of pieces and pawns,

which the opponent cannot overwhelm, even

with a great material or positional advantage, is

known as an impregnable fortress. Since chess

pieces, unlike noblemen, generally do not suffer

from either hunger or thirst, a fortress that cannot

be stormed generally leads in chess to a

draw. In this chapter we shall present all the

types of fortress that can occur in a chess game.

However, we are not concerned so much here

with a theoretical investigation of these positions,

but rather with the practical aspect. If our readers

add the fortress concept to their arsenal of defensive

weapons, we shall have achieved our goal.

A) Elementary Fortresses

By elementary fortresses, we mean theoretically

drawn positions with reduced material, in

which passive defence is sufficient to draw, despite

the weaker party having a clear material

disadvantage.

The following diagram shows the best known

of all fortresses. Despite the huge material advantage

of a minor piece and a pawn, White cannot

win. For positions of this sort, the following

definition of a draw applies: an endgame with a

bare king against an opposing rook's pawn and

11.01

Fortress I

a so-called 'wrong bishop', i.e. a bishop which

cannot control the queening square of the pawn,

is drawn if the defending king can reach the

queening square of the pawn, or one of the three

neighbouring squares (in this case a7, b7 and

b8). The side with the bishop can stalemate the

opposing king in various ways, but he can never

evict it from the comer, nor promote the pawn

without it being immediately captured.

Of course the difficulty is not in holding this

absolutely drawn position; a novice can manage

this after his third lesson. No, as with all the

positions in this chapter, the great difficulty lies

in recognizing the existence of a concealed defensive

idea at the right moment. The following

position looks clearly favourable for White (see

diagram on following page).

White has not only an extra pawn, but also

the more active king and a dangerous passed

pawn on thee-file. However, if Black notices at

the right moment that White has the wrong

bishop relative to his h-pawn, his defensive

strategy is obvious: he must try to eliminate the

white e- and f-pawns and can do this even at the

cost of all his pawns and even the knight.


184 How TO PI.AY CHESS ENDGAMES

11.02

Petushov - Kuznetsov

l. .. gS! 2 eS+

Or:

a) 2 f5?! h6 and the blockade on the dark

squares promises Black an easy draw.

b) 2 fxg5+ Wxg5 3 i.e6!? (3 e5 ltJxe5 ! =; 3

i.xh7 ltJf6 4 i.f5 ltJxe4! =) 3. .. ltJf6 4 e5 h5 5

i.c8 (5 h4+ @g6 6 i.c4 ltJg4 7 e6 @f6 8 Wc5

We? =; 5 i.c4 h4 6 e6 ltJg8 7 We5 ltJe7 8 i.d3

ltJc6+ 9 Wd6 Wf6 =) 5 ... ltJg8 6 Wc5 ltJe7 7

i.b7 ltJg6 8 e6 Wf6 9 Wd6 h4 =.

2 ... Wg7 3 i.e6

Or: 3 fxg5 Wxg8 4 e6 ltJb6 =; 3 e6 ltJf6 4

i.xh7 ltJxh7 5 fxg5 ltJxg5 6 e7 @f7 7 h4 ltJf3+

3 ••. ltJf8 4 i.fS

4 f5 ltJxe6+ 5 fxe6 Wf8 6 We4 h5 7 Wf5 g4 8

hxg4 hxg4 9 Wxg4 We?=.

4 ... gxf 4 5 @e4 @h6 6 Wxf4 @hS

Now White has the latent problem that he

cannot advance his e-pawn.

7<;;'f3

7 i.e4 Wh4 8 il.g2 @h5 9 @f5 Wh6 also

leads to a draw.

7 .. .<#JgS 8 We4 hS 9 h4+ Wxh4 10 Wf4

ltJe6+ 11 i.xe6 1'2-1'2

It is very important to know that the presence

of one or more extra g-pawns sometimes complicates

the defender's task considerably or even

makes it impossible. The defending king can in

this case be stalemated, after which the g-pawn

is forced to move and the 'ugly duckling' rook's

pawn turns into a knight's pawn 'swan'.

11.03

Dombrovska - Llsovska

Poland 1987

1Wh2!

The game continued I Wgl? Wh3 0-1 (2

Whl i.c5 3 g4 hxg4 4 h5 g3 5 h6 g2#).

l ... il.es 2 Wg2 i.d4 3 Wh2 Wf3 4 Whl! =

4 Wh3?? il.gl 5 g4 hxg4#.

The following study demonstrates the typical

winning method in such situations.

11.04

Y.Averbakh

1954

Black will be put in zugzwang and his king

'stalemated'. Then ... b4 is forced and after

axb4 the winning passed pawn appears.

1 il.f6! Wb7 2 i.d8 Wc8 3 i.b6 Wb7 4 Wes

<;;'c8

4 ... b4 5 axb4 a3 6 Wb5 a2 7 i.d4 +-.


FORTRESSES 185

S @c6 @b8 6 .id8 @a8

6 ... @a7 7 .ic7 @a6 8 .ib8 b4 9 axb4 +-.

7 @b6 @b8 8 .ic7+ @c8 9 @c6

Zugzwang.

9 ... b4 10 axb4 a3 11 bS a2 12 b6 al'ili' 13

b7#

Exercises

(Solutions on pages 322-3)

El 1.03 **/

Without the black b-pawn, the position

would obviously be an immediate draw.

Can White talce advantage of the

presence of the b-pawn?

**********

Ell.01 ***/

How did White defuse the

black pawn-majority?

11.05

Fortress II

El 1.02 ***/

It is clear that the white rook will have

to be sacrificed for the connected black

passed pawns. But can the white king

then manage to get into the corner?

This fortress is much less well known. Since

the bishop cannot move, the black king cannot

be evicted from the comer, because after I @b5

@a8, 2 @a6 is stalemate, and the pawn ending

following 2 .ib8 @xb8 is drawn: 3 'li'c6 @c8 4

b7+ @b8 5 @b6 =.

Now for a practical example of this fortress

(see diagram on following page):

1 gxh4!

I hxg4? is not sufficient to draw: l...hxg3 2

ltJe2 (2 ltJg2 @f3 3 ltJe3 .ig6 -+) 2 ... g2 (not


186 How TO PLAY CHESS ENDGAMES

**********

11.06

G.Podolny - F.Duz-Khotlmirsky

Vilnius 1949

2 ... @f3?? 3 lbxg3 =) 3 tbgl (3 @el ~c44lbg!

@d3-+; 3 g5 ~h5 4 tbgl @f4 5 @d3 ~g6+ 6

@e2@g3-+) 3 ... @f44 @e2@g3-+.

l. ..@xf42 hxg4 @xg43 @c2 ~a2

3 ...@xh44 @bl =.

4b4

The simplest. 4 @c3 is equally playable, but

11.07

Fortress Ill

White is unable to evict the black king from

the corner:

1 @c6@c8

I ...@a8?? 2 @c7#.

2 @d6@b8 3 @d7

Stalemate. The position would still be drawn

then after 4 ...@xh45 @b4 ~b3 White must get · if the a 7 /a6-pawns formed the bases of chains,

back as quickly as possible: 6 @c3@g37 @d2 i.e. there were black pawns on b6, c5, etc., and

(7 @d3?@f3 8 @d2@e49 @c I ~a2 10 b4 a3 white pawns on b5, c4, etc.

-+) 7 ... @f3 8 @cl=.

4 ••. axb3+ 5 @b2 1/l-1/z Even if there are more pawns, with such formations

caution is always the primary duty.

Exercise

(Solution on page 323)

El 1.04 ***/

Can White take advantage of the cramped

situation of the bishop?

11.08

A.Yusupov - V.Malaniuk

USSR Ch (Minsk) 1987

1 tbg5+?


FORTRESSES 187

After · . this premature . . move , Whit es ' pawnmajority

on the kingside is devalued. Instead

Yusupov should have increased hi

vantage with I g4!.

s space ad-

1. ... bgS! 2 fxgS .i.e6 3 Ad3 itJcS 4 Ml

Now Malaniuk forced the draw·

4 .•• a6!? 5 bxa6 itJxa6 •1i-•1i ·

1 @d7 @a8 2 Ac6 @b8

A~ so on. But not 2 ... bxc6?? 3 @c7 c5 4

b 7+ Y::ra7 5 b8Wt'+ @a6 6 Wib6#.

Exercise

(Solution on page 323)

11.10

Fortress V

. Also with a dark-squared bishop the black

king cannot be dislodged from the safe comer

Even an extra pawn on c7 would b f b .

fit to White.

e o no ene-

**********

T~e _f~llowing example demonstrates how

crucial it is to recognize at the right moment the

emergence of a possible fortress:

11.09

Fortress IV

11.11

C.Landenbergue-1.Hakki

Hamar 1983

Once again the black king cannot be di -

lodged from his hideout.

is

The game continued:

1 d7?


188 How TO PLAY CHESS ENDGAMES

If White had realized in time that there was a

possible fortress, he would surely have chosen

I @g3. But after l...@e6 2 f5+ Black can draw

by 2 ... @xf5, since he will reach a similar fortress

to the one in the game. But note that

2 ... @d7? 3 @xg4 tbxd6 most probably loses,

even after 4 .i.f8?! (D) (4 .i.xd6 is a clear win),

owing to the bishop's superiority; e.g.:

into play: 14 ... @f8 15 g6+-) 12g5 tbc413 g6+

@g8 14 .i.d4 b2 15 f6 -t-.

l ...@xf42d8~

2 .i.f8!? at this point would definitely force

Black to play precisely, but should bring no real

advantage. 2 ... @f5 3 il..xg7 h5 (3 ... @e6 4 @g3

@xd7 5 <Bxg4 tbd6 6 b6 tbc4 7 .i.d4 @c6 =) 4

@g3 @g5 5 .i.e5 h4+ 6 <Bh2 h3 7 g3 @f5 8 il..c7

@e4=.

2 ... tbxd8 3 hd8 gS 4 il..c7+ WfS 5 @g3 hS 6

@f2 h4 7 @e3 g3 8 @f3 g4+ 9 @e3 @e610 @f4

h3 11 r,t;xg3 hxg2 12 @xg2 @dS 13 @g3 @cS

14 b6 Wc6 15 'ittxg4 @d7 16 Wf4 @c8 1/2-1/z

A drawn outcome is practically forced.

Exercises (Solutions on page 324)

a) 4 ... lbxb5 5 Wh5!?@e8 (5 ... tbd6? 6 .i.xd6

-t-) 6.i.xg7 tbd6 (6 ... Wf77 .i.xh6 tbc3 8 g4 b5

9 g5 tbe4 10 @g4 +-) 7 g4 b5 8 @xh6 @f7 9

.i.e5 lbc4 10 .i.f4 b4 II g5 b3 12 g6+ @g8 13

.i.cl -t-.

b) 4 ... h5+5Wg5lbxb56@xh5@e87.i.xg7

@f7 8 .i.al !? (so that later on Black will not be

able to win a tempo for supporting his passed

pawns with ... tbc4) 8 ... tbd6 9 g4 b5 (D)

El 1.06 **/

White can prevent the creation of a

fortress in two ways. Find them.

10@g5 b4 ll Wf4 b3 (after ll...tbc8 12 g5

tbe7 13 @e4 b3 14 .i.b2 zugzwang will come

Ell.07 /**

How does Black force the draw?


FORTRESSES 189

**********

Normally with a rook's pawn, the knight

wins as long as it can protect the pawn from behind.

The exception is if the pawn has already

advanced to the seventh rank.

Ell.09 ****/

You are surely wondering what this

pawn ending is doing here. How can

White force Black to underpromote?

11.13

Fortress VI

**********

The next fortress is based on the fact that the

knight cannot lose a move.

White can make no progress owing to stalemate.

Exercises

(Solutions on pages 324)

11.14

Fortress VII

1 @f2

1 @fl? lbc6 2 Wf2 ibe5 3 @fl lbg4 -+.

l. .. lbc6 2 @fl lbes 3 Wf2 lbg4+ 4 @fl

lbe3+5@f2=

El 1.08 ***/

Find the way for White to save the game.


190 How TO PLAY CHESS ENDGAMES

Exercise

Exercise

(Solution on page 324) (Solution on page 325)

Ell.10 ***/

White to play and draw.

**********

The proximity to the comer also rescues

Black in the following configuration:

El 1.11 /*

How does Black draw easily?

B) A Secure Camp

If the defender has only a tightly restricted area

to defend, a very great material superiority does

not necessarily win.

11.15

Fortress VIII

Bl) Fortresses against a Bishop

Since the bishop can cover only half the squares

on the board, fortresses are especially common

against it. The defender needs only to dig in on

the squares of the opposite colour and then ensure

that he does not fall into zugzwang or allow

a dangerous passed pawn to be created.

Bla) Averbakh's Barrier

In the diagram on the following page, to be

able to penetrate White's camp, the black king

would have to stray too far over to the queenside.

1 ... @f6 2 @dS .tel 3 rs gs 4 @d6 .tr4+ s

@dS@e7 6 @c6 i.g3 7 @dS@d7 8 @cs Af4 9

@dS .td6 10 @e4 1'2-1'2

A draw was agreed in view of 10 ... @c6 11 f6

@d7 12 @f5 i.f4 13 @g6 @e8 14@g7 i.e5 15

@g6.


FORTRESSES 191

In the following example, Black simply gives

up his superfluous pawn, which could have interfered

with his stalemate defence:

11.18

M.Vukic-W.Martz

Ybbs U­26 Wehr 1968

Blb) The Bishops Inhabit

Different Worlds

In pure opposite-coloured bishop endings, fortresses

represent the main theme. Thus positional

nuances are frequently more important

than material.

11.20

A.Sokolov - L.McShane

Bundesliga 200213

1..,c4!?

Just waiting with I ... i.d4 2 h5 i.h8 3 h6

i.d4? would be fatal, since the white king will

sneak round the back: 4 h8W ~xh8 5 @h7 ~e5

6 'xi'g8 @f6 7 i.c2 +-.

2 i.xc4 @f8 3 hS @e7 4 ~b3 'i&f8 5 f6 @e8

(DJ

11.19

J.Lautier - S.Rublevsky

Poikovsky 2003

Black simply digs in on the light squares:

l. .. 'i&f'S!

I ... f5? 2 @g6 would be fatal.

2 @xf7 ~hS+ 3 ~g7 ~dl 4 ~e7 11z.11z

After 4 ... ~e2 5 <;!;>h6 ~dl 6 h5 Black just

keeps waiting with 6 ... ~e2.

lf2.1f2

Peace broke out since White cannot break in:

6 ~a4+ @f8 7 h6 i.xf6 8 ~xf6 stalemate.

Fortresses which are based on the principle

of one diagonal are also very important.


192 How TO PI.AY CHESS ENDGAMES

2 @f2 @f5 3 @f3 .i.xg2+ ! changes essentially

nothing.

2 ... @f"S 3 @f2 @e4 4 .i.xf6

4 @e2 a3 5@d2 d4 6 .i.al f5 -+.

4 ... d4 5 i.e7 @d3! 6 .i.c5 @c4 7 s.a @b3

0-1

This famous finale could well serve as an

endgame study.

Blc) The Well-Entrenched Knight

Of course, knights can also build a fortress.

11.21

V.Topalov -A.Shirov

Linares 1998

Shirov's next move highlights in a most impressive

way the relative worth of the black

bishop:

1 ... i.h3!!

Initiative above everything else! This is the

only way to breach the defence based on the

principle of one diagonal (al-h8) and is consequently

the only winning possibility. 1.. . .i.e4?

is less effective: 2 g3 f5 3 @f2 @d6 4 @e3 @c5

5 .i.f6 @c4 ( D).

11.22

K.Bischoff - J.Gustafsson

German Ch (Altenkirchen} 2005

Bischoff has ensured that his knight always

has enough squares. So Black could even capture

the f2-pawn and still the fortifications

could not be stormed.

1 4Jf4 @g5 2 4Jh3+ @g4 3 lt:if4 ~f3 ( D)

White holds the draw, since everything is

taking place on the al-h8 diagonal and White

cannot be placed in zugzwang: 6 .i.e5 ~b3 7

@d2 and the white king must bar the way to his

opposite number: 7 ... @a2 8 @c I ! @b3 9 @d2

2gxh3


FORTRESSES 193

4 ltihS @xf2 5 ltif4 @£3 6 ltihS .i.c8 7 ltif4

.i.b7 8 ltihS .i.c6 9 ltif4 f6 10 ltie6 .ie8 11 ltif4

sn 12 ltih3 @g3 13 ltif4 '.t>f3 1ll-1ll

Shredder could have held the following endsame

asainst 'Yet Another Chess Engine', but

;he idea"is hard to find for a computer program.

On the queenside there is nothing doing:

3 ... '.t>d6 4 @e3 @c6 5 @d2 .lg4 6 ltigl ~bS 7

@c3 .ifs 8 ltif3 and Black can make no more

progress, as the bishop cannot simultaneously

control d3, e2, f3 and h3.

4 ltigl .tb3 (DJ

4 ... .il..c2 5 ltie2 .te4 6 ltigl @g6 7 '.t>g4 @h6

8 '.t>h4 .tfS 9 '.t>g3 @g5 10 '.t>xg2 '.t>f4 l l ltie2+

'.t>e3 12 ltic3 ~xd4 13 ltixa4 =.

11.23

Shredder - YACE

Paderborn 2003

1 e6!

The game instead continued 1 '.t>f2? @e4 2

@xg2 '.t>xd4 3 ~g3 .il..d7 4 @f2 (4@f4 @c3 S

lt}f3 @b2 -t-) 4 ... '.t>xeS 5 ltie2 d4 6@el Sl.bS 7

loci .lc4 8 @dl '.t>f4 9@d2 '.t>e4 10 '.t>c2 '.t>e3

11 @bl 0-1.

1...@xe6 2@f4 (DJ

s lt:Jf3 .il..c4 6 ltigl .tfl 7 '.t>g4 '.t>g6 8 @f4

@h59 ltih3@h4

9 ... .il..e2 IO '.t>g3 =.

10 ltigl (DJ

White's fortress cannot be breached.

2 ... Sl.dl 3 ltih3 @£6

Reciprocal zugzwang with Black to move.

10 Sl.d3

10 .ta6 11 '.t>f3 @g5 12@xg2 '.t>f4 13 '.t>f2

@e4 14 '.t>el @d3 15 ltie2 @c2 16 ltif4 .il..c4

(16 ... Sl.b7 17 ltig2 @d3 18 '.t>dl @xd4 19 ltif4

'.t>c3 20 @cl d4 21 ltie2+ = and the white king


194 How TO PLAY CHESS ENDGAMES

reaches the safe comer against the wrong rook's

pawn) I 7 itJg2 gJb2 18 gJd2 g}xa3 19 ~c3 ~a2

(19 ... ~e2 20 ltJe3 ~f3 21 ltJc2+ @82 22 @b4 W

@b2 23 itJa3 ~d I 24 itJbS =) 20 itJe3 =.

11 'it>f3 ~e4+ 12 @f2 @g4 13 ltJe2 ~f3 14

ltJc3 @f4 15 ltJxa4 g}e4 16 ltJcS+ @xd4 17

ltJe6+ @c4 18 lt)gS =

So, don't despair if you constantly lose against

your computer. Fortunately there are things between

Heaven and Earth that the machines still

don't understand.

Exercises (Solutions on page 325)

El 1.14 **/

How can White hold his position together?

Ell.12 */***

Can Black hold the draw if it is his move?

What about with White to move?

8~•~•1

.,.,

CB

m

•.t• ••.

.---

~

....

• ,B n ~

~ ~r<hB ~

d kl~~

- -

~

El 1.13 /***

~~-~-~ - ~

Of course, the bishop can sometimes also

erect a fortress against the knight. This

generally arises through activity and that is

also how Black managed it in this case.

El 1.15 /**

How did Black storm the white citadel?

82) Fortresses against a Rook

When the struggle occurs in a confined space,

the rook is sometimes unable to profit from its

ability to travel rapidly round the whole board .

82a) The Knight Fights Well in a

Confined Space

In the following diagram, White quickly

pulls his small force together and then holds

the position:

1 ltJeS @gS 2 @g3 @f6

2...rlgl + 3 @h3! 1:!cl 4 @g3 =.

3 itJf3 J:!a4 4 @h3 J:!aS S @g3 r!bS 6 @f4

1:lb4+ 7 @g3 rlb8 8 ~f4 1:!f8 9 @g3


FORTRESSES 195

3 ••. .l:la3 4 lt::ic2 lla2 5@d3 .l:la4 6@e3 !ic4!

Forcing the knight further away from his

dream square.

7 lt::id4 .l:lc3+ 8 ">tie2 .l:lc5 9 lt::if3 @hS 10 lbes

!ic3 11 @f2@h412 'it>g2 .l:lb3 0-1

Typical methods of blowing up such a fortress

include creating a passed pawn and the use

of zugzwang themes.

11.24

N.Vasovski - P.Orlov

Pancevo 2003

9 g5+ @e6+ 10 'it>g4 .l:la8 11 lt::ih4 =.

9 .. J!d810 @f4 .l:ld5 ll @g3 g512 'it>f2 .l:la5

13 @g2 .l:la4 14 'it>g3 .l:lb4 112_11z

However, the defender must be able to reach

his ideal position.

11.25

A.Shirov - A.Fishbein

Kerteminde 1991

Black cannot let White's knight reach e3.

l lt::id4 llh3+?

1...'ltg6 2 lt::ic6 'it>h5 3 'it>f3 .l:lh3+ 4 'it>g2 .l:lc3

5 lt::ie5 'it>h4 6 'ltf2 @h3 -+.

2 ~2 'it>g6 3 'it>e2?

3 lt::if3 .l:lh7 (3 ... 'it>h5 4 'it>g2 'it>g4 5 lt::ie5+

'it>xf4 6 lt::ig6+ @g4 7 lbe5+ =) 4 lbel 'it>h5 5

'it>f3 l'!c7 6 lt::ig2 .l:lc3+ 7 lbe3 =.

11.26

R.Bergstrom - R.Akesson

Stockholm 1999/00

l lla5 lt::if4

1...lt::ih4 2 f4 gxf4 (2 ... g4 3 llh5 lt::if5 4 l'!xf5+

exf5+ 5 'it>d5 +-) 3 'it>xf4 lt::ig6+ 4 'ltg3 +- and

the white h-pawn will win the day.

2h4!

Undermining Black's knight outpost.

2 ... lt::ih3 3 h5

3 .l:la2 also wins: 3 ... gxh4 4 f4 lt::igl 5 .l:lg2

lt::ih3 6 l;!h2 lt::igl 7 l'!xh4 lt::ie2 8 .l:lh6+ @e7 9

@e5 +-.

3 ... lt::if4 4 h6@g6 5 'it>e5@xh6 6 'it>f6 lt::ih5+

7@f7 lt::ig3

After 7 ... lt::if4 8 lla8 'it>h7 9 l'!e8, zugzwang

destroys the black citadel: 9 ... lt::ig6 10 .l:lxe6

lt::ih4 l I .l:lf6 lt::ig2 12 .l:lg6 +-.

8 l'!a8 g4 9 fxg4 @g5 IO .l:lg8+ 'it>f4 11 g5

11 'it>xe6 lt::ie4 J 2 .l:lg6 lt::ic5+ 13 'it>f7 lt::id7 14

g5 lt::ie5+ 15 'it>f6 +-.

11 ... eS 12 g6 lt::if5 13 'it>e6 'it>g5 14 'it>xe5?

14 xrs lt::ig7+ 15 @f7 lt::if5 16 lld8 (16 g7?

lt::ixg7 17 'it>xg7 e4 =) 16 ... 'it>f4 17 .l:ld! e4 18

.l:lfl + 'it>e5 19 llxf5+ 'it>xf5 20 g 7 +-.


196 How TO PLAY CHESS ENDGAMES

14 ... lbe7 15 !'lg7 lbxg6+ 16 @e6 @h5 17

@f5 lbh4+ 18@f6 lbf'3 lfl.lfl

Exercises

(Solutions on pages 325-6)

Ell.16 **/

How did White storm the city walls?

11.27

Original

l ••• h5!

Setting up the correct pawn-formation and

preventing the h7-pawn from becoming a weakness.

Now White has to exchange more pawns

if he wants to advance on the kingside, which of

course suits the defender. This theme crops up

in many endgarnes. After 1 ... il.d4? White stops

... h5 by 2 g4!:

a) 2 ... h6 3 h4 il.c3 and then:

al) After 4 g5? hxg5 5 hxg5 il.d4 6 !:tf7 il.c3

7 !'lf6 Black simply ignores the rook: 7 ... @g7! =

(7... il.xf6? 8 @xf6 +-).

a2) 4 h5 gxh5 5 gxh5 il.d2 6 @f6 il.g5+ 7

@g6@f8(D).

Ell.17 **/

Should White roll up in a ball or

become active?

B2b) Typical Drawing Fortresses

with Bishop against Rook

The following two fortresses with two pawns

against two on one wing are worth knowing.

The set-up of the defending pawns depends on

whether the bishop controls the corner square.

Now White wins through repeated use of

zugzwang, domination and the possibility of

simplifying to a won pawn ending, as Enevoldsen

showed: 8 !'lf7+ @e8 (8 ... @g8 9 Itf2 il.e3


FORTRESSES 197

l O l;Ie2 +-) 9 !l:f5 gd2 10 !l:f2 gg5 11 @g7

@e7 12 !l:e2+ @d7 13 @f7 @d6 14 !l:e4 @d5

15 !l:e6 +-.

b) 2...gr2 3 g5 gd4 4 h4 gr2 5 @e5 gc5 6

@f4 gd4 7 @g4 ge5 8 h5 gxh5+ 9 @xh5 and

White wins, as Elkies pointed out (see 14.04).

2h4(D)

gcs 17 !l:c2 ge3 (l 7 ... gd6 18 !l:d2 gc5 19

@f4 ge7 20 !l:d7 .ars 21 @g3 gd6+ 22@h3

gf4 23!l:d5++-) 18@e4gh6 19 !l:h2gg7 20

@f4 gf8 21 @f3 ga3 22 !l:a2 ge7 23 !l:e2 gf6

(23 ... gxh4 24 !l:h2@g5 25 l;Ihl and Black is in

zugzwang and loses his bishop) 24 @f4 gd8

(D).

Now Black must exercise the utmost caution:

2 ... gal =

This is the correct square for the bishop,

since after 2 ... gd4? White can gain a decisive

tempo: 3 !l:b4 gc3 4 !l:c4 gb2 (4 ... geJ 5 @f6

@h7 6 !l:c6 gxg3 7 @gS +-) 5 g4 hxg4 6 !l:xg4

@h7 7 @f7 @h6 8 !l:xg6+ @hS (D) and White

wins, but it is still amazingly complicated:

25 !l:c2! (domination!) 25 ... ge7 26 !l:d2 gb4

27 !l:d8 gc3 28 @g3 ge5+ 29 @h3 gf4 30

l;Id5+@g6 31 @g4 +- and White wins easily,

now that the king and the rook have exchanged

roles.

The second fortress is:

9 !l:g21 gc3 10 !l:h2 geJ 11 @f6 gg3 (if

I i...gxh4+?\, then 12@f5 +-) 12!l:hl gf2 13

@fS ge3 14 J;!h2 ga7 15 !l:a2 gb6 16 !l:b2

11.28

S.Tiviakov - R.Korsunsky

Frunze 1989

This fortress is vulnerable, however, since

the a7-gl diagonal is shorter and the white king


198 How TO PLAY CHESS ENDGAMES

must not be allowed to penetrate at c6. So

... @b6 is often necessary, which further reduces

the scope of the bishop.

1 @e4 .if2 2 !US .igl 3 !tfl .i.c5 4 @d5

.ie3 5 !tf7+ @b6 6 !tf3 .igl 7 xn .ie3 (DJ

13 @c3@b6 14 @d4 'it>a5 15 !tc2 .i.h6 16

!!g2 .i.cl 17 !tc2 .ih618 ssn

Now Black should be OK again, with accurate

play. 18 !tg2 Ac 1 ( l 8 ... Af8 19 @c3@b620

!tg6+ @b7 21 b4 +-) 19 ~e2 @b6 (19... Ah6

20 @c3 .ig7+ 21 @b3 Af6 22 !te6 .id4 23

@a2 b4 24 axb4+ @b5 25 @b3 +-) 20 @d5

.i.g5 (20... a5 21 @d4 a4 22 @d5 b4 23 !tc2

.ie3 24 axb4 @b525 !tc8 also wins for White)

21!te6+@b722@c5.id823 b3 .i.g5 24 !tb6+

'it>a7 25 @c6 +-.

18 ...@b6 19 !te7 Acl!

Not I 9 ... .i.g5? 20 !te6+ @b7 21 @c5 i.d8

22 b3 .ih4 23 !tb6+ 'lla7 24 @c6 and White

wins.

20 !te6+ 'it>b7 21 !te2 (D)

If21 @c5, then 21....ixb2 22 !te7+ 'llb8! 23

@b6.id4+ 24 @xa6.ic5 =.

Tiviakov has systematically restricted the

bishop and now forces it to leave the g1-a7 diagonal:

8@e4.ig5

8 ... i.c5 9 b4 .i.e7 IO @d5.i.g5 11 !tel .i.h4

12 !te6+ @b7 and Black holds.

9!tf5 .icl 10!tf2.ig511 @d4(DJ

B

11 ... Acl?

Now Black will not be able to reach the a7-

gl diagonal at the right moment, since it will be

dominated. l l...@c6 was necessary.

12!te2@a5

12 ... .i.g5 13 !te6+@b7 14 @c5.id8 15 b4

.ih4 16 !tb6+ @a7 17 @c6 +-.

Now the black bishop must immediately rush

back; otherwise the white king penetrates.

21...@b6?

This is wrong. Alternatives:

a) 21...Af4? also fails: 22 !te7+ @b6 23

!te6+ 'it>b7 24 @c5 .i.g5 25 !tb6+ 'it>a7 26 @c6

+-.

b) 21...i.g5! 22 @c5 i.h4 is correct. Black

holds in all these cases:

bl) 23 !tg2 .ie7+ 24 @d5 .ih4.

b2) 23 !te4 .if2+ 24 @b4 .ib6 25 ~e7+

@c6 26 ~e6+ 'it>b7.

b3) 23 b3 @c7 24 !te6 Af2+ 25 @d5 (or 25

@b4 .ib6 26 !tf6 @b7 27 a4 bxa4) 25 ... @b7.

22@d5 i.g5

Or:


FORTRESSES 199

a) 22 a5 23 Wd4 a4 24 @d5 b4 25 Rc2 83) Fortresses against the Queen

.ie3 (25 bxa3 26 Rxc I axb2 27 Rb! a3 28

@c4 +-) 26 axb4 S>b5 27 Rc8 +-.

If the position is securely blockaded, the queen

b) 22 ...@a5 23 Rc2 .ie3 (23... .if4 24 lic6 can find no targets and the defender cannot be

+-) 24 Rc6 b4 25 axb4+@b5 26 Rc8 .if4 27 placed in zugzwang, then a rook (and minor

lic5+ @b628 @c4 +-.

piece) can frequently set up a fortress.

23 Re6+ @b7 24 @c5.id8

24 ... .ih4 25 l;I.b6+@a7 26@c6 +-.

25 b3 i.h4 26 l;I.b6+ @a7 27 @c6 .if2 28

llb7+ @a8 29 Rf7 .igl 30 Rr4 <t;a7 31 a4 B

bxa4 32 Rxa4 i.f2 33 b4 .ie3 34 bS @b8 35

lixa6 1-0

The more pawns there are on the board, generally

the greater the winning chances of the attacker.

This applies in the following position:

ll.30A

R.Meulders - C.lonescu

Dubai OL 1986

1. .. lia6 i1z_11z

White can make no further progress, since

his king cannot penetrate anywhere.

11.29

R.Felgaer - L.Dominguez

Havana 2004

Black wins by creating a passed pawn:

1 ... gS!! 2 hxg5

2 fxg5 f4 3 gxf4 (3 @g2 f3+ 4 .ixf3 'fJ.d2+

-+) 3 ... @xf4 4 <t;g2@g4 5 i.e4 Rd4 6 i.f3+ (6

.ih7@xh4 7 g6Rf4-+) 6 ... @xh47 g6'fJ.d2+8

@fl Rd7 9 @g2 @g5 IO i.e4 @f4 -+.

2 ... h43@g2

3 gxh4 @xf4 4 @g2 @g4 5 .ic8 Rc6 6 .id?

E.c2+ 7 @fl 'fJ.c7 8 i.e6 E.g7 -+.

3 ... hxg3 4 @xg3 Rd4 5 i.g2 llxf4 6 i.h3

X{f3+ 7 @h4 'it>f4 8 g6 Rb3

8 ... Rg3? 9 .ixf5 =.

9 g7Rg310 .ixf5Rxg7 ll .id3Rd712i.c4

12 i.g6 Rd8 -+.

12...lih7# (0-1)

11.308

I.Lutsko - D.Bocharov

Voronezh 2006

1. .. @f6 1'2-1/2

The light-squared blockade is unbreakable;

e.g., 2 i.a6 @e5 3 .tb5 c4 4 .ixc4@e4 5 .ie2 =.


100 How TO PLAY CHESS ENDGAMES

Exercises (Solutions on page 326)

C) Pawn-Barriers

Sometimes the defender succeeds in constructing

a fortress system in which the whole board

is divided by an impenetrable bani er of pawns.

Then even a very great material advantage is often

not sufficient to win, since the king (or

sometimes also other pieces of the attacker)

cannot enter the enemy half of the board. Probably

the best-known example of a such pawnbanier

is the following:

Ell.18 **/

How did White break through?

B

11.31

A.Petrosian - L.Hazai

Belgium 1970

Ell.19 /**

How did Black set up a fortress?

El 1.20 **/

How did White destroy Black's set-up?

1...'&b6!? 2 loxb6+??

Humans are simply too greedy! With 2 \Wd2,

followed by @b3, lob2, @a4 and lod3-cl-b3,

White would have won the a5-pawn and subsequently

the game.

2 ... cxb6 3 h4

Otherwise Black would have blocked the position

completely with 3 ... h4.

3 ••• gxh4 4 ~d2 h3!

When White played 2 loxb6+ ??, was this the

move that he overlooked?

5 gxh3 h4 1/z-1/z

In this example, the pawn-banier was so impenetrable

that no pieces at all were able to penetrate

it. This is not always necessary for a

successful defence.

In the following diagram, it is sufficient for

Black to keep the white king out of his camp

using a pawn-barrier. The white rook alone is


FORTRESSES 101

1...lLJcS! 2 !txa7 @xa7 3 bxcS dxc5 =

Black has a simple drawing plan: he puts his

king on c7, after which the queenside is safe

against any infiltration by the white king, and

then he simply oscillates his bishop between d6

and e7. Black's fortress cannot be breached by

a bishop sacrifice at h6 either: if the white king

stays on the queenside, then .i.h6 will always

be answered by ... i.f8, with the threat of ... gxh6.

If White prepares the .i.h6 sacrifice by @h5,

Black need not take on h6 (since then g7 follows),

but can simply wait with a king move.

11.32

A.Korolev- Kalnins

Latvian Ch (Riga) 1963

unable to break down Black's defensive setup.

l ... l!xc4+! 2 bxc4 'i!le8 3 !th8+ @d7 4 !ta8

.i.d8 5 l:!.a7+ .i.c7 6 @d3 @c8 7 l:!.b7!? 112-112

A peculiar kind of drawn position has arisen.

The great defensive power of Black's bishop

stands in stark contrast to its minimal attacking

potential.

The pawn-barrier is also an important defensive

idea in pawn endings themselves. Take a

look at what happened in the following game:

B

B

11.33

Paulic - Vasovic

Yugoslavia 1976

In both preceding examples, the pawn-chains

of future barriers were easy to foresee. In this

position, however, the contours of a possible

pawn-barrier are somewhat obscured. But with

the right idea, this position too is easy to defend.

11.34

A.Manzone - S.Plazaola

Argentine U­18 Ch (Esperanza) 2003

White has an extra protected passed pawn

and obviously should be clearly winning. Black

is unable to keep the kingside closed and with

precise play White will penetrate there in a few

moves.

1. •• e4!?

Or: l...@c7 2 g4 +-; 1...f5 2 e4 @c7 3 exf5

gxf5 4@e3@b7 5 g4 +-.

2f3

This move does not spoil anything. How-

ever, 2 g4! is technically more convincing.

2 ... rs 3 fxe4??

White plays extremely carelessly and is apparently

unaware of any danger. 3 'i9f2 would

have still won easily. After, for example, 3 ... <;t;c7


202 How TO PLAY CHESS ENDGAMES

(3 ... g5 4 g4 +-) 4 g4 White penetrates on the

kingside.

3 •.. fxe4 =

Unbelievable, but true. Now the position is

drawn and White can no longer prevent the creation

of an impenetrable pawn-barrier.

4 h4 h6!

Not 4 ... @b6?? 5 <&>f2 h6 6 @g2 g5 7 @h3

and White wins.

5@d2

5 @f2 gS 6 @g2 g4 =.

5 •.. a4 6 @e2 g5 7 g4 @b6 11z.112

Pawn-barriers can truly appear out of a clear

sky, as the following example also highlights:

5 exf6+ @xf6 6 c4 e5+ 7 Wd5 Wf5 8 Ae4+

@f6 9 @c6 @gs 10 @b7 @g4 11 Axg6 'it>xg3

12 'iPxa7 @f4 13 Abs e4 14 c5 1.0

11.35

E.Schiller - N.Nath

USA 1996

Exercises

(Solutions on pages 326-9)

Here too White nearly threw away half a

point through carelessness:

1 b5?!

1 aS a6 2 b5 axb5 3 Axc6 would be the clearest

way to the win.

l. .. cxb5 2 axb5?

With 2 a5! White could still have corrected

his inaccuracy.

2 ..• b6 = 3 @e4 @e7 4 @d4 fS??

This is suicide. Passive defence would have

sufficed to draw. White can still improve his po·

sition a little but as long as Black simply marks

time, his fortress is impenetrable. For example,

4 ... @d7 5 c4 @c7 6 cs @d7 7 c6+ @c7 & @e4

@d8 9 '.t>f4 @c7 10 @g4 @d8 11 @h4 @c7 12

g4 @d& 13 gS hS 14 AxhS @c7 (D) =.

B

El 1.21 I*

An easy exercise to begin with.

How can Black ensure that the

game is drawn right away?


FORTRESSES 203

El 1.22 /**

Black appears to be in great difficulties

due the strong threat of lld8+.

Can you find a way out?

El 1.24 /**

Can you find a winning plan for Black?

El 1.25 ***/

Hard to believe, but this fortress can also be

breached. Can you find a way to win?

Ell.23 ***/

Naturally the pawn-barrier theme has also

aroused the interest of study composers.

Can you see how White can erect

an impregnable fortress here?

In the preceding examples it was always a

question of erecting an impenetrable pawnbarrier.

In the following examples, however, it

is rather a question of how to breach a possible

pawn-barrier or how to prevent one from being

set up in the first place.

El 1.26 /*****

Can you find a plan to breach

the white fortress?


204 How TO PLAY CHESS ENDGAMES

El 1.27 ***/

Is the existing pawn-chain really

impregnable, or can White penetrate?

Ell.28 **/

How did White breach the wall?

D) Incarcerating Pieces

Dl) An Incarcerated King

Sometimes the defender manages to incarcerate

the enemy king on the edge of the board and

thus keep him out of the game. Without their

leader, the remaining pieces are often then powerless.

In the following example, it is obviously

not possible for White to stop the black passed

pawns. However, if White is familiar with the

above-mentioned fortress theme, he can still

manage to draw the position by putting the

black king behind bars.

11.36

C.Behting

2nd-5th Prize, Bohemia, 1906

I 'it>c6!!

Not:

a) l 4Jxh4? 'it>xh4 2 4Jf3+@g3 3 4Jgl h5 4

'it>d4 'it>f2 5 4Jh3+ 'it>e2 6 'it>xc4 'it>f3 7 d4 'it>g4 8

4Jgl h4-+.

b) l 4Jf3? h3 2 4J5h4 h2 3 4Jxg2 hl'& -+.

c) 1 4Jg7+? 'it>g5 2 4Jf3+ 'it>g4 3 4Jh2+ 'it>f4

4 4Jh5+ @g5 5 4Jg3 hxg3 6 4Jf3+ 'it>g4 7 'it>e4

h5 8 4Je5+ 'it>h3 94Jf3 gl'& 104Jxgl+ 'it>g2 11

4Je2 'it>f2 12 4Jf4 g2 -+.

1. .. gl'&

l ... h3 2 4Jg3+ 'it>h4 3 4Je2 h2 4 4Jf3+ 'it>h3 5

4Jxh2 'it>xh2 6 'it>c5 gl'&+ 7 4Jxgl 'it>xgl 8

~xc4=.

24Jxh4

Now it will be clear why the white king had

to go to c6 on the first move. If he now stood on

any other square, the black queen could give a

zwischenschach and then capture the knight on

h4.

2 ... '&hl+ 3 4Jhf3

and the draw is obvious, since the black king

can no longer escape his prison on the edge of

the board.

For a proper understanding of this method of

defence, it is absolutely essential to know that, to

draw, it is generally not enough just to incarcerate

the opposing king. It must also be established

that he will remain in his prison 'for life'. There

are particular Positions in which the stronger

side can use zugzwang to force the jailer to


FORTRESSES 205

unbolt the door. As Cheron proved, the following

drawing study by Zakhodiakin is incorrect:

7 ... ~f3 s @gs '1Wh3 9 rs ~f3l01&h4 \Wxrs

l l l&g3 ~e4 12 l&f2 ~d3 13 l&el ~c2 14 l&fl

~d2 15 l&gl ~e2 16 l&hl ~f2 -+

Zugzwang.

In the following game, Svidler succeeded in

overcoming his opponent's defensive plan with

a similar zugzwang idea:

11.37

G.Zakhodiakin

'64', 1929

1 gS+ 'it>h7 2 srt c2 3 ~hS cl \W 4 g6+ 'it>h8

S@g4

Now, according to Zakhodiakin, White can

draw. In fact, though, Black can capture the f-

pawn and White is then forced by zugzwang to

release the black king:

5...~e3 6 f4 (D)

6 l&g3 ~g5+ 7 l&f2 ~f4 8 l&g2 (8 l&e2 '&d4

9 l&fl ~d2 10 l&gl "&e2 -+) 8 ... \\'1/h4 9 l&fl

~h2 10 i.d5 ~g3 11 i.e4 l&g8 -+.

6...'Wd3 7 l&h4

Or: 7 l&g5 '&h3 8 i.d5 ~h6+ 9 @f5 '&h5+

-+; 7 f5 \'¥/e4+ 8 l&g5 ~f3 9 i.e6 ~g3+ 10

'i?i'h5 '&f4-+.

11.38

S.Dvoirys - P.Svidler

Russian Ch (Elista) 1997

Without the black h-pawn, the white position

would be truly impregnable. Unfortunately,

Black can easily capture White's g-pawn, after

which Black's h-pawn can be stopped only by a

piece sacrifice.

l g3!

The only chance. To maintain the incarceration

of the black king, White willingly sacrifices

his knight.

l...~g4 2 tbf4 ~xg3 3 tbxhS '&es+ 4 l&b3

'&xhS 5 c3

5 @b2 makes no difference: 5 ... W/e2 6 l&b3

~d2 7 ~c4 (for 7 c3 '&e2, see the game continuation)

7 ... '&e3+ 8 c3 ~e4 9 sr: and once

more we have reached the game continuation.

5 ... \We2 6 i.c4 ~dl+ 7 l&b2 ~d2+ 8 l&b3

"&cl 9 sn

9 i.d3@g8-+.

9 ... ~bl+ 10 l&c4 (D)

10 l&a3 '&c2 11 c4 ~bl 12 c5 ~c2 (zug-

zwang) -+.

l0 ...\Vbc2 ll l&d4 ~e2 12 l&cS ~d3 13 c4

W/a3 14 l&b6 \Wxb4+ 15 l&xa6 ~cs 16 l&b7


206 How TO PI.AY CHESS ENDGAMES

@g2 22 ~e3 @h2 23 ~f3 @gl 24 '&as @f2 25

~xa3 bxa3 26 b4 +-

There are truly many different possibilities

of incarcerating a king. In the following example,

White needed only a pair of pawns to shut

the enemy king out of the game:

~d6 17 @c8 ~c6+ 18 @d8 ~b7 19 .ie6 ~e4

20 .if7 \Wc6 21 @e7 ~c7+ 22 @e8 0-1

In view of 22 .. .'&d6 23 c5 ~c7 24 c6 'ii'ld6 25

c7 'W/xc7 26 .ie6 ~g3 27 @f7 ~d6 and the

blockade is finally lifted.

On an open board, using this zugzwang

method the queen can drive the enemy king

from one corner of the board to the other. In the

following study, White can win only if the queen

drives the enemy king to the first rank:

11.40

J.Gdanski - P.Staniszewski

Polish Ch (Cetniewo] 1991

1 '&xe2

1 c7!? is a very courageous suggestion by

Fritz which, however, also leads to a draw. After,

for example, l...el'i&+ 2 @g2 ~c3 3 ~d7

Af8 4 g6 'Wif3+ Black is forced to give perpetual

check.

1 ... ~e2 2 g6 Ac2 3 bS Ac5 4 @g2 Axb5 5

f4 Ac5 6 g4 !l:xc6 7 f5 (DJ

11.39

After O.Blathy

Deutsche Schachzeitung, 1962

1 ~c6+ @a7 2 '&cs ~b6 3 '&as @c7 4

~a7+ @c8 5 '&lb6 @d7 6 \Wb7+ @d8 7 \Wc6

'it>e7 8 ~d5 <MS 9 '&e6 @r;T 10 \Wf5 @h8 11

'Wic8+ 'it;r:, 12 \We8 ~h7 13 ~f8 @g6 14 ~e7

@h6 15 ~f7 @g5 16 ~e6 @hS 17 °'&f6 @g4 18

\Wes @h4 19 'i&r5 @g3 20 ~e4 @h3 21 \Wf4

7 ... Axg6!? 8 fxg6 11z-•11


FORTRESSES 207

In the next example, the black king is surprisingly

incarcerated by a rook:

11.41

G.Zakhodiakin

3rd Prize, Shakhmaty v SSSR. 1949

El 1.29 ***/

White has two ways to draw. Find one of them.

1 nc7!

I :§:xe7+? @f6 2 nc7 :§:b8+ 3 @d7 gb7 4

~b7cl'ffr'-+.

1 ... nbS+ 2 @xe7 nb7! 3 nxb7 cl WI 4 @e6+!

@g6

4 ... cJ;f8 s nbs+ 1;g1 6 nb1+ =.

5 hS+! @xhS

5 ... @g5 6 ng7+ @xh5 7 @e7 =.

6 ng7! 'ffr'fl 7 @e7! 'WfS 8 ngS Wih7+ 9 cJ;fS

W/d7 10 ng7 ~e6 11 ngs W/d6+

Or: 11... Wif6+ 12 @e8 =: 11...Wi'fS+ 12 @e7

= (12 'l)e8? W/f6 -+).

12 cJ;f7! =

Black cannot free his king.

Ell.30 **/

The sprint of the b-pawn cannot

be stopped, can it?

Exercises

(Solutions on pages 329-30)

It is impossible to show here all the known patterns

for incarcerating the king. But if you manage

to solve the following exercises, you will

learn a few more.

Ell.31 **/

Turn the stray white horse into a monster!


208 How TO PLAY CHESS ENDGAMES

2.1i.xb6@e7!

The b6-bishop is imprisoned for ever in the

black camp and can sacrifice itself for a pawn at

best. White cannot force the bishop's release,

since Black has available some easy waiting

moves with the b4-bishop.

The following marvellous composition by

the then 7-year-old Smyslov gives an impressive

illustration of a rook being shut out of play:

Ell.32 ***/

There seem to be two ways to set up

a fortress. Which is the right one?

02) Pieces Shut Out of Play

Of course, the king is not the only piece that can

be shut out of play; it can happen to any of the

other pieces too. In the following example,

Black seems in serious trouble but can save

himself by putting a bishop behind bars.

11.42

Kobaladze - M.Tsereteli

Tbilisi 1970

1 ...@e8!

The exclamation mark is for the fantastic

idea. Actually 1...ll:ia8 is not worse, since after,

e.g., 2 ii.d7 @f8 or 2 ii.h5+ @f8 Black can still

always play ... ll:ib6! and set up the same fortress

as in the game.

11.43

V.Smyslov

4th Prize, Shakhmaty v SSSR, 1938

Owing to the threat of l .. Jfa6+ followed by

...@xh5 White appears to be in great difficulties.

It is incredible, but to hold the draw, White

must give up his bishop and his h5-pawn:

1 ii.f6+!!

l f4? ~a6+ 2 @g7 @xh5 -+.

1 ... exf6 2 f4 ~h8+ 3 @g7 ~xh5

3 .. J1a8 4@g6 (4 h6? @h5 5 h7 !la7+ 6 @g8

@h6 7 h8'tl!t'+ @g6 -+) 4...~g8+ 5 @f7 ~h8 6

@g7::;.

4 a4 ~5+ 5@h8!!

5 @h7?@h5 6 @h8 @g6 -+.

5 ~g6

5 @h5 6 'i&h7 Elg6 7 @h8 ~h6+ 8 @g7 ::;_

6@h7@h5 7 @h8 !lh6+ 8 @g7 ~g6+ 9 @h8

And, no matter how Black twists and turns,

his rook can no longer escape the prison.

In the next position White even succeeds in

simultaneously shutting out of play the enemy

queen and knight:


FORTRESSES 209

11.44

E.Somov-Nasimovich

Honourable mention, '64 ', 1938

El 1.34 */

How can you take advantage of

the cramped black position?

1 @e4 f2

1 ... ©xa6 2 I!.xa8 f2 3 ~c8 axb6 (Black even

loses after 3 .. .fl'&? 4r!cl+@e2 5 I!.xfl @xfl 6

bxa7) 4 I!.cl+ ==.

2 b7 fl Wf 3 bxa8Wi Wig2+ 4 @e3 Wixa8 5 d5

@dl 6 @d3 @cl 7 @c3

Black can make no progress.

Exercises

(Solutions on pages 330-1)

El 1.35 */

Will the new queen be able to escape?

El 1.33 r:

How did Black make his camp secure?

El 1.36 ***/

White to play and draw.


210 How TO Pl.AY CHESS ENDGAMES

E) Tied and Pinned Pieces

Sometimes the weaker side succeeds in saving

a tricky situation in which one or more of the

hostile pieces is tied down by a strong threat.

The tied pieces are then incapable of developing

any activity and this makes the conversion

of a material advantage impossible.

El) Tied to a Pawn

Often the stronger side is unable to convert his

advantage, since the defender threatens to capture

the last pawn ( or one of the last pawns) and

thus bring about a distribution of forces that is .

stone-cold drawn. The pieces are then tied to

the defence of the pawn and are thus unable to

develop sufficient active power to breach the

enemy defences. The following example is a

beautiful demonstration of what this means:

B

11.46

Z.Ribli - A.Ozsvath

Hungary 1971

1. .. h4!

Black is even willing to sacrifice his own

pawn to tie White up yet further by activating

his king.

2!'txh4

2 !'tf6+ @h5 3 !'th6+ (3 g6 l!!.g8 =; 3 @c3 h3 4

!'tf3 @g4 5 !'tf2 @h5 6 @c4 'it>g6 =) 3 ... @g4 4

@c3 h3 5 g6 @f4 6 g7 !'tg8 7 lbc5 h2 8 lbe6+

@e5=.

2. .. 'i&fS! 3 @c3 !'tdl 4 @c4 !'td8 5 'it>cS l!!.d3

6@c6 !'tdl 7@c7 !'td3 8 !'thl!? 11z_11z

The game was agreed drawn in view of

8 ... !'te3 9 !'th4 !'td3 =.

E2) Tying

11.45

M.Liburkin (end of a study)

Bulletin Match Moscow­Prague, 1946

Despite his great material advantage, Black

is unable to win, since his rook is tied to the defence

of the e6-pawn.

1 ... 1!!.cS+ 2 @b4!

2 @d4? I:ld5+ -+.

2 .. J!eS 3 'it>c3 !'tel 4 'it>d2 ~e4 5 'it>d3 .l!e5 6

@c3=

Also in the next case the attacker is paralysed

by being tied to the defence of the last pawn.

Another form of tie occurs when the weaker

side manages to tie down the enemy forces by

particular threats by pieces. In the diagram on

the following page, shutting the king out of the

game is also involved.

1 ~c4!

I «n lbc7+ ! 2 @d7 lba8 3 'it>c8 !'tf8+ 4 @b7

!'td8 5 ~c4+ @f8! 6 i.b3 @e7 7 ~c4 @d6 8

~f71!!.d7+-+.

1. .. @h8!

l...!'txg6 2 @d7 !'tgl 3 ~xe6+ 'it>f8 4@c7 is

a draw.

2 a7 lbc7+ 3 'i!>d7!

3 'i&d8? lba8 4 srt !'tc6 -+.

3 ... lba8 4 sst l!!.a6 5 Wc8 !'txa7 6 @b8 ~1

7 @b7 !'taS 8 i.e6!


FORTRESSES 211

w

l <t>fl ! was imperative. The king must immediately

head for the queenside to combat the

future black passed pawn. Always remember

that king activity is often a decisive factor in the

endgame! l...c4 (l...e4 2 .l;te7 =) 2 bxc4 b4

(2 ... bxc4 3 .l;tc7 =) 3 ~cl .l;tc8 (3 ... e4 4 c5 ~e5

5 .l;td5 =) 4 i.d2 i.f8 5 c5 ~xc5 6 .l;tb7 ,l;tf8 7

~el e4 8 f4 exf3 9 i.xb4 =.

1 ••• c4 2 bxc4 b4 3 ~cl e4 4 c5 b3 5 c6 b2 6

~xb2 .l;txb2? ( D)

6...~xb2 7 .l;td7 .l;tc8 8 c7 ~f6 +.

11.47

A.Belov

Gorkovskaya Pravda, 1972

8 ~c4? l:oc7-+.

8 ..• .l;teS 9 srt .l;taS 10 ~e6 =

E3) A Dangerous Passed Pawn

Sometimes you can prevent the stronger side

from exploiting his material advantage by tying

his pieces to a dangerous passed pawn. He must

then either guard against its advance or block it.

The tied pieces are then unable to develop any

activity and make the conversion of a material

advantage impossible. The following example

demonstrates such a case:

7'1Xd71h-1h

After 7 ... .l;tc2 8 c7 i.f8 9 <t>fl = Black can

move neither his bishop nor his king and his

rook must keep watch over the c7-pawn.

Exercises (Solutions on page 331)

l 'fl.c7?

Ell.37 **/

The white passed pawn looks easy to stop.

Can it nevertheless save the day for White?


212 How TO PI.AY CHESS ENDGAMES

El 1.38 /***

Aie the passed pawns dangerous?

E4) Pinning

Another form of permanent tie of one or more

pieces is the pin. It is often not possible for the

stronger side to make use of his material advantage

if one of his pieces is permanently pinned.

The following game greatly amused the whole

chess world. Anand took very clever advantage

of the horizon effect of his electronic opponent

and provided mankind with an instructive example

of this type of fortress.

2~d7!?

And Anand also provokes it into helping itself.

2 •.• .i.b2 3 'lrg2!?

Furthermore Anand does not mind if Black

captures on a2 with the rook.

3 ... llxa2? 4 r!dd2 1'2-1/2

Now the trap has snapped shut and Fritz's

operator was forced to give the position up as a

draw. The bishop is absolutely worthless, since it

is tied by the pin for the rest of the game. But to

be fair to Fritz it should be noted that, in the original

position, converting the extra piece looks

very difficult or even well nigh impossible anyway.

But humans can also land themselves in

such permanent pins. In the following position

White looks in a very bad way and it seems as

if he will have to give up his rook for the black

a-pawn. But he found a brilliant saving idea:

w

11.49

V.Anand - Fritz 6

Frankfurt rpd (2) 1999

1 r!c2!? .i.a3

The computer pounces unsuspectingly

the a2-pawn.

on

11.50

V.Mamoshin - Kolker

Liepaia 1972

1 'lrd2! 'lrxal 2 @c2 r!c4

After 2 .. Jla3? Black even loses, since White

simply pushes his pawn: 3 gS +-.

After the text-move, a fascinating positional

draw has appeared on the board. Black is unable

to make any use of his material advantage,

because he cannot escape the pin. Since the

black pieces are so tied down, at first glance it

even appears as if White could think about taking

the full point. But if Black plays correctly,


FORTRESSES 213

the triumphant procession of the white

will r · pawns

7 emam only a dream. If the white bishop is

at g or h8, then Black to move al I

.. Jk6 with the threat of ~6 If h w~ys ~ ays

· ···'' · t e white bisho

::c~/~ :i;~· ~:~~~~r, ~t ~lahck simply ai

a · e ng t moment to

gree a draw, you might think. In the zame

however, further incredible things happened: '

3 g5 l:!.c7 4h5l:!.c85 h6l:!.c6 6f4l:!.f6?? (Dj

,<h 6

.. !6 7 .i.xf6 l:!.xf6 8 gxf6 ltJe2 9 f7 tbct4+ IO

'e'CI "l..le6 =.

lfz.lfz

to r; a;oment of chess blindness White now

o a aw. 7 g6! would have won on the spot.

1 c5+!@xc5

Neither l...@xe6 2 cxb6 1:1.xel 3 b7 l:!.e2+ 4

t: _ne3+ s @c4 l:!.e4+ 6 @cs II.es+ 7 @c6

el - nor l ... @c6 2 cxb6 = is of an hel

2 .i.f2 l:!.bxe6 3 @d2 @d4 4 _t { P·

and d espite · his · huge material g advanta e

!l:~!lcfafnnot whin, ~ince he is unable to relea!e

rorn t e pm.

Exercises

.• •• . ~-~~

(Solutions on page 331)

w •• ,. ~ • ~

i ~~ B,

r.

!­·~·· . ~~-

·~·-,•.

,~

~-~

B 'B.1

" .i ~ ......

Ell:39 **/

What is White's last remaining resource?

Naturally the theme of the 'eternal pi • W

also taken up by study composers. n was

11.51

A.Gurvich

Shakhmaty, J 927

El 1.40 ****/

Help the power of the bishop

to show to its best advantage.

F) A Typical Mistake

To co~clude this chapter, we would like to draw

attention to another typical mistake that very


214 How TO PLAY CHESS ENDGAMES

frequently leads to the creation of a fortress. It

sounds incredible, but it is true: perusing our

database we have found many hundreds of examples

in which a player spoiled a completely

winning position by the over-hasty promotion

of a pawn to a queen. The scenario was always

the same: the stronger side was so dazzled by

the chance of a quick promotion that he forgot

to pay any heed to the opponent's possibilities.

And in the time it took for the pawn to reach

the eighth rank, the weaker side managed to

construct a fortress. It is as if the prospect of

getting a queen blinds one to everything else.

The following example shows such a case.

White saw the possibility of a promotion,

switched off all the alarms and sent his pawn

on its journey.

Just thinking about a queen seems co make

even a grandmaster weak. We shall provide a

few further examples.

In the following position White is clearly all

set to win easily with his extra exchange and

dangerous passed pawn:

11.53

D.Barua - G.Barbero

Thessaloniki OL 1988

11.52

G.Hertneck - I.Marinkovic

Bundesliga 199112

1 d7??

1 ~d4! would have won easily. For example,

l...!kl+ 2@b7 l:!.bi+ 3@c7 l!cl+4@d8 f65

d7 Ya! 6@e7 ~7 7 ~d5+ @e4 8 @e6 +-.

1...@xe42 dS'fil'

Now White has his queen, but he will go

home with only half a point.

2 .. JU5 3 ~dl @f4 4 '&gl @£3 5@d6@f4 6

\3'g2 @e3 7 'fil'g3+@e4 8 @e7 @d4 9 @f8 @e4

10 @g7 @d4 11 '&el @d3 12 @f8 @d4 13

'&g3 @e4 14 @e7 @d4 15 @d6 @e4 16 @c6

@d4 17 '&el l:!.c5+ 18 Wb6 l:!.f5 19 \'1fe2 1/i-1/i

'That was just an exception, perhaps in extreme

time-trouble', you might think. Wrong!

In the game White now saw the possibility of

promoting his pawn immediately into a queen,

and played over-hastily:

1 b7?!

l l!b3! would have won easily; for example,

l ... l:!.xb3 2 @xb3 tl:lxb6 3 l:!.xb6 +-. Bue 1 l:!.b2

also leaves White's victory in little doubt; for

example, l ... l:!.d4+ 2 @a5 tl:lxb6 3 l:!.bxb6@f4 4

l:!.xf6+ @g3 5 l:!.f5 +-.

1. •• tl:lxb4 2 b8'&??

With 2 @xb4! White could have corrected

his mistake: 2 ... l:!.d8 (2 ... l:!.d 1 3 l:!.c3 l:!.d8 4 l:!.c8

+-) 3 l:!.c8 l:!.dl 4 b8'fil' l:!.bl+ 5 @c3 l:!.xb8 6

Yxb8 @f4 7 l:!.f8 @xf3 8 l:!.xf6+ @g3 9 @d2

@xh3 10 l:!.f5 +-.

2 ... tl:lxc6 3 'fil'c8+ @g6 4 'fil'xc6 l!d4+ =

Now White has his queen alright, but in the

meantime Black has managed to erect an impregnable

fortress.

5 @b5 h4 6 '&e6 @g7 7 \We8 l:!.d2 8 \Wh5

l:!.d8 9 'fil'g4 l:!.d2 10 \Wgl l:!.d8 11 @c6 @f7 12

<lic7 l:!.d4 13 'fil'bl l:!.c4+ 14 @b6 @g7 15 @b5

l:!.d4 16 @c6 l:!.d2 17 '&b4 l:!.d4 18 'fil'e7+ @g6

19 ~f8 l:!.d2 20 'fil'g8+ @f5 21 '&f7 l:!.d8 22

@c7 l:!.d2 23 'fil'g8 l:!.dl 24 ~c8+ @g6 25 ~e8+


FORTRESSES 215

Wg7 26 Wie7+ Wg6 27 '&f8 l:Id2 28 ~gs+ wrs

29 Wc6 !td4 30 ~7+ We6 11z_11,

course of the game and then demonstrate a way

to win instead.

Also in the following example White was so

infatuated with the possibility of a quick promotion

that he was oblivious to all the warning

signs:

El 1.41 **/

11.54

I.Glek - S.Lputian

Dortmund 1992

1 a7??

Too hasty. 1 ~e4 l:Iei (1 ... 1:Ial 2 Wb6 +-) 2

~b7 +- would have won easily.

1. .. l:Ixhl 2 as'& l:tdl!

Now White can no longer win.

3 '&e4+ WdS 4 '\Was+ We7 s 'li'Ub7+ WdS 6

'li'Ub6+ We7 7 'li'Uc7+ Wf'S s Wlbs+ Wf7 9 Wlb7+

Wf610 c4

10 b6 hl~ 11 '&xhl 1:Ixhl 12 b7 l:tbl 13

Wc6 Wf5 14 Wc7 Wxf4 15 b8'1W l:Ixb8 16 Wxb8

@e4=.

10 ... hl'& 11 '&xhl l:txhl 12 b6 l:Ibl 13 Wc6

wrs 14 c5 We4!

14 ... Wxf4?? 15 Wb7 +-.

is rs

15 b7 Wd4 16 f5 ll:xb7 17 Wxb7 Wxc5 =.

15 ... WxfS 16 Wb7 We6 17 c6 bicl 18 Wc7

llz­''2

El 1.42 **/

Exercises (Solutions on pages 331-2)

In each of the following examples, the player to

move spoiled a winning position by an overhasty

promotion. In each case try to guess the

El 1.43 **/


12 Stalemate

Stalemate - chess's version of tragicomedy.

SAVIELLY TARTAKOWER

A) The Last Chance

Players often behave as if a newly-promoted

queen automatically wins the game. At the end

of the previous chapter we have already shown

what fatal consequences this error can have.

Here is another example:

A good player knows the right moment to resign

PROVERB

No doubt there is some truth in this aphorism,

since plodding on in a completely lost position

not only makes no sense at all, but also shows a

lack of respect towards the opponent. However,

as the following examples show, it can sometimes

- if you have discovered a hidden stalemate

possibility- be worth putting on a straight

face, making another couple of moves and putting

your faith in your very last chance.

12.02

Menas - Braunstein

Bucharest 1960

1 b7 l2Je3 2 b8~ ttJn+ 3 @gl

3 @hi!? l2Jg3+ 4 @gl l2Je2+ 5 @h2 +-.

3 •.. @g3 4 @xfl h2 (D)

12.01

E.Sutovsky- V.Beim

Rishon le Zion 1994

White tried a spite check:

1 ~el+!?

But this was unexpectedly crowned by suecess:

l .. JWxel ?? (stalemate) 112-112

l...'~fl would have won.

5~h8??


STALEMATE 217

White must give up his queen to break up the

stalemate pattern: 5 '!Wxf4+! @xf4 6 Wg2 +-.

5 ... hl'&+ 1'2-1'2

The following position is very well-known:

B

12.04

12.03

G.Kasparov - A.Karpov

Seville Wch (24) 1987

1-0

Anticipating the manoeuvre ~f3-e4, with

the idea of ~xg6, Black resigned, allowing

Kasparov to equalize the score in the world

championship match at 12-12 and consequently

retain his title. His position is indeed lost, but

with the courage of desperation Karpov could

have set his opponent a fiendish trap:

1 ...'!Wb4 2 ~f3 '&cs 3 ~e4 '!Wb4 4 ~xg6??

4 f3 ! '!Wd2+ 5 @h3 '!Wb4 (5 ... '!Wh6 6 f4 'i1!/g7 7

'i1!/xg7+ @xg7 8 ~c6 +-) 6 ~xg6 'Llxg6 7

Wixg6 °&xh4+ 8 S>g2 +-. Of course, Kasparov

would probably have seen this trap. But who

knows? Taking into account the enormous tension

that he had to endure during this game, it

would surely have been legitimate to try this

last trap. Perhaps then the course of chess history

would have been different...

4 ... lllxg6 5 '!Wxg6 '!Wb7+ 6 @h2 '!Wg2+ =

B) Theoretically Important

Stalemate Positions

Often the proximity of the corner sets problems

or allows defensive strategies.

With a centre pawn or bishop's pawn it would

make no difference which side the white king

moves to, but here he must go to the edge in order

to win.

1 @h6!

After I @f6?! @h7! White has to go back to

the diagram position starting with 2 @f7 (since

2 g6+? ruins things irreparably: 2 ... @h8 3 @f7

stalemate): 2 ... @h8 3 @g6 @g8 4 @h6 +-.

1. .. @h8 2 g6 @g8 3 g7 @f7 4 @h7 +-

B

12.05

1 ... @bl!?

Good technique! !...@cl?! 2 @c3 bl'Ll+ 3

@d3 is admittedly equally drawn, but very unpleasant

to play if short of time; for example,

3 ... 'Lla3 4 l:lh8 @b2 5 l:lb8+ @cl 6 l:lb7 'Llb! 7

l:lb3 'Lld2 8 ~c3+ @d 1 =.

2 @b3 @al 3 ~xb2 stalemate


218 How TO PLA y CHESS ENDGAMES

The following construction of a stalemate

box should also be part of your technical arsenal:

12.06

M.Chigorin - S.Tarrasch

Ostend 1905

1 gxf6'!

Now the more active black king is easily decisive.

1 Wg4 We4 2 g6 h6 3 @h5 was necessary,

when the white king cannot be dislodged

from his stalemate paradise.

l...gxf6 2 Wg4 We4 3 @h3 ~f4 0-1

The white rook denies its rival access to the

second rank, so that the white king can be

forced further back only in the very short term.

1 Ik2..i.c3

It seems that White is now in an unpleasant

zugzwang. But soon the point of his strategy

becomes apparent:

2@dl

White retreats voluntarily to the back rank.

His next move shows what he has in mind.

2 ...@d3 3 !Id2+!

Because White has this move available, Black

can make no real progress.

3 ...@c4 4 ~2 !Ie3 5 Wc2 l!el 6 !lg4+ ..i.d4 7

@d2 l!al 8 @e2 lla2+ 9 Wf3 @d310 l:!g6 !lf2+

11 Wg4 ..i.eS 12 l!gS We413!lg6!lg2+ 14@h5

..i.g315~g4+Wf316!lg7 Ila217 !lf7+..i.f418

@g6 @e4 19 @f6 ~6+ 20 ~e7 wes 21 @d7

.ig5 22 ID'S .if6 23 l!f7 @d5 24 @e8 !le6+ 25

@d7 Z'!d6+ 26 Wc8 Wc6 27 !lc7+ @b6 28 !lb7 +

®86 29 !Id7 l!e6 30 !lf7 .ie5 31 Wd7 !ld6+ 32

@e7 @b6 33 !If5 ..i.h2 34 l!f6 11z.112

Many draws in the endgame of queen against

rook rely on stalemate resources.

In the pawnless endgame of rook and bishop

against rook, the '2nd-rank defence' is based

completely on a stalemate trick.

12.07

L.Espig - T.Ernst

Thessaloniki OL 1988

1 @c6?!

Missing the offered chance to exploit the

cramped position of the black pieces: I Wfr'b8+ !?

@e7 2 @c6 l!d8 3 Wic7+ We8 4 Wfr'g7 and now

the rook must separate from his king, never to

return: 4 .. .lldl 5 W1g4 l!cl+ 6 Wd6 +-.


STALEMATE 219

We should note that I '&e6?! is a typical mistake,

since the queen should be kept slightly

further away, so as not to run into the following

surprise: l...l'.:Ib7+2 Wa6l'.:Id7 and 27 moves are

still required to mate.

1. .• m7! 2 '&gs+ We8 3 Wd6 Wf8?!

The stalemate trick 3 ... W6+! was much more

tenacious: 4 We5 l::Ia6 5 \Wd2 and Black has set

up the 3rd-rank defence, so that it still takes 20

moves until mate.

4 We6 l'.:Ih7 s \l!tf6+ @g8 6 '&g6+ 1::Ig7 7

'lf/e8+ Wh7 8 Wf6

Black is in a fatal zugzwang and loses his

rook wherever he moves it.

8 ... l;Ig4 9 '&h5+ Wg810 \l!txg4+ 1-0

C) Desperado

If one of the defender's pieces cannot be captured

because of stalemate, this is an example

of what is called a desperado. Rooks feature

here with especial frequency and sometimes it

is not easy to decide whether you can escape

from a series of desperado checks.

since he cannot escape the desperado: 2 ... Wxe6

3 l'.:Ia6+ Wd5 4 l'.:Ia5+@e4 5 l:Ia4+ We3 6 ~a3+

Wf2 7 ~a2+ Wgl 8 l:Ig2+ 'ii>fl 9 ~gl+ We2 IO

l::Iel+ @d3 11 l:Id!+ Wc3 12 l:Id3+ Wb4 13

~d4+ = (Leko in CBM).

l...l'.:Ie3?! is Leko's suggestion, but White

can hold his own here too: 2 l:Ixa7 l:If3 3 l'.:If7+?

(3 l'.:Ie4 is indicated: 3 ... l:I5xf4+ 4 l'.:Ixf4+ l::Ixf4+

5 Wxh5 e5 6 l:Ia! e4 7 l:Ia6+ 'ii>e5 8 l:Ia5+ Wd4 9

Wg5! =) runs into 3 ... Wg6!! (after 3 ... @xf7?

Black cannot avoid the rampaging rook: 4 l:Ia7 +

@f8 5 l::Ia8+ =) 4 ~g7+ Wxg7 5 l:Ia7+ and now

5 ... l:If7 -+ (Leko) puts an end to the nightmare.

However, l...~d5!? 2 l:Ie4 l:Ib6 3 ~xa7 l:Id3

still offers Black good winning chances.

2 ~e4?!

2 l::Ixa7 l::Ixa7 3 l:Ixa7 l:Ixf4+ 4 Wxh5 e5 5

~a8 Wf5 6 l:If8+ We4 7 l:Ie8 Wd4 8 @g5 =.

2 ... ~e7 3 l:Iea4 (D)

B

B

3 ~b5?!

3 Wg6 was worth another try.

4 l:Ixa7 l:Ixa7 5 l:Ixa7 ~b4 6 Wg3 l:Ib3+ 7

Wg2 wrs 8 l:Ias+ @xf4 9 1:Ixh5 11z.11z

12.09

V.Kramnik - P.Leko

Dortmund 1998

The white defence is based on stalemate and

in the following commentary, particular attention

should be given to the desperado variations.

1. •• l'.:Ib7?!

Leko gave up hope somewhat, as he realized

that his planned l...l'.:If3?! fails to 2 ~xe6+!!,

D) Underpromotion to

Avoid Stalemate

Normally when you promote a pawn you automatically

make it a queen. But chess is such a

complex game that even this rule of thumb has

exceptions. In such cases the power of a queen

or a rook can be too great, such that the opponent

is afforded a defence based on stalemate.


220 How TO PU.Y CHESS ENDGAMES

w

Exercises (Solutions on pages 332-3)

12.10

Reshko - Kaminski

USSR 1972

l a8lt:l?

Now there is certainly no stalemate, but the

slow-moving knight is too far away from the

action. Only 1 a8.i.! wins: 1...°1Wb3 2 .i.c6 'fka2

3 .i.d7 \Wg8 4 'fkxg8+ @xg8 5 @g6 +-. Black

was hoping for 1 a8i'lf? 'fkf7+ 2 Wixf7 stalemate.

1 ...'fka7 2 gS hxgS 3 hxgS fxgS 4 °&g6+ @g8

5 'fkc6 (DJ

El2.0l ***/

How can White hold his fortress?

El2.02 **/

How can the pawn-roller be stopped?

s .. :&r7+?

After 5 ... @h7! 6 'fkhl (or 6 lt:lb6 '&b8 =)

6 ... 'fkf2 the white forces are too fragmented to be

able to bring the knight into play and at the same

time prevent the exchange of the last pawn.

6@g4 1-0

Black resigned because he has run out of

checks.

El2.03 ****/

How could White have saved the day here?


STALEMATE 221

E12.04 **/

Can you see how White tried one last trick

here and Black promptly fell for it?

E12.07 ***/

Apparently White is hopelessly lost.

Can you find a way out?

El2.05 /***

Black has two drawing moves.

Find them both.

E12.08 **/

Also in this example White (to move)

is in a bad way. Can you see how he

exploited his last practical chance?

E12.06 /*

Can Black win right away with l...b2?


13 Mate

To you, Herr Lasker, I have only three words to

say: check and mate.

SIEG BERT T ARRASCH

B

In 19 endgames out of 20. you don't have to

worry about your king being unexpectedly

mated. But woe betide anyone who forgets the

exception!

EDMAR MEDNIS

One of the most important differences between

the middlegame and the endgame is the factor

of king safety. In the majority of endings you do

not have to think about the safety of your king

and therefore the direct attack on the king is

normally just a middlegame theme.

But mate is actually the goal of each game of

chess and therefore even in positions with only a

few pieces left there can be situations in which

the enemy king will be the target of a mating attack.

In contrast to the middlegarne, even your

own king can sometimes join in an attack on his

opposite number, which naturally leads to a dangerous

superiority in force in the relevant sector

of the board. Often the difficulty lies not so

much in the calculation of the relevant variations

as in adapting your thinking mode and

imagining a possible mating pattern at the appropriate

moment. This explains why some of

the mating situations that arise in endgames are

caused by carelessness, where one player has

simply not imagined that a mate was possible,

Make sure that in your own games you always

stay alert and never forget that the word

'mate' is not foreign to the endgame!

A) An Incarcerated King

At first sight the following position seems to be

totally drawn, but Frias still has a poisoned arrow

in his quiver:

13.01

Gimes - Frias

con: 1981

l ... ll:!g4!! 2 ll:!xg6 @f2 3 il:if4 @gl 4 lbd3

4 ll:!xh5 il:if2#. What a splendid picture!

4 ... @hl 0-1

White is in a fatal zugzwang.

Even in a pawn ending, a mating attack can

happen.

w

13.02

S.del Rio - P.Ramos

Alcobendas 1994


MATE 223

To have any drawing chance at all, the black Exercises

king must capture the a4-pawn but in doing so (Solutions on pages 333-4)

puts itself in prison.

1 @e4~b4

I ... @cs 2 b3 ~6 3 <&>d4 @d6 4 <&'c4 @c6 5

c3 @c7 6 @b5 @b7 7 c4 @c7 8 c5 +-.

2 @d4 @xa4 3 @c4 bS+ 4 @c3 b4+ 5 @c4 B

bJ 6 ex b3# (1-0)

Sometimes

bait.

you have to offer even bigger

El3.0l /*

Was l...'tft'cl+ a good choice?

13.03

P.Benko

I st Prize, Magyar Sakkelet, 1980*

1 g4 @b2 2 llf2+

Precise implementation of the idea is essential.

2 Zlal? is still too early: 2 ... @xal 3 @c2 h6 4

@cl a5 5 @c2 a4 6@cl h5! = and 2 @c4? al \'¥13

!lxal @xal 4 @b4 'ii>b2 is obviously drawn.

2 .. .'ii'b3

After 2 ... @bl 3 @c3 al'tft'+ 4 @b3 +- the

black queen is powerless thanks to the a6-

pawn.

3 llf6!

Forcing Black to use up his spare move

... a5.

J ... aS 4.l;tfl @b2 5 ltal!!

Sooner or later this bait must be swallowed

and the typical mating finish follows.

5 ... h6 6 @d2 'ii>xal 7 @cl hS 8 gs h4 9 g6

hJ 10 gxhJ a4 11 g7 a3 12 @d2 @b2 13 gS'&

al\'¥! 14 \'¥lg7+ @32 15 \'¥ff7+ @b2 16 ~b7+

@32 17 'tfidS+ @b2 18 'tfibS+ @a2 19 'tft'c4+

@b220~c2#

El3.02 */

Does 1 Wies win immediately?

B) The All-Important First

Check

If both sides obtain a new queen, in a rook ending

for example, then frequently the side that

can give the first check wins.

In the following diagram, Black actually succeeds

in promoting his c-pawn, but in the end

he is not able to make use of it.

1 @c2 llf7 2 g6 Z!r2+ 3 @dl cJ


224 How TO PLAY CHESS ENDGAMES

13.04

E.Fucak - A.Brkic

Pula 2004

13.05

Zhang Pengxiang - Wu Wenjin

Yongchuan Z 2003

The passive defence 3 ... !'.!.fl+ 4 'iite2 1:'.l.f8 5

g7 !!.g8 loses hopelessly: 6 h4 c3 7 'iPdl 'iPb3 8

'iPcl 1:'.l.e8 9 g8~+ +-.

4 g/ !'.!.fl+ S @e2 c2 6 g8'& cl'& (DJ

The king gets in the way here. However, 1

~d6? also loses: l...l;!e2 21:'.l.a! f2 3 a71:'.l.e8! -+

and the black pawn wins the day (note that

3 ... l;l.eJ? is the wrong way now, even though

Black can then still hold the draw: 4 a8'& fl~ 5

1:'.l.a7+ @g6 6 ~g8+ @f5 7 1:'.l.a5+ @e4 8 'ii«d5+

@e3 9 i'.!.a3+ @f2 IO 1:'.l.f3+ g;>gJ 11 ~d4+ @g2

121:'.l.xfl l=txfl =).

The way for White to draw is to stay in the

rook ending, avoiding a 'ii«+!'.!. vs -&+n situation:

1 @f5 ! 1:'.l.e2 21:'.l.al f2 3 !'.!.fl =, and White

will safely neutralize the black pawns, in return

for his own a-pawn.

l..Jie2 21:'.l.al f2 3 a71:'.l.el 4 a8~ fl'& (D)

The black king will be hunted down.

7 '&b3+ @aS 8 ~a2+ @b6

Also after 8 ... ®b5 9 \l!Yd5+ @a6 IO 1:'.l.g6+ b6

II ~a2+@b7121:'.l.g7+@c613'®'a4+®d514

'&b5+ the king does not escape.

9 nb3+ @c7 10 ~as+ @b8 11 \Wes+ @a8

12 '&h8+ @a7 13 ~d4+ ©38 14 ~d8+ @a7

1-0

However, the side promoting first does not

always win, as the following example demonstrates.

l@d7?

White loses because of his open king, since

he has no checks.

S 1:'.l.a7 '&c4 6 ~b8 S>g6 7 W'b6 ~f7+ 0-1


MATE 225

Exercises

(Solutions on page 334)

El3.03 /**

What is your assessment of this position?

13.06

M.Botvinnik - G.Levenfish

Moscow/Leningrad (6) 1937

1 gS!? I;!.dl+?

Fatally denuding the defence. The other rook

should become active with 1. .. l;!.xb3, so that

White has nothing better than giving perpetual

check with 2 Xlxg7+ @h8 3 l;!.h7+.

2~2Xld2+

2 ... e3+ 3 @xf3 !If!+ 4 @e2 l:!f2+ 5 'i&xe3

l'.!bf4 6 l;!,xg7+@h8 7 gxh6 +-.

3 'it>el (DJ

El3.04 ***/

White to play and win.

C) Rooks in Seventh Heaven

Two rooks on the seventh rank exert great

power, but they are often unable to win on their

own. However, if support is available in the

form of the king or a pawn on the sixth rank,

then the situation will rapidly become precarious

for the defender, as in the following example.

White has the draw in hand and tries to bring

up the reserves:

3 ••• l;!.e2+

After 3 ... f2+ 4 @xd2 mW 5 l;!.e8+ '&f8 6

l;!,xf8+ @xf8 the rook is surprisingly lost: 7

'i&c3 +-.

400 hxgS

4 ... 'it>f8 5 gxh6 gxh6 6 Xlh7@g8 7 I;!.hd7 +-.

S l;!.xg7+ 1-0

Levenfish resigned in view of 5 .. .<.tJf8 6 h6.


226 How TO PIAY CHESS ENDGAMES

Drawing combinations are also common.

5 ndd7 l'.!f6 6 !!xg7+ @f8 7 l'.!h7 @e8 8

!!he7+ 1'2-1/z

Even a single rook on the seventh rank can

be very dangerous.

13.07

T.Zoetemeijer- G.Den Hollander

Haar/em /999

With his back to the wall, White lured his op·

ponent into a trap:

1 !!e4!? fS 2 !!e7 ltJc2? (D)

After 2 ... c5 3 ltJc3 !!c4 4 ltJd5 l!b8 5 na7

Black turns the tables with 5 ... l'.!b2 and should

win.

13.08

K.Plater - R.Kholmov

Moscow /947

The black king finds enough cover to be able

to strengthen the attack without interference:

1. .. @d4! 2@bl

2 a4@c3 3 l=!xh5 nc2+4@dl (4@bl ltJd2+

5 @;I ltJb3+ 6 @bl l'.!b2#) 4 ... ltJe3+ 5 S'el

@d3 6 f7 ne2#.

2 ••. @c3(D)

3 ltJc3 !!c4 4 l'.!dl !!xc3

It is already too late, since 4 ... ltJd4 does not

win either because of the activity of the white

pieces; for example, 5 ltJd5 (5 ltJb5? would

now be a fatal mistake because of 5 ... ltJxb5 6

l'.!dd7 l'.!g4!) 5 ... c5 6 nbl ltJc6 7 'ac7 ltJb4 8

ltJf4 g5?! (8 ... l'.!f7 9 !!c8+ srs =) 9 ltJg6 !!f610

!!c8+@g7 11 ltJe5 ~e4 = (and not i I...!k3? 12

!!c7+@g813ndl ltJa614na7+-).

3d6

Or: 3 @al !!f2 4 'af7 ltJb6-+; 3 nc? .l'.=!b2+ 4

@al !!f2 5 f7 @d4 -+.

3 ... ltJa3+ 4 Wal ltJc2+ 5@a2 ltJb4++ 0-1


MATE 227

Exercises (Solutions on page 334)

D) Attacking with Opposite-

Coloured Bishops

In pure opposite-coloured bishop endings the

drawing potential is extremely great. However,

if additional pieces, and thus more middlegame

elements, are present, this principle no longer

applies, since it is now in conflict with the rule

of thumb that opposite-coloured bishops favour

the attacker.

El3.05 **/

How did White exploit the power of his rooks?

13.09

J.Rowson - P.Wells

Blackpool 2004

El3.06 **/

How did White generate decisive threats?

El3.07 **/

Has the black king actually escaped?

White must try to get at the black king:

1 f5! gxf5

Or:

a) l...@f8? 2 fxg6 fxg6 3 .id3 @f7 4 c5 and

White wins.

b) I...'&e5 2 \Wd3 '&xf5 3 °&xf5 gxf5 - this

endgame offered the only remaining realistic

chances of a draw, since White's attack has

evaporated and he can only fall back on purely

technical methods.

2 '&e8+ .if8 3 ..llxh5 \Wf6?

3 .. .'flie7 was necessary.

4 c5 @g7 5 c6 .id6 6 '&d7!

Breaking the blockade.

6 .•. \WeS

6 ... a4 7 c7 .ixc7 8 '&xc7 a3 9 &a7 °&b2+ IO

~h3 a2 11 '&xf7+ @h8 12 °&f8+ @h7 13

°&xf5+ @h8 14 °&f8+ @h7 15 .ig4! followed

by mate (Rowson in CBM).

7 \Wxf7+ @h8 8 @h3!?


228 How TO PLAY CHESS ENDGAMES

The white king escapes in typical style to a

more secure spot.

8 a4 9 .ig6 Wlg7 10 ~e8+!? .if8

10 ~g8 11 '&e6 +-.

11 c7 ~h6+ 12 .ihS 1-0

9 ... c3 10 .l;l'.f2 g5 11 hxg5 .l;l'.xg5 12 @xc3 ±

(Ribli in CBM).

10 .tr2 ~g6 11 c3 @d7 12 .ie3 .l;l'.g3 13 @cs

©c7 14 .igl .l;l'.g6 15 .ie3 ~g3 ( D)

The mere presence of rooks reduces the

drawing tendency enormously.

B

13.10

A.Volokitin - P.Haba

Bundesliga 2004/5

Black is fighting to survive, and it is essential

for him not to fall into total passivity.

1 ... hS?!

l...f5! is best:

a) 2 d5 exd5 3 exf5 d4 4 .ixd4 (4 .l;l'.dl d3 5

cxd3 .ia4 6 .l;l'.d2 ~d8 7 d4 .l;l'.e8) 4...~f8.

b) 2 ~el fxe4 (2....l;l'.d8? 3 @b2 ~d7 4 @c3

.ib5 5 d5 ! ! exd5 6 e5 ±) 3 fxe4 h5 4@b2 ~h6 5

g3 h4 6 .id6 hxg3 7 .ixg3 ~g6 8 @c3 ~g4 and

Black always has enough active counterplay to

be able to hold.

2@b2~h6?

Letting slip the last favourable opportunity

for .. .f5.

3 .l;l'.dl .!ag6 4 ~d2 .tbs s @c3 @d7 6 dS!

Note this typical attacking strategy: White

places as many of his pawns as possible on light

squares, to complement his own bishop and restrict

its opposite number.

6 eS

6 exd5 7 exd5 .l;l'.g5 8 @d4 h4 9 ne2 gives

White a clear advantage.

1 h4!? rs s @b4 ng3 9 .tg1 @d6

Now White takes advantage of zugzwang to

penetrate further with his king:

16 ~b2! @d7 17@b6@c8 18 .igl .ia4 ( D)

Or:

a) 18 ... @b8 19@c5 @c7 20 .ih2 .l;l'.g6 21 f4

exf4 22 .ixf4+ @d7 23 g3 .l;l'.g4 24 ne2 g5 25

hxg5 fxg5 26 i.d6 +- (Ribli).

b) 18...~g6 19 @c5 @d7 20 i.e3 .l;l'.g3 21

na2 @c7 22 nf2 ~d7 23 .id2 @c7 24 f4 also

wins for White.

19 d6?

With this - in principle undesirable - move

White creates difficulties for himself. Instead

of this, he could have penetrated with his king

into the heart of the enemy camp: 19 @c5 .ib5


MATE 229

20 @d6 @d8 21 ..tb6+ @e8 (21...@c8 22 @e7

+-) 22@c7 +-.

19 .•• ..tc6

19 ... ..tbS? 20!!xb5 axb5 21 a6 bxa6 22@c6

+-(Ribli).

20 @cS @d7 21 !id2 .tbs 22 ..te3 @c8 23

d7+!?

Opening new avenues of attack. Otherwise

the black blockade cannot be broken.

23 .....txd7 24 @d6 ©d8 25 l!b2 (D)

As usual with bishops, attack and initiative

often play a greater role than material.

B

B

2S ... l!g6?

After 25 ... ..tc6 it is not completely clear

whether the white attack is sufficient; for example,

26 l!d2 @e8 (after 26 ... @c8?? 27 ..tb6 +-

Black's king is caught in the mating-net) 27

@e6 l:tg6 28 ..tb6 ..td7+.

26 l!xb7 fS+ 27@xe5 fxe4 28 fxe4 l!e6+ 29

@dS..tc6+ 30@xe6 ..txb7 31 eS!

Now Black perishes on account of his many

weaknesses.

31.....txg2 32@d6 ..te4 33 e6 ..tc2 34 ..tgS+

@e8

34 ... @c8 35 @e7 +-.

35©c5 ..ta4

35 ... ..tfS 36 ©b6 ..txe6 37 @xa6 @d7 38

@b7 ..tdS+ 39 @b8 @e6 40 a6 ©e5 41 a7 @e4

42 ..td8 @d3 43 ..taS +- (Ribli).

36 @xc4 ..tdl 37 @cs ..tg4 38 @dS ..tf3+

39@d6 ..te2 40 ..te3 ..tc4 41 ..td4 g6 42@e5

@e7 43 ..tcS+ @e8 44 @f6 ..td3 45 ..tb4

Zugzwang.

45 ... ..tfS 46 c4 ..te4 47 ..td2 ..td3 48 cS ..te4

49 ..tgS ..td3 50 @es ..te2 51 @d6 ..tg4 52 c6

..tf3 53 e7 ..te4 54 ©c7 1-0

13.11

A.Shirov - J.Lautier

Munich 1993

Black derives no pleasure from his three extra

pawns and has to defend with care in order

not to lose quickly. With his sealed move, Joel

Lautier should definitely have activated the

g3-rook now.

1 ... @g8?

In our adjournment analysis, Alexei and I

(KM) had mainly worked on this move and not

found a win. Later, together with the German

trainer Claus Dieter Meyer, I was able to improve

on this adjournment analysis.

1..J!h3 21hg7+@h8 3@g6 f4+ 4 @g5 (4

@f7? 'f!.h7!) 4 ... ..tf3 (4 ... 1:.!.d3? is refuted by 5

l!e7+ i:lxd4 6 cxd4 g3 7 l!xe4 g2 8 !!el f3 9

@g6 f2 IO l!e8#) 5 @xf4..td 1 6 l!xg4+ @h7 7

l!g7+ @h6 and Black should be able to hold.

l ... 'f!.d3 is equally playable - for more precise

analysis. see Meyer's article in Schachmagazin

64 (12/1994).

2 @g6 ..tc6 3 ..tcSI?

Joel overlooked this tricky move in his adjournment

analysis and at the board the toughest

defence is not easy to find. To force White to

drive him towards the queenside, Black's king

must first take a step in the other direction:

3 l!d3?!

3 @h8!? 4 ..td4! @g8 White has lost nothing

by the repetition and can now unleash the stronger

5 lhg7+: 5 ... @f8 6 'f!.c7 ..tdS (6 ... ..tg2!? is


230 How TO PU.Y CHESS ENDGAMES

objectively the most tenacious: 7 m6 @e8 8

@e6 @d8 9 .Iles ..tb7 10 ..tf6+ @e8 11 fic7

lle3+ 12 ..te5 fixe5+ 13 @xe5 ..te4 14 @f4 and

it is still hard work for White to win) 7 fic5! (D)

(improving on the post-mortem analysis by

Shirov and Lautier: 7 @f6?@e8 8 fic5 ..tb7! 9

lle5+@d7 10 r!e7+ 'it>c6 11 r!e6+ =) and now:

13 fixd5 g2 14 @f7! +- (B.Certic in Informator).

7 llc7 ..te4+

7 ... ..td5 8 fic8+ ..tg8 9 :!;lf8 f3 IO d5 g3 11

r!xf3 ..txd5 12 !txg3 +- (Lautier).

8@h6..td5 (D)

a) 7 ... ..tb7? 8 lle5! ..tc6 9 ..tc5+ @g8 10

fie6 ..td7 11 lle7 lld3 12 fig7+ @h8 13 ..td4

+-.

b) 7 ... ..tf7+? 8 Wf6 @e8 9 ..te5 fig2 JO

llc8+ @d7 11 l;!.c7+ @e8 12 laxf7 llxb2 13

@e6+-.

c) 7 ... ..te6 8 @f6 ..td7 9 fic7 @e8 10 fia7

and then:

cl) 10 ... ..tc6 11 fie7+ @d8 (ll...@f8 12

llc7 i.e8 13 llc8 +-) 12 ..tb6+ @c8 13 llc7+

@b8 14 fixc6 and White should prevail in the

long run.

c2) !O ... @d8 11 ..tb6+ @c8 12 llc7+ @d8

13 fic5+ @e8 14 fie5+@f8 15 ..tc5+ @g8 16

r!e7 lld3 17 llg7+ @h8 18 ..td4 ..tc6 I 9 lac7

laxd4 20 cxd4 ..te4 21 @g6 f4+ 22 @h6 and we

have reached the game continuation after 8

@h6.

4 r!xg7+ @h8 5 ..td4 fixd4

5 ... ..te8+ 6 @h6 fih3+ 7 @g5 llh5+ 8 @f4

+-.

6cxd4 f4

6 ... g3 7 llh7+ @g8 8 r!c7 ..te8+ (8 ... @f8 9

llxc6 g2 10 @f6 @g8 11 r!c8+ 'l.'h7 12 l;!.c7+

@h8 13 llg7 +-) 9 @f6 f4 IO llg7+ @h8

(10 ... @f8 11 llg5 ..tc6 12 d5 f3 13 dxc6 f2 14

c7 fl'f!i+ 15 J;lf5 +-) 11 llg5 ..tc6 12 d5 ..txd5

Now Alexei uncorked a powerful move:

9 !tcS! ..tg8 10 dS f3 11 d6 ..te6

1l...f212 laf5 g3 13 d7 g2 14 d8il!f gl~ 15

~f6+ 'f!ig7+ 16 '&xg7#.

12 nes ..td7 13 fie7 f2 14 !txd7 @g8 15

lag7+ @f8 16 d7 1-0

Exercises

(Solutions on pages 334-5)

El3.08 */

Where is Black's weakest link?


MATE 231

El3.09 **/

Which is more important: White's attack or

Black's passed a-pawn?

13.12

O.Cvitan - F.Volkmann

Calvia OL 2004

E!xh3 9 lt::ld5 .!;tf3 10 @b5 .!;txf2 11 .!;te7+ @c8

12 !ixg7 @d8 13 @c6 (13 .!;tg6!?) 13 ... @e8 14

@d6@f8 15 .!;tc7.

7.!;te6+@xb7

7 ... Wb5? 8 lt::lc4 .!;txb7 (8...~a5? 9 lt::la3#) 9

lt::ld6+ +-.

8@c4(DJ

El3.10 /**

What is Black's best move?

E) The Knight in the Attack

The following example has similarities to the

attack with opposite-coloured bishops, since

White is operating mainly on the light squares.

Cvitan takes advantage of the unfortunate

position of the black bishop to unleash a very

dangerous attack:

1 @c3! bS 2 cxb6 cS

2 ... .!;te8? 3 .!;td4+ @e5 4 @c4 .!;tb8 5 lt::lc5 +-.

3 @b3 ~b4 4 b7 .!;te8 5 lt::lb6+ @c6 6 .!;txe4

.!;tb8?

6 ... .!;th8 was indicated, but the attack cannot

be stopped; for example, 7 .!;te6+ 'ttxb7 8 @c4

White is attacking with just three pieces and

yet Black is in the utmost danger.

8 .!;th8?

8 @a7 was more tenacious, but White's ad-

vantage is not in doubt; for example, 9 lt::ld7

~b7 10 lt::lxc5 ~xc5 I I @xc5 ±.

9@b5 fS?!

9 ... @c7 10 .!;tc6+@b8 11 .!;td6 +- followed

by Etd7 and @a6.

10 !ie7+@b8 11@a61-0


232 How TO PLAY CHESS ENDGAMES

Exercises (Solutions on pages 335-6)

E13.ll /**

Does Black's attack compensate for the pawn?

El3.14 **/

White to play and win.

E13.12 ****/

White to play and win.

El3.15 **/

What has Black overlooked with ... R.d8-b6?

E13.16 /*

How did Black tighten the net?


MATE 233

B

w

E13.17 /**

Can Black still save the game?

13.13

T.Engqvist- T.Wedberg

Stockholm 200 J

2 ... a6? 3 ltJa7 plays into White's hands.

3@xc4

Also after 3 ltJa3 .l;;!.dS 4 ltJxc4 .llhd8 5 .llxdS

exd5 6 itJd2 .llc8 Black has the initiative.

3 •.• a6 4 ltJc3 bS+ (D)

E13.18 /****

Which move wins on the spot?

F) Long-Term Mating

Attacks

Naturally in the endgame an active king is generally

a trump. But you should never underestimate

the dangers (see following diagram).

1 Axc6?

The surrender of White's strong bishop

proves to be a serious mistake. I !!ad!! was indicated:

1 ... ltJd5+ 2 @xc4 ltJa5+ 3 @d3 @e7

(3 ... ltJb4++? just forces the king where it wants

to go: 4 ~e4 ±) 4 @c2 -'lhf8 5 la:3! ltJxc3 6

.llxd8 @xd8 7 @xc3 I;!xf2 8 Af3 e4 9 Axe4

l!xe2 IO Axh7 = (Stohl in CBM).

1 ... ltJxc6 2 .lladl @e7

5@b3

5 @cS? -'lb8 6 -'ld6 /tJd4 7 .l;;!.xa6 l!hc8+ 8

@b4 .l;;!.c4+ 9 'it>a5 b4 -+.

s ... ltJd4+ 6 @a3

6 @b4 a5+ 7 @xa5 .lla8+ 8 @b4 .l;;!.hc8 9

l!xd4 exd4 10 ltJxbS .llxa2 11 @b3 !!a6 12

ltJxd4 -'lb6+ 13 @a2 I;!a8+ 14@bl .llab8 +.

6 .llb8 (D)

6 as!? 7 ltJe4 g{c8 8 b3 -'lc2 9 lld2 .llxd2 IO

ltJxd2 .l;;!.c8 11 e3 I;!c2 ( l l... itJc2+? 12 @b2

itJb4 13 ltJe4 -'lc2+ 14 @bl .l;;!.xa2 15 -'lei=) 12

exd4 .l;;!.xd2 13 dxe5 .llxf2 +.


234 How TO Pl.AY CHESS ENDGAMES

13 ... e4 14 ltJxe4 !ic2+ 15 @bl ~xa2 16

Jld2?

16 Jlcl! !ib7 17 Jlhdl and White is not

worse.

16 ... J:Xxd217 ~d2 Jld8 18 ltJf3? (D)

18 ltJe4 was necessary.

7ltJbl?

This is a very unfortunate square for the

knight. It should instead have been centralized:

7 ltJe4 ltJxe2 8 b4 and the white king is safe for

now.

7 .• J:thc8?

7 .. J:thf8! 8 f4 b4+ 9 @a4 b3 10 axb3 ltJxb3

11 fxe5 Jlfc8 12 ~3 Jlc5 13 @a3 Jla5+ 14

ltJa4 ltJc5 15 Jld4 !ib3+ 16 @a2 Jle3-+.

8 e3 ~2+ 9 @b3 lbal+ 10@a3

10 ~b4?? Jlc4+ 11 @a5 Jla4#.

10 ... aS 11 b3! ~2+ 12 'it.>b2 ltJb4 13 ~3

After 13 Jld2? e4 14 J:Xhdl ltJd3+ 15@al a4

16 bxa4 bxa4 + (Stohl) the mighty knight gives

Black a clear advantage.

18 Jld3?!

18 Jlf8!? 19 ~4 Jlxf2 20 ltJxb5 Jle2 -+

(Stohl).

19 S'b2 a4 20 bxa4 bxa4 21 ltJd4?

21 Jlal 1tb3+ 22 @cl Jlc3+ 23 @b2 Jlc2+

24@a3~3+.

21 ••. a3+ 22@bl 1ld2 23!icl Jlxf224Jlc7+

@f6 0-1


14 Domination

Ninety percent of all games of chess are decided

by factors dependant on material or time,

such as mate, tactics or pawn promotion, for example.

The remaining ten percent are decided

by domination, absolute control and slow suffocation

of the opponent.

LUBOMIR PrACNIK

Playing for domination is one of the most i mportant

strategies in chess, which has been developed

to a very high level by players such as

Karpov and Kramnik. If you can manage to deprive

the opposing pieces of prospects and gradually

restrict them more and more, until in the

end they can hardly breathe, then generally just

one push, such as the opening of a second front

or, in the ideal case, zugzwang, is all that is required

to cause the whole edifice to collapse.

A) Total Domination

The black knight can no longer find a way

back into play.

l @d5 <lJd7

1...lt:lf4+ 2 @c6 lt:le6 3 .tf6+ @e8 4 d7+

@£7 5 .lth4 @g6 6 @d5 @f7 7 @d6 and Black

is in a fatal zugzwang.

2.tes +-

Zugzwang; the bishop dominates the knight.

By the way, a rook could not do this so easily,

since on its own it can dominate a knight on an

open board only if the knight is close to a corner;

for example, on g I, g2, h I or h2. Nevertheless,

playing for domination is the main weapon of

the player who is the exchange up, as we shall

see. Another knight or the king can totally dominate

a knight only if the latter is in the very corner

square.

Exercises

(Solutions on pages 336-7)

We begin with the goal of the strategy, the total

restriction of the opponent's individual pieces

and at best his whole army.

w

14.01

Original

E14.0l ***/

At first sight this position seems to be

totally drawn, but the cramped situation

of the black Icing makes a surprising win

possible. Can you find it?


236 How TO PLAY CHESS ENDGAMES

. . .

E14.02 **/

The black bishop seems to have complete

freedom.

~-A~~

But this is deceptive ...

~

••••

•••.• ... -

~

·CL}·~·

~ ~

~

~

w

. ··- •.:

E14.03 ~ **/

The black rook does not look especially

cramped, but it cannot escape. Catch it!

E14.05 **/

How can White win?

El4.06 ****/

White to play and win.

El4.04 ***/

White to play and win.

E14.07 ***/

White to play and draw.


DOMINATION 237

El4.08 ****/

White to play and draw.

B) Theoretically Important

Endings

In practice, the struggle of a rook against a minor

piece plays a particularly important role.

We shall thus confine ourselves to just a few

important cases in this area. Normally the pawnless

endgame of rook against knight is drawn, if

the knight is close to its king. Otherwise the

knight can quickly find itself dominated.

Cutting off the knight's retreat.

3 •••@g5 4 ~d5 lt:lb6+ 5@e5 lt:lc4+ 6@e4?!

Completing the triangulation with 6 @e6 was

more accurate: 6 ... @g6 7 1:l.g3+ @h5 8 @d5

lt:lb6+ 9 @e4 I.Zx:8 10 ~g7 lai6+ 11 @f4 @h6

12 ~e7 I.Zx:4 13 ~b7 lt:ld2 14 ~b2 lt:lc4 15 ~b4

lai2 16 @e3 lt:lfl+ 17 @f2 lt:ld2 18 @e2 +-.

6 •.. lt:lb6?!

6 ... @f6 7 ~d4 lt:\a5 8 ~a4 lt:lb7 9 ~a6+ @g5

IO@e5 lai8 11 srs lt:lb7 12 l;tf8I.Zx:5131:l.d8

@g6 14 ~d5 lt:lb3 15 @e4@f6 16@e3 @e6 17

l;tb5 lt:lcl 18 l;tb2 +-.

7 l;tdS lt:lc4 8 J;td4 lt:lb6 9 @es lt:\cs 10 @e6

lt:la711 @d71-0

In the duel with a bishop, often everything

depends on how long the defensive diagonal is.

8

Original

A.Karpov - L.Ftacnik

Thessaloniki OL 1988

In typical style, Karpov keeps everything under

control.

1...lt:lc4 2 ID"3+! @g4 3 ~d3!

Surprisingly, the h2-b8 diagonal is too short

here.

1. .. l;tdS 2 ii..c7

2 ii..a7 'l.'f4 3 ilf2 ~d2 -+.

2 ... l;td2+ 3 @gt l;td7 4 ii..b8 @dS!

The point.

5 ii..h2l;tb7

Depriving the bishop of its last square.

6 @g2 l;tb2+ 7 ~gt ~xh2 8 @xh2 @e4 9

@g2~e3-+

Such duels can be extremely complex. Thus

it was not until 1993 that the Israeli study composer

Noam Elkies proved that the following

position is won:


238 How TO Pl.AY CHESS ENDGAMES

14.04

N.Elkies

American Chess Journal, 1993

The white rook tries to dominate the bishop

from b5 or d5, so that the king can penetrate either

via g4-h5-h6 or g4-f5-f6.

1 El:b3 .i.d6 2 @g4 srs

2 ... .i.c5 3 Etb5 ~d4 (3 ... .i.a3 4 @f5 .i.e7 5

Etb8+ @f7 6 Etb7 +-; there is nothing to be

done against the transfer of the king to h6) 4

@h5 .i.g7 5 g6 h6 6 ~b8+ srs 7 Etxf8+ @xf8 8

@xh6 +-.

3 @fS .i.c5 4 El:d3 .i.b4 5 @f6 .i.25 6 El:b3

~d8+ 7 @f5 .i.a5 8 @g4 .i.c7 9 nbs .i.d6 10

@f5 .i.c7 11 El:d5 +-

C) Methods of Restriction

14.05

A.Motylev - K.Chernyshov

Russian Ch ( Krasnoiarsk) 2003

I c5!

With this move, White dominates all the

black pieces and wins easily.

l ... a52a3@c8

After 2 ... a4 3 .i.e5+ @c8 4 El:d4 the white

rook penetrates advantageously: 4 ... .i.xc5 5

Etxa4@d7 6 l;ta8 .i.d6 7 .i.xd6 @xd6 8 Eth8 +-.

3 b4 a4 4 ~es .i.d8 5 @e3 .i.e7 6 l;td4 .i.d8

7 @d3 .i.c7 8 hc7 @xc7 9 l;td6 1-0

The white king will march unhindered to e5,

since Black cannot move.

The next example demonstrates impressively

that the defender can also employ this method.

Total domination is naturally only the final goal

of the strategy. The way to achieve this will be

discussed in this section.

Cl) Restricting a Bishop

According to Capablanca's rule, in same-colour

bishop endings you should in general place

your pawns on squares of the colour that the

bishop does not control. That way they complement

each other and the enemy bishop cannot

attack the pawns. But under favourable conditions

the reverse can also be correct: setting up

a solid pawn-formation on the colour of the opposing

bishop can sometimes condemn it to

complete passivity.

14.06

S.Sulskis - E.Slekys

Lithuanian Ch (Vilnius) 1994


DOMINATION 239

White must play for a pawn breakthrough, as

otherwise the gate will remain closed to him.

1 bS!

Not I c5? b5! (l...bxc5? 2 bxc5 @e7 3 ~a6

Ac6 4 ~c8@f6 5 h5 { zugzwang} 5 ... @e7 6 g5

hxg5 7 h6 g4+ 8 @e3 @f6 9 ~xe6 +- - Sulskis

in Informatory 2 ~c2 ~d7 3 Ab3 @g6 4 ~a2

@g7 5 g5 (5 h5 @f6 6 @g3 ~c6 7 g5+ hxg5 8

h6 ~d7 9 @g4 @g6 10 h7 @xh7 11 @xg5 @g7

=) 5 ... h5! (DJ.

w

14.07

z.mncic - M.Tosic

Yugoslav Ch (Subotica) 2000

Black locks the gate of his fortress, since according

to Sulskis the attempt to force a way in

with 6 ~d5!? can be parried by 6 ... exd5 7 exd5

Af5! =.

1...@e72 h5!?

White consistently follows his strategy, Here,

however, it serves not just to restrict the enemy

bishop but also to be able to stage a pawn breakthrough

effectively.

2 ... ~d7

Or: 2 ... @f6 3 c5 bxc5 4 b6 Ac6 5 ~a6 +-;

2 ... @d6 3 @g3 @c5 4 g5 +-.

3 c5 bxc5 4 b6 ~c8 5 gS hxg5 6 h6 @f67

~c4 @g68 ~xe6! ~b7

Sulskis also refuted 8 ... ~a6 convincingly: 9

~d5 @xh6 IO b7 ~xb7 11 ~xb7 c4 12 ~a6 c3

13 ~d3 @h5 14 @g3 @h6 (14 ... g4 15 ~c2

@g5 16 ~di+-) 15 @g4 @g6 )6 ~bl! @h6

17 ~c2@g618 ~di @h619@f5 +-.

9 ~d5 ~cs 10 b7 Axb7 11 ~xb7 c4 12

Acs Wxh6 13 Ag4 1-0

The following example would also have

been suitable for the chapter on the bishop-pair.

Black is already very cramped, but the bishop

still has a certain freedom of action. White alters

this radically:

1 ~dl! @d6 2 ~hS Itc6 3 f5! Ag8 4 ~e8 a6

5 Itb7 Itc7 6 lixc7 @xc7 7 g4!

White is in no rush and first strengthens the

perimeter wall against the g8-bishop.

7 ••. ~h7

7 ... @d8 is no help: 8 ~xd7 @xd7 9 Axc5

@e8 10 h4! (White plans to hem in the bishop

completely) 10 ... ~f7 ( 10 ... h5 11 g5 +-) 11 h5

~gs 12 ~d6 sn 13 @d3 ~gs 14 c5 Ab3 15

c6 ~di 16 ~f8 +-.

8 h3 @d8 9 ~xd7 @xd7 10 ~xcS g6

10 ... @e8 11 ~d6 g6 (l 1...~g8 12 h4 h5 13

g5 @d7 14 c5 Aa2 15 @d3 +-) 12 c5 gxf5 13

gxf5 Ag8 14 c6 ~a2 15 @d3 +-.

11 Af8 h5 12 ~g7 hxg4 13 hxg4 gxfS 14

gxfS @e7 15 c5 ~g8 16 c6 Aa2 17 ~xf6+!

@d6 18 ~xeS+ @xc6 19 @d4 Ahl 20 ~g3

@d7 21 @eS @e7 22 @f4 ~c2 23 e5 Ab3 24

~h4+ @f7 25 @e3 ~a2 26 @d4 Ab3 27 @cS

1-0

C2) Restricting a Knight

As a rule, the rather less mobile knight is more

easily restricted than the bishop and also gets

into zugzwang much more frequently. We have

already covered a prime example of this, Steinitz's

restriction method, in Chapter 9, Section

A. Now we present examples of the knight's


240 How TO PI.AY CHESS ENDGAMES

duels against bishop, knight and rook respectively.

l lt::ie6 lt::id3 2 lt::ic7 lt::icl

2 ... lt::icS 3 b4! lt::ixe4 4 lt::ixa6 lt::ic3 5 a3 lt::ibl 6

a4! lt::ic3 (6 ... bxa4 7 bS +-) 7 a5 (Wedberg in

CBM) 7...lt::idS 8 @fl ±.

3 lbxa6 lt::ixa2 4 @fl lt::icl

4 ... @g8 5 @el @f7 6 @d2 @e7 7 @c2 b4 8

Wd3 +- (Shirov).

s 0.cs lt::ia2 6 lt::id3 @g8 7 @el 'i&f7 8 @d2

b49 lt::ic5@e7

9 ... lt::ic3 10 @d3 We7 11 lt::ia6 lt::ia2 12 @c4

+- (Shirov).

10 lt::ia4 l-0

Naturally a rook makes a far more dangerous

opponent for a knight.

w

Pelletier has many ways to win open to him,

but he shows good technique and chooses domination:

1 @b4!? @h6 2 @bS @g6 3 ..t.e7!

Cutting off all the knight's escape paths.

3 ... @h6 4 a6 l·O

Black resigned in view of 4 ... bxa6+ 5 'i&c6

lt::ib8+ 6 @c7 winning the knight.

Also in the next example Black perishes on

account of the unfortunate position of his knight.

14.10

V.Korchnoi - A.Greenfeld

Beersheba 1997

14.09

A.Shirov - J.Piket

Madrid 1997

The position should be drawn, but Korchnoi

's fighting spirit creates such great difficulties

for Black that despite the Jack of material

he still manages to win.

11::reS!

The mighty defending rook must be exchanged;

otherwise the black fortress cannot be

effectively besieged.

1..JixeS 2 WxeS @h7?

Superfluous prophylaxis in time-trouble.

Black should immediately mobilize his passed

pawns by 2 ... aS! 31Xb7! (3@f5@h7 4@e6 a4 5

Wf7 a3 6 @f8 @h8 7 llxg7 a2 8 1Xgl lt::ic3 9

Wf7 bS also leads to a draw) 3 ... lt::ia3 ! 4@d4 bS

5 lla7 a4 61Xb7 b4 7 @d3 b3 81Xb4 @h7 9 @c3

lt::ib!+ 10 @b2 lt::id2 11 1Xxa4 lt::if3 12 @xb3


DOMINATION 241

ltJe5 13 'Ji.a? ltJg4 14 @c4 itJf6 15 l;!aS g5 =

(Knaak in CBM).

From a practical viewpoint, Black does well

to avoid 2 ... ltJc3?! 3 l;!xa7 @h7 4 l;!a3 (D),

though he can probably then also draw by a hair.

But the utmost caution is required in the following

duel, since White will try everything to

dominate the knight and not let it go back to f6:

4 ... itJb5 5 'Ji.d3 (5 'Ji.b3 itJc7 6 'fl.xb6 itJe8 7 @e6

itJf6 8 ~b5 @g8 =) 5 ... ltJc7 6 ~d8 itJa6 7 @f5

b5 8 'Ji.d7 itJb4 9 @e4 ltJc2 10 'Ji.d3 itJb4 11 l;!b3

forces the knight to head for the kingside immediately

with l l...itJc6! 12 ~xb5 itJe? 13 @e5

itJg8 14 'i!?e6 itJf6 = since 11...itJa2? would be

fatal: 12 'Ji.b2 lDc3+ 13 @d4 b4 14 ~b4 lDe2+

15 @e5 ltJg3 (15 ... fDc3 16 l;!b3 itJdl 17 'Ji.f3

itJb2 18@d4 ltJa4 19 'Ji.b3 +-) 16 'Ji.h4 ltJfl 17

'Ji.h3 itJd2 18 l;!c3 @g8 19 l;!d3 ltJc4+ 20 @d5

itJb6+ 21 @c5 ltJa4+ 22 @b5 itJb2 23 ~d2 +-.

3@e6 fDc3 4@f7 (D)

4 ltJe4

4 a5 5 @f8 @h8 6 'Ji.xg7 itJd5 7 'Ji.g4 b5 8

@f7 @h7 9 l;!g7+@h8 IO @g6 ltJf4+ 11 @xh6

ltJxh5 12 'Ji.a? itJf6 13 @g6 +-.

5 @f8 @h8 6 'Ji.xg7 ltJgS

6 ... itJf6 7 'fl.g6 +- (Knaak).

7 'Ji.xa7 b5

7 ... ltJe6+ 8 @f7 fDf4 9 'Ji.a4 itJxh5 JO ~M

+- (Korchnoi).

8 'Ji.a61-0

Greenfeld had seen enough. For example,

8 ...@h7 9 'Ji.b6 itJh3 10 'fl.b7+@h8 11 @f7 fDf4

12 'fl.xb5 @h7 13 @f6 @g8 14 l;!e5 @h7 15

'fl.e7+@g816'fl.e4lDxh5+ 17@g6lDg7 18'fl.e7

+-. This final domination would be an appropriate

end to the game.

C3) Restricting the Whole Enemy

Force

As we have already seen, there are several degrees

of domination ranging from the start of

this strategy right up to total domination, where

the opponent finds himself almost in zugzwang.

In the next example, Psakhis already has his opponent

practically bound hand and foot, but he

must play precisely in order to frustrate any manoeuvres

by Black aimed at freeing his position

or relieving it through exchanges.

B

1 ~h3! ltJa8 2 ltJca4 ltJxb6 3 fDxb6 lle8 4 f4

@f8 5 'Ji.adl @e7 6 @(2 'Ji.d8 7 @e3?!


242 How TO PLAY CHESS ENDGAMES

Here Psakhis could have tightened his grip

with 7 Z!xd8 lt:lxd8 8 e5! f6 9 @e3, since

9 ... esm can be answered by IO Z!cl 2..d7 11

Il.c7 +- (Psakhis in CBM).

7 ... Z!xd2 8 Z!xd2 f6 9 a3 hS! 10@d3

10 b4!? was more accurate. Since Black can

hardly move, White should not rush and should

first calmly strengthen the position; for example,

IO ... g5 l J 2-fl e512f5 lt:ld4132..e2! g414

h3! (Psakhis) 14 ... lt:lxe2 (14 ... gxh3 15 lt:ld5+

+-) 15 @xe2 gxh3 16 @f3 @e8 17 l:lh2 and

White wins.

10 ... 2..d711 @c4 h8 12 b4 (D)

B

17 lt:la7!?

17 @e8 18 Z!a2 (prophylaxis, the purpose

of which will soon be revealed, if you have not

worked it out already) 18 ... lt:la7 (White also

wins after I 8 ...@e7 19 lt:lxc8+ Z!xc8+ 20 @b6

~b8 21 'l/c7 or 18 ... @d8 19 Z!d2+ @e8 20

lt:lxc8 Z!xc8+ 21 @b6 Z!c3 22 a4 ltc4 23 Z!b2

+-) 19 @d6 lt:lb5+ 20@xe6 +-.

18 Z!d2 @f7 19 ltd7+ @g6 20 lt>d6 lt:lbS+

21 @xe6 lt:lxa3 22@e7 lt:lc2 23 lt:ld5 @fS 24 e6

lt:ld4 25 @f7 lt:lf3

25 ... lt:lxe6 26 lt:le7+ @e5 27 Z!d5+ +- (Psakhis).

26lt:le7+!?@e4 27 lt:lg6lt:lg5+! 28@e7@f5

29lt:lf4h4

29 ... @g4 30 Z!d8 ~xd8 31 ~xd8 lt:lxe6+ 32

lt:lxe6 b6 33 @c7 a5 34 b5 is winning for White

(Psakhis).

30 Z!dS+ 'it>g4 31 h3+ lt:lxh3 32 lt:lxh3 1-0

C4) Incarcerating a Piece

Sometimes you can trap an enemy piece with

your pawns, so that it cannot get out again, or

can do so only at great cost.

12 ••• lt:la7?

Now the white king penetrates decisively.

l 2 ... Z!d8 ! l 3 Z!xd8 lt:lxd8 (Psakhis), with some

relief through the exchange of rooks, was substantially

more tenacious.

13 @c5 loc814 eS fxeS 15 fxeS Ac616 2..g2

Axg2 17 ~xg2 (DJ

B

14.12

D.Evseev - A.Galliamova

Russia Cup final (Kazan) 2001

White makes a very sharp winning attempt,

relying on his superior structure and the reduction

of Black's dynamic possibilities:

1 ~c5!? Axd2

I ... a6? 2 b4 2..d8 3 ~xd5 ±.

2Z!xb52-cl?


DOMINATION 243

. A serious mistake, since the bishop will not

see the light of day again. After 2 ... i.h6 3 .l;Ixb7

a6 4 llle5 White has no more than good compensation.

3 e3! a6 (D)

the two white minor pieces should easily prevail

against the rook, since they have good support-points

as well as targets, whereas the rooks

are not looking very dangerous.

10 ... i.xe3 11 fxe3 llc4 12 @d2 h5 13 lllb4

a514 llld3 h4 15 llxbS hxg316 hxg3 llg417

.l;Ixa5 llxg3 18 .ld4 !tg2+ 19 @c3 llc8+ 20

@b3 gS 21 .lxf6 @f7 22 .ld4 lld2 23 llle5+

@e6 24 lllf3 lld3+ 25 'it>a2 llg8 26 .l.:ta6+ 1-0

Exercises

(Solutions on pages 337-9)

B

4.l;Ib6!

Naturally not the greedy capture 4 llxb7?

since 4 ... lleb8 then releases the bishop from

its dungeon.

4 ... llac8 5 @el lle7?

5....l;Ic2 6 .l;Ixb7 h6 7 llle5 i.d2+ 8 'it'd I E!ec8

9 lld7 i.a5 10 b4 .l;Ic I+ 1 I @e2 ll8c2+ 12 @f3

.);!fl 13 llld3 and White has more than enough

compensation.

6 @dl .l;Iec7 7 lllel! f6 8 llb3 b5 9 i.c3 lle8

(D)

El4.09 /*

Where is White's most vulnerable point?

10 lllc2!

Much stronger than 10 @xcl? d4 -+. The

bishop can now finally be snaffled, after which

El4.10 /*

How did Black cause White

severe problems?


244 How TO Pl.A y CHESS ENDGAMES

El4.ll */

Which of the two rooks stands worse?

E14.14 **/

How did White exploit his initiative?

El4.12 **/

How should White increase his advantage?

E14.15 /***

How did White win after I ... g;>f8? What

would he have played after l...i.b7?

E14.13 ***/*

Who is dominating whom here? Probe the

position with Black and White to move.


15 Converting an Advantage

Nothing is harder than winning a won game.

SAVIELLY T ARTAKOWER

As with many of his now famous aphorisms,

Tartakower was of course consciously exaggerating

when he said this. Nevertheless there is

more than a grain of truth in his words, since

converting an advantage is indisputably one of

the most difficult themes in chess. We can all

cite dozens of examples in which we have ruined

a favourable endgame and only drawn.

To understand better how to convert an advantage

in a masterly and technically clean

manner, it is first of all necessary to consider

why so many so-called 'won endings' are in

practice not won. At this point let us hand over

to two other chess writers.

In his book Practical Endgame Lessons,

Edmar Mednis gives five golden rules to ensure

that you do not win your won games. Here is

his slightly tongue-in-cheek list:

• Be careless. Don't expect your opponent to

have any tactical threats.

• Go for the prettiest continuation - it is bound

to win.

• Don't worry or work too hard -the game will

win itself.

• Change your plan as often as you like.

• Give up material.

In his book Technique for the Tournament

Player, Mark Dvoretsky dealt with the principles

for converting an advantage. He gave the

following typical sources of error as the causes

of problems in converting an advantage:

• Exhaustion towards the end the game

• Failure to keep your nerve

• Time-trouble

• Inadequate knowledge of endgame theory

• Poor technique (allowing unnecessary counterplay,

rushing, wrong exchanges)

• Unfocused activity at the critical moment

• Problems with the transformation of an advantage

Now please compare these lists with the contents

of this book. You will notice that we have

actually attached such great importance to all

these aspects of converting an advantage that we

have devoted whole sections to many of them.

You simply must master the following techniques

and principles if your 'won positions'

are truly going to be won:

• prophylactic thinking and preventing counterplay

(Chapter 8)

• the application of the principle 'Do not rush!'

(Chapter 3)

• the right exchange ( Chapter 4)

• the principle of the second weakness (Chapter

6)

• the avoidance of typical mistakes (Chapter

17)

In this chapter we are now going to deal with

aspects of the conversion of an advantage that

we have not already covered elsewhere, such as

transformation of one advantage into another,

space advantage, widening the operational front

and material advantage.

A) Transforming One

Advantage into Another

This is a very important aspect of the conversion

of an advantage. In the higher sense, the

whole game of chess can be regarded as the

transformation of one advantage or equilibrium

into another. From the point of view of the attacker,

it is above all a question of being able to

make progress. You cannot just obstinately sit

on an advantage but must always keep an eye

open for possible transformations.


246 How TO PU.Y CHESS ENDGAMES

Al) Bishops are Generally Easier

to Exchange

As we have already seen in the chapter on the

bishop-pair, one of the great advantages of the

bishop-pair is that you can exchange it more

easily.

B

15.01

A.Karpov- L.Kavalek

Nice OL 1974

After exchanging, White retains a very strong

attack with opposite-coloured bishops:

1 i.xcS! lhcS 2 h6

This nail in the coffin not only grants White

a space advantage, but reinforces his attack on

the king.

2 i.f8

2 .i.h8? 3 llbl l'!c8 4 g5 @f7 5 .i.dl a5 6

i.a4 l'!d8 7 l:Ib7 +-.

3@c3?

Now Black gets a breathing space. With 3 g5

White could have increased his space advantage

decisively. In learn from the legends,

Marin gives the following illustrative variations:

3 ... l'!a5 4 llbl @f7 (4...~a3+ 5 ~b3 l'!xb3+ 6

axb3 a5 7 @d4 @f7 8 c5 dxc5+ 9 @e5 +-) 5

i.dl ~a2 6 llb7 l'!a3+ 7 i.b3 a5 8 c5 dxc5 9

@c2+-.

3 ••. fxg4 4 hg4 @£7 S i.e6+ @£6 6 i.g8

'il,c7

6 ... .i.xh6? 7 ~h6 @g7 8 .!!xh7+ @xg8 9

~xe7 +-.

7 i.xh7 e6 8 i.g8 exdS 9 h7 (D)

9 i.xd5? ~h7 =.

9 ... i.g7?

After this the white attack crashes through.

9 ... llxc4+ 10 @d3 i.g7 11 i.xd5 ~c5 12 @e4

i.h8 was necessary.

10 b:dS .i.h8 ll @d3@fS 12@e3 l'!e7+ 13

@f3 as 14 a4 ~c7 15 i.e4+ @£6 16 llh6 llg7

17@g41-0

A2) Transforming a Static

Advantage into a Dynamic One

A good structure is definitely always desirable.

However, there are also situations in which it is

worth giving up structural advantages in exchange

for launching a dynamic initiative.

White has the bishop-pair and the better

pawn-structure. But this static advantage is not


CONVERTING

AN ADVANTAGE

247

easy to increase here, so Kramnik exploited the

favourable opportunity to open the position for

his bishop and generate some dynamism:

I cS!? bxcS 2 dxcS dxcS

2 ... d5? 3 i.xf6 dxe4 (3 ... gxf6 4 exd5 i.xd5 5

i.xdS exd5 6 ~f4 +-) 4 ~b4 gxf6 5 c6 ~xc6 6

~xc6 lla3 7 i.dl i.xc6 8 !l.xc6 !!.al 9 !l.d6 ±.

3 ~xcS i.c8 4 eS ~e8?

4...~d5 5 ~e4 i.d7 6 !!.di !l.a5 7 i.d4 ±.

S i.a4!

Dominating the black minor pieces.

S ... tea 6 i.a3 Wg8 7 ~e4! !l.xa4

Or: 7 ... !l.a7 8 i.d6 +-; 7 ... ~ba6 8 i.c6 !l.a7

9 ~d6 ~b8 JO i.b2 ~xc6 11 ~xc8 +-.

8 !ixc7 i.a6 9 ~cS! 1-0

We6 12 i.b2 a6 13 i.c3 ~d6 14 We3 ~e4 15

i.el wrs 16 !!.fl !l.h8 17 Wd3 bS 18 a3 !l.h719

i.aS fl.h8 20 i.b4 l;l.c8

The trick-shot 20 ... !l.hl? backfires: 21 !l.xhl

~xf2+ 22 We3 ~xh I 23 i.d6 a5 and neither

side can make further progress.

21 i.as logs 22 i.d2 ~e4 23 i.as Wg6 24

i.b4 rs 25 i.as !l.h8 26 We3 !!.es 27 Wd3 !!.cs

28 i.b4 !l.c7 29 i.aS !l.h7 30 We3 l;l.e7 31 Wd3

(D)

Especially if it is not possible to make further

progress, since your forces are already well

placed, opening the position at the appropriate

moment can be more important than retaining a

completely unspoilt structure.

15.03

S.Rosselli - A.Rubinstein

Baden­Baden 1925

Rubinstein takes advantage of a favourable

opportunity to open the queenside:

I. .. cS!? 2 dxcS i.xcS

Black's isolated pawn will be more than compensated

by his initiative on the kingside.

3 00 h4 4 gxh4

After 4 g4 ~h6 5 i.e3 b6 6 i.xcS bxcS 7

~h2 !l.b8 Black retains the initiative.

4 ... g4 S ~d4 i.xd4 6 cxd4 fl.xh4 7 i.c3

!!.hi+ 8 'i!?e2 fl.h2 9 fl.gl ~h410 g3 ~rs 11 b3

3t...r4!?

With this, Rubinstein opens avenues for his

king and rook to penetrate the enemy position,

since without these he cannot further develop

his strategic initiative.

32 gxf4 !l.h7 33 i.d2 ~d2 34 wxd2 !l.h3

3Sr3?

Probably based on a miscalculation. With

the active 35 !l.c I White can still offer stubborn

resistance.

35 ... gxf3 36 !l.r2?!

In rook endings, passivity is rarely to be recommended.

However, his position was already

very difficult; for example. 36 ~e3 f2+ 37

Wxf2 .l;l.'.xb3 38 ~el Wf5 39 !l.e5+ Wxf4 40

l;l.xdS (40We2 ftxa3 41 @d2!l.g3 42 !l.xdS'i&e4

43 l;l.d6 a5 -+) 40 ... we4 -+.

36 ... wrs 37 We3 Wg4 38 b4

38 f5 Wxf5 39 !l.xf3+(39!!.fl @g440 !l.gl +

!l.g341 fl.c 1 !l.g2-+) 39 ... !l.xf.3+ 40 'i!>xf3 a5 -+.

38 ...!l.hl 39 rs ~el+ 40 Wd3 !l.e40-1

In the following example, Suetin understands

admirably how to introduce dynamism into the


248 HOW TO PlAY CHESS ENDGAMES

game and he sets Black one difficult problem

after another.

w

White is structurally better, but can make no

further progress by static measures. So Suetin

decides to open the queenside:

1 c4?!

1 b3 is more accurate.

1 .tf8?!

l bxc4 2 b3 cxb3 3 .txa6+ @c7 4 !:txb3

l'3.eb8 is superior, since the black rooks then

have better prospects and White no longer has

any choice about which wing he would like to

open.

But not I ... dxc4? 2 .lg2 l'3.ed8 3 .lxe4 with a

large advantage for White.

2cxb5?

2 b3 is preferable. White should not rush. He

should maintain his threat to open the kingside,

in order to take advantage of the fact that his

rooks can switch wings more quickly.

2 •.• axb5 3 .lxb5 !:txa3+ 4 .!:Ixa3 cxb5 5 c6+

@xc661Ia6+ @b7 7 l'3.a7+ @c6

7 ... @b8 8 l'3.xf7 .lxb4 9 !:tf6 !:tc8 10 !:txe6

l:rc2 11 Itb6+ @c7 12 l'3.xb5 .ld2+ 13 @e2

.txf4+ 14 @di !:tel+ 15 @e2 .lxg3 16 ~d.5

.1l..xh4 17 b4 =.

8 f!xf7 .txb4 9 f!f6 @d7 10 lhg6 1Ic8 11

~g7+ @e8 12 !:tg8+ @d7 13 l:rg7+ @e8 14

!:tg8+ @d7 15 ~cs @xc8 16 g4 hxg4 17 @f2

R.d218@g3 (DJ

18 •.• e3?!

18 ... @d7 19 hS @e7 20 @xg4 @f8 21 f5

exf5+ 22 'i?i'xf5 e3 23 .lc5+ @g7 24 e6 e2 25

.tf2 ec,

19 h5 e2 20 .tf2 el'& 21 .txel .txeI+ 22

@xg4 .tb4 23 h6 .trs 24 h7 .tg7 25@g5 d4?

25 ... R.h8 26 @g6 d4 27 f5 d3 leads to the

game.

26c;i?g6?

26 f5 Ah8 (26 ... exf5 27 e6 d3 28 @g6 d2 29

e7 +-) 27 f6@d7 28 @f4 +-.

26 .••.thS 27 rs d3 28 fxe6 d2 29 e7 dl'& 30

e8\\'¥+ '&d831'&c6+@b832@f7~a733 '&d6

33 '&c5+ @b7 34 ~xb5+ @a7 35 '&c6 '&d4

33 ••• '&c8 34 e6 '&c2 35 e7 ~xh7+ 36 @e8

.txb2 37 ~d8 '&h4 38 ~cs '&e4 39 '&cS+

39 ~d7+ @b6 40 e8Wi?? '&a8#.

39 ••• @a6 40 Wid6+ @a7 41 @d8 '&h4 42

'&d7+ @b6 43 '&e6+ 'i?i'b7 44 ~dS+ 'i?i'b6 45

@d7 ~h7 46 Wie6+ @a7?

Finally comes the fatal mistake. 46 ... @b? 47

'&c6+ @a7 48 '&xb5 W/g7 would still have held

things together.

47 @c8 '&c2+ 48 @d8 @b7 49 ~d7+ @b6

50 Wid6+ ~b7 51 e8'& .tf6+ 52 @d7 1-0

A3) Returning Material

If you are absolutely sure that the resulting

endgame is won, returning some material can

sometimes simplify the task considerably. But

extreme caution is indicated in such cases. Not

for nothing is there a section in Chapter 17

('Typical Mistakes') with the heading 'Unnecessarily

Giving up Material'.


CONVERTING

AN ADVANTAGE

249

In the following example Vescovi stakes everything

on the strength of his passed pawn on

e7.

20 .i.b4 cS 21 @xcS Ek2+ 22 @b5 If.c8 23

.i.cS If.b8+ 24 @c4 .i.O+ 25 Wd4 libl 26 r:tf3

If.dl + 27 @eS @d7 281U8 tlel+ 29 @f6 Ite6+

30@g71-0

A4) Basic Considerations

Converting an advantage generally involves a

series of transformations.

15.05

G.Vescovi - T.Markowski

Bermuda 2003

1 tlxc6!?

"A pragmatic solution: White simplifies the

position. In view of the giant e7-pawn + g5-

bishop, the opposite-coloured bishops give Black

fewer drawing chances here." (Hom in CBM).

l bxc6 2 lhe5 .i.dS

2 d3 3 @fl +-.

3 b3 @g74 @fl aS S @e2 a4 6 bxa4 @f7 7

@d3 tla8 8 as @e89 .i.d2 llb8 10 @xd4 tlb2

11 @c3 If.xa2 12 @d3 tla3+ 13 @d4 na2 14

.i.el llc2 15 .i.c3 If.xf2 16 lle3 lla2 17 @cS

tla318 @d6 ~g219 .i.d2 tla2 (DJ

19 ... .l'lxe3 20 .i.xe3 .i.fl 21 Ac5 Ab5 22

@c7+-.

15.06

P.Leko - V.Anand

Moscow2004

White has the bishop-pair and the initiative.

As a first step he transforms this into superiority

on the dark squares:

1 .i.xc4! 'li¥xd4 2 cxd4 dxc4

2 ... bxc4 3 lllc5 i!i.

3ll!aS

3 lllc5 ll!d7 ;!;.

3 ... ll!d7 4 .i.c7 0-0 5 dS exdS 6 exdS lof6 7

~hel .i.d7 8 .i.e5 11fe8 9 @b2!

The king himself increases the pressure on

the dark squares.

9 .. Jiac8 10 .i.xf6

The next transformation: White destroys

Black's structure and relies on the superiority

of his knight over the very restricted bishop.

10 ... gxf6 ll @c3 @f8 12 @d4 c3

With this pawn sacrifice Anand tries to give

his pieces some air. If he stays put, his chances

are not rosy either; for example, 12 ... Af5 13 c3

lied8 14 lllb7 If.d7 15 lllc5 .l';!d6 16 llle4 .i.xe4

17 fxe4 ±.

13 If.xe8+ lhe8


250 HOW TO PU..Y CHESS ENDGAMES

13 ... @xe814~el+@f815g4h616a3f517

h3 fxg4 18 fxg4 ±.

14Wxc31k8+ 15@b3@e716f!.d2@d617

@b4

17 lbb7+!?@c7 18 lbc5 a5 19 lbe4 (Huschenbeth)

was even stronger. 17 c4? ! bxc4+ 18

lbxc4+ @c5, however, would give Black unnecessary

counterplay.

17 •.. l;rb818 c3 fS 19 a3 f6 20 l;rd4 hS 21 g3

i!e8 (D)

29 c4!

Good technique! White first exchanges his

weak c3-pawn and only then begins decisive

action against the black weaknesses.

29 .•• bxc4 30 @xc4 @e6 31 @b4 l;rb8+ 32

Wa4 l;rd8 33 @a5 l;rd2 34 a4 f4 35 gxf4! l;rd6

36 l;rxhS l;rd4 37 l;rcS J;rxf4 38 l;rc3 l;rh4 39

l;rb3@d7 40 f!.b4 nxh2 41 @xa61k2 42@b6

l;rc6+ 43 @bS l;re6 44 !ile4 l;rd6 45 l;rc4 l;rdS+

46 @b4 f!.d3 47 f4 l;rdl 48 as l;rbl+ 49 @a4

!ital+ 50 WbS l;tbl+ 51 l;rb4 J;rfl 52@b6 @c8

53 'i&c6 net 54@d6 i-e

The final transformation: White will win

with his f-pawn, so Anand resigned.

B) Practical Examples

Bl) Space Advantage

Every cramped position harbours within it the

germ of defeat.

SIEG BERT T ARRASCH

White has now finalized all his preparations

and is ready for the next transformation, to be

able to penetrate Black's position.

22lbc61 ~cs

22 ... i!xc6 23 dxc6+ @xc6 24 l;rf4 +-.

23 lbaS

Leko repeats moves, in order to show who is

boss.

23 •• Ab8 24 lbc6 l;rc8 25 @a5! i!xc6 26

dxc6+ @xc6 27 l;rh4 Wd6 28 @b4 l;rh8 ( D)

To have more space is not an advantage in itself.

It can even happen that advanced pawns leave

weak squares behind them, which the opponent

can exploit. In the endgame, however, the probability

that the possession of more space is an advantage

is high, since there are no longer so

many forces available for a counter-attack.

15.07

V.Anand - A.Shirov

Leon adv 2000


CONVERTING AN ADVANTAGE

251

White is in complete control and slowly but

surely increases the pressure on the cramped

black pieces:

llla2

First he doubles the rooks, to tie all Black's

forces to the queenside. Then, thanks to his initiative,

he will increase his space advantage and

seek a decision on the other wing.

1...llc7 2 llac2 l::rac8 3 a6 @f8

3 ... f5 !? came strongly into consideration, so

as not to let White gain so much space.

4 g4@e8 s rs

White brings up a pawn alongside the head of

his pawn-chain, to increase the pressure against

the enemy base.

s @d7 6 .i.f4 gs 7 .i.e3 h6?!

7 exf5 8 gxf5 g4 was more tenacious; for example,

9 lbel lbaS 10 l::rxc7+ llxc7 11 llxc7+

@xc 7 12 lbd3 @c6 I 3f6 .i.f8 14 lbf4 lbx b3 15

e6±.

8 f6!

The white pawn-chain splits the board in two

and paralyses Black. White will win on the

kingside, since Black cannot switch his forces

there quickly enough.

8 ... i.f8 9 @d3 lbaS 10 1hc7+ ~xc7 11

~xc7+@xc7 (D)

space, whereas he can switch more forces to a

new front.

15.08

V.Smyslov - T.Ernst

London 1988

1 .i.d3! l:irfc8 2 llacl @f8 3 @e3 lbb5 4 g4

Targeting the black h- and f-pawns as potential

weaknesses. A typical procedure.

4 ••. h6 5 h4 lba7 (D)

w

To see how Anand now exploited the typical

advantage of his far-advanced pawns, please refer

to example 2.25.

Normally the player with a space advantage

will avoid exchanges, so that the defender's

pieces tread on each other's toes in the confined

Black plans the exchange of all the rooks on

the c-file.

6l:ircfl!

Smyslov naturally evades the exchange, since

he need the rooks for his play on the kingside.

6 ... @g7 7 f4 llc5 8 hSl

Undermining the black structure, since 8 ... g5

can be countered with 9 fxg5 hxg5 10 h6+@g8

ll h7+Wg712h8\W+llxh813l:irxh8@xh814

llxf7 ±.


252 How TO Pl.AY CHESS ENDGAMES

8 •• J!h8 9 hxg6 fxg6 10 ~hgl lt:ibS 11 a4

0.a7 12 ,z;>d4 as 13 es 0.cs 14 ~cl l2Jb6

14 ... b6 15 e6 ~f8 16 f5 gs 17 ~hi±.

15 J;lxcS dxcS+ 16 @xc5 l2Jxa4+ 17 ,z;>d4

l2Jxb2 (D)

17...)!d8 I8~1 lt:ixb2 l9~e4a420~a2+-.

18~b5!

Dominating the knight and decisively assisting

the d-pawn,

18 .•. a4 19 d6 exd6 20 exd6 ~d8 21 d7@f6

22 ~el a3 23 @c3 ~a8 24 ~e8 0.a4+ 25 ~xa4

1-0

Much too passive when he has so little space.

Black must seize space with l...a5 ! and gain

some squares for his pieces. Then he would be

only slightly worse; for example, 2 ~6 (2 !ic7

@d8; 2 f4 i.a6) 2...~a7.

2b4!

Fixing the weakness at a6.

2 ••• ~b7 3 f4 ~c8 4 ~c8 hc8 5 ~cl @d8 6

@f2 l2Jb8

Now sooner or later Black will be overrun

on the kingside. It was the last chance for 6 ... f6

7 exf6 0.xf6, which would at least provide

some counterplay. 6 ... a5? 7 b5 would play into

White's hands.

7l2Jc5

Good prophylaxis against ... ~d7-b5.

7 ••. ~c7 8 I;tc2 l2Jd7 9 l2Jh3 I;txc2+ 10 ~xc2

l2Jb8 11 l2Jd4 ~d7 12 g4 h6

Easing the pressure with l2 ... l2Jc6 fails to

save the game, as Magnus Carlsen showed con·

vincingly in New in Chess Magazine: 13 l2Jxc6+

~xc6 14 @e3 @c7 15 @d4 @b6 16 a4 ~d7

(16 ... a5 17 b5 ~d7 18 h4 ~c8 19 h5 ~d7 20 h6

~e8 21 fS +-) 17 as+ <li'b5 18 @c3 ~c8 19

,z;>b3 @c6 20 ~d3 +-.

13@e3@c714 a4@b6 (DJ

Both the following structures occur in practice

very frequently.

15.09

M.Carlsen - G.Vescovi

Wijk aan Zee 2006

1 ~acl ~a7?

15 a5+!

Carlsen fixes the queenside, so that his bishop

can exert very strong influence on both wings

via d3 or e2. A typical advantage for the side

with a space advantage is that his pieces often

have more room to manoeuvre.

15 ••• @b7 16 ~d3 ~a4 17 ~e2 l2Jd7 18 h4

l2Jb8


CONVERTING

AN ADVANTAGE

253

Not a good move, but waiting passively

with 18 ... @a? 19 h5 gxh5 20 gxh5 @b7 21 f5

+- does not help; nor does the counterattack

! 8 ... g5 19 h5 gxf4+ 20 @xf4 f6 21 lllf3 lllxe5

22 lllxe5 fxe5+ 23 @xe5 Jl.c2 24 g5 hxg5 25

h6 +-.

19 fS gxfS

19 ... Jl.d? 20 fxg6 fxg6 21 g5 hxg5 22 hxg5

lllc:6 23 lllxc6 Jl.xc6 24 il.d3 Jl.e8 25 @d4 +-

(Carlsen).

20 gxfS Jl.d7 21 il.hS 1-0

11. .. hxgS

l 1. .. lllf5? 12 ~xf5! exf5 13 gxh6 gxh6 14

~xh6 ~h8 15 ~f6 @d7 16 h6 ± (Lukacs in

CBM).

12 Jl.xgS (DJ

12 lllfS!

12 llld5 13 h6 +-.

13 ~di a414 b4 (DJ

V.Kramnik - E.Bareev

Wijk aan Zee 2003

1 g4 bS!

Black correctly fights for space on the queenside

light squares.

2 llld2

White must maintain the structure as it is.

The premature 2 c5?! lllc:8 3 llld2 0ie7 4 llle4

llld5 plays into Black's hands.

2...@d7 3@c2 il.d8 4 lllf3 Jl.f6 5 llle5+@c7

6 cs

Such a move should always be considered

very carefully, since Black now gains possession

of the central support-point d5. The flexible

6 Jl.f4 @b7 7 llld7 came strongly into

consideration.

6 ... Jl.xeS 7 dxeS lllc8 8 ~h3 llle7 9 ~f3

~hf8 10 ~d6 as 11 gS?!

Admittedly this increases the operational

range of the bishop, but at the same time it is

very committal.

B

14 ... @c8?

After this White penetrates decisively. Black

should keep his rooks connected: 14 ... ~h8 I 5

md3 ~af8 16 ~d7+ @b8 (Lukacs) and it is not

clear how White can make progress.

15 ~fd3 ~a716 ~d8+ ~xd8 17 ~xd8+ @b7

18 ~c3@a6 19 @d3 ~c7 20@e4@b7 21 ~dl

@c8 22 ~d8+ @b7 23 @f4 ~c8 24 ~d7+ ~c7

2S~d3@c8

25 ... @b8 26 @g4 (26 Jl.f6? gxf6 27 ~d8+

~c8 28~xc8+@xc8 29 exf6@d7 30@g5 llld4


254 How TO PLAY CHESS ENDGAMES

31 @g4 lllf5 =) 26 ... @b7 (26 .. .!!b7 27 l!d8+

@a7 28 i.f6 +-) 27 i.d8 l!c8 28 l!d7+ @b8 29

@f4 @a8 30 i.c7 +-.

26.l!d8+@b7 (D)

15.11

D.Sahovic - E.Kengis

Biel 1990

The following could equally well appear in

the section on the power of the pawn:

27 i.f6!! g6

After 27 ... gxf6 the passed h-pawn and/or invasion

by the white king is decisive: 28 exf6

l!c8 (28 ... lllh4 29 @g4! lllf5 30 @g5 l!c8 31

l!xc8 @xc8 32 h6 +-) 29 l!xc8 @xc8 30 @g5

@d7 31 h6 lllxh6 32 @xh6 e5 33 @h7! e4

(33 ... @e6 34@g7 a3 35 f3 +- - it is zugzwang)

34 @g7 @e6 35 a3 (zugzwang) +- (Lukacs).

28 hxg6 fxg6 29 @gS 1-0

Bareev resigned in view of 29 ... l!c8 30 l!d7+

l!c7 31 l!d3 (31 'fl.xc7+?@xc7 32@xg6 @d7

is an impregnable fortress) 31...l!f7 32 @xg6

l!f8 33 l!d7+ @c8 34 l!h7 @b8 35 l!h5 llld4

36 l!h4 lllf5 37 .!!f4 @c7 38 1!xf5 exf5 39 e6

+-.

Bla) Widening the Operational

Front

This technique is closely related with the principle

of two weakness. If you are unable to

make progress on one wing or in too tight a

space, you should always explore the prospects

of opening additional fronts, if possible.

In the following example, in order to win,

White must penetrate on the kingside:

1 f4! f6 2 rs @e7 3 @e2 lllc4 4 i.b5 lllb6 5

@f3 @f7 6 @g4 llla8

6 ... @g8 7 @h5 '&'h7 8 g4 llla8 9 i.e8 lllb6 IO

b5 lllc4 11 g5 hxg5 12 hxg5 lllb6 13 i.c6 lllc4

14 i.d7 with the plan of i.e6, g6+, @g4-f3-

e2-d3-c3-b4-a5 and .il.d7 +- (Kengis in Informator).

7@h5 lllb6 8 g4 llla8 9 i.d7 lllb610 i.e6+

@£8 11 @g6 lllc4 12 bS lllb6 13 gS hxgS 14

hxgS fxg5 15 'it>xg5 @e7 16 @g6 'M817 i.f7

llld7 18 i.e8!! 1-0

Kengis resigned due to the line 18 ... lllb6

(18 ... @xe8 19 @xg7 +-) 19 i.c6 lllc8 20 f6

gxf6 21 @xf6 lllb6 22 @e6 lllc4 23 .il.d7 @g7

24 @e7 @g6 25 .lrl.g4 @g5 26 i.e2 +-.

15.12

A.Karpov - Z.Ribli

Bath Echt 1973


CONVERTING

AN ADVANTAGE

255

White liquidates the queenside completely,

in order to penetrate decisively on the kingside:

1 a6!@a7

l...b6 is no help either; for example, 2 Axd6

Axd6 3 !'!xb6+ @c7 4 !1b7+ @d8 5 flxg7 Ae7

6 a7 ~d7 7 g5 hxg5 8 hxg5 @d6 9 g6 1:la8 10

flh71:lxa7 11g71:la8 12 ~8 +-.

2 axb7 ~b8 3 Ad2 flxb7?!

Now White has a technical win. 3 ... Ab6, to

keep the rooks on the board, was more tenacious

but of course still very unpleasant for Black.

4 !'!xb7+ 'i&xb7 5 g5 hxg5 6 hxg5 .id8 7

@f3@c8 8@g4@d7 9@h5@e810 .ib4 ( D)

B

follows, because of their great practical importance,

we shall confine ourselves to discussing

the conversion of an extra pawn and the advantage

of the exchange.

B2a) An Extra Pawn

The following scenario is absolutely typical for

the endgame in general, even though the rule of

thumb applies above all to rook endings: for the

conversion of an extra pawn in a rook ending

with pawns on both wings, Fine gives the following

formula in Basic Chess Endings:

If the defending king is on the wing with an

equal number of pawns:

l) Place the rook and the king on the best

possible squares.

2) Advance the pawns on the other wing as

far as convenient.

3) Create an outside passed pawn.

If the defending king is on the side with the

extra pawn, then you can often win by penetrating

the other wing and plundering the pawns

there.

10 ••• fxgS

IO ... $.e7 11 gxf6 gxf6 12@g6 @f8 13 .iel

+-.

11 Axd6 Af6 12 Ab4 @f7 13 .id2 Ae7 14

Axg5 .ia315 Ad8 Ad616@g5 1-0

Ribli resigned in view of 16 ... @e& 17 f6

gxf6+ 18 Axf6 @f7 19 @f5 +-.

w

82) Material Advantage

Normally two healthy extra pawns are sufficient

to win, all other things being equal. However,

pure bishop endings and rook endings

have a strong drawing tendency, so that the attacker

should be very cautious about allowing

exchanges. In Chapter 4 ('The Right Exchange')

we have already seen that the general rule of

thumb is: the attacker exchanges pieces and the

defender pawns. We have discussed in the previous

section the transformation of one advantage

into another by returning material. In what

15.13

J.Nunn - Fritz 5 {training game)

Secrets of Practical Chess, 1998

Before activating his king, White first seizes

space on the kingside:

1 h4 b5 2 g4 a5 3 @g3 a4 4 a3 !'!dl 5 h5

It is often good to create such pawn-chains,

since then the rook only needs to protect the

base pawn.


256 HOW TO PLAY CHESS ENDGAMES

5 ... nbl 6 c3 g5 7 hxg6+ hxg6 8 ©f4 nd1

(D)

nrt 24 nxb5 a2 25 na5 ©e7 26 ~a2 nr6+ 27

@g5 l-O

B2b) Converting the Advantage of

the Exchange

Rooks need open lines, as fish need water. Generally

the emptier the board, the greater their

power.

At this point Fine's rule of thumb comes into

play:

9@e3!?

Nunn would now like to prey upon the

queenside with his king or rook.

9 ... ©f6?

Playing into White's hands. 9 ... @e6! was

more tenacious, as after 10 !l.d2 _g[e 1 + 11 @d4,

I l...@d6 denies White access to the queenside.

10 ~2 _g[fl 11 nd5 c6 12 ~5 nb1 13

nxc6+ ©f714 @f4 ~b215@g5 nb3 (D)

15.14

G.Kasparov - L.Portisch

Debrecen Echt 1992

In order to exploit his material advantage,

Black must strive to find a favourable way to

open lines for his rooks on the kingside.

l ... nbS?!

l...g6 2 g4 (2 f6 ngs +) 2 gxf5 3 gxf5 ngs

+ (Portisch in Informatort; I @e7!? 2 g3 g6 is

possibly even more accurate.

2g4(D)

16 f4!

Good technique! After 16 ~7+? ©e6 17

@xg6 cad6 Black would gain unnecessary counterplay.

16 ... nxa3 17 nc7+ ©e6 18 ©xg6 @d6 19

ncs @d7 20 nc5 nb3 21 f5 a3 22 f6 nb1 23 f7


CONVERTING

AN ADVANTAGE

257

2 ••. g6?

Now White can close the kingside. 2 hxg4+

3 'it>xg4 'it>e7 4 'it>g31ib8 followed by g6 was

indicated.

3 gS! nb8 4 f6 libS 5 'it>e2 ncxcS 6 bxcS+

'it>c6 7 &4 lh:cS 8 .t!a2 lib5 1/z-1/z

In the following example White is even prepared

to sacrifice a pawn to increase his rooks'

prospects.

3 lieb3 .ic8

3 ... .ic6 4 .ib5 'it>e8 5 .ixc6+ bxc6 6 nb7 +-.

4 libS tt'lf4 5 .ic4 @c7 6 .if7 .id7 7 nc3+

'it>d8(DJ

w

15.15

P.Svidler - J.Polgar

San Luis FIDE Wch 2005

1 h4!? gxh4 2 gxh4 .id7 (DJ

With 2 ... tt'lxh4 Black can win a pawn, but the

coordination of her forces would be destroyed

and White would obtain ample compensation

in the shape of new open lines: 3 e5 tt'lf5 4 exf6

exf6 (4 ... tt'lxe3? 5 f7 +-) 5 neI na5 6 .ib5

tt'lg7 7 >lgl +-.

Now follows the transformation

of one ad-

vantage into another:

8 nxhS! tt'lxhS 9 .ixhS e6?

Now the passed h-pawn wins the day. With

9 ... liaS 10 .ig6 .ie8 11 .ixe8 'it>xe8 12 nb3 f5

± Black could still offer resistance.

10 .ig6 .ic6 11 hS @e7 12 f4 nas 13 h6

nhs 14 h7 rs is exrs 'it>f6 16 lid3 .ie4 11

lixd6 .ixfS 18 .ixfS 'it>xf519 lid7 b6 20 >lf7+

'it>g6 21 '1b7 @fS 22 c4 'it>xf4 23 nxb6 eS 24

nh6 e4 25 'it>c2 'it>e3 26 ~h2 r-o

Exercises

(Solutions on pages 339-40)

El5.0l **/

Outline White's plan.


258 How TO PU.Y CHESS ENDGAMES

El5.02 ****/

Black perhaps assumed that now 1 c6

had to be played. But White put a spoke

in his wheel. With which order of

moves did he begin his attack?

El5.04 ***/

How did White turn his advantage

to account?

El5.03 /****

How could Black have taken advantage

of a favourable opportunity to show off

his rooks to advantage?

El 5.05 /*****

How did Black exploit his advantage with a

spectacular transformation combination?


16 The Art of Defence

Defence demands great courage and great selfcontrol.

EMANUEL LASKER

Defence is an essential component of chess.

Anyone who seriously strives to master chess

must learn the art of defence. Without the ability

to defend tenaciously, resourcefully and

sometimes patiently, waiting for your chance

for hours at a stretch, success in many positions

is simply not possible.

From the psychological point of view, in

chess it is much more difficult to defend than

to attack, since the freedom of action of the defender

is usually limited in many respects.

Normally he has to follow the path prescribed

for him by his opponent and thus he often has

to make forced moves and concessions. When

a game follows this course it frequently leads,

especially with young and inexperienced players,

to a weakening of fighting spirit and concentration

and thus errors are likely. It is no

accident that it is in disadvantageous defensive

positions in particular that the most blunders

are committed.

Therefore, you need to make sure that if you

find yourself on the defensive you stay especially

alert. Always believe that there will be a

way out - you actually always get at least one

little opportunity. Pay attention first and foremost

to the concrete calculation of variations.

Always try to present your opponent with the

greatest possible difficulties in converting his

advantage. Make concessions to the opponent

only if there is absolutely no way to avoid

them.

Before we examine some practical examples,

we would like once again to alert you to

some possible thematic overlaps with other

chapters. In particular we have already examined

some important aspects of defence: the

'fortress' theme was talked about in Chapter

11, 'stalemate' in Chapter 12, 'counterplay by

activating the king or the rook' in Chapter I,

'defensive power of the bishop-pair' in Chapter

9 and 'exchanging pawns as a defensive

idea' in Chapter 4.

A) Defend Actively

The basic idea of every defence consists of first

eradicating the defects of your own position

and then ideally even to go over to the counterattack.

Therefore, even if you find yourself on

the defensive, you should never give up thinking

about your own active possibilities. Also on

purely psychological grounds an active defensive

strategy is advantageous. Your opponent

will generally have substantially more difficulties

if he also has to always take into account

your active possibilities.

It is almost always fatal, especially in positions

with serious structural weakness, to be

completely reduced to passivity. In such cases it

can often even be advantageous to give up the

weakness that the opponent is besieging at an

appropriate moment, in order to become active.

Usually then the pieces which previously were

occupied exclusively with defence develop a

hitherto unimagined activity. The following example

demonstrates such a case (see diagram

on next page).

White should abandon the weakness at a3

and activate his long-range bishop.

1.af4+

Not I @d3? lZ:le5+ 2 @e2 lZ:lg6 3 .ag5 ~a4,

when White is unpleasantly passive.

1...@c6 21;lb8! 1;lxa3

2 ... lZ:lxa3 31;lh8 lZ:lb5 41;lxh5 =.

3@d3?!

3 1;lc8+!? is more accurate, since the black

king has no good flight-square: 3 ... @d5 41;ld8+

@e6 5 1;le8+ and after both 5 ... @f7 61;lc8 and


260 How TO PLAY CHESS ENDGAMES

- '~ ~ ,~,

..

8 ~ B ~

• m ~ w R

··-

~ • •

--·~

.. -

~

.,.,,,; ,,,,,,7, ••

,,,Jg.~

~

B B@B -~

~

-~~~~ .fj.

~ M. •-

16.01

K.Muller - E.Rozentalis

Bundesliga 200617

even must, be defended passively (mostly when

there are only a few pawns left on one wing). On

the other hand there are also positions that require

the defender to wait patiently for the appropriate

moment to begin counterplay. But

there are a large number of cases in which the

defending side lost his nerve, impulsively made

a last active attempt and, after this was repulsed,

found himself in a resignable position.

8) Prophylaxis in Defence

Try to figure out the opponent's plans and foil

them, before it is too late.

5 ... @d7 6 .!:lhB !ixc3 7 Z1xh5, White has sufficient

counterplay.

3 .. .Aa4 4 .tg3 f4 S .txf4 lt:ib2+ 6 Z1xb2

Z1xf4 7@e3 ric4 (D)

7 ... Itxh4 8 f4 Z1h3+ 9 @e4 !ixc3 10 na2

@b5 11 .§.b2+ @c4 12 Z1a2 =.

B

16.02

V.Epishin - P.Nikolic

Bundesliga 200112

8f4@d5

8 ... a5 9 Z1d2 !ixc3+ 10 @e4 Z1h3 11 f5 Z1xh4+

12 @e5 l:td4 13 Z1f2 .§.di 14 f6 Z1el+ 15 @f5

@d7 16Z1f4@e8 17 ~4=.

9 Z1d2+@e6 10 Z1g2 Z1xc3+ 11 @d2 ID'3 12

Z1g5 Z1xf4 13 Z1xc5 l;!xh4 14 @e3 .!:lh3+ 15

..t>e4 l;!h4+ 11z.11z

It should be mentioned that our encouragement

to defend actively is not unconditional. On

the one hand, there are positions which can, or

1. .•@e7?

Both 1...~e8!?and I...Z1c82~xa6nas1 (do

not recapture automatically; 2 ... bxa6? loses to

3 .txa6 ric7 4 .li.b5 .txb5 5 Z1xc7 ~e8 6 Z1b7

.txa4 7 a6 .tc6 8 @c3 +-) 3 q)b4 .txa4 4 Z1c5

I!d8 stop White's plan and should be tenable.

2 ~xb7 l:txb7 3 Z1xc6 Z1b2+ 4 !ic2 ffl>4 5

&2 q)e8 6 .txa6 ~d6 7 .tbS ~xbS 8 axb5

Z1xb5 9 a6 l:tb8 10 a7 Z1a8 11 @c3 @d6 12

..t>b4 @c6 13 !ia6+ @b7 14 @b5 1-0

C) Maintaining a Blockade

If you can completely prevent the opponent

from breaking into your camp, then sometimes


THE ART OF DEFENCE 261

passivity is sufficient to maintain the status

quo.

16.03

P.Cramling - L.Couso

Swedish Ch (Linkoping] 2001

Against precise defence, White cannot break

through.

l. ...th2?

Black had to play 1...gf8! 2 B'.d7 (2 .i.fl?

gd8 =) 2 ... .i.b8, keeping the blockade intact.

2 .i.fl! .i.gl 3 .i.d3 'it>gS

3 ... .thz? 4 gx.rs gx.rs+ 5 'it>g4 .tg1 6 .tx.rs+

'it>f6 7 'it>f4 .i.h2+ (7 ... .i.xe3+ 8 'i!i'xe3 'it>xf5 9

'it>f3 +-) 8 'it>e4 +- (A.Rabinovich in CBM).

4 ges .i.h2 s gds .tgl 6 e4 @h4?

Here the king has no prospects. It should

have gone in the other direction to join the fight

against the passed pawns: 6 ... @f6 7 e5+ 'it>e7 8

X'td6 ±.

7 es .th2 8 !ld8 1-0

16.04

M.Marin - R.Knaak

Stara Zagara Z 1990

the effect that "I won the exchange and got a

losing position". From this you see how difficult

it can be from the psychological point of

view to cope with a sudden radical alteration in

the course of the game.

3 •.. X'te8 4 gcs h6 s 'it>el @gl 6 'it>d2 @g6 7

ges ID'e7 8 f4 (D)

B

D) Defensive Sacrifices

After a sudden alteration to the pawn-structure,

the opponent can easily lose the plot (see following

diagram).

1 .i.dl!? tl"ld3+ 2 gxd3 cxd3 3 .i.b3

It is obvious that after this sequence, Rainer

Knaak completely lost confidence in his position

and quickly went under, even though objectively

it still looks very good for Black. In

Secrets of Chess Defence, Marin quoted Knaak

as having said in their post-mortem words to

8 •.. .i.d7?

8 ... 'it>g7! 9 f5 .i.d7 10 'it>xd3 exf5 11 X!xe7+

.!:!xe7 12 ex.f5 ges +.

9 .i.c4 as?

Black panics. You should never give up material

for no reason! 9 ... .i.c8 was better.

10 gxaS gxf4?!

Exchanges usually relieve the pressure on

the defender, but here it improves White's weak

structure and exposes Black's own king.


262 How TO PLAY CHESS ENDGAMES

11 gxf4 eS?

Now all Black's pieces will be out of play.

1 l. . .ic6 was more tenacious.

12 I!.a6+ @hS 13 rs Il.g7 14 f6 I!.h7 is f7

I!.f8 16 II.as I!.hxf7 17 l:IxeS+ @h4 18 .ixf7

I!.xf719 ll:lt'S+

and White won after a few more moves.

This example is clear testimony to the most

important rule of thumb of the defender: you

should never collapse into panic and must always

believe that there is a way out. If you

don't, then none of the other rules and principles

will help you in the least.

The issue of putting up the greatest possible

resistance when you stand worse also arises in

the next example.

B

7 @g3 loe2+ 8 @h4?!

8 'i9f2!? loxc! 9 lbe3 is more accurate because

it keeps Black's counterplay under better

control, as 9 ... I!.g5? fails to 10 @el I!.xe5 11

@d2 l;re4 12 I!.a3 +-.

8 ••. lruccl 9 I!.a6+ @bS!

Kharlov strives consistently for activity.

10 Ztxe6 lbxa2 11 I!.d6 loc3 12 ll:lt'6 l:ig2 13

e6 I!.xc2?

But now Kharlov throws away the fruits of

his hard work in defence. The rook must immediately

get behind the passed e-pawn: 13 ... l;re2!

14 @g4@c4 and Black's activity still gives him

some drawing chances.

14'i9g5?

This horrendous mistake in time-trouble allowed

the game to be drawn in the end. 14 e7

would have won: 14 ... l::!.h2+ (14 ... I!.e2 15 e8~+

l::!.xe8 !6lbxe8 +-) 15@g4! l::!.g2+ 16@f3 +-.

E) Fight to the Death

No game was ever won/drawn by resigning too

soon. In contrast, with dogged, resourceful defence

you can hope for the opponent to show

signs of fatigue.

16.05

B.Socko - A.Kharlov

Batumi Ech 2002

Since White has two extra pawns and the

clear plan of .if4 followed by advancing the h-

pawn, and the black rook is tied to the protection

of g4, it is clear that a passive waiting strategy

has no chance of success. So Kharlov radically

alters the character of the position:

1. .•. lhh4! 2 gxh4 lruch4+ 3 @g3 ll:lt'S+ 4

@f4 lbd4 S lrucg4!

Returning the piece like this is best, since after

5 .ie3?! g3 6 lbg4 g2 Black should have no

problem holding the draw, according to Marin.

s ... lbe2+ 6 ~f3 lbd4+!

Driving the king further away from the action.

B

16.06

N.Paglietti - C.Garcia Palermo

Italian Ch (Montebelluna} 2006

Of course, with his two extra pawns and

better activity White is completely winning, but

Garcia Palermo uncorked one more trick.

1. •• c4+!?


White probably expected 1..Jigl. In the end

this activation leads nowhere and White copes

pretty easily; for example, 2 @e3 Iixg3 3 @f2

l=!h3 4 @g2 1;txh4 5 @g3 g5 6 fxg5 Iia4 7 g6

Iia8 8 g7 :rig8 9 ~e4 +-.

2©xc4?!

2 @d4!?I!.gl 3 I!.g7 I!.xg3 4 ~xh5 lt::lf8 5

~e2 +- would be better technique.

2 ... ~1

Now at least the rook can no longer be so

easily trapped and the knight can come into

play.

3 I!.g7 1;txg3 4 ~xhS lt::lb6+ 5 'i&d4 lt::lxd5 6

gxg6+ l;:!.xg6 7 ~xg6 lt::lxf4 (D)

Exercises (Solutions on pages 341-2)

El6.0l **/

How could White have saved the game?

B

So far White's handling of the game has

been irreproachable from an objective point of

view, but he has allowed a series of exchanges

all of which have helped Black. The upshot is

that now, because of his wrong rook's pawn,

White has to find a unique winning move.

8 hS?

Allowing a study-like solution. 8 ~d3! retains

the c-pawn and ensures the win; for example,

8 ... lt::le6+ 9 @e3 @e5 IO h5 @f6 11 h6

lt::lc5 12 c4 lt::lb3 13 ~c2 lt::la5 14 c5 lt::lc6 15

~e4+-.

8 ... lt::le2+9@d3

9@c4@e7 = (9 ... lt::lxc3? 10 h6 +-).

9 ... lt::lxc310 h6 lt::ld511 @e4

11 h7 lt::lf4+ 12 @e4 lt::lxg6 13 @f5 lt::lh8 14

@f6 @d7 15 @g7 @e7 16 @xh8 @f7 stalemate.

11 .•• lt::lf6+ 12 Wf5 @e7 13 WgS @f8 14 ©xf6

@g81h-1h

El6.02 /****

Is there any hope for Black?

El6.03 **/

Which square for the king?


264 How TO PLAY CHESS ENDGAMES

El6.04 **/

The black e-pawn looks hopelessly

out of reach - and yet?

El6.07 /**

How should Black conduct the defence?

El6.05 ***/

Should White defend actively or passively?

El6.08 /***

Black resigned here. Was this justified?

El6.06 /*

Should Black exchange bishops?


17 Typical Mistakes

The mistakes are all there, waiting to be made.

SAVIELLY TARTAKOWER

"I was totally winning!" 'Tm so stupid; that

was completely drawn!" "One more good move

and he would have immediately resigned!" If

we are honest, each of us has complained some

time in this sort of way to our team-mates, lamenting

a missed opportunity or a stupid blunder.

For some of us, moaning like this might be

a way of coping successfully with our frustration.

However, this generalJy does nothing to

help us avoid making similar mistakes in the future.

Instead of trying to elicit the sympathy of

your team-mates, it is considerably more profitable

to ask yourself about the reasons for your

mistakes, to think about whether you have particular

weaknesses (psychological, physical or

chess-educational) which are responsible for

these mistakes and to consider how (not if!) you

can eliminate them. In this chapter we shall catalogue

typical mistakes and their causes and

thus make our contribution.

A) Deficient Knowledge of

Endgame Theory

The successful conversion of a superior position

or the precise defence of an inferior endgame

very often requires liquidation into theoretical

known positions. It is obvious that in such situations

a deficient knowledge of endgame theory

can be the cause of fatal mistakes. How can

you expect to reproduce in a few minutes at the

board, just by calculating variations, the same

analytical work that famous endgame theorists

achieved over several centuries?

We warn readers: to avoid mistakes in this

area it is not sufficient just to have examined

the relevant theoretical positions once, superficially.

It is absolutely essential to become so

familiar with them that you can actually reproduce

and apply your knowledge off pat in each

situation, even when short of time. But as so

often in chess, mere knowledge alone is not

enough; it is of critical importance, at the critical

moment, to be able to remember it. And the

probability that you can manage to do this is

all the greater, the better you have studied endgame

theory.

In Dvoretsky's Endgame Manual, Mark Dvoretsky

says that there are about eighty relevant

theoretical positions which every player should

know. We recommend that readers put together

a database of these positions and study this

'Endgame-ABC' regularly, similarly to what

you already do perhaps with a favourite opening

variation.

Let us now consider a practical example.

We can safely assume that both players possessed

the necessary endgame knowledge to

solve the problems of the position. But at the

critical moment, under pressure and possibly

in time-trouble, neither player succeeded in

applying their theoretical knowledge.

B

17.01

Zhu Chen - M.Taimanov

Roquebrune (Veterans­Women) I 998


166 How TO PLAY CHESS ENDGAMES

I ••. Iia4! 2 Jlc8 Jld4! 3 !td8 J;:!a4! 4 .:bs

.:d4! 5 1lc8 Jldl 6 J;:!c2 @e8! 7 @c6 «a 8

.:e2+ @d8! 9 1lh2 ( D)

his rook on the h-file it would be far enough

away from the king and could draw by giving a

barrage of checks.

14 Iie8?

After 14 d6! Iig6+ 15 @e7 Jlg7+ it is clear

that the checking distance is too short: 16 @f6

Jld7 17@e6! +-.

14 ... Il.gS?

As explained above, by 14 ... !tg6+! 15 @d7

1lh6! = Black could have secured the important

h-file.

15 d6! 1lg6+ 16 @d7?

16@e7 Il.g7+ 17@f6 !th7 181le7+ +-.

16 •.. !tgl? (D)

Once again Taimanov turns down the chance

of occupying the h-file and commits his third

mistake. 16 ... !th6! =.

9 ••• J;:!cI+?

After making several 'only' moves, Taimanov

now surprisingly goes astray. It is essential

for the rook to stay behind the d-pawn. In this

respect 9 ... @e7 is logical, but 9 ... Jld3, 9 ... 11d4

and 9 ... @e8 are also OK.

10@d6!

Now White should win. But let us see what

happens now. We have only just seen the beginning

of what became a real comedy of errors.

10 ...@cS 11 Iih8+1 @b7 12 @d7 Jlc7+ 13

@e6! Jlg7 ( D)

Here, White is able to win precisely because

her rook is so well placed on the h-file, and thus

the checking distance of the black rook is shortened.

On the other hand, if Black could place

17 Jle7?

The rook was already correctly placed on the

eighth rank.

17 ... JlgS?

Once again the rook should have gone to the

h-file: 17 ... !thl! -=.

18 Jlh7

Aha!

18 .•. IifS 19 @e7 gn 20 d7

20 @e8+ @c6 21 d7 Iiel+ 22 Jle7 Jlhl 23

Jle6+! +- is simpler.

20 •• l!el+ 21 @d8 @c6

Giving up almost without a fight. After

21. .. Jle2 White would have won by building a

bridge: 22 Jlh4 .:el 23 l;tb4+ @a7 24 @c7

Jlcl+ 25 @d6 .:dl+ 26 @c6 Jlcl+ 27 @dS

l;tdl+ 2811d4 +-.


TYPICAL MISTAKES 267

22@c81-0

He did not wait to be shown 22 ... 1:!al 23

1:!h6+.

The end of this game probably took place in

horrendous time-trouble. Nevertheless, it is

clear how useful precise knowledge of the important

positions of the endgame of rook and

pawn against rook is, since this endgame is

met in practice quite frequently .

Of course a good knowledge of endgame

theory is not only essential for the defence of

inferior positions; it is also an indispensable instrument

for converting a winning position into

a point.

w

-

• ••

•••

••••

. . ··~

~. ·gJ-

17.02

M.Lombardi - B.Rosen

Essen 1981

1.a • • .D~

Here White threw the game away in one

move. Stop and check if you know or can work

out what is the simplest way to a clearly drawn

position.

11:!b6?

l @gl !? would have led to an elementary

drawn position. l El.g6 is the only other move to

draw; for example, 1...@f3 2 @gl ! g4 3 1:!f6+!

@g3 41:!fl! =.

l. ..@g3! 21:!b3+ @h2!

Black controls the queening square with his

king. The Karstedt manoeuvre (flank attack by

the rook) is not possible here, so Black can

slowly build a bridge.

3 1:!b4 1:!g2 4 1:!b8 g4 5 1:!h8+ @g3 6 1:!f8

El.32 7 El.f7

7 1:!g81:!al+ 8 @e2El.gl -+.

7 ...!!al+ 8 @e2 @g2 9 1:!f2+ @gl 10 1:!f8 g3

11 El.g8 g212 El.g7 El.as 13 l:!g61:!e8+ 14 @dl

!!es 15 1:!g8 @h2 161:!hS+ @g3 17 .§gs+ @h3

18 @d21:!e4 0-1

17.03

A.Yusupov - V.Kotronias

Bundesliga 19960

1 i..xd6?

This sins against the principle that you should

not rush, since the d6-pawn cannot be saved in

any case; it also allows the activation of the

black king, so that Black is now able to reach

Centurini's famous drawn position. White could

have first improved his king: I i..h4! @e8 2

@c7 .tb4 3 .tgS .tcS 4 i..d8 i..b4 5 @c8 i..c3 6

f6 i..eS 7 i..e7 i..d4 8 @c7 i..eS 9 @c6 @f7 IO

@d7 .tc3 11 @xd6 +-.

I...i..b2 2 .tg3 @f6 3 d6 @xfS 4 .th4 .tc3 5

d7 i..aS 6 @d6 @g6 7 @e7 @fS 8 'i.t>d6 ( D)

B


268 How TO PLAY CHESS ENDGAMES

8 @e8 @e6 9 .i.d8 .tel 10 Ab6 Ah4 11 Ac5

it.g5 (D) is a draw, since the black king covers

e7.

17.05

V.Schilow - C.Pedersen

2nd Bundesliga 2005

Centurini's drawing fortress is based on this

principle, and it holds here, since both diagonals

are long enough.

8 •.• @g6 9 @e6 .tb6 llz.llz

Black had been winning for some time.

1 h6!?

However, he now fatally believed his opponent:

1...g6??

The position after l...gxh6 2 Xlxa2 .i.xd4 -+

is theoretically winning for Black, since White

is unable to force the exchange of rooks.

2 lha2 .txd4 3 !las+ @f7 4 h7 gc2+ 5

@hi i.h8 6 lhh8 @g7 7 Xla8@xh7 (D)

17.04

R.Kleeschatzky- W.Pajeken

Znd Bundesliga 1999100

1 b6?

As White admitted after the game, he was

worried that after something like 1 lt:if5 Ihdl+

2 We21:la.1 3 lt:ixe3 lha3 4 i.d5 he would have

problems mating with knight and bishop.

1 •. Jbd4 2 .lhd4 i.xd4 3 b7 .ta7 4 We2 g5

5 @d3 g4 6 @c4 @g7 7 @b5 @f6 8 'itrxa4 @e5

9 .tg2 @d6 10 @b5 l/z-1'2

s lla5 @h6 9 Wgl g5 10 &4 @h5 11 Xla3

@h4 12 Xlb3 g4 13 ~a3 l'lb2 11i.112

To remain true to the theme of this book, we

will not make a deep digression into the realm

of endgame theory at this point. However, to

help our readers become more sensitive to this


TYPICAL

MISTAKES

269

theme, we now provide some exercises based

on games in which one of the players missed

the transition into a drawn position of theoretical

importance. We suggest that you regard these

exercises as a little test of your knowledge of

endgame theory. We strongly recommend that

any reader who has difficulties solving these exercises

should make a thorough study of the fundamental

theoretical endings.

Exercises

(Solutions on pages 342-3)

El7.03 **/

Apparently neither player here possessed the

necessary theoretical knowledge, since the

game took the following course: 1 f6 gxf6 2

gxf6 @b2 3 f7 c3 4 rs'& c2 s ~r2 @bl 6

\Wb6+ @xa2 7 \WxaS+ @bl 8 \Wb4+ @a2 9

'&c3 @bl 1'2-1'2. In your opinion, how many of

the moves played deserve a question mark?

E17.0l /*

In view of the two connected white passed

pawns, Black resigned. Can you come

up with anything better?

El 7.02 **/

Here White threw the game away in one

move. What is the simplest way to reach a

well-known theoretically drawn position?

El 7.04 /***

Play continued as follows: 1 ••• h6 2 @n hS 3

@el @e4 4 @f2 @f4 5 @n @rs 6 @f2 @g4

7 @n @gs 8 @f2 @f4 9 @fl h4 10 @f2 @e4

11 @n ~e312@el f2+ 13@n @f3 0-1.

In your opinion, how many of the moves

played deserve a question mark?


270 How TO PLAY CHESS ENDGAMES

El?.05

*/ Ell.OB r=

Can White show that he is not in zugzwang? Black faces the difficult choice as to which

way his king should go. In the game he did

not manage to make the right decision. Show

how, with a few precise moves, he could reach

a familiar theoretically drawn position.

El7.06 /**

Black can win, even though the checking

distance of the white rook is actually long

enough. Do you know the procedure?

El 7.07 /***

How could Black have saved himself here?

B) Carelessness I Loss of

Concentration

'It's a game of 90 minutes', goes the old soccer

adage and in the metaphorical sense this naturally

also applies to a game of chess. Humans

are not machines and it is obvious that towards

the end of an energy-sapping struggle you will

feel tired. It is therefore imperative that in the

final phase of the game you mobilize once again

all your reserves of energy and concentration.

There are innumerable examples in which one

of the players became tired towards the end of a

game. We urge our readers to take care, as tactical

possibilities often arise in apparently harmless

positions. Let us see what happened in the

following game (see diagram on next page).

With his dangerous passed pawn on e3, Black

is clearly winning, since White can no longer

stop the pawn. However, White's last move has

set a fiendish trap.

1 <&>d6??

l <&>d8 was necessary: 2 lb<:6+ @e8 3 l!a8+

<&>d7 4 1!xa6 1!xh2 5 tbe5+ @d8 6 <&>gl l;!.d2 7

l!a8+ <t/c7 8 l!a3 l!c2 -+.

2 l'.!d7+ <&>cS 3 l!c7+ <&>b4

3 ... <&>d4 4 l!c4+ <&>d5 5 l!xc3 +-.

4 tbd3+ 1-0


TYPICAL MISTAKES 271

gb3 .ic3 7 lt:lg6 e6 8 lt:le7+ @c4 9 X!xb2 .ixb2

10 lt:lxc6 .ixd4+ -+.

The last practical chance lay in 2 :!;if2! but

Black is winning now: 2 ... :!;id!+ 3 @e3 :!;lei+ 4

'i&f3 (4 @d3? cS S dxcS :!;I.di+ 6 @e3 :!;ihJ -+)

4 ... :!;ih I S h8~ :!;lxh8 6 lilxh8 @xd4.

2 ... b2 3 '&d8+ i.d6 4 @e3 bl~ 5 lt:lxd6

'®'cl+ 0-1

In view of 6 @f2 ~gl + 7 @e2 :!!a2+ 8 @d3

'&xd4#.

17.06

B.Gelfand - I.Sokolov

Wijk aan Zee 1996

When the superior side is close to queening a

pawn, his concentration frequently wanes (there

are further examples at the end of the chapter on

fortresses).

When there is the possibility of an enemy

pawn breakthrough you should be especially on

your guard.

B

17.08

P.Cladouras - M.Lindinger

2nd Bundesliga 2003/4

17.07

Ru.Rodriguez - B.Larsen

Riga JZ 1979

1 h7?

I El.fl! b2 2 @c2 i.c3 (2 ... gaJ 3 !lb! +-) 3

h7 Axd4 4 h8\'fl :!!xh8 S lilxh8 ©xeS 6 lt:lg6+

@d6 7 lilh4 @dS 8 lilfS es 9 li:lxd4 exd4 IO :!!f6

cs l l :!;ib6 +-.

1. .. llall

l...b2? 2@c2 +-.

2 h8'&??

2 @e2? also makes things easy for Black:

2...:l!el + 3 s&f2 :!;ih I 4 h8'& :!;lxh8 S lilxh8 b2 6

Black is winning and should not allow any

counterplay.

1 ... g5?!

Now things become complicated. A better

line was l ....td6; for example, 2 @d3 .icS 3

@e2 b6 4 @f3 gS -+.

2g4! hxg4

2 ... gxh4!? 3 gxhS h3 4 @f3 @e6 is clearly

better for Black owing to the superiority of his

long-range bishop.

3 h5 ~e4 4 h6 rs s ltlel .teS?

Black plays carelessly again. Now the knight

can win valuable tempi. Instead, with S ... .td8 6

li:ld3 @d4 7 b4 axb4 8 lilxb4 f4 9 a5 Af6 IO h7

@c4 11 lt:lc6 d4 he could have developed vital

activity.

6 lild3 .td4 7 h7 b6 8 b4 axb4?


272 How TO PUY CHESS ENDGAMES

Now the second breakthrough

of the game

decides the issue. After 8 .. .f4 9 bxa5 f3+ 10

@d2 bxa5 11 lt:ic5+ @f5 12 lt:ib3 i.e5 only

Black would have winning chances.

9 a5 bxa5 10 lt:Jc5+ i.xc5 11 hS'ifY f4 12

°&h7+ @d4 13 'i1Ud3+ lt>eS 14 ~g6 f3+ 15@d3

i.xf216 'i/Uxg5+ \t>d6 17 \Wxg4 i.cS 18 'i1Hxf3

lt>c6 19 'i/Uf7 i.b6 20 \Wes+ \t>cS 21 \Wd7 d4 22

'i/Uxd4+ 1-0

In the following example Lautier treats the

looming dangers too lightly and acts with insufficient

resolve. If you have pawn weaknesses, it

is often a good idea to become active, to try to

get rid of them.

exchange all the pawns on one wing if possible,

just as in the present case.

5 ©e2!:1.e8?!

5 ... cxb3 6 axb3 a5 was once again indicated.

6!:l.d4!

Here the rook not only blockades the d-pawn

but can also operate rapidly on either wing.

Now Black is no longer able to shed the weakness

at a7.

6 ... @g7 7@d2 cxb3 8 axb3 (D)

B

17.09

S.Rublevsky - J.Lautier

Poikovsky 2004

The position should be drawn of course, but

Black cannot afford to be careless.

l@gl

First Rublevsky brings his king closer to the

centre and simultaneously eliminates any backrank

mate ideas.

1. ..!tfS 2 @f2 liae8 3 lt:ie3

Now he starts to play against d5.

3 ..,gxn+ 4 \t>xf3 ID"S+?!

A mistake, which just drives the white king

where he wanted to go anyway. Instead, Black

should have tried to exchange as many pawns

as possible: 4 ... cxb3 5 axb3 a5 6 lt:ixd5 lt:ixd5 7

!:l.xd5 !:l.b8 8 !:i.d3 gb4, followed by ... a4, would

have led to a drawn rook ending (Postny in

CBM). In general the defender should strive to

8 ... hS?

White is glad to see this, since the pawn is

weaker here than on h7 and White can also, as

necessary, exchange it much more easily. Black

definitely had to chance 8 ... a5 here.

9@d3!

With the powerful threat of lt:ixd5. Theimmediate

9 lt:ixd5?? would fail to 9 ... I:!.d8 -+.

9 ... I:l.e510 ID"4 I:l.e8 ll @d4

There are a lot of comings and goings on the

blockading square, which highlights one of the

main disadvantages of the isolated pawn: the

square in front of it is weak and can be used by

the opponent at will.

11 ...\t>g612 b4

Making it hard for Black to shed the weak

a7-pawn.

12 .•. gb813M!

Confining the black king. The backward g2-

pawn is not really weak, since White can exchange

it at any moment.

13 I:l.eS 14 lt:ixd5 lt'ixd5

l4 !:l.d8 15 ~f6+ lt>g7 16 !:l.f5 +-.

15 \t>xd5 !:l.e2 16 g4


TYPICAL MISTAKES

273

There is still enough material left for White

to win, since the black king cannot come to the

queenside at the right moment.

16 ... hxg4 17 :llxg4+ @h5 18 :llc4 :llb2 19

Wc6:llbl 20<it>b71-0

Lautier laid down his arms in view of20 ... a5

(20 ... :lla! 21 :llc5+ @xh4 22 :lla5 !lb! 23 b5

+-) 21 :llc5+ <Bxh4 22 b5 a4 23 b6 a3 24 :lla5

:llb3 25 @37 +-.

Exercises

(Solutions on page 343)

C) Playing to the Gallery

This phenomenon crops up time and again, especially

in superior positions. In impatient expectation

of the opponent's resignation, the

player with the advantage is no longer content

just with the full point in the score table, but

wants to win in style. In chess this all-too-human

trait can prove fatal. The following position

is an easy win, as the black rook is doomed.

B

El 7.09 **/

White played 1 Wh4 here.

What do you think about that?

17.10

Sharkov - Koshelev

con: 1973

Black will have to fulfil his obligation to

move and so 1 b4! d4 2 lbc4+ would have easily

won.

Instead White played i lbc4+? dxc4 2 b4 ( D ).

El7.10 /**

Black is very close to a draw, since the a7-

pawn is hopelessly weak. He now prepared

the decisive attack on this pawn with l...h6.

Was this a good choice?

Now Black escaped with 2 ... .l:ld4 =.


274 How TO PLAY CHESS ENDGAMES

Exercises (Solutions on pages 343-4)

B

El7.11 */

White played l @d5. to counter I .. .:!!gs+

with 2 e5+. Was that clever or not?

17.11

M.Blumich - S.Tarrasch

Breslau 1925

resigned. Do you see the flaw in Tarrasch's

analysis?

1 ... a3 2 llg3 !ta4 3 h7 a2 4 llgl llg4+!!

Tarrasch overlooked this move in his calculations.

reckoning instead on 4 ... llh4? 5 h8\W

l;txh8 6 ~8 @b5 7 llal +-.

5 X:txg4 al'&+

White cannot avoid the perpetual check.

Exercises

(Solutions on page 344)

El7.12 /***

Black played I ... '1Yfr'f4, planning to put his

queen on b8. What do you think of this idea?

D) Premature Resignation

Resign only if you are absolutely sure that your

position is hopelessly lost. If there is any room

for doubt, it can do no harm to make a few more

moves, which is exactly what did not happen in

the following examples.

In the following diagram, Black worked out

the variation 1...a3 2 Xlg3 l;ta4 3 h7 a2 4 l;tgl

al'&+ 5 Iha! l;txal 6 h8'& and therefore he

E17.13 **/

Here White calculated the variation l ~fS

@xc4 2 @xf6 "1?b3 3 @gS @xa3 4 @xhS @b3

5 @g6 a4 6 h4 a3 7 hS a2 8 h6 al'& -+ and

therefore resigned. W at did he overlook?


TYPICAL MISTAKES 275

after which his opponent simply resigned in a

position that was in fact still tenable. This phenomenon

is caused by trusting the opponent's

calculations, combined with a kind of state of

shock following an unexpected move, as in the

following example:

B

El7.14 /**

Black worked out l...@d3 2 4.'lxe4 b3 3 4.'lc5+

@e2 4 @g3 b2 5 4.'la4 b I Viii 6 4.'lc3+ and

therefore resigned. Where is the flaw

in his calculation?

17.12

R.Tischbierek- M.Wahls

German Ch (Bremen) 1998

El7.15 **/

White saw that after 1@d6@c82 .!kl+

@b7 3 I:ibl + @a6 4 @c6 g;a5 5 @c5 @a4 6

@c4 @a3 7 <;t>c3 @a2 he runs out of mate

threats, so he resigned. But if he had pursued

this variation further, he would surely have

spotted that there is in fact a way to reach a

draw. Can you see the possible way out from

the diagram position?

DI) Trusting the Opponent I Shock

after an Unexpected Move

Perusing our database, we have found a great

many examples in which one player made a

surprising, impressive-looking tactical move,

Here a possible continuation for Black would

be I ... I:ixb2 2 I:ixb2 .bb2 3 @fl il.f6 with

equality. But Black decided on a surprising

move:

1. .• il.c3!? 0-1

... and it worked, since his opponent resigned

on the spot! Instead of this, 2 I:ic2! .l;{xb2 3

il.d4+ <;t>g8 4 I:ixb2 il.xa5 would have held the

position.

E} Passivity

Defend actively! This applies especially in rook

endings.

In the following diagram Black appears to be

in great difficulties. While his king must prevent

infiltration by the opposing king, his rook

is limited at the moment to the dreary task of

guarding the e6-pawn.

1. .. I:ie8?

Apparently he believes that his position is impregnable

and he dreams of succeeding through

purely passive defence, but unfortunately (or

perhaps thank goodness?!) not all dreams come


276 How TO PLAY CHESS ENDGAMES

B

B

17.13

J.Dueball - M.Hoffmann

Bundesliga 1985/6

true. However, if Black had also considered his

active possibilities, he would surely have seen

the following solution. For a successful defence

it was imperative for Black to activate the rook.

With the pawn sacrifice l...f4! 2 l::[f6 f3 3 l::[xf3

Black could have gained enough time to activate

his rook sufficiently: 3 .. ,l::[h7 (the stalemate

trick 3 ... l::[f7? unfortunately fails to 4 gf6

+-) 4 l::[d3 (4 'fl.f4 l::[hl =) 4 ...'fl.h4+ 5 l::[d4

l::[xd4+ 6 Wxd4 = and the pawn ending is not

winning for White.

21::[f6'fl.e7?

Again Black should have tried to activate his

rook, by 2... Wd7 3 l::[f7 + (3 Wb5 'fl.b8+ 4 Wxa5

@c6) 3 ... @c6 4 l::[a7 f4 5 'fl.a6+ Wb7 6 'fl.b6+

Wc7 7Wd3 ±.

However, 2 ...f4? no longer works, since after

3 l::[xf4 l::[h8 4 'fl.d4 +- Black is short of the

tempo which he wasted on the first move.

3 l::[f8 l::[g7 4 l::[c8+

4 l::[a8?? l::[g4+ 5 Wd3 Wd5 +.

4 ••• Wb7

Or: 4...Wd7 5 l::[a8 +-; 4 ... 1::[c? 5 l::[e8 @d7 6

'fl.a8+-.

5 'fl.e8 l::[g3 6 l::[xe6 l::[c3+ 7 @b5 'flxb3 8 c6+

Wc7 9 l::[e7+ 1-0

Also in the following example Black must

become active:

1 •.. l::[e7?

l...'i.t>eS! 2 llxb7 l::[cJ+ 3 Wd3 l::[xc5 4 'fl.xg7

'fl.xa5 = (Tsesarsky in CBM).

B

17.14

P.Nikolic - M.Narciso Dublan

Ohrid Ech 2001

2 'fl.b6+ @fS 3 c6 bxc6 4 'fl.xa6 'fl.es 5 @b4

llbS+ 6 Wa4 'fl.cs 7 ~7 'i.t>f6 8 a6 hS

8...'fl.c2 9 'i.t>a5 +-.

9 'fl.b7 ~4+ 10 'fl.b4 'fl.cl 11 was 'fl.al+ 12

~4 'fl.el 13 a7 'fl.e814 Wb6 WgS 15 a8~ 'fl.xa8

16 'fl.xa8 Wh417 ~31-0

F) Inappropriate Activity

Sometimes, however, you must just hold firm,

as any action only weakens your own position.

17.15

S.Dolmatov - M.Makarov

Russian Ch (Elista) 2001

Black is securely entrenched and should simply

wait, since White cannot attack any easy


TYPICAL

MISTAKES

277

targets and also there is no question of a race.

Only if, for example, the white king makes his

way to the distant queenside should Black then

become active on the kingside.

1 .•• e4?

"This is a typical psychological mistake.

Black loses patience and would like to show

that he too can play actively. But this move

only helps his opponent." (Ribli in CBM). After

1...@g5!? it is not clear how White should

make progress, since after 2 llg8+ @f4 3 l.;1h8

@g5 4 f4+ @xf4 5 l.;1xh4+ @g5 6 l.;1h8 @g4

Black could finally advance his pawns.

2 fxe4 fxe4 3 l.;1g8 Ad4?

3 ... Ab6 was necessary.

4 h3 wrs s l.;1d8?

5 l.;1g4 Af6 6 @e3 Ag5+ 7 @d4 Af6+ 8 @d5

e3 9 l.;1e4 iL.g5 10@d4 +-.

s AeS?

5 Ac5 6 !lg8 Ab6!, with the idea of7 l.;1g4

iL.d8 8 @e3 Ab6+, would still have allowed resistance.

6 l.;tfs+ Ar6 7 @e3 @e6

7 ... @e5 8 !!e8+ +-.

8 @xe4 Ac3 9 l.;1a8 iL.b4

9 ... Ab2 10 l.;1a6 @e7 11 @d5 +-.

10 l.;1h8 Ael 11 l.;1h6+ 1-0

G) Don't Play on the Wing

where Your Opponent

has the Advantage

Normally it is not advantageous to become active

on the wing where the opponent is superior.

This usually just creates fresh weaknesses or

points of attack.

In the following diagram, Black is well entrenched

on the light squares and should have

simply continued in that vein.

1 ... gS?

1...00 2 @f3 f5 3 !le5 g6 and it is not clear

how White should storm the black ramparts.

2llhl

Now White profits enormously from his

passed pawns on the kingside.

2...lt)fs 3 h5 lb.d6 4 @f3 @e6 s g4 lb.c4 6

l.;tel+ @f7 7 l.;1e2 l.;1d8 8 Ael l'.!ds 9 Ag3 l.;1d7

B

17.16

R.Kholmov- G.Kasparov

Daugavpils 1978

10 @e4 :te7+ 11 @d3 l.;1d7 12 h6 !!d8 13 h7

l.;1h8 14 l.;1h2 We7

14 ... @g6 15 d5 cxd5 16 Wd4 +-.

15 dS!

Decisively opening the way for the white

king.

15 cxdS 16 @d4@f7 17 Ac7 @e6

17 @g6 18 l.;1h3 l.;1xh7 19 l.;1xh7 @xh7 20

@xd5 +-.

18 l.;1h6 @e7 19 WxdS lb.e3+ 20 @c6 lb.xg4

21 l.;ths <'t:le3 22 Ab6 lb.rs 23 Acs+ @e6 24

@b7 @d7 25 @b6 lb.d6 26 l.;1h6 lb.e4 27 Ad4

g4 28 Axf6 lb.xf6 29 l.;1xf6 l.;1xh7 30 llg6 l.;1e7

31 l.;1xg4 l.;1e6+ 32 @b7 @e7 33 l.;1g5 l.;1d6 34

l.;tcS i-e

H) Unnecessarily Giving up

Material

Be extremely careful about giving back material.

In particular, you must be completely sure

of what you are doing when you simplify all the

way down to a pawn ending.

In the diagram on the following page, Black

should win, and by manoeuvring against the

white defences he would surely have garnered

the full point.

1. .. l.;txbS?

Areshchenko had probably seen that, owing

to his protected passed pawn, he would win the

white f-pawn. But he had failed to see that


278 How TO PLA y CHESS ENDGAMES

@d3 @e5 10 @c3 @d5 11 @b3 @c5 12 @a4

@c4 13 @a3 @xb5 -+ ).

7 @dS @h8 8 @d4 @g8 9 @e4 @f8 10 @d4

@f7 11 @dS @g7 12 @eS @h6 13 @d4 @h7

14 'iti'dS @g8 IS <Be4 @f816@d4@f717@d5

@f6 18 @d4 @gS 19 @es 112.112

I} Greed

17.17

A.Shirov - A.Areshchenko

Foros 2006

White can hold the draw by taking the opposition.

In any event it was simpler not to give

back the exchange but to activate the king instead;

for example, l...@e7 2 .i.c6 @d6 3 .i.e8

II.bl 4 .i.b5 @d5 5 f5 l!b3+ 6 i.d3 @e5 7 @d2

l:i:b4 8 i.c2 b5 9 axb5 a4 10 'it>c3 a3 11 @xb4

(11 .i.b3 !i:xb5 12 .i.e6 Il.b2 13 i.d7 !i:h2 14

.i.e6 a2 -+) l 1...a2-+.

2 axbS @fS 3 @d3 'it>xf4 4 @d4

Opposition.

4 ••• @gS S@eS <Bh6 (D)

How easy it is to make a mistake like this: you

spot a neat combination that gains material

and you play it almost without thinking. But in

the endgame too it is important to assess the

resulting position accurately. In particular, you

should never underestimate an active rook or a

dangerous passed pawn.

17.18

G.Antal - A.Goloshchapov

Miskolc 2004

6@d4

Virtual opposition.

6 •.. @h7

6 ... @g6 is met by 7@e4! = with diagonal opposition

(7@c4? is mistaken, since White cannot

go to the c5-square: 7 ... @g5 8 @c3 @f5 9

I I!.xc8?

This wins material alright, but with the disappearance

of the white rook the passed a-pawn

will increase enormously in value. Instead of

this, the knights should initiate the following

combination: 1 lbf4+ @f6 (l...@g5? 2 lbed5

+-) 2 lbed5+ @e5 3 lbd3+ @xd5 4 lbxb2 =

(Ribli in CBM).

l .. Axc8 2 lbe7+ @gS 3 lbxc8 f4 4 lbc4

!i:xc2 S lb8b6 @fS 6 g3 l!a2 7 gxf 4 @xf4 8

lbd5+@g4 9 lbc3 .§al+

9 ... I!.c2?? 10 lbe3+ +-.

10 @g2 II.cl 11 lbe3+ @114 12 lbe4 as 13

@f3?!


TYPICAL MISTAKES 279

13 itJd6 a4 14 itJb5 !(bl 15 lba3 I(b2+ 16

ltJec2@g4 l7 @gl @h3 18 @hl h5 also wins

for Black.

13 ••• a4 14 ltJg2+ ?! ©h3 15 itJf2+ @xh2 16

ltJg4+ @gl 17 ltJf4 !tfl+ 18 ©g3 I(xf4! 19

@xf4 a3 20 lZ:le3 a2 21 itJc2 M2 22 @e4 hS 23

ltJal h4 0-1

Driving the king offside.

2 •.• @aS 3 @e4 @a6 4 d4 ©a7 5 I(b2 !(el+ 6

@fS I(eS 7 dS I(b8 8 I(xb8 @xb8 9 @e6 @c7

IO rj;e7 l-O

Sometimes even several extra pawns are not

sufficient to win.

In rook endings in particular, activity is often

more important than a pawn.

17.19

K.Badev-A.Bozov

Sunny Beach 2006

It is imperative for Black to activate his rook.

1 ... ©xb4?

1...I(hl is correct since from the south-east

comer the rook can give checks on the kingside

and the first rank: 2 I(b8+ @c6 3 @c4 .l:lc I+ 4

@d4 .l:lh l and White does not get through.

2I(b8+ (D)

17.20

B.Damljanovic- E.Rozentalis

Gothenburg Echt 2005

1.l:lg8?

Damljanovic underestimates the counterplay

resulting from Black's passed c-pawn. Now the

game should be drawn. However, after the positional

I I(d2 I(xc4 2 ~a2 +- White's extra

pawn should sooner or later prevail.

l ••• I(xc4 2 !!xg7 I(xa4 3 I(xh7 c4 4 I(M

@d6 5 m4 @cS (D)

6 I(xf7


280 HOW TO PLAY CHESS ENDGAMES

6 h4 ~a7 7 @fl (7 @f3 @b4 8 h5 @b3 9 h6

c3 10 h7 ~a8 11 ~xf7 c2 12 ~b7+ @a2 13 ~c7

@bl !4g4~h8=)7 ... @b48h5@b39h6c310

h7 ~a8 11 l:txf7 c2 =.

6 ... c3 7 ~c7+ @b4 8 h4 @b3 9 hS c2 10 h6

~6 11 f4 ~xh6 12 e4 ~7 13 ~c5 ~d7 14 eS

~d3 15 e6 ~e3 16 fS (D)

17.21

A.Yusupov - J.Timman

Linares Ct (7) 1992

16 ... nes

l 6...~c3 17 nxc3+ @xc3 18 e7 c I'& 19 e8°@'

°@'c2+ is also a draw but in practice a more complicated

one.

17 ~xc2

17 nxe5 cl Vi¥ 18 @h3 (18 em \'¥/b2+ -+)

18 ... '&fl+ 19@g4 '&d3 =.

17 ... @xc2 18 g4 @d3 19 @f3 @d4 20 @f4

~e4+ 21 @gS @dS 22 'i&f6 ~xg4 23 e7 ~e4 24

@f7 @d6! 25 e8Wfr' nxe8 26 @xe8 @es 27 f6

@xf6 lf2_1'2

from any defensive duties, after which the win

is only a matter of time.

1 ... ~aS 2 @e3 eS 3 @e4

3 fxe5+@xe5 4@d3 @d5 5 @c3 @c6 6 @b4

~e5 = (Yusupov).

3 ... exf4 4 @xf4 @e6 5 @e4 gS 6 hxgS ~xgS

7 @f3 ~as 8 net+ @f5 9 ~e4 ncs 10 ~e3 ~s

11 ~a3 @eS 12 @e3 @e6 13 @e2 @d6 ( D)

13 ... h4? would be premature (typical mistake:

unnecessarily giving up material): 14

gxh4 ~h5 15 ~e3+ 'i&d5 16 ~h3 +-.

J) Following Rules of

Thumb Too Mechanically

Tarrasch's old rule of thumb, that a rook belongs

behind a passed pawn, whether your own

or the opponent's, is surely one of the most

helpful of its type. But actually there are many

exceptions (see following diagram).

1 nal?

After 1 ne4! the white rook has everything

under control, so that the white king is released

14 @f2 @e6 15 fie3+ @dS 16 ~3 @e6 17

@e3h418g4@f619@f4@g620@f3@g521

~a2h31/z-1'2


18 Rules of Thumb

The most implacable rules in chess are- the exceptions.

SAVIELLY TARTAKOWER

In this book we have repeatedly emphasized

important principles and rules for your general

guidance. For a better assimilation and as a motivating

summary of what you have learnt from

studying this book, we would now like to bring

all these separate rules of thumb together here.

If you are familiar with all these rules, and

know where and how to apply them, then we

congratulate you on already being a pretty

strong player. If you are uncertain about any of

these rules, however, then please refer once

more to the appropriate chapter and study the

relevant examples.

There is a saying that every rule has its exception

and obviously this also applies to chess.

We advise you therefore that these rules should

be treated only as broad guidelines, which are

admittedly helpful in the vast majority of cases,

but please bear in mind that even the best rule is

worthless without a corresponding calculation

of the variations.

A) 20 Golden Rules of the

Endgame

1) An endgame is not a middlegame,

2) Activate your king.

3) Fight to the death.

4) Do not rush (unless you're in a race).

5) Normally each exchange benefits just

one of the players.

6) If you are material up you should exchange

pieces; if you are material down exchange

pawns.

7) If you have the advantage, you should

retain pawns on both wings.

8) Passed pawns must be pushed.

9) Passed pawns should be blockaded by

the king or by a knight.

IO) The rook is very strong on the counterattack.

However, it is not a good blockader of

enemy passed pawns.

11) Rooks belong behind passed pawns,

your own or the enemy's.

12) Pure opposite-coloured bishop endings

have an extremely strong drawing tendency.

13) Rook endings also have a considerable

drawing tendency. If you are in a worse position

therefore think very carefully before you exchange

the last rook.

14) Isolated and doubled pawns are weak

and should generally be avoided.

15) The bishop-pair is a powerful weapon.

16) In the endgame each mistake can be the

last; therefore the value of each move is very

high.

17) If you have no pawns left, you generally

need to be at least a rook up to be able to win.

18) Wing pawns are often more valuable than

centre pawns, since they can divert the opponent

more. Rook's pawns are often especially

dangerous against a knight; in other endgames

they are usually less valuable.

19) Memorize the draw with bishop and

wrong rook's pawn.

20) Study your opponent's moves carefully.

Ask yourself what he is threatening or planning,

and think prophylactically,

B) Rules of Thumb

I) Always improve the position of your

worst-placed piece.

2) Always try to limit the activity of the enemy

pieces.

3) Improve especially the position of your

strongest piece (in the following order of priority:

queen> rook> king> minor piece).


282 How TO PLAY CHESS ENDGAMES

4) The fewer pieces there are remaining on

the board, the more important is the position of

the king.

5) The more pieces there are remaining on

the board, the more insecure is an exposed king.

6) Not all routes of the king to a certain

goal are equivalent. Don't forget the ideas of

the bodycheck and the Reti manoeuvre.

7) Rook endings occur in practice with

great frequency. Study them precisely.

8) Fight for the initiative.

9) If you make material or structural concessions

in the fight for the initiative, then make

sure that your initiative is lasting and sustainable.

IO) Opposite-coloured bishops favour the

side with the initiative.

11) In endgames with knights, the initiative

and control often play very important roles.

12) If your advantages are of a dynamic nature

and threaten to disappear in the near future,

then you should play actively and concretely and

not flinch from sacrificing material, ifnecessary.

Naturally this applies in the middlegarne even

more strongly than in the endgame.

13) A weakness is a pawn or a square that

can no longer be protected by a friendly pawn.

Often a weakness does not occur in isolation

but as part of a whole weak colour-complex.

14) A weakness is only real if it can be exploited.

15) The enemy pieces guarding a weakness

must be exchanged.

16) The principle of the second weakness is

of great importance.

17) When attacking, always look for possibilities

to open a second front or to create an additional

weakness.

18) If you have many static weaknesses in

your own camp, you should generally not play

purely passively but should instead strive for the

initiative, to keep the opponent occupied, so that

he can't calmly lay siege to your weaknesses.

19) In the endgame, a wrong exchange is often

impossible to put right.

20) With exchanges, what matters is what

stays on the board and not what disappears.

21) With an exchange into a pawn ending,

the pawn ending must be calculated to the end.

22) The queen is particularly strong if it has

many targets to attack and if the enemy king is

insecure. Static positions in which everything is

protected do not suit the queen.

23) The most important criterion for the exchange

of queens is generally the situation of

the kings.

24) If you are promoting a pawn into a

queen, be especially alert. The promotion of a

pawn is often a critical moment at which mistakes

occur.

25) If both sides queen simultaneously,

then the side that can give the first check often

wins.

26) Don't play on the wing where the opponent

is stronger.

27) If your opponent is in a static position

without counterplay, then strengthen your position

as much as possible before striking the decisive

blow.

28) If you have enough time, take advantage

of every possibility of improving your position,

even if you cannot yet work out any concrete

benefits from doing so.

29) Think schematically and consider how

to achieve your target positions and dream positions.

30) With a repetition of moves you can show

who is boss.

31) Pawns cannot move backwards. Think

carefully about each pawn move.

32) Passed pawns must be pushed.

33) In a race between passed pawns, what

counts is not the quantity but the quality of the

passed pawns.

34) Connected passed pawns are very powerful.

If they have reached the sixth rank, a rook

alone cannot stop them.

35) If the king can support a passed pawn,

this is generally an advantage.

36) A queenside pawn-majority is favourable

for creating an outside passed pawn. A

kingside pawn-majority is an advantage in the

attack on the king.

37) The more pawns there are remaining

on the board, the more potential breakthrough

ideas there are too.

38) Knight endings are like pawn endings

(Botvinnik's rule).


RULES OF THUMB

283

39) In bishop endings, take into consideration

the principle of one diagonal.

40) Capablanca's rule for same-coloured

bishop endings says that you should place your

pawns on squares of the colour not controlled

by the bishop. In that way they complement

each other and the pawns cannot be attacked by

the enemy bishop. However, under favourable

conditions, the reverse can also be correct: by

setting up a solid pawn-formation on the colour

of the enemy bishop, you can sometimes reduce

it to complete passivity.

41) Queen and knight are a better attacking

pair than queen and bishop (Capablanca's theorem).

42) Rook and bishop work together better

than rook and knight (Fischer's endgame).

43) If you have the bishop-pair, try to gain

control and then open the position on your

terms,

44) One advantage of the bishop-pair lies in

the fact that you have better possibilities of exchanging.

45) Sometimes two bishops are so strong

that they compensate for a rook and a knight.

46) Zugzwang represents a powerful endgame

weapon.

4 7) Triangulation manoeuvres and spare

moves are the main weapons for winning a

zugzwang duel.

48) Stalemate is an important theme in defence.

Always keep it in mind. Don't be too

proud to set your opponent a last stalemate trap.

It can be well worthwhile.

49) Always remember that mating patterns

can also appear in the endgame.

50) Two rooks on the seventh rank are very

powerful. If they are assisted by the king or a

pawn on the sixth rank, they are generally decisive.

51) If you find yourself on the defensive, always

believe that your inferior position can still

be defended.

52) Setting up an impregnable fortress is an

important defensive idea. When appropriate,

try to think about fortress ideas.

53) Passive positions hold the seed of defeat.

54) Defend actively.

55) Study thoroughly the theoretical endings

that are most relevant to actual practice.

56) Stay alert right to the end.

57) The important thing is to win, not lo win

prettily.

58) Don't resign because of variations that

you've worked out in your head; always make

another couple of moves.

59) Don't give up material without good

reason.

60) Moments when the character of a position

substantially alters are critical moments at

which mistakes frequently happen. This applies

to the moment when an endgame arises.

61) Make only those concessions to your

opponent that are absolutely unavoidable.

62) You should never give way to panic and

must always believe that there is a way out. If

you sin against this rule, then all the other rules

and principles will not help you in the slightest.

63) No rule can substitute for concrete calculation

- all 'rules' have exceptions. The calculation

of variations in the endgame is at least

as important as in the middlegame.

64) The art lies in finding the exceptions,

but you are already a very strong player if you

know the principles and understand where and

how they are to be applied.


Solutions to the Exercises

Chapter 1

El.01

H.Aloni

Shahmat, 1963

As the slowest unit, the king has absolute

priority.

1 @f7!@g42 @e6 hS 3@e5 h4 4@d4! h3

Or:

a) 4 ...@f45 ID16Wg3 6@e3 f4+ 7@e2 +-.

b) 4 ...f4 5 @e4 f3 (5... @g3 6 ~g6+ @f2 7

@xf4 h3 8 ~a6 h2 9 ~a2+ @gl 10@g3 +-) 6

@e3(6 ~f3? h3 =) 6 ... h3 7 @f2.

S @e3 h2 6 ~g6+ @h3 7 Wf2 hllZ:i+ 8@f3

@h2 9 ~g2+ @h3 10 ~gs @h2

10 ... 'it>M ll ggl +-.

11 I!.xfS lllg3 12 ID'8 lZ:ifl 13 @f2 +-

El.02

V.Kovacevic- D.Rajkovic

Yugoslavia 1983

It is essentially a question of the activity of

the kings.

J ••.f4!!

Therefore this move is relatively easy to understand.

However, the game went l...gxh4? 2

gxh4 and Black resigned in view of 2 ... ~a8 3

~c7 ~xa3 4 ~d7+@c4 5 ~d6 b5 6 l;!xe6 ~al 7

:!;{c6+ @d3 8 d5 +-. l...g4+? is also hopeless

because of 2 @f4 followed by infiltration of the

kingside.

2gxf4

Or:

a) 2 exf4 @xd43 !ib3 g4+ 4 @e2 b5 gives

Black compensation.

b) 2 hxg5 fxe3 3 @xe3 £lg7 4 ~b3 ~xg5 5

~b6 l;!xg3+ 6 @f2 ~xa3 =.

2 ... g4+ 3 @g2@e4

Black has compensation; his king - in the

starting position apparently in terrible distresshas

been converted into an active piece.

El.03

V.Kozlovskaya - J.Carvajal

Rio de Janeiro worn IZ 1979

l. .. ~xa3??

This is too greedy. It was necessary for the

king to get involved in the struggle against the

passed pawns: l...~c2! 2 c6 @e7! 3 ~xe5+

@d6!=t.

2~cl!

Now the white rook assists its passed pawns

in the ideal manner.

2 •..@e8 3 c6 @d8 4 c7+ @c8 S d6 ~d3 6

£lc61-0

El.04

M.Narciso Dublan - LI.Andersson

Pamplona 200112

I Ad2?

Played too superficially. White must immediately

mobilize all his forces. After 1 £!el ! the

drawbacks of the active king are also evident:

l...@c6 (J. . .f6? 2 fxe5 fxe5 3 Af2 Wd6 4 Ag3

+-) 2 Ad2 lZ:ixf4 3 .bf4 exf4 4 ~e4 ± (Ribli).

l. . .f6 2 ~el @d6

Black has counterplay. "Steinitz would have

been pleased - he said 'The king is a strong

piece!'" (Ribli in CBM).

3 fxe5+ fxeS 4 @b2 ~hb8+ S ~b3 lZ:ib6! 6

@cl lZ:ic4 7 ~b8?

Now the initiative goes completely over to

Black. After 7 Ab4+ @d5 8 g4 the situation is

dynamically equal.

7 ... ~xb8 8 Ab4+ @d5 9 ~e2 e4 10 g4 e3 11

~@e4

The king follows his pawn, which thus acquires

great power.

12 @dl £lc8 13 ~g3

13 @e2 lZ:ie5 14@fl (14@dl @f3 15 ~g3+

@f216Ael+@fl 17 Ab4~b8+-) 14 ... d3 l5

cxd3+ lZ:ixd3 16 .lla2@f3 -+.

13 ... lZ:ib2+14@cl lZ:id3+ lS@dl lZ\f2+0-l


SOLUTIONS

TO THE EXERCISES

285

El.OS

E.Bareev - J.Lautier

Wijk aan Zee 2002

It is essential to nail the white king to the

edge of the board.

l ••• e3+?

This is thus incorrect.

a) I ... !ib4? is also bad: 2 a5 ! !ixb5 3 a6 !ib8

4 a? !if8 5 nb7 +- is a typical win because of

the absolute control the seventh rank.

b) Black should choose l...!ib2+! 2 Wei (2

@gl bib!+ 3 @h2 e3 and White cannot make

progress) 2 ... e3 3 !ie4 (3 a5 !ixb5 4 a6 !ibl+ 5

@e2 !ib2+ 6 @dl bib!+ =) 3 ... g5 4 h4 h6

(Stohl) and Black's activity ensures him the

draw.

2@f3

The contrast in the activity of the kings

speaks volumes.

2 ••.@f8

2 ...!ib4 3 a5 +-.

3~e5@f7

3 ... l!a3 4 !ie4! g5 5 nb4 !ia2 6 b6 !if2+ 7

@g4 e2 8 b7 +- (Stohl in CBM) and the black

king will not survive the attack of the major

pieces.

4 Wxf4 !ib4+ 5 @xe3!ixa4 6 !ie4 na3+ 7

@d4 na2 8 g4 !ih2 9 !ie3 !ib2 l0 @c5@f6 ll

b6 @gS 12 !ic3 1-0

El.06

J.Barle - S.Shipov

Ljubljana 1992

We hope you didn't grab the f3-pawn too

soon.

1...!ibl+!

First the white king must be forced away

from the short side of the pawn, so that he impedes

his own rook from giving check. Premature

are both 1...!ixf3+? 2 @gl 1lb3 3 !ig2+

@f3 4 !if2+ We3 5 @g2 @e4 6 !ie2+ !ie3 7

@f2 = and 1 ... @xf3? 2 fil2+ =.

2@e2@g2!

2 ... !ihl? 3 !ia8 !ih2+ 4@fl @xf35 na3+ =.

3!ia3

3 !ic2 !ib3 4 ncs !ib2+ 5 @el @xf3 6 !if8

!ibl + 7 @d2!ifl -+ and Black will reach the

Lucena position.

3 ...!ib8 4 !ic3 !ie8+ S @dl ~2 0-1

Faced with the fatal threat of ... !ie3, White

laid down his arms.

El.07

F.Bogatyrchuk - I.Mazel

USSR Ch (Moscow) 1931

The game continued:

1 nxh7??

By I nM+ White would have given his king

access to f3 and thus easily held the draw.

l...@d3 2 !ixh7 1lc2+ 3 @f3!ixa2 4 g4 fxg4+ 5

hxg4 c3 6 !ld7+ @c2 7 g5 !ia6 8 !ic7 @d2 9

@f4 c2 IO@f5 cl\W 11 !ixcl @xcl 12 g6 =.

l •••!ic2+ 2 @el !ixa2 3 !ie7+ @d3 4 !id7+

@c2 S ndS c3 6 !ixfS @bl 7 !ifl !ih2 0-1

El.OS

B

Fedorov - Chernikov

Krasnodar 1974

1 ltlg4!

The game continued schematically 1 @f2?,

after which Black began to exchange the active

white pieces by l...lbc6. After 2 lbxc6 bxc6 3

!icl White admittedly won a pawn but allowed

Black to activate his rook. After a protracted

struggle and a few more inaccuracies by White,

Black finally achieved a draw.

1 lbc6 2 !in! lbd8

2 g5!? is no help either. 3 b4 a6 (after

3 ... lbxb4? White mates in six moves: 4 lbxe6+

@g6 5 lbe5+ @h5 6 g4+ @h4 7 @h2 !if8 8

!ixf8 .ixf8 9lbf3#) 4 a4@g6(4 ... b5 5 a5 +-) 5

b5 axb5 6 axb5 lbd8 7 lbes+ @g7 8 g4 xrs 9

!idl @g8 IO lbd7 nf3 11 na1 !ixe3 12 na8 +-.

3h4!(D)


286 How TO PLAY CHESS ENDGAMES

White is completely winning. Whereas Black

is condemned to complete passivity, after 4 ~f2

White brings his king to the queenside and wins

easily.

El.09

K.Lerner - I.Dorfman

Tashkent 1980

lru'2!!

Surprisingly this is the only winning move,

since it is essential to avoid a bodycheck.

a) l Wb7? 'i&f6 2 @c6 $'e5 ! ! (bodycheck) 3

1!g2 Wf4 4 <i;ds g4 s 1!f2+ $>e3! 6 1!a2 g3 7

We5 @f3 8 1!a3+ @f2 9 Wf4 g2 10 !Xa2+ @gl

11 $>g3Whl =.

b) 1 !Xa2? @g6! (l...Wh6? 2 Wb7 Wh5 3

$>c6 $>g4 4 @ds <i;f 4 s Wd4 $>f3 6 We5 g4 7

l;!a3+ +-; L..<j;f6? 2 1!a5 +-) 2 l:Ia5 $'h5 3

$>b1(D).

El.11

A.Stefanova - Zhu Chen

Jakarta 2004

No, Black can draw.

1..Jk3+?

l ... 1!f7? is also bad: 2 1!xf6+ 1!xf6+ 3 exf6

wxf6 4 Wf4 +-.

The correct way is l...Wf5! 2 exf6 (21!xf6+

Wxe5 3 1!h6 l:If7+ 4 Wg2 1!f5 also leads to a

draw) 2 ... 1!c3+ 3 $'f21!c2+ (3 ... $>g6 is equally

playable) 4@e31!c3+ 5 $'d41!c7 6 $'d51!d7+

7 $'c61!a7 =,

2 <j;f21!c2+ 3 $'f31!c3+ 4 $'f21!c2+ 5 $'el

<j;f5 6 exf6? (DJ

6 1!xf6+ $'xe5 7 1!h6 +-.

Now a bodycheckrescues Black: 3 ... $>g4 ! ! 4

$'c6 $>f4 5 $>d5 g4 :::.

l •.• $'h6 2 $'b7 g4 3 $'c6 @gS 4 @dS g3 5

1!f8 $>g4 6 $'e4 1-0

El.10

A.Selezniev

Tidskrift for Schack, 1923

1 l!gl+!

Not: 1 exf5? 1!a7+ =: l l;!xf5? 1!a7+ 2 We6

1!a6+ 3 @e5 1!a5+ 4 @f4 l:Ixf5+ 5 ~f5 @f7

1 ... $'h7 2 eS! 1!xe5+

2 .. .f4 3 e6 f3 4 <j;f6 +-.

3 Wf7 Wh6 4 @f6 +-

6 ..• $>g67001!a2 8 <j;gl 1!c2 9 l!bS l!cl+

10 @g2 1!c2+ 11 $'0 1!c3+ 12 <j;f4 1!c4+ 13

~es ~c3 141!b71!c5+ 15 $'d41!a5 16 f7 $'g7

17 We4 ~a4+ 18 Wf3 1!a3+ 19 <j;g2 1!a2+ 20

$>gl 1!al + 21 <j;f21!a2+ 22@e31!a3+ 23 Wf4

1!a4+ 24 wrs 1!g4 25 f8'&++ $>xf8 26 Wf6

<j;g8 271!b3 $'h7 281!b5 l:Ig6+ 29 $'f7 1!g7+

30 Wf6 1!g6+

30 ... 1!xg3 ?? 31 1!xh5+ $'g8 32 1!g5+ 1!xg5

33 hxg5 +-.

31@e71!g7+ 32 $'e61!g6+ 33 ~fS 1!xg3

34 1!b7+ $>h6 35 l;!b6+ wg7 36 1!b7+ @h6

112-1/2

El.12

G.Levenfish

1 l!bS!

White cuts off the black king from his passed

pawn, so that he is unable to support its advance.


SOLUTIONS TO THE EXERCISES 287

Not I @b7? !lxa7+ 2 @xa7 @f5 3 @b6 g3 4 5 .••@fl 6 @g4 @f2 7 @xh4 @f3 8 @gS +-

@c5 @e4 =.

l ... g3 2 @b7 g2 3 !!bl !lg8 4 as'& !lxa8 5 El .17

@xa8 @fS 6 !lgl +-

V.Halberstadt

La Strategie, 1936

El.13

I tz'id7 @c6 2 .i.d3

The barrier prevents the breakout. A possible

finish is:

2 ... @c7 3 .i.e4 @d8 4 @d6 ©e8 5 .ig6+

@d8 6 lZ'icS ©c8 7 .i.hS @d8 8 lZ'ib7+ @c8 9

@c6@b8 10 @b6 @cs 11 .i.g4+ ©b8 12 .trs

@a8 13 lZ'icS @b814 lba6+@a815 .i.e4#

El.14

A.Troltsky

Shakhmaty Ziumal, 1896

No.

1 .i.e6!@e7

L..<;t,;,f8 2h6 +-.

2 h6 @f6 3 ii.rs @f7 4 .i.h7 ! @f6

Now the king himself closes the barrier:

5@f4+-

l@c4!

Not 1@c5?@a42@c4 SLb6 =.

1 ••• @a4 2 'it>cS @a3 3 @bS @b3 4 @a6@a4

5@b7 l-O

El.18

J.Dobias

Narodny Usry, 1926

l@d4!

Not: 1 f4?@c4 2@e5 @d3 =: I @d5?@b4 2

@d4 @b3 3 f4 @c2 4 @e5 @d3 5 @f6 @e4 =.

1...@c6

Or: 1 ...@b4 2 f4 +-; l ... g5 2 @e5@c4 3@f5

@d3 4 @xg5 @e2 5 f4 +-.

2 @eS @cs 3 f4!

Because of the bodycheck, the black king

cannot approach.

3 ...@c4 4 @f6 @d4 5 ©xg6 +-

El.IS

Based on analysis of E.Eliskases-S.Flohr,

Semmering/Baden 1937.

1...@e3!

l...@f3? 2 ©d2 e4 3 @el =.

2@c2'it>e2!

The white king must still be kept at a dis·

lance. Not 2 ... e4? 3 SLg2 =.

3 .ig2

3@c3 e4 4@d4 e3 -+.

3 ... @f2 4 .i.dS g2 0-1

El.19

M.Zinar

Shakhmatny Biulletin, 1982

White must keep an eye on the black a-pawn

and so force the g-pawn to advance.

l@d6!

1 @e6? @h6! 2 @f5 @h5 3 @f4 @h4 4 @f3

g5 5 @g2 @g4 and the g-pawn runs.

1...gS 2@c5! (D)

El.16

K.A.L.Kubbel (end of a study)

Rigaer Tageblatt, 1914

The black king must be drawn deep into

White's own camp.

1 tz'ic3

I tz'if2?! is the wrong plan: l...@f4 2@e6? (2

lZ'ie4! transposes to the main line) 2 ... @f3 3

@f5 @xf2 4@f4 @e2 5 @g4 @e3 6 @xh4 @f4

1. .. ©f4 2 lZ'ie2+ ~f3 3 lZ'igl+ @g2 4 @e4

@xgl 5@£3!

The vital bodycheck.

2 .•• g4


288 How TO PLAY CHESS ENDGAMES

2...Wg6 3 Wb6 g4 4 wxa6 g3 5 Wb7 g2 6 a6

gl'tlU 7 a7: and the black king is outside the

winning zone.

3 Wd4 g.>g6 4 @e3 WfS 5 @f2

White holds the draw in accordance with

Bahr's Rule. For example, 5 ... q;f4 6 Wg2 We4

7 @g3 @d4 8 Wxg4 @c4 9 Wf3 Wb4 IO q.>e2

Wxa5 11 Wd2 Wb4 12 Wc2 :.

El.20

J.Moravec

Sachove Umenie, 1950

The white king has to deliver a whole series

of bodychecks before he can bring home the

harvest.

1 WcS!

Not:

a) 1 g4? Wb3 2 Wc5 Wc3 3 Wd5 Wd3 4 We5

q.>e3 5 wrs Wf3 6 g5 @g3 7 Wg6 Wg4 =.

b) I @c6? Wb3 2 Wd5 Wc3 3 We4 Wd2! 4

g4 We2 5 g5 Wf2 6 Wf4 Wg2 7 g6 Wh3 8 Wf5

Wh4 9q;f4 =.

1 ... @b32Wd4!

2 'i&d5? Wc3 3 We4 Wd2! and Black holds

the draw.

2 •.• wc2

2 ... @b4?! 3 g4Wb5 4 Wd5 Wb65 Wd6@b7

6 g5 Wc8 7 We7 +-.

3 We3! @dl 4 g4 Wel 5 g5 Wfl 6 Wf3!

6 Wf4? Wg2 7 Wf5 Wg3 8 Wg6 @g4 =.

6 ... Wgl 7 g6 Wh2 8 Wg4!

8 Wf4?Wh3=.

8 ••. Wo.,2 9 WfS @f310@e6 @g4 l l wf7 1-0

El.21

M.Brodsky - D.Yakovenko

Russian Cht (Sochi} 2004

1. ..!{bl+!

The active rook holds the draw even against

two pawns; after other moves, White's activity

is too strong. For instance, I ... c4? 2 @c5 c3 3

~7+, and now:

a) 3 ... 'i&c8?!4Wc61lbl 5d6Wb86d7!{dl

7 ~b7+ Wa8 811:bl 1!d3 (8 ... c2 9 ~I ~d2 10

Wc7 +-) 9 ~b5 +-.

b) 3 ... We8 4 Wd6 11:al 5 1le7+ Wd8 6 :Sh7

We8 7 1lh2 Wf7 8 ~f2+ (8 Wd7? Wf6 9 d6 @e5

=) 8 ...@e8 9 Wc7 1lxa3 IO ~e2+ Wf7 I! d6

1!a7+ 12 Wb6 ~4 (12 ... 11:al 13 d7 c2 14 d8't1H

11:bl+ 15 Wa5 11:al+ 16 Wb4 ~bl+

17 Wa4

11:al+ 18 @b3 +-) 13 d7 1ld4 14 Wc6 Wf6 15

Wc7 1!c4+ 16 Wd8 c2 17 We8 cl~ and now

White has the all-important first check: 18

d8't1U+ Wf5 19 't1Hd3+ +-.

2 Wxc51!cl+!

White cannot break through, since his rook

can no longer break free.

3 Wb61lbl+ 4 wa7 ~b5 5 d6

5 a4 1!b4 6 a5 1lb5 =.

5 ~b3 6 a4 1lb4! 7 as 11:bS

7 !lbl? 81lb61lal 9 a6 Wc8 10 d7+ Wxd7

11 Wb71lcl 12 a7 1!c7+ 13 @a61lc8 14 ~b8

+-.

8 was We6 1/z-1'2

El.22

V.Anand - S.Lputian

Moscow tt 2004

1 .•. 1ld8+?

Of course, the rook must abandon the a-

pawn, but this is the wrong way. Alexander

Baburin showed the right idea in Chess Today:

l...1!f8!! (D) prepares to set up Vancura's drawing

position:

a) 2 Wc5 Wxg5 31lxa51lf4 4 ~a8 Wg6 5 a5

~f5+ 6 @c6 Wg7 = (Vancura).

b) 2 @e4 !{e8+! 3 Wd3 (3 ~e5 1!xe5+ 4

Wxe5 Wxg5 =) 3 ... ~f8!! 4 ~xa5 ~f4 =.

c) 21lxa5 ~4+ 3 Wc3 1!f3+ 4 Wb4 ~f4+ 5

Wb5 'ii>xg5 6 ~a8 1lf5+ 7 Wc6 1lf6+ 8 Wd5

~f5+ 9 We61lf6+ 10 We7 Wg6 11 a5 ~f7+ 12

We61lf6+ 13 We51lf5+ 14 We4 ~b5 (Baburin)

15 a6 Wg7 16 ~c8 1la5 17 1!c6 q;f7 =.


289

SOLUTIONS TO THE EXERCISES

@es nh3 20 @e4 nh4 21 .i.e2 l:!h2 22 @f3 4 @f2 nc2+ 5 @fl hxg3 6 l:ixg3 g6 7 ngs

@d4 23 .t.n nht 24 @£2 f{hS 112.112 nc4 8 ng4 @fS 9 l:!gS+ @e4 10 @f2 nc3 -+.

2@c4!ndl

Now it is too late for 2 ... nf8 3 ncs +-.

Chapter 2

3 nxa5 na1 4@b3 nhl+ 5 @a3 1-0

E2.01

El.23

S.lonov- N.Pushkov

V.Anand - A.Shirov

Wijk aan Zee 2004

Russian Ch (Elista) 2001

1 ncS+! @h7 2 e6 1-0

1...ngS!

Passively clinging on to the a-pawn would be

Black threw in the towel since a pawn is getting

through: 2 .. .fxe6 3 f7 +-.

fatal: l...@e6? 2 @g3 +-.

2f5

E2.02

Or:

a) 2 nxa7 @e6 3 nas ng4 4 fS+ @f6 =

(Khuzman in CBM).

b) 2 l:!gS nxgS 3 fxgS @eS 4 @g3 @fS 5

@h4 @g6 6 a4 a5 =.

L.Thiede - O.Wegener

Bundesliga 2005/6

1 b4! axb4 2 as 1-0

Black resigned in view of 2 ... b3 3 a6 .i.e3 4

l:!d7+ Sld4 5 a7 b2 6 a8'& bl'& 7 'm'e4+ +-.

2 ...@e7 3 ~xa7 + @£6 4 l:!aS l:!g4 5 a4 l:!b4?

Shirov wants to set up the Vancura position, E2.03

but it comes just too late. Instead of this he

should simply maintain the barrier on the g-file.

Without his king, White cannot achieve anything:

s ... ng8 6 nbs l:!g4 1 a5 @gs 8 ndS @f6

9 @h3 ng1 IO @h4 l:!g2 = (Khuzman).

A.Aleksandrov - V.Popov

Moscow2006

White's structure is weak and Black exploits

this in textbook fashion:

1...nc4!(D)

6 @g3 nc4 7 @f3 nh4 8 @e3 ng4 9 @d3

l:'.!.f4 10 ~as @g7 11 na1+ @1'6 12 ~5 l:!h4 13

@c3 :W-4 14 @d3 l:!h415 nasr 'it>xfS 16 a5 @g6

I 6 ... @e6 17 a6 @d7 18 «t l:ia4 19 l:!h8 +-.

17 a6@g7 18 na7+!

18 @c3? nh6! 19@b4 l:!f6 = (Vancura).

18 .••@£6

18 ...@g8 19 nh1 +-.

19 @c3! ne4 20 nh7 na4 21 a7 1-0

El.24

V.lvanchuk - V.Kramnik

Linares 1998

1 ... c4! ! 2 bxc4

After 2 .i.xc4? nd2+ 3 @e3 nxc2 4 <'t:lf3

!Ixa2 Black holds all the trumps.

2 ... nbs 3 c5 nb2 4 c6 @e7! 5 lt:lxg6+ @d6 6

2g3

2 ngs+@h6 3 g3 nd4(3 ... h4?! 4l:!g4 hxg3??

lt:leS nxa2 7 <'t:lc4+

5 !lh4+ @g6 6 fS+ +-) 4 l:!aS (4 @f2 .t!dS 5

7 @e3 na1 8 .i.c4 a2 9 .i.xa2 nxa2 =. nxdS exdS 6 @e3 @g6 7 @d4 @fS 8 @xdS h4

7 @c7 8 @g3 !!al

-+) 4 ... h4 5 l:!a7 @g6 6 na3 hxg3 7 nxg3+ @f6

8 l:!xc2? 9 lt:lxa3 lk3? 10 <'t:lbS+ +-.

8 l:!g4 g6 9 ~f2@f5 10@g3 f6 -+.

9 <'t:lxa3 nxa3 lO@h4 'it>xc6 11 @g5 l:!aS 12

.i.xfS @d6 13 @g4 @e7 14 .i.d3 lk5 15 @£3

@d6 16 @e4 l:!hS 17 c4 nh4 18 @f5 @c5 19

2 ... h4

The vital undermining.

3 l:!g5+ @£6 4 .tl:g4


290 How TO PLAY CHESS ENDGAMES

4 ... hxg3 5 @g2 g6 6 @xg3 l!c3+ 7 Wg2 <MS

8 1Xh4 Zk4 9 @g3 f6 10 l!g4

10 l!h6 l!xf4 ll l!xg6 @xg6 12 @xf4 @h5

13 Wg3 e5 -+.

10 ... gS 11 fxgS ~xg4+ 12 hxg4+ @xg5 13

@f3 eS 14 @g3 0-1

E2.04

K.Muller - P.Acs

Retltymnon ECC 2003

l l!xd7+!!

1 gxh6? g5+ plays into Black's hands.

l ~d7 2 gxh6 lt:'.lxh6

2 @e6 doesn't save the game either: 3 h7 !

@f64 a4+-.

3 @gS lt::\fS 4 @xg6 lt.Je7+!?

Forcing White to play extremely precisely.

5 @f7 lt::ld5 6 h4 lt.:lxc3 7 hS lt::le4 8 @g6!

8 h6? lt::lg5+ 9 @g6 lt::le6 throws away the

win, since the knight can stop the h-pawn on its

own and the king is consequently free to deal

with the white queenside majority.

8 ... lt.:lcS (D)

8...S>e7 9 h6 lt.:lf6 10 a4 +-.

9@f61!

The only winning move, since it serves two

purposes: transferring the white king to the

queenside via e5 and shielding the advance of

White's h-pawn.

9 lt::le6

9 We8 l0h6lt:'.ld7+ I l@e6b4 !2@d6+-.

10 S'eS @e7 11 h6 <M7 12 b4!?

The simplest. 12 h7 lt::lf8 13 h8lt::I+ should

also win (13 h8'&? lt::lg6+ is only drawn).

12 ... lt::ld8 13 @d6 @g6 14 @cs ~h6 15

@xbS Wg6 16 a4 @£617 as We6 18 a6@d7 19

a7 lt::le6 20@b61-0

Acs resigned in view of 20 ... lt::lc7 21 @b7

@d6 22 b5 @d7 23 b6.

E2.05

B.Gelfand - J.Lautier

Belgrade 1997

The game ended 1...i.c4?? 2 Wd2 1-0.

What both players missed was:

l ... b4 2 l!xdS b2 3 ~dl bxa3-+

E2.06

M.Marin - A.Minasian

Debrecen Ec/111992

1 l!a3?

I l!d3!! (Vaganian) l...lt:'.lf4+ (l...lt:'.lc3+ 2

@xe3 di~ 3 Z!xdl lt::lxdl+ 4@d2 +-) 2 Wxe3

lt.:lxd3 3 @xd2 +- (Marin in lnfonnatori.

1 .•. lt::lc3+ 2 l!xc3+ @xc3 3 a7 Wc2 If2-l/2

E2.07

A.Stefanova - O.Kulicov

Kava/a 2006

White has to choose the right square here.

1@d7!!

Not 1 @d6? l!b6+ 2 @d7 (the sheepish return

to the path of virtue with 2 @c7 no longer

helps either, because of2 .. Jhb7+ 3@xb7@e3

-+) 2 ... @e3 3 b8'& l!xb8 4 @xe6 @e4 5 @f6

l!b6+ 6 e6 @dS -+.

I b8~? also fails: L.J!xb8 2 Wxb8 We3 3

@c7 @e4 4 @d6 @f5 -+.

1. ••@e3 2 @xe6 @e4 3 Wd6 l!xb7 4 e6

l!b6+ 5 @d7 l!xe6 11z_11z

Or 5 ...@d5 6 et l!b7+ 7 @d8 @d6 8 e8lt::I+

@c6 9 lt:'.lf6==.

E2.08

S.Mamedyarov - I.Sokolov

Hoogeveen 2006

l@c4?

White should play I f5 gxf5 (1...b3 2 @c3

@d5 3 f6 gxf6 4 h5 gxh5 5 gxh5 Wxe5 6 h6 +-)

2 gxf5 b3 (2 ... @d7 3 h5 +-) 3 S>c3 Wd5 4 e6

fxe6 5 f6 gxf6 6 h5 +- since the e6-pawn prevents

its king from entering the square of the

black h-pawn.


SOLUTIONS TO THE EXERCISES 291

l ..• b3 2 @xb3 @dS 3 gS @e6 4 @c4 @e7 S

@bs (D)

B

s r6?

5 @e6 6 @c5 @e7 7 ©d5@d7 8 Wd4 (8 f5

gxf5 9 h5 @e7 =) 8 ... @e7 9 @e3 @e6 10@e4

We7 11 f5 gxf5+ 12 @xf5 g6+ =.

6 gxf6+ gxf6 7 @c5 @e6 8 @d4 'i&d7 9 @dS

@e710 e6@d8 11 Wd6@e812 e7 1-0

E2.09

G.Flear- D.Hergott

Londo111987

1...hS?

This immediate undermining is premature.

The passed pawn must advance first. Then Black

can successfully play ... h5 if White's h-pawn

moves: 1...d5! 2@e3 (2 h4 h5 -+; 2 h3 d4 3 a3

@d5 4 h4@e5 5 h5 @f6 6 @e4@g5-+) 2 ... d4+

3 @d3 (3 @f3 @d5 -+) 3 ...@d5 4 @d2 @e4 5

We2 d3+ 6 @d2 @d4 7 a3 @e4 8 @el We3 9

@di @f3 IO ©d2 'it>xg4 11 @xd3 @h3 -+.

2 h3 dS 3 @e3 hxg4

3 ... d4+ 4@d3 @d5? 5 gxh5@e5 6 f6 +-.

4 hxg4 d4+ S @d3 'it>r4 6 @xd4@xg4 7@e4

@gs 8 @e5 @g4 9 @e4 112.112

E2.10

M.Ortueta Esteban - J.Sanz Aguado

Madrid 1934

1...1;txb2!! 2 lt:lxb2 c3! 3 llxb6

3 4Jd3 c4+ 4 lt:lf2 c2 -+.

3 c4!!

3 axb6? 4 lt:ld3 stops the pawn.

4 llb4 aSI S fuc4 c2 0-1

E2. l l

V.Sanduleac - S.Drazic

Subotica 2003

1 a4?

1 @e3! We5 (l ... a4 2 Wf2 =) 2 a4 g3 3 @f3

@d4 4 @xg3 @xc4 5 @f3 @b4 6 @e2 @xa4 7

@d2@b3 8 @cl=.

1...@f4! 2 c5 @es 3@e3 @dS 4@f4 @xcS S

@xg4 'ii>b4 6 @f4 @xa4 7 @e3 @b3 0·1

E2.12

K.Landa - V.Yandemirov

Russia Cup ( Novgorod) 1997

1. •• hxg3

Not:

a) I...f6? 2 @f3 f5 3 exf5+ 'it>xf5 4 gxh4

gxh4 5@e3 e4 6 f3exf3 7@xf3@g5 8@e4+-.

b) l...@f6? 2 @f3 hxg3 3 fxg3 @g7 4 @g4

©g6 5 h4 f6 6 h5+ @h6 7 @f5 @xh5 8 @xf6

@g4 9 @xe5 @xg3 l0 @f5 g4 11 e5 @f3 12 e6

g3 13 e7 g2 14 e8~ gl'& 15 ~e4+ @f2 16

~d4++-.

2 fxg3 g4!! (D)

With this move. Black closes White's road to

the kingside and prepares a breakthrough idea

that prevents the white king from making progress

on the queenside. A fantastic concept!

3 h4@f6 4@d3 @g7 S @c4 f6 6 @b3 @f7 7

@a4@g78@b3

8Wa5?f59@xa6f410b5f3 ll b6f2 l2b7

fl~+ 13@a7'l!Vf714@a8~a2+ 15@b8~a5

16@c8 ~xcS -+.

8 •••@g6 9 @b2 @g7 10 @a3 @g6 11 @b3

@f7 12 @a4 @g7 13 @33 @g6 14 @b3 112.112


292 How TO PU..Y CHESS ENDGAMES

E2.13

R.Fischer - M.Taimanov

Palma de Mallorca IZ 1970

11:!.bS!

Threatening c5.

l .. Jid4

l...E!dd8 2 c5 bxc5 3 .l:!.cxc5 ±.

2cS!

2 g3? 1;td2 with counterplay.

2 ... E!xh4+ 3 @gl ~b4 4 E!xb4! axb4 S ~c4

bxcS 61;txcS @g7 7 as .l:!.e8 8 .!:!.cl!

Essential prophylaxis, as 8 ... ~el+ followed

by ... .!:!.al cannot be allowed. One's own rook

belongs behind the passed pawns.

8 ... E!eS 9 E!al E!e7 10 @f2 ltle8 11 a6 .l:!.a7

12 @e3 ltlc7 13 ~b7 ltle6 14 E!aSI

14 ... ltlc5 must be prevented.

14. .•@f6 IS @d3 @e7 16@c4 @d6 I 7 E!dS+

@c7 18 @bS! 1-0

E2.14

H.Pillsbury- I.Gunsberg

Hastings 1895

1 fS!!

Prying open the black structure on the kingside.

l. .. gS

Or: 1...ltlc6 2 ltlf4 +-; l...gxf5 2 gxf5 exfS 3

ltlf4 +-.

2 ltlb4 aS 3 c6 @d6 4 fxe6 ltlxc6

4 ... a:xb4 5 e7 @x.e7 6 c7 +-.

S ltlxc6 @xc6 6 e4!

This breakthrough is the point of White's

play.

6 ••. dxe4 7 dS+ @d6 8 @e3

White wins, since the black majority on the

kingside is crippled.

8 ... b4 9 @xe4 a4 10 @d4 hS 11 gxhS a3 12

@c4 rs 13 h6 f4 14 h7 1-0

Chapter 3

E3.0l

Z.Milev - R.Byrne

Vama OLJ962

1 gS?

This probably throws away the win, and is at

the very least poor technique. The point is that

Black still has the spare move ... aS. The correct

plan for White consists of bringing his king to

b2 and, by playing a3, forcing the reply ... a5.

Then White plays a4, which completely seals

the queenside and deprives Black of his spare

move. Another disadvantage of the pawn-formation

with ... a5 for Black is that in some circumstances

the white knight can attack the

pawn via e7 and c6. So if the white knight is at

f5, ... @g8 is no longer possible for Black. This

manoeuvre should definitely have been carried

out, even if it was not clear whether it was actually

necessary: 1 @e3 @f8 2 @d2 @f7 3

@c2 @f8 4 @b2 @f7 5 a3 a5 6 a4 @f8 7 @c2

@f7 8@d3 @f8 9 @e4 @f7 (9 ... @g8 10 ltle7+

+-) 10 @f4 @f8 11 g5 fxg5+ (l l...'i~i'f7 12

@g4 @f8 13 g6 +-) 12 @xg5 @f7 13 @h6

@f6 14 ltlg3 +-.

l .•• fxgS+ 2 @xgS @f8

2 ... @g8? 3 @h6 a5 4 ltlg3 ltlf6 5 @g5 @f7 6

h6 ltxl.7 7 ltlf5 +-.

3 ltlg3 (D)

B

3 @g7

3 @f7? 4 @h6 @g8 (4 ... ltlf6 5 ltlf5 ltle4 6

@xh7 @f6 7 ltlg7 @f7 8 ltle6 ltlg3 9 ltld8+

@f6 10 ltlb7 lbxh5 11 ltlx.d6 +-) 5 ltle4 a5 6

@g5 @f7 7 h6 @e7 8 @f5 @f7 9 ltlg5+ +-.

4 h6+?!

4 ltlf5+ was a better try: 4 ... @f7 5 @h6 @g8

6 ltle7+ @f7 7 ltlc6 ltlf6 8 ltlb8 @g8 9 ltlxa6

ltle4 and the white king is shut out of play, so

that a win, even if one is possible, would require

study-like means to be achieved.

4 ... @f8


SOLUTIONS

TO THE EXERCISES

293

4 ... @f7 5 loe4 @e7 6 @f5 a5 (the spare

move!) 7 @g5 @f7 8 log3 lof6 9 ©f5 @e7 and

Black can defend.

s @g4 lof6+ 6 @f4 <;t,(7 7 @gs toes 8 loe4

@e79ffi as

The spare move!

10 <;t,(4 @f8?

10 ... lof6 holds the position, since if l I log5?!

then 11 ... log8 ! wins back the white h-pawn.

11 ©g4! @(7

ll...@g812@f5@f713log5++-.

12 @gs @e7 13 <;t,rs 1-0

E3.02

L.Bruzon - S.Tiviakov

Esbjerg 2002

1 :!.'.d7?! (DJ

Too hasty, since Black cannot prevent the infiltration

of the white rook anyway. First White

should play 1 g4!? or 1 e4 g6 (1...00 2 :!.'.d7+

@g6 3 lob5 f5 4 exf5+ @xf5 5 :!.'.xg7) 2 g4, in

each case with a very dangerous light-squared

initiative.

B

1. .. fS! 2 e4 fxe4 3 loxe4 .i.f6 4 @fl :!.'.b8 5

:!.'.a7 :!.'.d8

5 ... b5? 6 cxb5 :!.'.xb5?? 7 :!.'.a8+ +-.

6@e2:!.'.d4 7f3h68:!.'.xa4 @f7 9:!.'.a7+ ©g6

10 r!a6 :!xc4 11 r!xb6 :!.'.c2+ 12 @d3 :!.'.xh2 13

loxes :!.'.a2 14 :!.'.a6 11z_11z

E3.03

E.Rozentalis - M.Carlsen

Malmo/Copenhagen 2004

1 @f41

1 :!xa7? :!.'.e8 2 @f4 g5+ 3 hxg5+ fxg5+ 4

@f5 :!.'.e3 gives Black unnecessary counterplay.

1 ••• gS+ 2 hxgS+ fxgS+ 3 @e4 l;tcl 4 @xd4

4 :!.'.xa7? :!.'.gl 5 :!.'.a6+ @g7 6 ©f5 :!.'.g3 once

again gives Black too much activity.

4 •• .:!.'.gl 5 :!.'.e4 :!al (DJ

6 @cs

White stakes everything on his passed d-

pawn. However, 6 @e5 also wins; for example,

6 ... :!xa3 7 d4, and then:

a) 7 ... :!.'.a4 8 @f6 l;ta6+ (8 ... :!.'.b4 9 :!.'.e6 +-) 9

@e7 :!.'.a4 10 :!.'.e6+ @g7 ll d5 :!.'.xg4 12 d6 +-.

b) 7 ... @g6 8 d5 @f7 9 :!.'.c4 @e8 (9 ... a5 10

:!.'.c7+ @e8 ll l;ta7 a4 12 @f6 +-) 10 :!.'.c7 Ela4

11 @e6:!.'.e4+ 12@f5:!.'.e7 I3nc6:!.'.d7 14@xg5

:!.'.xd5+ 15@h6 Eld8 16 nc7 Eld6+ 17 @h7 a5 18

g5 a4 19 Elc3 :!.'.d7 + 20 @h6 nd4 21 g6 :!.'.h4+ 22

@g5 :!.'.h2 23 @f6 nf2+ 24 @g7 +-.

6 :!.'.xa3 7 d4 @g6

7 :!.'.c3+ 8 @b4 ~d3 (8 ... :!.'.c8 9 d5 a5+ 10

©b5 +-; 8 ... :!.'.f3 9 d5 :!.'.f4 IO :!.'.xf4 gxf4 11 @c4

+-)9@c4:!.'.a3 !0:!.'.el +-.

8 dS :!c3+ 9 @bS @f6

9 ... a6+ 10 @b6 +-.

10 d6 :!.'.d3 11 @c6 aS 12 d7 nc3+ 13 @b7

l;tb3+ 14 ©c7 :!.'.c3+ 15 @d8 @f7 16 l;te7 + @f8

17 :!.'.eS l-0

E3.04

A.Stripunsky - V.Golod

Oak Brook 2004

1...@eS!

The immediate 1.. ..i.xg2? would unnecessarily

allow 2 @d4.


294 How TO Pl.AY CHESS ENDGAMES

2 @e3 .. bg2 3 lt:le2 .id5 4 a3 .ie4 5 lt:lc3 rs

6 lt:la2

Or: 6 lt:le2 a5 7 lt:\f4 .ic2 8 @d2 .ibl 9 @e3

..te4 IO lt:le2 @d5 11 lt:lc3+ @c4 -+; 6 lt:la4

.ic2 7 lt:lc5 a5 8 a4 .ibl 9 lt:lb3 .ie4 10 lt:lxa5

..td5-+.

6 .... a5 7 lt:lc3 .ic6 8 @d3

8 lt:le2 @d5 9 @f4.id7 10 lt:lcl @c4 11 @e5

.ic8 -+.

8 ••. f4 9 gxf4+ @xf4 10 lt:le2+ @e5 11 'ttte3

@dS 12 lt:\d4 a4 13 lt:lc2 @c4 14 lt:lb4 .id7 15

lt:ld3 filS 16 lt:lcl

16 lt:le5+ @b3 17 lt:lxg4 ..txg4 18 @d2 .if5

19@cl @xa3 -+.

16 .•.'.t.>c3 17 lt:le2+ @b2 18 @d4 @xa3 19

@c3 @a2 20 @b4 a3 21 lt:lc3+ @b2 22 lt:la4+

@c2 0-1

E3.05

P.Leonhardt - R.Spielmann

San Sebastian 1912

l...@xd4?

Now Black gets in zugzwang. He could have

won with the zwischenzug J...@c3: 2 l:Ic7+

@xd4 3 };{g7 (3 };{b7 I!xg5 4 };{xb4+@c3 -+)

3 ...@c3 4 };{c7+@b3 5 };{g7 d4 6 l:Ig8 d3 7 g6

d2+ 8@dl @b2 9 I!g7 b3 10 };{g8@bl 11 };{b8

b212};{b6@a213};{a6+@b314};{b6+@c315

};{c6+@d416 Z!b6 bl'&+-+.

2g6

Zugzwang.

2 ...@d3 3 };{d7 d4 4 g7

Black cannot win in view of the active white

rook.

4 ... l:Ig6 5 @b2 I!gl 6 @b3 1/z-lfi

E3.06

Em.Lasker - F.Bogatyrchuk

Moscow 1935

1 e4? (D)

This premature move allows Black to block

everything up and leave the e4-pawn standing

in the way.

The king must be brought back to d4: I @g5

@£7 2 ..tg6+@e7 3 @f4@f8 4 @f3 @g7 5 .ie8

..tb7 6 @e2 @f8 7 .ih5 eo 8 @d3 @f8 9 @d4

@e7 10 e4 .ic8 (1 O ... dxe4 11 ~xe4 kc8 12

@f4 kb7 13 @g5 kc8 14 @g6 .ib7 15 @g7

.ic8 16 .if3 .ib7 17 ke4 .ia8 18 b5 axb5 19

B

a6 +-) 11 .ig4.ib7 (l l...@d7 12 exd5cxd5 13

ke2 @c6 14 @e3 ..tb7 15 @f4 .ic8 16 @g5

.ib7 17 @f6 .ic8 18 @e7 +-) 12 exd5 exd5 13

@e3@f714.id7@e715e6@f6 l6@f4(zugzwang)

+-.

l. .. d4! 2 kc4 .ib7 3 @g5 .ic8 4 @f4@d7 5

@f3 .ib7 6@e2 .ic8 7@d3 kb7 8 @xd4 .ic8

9@e31/i-1/z

E3.07

P.Svidler - K.Landa

Bundesliga 2004/5

Svidler takes advantage of the fact that the

bishop cannot evade the white knight:

l lt:ld7! kg5

1....ie7 2 l:Ib8+ @h7 3 lt:lf8+ .ixf8 4 J;!xf8

@g65 };{a8 +-.

2 };{b8+ @h7 3 lt:lf8+ @g8 4 ©e6+ @h7 5

lt:lxg5+ hxg5 6 I!a8 ltiel+ 7 '.t.>h2 f6 8 };{xa6

lt:\d4 9 g3 lt:lf3+ 10 @g2 lt:leS 11 @fl @g6 12

@e2 @f5 13 I!a7 @g6 14 @e3 ©c6 15 I!c7

lt:\eS?

This makes it easy for White, but the situation

was hopeless anyway.

16 f41-0

Chapter 4

E4.0l

A.Zapata - J.Becerra Rivero

Matanzas 1995

1 ...\Wxdl!

This is the correct move. The game continued

I ... };{xe I+?! 2 \Wxel and the draw was still


SOLUTIONS TO THE EXERCISES

295

a long way off. The presence of oppositecoloured

bishop favours a possible attack and

therefore it is imperative to get the queens off

the board. In the game Black was unable to

cope with the fresh difficulties and lost quickly:

2 ... g5 (2 ... @f7 3 h4!? with the initiative) 3 h3

f4? (3...<;1;>f7 is better) 4 '&e5 ± 't&cl+ S <;1;>h2

\11Jd2 (Black should try S ...\\\k2!?, but he should

still lose: 6 '&b8+ @h7 7 .if8 \\Wg6 8 '&c7+

<;1;>g8 9 '&c8 @h7 IO '&d7 + <;1;>g8 11 .td6 \\Wf7 12

\11Jc8+ <tlg7 13 b4 +-) 6 \'!'/f6 ~c2 (6 ... .ixf3 7

Wk°g6+ <;1;>h8 8 '&xh6+ @g8 9 '&xgS+ @h7 IO

.tf8 +-) 7 \'!'/f8+ <t>h7 8 'i&f7+<tlh8 9 .ie7 1-0.

2~xdl ~e2

White's advantage is only minimal. In view

of the opposite-coloured bishops and the active

set-up of the black pieces it will scarcely be

possible for White to exploit his extra pawn.

For example, 3 !:tc 1 .tc4 4 b3 .txb3 S c4 .ta4 6

.td6 .tc6 = or 3 b4 ~c2 4 ~d3 .ic4 5 ~d8+

@f7 6 .l;!.c8 .id3 =.

E4.02

O.Averkin - Y. Razuvaev

Sochi 1982

1 '&dS+! 'i&xdS 2 lixdS!

The only way! After 2 exd5? it would be

much more difficult for White to activate his

di-rook; for example, 2 ... @f7 3 d6 ~d8 ;!;,

2 •.•.l;!.bl!?

2 ... .l;!.c8 3 .l!d7! ± with the idea of ~g2 or

3 ... h5 4~g2.

3 .l!e2?!

White decides not to rush, and did win eventually,

but we shall leave the game at this point,

because the straightforward 3 eS! was even

stronger.

E4.03

Ki.Georgiev - L.Brunner

Moscow OL 1994

I ••• .tf6! (D)

This is the correct move. The game continued

l...'&xc6? 2 \\Wxd8+ @h7 3 f3 and now Black

could no longer prevent White from reaching a

promising endgame with three pawns against a

knight, which Georgiev eventually won: 3 . ..lllb6

(3 .. .f6 4 .ixf6 gxf6 S '&e7+ @g8 6 '&xf6 hS 7

'&g6+@f8 8 '&xhS ±) 4 '&f8 f6 5 .txf6 gxf6 6

\\Wf7+ <;1;>h8 7 iW/xf6+ <;1;>h7 8 '&f7+ @h8 9 \\Wg6

lild7 IO '&xh6+ ©g8 11 '1:1¥g6+ <t>f8 12 h5 lile5

13 \\Wh6+<t>e7 14 \\Wg5+@d6 15 \\Wd8+ tild7 16

h6 \\Wc2+ 17 @h3 °&di 18 @g4 <;1;>c6 19 't&h8

°&hi 20 eS lilxe5+ 21 \\WxeS \\Wxh6 22 Wk°c5+

@d7 23 't&a7+ @e8 24 °®'b8+ @d7 25 '&b7+

@e8 26 '&c8+@e7 27°®'g8 °&h2 28 \\Wg7+©e8

29 '&g6+@e7 30 '&gS+@d7 31 '&g7+ @e8 32

'&e5 <;1;>e7 33 \3'c5+ ©d7 34 \\Wa7+ @e8 35

~xa61-0.

2~c2

Or: 2 .txf6 \\Wxc6 =: 2 \\Wd6 .txe5 3 lilxeS (3

lile7+ @f8 4 lilg6++!? @g8 =) 3 .. .'&c2 4 '&c6

'&xc6 5 lilxc6 lilc3 6 <;1;>f3 lilbl =.

2 .•• \\Wd7 3 .txf6 gxf6 =

Black easily holds the draw because of his

better piece set-up. The white knight must return

to as and the black queen will be very active

on d4. The weakness of the black king

position will not matter.

E4.04

L.011 - V.Zviagintsev

Pu/a Echt 1997

1.. ..ixcS!

Now Black's activity is hard to contain. In

contrast, after I ....tc6? 2 I:Ib4 =Whiteis comfortable.

2 .txcS

2 .tgl ~c7+.

2 ... ~xcS 3 .l;!.xb7 .tc6 4 .l;!.a7 I=!d8 5 c3?

This attempt to stabilize the situation is too

slow. The king must leave the endangered corner

immediately: 5 <;1;>gl .l;!.d2 6 <;1;>f2 c3 7 <;1;>e3


296 How TO PL4.Y CHESS ENDGAMES

l:tc4 8 lt:ixc3 l:txc2 and White can still offer

tough resistance, even though Black is of course

in the driving seat.

5 ..• l:td2(D)

61:tel

6 lt:id4 Axg2+ 7 @gl .i.d5 8 l;.{xa6 l:tg2+ 9

@fl l:txh2 +.

6 .• lta5 7 l:txf7 lb:a4 8 @gl l:taa2 9 @f2

Ae8 0-1

E4.05

S.Volkov - L.Aronian

Russia Cup (Omsk) 1996

Here it is imperative for Black to look for a

variation in which he can turn the bishop-pair

to advantage. In the game he allowed the exchange

of one of his bishops:

t ... lt:ic5?

Better moves:

a) After l...dxe3?! 2 lt:ixe3 :!:tel+ 3 lt:idfl

i.d8 Black has compensation. But this isn't his

best option.

b) 1. .. 1:tcl+! 2 .i.fl (2 lt:ifl? lt:ic5 3 .a.xe7

lt:ixd3 +) 2 ... .i.xd5 3 l:txd7 dxe3 4 fxe3 .i.c5! 5

l:txd5 (5 @f2 .i..c6 6 l:tc7 .i.d6 7 l:tc8 >lc2 8 .i.e2

.i..xa4 9 l:txc2 .i.xc2 =i=) 5 ... .i.xe3+ 6 @h 1 .i.xd2

7 g3 l:txfl+ 8 @g2 l:tdl 9 @f3 f5 10 @e2 l:tal

11 l:txd2 l:txa4 12 @f3 'f.

2 lt:ixe7 dxe3 3 fxe3 l:ta8 4 l:tb5 lt:ixd3 5 a5

l:ta7 6 lt:id5 .i.d7 7 l:tb3 lt:ic5 8 l:ta3 lt:ib7 9 lt:ic4

.i.e610 lt:idb6 @f6 11 @f2 @e7 12 e4 @d8 13

@e3 @c7 14 lt:id5+ @c615 @d4 rs 16 lt:ic3?

16l:tb3! +-.

16 .•. fxe4?

I 6 ... .i.xc4 17 @xc4 l:txa5 =.

17 lt:ie5+ 'li'd618 lt:ib5+ 1-0

E4.06

Dao Thien Hai - V.lvanchuk

Moscow OL 1994

White should seize his opportunity:

1Ab3!

This move heads for a position with opposite-coloured

bishops (I i.d3 is another way).

Despite picking up a second pawn then, Black

cannot win.

The game continued 1 .i.xb2? lt:ie3+ 2 "*1e2

lt:ixc4 +, after which Black had the more active

minor piece as well as the better pawn-structure.

3 Ac I @f5 4 @d3 ( 4 gxf4 exf4 5 h3 g4 6 hxg4+

hxg4 7 fxg4+@xg4 8 @f2 lt:id6-+) 4 ... lt:id6 5

a4 g4 6 fxg4+ @xg4? ( 6 ... hxg4 is better) 7 gxf4

exf4 8 i.b2 f3 9 Ad4 @h3 JO a5@xh2 11 axb6

axb6 12 .i..xb6@g2 0-1.

1. . ..i.xcl 2 .i.xc2 fxg3

2 ... .i.xa3 3 gxf4 =.

3 hxg3 .i.xa3 4 .i.e4 .i.xb4 5 @g2 .tel 6

@h3 @e6 7 .i.b7 @d6 8 .i.c8 @c5 9 .i.a6 @d4

10 .i..c8=

E4.07

A.Nimzowitsch - S.Tarrasch

San Sebastian 1911

l@h5?

1 @h7 ! would have held the draw: 1...l:tb5 2

X:lxb5 axb5 3 g4 b4 4 g5 fxg5 5 hxg5 b3 6 g6+

@f6 7 g7 b2 8 g8'& bJ'lif+ 9 @h8 =.

1..ltb5 2 @g4 l:txf5 3 @xf5 a5 4 @e4 rs-: 5

@d4f4! 0-1

White resigned since his pawns will now

drop off one after the other.

E4.08

A.Dreev- V.Zviagintsev

Russian Ch (Elista) 1997

No:

1. •• .i..xf5?

Black correctly played 1....i.xh5! and eventually

drew .

2 exf5 @d5 3 g4 @e5

3 ... @c5 4 g5 hxg5 5 f6 gxf6 6 h6 +-.

4 @xc4 <li'f4 5 @c5 @xg4 6 <li>b6 @xh5 7

@xb7 @g5 8 @xa6 h5 9 @b6


SOLUTIONS

TO THE EXERCISES

297

9 b4? h4 10 b5 h3 11 b6 h2 12 b7 bl'& 13

b8~@xf5 =.

9 ... h4 10 a6 h3 11 a7 h2 12 a8\'&' +-

E4.09

F.Bracker - H.Langrock

Hamburg 2005

We have made use here of some analysis by

Hannes Langrock.

l lt:ixe4!

This is the right moment for White to go into

the pawn ending.

In the game he left the knights on the board

and faced what was in practice an almost impossible

defensive task: 1 cxb5? axb5 2 lt:if3 (2

lt:ixe4? fxe4+ 3 @xe4 @xb3 wins for Black)

2 ... luc5+ 3 ~2? (only 3 @d4!? still promised

saving chances) 3 ... lt:ixb3 4 g3 f4 5 gxf4 gxf4 6

@d3 (6 lt:ih4 lt:id4+ 7 @d3 lt:ie6 8 @e4 @b3 9

@e5 @xb2! -+) 6 ... lbc:5+ 7 @d4 lbe6+ 8 @e5

lt:ig5 9 @xf4 (9 lt:id2 lt:ixh3 IO @f5 lt:if2 11

@xf4 lt:id3+ 12 @g4 lt:ixb2 13 @h5 lt:ia4 14

@xh6 @c3 -+) 9 ... lt:ixf3 IO @xf3 @b3 11 @g4

@xb2 12 @h5 b4 13 @xh6 b3 14 h4 @c2 15 h5

b2 16 @g7 bl'& 17 h6 ~b7+ 18 @g8 '&c8+ 19

@g7 '&d7+ 20 @g8 '&e8+ 21 ©g7 ~e7+ 22

@g8 ~g5+ 23 @h7 @d3 0-1.

l ... fxe4+ (D)

2 @d4

2 @xe4? bxc4 3 bxc4 ~c4 -+.

2 ... e3 3 ~e3 bxc4 4 bxc4 ©xc4 5 @d2

@b3 6 @cl h5 7 @bl @b4

Or:

a) 7 ... g4 8 hxg4 hxg4 9 ©cl @c4 10 q;d2 =.

b) 7 ... h4 8 @cl a5 9 @bl @c4 10 @c2 @d4

11 ~d2 a4 (l l...@e4 12 @e2 @f4 13 @f2 a4 14

@e2 =) 12 @e2 @e4 13 @d2 m4 14 @e2@g3

15 @fl g4 16 hxg4 @xg4 17 @e2 =.

8@a2

Not8@cl?@c59@d2@d410@e2@e4 ll

g3@d412@d2g413h4@c414@c2@b4-+.

8 ...@c4 9 g4 hxg4 10 hxg4@d4 ll @b3 =

E4.10

E.Agrest - M.Parligras

Antalya Ech 2004

l ....i.xf3! 2 @xf3 @c5 3 @e4 @xb5 4 @xe5

@c4!

4 ... @c5? 5 g4 +-.

5 @e4 @c5 6 g4 @d6 7 @f5 h5! 8 gxh5

8 g5 h4 9 g6 @e7 =.

8 .••@e7 9 ©g6 m8 10 h6@g8 11 h7 + @h8

12@h61'2-1'2

E4.11

S.Belavenets - V.Rauzer

Moscow 1937

1 lt:ic6! .i.xc6 2 bxc6 @d6 3 c7 @xc7 4

@xd5 @d7 5 e4 @c7 6 e5?

The king needs this square: 6 h4 @d7 7 @e5

@e7 8 g5 hxg5 9 hxg5 @d7 10 @f6 @e8 11 e5

+-.

6. ..@d7 7 f5 gxf5 8 gxf5@c7?

8 ... h5t (Burgess) draws as can Black can

construct a fortress: 9 h4 @c7 10 e6 f6! =.

9 e6 f6 10 h3 h5 11 h4 a6 12 a4 a5 13 @c4

@c6 14 e7 @d7 15 @b5 1-0

E4.12

A. llyin-Zhenevsky - A.Alekhlne

Moscow 1920

l...Wixe4!

Alekhine has calculated it precisely, right to

the end. Not l...@f6? 2 g5+! @g7 (2 ... @xg5 3

'&g2+ +-) 3 '&xe5+ dxe5 4 @xh4 ±.

2:l.xe4

2 dxe4? ©g5 3 f3 d5 ~-

2 .!;!xe4! 3 dxe4 @g5 4 f3 ( D)

4 a5!!

The only move to draw! Consider:

a) 4 b5? 5 b4 +-.

b) 4 d5? 5 exd5 cxd5 6 b4 +-.

c) 4 c5? 5 a4 b5 6 axb5 axb5 7 b3 +-.


298 How TO PLAY CHESS ENDGAMES

E4.14

T.Ochsner - P.H.Nielsen

Danish Ch (Esbjerg) 1997

1 i.d2?

Unfortunately this does not work. After 1

i.b2, with the idea of i.cl, White should be

able to hold.

1 •.• ~xd2+

Liquidating into a won pawn ending.

2 @xd2 ~xe2 3 @xe2 @e6 0-1

White resigned in view of 4 @e3 @f5 5 @f3

b6 6 a4 a5.

d) 4 ... b6? 5 a4 b5 6 a5 c5 7 b3 +-.

5 c4 bS 6 cxbS cxbS 11z.11z

E4.13

S.Brynell - T.Hellborg

Swedish Cht 2002

No.

1 ~xd7+?

This move leads to catastrophe, and 1 ~d2

was indicated.

1 ••• @xd7 2 lab6+ @c7 3 laxc8@xc8 4 @dS

(DJ

B

E4.15

B.Avrukh - W.Arencibia

Linares open 2001

1 lhc8+?

This is a bad mistake. The ensuing bishop

ending is lost for White, since two of his pawns

are fixed on the same colour squares as his

bishop and moreover he has difficulties in activating

his king. The transition into a rook ending

by means of l ~f7+!@e8 (l...@g8?2 ~b3!

+-) 2 ~xf5 ~xc4 3 @e2! would have easily

held the draw.

1. .. ~xc8 2 @e2 ~b7?

2 ... @e7 3@d3 ~b7 4@d4 ~xf3 5 @e5 ~c6

-+.

3 ~d3 h6 4 ~e4 ~a6+ 5@d2? (D)

5 ~d3 ~cg 6 ~c2 @e7 7 @d3 ~f5+ 8 @d2

~d79@d3~c610~d4@d611 ~di=.

Brynell had probably calculated this far and

was now expecting his opponent to resign. But

something different happened:

4 ... fS! 5 f4

5 @xeS g4! 6 fxg4 fxg4 7 @f4 gxh3 8 @f3

@c7 and sooner or later White slides into a fatal

zugzwang.

s ... exf4 6@e5 g4 7 hxg4 h3 0-1

5 ... @e7 6 Ad3 ~c8 7 ~c4 @d6 8 @e2

8@d3~b79~e2@e5 IO~b3@d4 ll sn

~c612Ab3~d713@d2~e814@e2~c6-+.


SOLUTIONS

TO THE EXERCISES

299

8 ...@cS 9 Sl..f7 @d4 10 @d2 Sl..d7 11 Sl..b3

Sl..e8

Zugzwang.

12 Sl..c2 @c4 13 Sl..dl .tc6 14 h3 .td7 15 h4

Ac6 16 h2+ @b3 17 @cl @32 18 Ac4+ b3

0-1

E4.16

L.Aronian-A.Volokitin

Bundesliga 2005/6

1 .teS!

Not I 'll,ee7? Ii'.d3 2 Ii'.a7 Ii'.dd8 3 Ii'.ed7! a3,

when Black has winning chances.

1...Ii'.b3 2 .i.xb2 Ii'.xb2 3 Il'.ee7 Ii'.b4 11z.11z

Or 3 ... Ii'.f8 4 Ii'.a7 Ii'.b4 5 f3 @h8 6 @g3 =.

E4.17

J.Piket - V.Topalov

Monte Carlo (Amber blindfold) 2000

l. ..'fil'xa4? (D)

1...~6? is also bad: 2 \Wf3 't¥/xb2 3 'll,xc4 ±

(Stohl in CBM). Black must enter the rook ending.

Therefore I •.. Ii'.xb2 2 '&xc4 \Wxc4 3 Ii'.xc4

Ii'.a2 or l...\\l¥xc3 2 Il'.xc3 Ilxb2 3 Ii'.xc4 l:ta2 was

necessary and should be tenable.

2 \Wd4! 'fil'a6

2 ... &2 3 Il'.el \Wb5 4 '&d8+ @g7 5 Ii'.e8

Ii'.xb2 (5 ... @h66l:te7 \Wxb2 7 Ii'.xf7 +-) 6 Ii'.g8+

@h6 7 'fil'f8+ @g5 8 'fil'e7+ 'it>h6 9 g4! +-

(Stohl).

3 laxc4 l:txb2 4 \Wd8+ @g7 5 Ii'.c8 Ii'.bl + 6

@h2 'l:Yle6 7 \Wd4+?

Instead of this move, which only led to a

draw in the end, White could have won with 7

'fil'f8+ @f6 8 \Wh8+ @g5 (8 ... @f5 9 'll,c5+ 'it>e4

10 f3+ @e3 11 Ii'.e5+ +-) 9 Il'.c5+ f5 (9 ... 'it>h6

10 \\l¥f8#) 10 'l'Wd8+ @h6 ll ~4+ «a 12

Ii'.c7+ +- (Stohl).

E4.18

C.Bauer - J.Speelman

Escaldes Z 1998

1 .txc3?

I Ii'.g3 ! 2 loxa4 'it>b5 3 loc3+ .txc3 4 @xc3

(4 bxc3 Ii'.xf3+ 5 @d2 'it>a4 -+) 4 ... Ii'.xf3+ 5

@d2 @xc5 + (Finkel in CBM).

2 @xc3 'it>xcS 3 Ii'.el Ii'.c2+ 4 @d3 @dS

4 ... Ii'.xb2 5 :l:xe5+@d6 6 Ii'.e4 Ii'.f2 7 h4 =.

5 Ii'.e2 Ii'.c4?

Allowing White to exchange the rooks very

favourably. Black should prefer 5 ... Ii'.cl 6 Ii'.e4

6 Ii'.xeS+ 'it>xeS 7 @xc4 h4 8 @b4 @f4 9

'it>xa4 @g3 10 f4!

Good technique, retaining connected passed

pawns.

10 ... @xh3 11 rs 'it>g4 12 f6 h3 13 r1h214

f8\\l¥ hl\W 15 \Wg8+ @fS 16 \\l¥f7+ @eS 17

@xb3 'it>d6 18 \la'c4 @d7 19 a4 '&el 20 \Wd4+

We6 21 @a2 \We2 22 as @e7 23 @a3 'it>e8 24

a6 l-0

E4.19

A.Felsberger - S.Dolmatov

Kazan ECC 1997

1 g3?!

This is a serious inaccuracy, since now Black

has the opportunity to make some progress. After

I b3! Axd3 2 cxd3 a draw would be practically

unavoidable; for example, 2 ... d4!? 3 Ii'.c4!

l. .. Il'.b6! +

Now it is no longer easy to resist Black's

pressure. Felsberger makes no big mistakes but

fails to combat Black's activity with sufficient

energy.

2 hc4 Il'.xc4 3 b3 Ii'.cS 4 Ii'.e3 Ii'.bc6 5 Ii'.d3

bS 6 axbS axbS 7 b4

7 c3 b4 8 Ii'.c2 f6 9 Ii'.cl @f7 10 Ii'.c2 g5! +

(Finkel in CBM).

7 •.• Il'.c4 8 c3 Ii'.a6 9 Il'.c2 f6!

Opening a second front.

10 I!d4 'll,c8 11 exf6+ @xf6 12 @e3?


300 How TO PLAY CHESS ENDGAMES

12 gd3 was more tenacious.

12 ••. ga3 13 f!.d3 f!.c4 14 '.t>d2 '.t>f5 15 ge3

f!.e4 16 ~d3?! f!.xe3+ 17 @xe3 e5 18 fxe5

@xe5 19 '.t>f2 @e4 20 fl.el+ '.t>d3 21 ge6

'.t>xc3 22 f!.xg6 d4! 23 fl.gs d3 24 f!.xb5?1 fl.a 1

25 f!.xh5 d2 26 IldS dl'IW 27 .lhdl .lhdl 28

'.t>e3 '.t>xb4 29 h5 @cs 30 '.t>e4 '.t>d6 31 @f5

'.t>e7 0-1

E4.20

P.Leko - R.Hiibner

Dortmund 2000

1 gb4! (D)

B

After the exchange of the active rook, the

rest is just a matter of technique.

l...exd5

Or: I ... 'f1d 1 2 E{e4 +-; I ... l!xd5 2 .i.xd5 exd5

3 f!.ba4 .i.f5 4 gas +-.

2 .lhd4 exd4+ 3 '.t>xd4 .i.e6 4 '.t>e5 .i.f7 5

f!.38 .!has 6 .i.xa8 d4 7 '.t>xd4 '.t>e7 8 '.t>e5 .i.e6

9 .i.e4 .i.d7 10 c3 .i.e6 11 .i.g61 .i.c8 12 .i.h5

.i.d7 13 f3 .i.e6 14 .i.g4 .i.f7 15 MS '.t>d6 16

'.t>xg5@c5 17 f4 '.t>c418 f5 '.t>xc319 f6 gxf6+

20 '.t>xf6 .i.c4 21 h4 b5 22 h5 b4 23 h6 b3 24 h7

b2 25 .i.fS! .i.d3 26 hd3 1-0

E4.21

V.Kramnik - B.Gelfand

Astana 2001

1 f!.f7+!

By exchanging rooks, Kramnik demonstrates

good technique. The minor-piece ending is easily

won, whereas with rooks still on the board

Black could put up stiff resistance.

1 '.t>xf7

l '.t>g6 2 'f1c7 +-.

2 ltid6+ '.t>e7 3 ltixc4 '.t>d7 4 '.t>f3 '.t>c6 5 e4

'.t>cS 6 ltie5 fxe4+ 7 '.t>xe4 '.t>b4 8 ltic6+ '.t>xa4 9

ltid4 '.t>b4 10 ltixe6 ~c4 11 g4 .i.f6 12 h3 .i.b2

13 h4 .i.c314 f5 .i.b2 15 ltixg7!? .i.xg7 16 g5

1-0

E4.22

A.Yusupov - S.Dolmatov

Wijk aan Zee Cr (6) 1991

1 •• Jlb8!

Black must retain the rook to be able to generate

effective counterplay with the b-pawn. After

1 ... 'f1xg2+? he would inevitably slip sooner

or later into zugzwang: 2 '.t>xg2 .i.el 3 '.t>f3

i.g3 4 ge3 .i.h2 5 Ilel .i.g3 6 ge2 +-.

2'f1gl

2 'f1g5 b3 3 ~xc3 b2 4 'f1gl b!'IW 5 l!xbl

l!xbl 6 'f1c2 'f1b4 7 'f1g2 'f1xa4 8 'f1g7+ '.t>e8 9

'f1d7 'f1xc4 IO 'f1xd6 'f1d4 = (Yusupov),

2 .•. .i.d4 3 'f1bl 'f1g8 4 'f1db3 .i.f2! 5 zn

.i.g3+ 6 '.t>h1 'f1g7 1 'f1b2 ggs s rrb3 'f1g7 9

'f1b2 'f1g8 10 'f1bbl 'f1g7 11 'f1f3 'fl,.g8 12 'f1bfl

'f1g7 13 'f1e3 'f1g8 1/z-1/z

E4.23

V.Epishin - P.Smirnov

Russian Ch (Elisca) 2001

Yes.

1 'f1b6! .lhb6 2 .i.xb6 '.t>e6

2 ... .i.h6 3 g5+!! +-.

3.i.d8?!

3 .i.c7! .i.f6 4 f3! i.g7 5 g5 (zugzwang)

5 ... .i.h8 6 .i.a5 .i.g7 7 .i.c3 +- followed by f4

(Tsesarsky in CBM) .

3 .•• .i.f8 4 g5?

4.i.c7 +-.

4 •••.i.33 5 g6 .i.f8 6 .i.gS .i.g7 7 .i.h4 .i.h6 8

f3 fil8 9 .i.d8 .i.h6 10 .i.h4 i.f8 11 f4 exf412

'.t>xf4 .i.g7 13 '.t>g5 '.t>e7 14 '.t>fS+ @f815 .i.f6

@g816.i.xg7 '.t>xg717 '.t>g5'.t>g818 '.t>h6 '.t>h8

19 g7+ 1/z-1/z

E4.24

L.Stein - M.Tal

USSR Ch (Leningrad) 1971

l ltid21 .i.xg2 2 ltixc4!

2 '.t>xg2?! ltib6 is unclear.


SOLUTIONS TO THE EXERCISES

301

2 ••• ~b4 3 ll'ia2 .ie4 4 ll'ixb4 .ixc2 5 ll'ixc2

ll'ib6 6 ~xd8+ .ixd8 7 ll'i2e3 (D)

B

After the previous exchange of blows, the resulting

endgame favours White. He has a dangerous

queenside pawn-majority, which will be

assisted by all his pieces. The c4-knight and the

f4-bishop offer Black little hope of a blockade.

7 ... ll'ixc4 8 ll'ixc4 lbcl5 9 ~dl! ll'ib6

More stubborn was 9 ... ll'ixf4 IO gxf4 .ic7 11

f5 @f8 ( 11...nds? ! 12 nxd8+ .txd8 13 @g2

©f8 14@f3 @e7 15 @e4 ±) 12 @g2@e7 13

nds .tbs 14 h3 g6 1s@r3±.

10 lbcl6 ~8 11 aS ll'ia4 12 ll'ic4 ll'ic3

Black's last hope, but this double attack fails

because of the weak back rank.

nne1 .ixaS

Capitulation, but Black has no good moves

left. 13 ....if6 is met by 14 b6 axb6 15axb6+-.

14 ll'ixaS ll'ixbS 15 ~5 ll'id4 16 !lxcS 1-0

E4.25

A.Petrosian - A.Panchenko

Vilnius 1978

l ll'ixdS! .txf2+

I...~xd5 2 '&xd5 ll'ixd5 (2....ixf2+ 3 llxf2

ll'ixd5 4 ll'ig5 .te6 5 ll'ixe6 ±) 3 nxc5 nxe2 4

.ixg7 ©xg7 5 ~xd5 .txf3 6 .ixf3 ~xa2 7 nd7

ll'ie5 8 .ixb7 ±.

2 nxf2 ll'ixd5 3 ll'ieS!

The justification of I ll'ixd5 ! .

3 ... ll'ie3

Or 3 ... ll'ixe5!? 4 nxc8 .ixc8 5 ~xd5 ~c7 6

nfl !, but not 3 ... .ie6? 4 ll'ixf7 .txf7 5 l;txf7

@xf7 6 .txd5+ @g67 nc4 +-.

4 ~xd8 ll'ixd8 5 ll'ixg4 nxcl + 6 .txcl ll'ixg4

7 nn ll'ic6 8 ndl ! ntl8?!

Black should avoid 8 ... nxe2? 9 .ixc6 +-,

but 8 ... h6!? was well worth trying.

9 nxd8+ ll'ixd8 10 .if4 @f8 11 .if3 ll'if6 12

@f2@e7 13@e3 ll'id7 14 @d2 ll'if815 .te3 a6

16@c31-0

E4.26

N.Short - S.Sulskis

EU Ch (Liverpool) 2006

1 ~d4!

Black cannot avoid the exchange of queens

and will be subjected to a strong attack in the

endgame. A remarkable strategy!

1...~xd4 2 cxd4 .ixbS (D)

2 ... llxb5 3 nxc4 .ib3 4 nc7 ±.

w

Jnc1nrs

3...!Id8 4 nxr?+@g8 (4 ... @h6 5 nc1~xd46

ll'if7+ @g7 7 ll'id6+ +-) 5 nb7 .ia4 6 na7 .tb5

(6 ... .ic2 7 ll'id7 @f7 8 d5 @e7 9 ll'ie5+ @f6 IO

ll'if7 nes 11 d6 .ixe4 12 d7 +-) 7 d5 nes 8 ll'if7

llxe4 9 ll'id6 nd4 IO ll'ixb5 nxd5 l I ll'ic3 +-.

4h4@g85@g3

The king sets off in person to support the attack.

An absolutely typical phenomenon in the

endgame.

s ... nds 6 dS rs 1 @f4 .ie8

Or:

a) 7 ... fxe48@xe4.ta49nxc4.ib310ncs

+-.

b) 7 ... nd68nc8+@g79nc5.ia6 !0llc7+

@f8 11 ll'ic6 fxe4 12 'i:ti>e5 +- and the rook is

trapped.


301 How TO PLAY CHESS ENDGAMES

8 lt:lxc4 fxe4 9 Wxe4 sn 10 1k5 Wg7 11

lt:leS Ag8 12 gc7+ Wf6 13 l'ac6+ @g7 14 d6

Ae61Sd71-0

E4.27

V.Bologan - S.Rublevsky

Poikovsky 2006

1 ... ~cS!

Without the queens, White's attack against

the king is history, whereas Black penetrates

decisively on the c-file. In contrast, 1...~b2? 2

.!;lei still gives White counter-chances on the

kingside.

2 ~xcS I!xcS 3 I!el gxhS 4 I:!M I!bc8 5

1ixh5 I!cl 6 l'ixcl .!;lxcl 7 f4 lt:lc5 8 1ih3 ~1

8 ... d4!? 9 @f2 I!c2+ 10 Wel 1ixa2-+.

9 a41ibl 10 wr2 I!b2+ 11 @gl @g7

1 l...1ixb3!? 12 ~xb3 lt:lxb3 13 Wf2 lt:lc5 14

Ab5d4-+.

12 I!g3+ Wf8 13 .!;lc3 lt:le4 14 ~c8+ ctJg7 15

£d3lt:lg3161ib81id217 .i.a6d418@h2lt:lf5

19£b7

19 b41ib2-+.

19 ...l'itb220 Ae4 lt:le3 211id8 lt:ln + 22 Wgl

lt:lg3 23 Ad3 1id2 24 Ac4 lt:lrs 25 g4 lt:le3 26

rs Wh6!

The king participates personally in the attack.

27 fxe6 fxe6 28 .i.xe6 WgS 29 .i.c4 ~4 30

e6 @g331 An 1if2 32 Ah31ie2 33 An gel

34 !tf8 d3 0-1

WcS 26 Wc7 WbS 27 Ac8 WcS 28 Ag4 WbS 29

.i.e2+ WcS 30 .i.f3 WbS 31 Ab7 @cs 32 .i.c6

@b4 33 @d6 @as 34 Ads Wb6 35 @d7 @cS

36 @e6 @b6 37 Wd6 Wa7 38 @es Wb6 39

©d6 Wa7 40 .i.c4 Wb6 41 .i.b3 @b7 11z.11z

E4.29

L.Aroshidze - P.H.Nielsen

Kalamaria 2006

1 g4! fxg4

1...g62 gxf5+ gxf5 3 I!c5 =.

2 @xe4 Wd6 3 WfS 1ixc6 4 I!d2+ @e7 5

Wxg4 @f6 1/z-1'2

E4.30

E.Schmittdiel - K.Aseev

Mehlingen 1990

Play continued l ... bxa5? 2 bxa5 Aa7 3 c5+

Axc5 4 a6 1'2-112.

Instead, Black should simply wait, to start

with:

1. .. Ae3! (D)

E4.28

A.Gershon - T.Thorhallsson

Bermuda 1999

1 h3?

White should play I @g5 h3 2 g3 @b8 3

Wh4 Wc7 4 Af5 @xb7 5 Axg4 +-.

l ... gxh3 2 gxh3 Aa6 3 ©gS Axb7 4 .i.xb7

Now Black has an unpleasant surprise ready:

4 ... @d7!

He is within Rauzer's drawing zone and can

save himself. Not 4 ... @xb7? 5 @xh4 +-.

5 ~6 @e8 6 Wg7 @e7 7 Ads ©e8 8 Ae6

©e7 9 Af7 ©d8 10 ~6 Wd7 11 Ag6 Wd8 12

@e6 ©c7 13 Ae8 Wd8 14 .i.a4 @c7 15 We7

Wc8 16 .i.bs Wc7 17 Ad7 Wb818 @d6 @b7

19 Ae6 @b8 20 ~6 Wa7 21 @c7 'i&a8 22

Ads+ Wa7 23 Ahl Wa6 24 @b8 @b6 25 .i.b7

2axb6

2 c5+ Axc5! 3 bxc5+ bxc5 4 @b6 c4 5 Wxb7

c3 6 a6 c2 7 a7 cl~ 8 a8~'&b2+ 9 ©a6 ~a3+

10 ctJb7 ~b4+ 11 Wa6 Wt'a4+ 12 Wb7 ~5+ 13

@a7Wc7-+.

2 ... Af4t

Now Black switches diagonals, to prevent a

breakthrough. He wins since White's own pawn

on b6 is in the way.

Not 2 ... .i.f2? 3 c5+ Wd5 4 c6 bxc6+ 5 Wa6

.i.g3 6 b7 =.

3c5+


SOLUTIONS

TO THE EXERCISES

303

3 @a4 @e5 4 @b3 @d4 5 c5 Ae5 -+.

3 ... @dS4c6

4 Wa5 Wc4 5 c6 bxc6 6 b7 Ac7+ 7 Wa4 Wd3

8 @b3 @d4 9 @a4 @c4 IO @a3 @b5 11 @b3

..id6-+.

4 ... bxc6+ S Wa6 Wc4 6 WaS

6@b7@b5-+.

6 •.• Ad6 7 b7 Ac7+ 8 @a4 @dS 9 @b3 @d4

IObS cs-+

E4.31

I.Naumkin - M.Cornette

Montecatini Terme 2006

l. .. g6!

Not: 1...@g8? 2 @e5 @f7 3 @f5 +-; l...g5?

2 @e5 @g8 3 @f6 g4 4 @g6 g3 5 lbf4 @h8 6

@xh6 @g8 7 @g6 @h8 8 h6 @g8 9 h7+@h8 IO

@h6 g2 11 l2:ig6#.

2 l2:if8+ @g7 3 l2:ixg6 @f6 4 l2:if4 ©gS! ( D)

4 ... @f5? 5 l2:ie6 ©!6 (5 ... c.t.g4 6 l2:ig7 @g5 7

@e6 +-) 6 c.t.d6 @f5 7 We? Wg4 8 l2:ig7 +-.

3..idl h4

3 ... l2:ic4 4 a4 +-.

4g4! @f4

After 4 ... l2:ixg4+ 5 Axg4 @xg4 6 a4 the

black king is unable to enter the square of the

pawn.

S a4 lbc6 6@h3 @gS 7 Af3 l2:id4 8 aS lZ:ibS 9

Ac6 l2:ia7 10 ..ib7 lZ:ibS 11 a6 l2:ia7 12 Ads 1-0

E4.33

P.Leko - J.Piket

Monte Carlo (Amber rpd] 2001

1...lZ:ifS+?

The correct way is l...g4! 2 Axc6 (2 Ac2

l2:if5+ 3 @c5 g3 4 fxg3 l2:ixg3 5 @xc6 l2:ie2 =)

2 ... l2:if5+ 3 @c5 (3 @d3 @e5 4 b5 g3 5 f4+ @d6

=) 3 ... g3 4 f4 lbe3 5 b5 @e7 6 b6 @d8 =.

2 @cS c.t.eS 3 Axc6 l2:id4 4 bS lZ:ixbS S @xbS

@f4 6 @c4 g4 7 Ahl g3 8 f3 @e3 9 ©dS 1-0

E4.34

V.Mikhalevski - A.Vydeslaver

Israeli Ch (Jerusalem) 1996

1 AfS! (DJ

B

S@e5

5 @e6 Wxf4 6 @f6 @e4 7 @g6 @e5 8 @xh6

@f6=.

s •.. @g4 6 @e4 @gS 7 @f3 @h4! 8 @f2@g4

9 @e3 @gS IO @f3 c.t.h4 11,.11,

E4.32

P.Bakalar - J.Lechtynsky

Czechoslovak Ch (Brno) 1990

1 ... @g6 2 Axa4 @xgS?

Too violent. 2 ... l2:ic4 draws: 3 Ac2+ @xg5 4

Ad3 (4 a4 h4 =) 4 ... l2:ixa3 5 @h3 @f6! (5 ... h4?

6 g4 +-) 6 @h4 @e5 7 @xh5 @d4 =.

White obviously does nothing at all about

the threat to the e5-pawn. Once the g6-bishop

disappears from the board, White penetrates

with his rooks to the seventh rank.

l. .. AxeS 2 Axg6 fxg6 3 Axes ~xeS 4 ~ff7

White now safely turns his advantage to account.

4 ... ~cs s ~g7+ c.t.rs 6 !txh7 @g8 7 !tdg7+

@f8 8 Itxb7@g8 9 ~bg7+ @f810 .l:I.f7+ ©g8

11 Ithg7+ @h8 12 !txg6 b4 13 axb4 !tb8 14


304 How TO PLAY CHESS ENDGAMES

~d6 l;te2 15 .l;{f2 !tel+ 16 Wg2 .!hb4 17 l;td7

l;te8 18 l;tdS g419 l;tdfS !leb8 20 Wgl l;txb2 21

l;txb2 l;txb2 22 l;thS+ @g7 23 ~gS+ Wh6 24

!txg4 Wh5 25 l;th4+ Wg5 26 1:!f4 l;ta2 27 .l;{f2

1;ta4 28 wg2 @g4 29 z;te2 z;tb4 30 h3+ @fS 31

@1'31-0

E4.35

V.Smyslov - S.Reshevsky

The Hague/Moscow Wch 1948

l .i.xe6!

I '&h4? ! ll:lg5 2 '& g4 ll:\d7 3 ..te3 ll:le6 ±.

l. .. fxe6 2 '&h4!

The d-pawn can no longer be held.

2 ...'&d7

2...'!Wxh43 gxh4 ll:lc6 4 l;txd6 l;te8 5 b4@g8

6 a4 @f7 7 b5 axb5 8 axb5 ll:lb8 9 .i.a5 +-.

3 ~d8+ \\l'ixd8 4 .i.xd8 ll:ld7 5 .i.c7 lbcS 6

l;txd6 l;tc8 7 .i.b6 ll:la4 8 l;txe6 ll:lxb2 9 ~es

ll:lc4 10 l;te6 ll:lxb6 11 l:!xb6 l;txc3 12 l;txb7

l;tc2 13 h4 l;txa2 14 Wg2 a5 15 h5 a4 16 !la7

@g8 17 g4 a318 @g3 z;te2 19 ffi ~a2 20 we3

@f8 21 f3 l;tal 22 @f4 a2 23 e5 @g8 24 wfS

.l;{fl 25 l;txa2 .l;{xf3+ 26 Wg6 Wf8 27 1:!a8+ We7

28 ~a7+ 1-0

E4.36

R.Pogorelov - R.Vera

Seville 2001

1 ....!hc5!

Now White can save the game only with

great difficulty.

2 dxcS l;txdl 3 1:!xdl c3 4 bxc3 WxcS 5

l;td8?

5 h4? loses to 5 ... Wc4 6 f3 Wxc3 7 g4 b2 8 h5

@c2 -+, but 5 @fl! is the path to a draw:

a) 5 ... Wc46We2ll:le4(or6 ... b27Wd2Wb3

8 l;teJ and now 8 ... a5 =, avoiding 8 ... ll:\d5? 9

c4! +-) 7 We3 ll:lxc3 8 l;td4+ Wc5 9 Wd3 b2 10

l;tc4+=.

b) 5 ... ll:le4 6 h4 b2 7 ~el ll:\d2+ 8 We2 bl'&

9 l;txbl ll:\xbl 10 Wd3; it seems White can hold.

5 •.. ll:ldS 6 ~b8 ll:lb6 7 l;td8 ll:lxa4 8 1:!c8+

WbS 9 l;tb8+ ll:lb6 10 X!d8 ll:ld5 0-1

E4.37

Y.Estrin - A.Zaitsev

Moscow 1963

l. .. ll:lg3+1

l ... ll:lg7? 2 dxe6 ll:lxe6 =.

2We3Wxd5!

2 ... ll:lfl + ?! 3 Wf2 (3 We2 ll:lxh2 4 dxe6 ll:lxg4

5 exf7 We7 6 @fl ll:le5 +) 3 ... ll:ld2 +.

3@f2 ll:lhl+ 4 @gl @d4 5 @xhl @c3 6 f4

6b4@d2-+.

6 ... Wxb3 0-1

E4.38

R.Kempinski - D.Rogozenko

Hamburg 1999

With the following exchanging combination,

Black breaks a possible white blockade and enters

an easily won endgame:

l ... l;txc3+!

Both l...Wd5?! 2 .i.xa5 and l...a4?! 2 ll:\d3

are clearly better for Black, but White can still

offer tough resistance.

2 bxc3 @dS 3We2 e4 (D)

4 ll:\c2

4 Wd2 Wc4 5 ll:lg2 Wb3 6 h4 f3 7 ll:le3 gxh4

8 ll:ld 1 h3 9 ll:lf2 Wxa3 1 0 ll:lxe4 h2 11 ll:lf2 b4

-+.

4 ... @c4 S ll:\d4 b4 6 axb4 axb4 7 Wdl bxc3

8 ll:lc2 f3 9 h3 h6 10 @el @b3 11 @dl f2 12

ll:le3 c2+ 0-1

E4.39

P.Svidler- S.lvanov

St Petersburg 1997

l l;tbl!

Very good! Prophylactic thinking was required.

I b5?! looks natural, but by l...d4! 2 .i.b2

ll:lb4 Black can bring about a very favourable


SOLUTIONS TO THE EXERCISES

305

transition into an opposite-coloured bishop

endgame: 3 ..ixd4 toxd3 4 cxd3 ..id5 ;!; and, despite

White's extra pawn, it is extremely doubtful

whether he can win the game, in view of

Black's light-squared blockade.

1 ... :as 2 bS toas 3 ..ixaS!?

A strong transformation, since infiltration by

the white rook cannot be prevented.

3 ... r!xaS 4 r!b3! (DJ

1 toel @g7 2 ..ihS @f8 3 toc2 ..ie6?

Now either f5 or b5 drops. Instead, Black

should have abandoned d5: 3 ... We7 4 (oe3 ..ig7

5 toxd5+ @d6 6 sn .if& 7 @h4 (DJ.

B

White will reach the seventh rank via c3.

4 ••• b6

4 ... r!a4 5 nc3 r!xf4 6 r!c7 r!f2+ 7 We3 l:!xg2

8 r!xb7 ±.

5 r!c3 r!a7 6 r!c6 !'.!b7 7 c4!? dxc4 8 ..ixc4

..id79~d6

White now won owing to his tremendous activity.

9 ... wrs 10 ..id5 l:!c7 11 r!xb6 r!cS 12 ..ic6

..ixc6 13 bxc6 @e7 14 r!b7+ @e6 15 r!c7 hS

16 Wd3 h4 17 h3 g6 18 @d4 r!c2 19 r!c8 We7

20 WdS r!d2+ 21 WcS r!xg2 22 r!b8 r!c2+ 23

@b6 r!b2+ 24 Wa7 r!a2+ 25 Wb7 r!b2+ 26

'i!i>c8 r!c2 27 c7 gS 28 fxgS We6 29 Wd8 1-0

Chapter 5

E5.01

E.Torre - P.H.Nielsen

Bled OL2002

The knight should be transferred to e3, after

which a black pawn drops. However, whether

this is sufficient to win is not clear, in view of

the strong defensive power of the bishop-pair.

Now 7 ... ..ie8! hinders White from infiltrating;

for example, 8 ..ig8 ..id7 9 toe3 @e7 and

Black can fight on.

4toe3@e7

4 ... @g7 5 ..ie8 +-.

S ..ig6 ..ig7 6 ..ixfS ..if7 7 ..ic8 ..if8 8 ..ia6

1-0

E5.02

L.Fressinet - T.Radjabov

Pamplona 200112

1. ••@g7! 0-1

The black king holes up at h7, after which

the white kingside pawns fall like ripe fruit.

E5.03

A.lstratescu - V.Milov

Antalya Ech 2004

In view of the structure, the knight belongs

on b4.

1 toeI ! toe7 2 toc2 tors 3 ..ih2 tod6 4 ..ixd6!

Nipping any counterplay in the bud.

4 ••• r!xd6 s tob4 .ars 6 J;tb7+ r!e7 7 r!aS

..ic8 8 !'.!b8 J;tc7 9 r!cS We7 (DJ

All White's pieces have reached their objectives.

Now he widens the operational area:

10 e4! dxe4 11 dS rs 12 dxc6 ..ie6

12 ...!tdJ+ 13@h2Wd614!'.!xc4g515!'.!b7

+-.

13 r!cbS ..ic8


306 How TO PLAY CHESS ENDGAMES

w

13 ... !ld8 14 !l5b7 !lxb8 15 !lxc7+ +-.

14 lod5+?

Although Istratescu won after this move, we

shall leave the game at this point because 14

!l5b7 ! i.xb7 ( 14 ... Wd8 15 !la8 +-) 15 axb7 +-

would have been immediately decisive (Ribli in

CBM).

ES.04

Khalilbeili - Volovich

Moscow 1964

First White should achieve the a4 advance,

without allowing the black bishop to come to

h6. This can be done by either Wd3-c2-b2 followed

by a4, or Wf3-g3-h4-g5 followed by

i.cl and a4. After a4 there are two possibilities:

a) If Black captures on a3, then White plays

g5, after which the invasion of the queenside

with Wa4 and the threat of £a5-d8-e7 is decisive.

b) If Black waits and allows the a4-pawn to

live, White brings his king to g5, compels the

black king to remain on the queenside on account

of the a-pawn and, after a bishop sacrifice

on c5, forces his way through to the black f-

pawn with Wh6.

1 @f3

Or:

a) I Wf4?? i.h6+ 2 g5 (2 <Zi'f3 £xe3 3 Wxe3

g5 =) 2 ... i.f8 =.

b) I @d3 @b6 2 'it>c2 wa5 3 @b2 @b6 4 a4

and White wins as in the game.

1 ... wd7 2 'it>g3 'it>c8 3 wh4 @d7 4 @gs 'it>c8

5 i.cl Wc7 6 a4 bxa3

6 ... Wb6 7 £e3 Wc7 8 a5 Wc8 9 a6 Wc7 l O a7

Wb7 11 i.xc5 £xc5 12 Wh6 i.d4 13 Wg7

i.xe5 14 Wxf7 +-.

7 i.xa3 Wd7 8 i.b2 Wc7 9 £c3 Wb6 10

wf4@a611 g51-0

Black resigned in view of 11 ... Wb6 12 We3

wa613@d3@b6 I4@c2@a615@b2@b616

@a3 @a6 17 wa4 @b6 18 i.a5+ @b7 19 i.d8

'it>c8 20 i.b6 +-.

ES.OS

E.Eliskases - B.Larsen

Mar del Plata 1958

After an exchange of bishops White's situation

will be untenable. So:

1. .. i.f7! 2 £g4 (D)

Or:

a) 2 .llel !lh3 3 !lgl £h5 4 i.xh5 !lxh5 5

!lg2 !lh 1 6 !le2 !lg! 7 !le3 !lg2 8 !ld3 g4 9 !le3

b6 10 !ld3 !le2 -+.

b) 2 i.dl !? i.h5 3 g4 was the most tenacious,

but Black should sooner or later be able

to break down the wall; for example, 3 ... i.g6 4

f!:g3 b6 5 l'id3 1:l:h4 6 !lg3 £f7 7 i.e2 i.e6 8

i.f3 !lh6 9 i.e2 !lh I I O i.d3 !lh2 11 £fl ( 11

£c2 !lf2 12 i.dl !lf4 13 @d3 Wb4 14 !lg2

i.f7-+) ! 1...!lf2 12i.g2!lf413£f3 i.f7-+.

2 ••• i.h5 3 i.c8

3 £xh5 !lxh5 4 !lf3 !lh3 5 l'id3 g4 6 !le3

1:i:h2 7 !lei !lg2 8 !le3 !lf2 9 !ld3 .lle2 -+.

3 •.. i.e2! 4 i.xb7 £g4 5 !ld3 !lg2 6 i.xc6?!

Wxc6-+

and Larsen turned his advantage to account

after a few more moves


SOLUTIONS TO THE EXERCISES

307

E5.06

S.Djuric - A.Vusupov

Sarajevo 1984

Black's plan consists of deploying his pieces

optimally with ... t:Z)e4 and ... llh2.

1. .. lae8! 2 llxd5

2 J;tb7+ $'f6 3 llb6 t:Z)e4 4 i.f4 <lle7 5 i.xd6+

t:Z)xd6 6 ll)e2 .!lf8 7 <llg3 llg8 +.

2 ••• t:Z)e43 i.el

3 i.e3 (or 3 i.cl) is met by 3 ... llh8 4 l;lxd6

t:Z)xd6 5 i.f4.!ld8 6 i.xd6 llxd6 7 'i&g3 J;te6-+.

3 ••• J;th8! 4 'i&fl

Or: 4 ll)f3 gxf3+ 5 $>xf3 l;le8 +; 4 l;la5 l;lh2+

5 @fl 'i&f6 6 l;la8 'i&f5 7 llc8 llb2 8 llxc4.!lbl 9

'i&e2 t:Z)g3+ 10 i.xg3 i.xg3 +.

4 ••• l;lh2 5 bS l;lb2 6 t:Z)e2 llbl

Zugzwang.

7 b6 l;lxb6 8 i.h4 l;lbl + 9 'i&g2 llb2 10 ©fl

'i&g6 11 l;laS g3 12 J;ta8 @hS 13 i.xg3 t:Z)xg3+

14 ll)xg3+ sl..xg3 15 l;lc8 'i&g416 l;lxc4 'i&f317

l;lb4 llh2 18 'i&gl l;lh8 19 l;lb2 lle8 20 l;lbl

i.f2+ 21 <li'fl l;lh8 0-1

Chapter 6

E6.0l

V.Malakhov - R.Dautov

Istanbul Ech 2003

1 g4! (DJ

2 J;ta8 J;te8 3 gxhS gxhS 4 @g3 i.e6?

4 ... llg8+ 5 <li'f4 i.h3 6 llxg8 <li'xg8 7 i.g6

+-.

5 i.g6+ 1-0

E6.02

E.Bareev - M.Rivas

Leon 1995

1 t:Z)b3! b6

l...c4 2 l2:)c5 i.c8 3 i.xc6 llxdl + 4 llxdl

bxc6 5 J;td8 'i&f8 6 t:Z)a6 l;lb6 7 t:Z)c7 +- (Ftacnik

inCBM).

2 llxd71 ~xd7 3 i.xc6 lld6 4 i.bS t:Z)c7 S

i.d3 t:Z)dS 6 t:Z)d2 t:Z)xc3 7 bxc3 b5 s t:Z)e4 J;tc6 9

a4 c4 10 axbS! 1-0

E6.03

K.Aseev-A.Vaulin

Russian Ch (Elista) 2001

1 i.xe7! l;lxe7 2 llxe7+ 'i&xe7 3 b5!

White wins, since Black has three weaknesses

and the white king can penetrate.

3 axbS

3 i.e8?! 4 bxa6 bxa6 5 i.xe8 'i&xe8 6 'i&f4

'i&e7 7 'i&f5 'i&f7 8 f4 +- (Khuzman in CBM).

3 ...'i&d6 4 b6 srt (D) and now a triangulation

wins the vital tempo:

1 lle7

l hxg4 2 fxg4 @g7 3 lla8 l;lf8 4 llb8 f5 5

gxf5 gxf5 6 h5 'i&h6 7 i.a6 bxa6 8 b7 i.xb7 9

l;lxf8 +-.

5 'i&g2 i.g6 6 'i&f2 i.f7 7 'i&e3 i.g6 8 'i&f4

with a deadly zugzwang; for example, 8 ... i.d3

(8...i.f7 9 'i&f5 @e7 10 i.c6 i.e6+ 11 'i&g6 +-;

8 ...'i&e6 9 sl..c6 bxc6 10 b7 +-) 9 i.e8 +-.

4 i.xbS 'i&d6 5 'i&f4

The start of the long march into the enemy

camp.


308 How TO PLAY CHESS ENDGAMES

5 •.• @c7 6 Aa4 *d6 7 *e3 @c7 8 '.t>d2 ~d6

9*c3Af7

Passive waiting is also insufficient to defend:

9 ... @c7 10@b4@d6 I 1 Abs Af7 12Ae2Ae8

13 Ad3 +- with a decisive zugzwang (Khuzman).

10 Ac2 @c7 11 @b4 b6

Black must do something to avoid falling

into zugzwang.

12 a6@b813@b5@a7 (D)

l. .. J;i.d7 2 J;i.f4+ lt:lf6 3 lldl l;i.ed8 4 J;i.fd4 d5

5 cxd5 'bxd5 6 *f3@e7 7 J;i.cl a6 8 'bc3 l!f8+

9 @g2 'bxc310 l;!.xd7+ @xd7 11 J;i.xc3 );i.f512

@fl h5 13 @e2 a5 14 J;i.f3 @d6 15 J;i.c3 112_11z

EG.05

A.Kharlov - S.Zagrebelny

Cappelle la Grande 2000

1 l;!.c8! (D)

The weakness at e4 should be left on the

board, to be picked up later. Not l lbd2? l;i.xc3 2

lbxe4 l;i.c6 =.

B

14@c6l!

Black's days are numbered.

14 ... @xa6 15 @d7 @b5 16 @e.7 Ag8 17

@xf6 'it>c418 @eS b5 19 Ag6 b4 20 Axh5 b3

20 ... Ah7 21 Af7 b3 22 Axd5+ @c3 23

Axb3 +-.

21 Ag6 b2 22 Ahl Af7 23 f4 'it>c3 24 rs

@d2 25 f6 @e3 26 h5 AxhS 27 @xd5 Af7+

27 ... @f4 28 @e6 @g5 29 d5 +-.

28 *es Ac4 29 dS Ad3 30 f7! Axbl 31

f8'& Ac2

3 l...@d2 32 '&b4+ @c2 33 '&a3 +- (Khuzman)

and the d-pawn decides the issue.

32 ~a3+ 1-0

EG.04

N.Nusken - A.Peschel

Pardubice 2004

1 lt:lb5?

Missing a shot: I 4Jc:6! J;i.d7 (l...l;i.c7 2 l;i.xe6!

+-) 2 );i.dl and now d6 drops: 2 ... @g7(2 .. .lk8

3 lt:le5+ +-) 3 ~ed4 d5 4 cxd5 exd5 5 l;i.xd5

l;i.xd5 6 l;i.xd5 ± with a technically winning position

(Nilsken).

l. .. l;i.xc3

l ... b5? 2 lt:le5 ±.

2 lbxb6 @f7 3 /bd5 l;!.cS 4 ~xc7+ l;i.xc7 5

lbxc7 @f6 6 lbb5 Ab4 7@g3@g5 8 h4+ @h5

9 lbd4 Ad6+ 10@h3@g6 ll @g4 Ab4? (DJ

1 I ... @f6 was necessary.

12 lbe2?


SOLUTIONS

TO THE EXERCISES

309

12 lZle6 ii.el 13 h5+ @h6 14 lZld4 @g7 15

lZlf5+ @f6 16 lZld6 We5 17 lZlf7 + @f6 I 8 lZlg5

+-.

12 ... Ael 13 lZlf4+@f614 lZlh3@e515@g3

WfS?

I 5 ... h6 was more accurate.

16 lZlgS h6

16 ... h5 17 lZlh3 ilc3 18 lZlgl ile5+ 19 @h3

ilc3 20 lZle2 ii.el 21 lZlg3+ @e5 22 @g2 +-.

17 lZlf7 hS 18 lZld6+ @eS 19 lZle8 @fS 20

lZlg7 + @g6 21 lZle6 ilb4 22 lZlf4+ @h6 23

@h3 ii.el 24 @g2 1-0

E6.06

U.Andersson -A.Zapata

Havana 2003

1 lZlxe61

Not: 1 Axc6? Axc6 2 lZlxc6 lZlxf4 =; I

lZlxc6? lZlxf4 2 lZla7 lZle6 =.

1 •.•@xe6 2 @f2 @f6 3 'it>e3 @e7 4 @d4 @f6

5 a3 ile8 6 Ae4 ild7 7 @c3ii.es 8@b2 ild7 9

a41-0

Black resigned since he will be outmanoeuvred:

9 ... Ae8 JO a5 ild7 11 @c3 @g7 12 @d4

@f6 13 ilg2! ile8 (13...'i!i>e7 14 @e5 ile8 15

Ae4 +-) 14 ilh3 +-(Meulders in CBM).

E6.07

A. Yusupov - V.Anand

Wijk aan Zee FIDE Ct (4) 1994

1 g4! 'i!i>f8 2 lZlc4 rs 3 f3! (D)

3 gxf5? exf5 =.

B

3 ... ilf6 4 'it>f2 @g7 5 @fl ild8 6 e4 fxe4 7

fxe4 '&cs

7...'&d4 8 '&b2 ±.

8 ~f2 Wle7 9 ~d4+ @g8 10 @e2 ilb6?

10 ... ~c7 is more tenacious.

11 lZlxb6 axb6 12 '&xb6 '&a313 '&d8+ @f7

14 ~d2 @e8 15 @f3 cS?! 16 \Wd6 @f7 17

'&d7+ @f6 18 ~d8+ @f7 19 es '&a6 20 '&d7 +

@g8 21 @e3 '&xa2 22 '&xe6+ @f8

22 ... Wg7 23 ~d7+ Wf8 24 ~d5 +-.

23 ~xh6+ @e8 24 ~e6+ 'it>f8 25 ~rs+ @e8

26 '&c8+ m 27 '&d7+ @f8 28 '&d8+ @f7 29

~dS+ 1-0

E6.08

G.Flear - M.Turner

London (Redbus KO) 2000

l@f2?

I fxg6 fxg6 2 Itg5 ! was the right way, according

to Turner and Rowson, since the rook

has everything under control and his majesty

can calmly advance; for example, 2 ... @e7 3

@f2 @d7 4 @e3 @e7 5 @e4 @e6 6 ~gl @d6 7

Itdl+ 'i!i>e7 (7 ... We6 8 Itd8 lZld7 9 @d4 +-) 8

@e5 lZld7+ 9 @d4 @d6 10 l:!ft @e6 11 Itgl

@f5 12 Itel +-.

l. .. lZlh7! 2 fxg6 fxg6 3 @e3 @d6 4 Wd4

lZlf8 5 Ite8

Not 5@e4??, allowing zugzwang by 5 ... lZle6

-+.

5 •.• lZle6+ 6 @c3 gS 7 hxgS lZlxgS 8 Itd8+

@c7 9 Ith8 lZle6 10 ItxhS @d6 1 l llh6 @dS 12

Ith8 cS 13 Ita8 cxb4+ 14 @xb4 lZlc7 15 Ita7

@c6 16 @b3 @d6 l 7 @c2 @d7 18 ~b7 @c8 19

Itb6 lZldS 20 Ith6 lZle3+ 21 @b3 lZlc4 22 @b4

<Bb7 23 Ith7+ @b8 24 Itg7 @a8 25 Ite7 @b8

26 Ith7 @a8 27 @cs @b8 28 Ith8+ 1/z-1/2

E6.09

P.Leko - A.Shirov

Tzlburg 1996

1 Wg7?

l '&a5! forces White to isolate his doubled

pawns: 2 dxe5 (2 '&c2? '&xc3 -+) 2 ... dxe5 3

~d3 lZlb7 4 lZlg5 lZlc5 5 ilxf7+ @g7 6 ~c4

'&xc3 +.

2 ild3 lZle6 3 '&b2 '&c7 4 ilc2 h6 5 @e2?

The king has no prospects in the centre in

view of the presence of the queens. After 5 ~b4

lZlg5 6 lZld2 White is only slightly worse according

to Shirov, The instructive remainder of


310 How TO PLAY CHESS ENDGAMES

the game follows, with just very brief annotations.

S •. .tllgS! 6 lllxgS

6 llld2 d5 +.

6 .•. hxgS 7 .i.d3 g4

7 ... d5!?.

8 hxg4 \Wd7 9 @fl \'!Nxg4 10 \We2 \Wh4 11

\Wf2 '&bl+ 12 @e2 \Wal 13 "&el \Wa2+ 14 \Wd2

'&e6 15 \Wc2 cS 16 dxcS dxcS 17 @el \'!Nc6 18

c4 'l!+"b6 19 'l!+"c3 llld7 20 @e2 '&e6 21 .i.c2

\Wg4+ 22 @fl ~g3 23 \Wet '&h2 24 \Wf2 lllf6

25 @e2 \'!Yhl 26 \Wfl \Wh4! (D)

lf3

The aim is to follow by g4, after which either

a passed h-pawn appears or the black pawn on

h5 will be weak and in this case will drop immediately.

1 f4? would be a typical mistake. Admittedly

White completely restrains the black position,

but also deprives himself of his dynamic possibilities.

1. .. .i.b7

I ... c5 2 .i.xa8 cxb4 3 g4 +-.

2g4.i.a8

2 ... hxg4 3 fxg4 .i.a8 4 h5 gxh5 5 gxh5 @f8 6

@f6 +- (Ftacnik in CBM).

3 gxhS gxhS 4 f4 .i.b7 5 i.f3 .i.a8 6 @xhS

1-0

E6.11

E.Grivas - B.Avrukh

Iraklion 1995

1 e4 fxe4 2 .i.xe4!

2 fxe4? e5 3 @f3 (3 f5 lllf6) 3 ... exf4 4 @xf4

Il.f7+5 We3 llle5 6 .i.e2 @f6plays into Black's

hands.

2 ... lllf6 3 @f2 @d8 4 Il.h6 ~f7 5 @e3 'it>e8 6

rs exfS

After 6 ... e5 the rook penetrates on the queen-

Black needs the queens on.

side: 7 Il.hl @f88Il.al h5 9Il.a6h4 IO@f2±.

27 \Wf2 \Wh2 28 \Wf3 llle8! 29 .i.d3 llld6 30 7 .i.xfS @e7 8 .i.d3?! (D) .

\'!Nfl \Wh4 31 \'!Nr2 \We7?!

8 @f4 is more accurate.

31 ... ~g4+ 32 \Wf3 \We6 + is much more accurate.

32 \Wfl \Wb7?! 33 'l!+"al! @f6 34 \Wa5 lllxe4

35 Axe4 \Wxe4 36 \WxcS'l!+"xg2+ 37 ©d3 Wi'fl+ B

38 ©d2 \Wf2+ 39 @d3! 'l!+"fS+ 40 @c3 gS 41

\Wb6+?

41 \Wf8! offers more resistance according to

Shirov.

41 .••@g7 42 cS g4 43 c6 g3 44 c7 g2 45 e4

~fl 46 1:!i'd2 gl\W 47 'l!+"xgl+ '&xgl 48 c8\W

\Wd4+ 49 @e2 \Wxe4+ 50 ©f2 '&f4+ 51 @e2 e4

52 \Wc3+ @g6 53 'filc6+ @gS 54 \Wes+ @g4 55

~c8+ Wg3 56 \Wes @g2 57 \WdS ~f3+ 58 @el

~e3+0-l

E6.10

A.Karpov - J.Lautier

Biel 1992

White won with a typical procedure:

8 •. .'~f8 9 Il.hl I!e7+ 10 @f2 f!.d7 11 @e3

Il.e7+?!

Positively encouraging White forward,

12Ae4 Il.c7


SOLUTIONS TO THE EXERCISES

311

Activity is no help either: 12 .. J!d7 13 @f4

nd4 14@f5 lt:lxe4 15 fxe4 nxc4 16 nxh7 and

White wins.

13 'it>f4 h5?!

13 .. Jfo7 is more tenacious.

14 @fs nr7 15 @e6 lt:le8

15 ... lt:lxe4 16 fxe4 nh7 17 :§.h4 +-.

16 @e5 ne7+ 17 @f4

1 7 @d5 lt:lf6+ 18 @xc5 lt:lxe4+ i 9 fxe4 nxe4

20 nxh5 is simpler.

17 ..• lt:lg7 18 ~d5 nc7 19 @es @e7 20 f4

nc8 21 nal nc7 22 f5 lt:le8 23 l:!a6 @f8 24

nh6 ne7+ 25 ~e6 <tJg7 26 nxh5 :§.c7 27 I{gs+

@h6 28 ng8 lt:lg7 29 r6 1-0

E6.12

G.Kamsky-A.Yusupov

Tilburg 1992

l. ..@c6?

If you have weaknesses, you can generally

not afford to play passively. Thus Black should

play J...I{f5! 2 <tJxb5 (2 f4 @c6 =) 2 ... :§.xf3 3

nxd5+@c7 =.

2l:!g4nh6

2 ... nf5 3 f4 nf6 4 lih4 nf5 5 I{h6+ @c7 6

@xb5 nxf4 7 nh7+@d8 8 @b6 nc4 9 c6 +-.

3 f4 ru6 4 I{h4 l;tf7 5 nh6+ @c7 6 @xb5

nxr41 nh1+ 'it>t8 8 @b6 no 9 :§.h8+ @d710

c6+ @d6 ll nd8+ 1-0

8

Now Black can construct the coffin: 6 ... g4! 7

nb3 na2 8 @fl na3 9 nb5 @d6 10 lt:ld4 :§.xa7

11 @e2 :§.al -+.

2 lt:ld4+ 'it>d6 3 nbs lid7 4 b3 @c7

4 ... g4!?.

5 lt:lc2 @c6 6 nb8 @cs 7 nb7 lt:les 8 lt:lxb4

(D)

8

Chapter 7

E7.0l

M.Wahls - F.Dottling

Bundesliga 20002/3

1...nr7?

Black can win by t...nxb2! 2 lt:lxa7 ~bl+ 3

@g2 b3, and then:

a) 4 lt:lb5 b2 5 a7 (5 lt:la3 :§.al 6 a7 bl~ 7

a8~ '&fl#) 5 ... ngr+ 6 @xgl (6 @f3 lt:le5+ 7

@e3 bl~ 8 lt:ld4+ @f6 9 a8~ \Wd3+ 10 @f2

~xd4+ -+) 6 ... bl\W+ 7 @g2 ~c2+ 8 @h3

lt:lf2+ 9 @g2 lt:ldl+ IO@hJ (10@h3 ~f5+ 11

@g2 lt:le3+ 12 @gl ~fl#) JO ... ~e4+ 11 @gl

~el+ 12 @g2 i'.!rf2+ 13 @h3 ~fl+ 14 @g4

lt:le3+ 15@h5 \Wf7#.

b) 4lt:lc6 b2 5nb5 (5 a7 ngI+-+) 5 ... lial 6

a7 (D).

Admittedly the b4-knight will have no squares

after Black's reply, but White can always sacrifice

it, if pressed.

8 ..• nd2

8 ... nd4 9 nxa7 @xb4 (9 ... nxb4? 10 nc7+

@b6?? 11 nb7++-) 10nb7+@c51 I b4+@c6

12 b5+@c5 13 a7 ~a4 14 b6 lt:lc4 =.

9 h3! l:!b2 10 nxa7 @xb4 ll nb7+

Ii l:!a8? @b5 12 a7 @b6 13 b4@b7 is naturally

not what White intended.

11 •.•@cS 12 b4+ @d6

12 ... nxb4?? 13 nxb4 <&xb4 14 a7 +-.

13 a7 na2 14 b5 lt:lc4 15 b6 @c6 112-1'2


312 How TO PLAY CHESS ENDGAMES

E7.02

Deep Blue - G.Kasparov

Philadelphia ( 3) 1996

11:tcbl! b6 2 i.b8! l:ta4 3 ~b4 l:ta5

3 ... l:ta6!? is more accurate, and keeps a minimal

advantage; for example, 4 c4 (4 l:tc4 0-0 5

i.d6?! b5! with the initiative) 4 ... @e7 5 i.e5

l!d8 6 f3 ~e8.

4 l:tc4 0-0 5 i.d6 l:ta8 6 l:tc6

Now the activity of White's pieces compensates

for his worse structure.

6 .•• b5 7 @fl l:ta4 8 l:tbl a6 9 @e2 hS 10

@d3 l:td8 11 i.e7 l:td7 12 .bf6 gxf6 13 l!b3

@g7 14 @e3 es 15 g3 exd4+ 16 cxd4 l:te7+

J 6 ... l:tdxd4 17 l:txa6! =.

17@f3 l:td7 18 l:td3 lhxd419 l:txd4 l:txd4

20 l:txa6 1/2-112

E7.03

A.Suetin - M.Botvinnik

USSR Ch (Moscow) 1952

Black would really like to exchange a pair of

rooks:

1 ... i.h6! 2 fxe6 fxe6 3 l:txf6 l:tcf8 4 l:txf8

i.xf8!

The bishop-pair offers more than enough

compensation for the lost pawn.

5 l!f2 .i.h6 6 i.c4 i.e3 7 ~e2 i.gl 8 g3

Suetin reduces the winning potential, but his

position was already very difficult, as the following

variation shows: 8 h3 .i.e8 9 ~dl .i.h5

10 l:td2 i.h2 11 c3 i.f4 12 ~f2 i.g3 13 l:td2

i.el 14 l:tc2 i.xdl 15 ~cl i.h5 16 !txel !txg2

+.

8 .•• hxg3 9 hxg3 l!xg3 + 10 a3 i.e8 11 @82

i.h5 12 !tel i.d4 13 l!hl !tg5 14@b3 i.e5 15

i.d3 i.g6 16 !th4 l:tg317 a4 i.f6 181:thl l!g4

191:tel i.e5 20 ~dl !tf4 21 ~c3 !tf3 22 ~bl

i.g3 23 !tgl he4 24 ~d2 i.d5+ 25 @a3 l!f2

26 lbe4 i.h2 27 !tg6 i.xe4 28 i.xe4 d5 29

i.d3 i.e5 30 !tg8 @d7 31 b4 i.f6 32 !tgl !th2

33 @b3 @d6 34 !tdl @e7 35 c4 l!b2+ 36 'iPa3

dxc4 37 i.xc4 !tc2 38 i.b3 i.b2+ 39 @a2 !tf2

40 i.c4 a5 41 bxa5 i.c3+ 42 ~b3 i.xa5 43

i.b5 b6 44 @c4 @f6 45 ~d4 l:tf4+ 46 @e3

~es 47 !thl J;{e4+ 48 @d3 !tg4 49 l:th5+ @d6

50 !th8 @e5 51 l:th5+ @f4 52 !th3 l!g8 53

l:th4+ @es 54 !th5+ @d6 55 ~h4 ~g3+ 56

@e4 i.d2 57 i.d3? (D)

Now there followed an instructive attack to

conclude.

However, we shall not provide the game continuation

at this point, since this is exercise

E 13. IO - please try to find the win yourself.

E7.04

R. Kasimdzhanov - M .Adams

Tripoli FIDE Welz (4) 2004

lf4! {D)

B

1. •• i.xf4

l...~xf4+ 2 i.xf4 i.xf4 3 !txg7 b4 4 l;!dd7

l;!a2+ 5 @f3 i.h2 6 e5 +-.

2l!g6~f7

2 ... .i.xe3 3 l:txe6+ @f7 4 ~xc6 i.f4 5 l:tf3 g5

6l:txc7+ +-.

3 l;!xe6 @xe6 4 i.xf4 J;la4 5 @f3 ~c4 6 .i.e3

b47 l;!d4l;!xd4

7 ... l;!xc5 8 l;!xb4 l:tc2 9 h4 +-.

8 i.xd4 g5 9 @e3 1-0


SOLUTIONS TO THE EXERCISES

313

E7.05

A.Pashikian - Y.Pelletier

Stepanakert 2004

1 '&f8!

The active white queen together with the

passed h-pawns ensure White an easy draw. I

'&h7 is equally playable.

1. ...ll:.a6 2 '&d8+ We4 3 '&c8 .ll:.bb6 4 'i!Uc4+

We3

4 ... @f5?? 5 Wig#.

s W/c3+ @e4 6 W/c4+ we3 112-112

6gxf4?!

After6.ll:.xdl ?? the underlying idea of Black's

pawn advance is revealed: 6 ... f3+ -+.

6 ii.d2?? lZlxf2 -+.

6Wf3! was necessary: 6 ... nd4 7 @e2!? (again

threatening gxf4 followed by Ad2) 7 ... .l;Xd5 =.

6 ... gxf4(D)

w

Chapter 8

ES.01

V. Yandemirov - S.lvanov

USSR 1989

White must keep the black king out of play:

1.ll:.h2!

Stopping ... Wb3 and now threatening the advance

of the h-pawn. As soon as the black rook

goes to attend to the h-pawn, White can imprison

the black king on the edge of the board

with Wc2. In contrast, 1 h6? would be premature:

l...Wb3 2 h7 .ll:.h8 3 Wd2 .ll:.d8+4 We2 .ll:.h8

5 We3 Wxc3 6 We4+ Wb2 7 Wd4 c3 =.

l. .. .ll:.b3

I ... bih8 2 Wc2 .ll:.b8 3 .ll:.h4 +- (V.Kuporosov

in Informatori.

2 h6 .ll:.xc3+ 3 Wdl! .l;Ib3

3 ... .ll:.d3+ 4 Wc2 .ll:.d8 5 Wc3 +-.

4 .ll:.h4 .ll:.b8 5 .ll:.xc4 Wb3 6 .ll:.c7 .ll:.b6 7 h7

.!;Xh6 8 We2 wb4 9 00 WbS 10 Wg4 Wb6 11

nn i-o

ES.02

L.Psakhis- J.Speelman

Hastings 1987/8

Speelman found a way to reach out an arm to

rescue his knight. In what follows we make use

of analysis by Speelman in Jon Speelman 's

Best Games.

1. .. gS!!

1...nd2? 2 Axd2 .!;Xxd2 3 nc1 ±.

2 Aa6 f4 3 ii.d3 .l;Xxd3 4 exd3 .l;Xxd3 5 We2

.!;XdS!

5 ....l;Xd4? 6 gxf4 gxf4 7 ii.d2 l2Jxf2 8 il.c3

ftd3 9 ii.el±.

7 .!;Xcl?

7 Wf3 la:3 8 Axc3 .l;Xd3+ 9 Wxf4 .l;Xxc3 +·

7 ... l2:lb2 8 Ac3 lZld3 9 J;Xgl lZlb410 J;Xg7+?

IO ii.xb4 axb4 11 lig7+ Wd6 12 llxh7 f3+

13@e3 l:tdl +.

10 •.• wrs 11..tb2 nd3 0-1

ES.03

J.Noomen - H.Corti

corr. 2000

I Wgl!

Not: 1 Wg3? J;Xf7 =: I f3? J;Xf7 2 .l;Xa7 il.d4 3

J;Xa4 ii.es+ 4 f4 Axf4+ 5 g3 ii.xg3+ 6 Wxg3

.l;Xxe7 =.

1 ... m, 2 .ll:.d7! il.c3

Or: 2 ... ii.f6 3 lZld5 .l;Xxd7 4 lZlxf6+ +-;

2 ... ..tf8 3 lZld5 +-.

3 @fl ..teS 4 We21-0

ES.04

T.Pahtz - O.Borik

Bundesliga 1990/1

1.l;Xa4!

Not: I Wc6? f4 2 b7 f3 3 .ll:.a2 We5 =; 1 blb5?

.l;Xcl+ 2 @d4 .l;Xdl+ = .

1 ... .l;Xcl+

Or:


314 HOW TO PLAY CHESS ENDGAMES

a) l. .. @d7 2 1l:a7+ @e6 (2 ... @c8 3 ~xh7

+-) 3 b7 1:1:cl+ (3 ... @e5 4 1l:a5! +-) 4 @b6

1:1:bl+ 5 @c7 1:1:cl+ 6 @b8 1:1:bl 7 @a8 +-

(Armas in lnfonnator).

b) l...@e5 2 1l:b4 1:1:cl+ (2 ... 1l:xb4 3 @xb4

@d6 4 @b5 f4 5 @a6 +-) 3 'i!tb5 @d6 41l:d4+

@e5 51l:c4! 1:1:bl+ 6 llb4 +- (Armas).

2 WbS 1:1:bl+ 3 @a6 @dS

3 ... @e5 4 b7 f4 51:l:aS+ @d6 6 @a? @c? 7

1l:c5+ ~d6 81:l:cl +-.

4 b7 @c6 5 1l:c4+ <li>dS 6 1l:c8 f4

6 ... 1:1:al+ 7 @b61l:bl+ 8@c7 f4 9 b8\\IY 1l:xb8

10 1l:xb8 <li'e4 11 Il.h8 +-.

7 b8'& )hb8 81l:xb8 f3 91l:h8 @e4 10 ~xh7

f2 11 ~f7 We3 12 @bS @e2 13 @cS fl\':!' 14

)hfl @xfl 15 @d4 @g2 16 @eS @g3 17 @f6

1-0

E8.05

G.Bastrikov - S.Kiselev

Sverdlovsk 1946

11:l:el! (DJ

It is essential for White to prevent the set-up

with .. .f6 and ... es. 1 1:1:gl+ achieves nothing:

I...Wh7 21l:g5 (21l:g7+ @h6 followed by .. .f6

and ... e5) 2 ... f6! (2 ... <li'h6? 3 i.e3 ±) 3 .ll:xh5+

Wg6 and after ... e5 Black has good counterplay.

White heads single-mindedly towards a won

pawn ending. 4 i.e3 was also very strong.

4 ••• b6 51:l:xhS eS 6 i.xeS! bxcS 7 i.f6@e8 8

1l:h8+ @d7 9 )hd8+ llxd8 10 .i.xd8 @xd8 11

@f3

The outside passed h-pawn wins the day.

11 •.• @e7 12 @e4 <t>e6 13 @f4 rs 14 h4 @f6

15 hS @e6 16 @gS 1-0

Chapter 9

E9.0l

J.Votava - B.Macieja

Czech Cht 2003

1 ... hc3+!

a) Not 1...i.d4? 2 ~xb5 @xb5 3 .i.b7 i.gl

4 .i.c8 i.xh2 5 .i.xe6 i.xg3 6 i.xf5 i.xf4+ 7

@e2 h2 8 .i.e4 =.

b) Li.fl?! 2 ~a4+ <li'a7! also wins: 3 i.c6

(3 @el i.b5 4 i.hl .i.d4 -+) 3 ... .i.g2 4 i.d7

i.h4-+.

2@xc3 srn (D)

B

The white bishop is surprisingly unable to

escape.

3 b4 i.g2 4@c4 cxb4 0-1

1..J:tfe8

Or: l ... 1l:ae8 2 ~c5 ±; I ... e6 2 ~5 ±.

2 !!gl+ @f8

2 ... <li>h7 31l:g7+ ±.

3 ltJcs 1l:ed8

3 ... 1l:ec8 4 ~d7+ @e8 5 ~e5 ±.

41:l:gS!?

E9.02

J.Pinter - A.Shirov

Izmir ECC 2004

1 ....i.xe3!

After l.. ..i.a2? 2 ~c2 it is not clear how the

white fortress should be breached.

2 'i!txe3 .i.c4! 3 i.d7 bS 4 axbS .i.xbS S i.e6


SOLUTIONS

TO THE EXERCISES

315

5 .ixb5 Wxb5 6 Wd4 Wc6 -+.

5 ... a4 6 .ia2 a3 7 @f3.lc4 8 .ibl @d4 9 e5

Wc3 0-1

E9.03

G.Antal - T.Fogarasi

Budapest 2002

1 •.•@c7?

Black absolutely must head for a same-

coloured bishop ending by I....ixd2! 2 @xd2

Wc7 3 Wc3 Wb6 4 .ib3 (4 h3 'i&c5 =) 4 ... .lg4 5

h3 .ie2 6 h4 h6 =.

2 .ib3! .ixd2

2 ... .ic8 3 lt:if3 Wb6 4 lt:ig5 h6 5 lt:if7 h5 6

lt:ig5 @c5 7 .le6 .lb7 8 srt +-.

3 .lxe6 (D)

B

15 Wg6 .lf4 (15 ... e4 16 Wf5 e3 17 .le2 +-) 16

Wf5 @c5 17 .if3 @d6 18 Wg4 .le3 19 g3 We6

20 .le4 Wf6 21 h4 gxh4 22 gxh4 Wg7 23 Wf5

.id4 24 We6 +-.

4 h4 h6 5 g4 .ia3 6 srt

6 g5 +-.

6 •.• gS 7 hS! .icS 8 @c4 .ixe3 9 WdS .icS

9 ... @d7 10 .le6+ We7 (IO ... Wc7 11 .if5

+-) 11 .if5 .lc5 12 Wc6 Wd8 13 b6 +-.

10 We6 Wd8 11 Wf6 1-0

E9.04

R.Fischer - B.Spassky

Sveti Stefan/Belgrade (17) 1992

l .id2! (D)

Not I l;!xc5? .lb! 2 .l::te5 .l::td8 3 .id2 (3 .l::tb5

.ixd3 4 .l::txb4 .lxe4 5 .lc7 =) 3 ... lt:ixd3 4 l;!e7

(4 l!a5 .l::te8 5 .l::txa7 h5 =) 4 ... a6 5 .id5 Wf8 6

:!l'.xf7+ We8 7 .l::tf5 l;!b8 8 b3 lt:ib4 9 .!!e5+ Wd7

IO .if7 .ic2 with only a slight advantage for

White in view of Black's counterplay.

B

3 ....icl?!

Although Black cannot stop the decisive infiltration

of the white king, 3 ... .iel ! was much

more tenacious. For example, 4 .lg8 h6 5 Wc4

.if2 (5 ... g5 6 srt g4 7 g3 .if2 8 Wd3 +-) 6

sn g5 7 .ih5 .lxe3 8 Wd5, and then:

a) 8 ... .lgl 9 h3 .lc5 10 We6 @b6 11 @f5

.ie3 12 Wg6 Wc5 13 'i&xh6 Wd4 14 .lg6 @c5

(14 ... 'i&c4 15 Wg7 Wb3 16 .le8 d5 17 'i&f6 d4

18 b6 d3 19 b7 .la7 20 @xe5 d2 21 .ih5 Wxa4

22@d5@b5 23 e5Wb6 24 e6Wc7 25 .idl +-)

15 @g7 @b4 16 .le8 .ib6 (16 ... d5 17 Wf6 d4

18 @xe5 d3 19 Wd5 d2 20 .ih5 Wxa4 21 Wc4

.if4 22 b6 .ib8 23 .id 1 + Wa3 24 Wd5 Wb2 25

e5 +-; 16 ... Wxa4 17 b6+ Wb4 18 b7 s.a 19

srt +-) 17 Wf6 Wxa4 18 Wxg5 +-.

b) 8 ... .ic5 9 h3 .ia3 10 We6 @b6 11 Wf5

@c5 12 Wg6 .lei 13 Wxh6 d5 14 exd5 @xd5

1.. . .idS

Not: i...lt:ia6? 2 .l::tal +-; i....l::tc8?? 2 .lxb4

+-.

2 .ixdS lt:ixdS 3 .l::txc5 lt:ib6 4 Wf1 f6?!

4 ... lt:id7 5 .1::td5 lt:ie5 6 f4 lt:ixd3 7 b4 ±.

5 .!!aS l;!e7 6 .lb4 .l::td7 7 .icS Wf7 8 We2 gS

8 ... We6 9 f4 .l::td5 (9 ... g6 IO f5+ +-) 10 Wf3

g6llb4+- .

9 'it>f3 Wg6 10 We4 hS 11 .ixd4

Fischer now safely turned his advantage to

account.

ll ••. .!!e7+ 12 Wf3 h4 13 .icS .!::tel 14 :!l:xa7

lt:idS 15 .tf8! .l::te8 16 .id6 .!!e6 17 .l::td7 lt:ib6


316 How TO PLAY CHESS ENDGAMES

18 I:!.d8 ll:ldS 19 b4 !:!.el 20 bS !:!.bl 21 I:l.b8

llb3 22 @e4 ll:lc3+ 23 Wd4 ll:lxbS+ 24 @c4

1k3+ 25 @xbS I:!.xd3 26 @c6! ltxh3 27 @dS

~f3 28 @e6 ~xf2 29 ~g8+ @h7 30 'llf7 I:!.a2

31 ltg7+ @h6 32 .H8 ~a7 + 33 @xf6 lta6+ 34

Wf7 l-O

E9.05

M.Tissir - R.Kasimdzhanov

Ca/via OL 2004

Black has a substantial advantage after his

next move:

1 ... gs? 2wn

Also after 2 @g3 Black can exert powerful

pressure: 2 ... ltd5 3 ll:lgl ..ic7+ 4 @g2 I:!.d7 5

h3 h5 6 ll:le2 ..ib6 7 ltc3 g4 8 hxg4 hxg4 9 ll:lgl

..ic7 10 @fl ltd!+ 11 ©g2 £b8 12 lte3 ..ia7

+.

2 •.. ~dl+ 3 @e2 ~bl 4 £4 gxf4 5 ll:lxf4 ltxh2

+ 6 ll:ld3 ..ibS 7 J.:tf3+ @e6 8 I:!.e3+ 'lld7 9 'llel

Elhl+?!

9 ... @c8l?.

10 'lld2 ..igS 11 f4 J.:th2+ 12 @dl ~h6 13

©cs+ @c8 14 !k3 ..ic6 15 ll:ld3 @d8 16 ..id6

lthl+ 17 'lle2~h2+ 18@dllth319'llc2..ie4

20 @d2 "5 21 .i.c7+ @es 22 .i.eS ..if8 23

©b4 ltxc3 24 @xc3 hS 25 £f6 Wf7 26 ..igS

We6 27 a4 .i.g7+ 28 @d2 £e4 29 We3 £bl 30

©d3 'lldS 31 ©es ..ic2 32 aS ..if8 33 ..id8 ~fS

34 @f3 £b4 35 i.b6 h4 36 ll:lg4 @e6 37 ll:le3

~d2 38 £d8 £el 39 'lle2?

39 @g2 is better.

39 .•• h3 40 WfJ?

40 ©fl is necessary.

40 •.• ..ie4+!! 0-1

E9.06

V.Smys\ov- M.Taimanov

Leningrad 1951

1 b4! ll:le4 2 f3 tbc3 3 e4 ltc7

3 ... ..ixa2 4 b5 ltc7 5 ..ib4 ..ib3 6 lta3 +-.

4 £d6 ltd7 5 i.eS f6 6 ~d3!

The point.

6 ©a4

6 lbxa2 7 i.c3 lbxc3 8 ltxc3 ..ic6 9 b5 +-.

7 exdS fxeS 8 dxe6 J.:txd3 9 ..ixd3 @f8 10

ltel ~dS 11 ..ic2 ©c3 12 ~xeS <#Je7 13 i.b3

ltd2 14 ltc5 ll:le2+ 15 wn ll:ld4 16 ltc7+ @e8

17 ltxb7 i-e

E9.07

V.Kramnik-V.Topalov

Novgorod 1997

Krarnnik made short work of it:

1..ic4!

The killer move. Other moves allow Black to

fight on; for example, 1 .i.b4? ltc7, l ltcl?

..ic7, 1 I:!.d7? ~xd7 2 cxd7 @e7 or 1 £d8?

ll:lxd8 2 .!lxd8 ..ic7.

1 ... f4

Or: l ... ll:ld6 2 ..id8! ll:lxc4 3 I:!.d7 +- (Khuzman

in CBM); I ... i.c7 2 £b4 +- (what a powerful

bishop'): J...lte8 2 c7 ltc8 3 I:!.d7 ©d6 4

..ia6+-.

2 ltd7 t-o

E9.08

R.Biolek - V.Laznicka

Olomouc 2004

1 .•...if2! (D)

l. ...ic7?! shonld definitely also win but is a

lot more complicated; for example, 2 ..ic6 (2

ll:le7? ..ia5+ 3 @di £d8 4 lbc6+ We3 5 ll:lxd8

Wxf3 6 h5 @g3 7 lbe6 f4 -+) 2 ... f4 3 h5 ~a5+

4 @cl @e3 5 lbe5 ~d2+ 6 @di ..ie2+ 7 @c2

i.a5 8 h6 ..ic7 9 ll:ld7 ..id3+ 10 @dl ..id8 11

..ixa4 ..ie2+ 12 @c2 f3 13 ..ic6 f2 14 ..ig2@d4

15 ll:lfB £d3+ 16 'lldl ..if6 17 ll:le6+ We3 18

lbc5 fl'&+ 19 ..ixfl .ix fl -+.

2h5

Or:

a) 2 ©f8 ..ie3+ 3 @di ..ih6 4 lbd7 @e3 5

lbe5 £g7 6 ll:lxd3 Wxf3 7 lbc5 f4 8 ll:lxa4 £d4

-+.


SOLUTIONS

TO THE EXERCISES

317

b) 2 i..c6 i..e3+ 3 @dl i..e4 4 i..xa4 (4

i..xe4 @xe4 5 h5 Ah6 6 !oe7 i..g7 7 @c2 f4 8

!oc8 f3 9 !od6+ @d5 10 !of5 f2 11 !og3 @e5

12 !of! @f4 13 !od2 @e3 14 !ofl+ @e2 15

!od2 i..xb2-+) 4 .. .f4 5 i..c2 i..xc2+ 6 'it>xc2 f3

7 @di i..cl 8 h5 @e4 9 h6 (9 !oh4 f2 10 @e2

i..xb2 11 @xf2 c3 -+) 9 ... i..xh6 10 !oh4 i..g7

11 !oxf3 @xf3 12 @c2 @e4 -+.

2 ... i..e3+ 3 @dl i..gS 4 i..c6 f4 S i..f3 @e3 6

toes i..f6 7 !og4+ @xf3 8 !oxf6 @g3 9 !odS

9 h6 f3 10 h7 i..xh7 -+.

9 ... f3 10 tZ'le3 f2 11 h6 @f3 12 @d2 i..h7 13

ton @g2 14 !oe3+ 'it>f3 rs ton i..rs 16 !oe3

i..d3

Zugzwang.

17 !oft!? i..xfl 18 h7 i..d3 19 h8'& fl'& 20

'&f6+ @g2 21 '&gS+ @bl 22 '&dS+ @gl 23

'&gS+ '&g2+ 24 '&xg2+ @xg2 25 @c3 @f3 26

@b4 'it>e3 27 @xa4 @d2 0-1

E9.09

M.Kobaliya - V.Chuchelov

Istanbul Ech 2003

1 @fS

Not 1 i..xb5? !of3+ 2 'it>g6 !oxd4 3 exd4

i..h6=.

1 @f4!? is a good alternative though:

a) l ... g5+ 2 @xg5 !oc6 3 i..b6 !ob4 (3... b4 4

Adi !oe7 5 Ab3 +-)4i..xb5 !oxa25<Bf5 +-.

b) I...!oc42h4@e63h5@f7(3 ... a44i..xg7

tZ'lxe3 5 @e4 !of5 6 Ag4@f7 7 i..e5 !og7 8 @d3

Ah6 9@c3 +-) 4i..f3 (after4 a4? !oxe3! White

has the wrong rook's pawn: 5 i..xe3 i..xe3+ 6

'it>xe3 bxa4 =) 4 ...@g8 (4... !od6 5 i..d5+ Wf8 6

i..c6 @f7 7 @e5 !oc4+ 8 @e4 !od6+ 9 @d3 i..e I

10 e4 i..g3 11 i..b6 a4 12 i..d4 i..h4 13 e5 !of5

14 i..b2+-; 4 ... g5+ 5 @e4@g8 6@d3 i..b4 7 a4

!od6 8 ax b5 !ox b5 9 i..f6 +-) 5 i..c6 !oa3 6 i..c5

b4 7 <Bf5 !oc2 8 @e4 !oei 9 i..b6 @h7 10 i..e8

@h6 11 i..c7 @g5 12 i..xa5 +-.

t...!oc4 (D)

l...g6+ 2 @e4 !oc6 3 i..b6 b4 4 i..dl! Acl

(4 ... !oe5 5 i..xa5 !oc4 6 @d3 !oxa5 7 @xd2 g5

8 @d3 'it>e5 9 h3 +-) 5 i..a4 i..d2 6 h3 !oe5

(6 ... i..el 7 @d3 !oe5+ 8 @e2 !oc4 9 i..d8 i..c3

10 i..e8 +-) 7 i..b3 !oc6 8 @d3 i..c3 9 @c4

i..d2 10 @b5 g5 11 Adi !oe5 12 i..xa5 !od3 13

i..e2 !of2 14 Axb4+ i..xb4 15 @xb4 tZ'lxh3 16

a4 !of2 17 a5 g4 18 @b5 @c7 19 a6 +-.

2 e4!?

2 Axg7 should also win, despite the small

number of pawns remaining; e.g .• 2 ... !oxe3+ 3

@e4 !oc4 (3 ... !od5 4 i..xb5 !oc3+ 5 @d3 !oxb5

6@xd2 +-) 4 a4 'it>e6 5 axb5 !od6+ 6 @d3 i..f4

7 h3 +-.

2 Ah6

2 g5 3 i..f6 g4 4 i..d4 +-.

3 i..xc4! bxc4 4 eS+ @e7

4 ... @d5 5 i..c3 +-.

S i..c3 a4 6 i..b4+ @e8 7 e6?!

7 @e4! i..cl (7 ... @f7 8 @d5 +-) 8 @d4

i..b2+ 9 i..c3 a3 10 @xc4 @f7 11 @b3 +-

(Ftacnik in CBM).

7 ... i..cl 8 i..c3 a3 9 @e4 i..b210 i..b4 g611

@e3 @d8 12 @d2 @c7 13 @c2! @c6 14 i..c3

i..xc3

14 ... @d6 15 i..xb2 axb2 16 @xb2 'it>xe6 17

@c3 ©d5 18 h4@c5 19 a4 +-.

15 @xc3 @d6 16 'it>xc4 @xe6 17 @b3 @dS

18 'it>xa3 @c4 19 h4 @dS 1-0

E9.10

E.Pahtz - V.Tkachev

Retlrymnon ECC 2003

1...@f4! 2 !of7 i..d4+ 3 @el?!

After the more resilient 3 @fl f2 4 !od6 ( 4

!od8 Af3 5 i..e2 i..e4 6 i..a6 i..e3 7 !of7 'it>g3 8

@e2 i..f4 9 'it'd 1 i..f3+ 10 @c2 Ad5 11 !od8

i..g5 -+) 4 ... i..c5 5 h6 i..xd6 6@xf2 i..f3 Black

should win in the long run.

3 ... f2+4'it>e2

4@fl @g3-+.

4 ... i..g2 S @d2 i..e3+ 6 <Bdl i..f3+ 0-1

In view of 7 @c2 i..d5 -+.


318 HOW TO PLAY CHESS ENDGAMES

E9.ll

V.Baklan -A.Kovaliov

Leon Echt 2001

1...h3!! 2 gxh3

Or:

a) 2 g3 .\;{c5 3 .\;{c2 .\;{d5 4 .\;{cl .\;{d3 5 Wa2

kg2 6 .\;{e2 .i.d4 7 @bl f5 -+.

b) 2 fuf6 hxg2 3 .\;{xg2 .\;{xg2 -+ since 4

lhf7?isrefuted by4 ....\;{gl+5 'it>a2.i.d5+-+.

2....l;{gl+ 3 Wa2 .i.e4! 4 .i.h2 .\;{cl 0-1

5 .l;{xf6 .i.bl + 6 Wal .i.c2+ 7 Wa2 kb3#.

3...Wg7 4 lbh5+ Wh6 5 .\;{xe3 'i&xh5 6 .\;{e5+

+-.

4lbe4+-

E9.14

S.Volkov - R.Ponomariov

Ohrid Ech 2001

Ponomariov uncorked an incredible move:

1...'i&d7!! (D)

After l ... <Bxe8? 2 g4! White wins one of the

bishops.

E9.12

W.Uhlmann - D.Yanofsky

Tel Aviv OL 1964

Uhlmann received an unpleasant surprise:

1 ....i.eS! (D)

2 g4 kxc3 3 gxf 5 .i.xf'S 4 h4 .i.d3 5 I'!a2

'i!.>xe8 6 'i!.>e3 kd4+ 7 Wd2 .i.bl 8 lha7 c3+ 9

@cl .i.e4 0-1

2.\;{d7+

2 !tc6?? .i.f4#.

2 •.. Wg6 3 .i.c7 .i.xd4+!

3 ... .\;{b7? 4 .i.xe5 .\;{xd7 5 f4 =.

4'i!.>xd4

4 .\;{xd4?? :!te2#.

4 ••. .l;{d2+ 5 'i!.>xc4 .\;{xd7 6 .i.b6 .\;{f7 7 @dS

fuf3 8 eS g4 9 @e6 zn 10 Wd7 .\;{dl+ 11 We7

wrs 0-1

E9.13

H.Rinck

L'ltalia Scacchistica, 1924

1 'i!.>g3+@g8

l ...@g7 2 :!tel .i.b5 3 :!txe3 .i.xd7 4 .\;{e7+

+-.

2 I:tel .i.bS 3 lbf6+ 'i&f7

E9.15

G.Kasparian

Revista Romana de Sah, 1978

1 'i!.>r7! .\;{xc6 2 .i.gS+

2 .i.xb8? .!1b6 -+.

2. •• @c7

2 ... Wc8 3 .i.e6+ lbct7 4 We7 .\;{c7 5 .i.e3 =.

3 M4+ Wc8 4 ke6+ lbd7 5 We7 lbab6 6

.i.e3 Wc7 7 kf4+ Wc8 8 .i.e3 =

E9.16

D.Feletar - M.Adams

Bosnian Cht (Neum) 2002

1 lbd4?

White cannot hold his fortress, even with

more accurate defence, but this move makes it

too easy for Black.

I .i.h7 is more stubborn. For example, l ... .i.b5

2 .i.f5 @g5 3 .i.h7 .i.d7 4 @g3 h4+ 5 @g2 .i.e6


SOLUTIONS

TO THE EXERCISES

319

6 Ad3 @f6 7 Ah 7 (7 lt:Jd4? ! Axd4 8 exd4 @g5

-+) 7...<$Je5 8 Ad3 @d6 (8 ... Af5? 9 Axfs

@xf5 IO @f3 @e5 11 @f2 =) 9 Ag6 @c5 10

Ad3 d4! (opening the position for the bishops)

11 exd4+ Axd4 12 Ae4 ( I 2 lt:Je I Ad5+ I 3

lt:Jf3?! Axb3 -+) 12 ... Aes 13 Ag6 Ad6 14

Ae4 (14 Ah7 @d5 15 Ag6 Acs 16 @h2 @es

17 @g2 @f4 18 <$Jh2@f3 -+) t 4 ... Ac8 ts Ad3

(15 lt:Je3 @d4 16 Af5 Ab7+ 17 @f2@c3 -+)

15 ... @dS 16 Ag6@e5 17 Ad3@f4-+.

I .. Axd4! 2 exd4 ( D)

B

2 ... Adl

Now, owing to his many weaknesses, White

falls into a fatal zugzwang.

3 Abt @gs 4@£2 <$Jf4 0-1

White threw in the towel in view of 5 h4 Af3

6 Ag6 Ae4 7 Axh5 Ac2 -+.

E9.17

M.Illescas - M.Krasenkow

Dos Hermanas 2001

1...J:!.c7?

Or:

a) I ... ~d8? 2 Axes (2 Ac3? J:!.xd5 3 Ae4

~d7 4 Axa5 Aa3 5 J:!.c3 Ae7 =) 2 ... ~xd5 and

now:

al) 3 @e4? ~xc5 4 J:!.xc5 bxc5 5 @d5 c4 6

Axc4 (6 Ac2!?) 6 ... lt:Jxc4 7 @xc4 and the pawn

ending is not won: 7 ...@e6 8 @b5 @f5 9 @a6

@xf4 IO@xa7@g31 l @b8!<&>xg212a4f513

a5 f4 14 a6 f3 15 a7 f2 16 a8~+ @gl 17 '&a7

h5=.

a2) 3 Axb6 axb6 4 ~c7+@e6 5 @e3 J:!.h5 6

g3 @d6 7 ~f7 <$Je6 8 J:!.g7 ±.

b) l...lt:Jb7! was necessary, as Krasenkow

showed in CBM: 2 Aa6 J:!.e8! 3 Axb7 Axd4 4

l:l.c7+ <$Jg8 5 g3 J:!.e3+ 6@g2 Ac5 7 Aa6 J:!.e7

and Black can hold.

2Aa6Ad6?

After the exchange of rooks, the knight can

get back into play only by means of a pawn sacrifice.

Alternatives:

a) 2 ... lt:Jb7? 3 Axb7 J:!.xb7 4 Axc5 bxc5 5

J:!.xc5 f5 6 J:!.aS +-.

b) 2 ... @e7 is more tenacious, but should also

lose in the long run; for example, 3 J:!.e I +@f7 4

Ab2 .l:!.d7 (4 ... lt:Jb7 s g4 Ae7 6 Ad3 lt:Jd6 7 h5

±) 5 Ac8 J:!.c7 6 Ae6+ @e7 7 g4 lt:Jc4 8 d6+

lt:Jxd6 9 Ab3+ ±.

3 lhc7+ Axc7 4 g4 h6

There follows a typical finale, which you

should not skip.

S gS! hxgS 6 hxgS fxgS 7 fxgS Ab8 8 Ac3

Ad6 9 @e4 Aa3 10 Ad2 @e7 11 <$Jes Ad6+

12 @e4 Aa3 13 Af4 bS

13 ... Ad6 14 Axd6+ @xd6 15 @d4 b5 16

Axb5 lt:Jb7 17 Ad3 +- (Krasenkow).

14 AxbS lt:Jb7 1S @f3 lt:Jd6 16 Acl3 m 17

Ae3 as 18 Ad2 a4 19 Ac2 lt:Jc4 20 Af4 lt:Jb6

21 @e4 Acs 22 Aes ltJc4 23 Af6 lt:Jd6+ 24

@d3 a32S<$Jc3

Zugzwang.

zs ..• Ae3 26 @b4 Acl 27 @cs Af4 28 Ad3

lt:Jc8 29@c6 ltJd6 30 Ad8 lt:JfS 31 AxfS gxfS

32 d6 Ad2 33 d7 @g6 34 @dS 1-0

E9.18

J.Stocek - H.Stefansson

Antalya Ech 2004

1. .• Ac3?

Or:

a) I ... Ae5? 2 Axes bxc5 3 @a6 Ab8 4 g6

c4 5@b7 +-.

b) I. .. Aa3? 2 Ad4+ @f8 3 g6 lt:Je6 4 Aes

Ac5 5 Abl +-; the bishop moves out of range

of the knight - a typical theme.

c) I...lt:Je6! 2@a6 Ad4 and now:

c I) 3 Axd4+? ! lt:Jxd4 4 Ad3 lt:Je6 5 Af5 (5

@xa7 lt:Jc5 6 Ac2 lt:Jxa4 7 Axa4 @g6 also

draws) 5 ... lt:Jc5+ 6 <$Jb5 a5 =.

c2) 3 Ad2 lt:Jc5+ 4 @b5 lt:Je6 5 Af5 @f7 6

@c4 (6 g6+ @f6 7 Axe6 @xe6 8 Af4 @f6 9

Ab8 @xg6 10 Axa7 @f7 =) 6 ... Ab2 7 @d5


320 How TO PU.Y CHESS ENDGAMES

locS 8 i.c2 loe6 9 @d6 locS 10 i.e3 @g7 11

i.f4 ltJa6 12 i.d2 ltJcS and Black should be

able to hold.

2 i.xcS 1-0

Chapter 10

El0.01

C.D.Meyer

The Magic of Chess Tactics, 2003

1 l!g6!

I l:!.g7? i.cS 2 l:!.g2 @hS 3 @a2 .i.d6 =.

1 ... i.cS 2@a2!! (D)

I ... 1:!.xf7

l...@h8 2 \Wxg6 \Wxg6 3 ~xf8+ @h7 4 itJfS

+-.

2itJf5 a5

2 ... °1Wh8 3 \Wxg6 @f8 (3 ... l!xf5 4 exf5 @f8 S

~e6 +-) 4 \We6 +-.

3 a4@h8 4 \Wxf7 lof4 5 0.e7 1-0

El0.03

S.lvanov- V.Emelin

St Petersburg Ch 1998

1 ~c6+-

Zugzwang. Other moves are far less effective:

a) 1 l!al? l!xc7 =.

b) I d7?@e7 2 dxc8~ laxc8 3 @b3 @d6 4

Wxb4 l:txc7 5 l!xc7 @xc7 6 @c5 f6 7 g3 @d7 8

@d5 @e7 9 @c6 @e8 =.

c) I @b3? g6 2 d7 l!xc7 3 l:txc7 ~+ 4

@xb4 l:td3 and Black has good drawing chances

with his active rook.

l ... g6

1...g5 2 d7+@e7 3 dxc8'& l!xc8 4 hxgS +-

(Golod in CBM).

2d1+(D)

This puts Black in a fatal zugzwang,

2 •.• @h3

2 ... @hS 3 l!g3 @h4 4 !ha3 +-.

3 l!g5 .i.d6

3 ... ©h4 4 !hcS bxcS S @xa3 @g4 6 @a4

+-.

4 l:tb5 .i.c5 5 1:!.xc5 +-

El0.02

S.Erenburg - T.Banusz

Budapest 2004

This exercise could also have been classified

in the section on domination.

1 °1We6!!

1 l:txf8+? ltJxf8 2 ~c8 g6 is not so clear.

However, Erenburg's suggestion 1 l!xc7 l!xfS

2 ltJxfS is also interesting. The move in the

game is better, of course, but here too White

should have good winning chances in view of

the dominated black queen.

8

2 @e7

2 @g7 3 f6+@h7 4dxc8~1:!.xc8 S@b3 +-

(Golod).

3 dxc8\W ~xc8 4 fxg6 @d7 5 l:tc5 fxg6 6

@b3l:txc7

6 ... l:tf8 7 c8\W+ l!xc8 8 l:txc8 @xc8 9 @xb4

+-; White will be able to progress to e5, the key

square of the pawn.

7 l!xc7+ @xc7 8 @xb4


SOLUTIONS

TO THE EXERCISES

321

White will win the zugzwang duel owing to

his spare moves.

s @d6

8 Wb6 9 @c4 Wc6 IO g3 (zugzwang) +-.

9 WbS gS 10 g3! 1-0

3@d6

3 @f6 @f4 4 h6 (4 g5 @g4 5 g6 @xh5 6 g7

..i.d4+ 7 @f7 ..txg7 8 @xg7 @g5 -+) 4 ... Jl.d4+

5 @e6 @g5 6 h7 @g6 -+.

3 ... @d4(DJ

El0.04

Jung- Sabos

Hungary 1952

1 \\\l'xh4+!!

Black only reckoned on I ..i.f6+? with a

likely draw after l...©xf6 2 °1Wxh4+ =.

1 ••.@xh4 2 ..i.f6+ gS 3 .Qc3

Zugzwang.

3 ... W'f2 4 ..tes 1-0

Black is in zugzwang once more.

El0.05

S.Movsesian - M.Adams

Bundesliga 199819

1. ...1l.f3?

l.. ...i.c8! is correct:

a) 2 ..i.c5 Wd8+ (2... Wc6+? allows zugzwang

by 3 @g5 +-) 3 Wg5 We8 =.

b) 2 Wxg4 Wc6+ 3 Wh5 @xb6 4 g4 Wc6 5

g5 @d7 6 g6 @e8 7 g7 .1l.e6 8 @g6 .1l.g8 =.

2..i.b4

Zugzwang. Not 2 b7? ..i.xb7 3 Wxg4 We6

with a draw.

2 ... Wc8 3 @e6 ..i.c6 4 We7 Wb7 S ..i.cS Wc8

6 ..i.d4 .tbs 7 d7+ Jl.xd7 8 b7+ Wxb7 9 @xd7

1-0

El0.06

Based on L.Christiansen-E.Kengis

Manila OL 1992

1. .. @e4!!

Other moves fail:

a) 1...Wd4? 2 Wg6 ..i.e3 3 h6 Wxc4 4 h7

..td4 5@f7 =.

b) 1 ... @f4? 2 @e6 @e4 3 @d6 @d4 4 @e6

Wxc4 5 @f5 ..i.e3 6 g5 =.

c) 1....1l.e3? 2 Wg6 Wf4 3 g5 We5 4 h6 ©e6

s @h5 @f7 6 g6+@g8 7 h7+ @g7 8 @g4 ..i.d4

and now 9 @g5 draws by zugzwang (and not 9

@f5? Wh6 -+, when White ends up on the

wrong end of the zugzwang).

2We6 .1l.e3

Zugzwang.

4@e6

We have now reached the game continuation.

4 ...@xc4 5 Wf6 @dS 6 gS c4 7 g6 c3

Black resigned here, in view of8 g7 ..i.d4+ 9

Wf7 ..i.xg710Wxg7 c2 11 h6 clWi 12 h7 Wfc7+

13 @g8 @e6 14 h8Wi Wif7#.

El0.07

A.Shirov - L.Aronian

Moscow2006

1 .. JU7 0-1

Shirov resigned in view of the fatal zugzwang

after 2 h7 .l;tf8 3 Wg7 .l;th8!! 4 Wxh8

Wf7, since his own b-pawn dooms him.

l ....l;th8 2 Wg7 .l;tf8 3 h7 .l;th8 wins similarly.

El0.08

Based on I.Maizelis

White must take advantage of the congestion

in the top left-hand comer to put Black in zugzwang:

1 .l;td6 ..i.b4 2 .l;td7+ @c8 3 Wc6 ..i.c3 4 ~d3

..i.b4 s @b6 .tel 6 Z!dS ..i.b4 7 f{dl +-

El0.09

P..Smirnov - A.Kharlov

Russian Ch ( Krasnodar) 2002

t ... @a8!


322 How TO PLAY CHESS ENDGAMES

Not l...@c8? 2 @c6 fixd6+ 3 @xd6 c3 4

fib4 (zugzwang) +- (Wedberg in CBM).

2 @c611xd6+!

2 ... i.d4? 3 ~b8+ @a7 4 Iib4 @a8 5 ~a4+

s.a 6@d5 ~r6 7 .icS ~f7 8 ~xa7+ +-.

3 @xd6 c3 4 ~bS @a7 S @c7 @a6 6 ~cs

6 @c6 @a7 7 ~b7+ @a6 8 ~b4 @a7 = (and

not 8 @a5? allowing zugzwang by 9 ~c4 +-).

6 .id4 7 ~c4 11i.11i

Agreed drawn since Black now has available

7 ... @bS! =.

El0.10

J.Horwitz and B.Kling (end of a study)

The Chess Player; 1851

l@c8(D)

Not I <t;>b8?@d8! 2 ~b7+@d7 (zugzwang)

3 @xa8 @c8 ! = since the knight is on the wrong

track and is unable to Jose a tempo.

B

After 2 @g3!? @g6 3 @g2 (3 @f4 @hS and

after the completion of the manoeuvre, White is

in a fatal zugzwang) 3 ... @h5 4 @h3 it is the

rook's tum to lose a move: 4 ... ~b8 5 @g3 ~b4

-+.

2 ..• @g6

2 ... fib4'? 3 @f2 ~xh4 -+.

3@f4<t1hS

Zugzwang.

4@g3~b4

Another zugzwang.

S @£2 @xh4 6 @e3 @g3 7 figl + @h2 8 ~bl

@g2 9 f4 fib3+ 10 @d2 @g3 ().1

El0.12

M.Botvinnik- V.Sozin

Novgorod 1929

l@d7@fS

1 ... <t1f7 2 rs i.h7 3 g6+ .ixg6 4 fxg6+@xg6

5 @c6 @xh6 6 @bS @g6 7 @xa4 @f6 8 @bS

<t;>e7 9 @c6 @d8 10 @b7 +-.

2 @e8 @g6 3 @e7

By triangulating with his king, White has put

Black in zugzwang.

3 ••. @h7

3 ... i.b3 4 rs+ @h7 s f6 @g6 6 h7 @xh7 7 f7

i.xr7 8@xf7 +-.

4 rs i.b3 s f6@g6 6h7@xh77f7 .ixf7 r-e

Chapter 11

1 ... @e8 2 ~c4 <t1e7 3 @b8 @d8

Or: 3 ... i.g2 4 ~a5 +-; 3 ... @d7 4 ~b6+@d8

5 ~xa8 +-.

4 ~d6 @d7 S ~b7

Zugzwang.

S ••• @c6 6 @xa8 @c7 7 ~d6 +-

It is zugzwang again.

El0.11

K. Begunov - l.lbragimov

St Petersburg 1994

Triangulation works here:

1. ••@h6

1...@xh4?? 2 ~hl#.

2@e3

Ell.01

L.Lopez -A.Redolfi

Cordoba I 966

1 g3!

Not:

a) I g4? .ie3 -+.

b) I ~xf4?? gxf4 2@xf4 i.c7+3 'i&g4 i.g3

4 @f3 @e I 5 @e3 @fl 6 ~f3 @g I 7 @e2 @xg2

-+ and now admittedly Black has the 'wrong'

bishop for his rook's pawn, but it is also the

wrong king in the comer!

l. .. hxg3

t...rxg3 2 ~xg3 hxg3 3 @xg3 leads to the

game continuation.

2 ~xg3 fxg3 3 'it>xg3 @e2 4 @g4!

4 h4?? i.f2+ 5 @g4 i.xh4-+.

4 ....id8 s h4 gxh4 6 @h3 @fl 7 @h2 112.11z


SOLUTIONS TO THE EXERCISES 323

Ell.02

I.Krikheli

Shahmat, 1985

1 :i;tc4 e3 2 :i;td4+

2 Ib.f4? e2 3 :i;te4 el'tlV+ 4 Ib.el+ @xel 5

'i.t?g4!?(5@g3@fl -+; 5 'i.t?h3@f2-+) 5 ...@e2!

6 @h4 @f3! 7 @h3 @f2! 8 @g4 @g2 9 @h5

.le3 -+.

2 ...@c23 l:txf4 e2 4 :i;te4 @d3 5 :i;txe2

5 :i;te8?? Ae3 -+.

s ...@xe26 @g4!@el 7 @f3@fl 8 @g3 =

El 1.03

Khasanov - Borisov

Russia 1995

1 a4! (D)

Not I @d5? b6 2 a6 b5!, when Black holds

the draw. As soon as his king is so hemmed in

that he can no longer move, he sacrifices his b-

pawn to draw by stalemate.

1 ... b4

l...bxc4 2 @d2 @c5 (2 ... .ta2 3 @c3 =) gives

White a choice between 3 @c I and 3 @c3 = intending

e4-e5-e6 and @xc4.

2@dl!

2 @d2??@c5 (zugzwang) 3 @cl (3 c3 b3 4

@cl Ae4 -+) 3 ... Aa2 4 c3 bxc3 5 @c2 @xc4

-+.

2. .. @cS

2 ... .ta2 3 c3 bxc3 (3 ... b3 4@cl =) 4@c2 =.

3@d2!

3 @cl??.la2-+.

3 @xc4

3 .ta2 4 c3 b3 5 @cl=.

4 @cl .ta2 5 @d2! !

The point. Not 5 @b2?? Ab3 6 cxb3+ @d3

-+.

s ... @cS 6 c3 b3 7 @cl=

Ell.OS

T.Thiel - K.Miiller

Bundesliga 1997/8

l@e3!! (D)

This is the move White should have played.

Other ideas fail:

a) I .lc2? f4 2 gxf4 .ld7 -+.

b) I .le2? f4 2 gxf4 .ld7 -+.

c) I Afl? f4 2 gxf4 g3 3 Axh3 (3 hxg3 h2 4

.lg2 .lh3 5 .lxb7 .ld7 -+) 3 ... gxh2 4 .lg2

.th3 5 Ahl Ad7-+.

d) The game featured I .lc4? f4 2 gxf4 .le6

3 .tfl .ld5 4 @e3 g3 0-1.

1 b6 B

l @b82 @d5@a83 @d6@b84 @d7@a8

5 Ag3! (5 @c8?? b5 6 axb5 a6 =) 5 ... b6 6 a6 b5

7 a5 b4 8 .lf2 @b89 .lb6 Wa8 10 @c7 b3 11

axb3 axb6 12 @xb6 +-.

2 a6 '.tb8 3 @dS @38 4 @d6 @b8 5 @d7

@a86 @c7 bS 7 as b4 8 .lb6 b3 9 axb3 axb6

10@xb61-0

Ell.04

P.Kiriakov

Comm., Shakhmatnaya Kompozitsia, 1997

1 c4!

Not I @d2??.la2-+.

1 ... @cS 2@f4 @b4 3 a6!

3 Axf5? .txf5 4 @xf5 @xa5 5 Wxg4 b5 -+.


324 How TO PLAY CHESS ENDGAMES

3 ... bxa6 4 il..xa6 .ixa6 5 @xfS .icS+ 6 @e4

@c37@e3 =

Ell.06

K.Berg - H.Hansen

Gausdal 1992

1 il..xd4??

I @d3 ~xa4 2 @c4! d3 3 .ie3 @a54 @c5

@a45 @b6@b46 .id2+ @c47 ii.as+- or I a5

@xb52 @d3@c6 3 @xd4@d74 @c5@c8 5

s.a @c76 @b5 b6 7 a6 +- would have won.

1 ...@xa42 b6 @b5 3 @d3 @c64 @e4@d7

5 .ieS @c66 il..c7 @d77 @f5@cS S @f6@d7

9 @f7 @cS 10 .ig3 @d7 11 @f6@c6 11z.11z

Ell.07

R.Siemms - 0.Panno

Copenhagen jr Wch 1953

l...e4+

l ...@f7? 2 c6 e4+ 3 'i!?g2 bxc6 4 b7 .ia7 5

il..d6 @xf66 @xg3 +-.

2 @g2 e3 3 @f3 g2 ! 4 @xg2.ixh4 5 @f3

@d5 6 .idS .ixf6 7 .ixf6 @xcs S .ids @c69

@xe3@d7 10 .ic7 @cs 11 @f4 @d7 12 @gs

@cs 13 'it>xhS @d7 14 @gs @cs 15 @f6@d7

16 @f7 @cs 17 ~es 11z.11z

B

1...h3

l...4Jel+ 2 @di h3 3 .igl =.

2 ii.gt lt:lel+ 3 Wdl!

3@d2? 4Jf3+ 4@e2 lt:lxgl+ 5@f2 4Je2 -+.

3 ... 4Jf3 4 .ih2!!

4 @e2? lt:lxgl + 5 @f2 4Je2 -+.

4 ... 4Jxh2 5 @e2!

5 @el? lt:lg4 -+.

5 lt:lg4

5 @e6 6 @f2 4Jg4+ 7 @g3 h2 8 @g2 =.

6 @f3 @e6 7 @g3 h2 S @g2 =

Ell.09

H.Reddmann

Inselschach, 1981

l@e6!

Not: 1 @f7? h5 2 gxh5 @xh7 -+; I @f6?

~xh7 and it is White to move in a position of

reciprocal zugzwang.

1 ... hS 2 gxhS! g4 3 @fS g3 4 @g6 g2 5 @h6

(DJ

Ell.OB

A.Guliaev

2nd Prize, Dagestan Committee

Fizkultura i Sport, 1952

1.icS! (DJ

Not I il..g7? @e6! 2 .id4 h3 3 .igl luel+ 4

@dl 4Jf3 5 .ih2 (5 @e2 lt:lxgl + 6 @f2 4Je2

-+) 5 ... lt:lxh2 6 @e2@f57 @f2@g4-+.

5 gllt:l

5 gl'& or 5 ... gl!t is stalemate, while 5 ... gl.i

leads to fortress 11.07.

6@g5 lt:le2 7@f5 lt:lc3 S @es lt:lxa2 9 @d4

Now the unfortunate fellow on a2 is standing

in the way of his pawn and is unable to reach c4

or b5 in time, so that fortress 11.13 arises.

9 ... 4Jb4 10 @c3 a2 11 @b2 =

Ell.10

l@f2!

L.Falk

Springaren, 1990


SOLUTIONS

TO THE EXERCISES

325

1 .tf2? h3 2 .tg3 (2@xd4 @g2 -+) 2 ... @g2

3 Ab8 tZ)fS+ 4 <i9e2 tZ)g3+ -+.

1 ... tZ)rs

I...tZ)e22@f3 tZ)xgl+ (2 ... @xgl 3@g4=) 3

@g4 h3 4 @g3 h2 5 @f2 =.

2 @n tZ)g3+ 3 @f2 tZ)e2 4 @f3 tZ)xgl+ s

@g4h3 6@g3h27@f2tZ)f3 S@fi =

Ell.11

E.Lobron - P.Blatny

Erevan OL 1996

1 ....txb6

Not l...axb6? 2 @b5 +-.

l...@c6?! 2 b7 .tg3 is also still drawn, but

Blatny's game continuation is naturally safer.

2tZ)xb6@c7

2 ... axb6? 3 a7 +-.

3 tZ)ds+ @bS 4@bS @ass @c6 @bS 6 tZ)b6

axb6 7 @xb6 @aS S a7 1'2-1'2

Ell.12

J.Timman - G.Kuzmin

Bled/Portoroi. 1979

If White were to move, he could prevent the

activation of the black king with 1 @c6 @e7 2

@d5 and win.

In the game, however, it was Kuzmin to

move, and he drew:

1 ...@f7 2@c4@e6 3@d3@fS 4.te3@g4 S

@e2 @g3 6 .tf2+ @g4 7 Ae3 @g3 S .td2 b4 9

@n h3 10 @gl h2+ 11 @hl @h3 12 .tr4 @g4

lf2-lf2

Ell.13

G.Timmerman -V.M.Anton

corr. 1996

1. .. AgS!?

Not 1 ... Ac8? 2 @g3 .tb7 3 @f2 @h4 4 @e2

+- (Anton), when the white king penetrates decisively

on the queenside.

Although I ... @g6?! 2 @g3 @f6 3 f5 .txf5 4

tZ)xd5+ @f7 5 @f4 Ae6 6 tZ)b4 should still be

drawn in view of the reduced material, it would

not be pleasant, since White would have complete

control of the position, which is always

very nice for the side with the knight.

2 tZ)fs Ah7 3 tZ)d6 @h4 4 tZ)xbS Ae4+ s

@e3 @g4 6 tZ)d6 .tg6 7 tZ)cs Ae4 S tZ)e7 .thl

9 tZ)gS @fS 10 tZ)h6+ @g6 11 tZ)g4 <MS 12

tZ)h6+ @g6 13 tZ)g4 @rs 14 tZ)es .te41S tZ)f7

.thl 16 tZ)h6+ 1'2-1'2

Ell.14

K.Guseinov - A.Khuzman

Istanbul Ech 2003

1 tZ)gl?

1 tZ)d2+! is correct:

a) l...@d3 2 tZ)b3 Ac6 3 tZ)c5+@d4 4 tZ)e6+

@e5 5 tZ)cS =.

b) l ... @e5 2 tZ)f3+ @f5 3 tZ)d2 @g5 4 tZ)e4+

@h45@f3 =.

c) 1...@f5 2 tZ)f3 @f6 3 tZ)gl (3 h4? opens a

path for the king: 3 ... @f5 -+) 3 ... Ae6 4 tZ)e2

@e5 5 @f3.td5+ 6 @f2 h5 7 tZ)g I h4 8 tZ)e2 f3

9 tZ)c3 .tc6 10 @e3 =.

l ....te6 2@e2.tf7 3 @!2 Abs 4 h4 .tg4 s

hS .txhS 6 @g2.tg4 0-1

Ell.15

S.lvanov - A.Khalifman

Russian Cht (Sochi) 2004

l ••• f4!!

Not l...h2? 2 @g2 hl\\\'i+ 3 @xhl @f3 4

Axa5 @xe3 5 .td8 .txa4 6 .tf6 =.

2.tc7

After 2 exf4? .te4 3 @gl @g3 -+ the f4-

pawn shields the black king.

2 •.. f3 3 @gl .td3 4 @f2

4 .txa5? h2+ 5 @xh2 f2-+.

4 ....tc2 S @gl @fS 6 .txaS @e4 7 .tel

@xe3SaS.il.d3

An illustration of the principle of one di ago·

nal.

9 .tr2+ @e2 10 .tg3 .ta6 11 b4 f2+ 12

Axf2h2+ 0-1

Ell.16

J.Granda - H.Nakamura

Wijk aan Zee 2004

l@dS!

The king heads for g5, against which nothing

works.

1...@g8 2 @e4 tZ)f6+

2 ... tZ)h6 3 @e5 tZ)g4+ 4 @f4 tZ)h6 5 @g5 +-.

3 @eS tZ)b7 4 @e6

Black is in a fatal zugzwang.

4 ..• gS S hxgS 1-0

In viewof5...tZ)xg5+6@f5 tZ)f7 7@g6+-.


326 How TO PLAY CHESS ENDGAMES

Ell.17

L.Fressinet - Ni Hua

Internet 2004

l it:lg4? (D)

The white position is not a fortress. Active

counterplay with 1 g4 was indicated: 1..Jle6 2

g5 l!e5 3 @g3 @d3 (3 ... l!xg5+ 4@f4 =) 4@f4

@d4 5 lt:ixe4 l;he4+ 6 @f5 =.

1 ... nrs 2 c&gl @el 3 @g2 ru3 4 @gl rus s

@g2 @e2 6 @gl J;!g5 0-1

White resigned in view of 7 lt:ih2 (7 lt:ie3

l!xg3+ 8 fxg3 @xe3 9 g4 @d2 -+) 7 ... e3 8 it:lfl

(8 fxe3 l!xg3+ 9@hl ~f2-+) 8 ... exf2+9Wg2

l!g410lt:ih2X!d4 i l it:lf! l!dl 12lt:ih2fl'&+ 13

lt:ixfl l!xfl 14 g4 !tf3 15 g5 l!f5 -+.

Ell.18

V.Golod - G.Gurevich

Israeli a« 2004

l 'iWhS+! <Bd7

1 ... @e72 'iWg7+Wd8 3 'iWb7 l!a54@f6+-.

2 'iWbS ..lc4 3 Wt'b7 + @d8 4 Wf6 l!b6

4 ... ..te2 5 'iWb8+ @d7 6 a4 ..if! 7 @f7 Ae2 8

\Wb7+@d8 9 'iWe7+ 'Bc8 JO 'iWxe2 +-.

5 \Wxa7 na6 6 'iWbS+ @d7 7 \Wb7+ @d8 8

@e6 ..txd5+ 9 Wxd5 l!xa2 10 @c6 @eS 11

'iWd7+ @fS 12 'iWxd6+ ~g7 13 Wt'e7+ @hS 14

'iWfS+ i-e

Ell.19

A.Mons!lly - H.Haugsrud

Norwegian Chi 2004

l •.• lt:ixe41? 2 'iWxe4 l!xc3+ 3 Wg2 l!c5 4

'iWd4 rus

Since the rook has secure support-points at

f5 and h5, there is no way through.

5 \Wxa7 l!h5 6 'iWe7 rus 7 @g3 .ilh5 8 @g4

nrs 9 @h3 mis 10 @g4 nrs 11 'iWd6 l!hs 12

'iWf6 rus 13 'iWd4 111.112

Ell.20

E.Postny - J.van Mil

Tel Aviv 2001

l .i.aS!

1'iWg8+@h62 ..ia5 also works.

l .. Jlxa5 2 'iWgS+ @h6 3 'iWhS+ @g6

3 ... @g5 4 'iWg7#.

4 \WeS+ @g5 5 'iWxc6 h3 6 gxh3 @h4 7 'iWb6

@xh3 8 'iWxa5 @g3 9 'iWel+ Wxf310@c2 Wg2

ll@d2 i-e

Ell.21

B.Larsen - E.Torre

Brussels 1987

l ... r!xf5!

The game continued 1 ... l!d7? 2 .l;Ifl @g8 3 a4

h5 4 Wf2 lof6 5@e3 @f8 6 a5 l!d8 7 @d3 l!d7 8

a6 b6 9 l!gl lt:ig4 IO l;hg4! (the long pawn-front

now helps White enormously, since the black

rook has no active prospects) 10 ... hxg4 11 @e3

r!d812@f2@g8 13@g3 l!d714@xg4@f8 15

@g5 @g8 16 h5 @h8 17 h6 gxh6+ 18 it:lxh6

@g7 19 lof5+ @f8 20 @f6 1-0 (20 ... l!f7+ 21

@e6+-).

2 exf5it:lf6=

White can no longer penetrate the pawnbarrier.

Ell.22

Khramov - Roshal

Moscow 1970

1 ... lt:ih3+! 2 00 'Bc81

The game continued instead 2 ... lt:if4? 3 l!d8+

Wixd8 4 Axd8 it:lxd5 5 h4!? +-.

3 l!dS+ 'iWxdS 4 AxdS @xd8!

4 ... lt:if4? 5 Ae7 it:lxd5 6 Ji..xd6 +-.

5 gxh3 b6! =

White cannot win this position despite his

two extra pawns. All Black has to do to draw is

to oscillate with the king between g8 and h8.

The white king cannot progress further than h6

and a breakthrough on the queenside is not possible.


SOLUTIONS TO THE EXERCISES

327

Ell.23

L.Pachman

Ceskoslovensky Sach, 1959

l .if4.l;lc8

Or:

a) 1 ... nc6?? loses to 2 g4+ fxg4 (2 ... Wxg4 3

.l;lxg6++-) 3 .l;lh8+ .ih7 4.§.xh7+ Wg65 .l;lh6+

+-.

b) I....l;ld7?! makes life easier for White: 2

.l;lh8+ .l;lh7 3 nxh7+ .ixh7 4 .ixd6 =.

2 g4+! fxg4 3 .ixd6!!

Not 3 .l;lxg6? Wxg6 4 .ixd6 g3 -+ and Black

can penetrate the light squares on the kingside.

Surprisingly, 3 nxc8! also leads to a draw:

3... lbxc8 4 .ig3 ! lbe7 5 We I lbd5 6 Wd2 W g5

7 Wei! (7 .ih2? g3 -+) 7 ... lbxc3 8 Wd2 lbd5 9

c3 =.

3 ••• .§.xgS 4 .ig3 =

The position is drawn, since neither the black

king nor the black bishop can overcome the

pawn-barrier, whereas the black rook cannot

achieve anything on its own.

El 1.24

V.Eingorn - M_Socko

Bydgoszcz 2000

1. •. wrs

1...g5?? 2 g4 =.

2Wg2Wg5!

Only with this plan can Black win. Toe game

continued 2 ... h5? =, after which the black position

is no longer a win. After 3 Wh2 .ic3 4 Wg2

.ie5 5 Wgl the players agreed a draw.

3 Wfl WhS 4 Wgl gS 5 <.&g2

5 g4+ Wh4 6 Wg2 .iel -+.

5 ... g46 h4

6 hxg4+ @xg4 7 Wh2 Wf3 -+.

6 ....ic3 7 wh2 .if6 8 @g2 .ixh4 -+

Ell.25

B.Horwitz

The Chess Monthly, 1884

1 lbb8 @e8 2 lba6 We7 3 Wd4 We8 4 Wc4

We7 5 lbb4 axb4

5 ... We8 6 lbd3 We7 7 lbf4 We8 8 lbe6 +-.

6 Wxb4 We8 7 as bxaS+ 8 Wxa5 We7 9 Wa6

We8 10 Wb7 We7 11 Wc8! We8 12 b6 cxb6 13

c7 .ixc7 14 Wxc7 bS 15 Wxd6 @d8 16 WcS

Wc717 WxbS Wd618 Wc4 +-

Ell.26

B.Avrukh - R.Dautov

Istanbul OL 2000

In what follows we make grateful use of

analysis and annotations by Rustem Dautov,

l.._.id8!

The following winning method has an almost

study-like character.

2Wg3

A beautiful variation occurs after 2 lbe5+

We8! (2 ... Wg7? 3 lbc6 .ixh4+ 4 Wg2 =: 2 ... Wf8

3 We2!) 3 lbg6, and now:

a) 3 .if6? is ineffective: 4 We2 Wf7 5 lbe5+

Wg7 (5 .ixe5 6 dxe5 =) 6 .iel lbc3+ 7 .ixc3

bxc3 8 lbc4 .ixh4 9 lbxa3 .ie7 10 lbc2 h4 11

Wf2 = and at the right moment the white king

goes to the blockading square h3.

b) 3 ... lbc3! (the only possibility of taking advantage

of the remoteness of the white knight) 4

.ixc3 bxc3 5 We2 (5 Wei? Wf7 6 lbe5+ Wg7 7

lbc4 .ixh4+ 8 Wdl .ie7 -+) 5 ... Wf7 6 lbe5+

Wg7 7 lbc4 (DJ.

B

Now 7 ... .ie7!! is a splendid move that puts

White in zugzwang. His king must move one

step further in the direction of the queenside

and does not reach h3 in time: 8 Wdl .ixh4 9

lbxa3 .ie7 10 lbc2 h4 11 We2 Wh6 12 Wf2

Wh5 13 a4 Wg4 14 a5 .id8 15 a6.ib6 16 b4 h3

17 b5 h2 18@g2 hi°®'+ 19 Wxhl Wf3 20 Wgl

We2 -+ and Black wins the c2-knight and the

game.

2 ....ie7 3 Wh3!

Avrukh is on his guard. On tactical grounds

the g3-square is unfavourable for the white


328 How TO PUi.Y CHESS ENDGAMES

king. But it is still not clear how the white fortress

can be conquered. In the event of ... lZlc3

White always has the 'get-out' of lZlxa3. Not 3

~el?, when after 3 ... lZlc3, 4 lZlxa3 loses to

4 ... lZle2+ 5 @f2 lZlxf4 -+.

3 ... WeS 4 ~el Wd7 s ~d2

Somewhat more tenacious was 5 @g2! Wc6

6 @fl! (D), bringing the white king closer.

Black must play very precisely:

B

a) 6 ... lZlc3? (exchanging the a3- and a2-

pawns is, as usual, not promising for Black) 7

lZlxa3 (but not 7 ~xc3? bxc3 8 We2 Wb5! 9

Wdl Wb4-+and 10 ... ~xh4) 7 ... lZlxa2 8 lZlc4!

(keeping the important b3-pawn on the board,

to make the infiltration by the black king impossible)

8 ... lZlcl 9 lZld2 Wb5 (9 ... lZld3 10 ~g3

=) 10 ~g3 lZlxb3 !? 11 lZlxb3 Wa4 12 lZld2 @a3

13 We2 b3 14 lZlxb3 Wxb3 15 ~f2 =, and the

white bishop oscillates between f2 and g3 with

a draw.

b) 6 ... Wb5! 7 Wg2 (7 We2? lZlc3+ 8 ~xc3

bxc3-+) 7 ... lZlc3! 8 lZlxa3+ bxa3 9 ~xc3 ~xh4

(not, of course, 9 ... ~b4 ?? 10 ~xb4 Wxb4 11

@f2 Wc3 12 We2 @b2 13 @d2 wxa2 14 @c2

+-) 10 'i&h3 ~e7 11 ~d2 (11 ~el? ~b4 12

~f2 ~d2 13 Wh4 Wb4 -+) \ l...~b4. Neither

Dautov nor we have managed to find a way for

White to save this bishop ending:

bl) 12 ~xb4 Jeads by force to a bad, probably

lost, queen ending: l 2 ... Wxb4 13 Wh4 Wc3

14@xh5@d3 15 b4 @xe3 16 b5 Wf3 17 b6 e3

18 b7 e2 19 b8\W el \\,\Y 20 Wg5 (20 \\.\Ya8+ ~xf4

21 'ffi'xa3 \\.\Ydi+22Wg6'&xd4+)20 ... \WgJ+21

@f6 '&xd4+ 22 <i.>xe6 \\.\Yb2 +.

b2) 12 ~cl ~e 1 ! and then:

b2 J) 13 ~xa3 ~d2 and after the win of the

e3-pawn the black e4-pawn is hard to stop; e.g.,

14 @h4 ~xe3 15 Wxh5 ~xf4 16 ~e7 e3 17

a4+ @a5 18 ~h4 ~d6 -+, 14 ~e7 ~xe3 15

Wg3 ~xd4-+or 14~d6~xe3 15 a4+Wa5 16

~c7+Wb4-+.

b22) 13 @g2 Wb4 14 @fl ~c3 15 @g2 h4

l 6Wf2 h3 17 'it.g3 ~el+ 18@xh3 'i&c3 and the

black king penetrates with decisive effect and

successfully assists the passed e4-pawn:

b221) 19 ~xa3 ~d2 20 d5 (20 ~c5 ~xe3

21 b4 ~xf4 22 Wg2 e3 -+; 20 ~e7 ~xe3 21

Wg3 ~d2 22 b4 e3 23 @f3 'i&d3 -+) 20 ... exdS

21 ~c5 Wd3 22 a4 ~xe3 23 ~xe3 Wxe3 24 a5

d4 25 a6 d3 26 «t d2 27 a8'& d I'&-+.

b222) 19 b4 Wxb4 20 Wg2 Wc3 21 ~xa3

~d2-+.

b223) 19 Wg2 Wd3 20 ~xa3 (20 @fl? ~b4

-+ followed by ... Wc2) 20 ... Wxe3 21 ~c5 Wd3

-+.

5 ... Wc7 6 ~el Wb7 7 ~d2 @c6 8 lZleS+

8 ~el ! @b5 9 Wg2 transposes to note 'b' to

White's 5th move.

8 ... WbS 9 lZlc4 (DJ

B

9 ... lZlc3!

Forcing a breach in the white citadel.

10 lZlxa3+ bxa3 11 ~xc3 ~b4!

The point! Now, with the white king far

away at h3, Black takes immediate advantage

of the breach at b4.

12~xb4

12 ~al ~d2 13 d5 exd5 14 ~d4 ~el 15

~f6 ~f2 16 ~d4 @b4 -+.


SOLUTIONS

TO THE EXERCISES

329

12 ...@xb4 13 @g3 @c3 14 <t>f2 @b2

It was still not too late to throw away the win:

14 ...@d3? 15 b4@c416@e2 @xb417 @d2 =.

15 b4 Wxa2 16 b5 @b3?! (D)

Dautov foresaw the won queen ending that

now arises as early as the 2nd move. But he had

missed that with the white king on the second

rank he could force a transition into a pawn

ending: 16 -...@bl! 17b6a218b7al~19b8'&+

'&b2+ 20 '&xb2+ @xb2 -+.

w.

5 ... @a6 6 b4 c4 7 b3 +-.

6b4+

6 g3 b4+ 7 @a2 @b5 8 @bl @c6 9 @c2 @b6

IO@d3@b5 I I g5 fxg512g4<t>b613@c4+-.

6 ••• cxb4+ 7 @b3 bxc3 8 bxc3 @a6 9 @b4

@b6 10 c4 bxc4 11 Wxc4 @c6 12 g5 fxg5 13

g4@d614@b5 i-o

Ell.28

Ro.Hernandez - Z.Sula

Thessaloniki OL 1984

1 /bf8!! (D)

17 b6 a2 18 b7 al'& 19 b8~+ <t>c3

The white position is beyond salvation. His

pawns fall like ripe apples.

20 \Wc8+ @d2 21 \Wxe6 '&el+ 22 @g2 \We2+

23 @hl '&fl+ 24 @h2 ~f2+ 25 @hl \Wxh4+ 26

@g2 \Wg4+ 27 @h2 Wxe3 28 '&b3+ @xd4 29

'&b6+ @d3 30 '&bl+ @e2 31'i¥/c2+Wf30-1

Ell.27

A.Ryskin - Y.Zezulkin

Czestochowa 1992

On the queenside there is a hole in the black

wall.

l@d2

Not:

a) I c4? b4 =.

b) 1 b4? cxb4 2 <t>d3 (2 cxb4 =) 2 ... bxc3 3

@xc3 (3 bxc3? @c5 4 @c2 @c4 5 g3 b4 6 cxb4

@xb4 7 @d3 @b3 -+) 3 ... @c5 4 b3 b4+ 5 @d3

@b5=.

c) 1 <t>f3?! @e6 2 g5? fxg5 3 @g4@f6 4 g3

@e6=.

1. •.@c6 2 '&>c2 @b6 3 ~bl @a6 4 @a2 @b6

5@a3@a5

1 'it>xf8

I @g8 2 /be6@f7 3 @g4@g6 4 ~f4 @xh6

5 @f5 <t>h5 (5 ... /bg7+ 6 @xf6 /bh5+ 7 @f7

/bg3 8 /bxc5 +-) 6 /bf8 @h6 7 @e6 <t>g7 8 @e7

h5 9 /be6+ @h6 10 @xe8 h4 11 b4 +-.

2@e6

Zugzwang,

2 •••/bg7+ 3 hxg7+ Wxg7 4 Wxd6 h5 5 @e7

h4 6d6 h3 7 d7 h2 8 d8'&hl~ 9'&f8+<t>h710

~f7+ @h8 11 \Wxf6+ 1-0

El 1.29

V.Chekhover

Gachinskaya Pravda, 1954

1 l!bl!

1 l!h8+ @g4 2 l!f8 cl'& 3 h3+ @f4 4 R.e6

@e5 5 R.xf5 \Wa3 6 l!f7 \Wf3+ 7 @gl e3

(7 ...'&h5 8 l!f8 '&di+ 9 @g2 ~d6 IO l!f7 e3

11 R.d3 =) 8 l!e7+ Wf4 9 l!xe3 ~di+ 10@g2

@xf5 11 l!g3 =.

1. .. cxbl\W 2 R.xbl e3! 3 R.xf5 e2 4 .tg4!

4 h3? g4! -+.


330 How TO PLAY CHESS ENDGAMES

4 ... el WI s h3 'tlYcl 6 @f3!

6 'i&h2? '&fl --+.

6 ... 'tlYfl 7 'i&e3 '&g2 8 @e2 =

Ell.30

J.Hasek

La Strategic, 1928

1 'li'e6 (D)

1 it:lf2 b3 2 it:ld3 f5 3 'i&e6 f4 4 it:lxf4 (4 Wf7?

loses) 4 ... b2 5 it:lxd5 = transposes, as Nunn

points out, and so is a 'cook'.

Ell.32

J.Gunst

Trjdschrift v.d. KNSB, 1950

1 bS+!

i lt::ixa5 d2 2 lt::ic4 di WI 3 it:ld6 Wlcl 4 a3 (D)

and Black first wins the g-pawn and then manages

to break free with his king.

8

1 ... b3

After 1...d4?? 2 it:lh6 d3 3 'li'f7 d2 4 @f8

dl'& 5 it:lf7# Black even loses.

2 it:lxf6! b2

Or:

a) 2 ... gxf6?? 3 Wf7 b2 4 g7+ Wh7 5 g8WI+

@h6 6 '®g6#.

b) 2 ... d4 3 lt::ie4 b2 4 it:ld2 =.

3 it:lxdS bl'& 4 lt::ie7!

Black cannot release his king, so the game is

drawn.

Ell.31

A.Troitsky

Tidskrift for Schack, 1910

1 it:lc6!

I it:ld7? loses to 1...d3 2 it:lf6 .i.b8+! -+

(2... d2? 3 g3+ @g5 4 lt::ie4+ =).

1. .. d3 2 lt::ixa7!!

2 lt::ie5? d2 3 f4 .i.gl +!--+ (3 ... dl '&?? 4 g3#).

2 d23 lt::ib5! dl'tlY 4lt::ic3 'tlYd6+5@hl 'tlYe6

5 @g5?? 6 lt::ie4+ +-.

6it:le4 =

For example, 4 ... 'tlYal 5 g4 'tlYa2+ 6 Wgl ~e2

7 g5 'tlYg4+ 8 Wf2 'tlYxg5 9 We2 'tlYg2+ 10 @di

Wlf2 II @cl Wle212@bl Wldl+ 13@b2~d2+

14@b3 °&d3+ 15 @b2 °&dl 16@c3 '&cl+ 17

Wb3 °&bl+ 18 Wc3 '&a2 --+.

1. .. @xbS 2 lt::ixeS d2 3 a4+ 'it>a6

3 ... Wb4 4 lt::id3+ Wxa4 5 c6 Wb5 6 c7 dl \'fl 7

c8'tlY '&xd3 8 '&xe6 =.

4 c6 di'& 5 tbd7

Black is unable to release his king.

Ell.33

H.Ree - V.Hort

Wijk aa11 Zee 1986

1. .. l;ixh4!

J....i.f2+? 2 @xf2 !txh4 appears equally interesting.

However, in view of the weaknesses at

d6 and g6 Black cannot prevent White from penetrating

his position: 3 We3 !th7 (3 ... !th3+ 4

'li'e2 !th2+ 5 'i&d3 !!h3+ 6@c4 !th4 7 Wb5 !lxf4

8 'li'c6 !th4 9 'it>xd6 ±) 4 Wd3 !tc7 (4 ... We7 5

Wc4 We8 6 Wb5 !tc7 7 Wb6 !tc5 8 Wa6 !tc4 9

W/g7 !tc5 10 '&l,7 ±) 5 Wih8 !tc5 6 Wd4 !tc7 7

Wlf6 !td7 8 'i&c4!tc7+ 9@b41ab7+ 10 @a5 !ld7

(10...!tb611'tlYxf8+'it>xf812 Wxb6 +-) 11 Wb6

!td8 12 Wc7 !td7+ 13 Wc8 +-.

2Wxh4.i.d4


SOLUTIONS TO THE EXERCISES

331

Now the white queen is incarcerated. Black

has only to play ... We? (to protect the d6-pawn)

and can then just oscillate with his bishop between

al and d4.

3 @g3 @e7 4 @f3 ~al 111­111

Ell.34

J.Matansiev

Zadachi i Etiudy, 1929

1 gS+

After! lbf6? 'Wig?­+ the queen can escape.

l ...@g7 2 lbf6 ~h8 3 'i&d6 Vf/g7 4 @e7

With a draw, because Black's queen and king

are incarcerated.

Ell.35

G. Nadareishvili

V Poiskakb Krasoti, 1986

1 @cl al'Wi+ 2 ~bl <Jilf7 3 h7 @g7 4 h3!

4 h4 ?? allows a zugzwang after 4 ... Wh8 5 h5

@g7 6 h6+ @h8 -+.

4 ...@h8 5 h4 @g7 6 hS @h8 7 h6 l'Wa2 8

~d3 'Wial+ 9 ~bl=

Ell.36

A.Troitsky

L'Echiquier; 1930

l~c6+

Not: I ~d5? l;!.xe7 -+ (l .. .1ilxg6? 2 ~f7 =);

1 Wh5? l'.txe7 2 Wh6 ~e5 -+.

1 ... ©xe7 (D)

l...Wxc6? 2 g7 +-.

Not 6 @h6? ~e5 7 @h5 ~f6 8 @h6 Wg4 9

~e6+ Wh4 10 sn ~c3 and the rook escapes

from its prison.

6 ... @f4 7 @h3 ~e7 8 @g2 ~h4 9 @gl @f3

10 ©fl ~f2 11 ~dS+ =

Ell.37

G.Nadareishvili (end of a study)

Tidskrift for Schack, 1984

1 c7 'fl.h7 2 Wa8!! 'fl.h8+

2 ... 'fl.xc7 is stalemate.

3@b7=

Ell.38

R.Vaganian - T.Georgadze

Erevan Z 1982

l ...'i&e3!

Not: I...<Jilf3? 2 blg5 +-; l...~c2? 2 'fl.gs

~dl 3 'll.g6 +-; i...@e4? 2 'fl.gs ~e2 3 'll.g6

~d34'll.h6+-.

2'fl.g5

2 'll.g3+ We2 (2 ... Wf4 is also playable) 3 'll.g5

Wdl 4 'fl.xh5 Wei 5 'll.g5 ~e2 6 'll.gl+ ~di 7

l;!.g2 ~f3 8 J;!.h2 ~h5 =.

2 ... b2 3 @xb2 @d2 4 'fl.cs ~e2 1/2-1/i

Ell.39

A.Herbstmann (end of a study)

1935

1 ~c3+ J;!.b2+ 2 @di exd3 3 lbc2+

3 @cl? d2+ 4 @di bla5 5 ha5 'fl.bl+ 6

@xd2 @b2 7 lt:ic2 'fl.gt-+.

3 ... dxc2+ 4 @cl 'll.hbS 5 ~d4 =

Ell.40

A.Gurvich

3rd Prize, Shakhmaty, I 927

t lbb6+ @b8 2 ~g3+ lbd6 3 ~xd6+ @b7 4

~d7!!

4 ~c5? 'fl.xe8 5 lbc4 l;!.a6! 6 lai6+ Wc6 7

lbxe8 Wxc5 8 lbg7 'fl.f6 9 lbh5 'fl.f3+ 10 Wc2

@d4-+.

4 ...@xb6 5 ~eS! 'll.h4 6 ~g3 'fl.d4 7 i-f2

blaxd7 8 Wc3 WcS 9 ~e3 =

2 ~dS 'll.xg6 3 @hS 'fl.g7 4 g6 <Jilf6 5 sn

@fS 6Wh4

Ell.41

E.Mortensen - J.Lechtynsky

Copenhagen 1983

1 b6??


332 How TO PIAY CHESS ENDGAMES

1 g4! would have won; for example, 1...@e7

( 1.. .!!.f6 2 !l.86 +-) 2 @c6 !l.c2+ 3 @b7 !l.c4 4

b6 !!.xg4 S @a6 !l.b4 (S ... !!.g6 6 @a7 !l.g8 7 b7

'i&e6 8 @b6 'i&d7 9 llbS +-) 6 b7 'i&d7 7 !'l.fS

@e6 8 !l.bS +-.

I. .. !!.£5+ 2 @c6 fixa5 3 b7 !!.a6+ 4 @b5 !l.g6

5 b8'*Y+ @g7 6 '&e5+ @g8 7 \!We4 !l.e6 8 '*Yf4

lfz.1/z

Ell.42

K.Bryzgalin - M.Turov

Internet blitz 2004

1 b6??

White can actually get his pawn through

without sacrificing both bishops. For example,

I i.aS!? !!.al (1...!l.cS 2 i-b6!!.cl 3 ~e3 +-) 2

~c3 ~di+ 3 @c4 l!bl 4 ~e4 +-.

1..Axc6 2 b7 ~xc7 3 b8'*Y !!.d7+ 4 @e3 !!.d4

5 'i&f3 e4+ 6 @e3 !l.d5 7 '*Yxg3+ !!.gS 8 \!Wf2

!!.e5 9 '&b2 @g8 10 g4 @g7 11 '&b6 !l.g5 12

'i&f4 !l.eS 13 '*Ye3 ©g8 14 'i&g3 @g7 15 'i&f4

@g816 '*Yd4 e317~d8+@g718g5 !l.xg519

@xe3 !l.e5+ 20 'i&f4 !l.g5 21 '*Yes !!.e5 22 '*Yd7

!!.g5 ''2·'12

Ell.43

G.Kun - S.Tatar Kis

Balatonlelle 2004

1 ~d2??

White sees the possibility to promote and

loses sight of everything else. l @c4! would

have immediately won without any difficulties:

l...@g3 ( l...d2 2 ~xd2 +-) 2 @xd3 ~a7 3 ~c3

@xg2 4 ~d4 ~b8 S b4 +-.

l...~xd2 2 a7 ~cl 3 a8'*Y d2 4 '*Yd5 @e3 5

@c4 @e2 6 '&d3+ @el 7 \!We3+ @fl 8 \!Wd4

'i&e2 9 '&e5+ @fl 10 \!Wd5 @el 11 '&e6+ @f2

12 '*Yd6 @el 13 '*Ye7+ @fl 14 '*Yd7 @el 15

'&e8+ @f2 16 '*Yd8 @e2 17 '*Ye8+ 'i&f2 18

~d7@el 19 '*Ye7+@fl 20 '&d6 'i&e2 21 '*Ye6+

lfz.1/z

Chapter 12

E12.01

1 !!.h2!

A.Kotov - L.Pachman

Moscow­Prague 1946

After I @h2? '&f2+ 2 @h3 '*Ygl -+ Black

can slowly but surely make progress.

l...'*Ydl+

I ... @g4 2 !l.h4+ @xg3 3 !l.h3+ @xh3 stalemate.

2 @g2 '*Yd5+ 3 'i&f2 '*Yd2+ 4 @gl '*Yel+ 5

@g2 '*Ye2+ 6 @gl '*Yf3 7 m2 '*Ydl+ 8 @g2

'&el 9 !!.f4 '*Ye2+ 112-112

El2.02

T.Horvath - H.Angantysson

Reykjavik 1982

1 @el g3 2 @fl!! d3

2 ... g2+ 3 @gl @xe2 stalemate.

3!!.f2+ 1/z-''2

E12.03

M.Krakops - R.Dautov

Batumi Echr 1999

In the game, White made a decisive mistake

with I ~xhS?, and lost after 1...!l.al 2 !!.as a2 3

@g4!!.gl+4@xf4 al\!WS lhal !!.xal 6 hS@dS

7'i&t'S!l.hl 8@g6'i&e69f4!!.gl+ 10©h70-l.

He should have first driven the king with

checks to the d-file or the first rank:

1 !!.c5+@d3

1 .•• @b3 2 l!bS+ @c2 3 !!.cs+ @bl 4 !!.xhS

!l.b2 s !!.as a2 6 @g4 !l.h2 7 hS =.

2 !!.xh5 @e3 ( D)

Now Thomas Stark pointed out how to draw:

3 !l.35!

Instead of 3 !l.bS? @xf3 4 !l.b3+ 'i&e4 S !l.b4+

@fS 6 !l.bS+ @e6 7 !l.b6+ @d7 8 !l.b7+ @c6 9

!l.87 fiat IO@g2 a2 II hS f3+ -+.


SOLUTIONS TO THE EXERCISES

333

3 ... @xf34h5

In rook endings, counterplay with a dangerous

passed pawn of one's own is often sufficient

to secure a draw.

4 ... i!al 5 @h2 =

E12.04

J.Sucher - D.Heilinger

Austria tt 1998/9

1 i!g6!? (D)

B

E12.07

Palevic - Luzniak

corr. 1981

1 c3! bxc3

l...@xf62cxb4@e53@bl@d54@cl@c4

5 @d2 @xb4 6 @d3 @c5 7 @c3 =.

2 lt.'ie4! c2

2 ... cxb2+ 3 @xb2 =.

3 lt.'ic5+! dxc5

Stalemate. It is also a draw after 3 ... @d5 4

lt.'ixb3 @c4 5 lt.'icl d5 6 b4 =.

E12.08

V.Jansa - S.Rublevsky

Ostrava 1992

1 i!e2! (DJ

I a6 @xf3 2 i!e5 'it>f4 3 i!xc5 g4 4 i!c6 g3 5

i!g6@f3 6 c5 g2 7 c6 i!xa6 8 c7 i!a8 is winning

for Black.

B

1. .. a5??

l...i!a4-+.

2 i!xh6+ gxh6 3 i!h7+ @xh7 (stalemate)

1/2-1/i

E12.05

The automatic stalemate defence is wrong

here:

1 •..@d8?

Black should play l @f'S 2 @d6@g7 3 i!e6

i!f7 4 @e5 @f8 = or l l'.k8 2 @d5 i!c7 3 i!g6

@d8=.

2 i!h8+ @e7 3 @b6 @d6 4 i!h6+ +-

E12.06

a.Bernstein - V.Smyslov

Groningen 1946

1 ... b2??

After 1 ...@e4 2 i!b4+ @d5 3 i!xf4 the trick

now works: 3 ... i!h I (3 ... b2 4 i!fl @c4 5 @d2

@b3-+) 4 i!b4 b2-+.

2i!xb2!@g4

2 ... i!h2+ 3 @f3 i!xb2 is stalemate.

3001'2-1/z

1 .. .i!xa5?

l ... i!a3 2 i!g2 !I.al 3 i!f2 @g3 -+.

2 i!a2!1 i!xa2 (stalemate) 1'2-1'2

Chapter 13

E13.0l

G.Levenfish - P.Romanovsky

USSR Ch (Leningrad) 1933

No, it was a catastrophe.

1. . .'&cl+??

l...g4 is better, but after 2 '&xc4 Black cannot

win.

2 @h2 '&f4+ 3 g3+ 1-0


334 How TO PLAY CHESS ENDGAMES

El3.02

F.Pedersen - P.Bergstrom

Kallithea ECC 2002

White should play I g3 +-. The game continuation

featured a double blunder:

1 "t'!ieS?? 1-0??

In fact White himself would have had to lay

down his arms after I ... "t'!ixe5 2 fxe5 f4 followed

by 3 ... g5#.

El3.03

V.Kramnik - A.Grlshchuk

Wijk aan Zee 2005

Surprisingly White cannot win, since his own

g3-pawn provides shelter to the black king:

1. .. <it>g2!

1...<it>xg3?? 2 .!ig5+ <it>h3 3 °&f3+ <it>h2 4

Wig2#.

2 .!ia2+ <it>gl 3 "t'!ia7+ <it>fl. 4 Wif7+ <it>gl S

W/a7+ <it>f1 6 .!ial ndl 7 "t'!if7+ <it>gl 8 ea:

<it>fl. 9 lh:dl ~xdl 10 "t'!id4 "t'!ia4+ 11 <it>d3

~b3+ 12 "t'!ic3 "t'!idS+ 11z.11z

El3.04

Analysis by R.Kholmov

Shakhmatny Biulletin, 1977

1 l2.'id4 h4 2 l2.'ic6 h3 3 l2.'id8+ Wa8

3 ... <it>a7 4 ~xc8 h2 5 l2.'ic6+ <it>a8 6 @d7 h 1 '&

7 c8Wi#.

4 <it>xc8 h2 S <it>d7 hl"t'!i 6 c8"t'!i+ Wa77 l2.'ic6+

+-

E13.05

S.Skembris - J.Barle

Debrecen. Echt 1992

In typical manner, White deploys his rooks

correctly with tempo, so that his victory is in no

doubt:

l .!ig7+

l .!ibc7?! should also win, but is technically

much more demanding: 1..1!b8 2 b7 .!ie4 3 litd6

a24litxg6+<it>f8 5.!ia6.!iel+6<it>f2 al~7.!ixal

.!ixal 8 .!ic8+ <it>g7 9 .!ixb8 .!ibl IO <it>e3 +-.

1. .. <it>h8 2 l'.!.h7+<it>g8 3 l'.!.bg7+ <it>f8 4l;ia7!?

4 .!ic7 <it'g8 5 nhd7 nes (5 ... .!ib8 6 b7 .!ie4 7

l'.!.d6 a2 8 .!ixg6+ <it>f8 9 &6 ~xb7 10 l'.!.xb7

net+ 11 @f2 al WI 12.!ixal .!ixal 131ib5 +-) 6

ng7+ <it>h8 7 ~h7+ <it>g8 8 .!icg7+ @f8 9 ~a7

<it>g8 !Ob7 +-.

B

4 ••• Wg8 S .!ihc7 .!ie8

5 ... 1ib8 6 b7 1ie4 7 1ic8+ 1ie8 81ia8 +-.

6 b71-0

El3.06

A.Grishchuk- V.Tkachev

French Cht 2003

l 1ih7! (D)

After this little but very strong move, Black

has to defend on both sides against the danger

of mate, which overstretches him.

l ••. 1ie6

l...1ia8 2 l'.!.c7 <it>d8 3 ~cg7 1ial + 4 <it>h21ie6

5 <it>g3 1ie8 61ib7 <it>c8 7 l'.!.hc7+ <it>d8 8 1if7

<it>c8 91ibc7+ <it>b8 10 l'.!.c6 +-.

2 <it>h2 e4 3 Wg3 e3 41ia7 <it>d8 S fxe3 .!ixe3+

6 <Z.>g4 1ie5 7 <it>hS g4+ 8 <it>xg4 1ib4+ 9 <it>g3

l'.!.b3+10<it>h21ib8 ll h41ie412 hS rs 13 l'.!.h8+

1ie8 141ixe8+ <it>xe8 15 h6 l'.!.b6 16 h7 1-0

El3.07

I.Smirin - R.Kempinski

Groningen 1996

l 1ie6!! 1ig8

l...l'.!.h I+ 2 <it>xhl bl"t'!i+ 3 <it>h2 f3 (3...1ib6 4

h4+ ~g4 5 f3#) 4 l'.!.g7 + <Z.>h5 5 g4+ Wh4 6

l'.!.h6# .

2 f31-0

El3.08

P.Elianov -A.Fedorov

Dubai 2004

l ..t.dS! a32..t.g8 Wibl+3<it>h2 "t'!icl 4 '&h3+

1-0


SOLUTIONS TO THE EXERCISES

335

In view of 4 ... @g5 5 f4+, Black had seen

enough.

E13.09

E.Solozhenkin - A.Cybulak

Gdynia 1989

1.i.eS! (D)

Black's winning potential is enormously reduced,

which puts his victory in doubt.

2 ..le2? tbhl+ 0-1

3 @e3 f4#.

E13.12

V.Platov and M.Platov

!st Prize, Rigaer Tageblatt, 1909

t .i.f6 d4 2 tbe2 al~ 3 tbcl!!

The mate threat costs Black his queen.

3 W!aS

3 h6 4 ..le5 +-.

4 .i.xd4+ wxd4 s tuh3+ +-

E13.13

Z.Ribli - A.Karpov

Amsterdam 1980

1 We4! (D)

1. .. '&f2

I...~c2 2 Wih8+ @g6 3 ~f6+ @h5 4 ..lf4

~g6 5 g4+ '&xg4 6 ~h6#.

2 \Wh8+ @g6 3 ~g7+ @h5 4 ~g4+ wh6 5

..lg7+ 1-0

Black did not wait to be shown 5 ... @h7 6

..ld4.

El3.10

A.Suetin - M.Botvinnik

USSR Ch (Moscow) 1952

1. ....lgS?

Black should tighten the net by l...Wc5! 2

l!ih5+ ..lg5 3 We5 !lxd3 4 !lxg5 !ld5+ -+.

2!lh5?

After 2 !lhl 1;tg4+ 3 Wf3 !lf4+ 4 We2 !lxa4

5 .l:tbl White can still fight hard.

2 ... wcs 0-1

E13.ll

K.Nikolaidis - N.Nikcevic

Aegina 1994

1 ..• We5

1...ftd2+? is a lot less clear; for example, 2

Wei ~g2 3 c5 g4 4 cxd6 gxh3 5 .l:ta4+ We3 6

.i.fl .l:tgi 7 !la3+ Wd4 8 ~a4+ Wc3 9 !lc4+

Wb3 10 !lxh4 f4 11 !lxh3 @c3 12 Wf2 and

1 .i.f8

l !lxf2? fails to the mating trick 2 tbd8 g5

(2 ... a3? 3 !lf7#) 3 h5 +-.

2 !la7 .i.d6 3 f4 !lh2 4 !la6 Wf7 5 toes+

..lxeS 6 WXeS Wg7 7 !la7+ Wh6 8 !lxa4 !lxh4

9 Wf6 !lhS 10 e4 !lh4 11 e5 fthS 12 e6 !lf5+ 13

ctle7 Wy;T 14 Wd6 ftf8 15 !la7+ Wf6 16 !ld7

1-0

E13.14

K.A.L.Kubbel

2nd Prize, Chigorin mem '64', 1938

1 turs+we8

Or: I...Wc7 2 tbe6+ +-; l...Wc8 2 !lei+

@b8 (2... @d8 3 tbe6+ +-) 3 tud7+ Wa7 4

!!al#.


336 How TO PLAY CHESS ENDGAMES

2lZ'ie6ngs

2...!th7 3 !td8+ @f7 4 lbg5+ +-; 2 ... !tf7 3

Z!d8#.

3 l2.'ic7+ @f7 4 !!fl+ @g7 5 l2.'ie6+ @h6 6

!thl#

El3.15

J.Timman - B.Avrukh

Amsterdam 2001

1 bS+ 'i&cS 2 li.'ir6! 1-0

E13.16

G.Kamsky - G.Kasparov

New York PCA rpd 1994

1 hS+! 2 'iPxbS .lh8

2 l2.'ie5 3 !!be I (3 !txb2 !ta8 -+) 3 ... !txg2 4

.bg2 Zla8 -+.

3 @g4 ~h8 4 g3 !th2! S !thl !t8xh3 6 !txh2

!txh2 7 gxf4 !tg2+ 8 @h3 l2.'ixf4+ 9 @h4 @es

10 !tb7 @d411 !txf7 @e3 0-1

E13.17

V.Kramnik - M.Krasenkow

Wijk aan Zee 2003

1 .. JiaS+?

Black must immediately give himself some

luft: l...h5! 2 !tf8 !ta5+ 3 @f4 (3 @d4 !txf5 4

!txf5 @g7 5 !tg5 @f6 6 !tgl l2.'ie7 7 g7 l2.'if5+ =)

3...Z!a4+ 4 @f3 Z!a6 5 l2.'ie7 Zlf6+ =.

2 @£4 Z!a4+ 3 @f3 !ta3+ 4 @g4 !ta4+ S

@hS !ta7

5 ... !te4 6 IDS !te6 7 Zlf7 li.'if6+ 8 ©h4 +-.

6 zrs ID>7 7 @h4

7 !tf7 wins more quickly.

7 !tb4+

7 !tg7 8@h5 +-.

8 @g3 !tb6 9 l2.'ie7 @g7 10 !tf7+ 1-0

E13.18

R.Gadjily - L.Nisipeanu

Dubai 2002

l. .. ~gl+?

The best way forward is l...a2!! 2 Axa2 (2

~xa2 '&e5+ 3 @hi ~e3 4 @h2 '&g3+ 5 @hi

~xh4#) 2...~gl+ 3@h3 ~hl+ 4@g4 ~xg2+

5 @h5 (5 @f5 li.'id4+ -+) 5 ... lZ'if4+ 6 'i&h6

W/g6#.

I...~e5+ 2 g3 '&c3 actually also wins, but

after 3 c5+ @xc5 4 W/g8 it is still complicated;

forexarnple,4 .. .'&d2 (4 ... \'i!lb2!?) 5~g5+ ~xg5

6 hxg5 l2.'ic3?! (6 ... @d5) 7 g6 li.'ixbl 8 g7 a2 9

g8'& al'& IO ~c8+.

2@h3 ¥l'ihl+ 3 @g4 '&xg2+ 4@h5 li.'if4+ 5

@h6 '&f2 6 ~xa3 '&xh4+ 7 @g7 '&e7+ 8@g8?

8 @h6 '&f6+ 9 @h7 '&e7+ IO 'i&h6 '&e5 +.

8 ... li.'ihS 0-1

Chapter 14

E14.01

J.Capablanca and Em.Lasker

Vossische Zeitung, 1914

1 l2.'ixc7 l2.'ixc7 2 !ta8+!! l2.'ixa8 3 @c8

Zugzwang. The king alone dominates Black.

3 ... l2.'ic7 4 @xc7@a8 S @xb6 @b8 6@a6 +-

E14.02

Y.Roslov (end of a study)

2nd Prize, Russian Team Ch, 1996

1 f7+1

I !th7? Aa6+ 2 @f2 Ad3 3 .ID13 Af5 4 !th6

'Ml 5 'it>f3 Ag6 6 @f4 @xf6 =.

r, .. @e7 2 !td6!! Ahl 3 @gl +-

Even the long diagonal proves to be too short.

E14.03

H.Rinck

Basler Nachrichten, 1950

1 @eSI !td7

Or: I...!tc6 2 l2.'ib4+ +-; l...~a6 2 l2.'ib4+ +-;

l...!tg6 2 l2.'if4+ +-.

2 !tdl+@c4

2 ...@c2 3 l2.'ie3+ +-.

3 l2.'ie3+ +-

E14.04

R.Reti

Hastings and St Leonards Post, 1922

1 lbd4+@c5

l...@b7 2 @xh2 @a6 3 l2.'ib3 i.f4+ 4 @h3

@b5 5 @g4 Ab8 6 f4 'i&b4 7 f5 @xb3 8 f6 wins

for White.

2 <;;t>hl!l

Black is in a fatal zugzwang. You don't often

see a knight totally dominating a bishop on

an open board; normally it is the other way

round.


SOLUTIONS TO THE EXERCISES 337

E14.05

Based on A.Lastin - M.Novikov

Russian Ch qua/ 2004

1 Axc4!!

With this move we have reached a position

from the game; in the diagram we added a pawn

at c4, so that I Ab7? would no longer lead to

the same position.

l...il)xaS 2 AxdS

Without his knight, Black cannot hold his

porous kingside together.

2 ... fS 3 il)d3 Ac3 4 @g2 @gl 5 @f3 'it>f6 6

@f4 Aal 7 hS Ac3 8 g4 fxg4 9 <&xg4 Aal 10

f4 Ac3 11 e4 Aal 12 eS+ @g713 ll)c5 Ac3 14

il)e4Ad41Sil)d6Ac316 ll)f5+ @h717 Axf7

ll)c6 18 Ag6+ 1-0

E14.06

G.Kasparian

Variantim, 1997

1 lid8! Ae7

l ... Ad6+ 2 @f6 Ae7+ 3 ©xe7 g2 4 @f6 +-.

21:txd2 AxgS (D)

2 ... @xg8 31:td3 @f7 4 @f5 +-.

31:tg2!

Not: 3 lld3? g2 4 l!:tg3 Af4+ 5 @xf4 gl~ 6

1:txgl stalemate; 3 1:td4? g241:tg4 Af4+ ! 5 @f5

Ag3 61:txg3 gl '& 7 1:txgl stalemate.

3 ... Ae3! 4 @e6!!

White must avoid 4 1:txg3? Af4+ = and 4

@f6?.id4+! 5 @f7 Af2, when he is on the

wrong end of the reciprocal zugzwang.

4 ... Af2 s @f7 +-

Zugzwang.

E14.07

G.Kasparian

lst Prize, Schach Echo, 1969

1 <;&)c4

I @c3? il)e6 2 @c4 il)f7 3 @d5 il)fg5 -+.

1 ...@d2 2 @d4 e3 3 Aas+ @e2 4 @e4 il)d7

5Ad8il)f7

5...il)c5+ 6@d5 il)f7 7 Ab6 'i&d3 8 Axc5 e2

9Ab4=.

6Ae7

The white bishop dominates the whole black

army.

6 ...@d2 7 Ab4+@e2 8 Ae7 'it>f2 9 Ah4+

@e210.ie7=

E14.08

G.Kasparian

l st Prize, Problem, 1969

1Ah5+

These other moves are bad:

a) 1 il)d5? 1:tel 2 il)f4+ @g7 -+.

b) I Aa3? il)xg4 2 il)xg4 !te4 -+.

c) I Ab2? il)xg4 2 il)xg4 d3! 3 h8'& il)xh8

4 Axh8 d25il)f21:te2 6 il)dJ 1:tel 7il)f21:tfl

-+.

1. ..@g7!

l...@xf6 2 .lg5+! @xg5 3 Axf7 =.

2 Ab2! 1:te6+ 3@b5! ll)d6+ 4@c5! il)d3+ s

~dS il)f4+ 6 @xd4 1:txf6

6 ... il)f5+ 7 @c5 il)d3+ 8 @d5 1:td6+ 9 @e4

il)g3+ IO @e3 1:td8 11 Ac3 il)c5 12 il)e4+

©xh7 l3 il)g5+ ©g8 14 Af7+@f8 15 Ab4 =.

7 h8'&+ 'i&xh8 8 @eS! @g7 9 Aal ! ! il)xhS

lO©dS=

E14.09

N.Mitkov - Z.Azmaiparashvili

Moscow OL 1994

1. •• nxf3+

1...!td3+? 2@xd3 1:txf3+ 3 Wd4 ~d7 4@e5

~xh3 5 !td6+ gives White active counterplay

and consequently good drawing chances.

2@xf3.l;tf8+

The rook is trapped.

3@e3

3@g4@d741:te5 h6-+.

3 ... @d7 4 .!:IeS h6!

Tightening the net.

5 b4 @d66@d41:tc8! 0-1


338 How TO PLAY CHESS ENDGAMES

El4.10

P.Tregubov - T.Markowski

Saint Vincent Ech 2000

l...Slxd5 2 cxd5 .11.f6!

The di-knight will no longer find its way

back into play, since if lof2-h 1, Black laughs at

the knight with ... .11.h4.

3 Slh5

3 .11.c4 lob6-+.

3 ...@xd5 4 .11.f7+ @d6 5 .11.gS tors 6 @c2

log6 7 @cl loe7 8 .11.f7 toes 9 .11.g8 @e7 10

@d2 lod6 11 .11.d5 @£8 12 @e2 @g7 13 @d2

@g6 14 @e2 lobs 15 .11.e6 lod6 16 .11.d5 .11.h8

17 .11.e6 .11.al 18 Sld5 @h5 19 @f2 @h4 20

@g2 .11.c3 21 .11.e6 @h5 22 @f2 Slh8 23 .11.d5

Slg7 24 Slg8 ©g6 25 .11.d5 .11.al 26 @e2 .11.f6 27

@£2 @g7 28 @e2 @g6 29 @f2 @h5 30 .11.e6

@h4 31 @g2 ilc3 32@h2 (D)

E14.12

M.Roiz - K.Lerner

Israeli Ch (Tel Aviv) 2002

1 Wt'c7! .11.xg2 2 '®xb81;lxb8 31;lc7!

The vital point. Black is totally dominated

and can hardly move. In contrast 3 @xg2? lodS

is still not so clear.

3 ...!!d8 4 @xg2 lod5 5 ~b7 f5 6 @f3 h6

Now White opens a second front:

7 g4! fxg4+

7 ... g6 8 gxf5 gxf5 9 Slf2 +- (Roiz in CBM).

s Wxg4 g6 9 loe4 rus 10 tor6+ ei1xr6+ 11

exf61;lf7

11 ... loxf6+ 12 .11.xf6 1;lxf6 13 ~xb6 l;lfS 14

1;lb7 (Roiz) 14 ... eS 15 fxe51;lxe5 16 @f41;lh5

17b6~b518a41;lb219@e5+-.

12 1;lb8+ 1;lf8 13 ~b7 ~f7 14 1;lb8+ 1;lf8 15

1;lxf8+ @xf8 16 a4! (D)

B

B

Now Black finally demonstrates the right

way:

32 ....11.d2! 33 @g2 .11.cl 34 @h2 @h5 35

@g2 @g6 36 @£2 @£6 37 .11.d7 c4! 38 bxc4

loxc4 39 ila4 lod6 40 @e2 lob7 41 lof2 lees

42 .11.c2@e6 43 lohl b3 44 ildl b2 0-1

El4.l l

V.Savon - A.Korotylev

Alushta 1994

1 c4! @£5?

l ... b5 2 axb6 ~xb6 3 @d4 @f5 4 c5 1;lb8 5

@c4 @f4 6 b4 +-.

2@d41-0

Black resigned in view of 2 ... b6 3 @c3 bxa5

4 l;lxaS+ @f4 5 @xb4 +-.

Black is dominated and has nothing with

which to oppose the following march of the

white king into the centre, except a fatal opening

of his kingside.

16 ... ©£7 17 @f3 g5 18 fxg5 hxg5 19 @g4

loxf6+ 20 @xg5 lod7 21 h4 e5 22 .11.e3 lof6 23

.11.xb6 loe4+ 24 @£5 lod6+

24 ... loc3 25 @xe5 loxa4 26 .11.d4 +- (Roiz).

25 @g4 loc4 26 ilc7 @e6 27 h5 e4 28 h6 e3

29 h7 e2 30 .11.xa5 toes+ 31 @g3 log6 32 @f2

1-0

El4.13

M.Roiz - I.Smirin

Israeli Ch (Tel Aviv) 2002

In the game it was W ite to move:


SOLUTIONS TO THE EXERCISES

339

1 c5!! ± lbxc5

I ... ~xc5? 2 .l:hc5 4Jxc5 3 Ac4+ @e7 4

Axh6+-.

2 Ab5! .l::td6 3 ~c5 bxc5 4 @e2 .l::tb6 5 a4

.l::ta8 6 4Jc4 .l::te6 7 Ad7!?

7 4Je3?! can be met strongly with 7 ... .l::td61;

of course the immediate 7 .l::td2! is also possible.

7 .l::te7

7 .l::tea6 8 Ab5 .l::te6 9 l"id2 c6 10 4Jb6 .l::tb8

l[ 4Jd7 +-.

8 Ac6 .l::ta6 9 Ab7 l"ia7 10 Ads+ @e8 11

.l::td2

Black is totally dominated.

11 ... rs 12 Ac6+ @f713 l"id8 Ag7

Now instead of his actual choice of 14 l;t.d5?,

Roiz should have played 14 4Jd6+! cxd6 15

Ad5+ .l::te6 16 .l::txd6 +- (Roiz in CBM).

If Black were to move, he would increase his

superiority over the dark squares: 1...Ac5! 2

Axes lbxc5 3 4Jb3 lbxb3 4 axb3 c5 +.

El4.14

V.Eingorn - E.Agrest

Kallithea ECC 2002

1 ~xa6 lbxa6 2 h6! Ah8 3 4Jh2 f6 4 f4 fxe5

4 ... .l::tac8 5 0-0 .l::tc2 6 4Jf3 l"ifc8 7 Ad2 ±.

5 fxe5 lbc7 6 Ae3 4Jb5 7 ©d2 .l::tac8 8 a4

4Jc3 9 ll.hcl lbe4+ 10 @d3 @f7 11 4Jf3 @e6

12 4Jg5+!

An instructive decision: exchanging knights

will highlight the sidelining of the bishop.

12 ... lbxgS 13 Axg5 @f5 14 Ae7 .l::tfe8 15

.l::txc8 .l::txc8 16 !!fl+ @e6

After 16 ... @g4 17 .!;t.f8 .l::txf8 18 Axf8 @g3

19 Ag7 +- the tragic fate of the bishop would

be particularly clear.

17 Ad6 a6 18 g4 g5 19 .i::trs .l::tg8 20 Aa3

.l::tg6 21 Ars .l::tg8 22 Ab4 a5 23 Ad6 .l::tc8 24

.lli.:g5 Af6 25 exf6 @xd6 26 .l::te5 b5 27 axb5 a4

28 f7.l::tf8 29 .l::tf5 1-0

El4.15

Y.Estrin - A.lvashin

corr. 1947

I. .. Ab7 is met by 2 Ad3! +- (and not 2

@xb4?, which allows the bishop to slip out of

jail: 2 ... Aa6! =).

2 @xb4 @e8 3 a5 1-0

Black is faced by 3 ... bxa5+ 4 @xa5 @d8 5

@b6 Ae8 6 @c5 @c7 7 Ad3, with a fatal zugzwang.

Chapter 15

ElS.01

V.Bologan - O.Romanishin

Nikolaev Z 1995

Bologan first talces over the d-file and then

penetrates with his king via e5, which puts

Black under strong pressure. However, with

precise play he would still have been able to

hold the game.

1.l::td6 .l::ta7

!....l::txd6? 2 cxd6 +-.

2 @c3 @f7 3 @d4 .l::tb7 4 !:ld8 .l::ta7 s Ad6

4Jd5 6 @e5 (DJ

B

The critical position is reached.

6 ...@g6?

After 6 ... g6! there seems to be no way into

the black position; for example, 7 .l::tf8+ @g7 8

.l::tc8 @f7 9 .l::txc6 4Jxb4 10 .l::tc8 .l::td7 11 c6

ltJd3+ 12 @d5 4Jxf4+ 13 @c5 4Je6+ =.

7 Ab8.l::ta8

7 ... ll.b7 8 .l::txd5 cxd5 9 Ad6 .l::td7 10 c6 .l::td8

11 c7 .l::tc8 12 @xd5 @f6 13 Ae5+ @e7 14 @c6

g6 15 @b6 +-.

8 @d6 lbxf4

8 ... 4Jxb4 9 @c7 4Jd5+ 10 @xc6 4Jxf4 11

@b7 +-.

9 @xc6 4Je6 10 ~d6 .l::txb8 11 .l::txe6+ @f7

12 .!::tel g5 13 hxg5 @g6 14 @d7 f4 15 c6 @xg5


340 How TO PLAY CHESS ENDGAMES

16 c71:1b7 17 'i.t>c61:1xc7+ 18 ~c7 f3 19 'i.t>b6

1-0

E15.02

N.Short - M.Gurevich

Shenyang (FIDE Wcup) 2000

Short gave up his strong central pawn-pair in

order to get to grips with the black king:

1 d6! cxd6 2 c61:1c8 3 c71:1c5 41:1xc5 dxcS 5

.i.c41:1xc7

5 ... 'i.t>f8 61:1xf7+ 'i.t>e8 7 1:1h7 1:1xc7 8 1:1xh6

+-.

61:1xf7 'i.t>h8 7 'i.t>c21:1d7 8 'i.t>b3 as 9 f31:1d4

101:1xe7 a4+ 11 ~a4 !txc412 'i.t>bS 1:1c213 b3

'i.t>g8 141:1e5 1;!.xa2 15 1:1xc5 nas 16 ~b4 ms

17 ID'S 1:1b8+ 18'i.t>c31:1c8+ 19'i.t>b21:1b8 20 f4

1-0

E15.03

V.lvanchuk - I.Cheparinov

Khanty­Mansiisk (FIDE WCup) 2005

With I ... 1:1c7? Cheparinov missed the chance

to activate his rooks, and the game was drawn

after 2 'i.t>g5 'i.t>f7 3 h5 gxh5+ 4 'i.t>f5 1:1e8 5 lla2

1:1b761:1g2'i.t>f871:1h21:1bl 81:1xh51:1fl+9'i.t>g6

1:1gl+ IO.i.g5'i.t>g8 ll 'i.t>f51:1fl+ 12'i.t>g41:1gl+

lfi.lfi.

Shipov (at Chesspro.ru) pointed out the correct

move:

1. •• gS!! (DJ

2h5

Or: 2rl.al gxh431:1hl I!.g441:1xh41;!.dg7-+;

2 hxg5? 'i.t>f5 and White gets mated.

2 ... g4 3 1:1xc6+ 'i.t>rs 4 e6 lab7 5 e7 g3 6 .th4

Two alternatives require analysis:

a) 6 e8'l\lY 1:1xe8 7 .i.e5 1:1g8 8 l:tf6+ 'i.t>e4 9 c6

g2101:1f4+ 'i.t>e3 l 1lag41:1xg4 12 cxb7 1:1g8 13

.i.h21:1e8 14'i.t>g51:1b8 15 .i.xb8 gl\W+ 16 g;>f6

'l\lYbl 17 .i.e5 'l\1Yxb7 -+.

b) 6 'i.t>h7 lle8 7 .i.g7 1:1exe7 8 1:1f6+ 'i.t>g4 9

h6 g2 10 1:1g6+ 'i.t>h3 11 1:1g5 labl 12 1:1xg2

@xg2 13 'i.t>g6 1:1hl 14 h7 lle8 15 c6 1:1c8 16

h8'l\lY 1:1hxh8 17 .i.xh8 1;!.xh8 18 'i.t>f6 'i.t>f3 19

'i.t>e5 1:1h5+ 20 g;>d6 'i.t>e4 -+ .

6 ... g2 7 1:1f6+ 'i.t>g4 8 nrs 1:1b8 9 1:1xb81hb8

1 O .tr2 1:1e8 11 'i.t>g6 1:1xe7 12 h6 1:1e6+ 13 'i.t>g7

'i.t>r3 14 .tgl 1:1el 15 h7 1:1xgl 16 h8'& 1:1hl 17

~f8+ 'i.t>e3 18 'l\1Ye7 + 'i.t>d3 -+

El5.04

S.Gligoric - P.Trifunovic

Budapest 1948

White must open a way for his king:

1 d4!

I g4? .i.h7 2 gxf5 h5 plays into Black's

hands.

1. ..'i.t>d6 2 dxcS+ ~cs 3 a4! 'i.t>d6

3 ... a5 4 lt::ic4 +-.

4 b4 a6 s @d4 hS 6 lt::ic4+ 'i.t>e6 7@c5 .te8 8

a5 .ta4 9 lt::ie3 .tbs 10 lt::ic2 @e7 U lod4 .td7

12 bS axbS 13 a6 .tc8 14 a7 .i.b7 15 lt::ixbS

'i.t>d716 lt::id4 .te417 lt::ixf5 1-0

El5.05

A.Matanovic -V.Korchnoi

Hamburg Echt 1965

1 ... 1:1c3!l 2 lt::ixc3

2 .i.xe4 1:1xh3 3 .i.xf5 1:1xa3 4 .i.xe6 'i.t>xe6 5

lt::ixd4+ g;>f6-+.

2 ... dxc331:1dl

3 1:1f2 .i.xd3 4 cxd3 1:1c8 5 zn c2 6 !Ic 1

lt::ixf4 7 1:1e3 1:1c3 8 'i.t>fl lt::ie6 -+.

3 ... lt::ixf4 4 1:1h7 .txd3 5 1:1c7 lt::ie6 6 1:1c6

.i.e4 7 1:1xe6+ 'i.t>xe681:1xd8 'i.t>eS!

The point of the combination! The black c-

pawn remains on the board and the white one

disappears. You solved the exercise only if you

calculated this far.

9@f2

91:1dl .i.xc2 IOlkl 'i.t>d41I 1:1xc2'i.t>d3-+.

9 ... .txc2 10 g3 gS 11 'i.t>e2 f4 12 gxf4+ gxf4

13 1:1e8+ @d4 14 1:1d8+ 'i.t>c4 15 1:1d6 'i.t>b3 16

1:1xa6 'i.t>b2 17 1:1b6 .i.dl+ 0-1


SOLUTIONS TO THE EXERCISES 341

Chapter 16

ElG.01

D.Hausrath - E.van den Doel

Dutch ct« playoff ( Enschede] 2004

1 tbdS?

Now the outflanking manoeuvre of the black

king is successful. The counter-attack by 1 tbg6

would have saved White: 1...tbc6 2 f3 gxf3

(2 ... @dl 3 fxg4 fxg4 4 @e4 @e2 5 @dS =) 3

@xf3 @d3 (3 ... e4+ 4 'i!i>f4 @d3 5 @xf5 e3 6

tbf4+ =) 4 tbxeS+ tbxe5+ 5 @f4 =.

1 .•• @dl 2 0.e7

2 tbf6 @el 3 tbhS (3 tbd7 tbc2+ 4 @d3

tbb4+ 5 @c4 @xf2 6 tbxeS @xg3 7 @xb4 f4 8

@c3 f3 9 tbc4 f2 IO tbd2 @g2 -+) 3 ... tbe2 4

tbf6 la:3 5 @d3 tbe4 6 tbd5 @xf2-+.

2 ... @el 3 tbg6

3 tbd5 tbc2+ 4 @d3 @xf2 5 @xc2 @xg3 6

Wd2@f2 7 tbc3 g3 8 tbdl+@f3-+.

3 ... tbc2+ 4 @d3 tbb4+ 5 @c4 tbc6 ( D)

6@d5

6 tbh4 @xf2 7 tbxf5 e4 8 @dS e3 -+.

6 ... @xf2 7 @xc6

7 @e6 @xg3 8 @xf5 @h3 -+.

7 ... e48@d5

8 tbeS e3 9 tbd3+ @xg3 IO @dS e2 11 @d4

f4 12@c3 el'&+ 13 tbxel f3 14tbc2 f2 15 tbe3

@f3 16 @d3 g3 17 @d2 g2-+.

8 ... e39@d4

9 tbf4 e2 10 tbd3+ @e3 11 tbei (11 @c4

@d2-+) l l...@d212 tbg2 el\\\Y 13 tbxel Wxel

14 @e5 @£2 -+.

9 ... e2 10 tbf4 el'& 11 tbd3+ Wfl 12 tbxel

@xel 13 @e3 Wf1 0-1

ElG.02

P.Leko - V.Korchnoi

Wijk aan Zee 2000

1. ..@f8?

For better or worse, Black must activate the

bishop: 1...i.d4! 2 :i:l.xb7 :!:!.al 3 a4 i.c3 4 :i:l.e7

i.b4 5 :i:l.eS @f7 6 c5 @£6 7 :i:l.e4 a5 8 c6 @fS 9

:i:l.e2 .ktcl 10 c7 :i:l.xc7 ;\; (Korchnoi in CBM).

2a4

2 @e2!? nal 3 a4 :i:l.a2+ 4 @d3 :i:l.xf2 5 cS

i.d8 6 :i:l.xb7 +-.

2 ... i.d4 3 @e2 b6 4 :i:l.dS i.f6 5 tbd3 l:!c3?!

6 :i:l.bS hS 7@d2 h4 8 tbf4 h3 9 g3 @g8 10 tbdS

:i:l.f3 ll @e2 i.d412 tbe3 i.cS 13 b4 i.fS 14 aS

bxaS 15 bxaS a6 16 nh8 @f7 17 tbxg4 :i:l.fS 18

f41-0

ElG.03

B.Spassky-A.Shirov

Paris 2000

l@c2?

Now Black will retain at least one active

rook. 1 @cl! completely neutralizes the black

initiative: l ... :i:l.xe6 (I .. .fxe6 2 :i:l.dl :i:l.f8 3 f3 =) 2

ndl :i:l.de8 3 @c2 = (Finkel in CBM).

1. ..:i:l.e2+ 2 @b3 fxe6 3 :i:l.adl nd6! 4 :i:l.xd6

cxd6 5 :!:!.ti. dS 6 a4 @f7 7 a5 eS 8 @a3 @e6 9

b3 g5 10 @b4 hS 11 h3 e4 12 g3 @eS 13 @cs

:i:l.d2 14 @b4 h4 15 gxh4 gxh4 16 a6 bxa6 17

nat :i:l.xf2 18 :i:l.xa6 :i:l.f719 :i:l.h6 e3 0-1

ElG.04

A.Seleznlev

Shakhmatny Listok, 1930

1 @£7 e3 2 tbf6+ @h8 3 tbdS e2 4 tbf4 el'&

5 tbxg6+ @h7 6 tbf8+

with perpetual check.

ElG.05

R.Kuczynski - C.Bauer

Saint Vincent Ech 2000

1 l:!a8?

For once, passive defence is correct: 1 :!:!.al !

:i:l.b2+ 2 @fl .ktf2+ 3 @gl :i:l.c2 4 @fl @e3 5

:i:l.a3+ @d2 6 :!:!.al = (Hecht in CBM).

1 ••. :!:l.b2+ 2 wn ru2+?


342 How TO PLAY CHESS ENDGAMES

2 ... :1.bl+ 3 @e2 h3 -+.

3 @gl :l.b2 4 00?

4:1.al! =.

4 .. Abl+ s @e2 h3 6 :!.a4+ @es 7 :I.as+

Wd6 81:la6+ Wc7 0-1

E16.06

Cekro - Todorovic

Tuzla 1990

l...i.d8!

Setting up an impenetrable blockade. Not

1...i.xe3?2fxe3 Wxe3 3 h3 +-(3 h4?We4=).

2 h3 gxh3+ 3 ©xh3 @f3 4 g4 Jl.e7 5 gS

Jl.xgS 6 i.xgS Wxf2 1'2-''2

7 ... Wf8 8 :l.e7 +-.

8 :l.g7+ 1-0

E16.08

N.Mitkov - I.Krush

Montreal 2006

1..Ac8

I ... :!.c4? 2 @f4 +-.

2 @f4 l!h8 3 !if6+ »o 4 @gs h4 s :l.d6

@£7 6 i.fS h3 7 :l.d7 + @e8 8 :l.a7 MS 9 i.xh3

!if7=

Chapter 17

El6.07

El7.0l

B.Abramovic - N.Djukic

Serbian Ch (Pancevo) 2006

l...e6+! (DJ

Not 1...llb5+? 2 @e6 :l.b6+ 3 @d7 @f7 4

:l.c8:l.b7+ S Wc6 !ia7 6 e6+ Wf6 7 :l.f8+ We5 8

llf7 lla6+ 9 @d7 lla7+ 10 We8 @d6 11 @f8

lla8+(11...:l.b712 f6! +-) 12@g7@e513:l.f8 E17.02

:I.al 14 @g6 lla2 (14... :l.gl+ 15 ffl +-) IS

:l.b8:I.a? 16 :l.b5+@d6 17 f6 +- (Krasenkow

inCBM).

P.Schlosser - P.Lukacs

Budapest 1992

1. ..:!.a3+ 2 wg4 :!.xh33 ©xh3 @g74 i.e4

4 f5 i.a5 5 @g4 Jl.d8 =.

4 ... i.aS s @g4 i.c7 6 rs i.d8 =

M.Ulybin - V.Bashkov

Cheliabinsk 1993

1 :l.g6!

In the game, White played I :l.b6??, and Jost

because after 1 ... Wg3 2 :l.b3+, Black's king can

advance rather than being forced back: 2 ... Wh2

3 llb4 :!.g2 4 :l.c4 g4 5 :l.c8 :l.g I+ 6 'i5'e2 g3 0-1.

1. .. @f3 2 @gl! g4 3 M6+! @g3 4 zrn =

2@cS

2 fxe6 :I.bi 3 e7+ Wf7 4 'i5'd6 :I.di+=.

2 llbl 3 f6 :I.di 4 @b6 :!.dS?

4 llel ! 5 :!.cS @f7 6 @c6 lld I =.

5 :!.cS :I.di

5 ... lld8 6 :!.c6 @f7 7 :l.c7+ Wg6 8 @c6 @f5

9 :l.d7 Xia8 IO @d6 +- (Krasenkow).

6 :!.c8+ @£7 7 llc7 + @g6

E17.03

L.Morice - R.Guillet

France 2001

A question mark for 2 gxf6, which allows

Black to employ a stalemate defence.

1 f6 gxf6 2 gxf6?

2 g6 f5+ 3 @e3 f4+ 4 Wf2 Wb2 5 g7 c3 6

g8'1W c2 7 '&b3+@cl 8 @e2 +-.

2 ... Wb2 3 f7 c3 4 f8'1W c2 S '&f2 @bl 6

Wlb6+ Wxa2 7 ~xaS+ @bl 8 °lWb4+ @a2 9

'&c3@bl 1'2-1'2

El7.04

N.Huschenbeth - A.Markgraf

Gromitz 2005

Black can win in several ways, but must be

careful not to squander his tempo moves.


SOLUTIONS

TO THE EXERCISES

343

1...h6?

The best way is to stalemate the white king

immediately and thus force the white pawn to

commit itself: l...f2+ 2 @fl @f3 3 h3 (3 h4 h6

4 hS @e3 S @g2 @e2 -+) 3 ... hS 4 h4 @e3 S

@g2@e2-+.

2 @fl hS 3 @el @e4 4 M2 @!4 s @fl @fS

6 @f2 @g4 7 @fl @gS 8 @!2 @f4 9@fl h4 10

@f2@e4 ll @fl?

11 @el @e3 12 @fl f2 13 h3 @f3 stalemate.

ll ... @e3 12 @el f2+ 13 @fl @f3 0-1

E17.05

V.Filippov - I.Novikov

Koszalin 1999

l@c2?

I @c4 = or I ~h I e4 2 !l.hS = was necessary.

1 ... @fS 2 ~fl+ @g4 3 !tel @f4 4 ~fl+@g3

The vital manoeuvre to reduce the checking

distance.

s ~el ~ds 6 ~gI+ @f3 1 ~gs @f4 s ~hs

@g4 9 ~h8 e4 IO @c3 e3 0-1

El7.06

0.Eminov- J.Pallardo Lozoya

Peniscola U­14 Ech 2002

1 ...@f3?

1..J'!h8! 2~gl (after 2~xh8 dl\W the queen

prevails against the rook - do you know how?)

2...@f2 3 ~al @e2 -+.

2 ~h3+ @e4 3 l!hl?

3 .l:!h4+ was necessary.

3 ...@e3? 4 ~h3+@e2 S ~h2+ @d3 6 ~h3+

@e4 7 ~hl? @d3? 8 ~h3+ 11z.11z

E17.07

C.Lutz - T.Luther

German Ch (Bremen) 1998

1 ... ~el+?

Black should play 1...~h I 2 d7 ~h8 3 d8\W

~xd8 4 ~xd8 @b2 S .§.b8+ @c3 6 !l.a8 @b3 7

@d4 a3 8@d3 (8 ~b8+@c2 ;;;) 8 ... @b2 9 ~b8+

@cl 10@c3 a2 =.

2 @d4! Z!dl + 3 @c4 ~cl+

After 3 ... .l:!xdS 4 @xdS @b2 S d7 a3 6 d8\W

a2 the white king is in the winning zone: 7

'&b6+@al 8\Wf2@bl 9'&el+@b2 IO'&d2+

@bl 11 Wc4 al\W 12@b3 +-.

4@bS ~bl+ s @as ~b8

Now White wins the black pawn:

6 ~d3+! ~b3 7 ~d4! ~b8 8 ~xa4+ @b3 9

~h4~b7

9 ... ~d8 10 ~h6 @c4 11 @b6 @dS 12 @c7

+-.

10 ~d4 @c3 11 .§.dl 1-0

E17.08

C.Meyer - G.Tischer

Bundesliga 1981/2

l. ..@g8! 2@e5

2 @g6 llg4+ 3 @fS ~a4 ;;;_

2 ••. b4 3 @d4 b3+ 4 @c3 b2! S @xb2 ~b4+ 6

@c3 ~b6 7 ~a8+ @g7

Black has set up Vancura's drawing position.

El7.09

M.Illescas - V.Epishin

Dos Hermanas 1994

l@h4? ~xe5!

In the game Black overlooked his chance:

J...!l.e8? 2 tbc4 .!he3 3 tbxe3 @g6 4 tbg2 1-0.

2 ~xeS tbf3+ 3 @xhS tbxes =

(Ribli in CBM)

E17.10

V.Topalov - V.Korchnoi

Madrid 1996

1 ... h6??

I...Zlb7 2 Ae3 Axe3 3 fxe3 @f8 4 !tdal

~xb2 = (Bologan in CBM).

2 b4! ~xb4

2 ... Axb4 3 i..e3 cS 4 .§.d7 Ad2 S @fl i..xe3

6 fxe3 ~b4 7 ~a5 c4 8 ~cs ~a4 9 ~cc7 ~f8 10

@e2+-.

3 ~xb4 Axb4 4 Ae3 @f8?!

This makes things easier, though Black is

losing anyway: 4 ... cS S ~d7 c4 6 Ab6 +-

(Bologan); 4 ... Aa5!? S @fl @f8 6 ~dS Ab6 7

i..xb6 cxb6 8 ~d7 +-.

S ~bl 1-0

Black resigned in view of S ... cS 6 AxcS+

Axes 7 ~b8+ +-.

E17.11

l@dS?

V.Epishin - Zhao Xue

Lausanne 2001


344 How TO PLAY CHESS ENDGAMES

This was a fatal attempt to win a drawn position.

l. .. ©g6!

1...~g5+? 2 e5+ +-.

2 ~h8 ~gS+ 3 ©e6 ~hS 4 ~g8+ ©h7 5 @f7

~h3 0-1

E17.12

T.Petrosian - L.Portisch

Palma de Mallorca Ct (13) 1974

1 ... iWf4?

This offer to exchange queens is a mistake.

At the cost of a pawn, White can now establish

a dominating position and penetrate dangerously

into the black position. However, with

careful defence Black should have been able to

hold the position. For example, I ... iWe7 2 iWa6

'&°f6, with counterplay, came into consideration.

2 gxf4! ibxf4+ 3 @g3 ibxd3 4 ~c3!

Putting the knight off its stride. In contrast,

the immediate 4 ~c7? is premature because of

4 ... ~d6.

4 ••• lbb4

After 4 ... lbb2? 5 lbes ± the black knight

would be completely offside.

5 a3 iba6 6 b4 (DJ

B

6 ••• lLlbS?

Now the knight is in danger of being completely

dominated. 6 ... ~d7 7 ~c8+ ©h7 8 h5 b5

was indicated.

7 ~c7 a5 8 bS

8 bxa5 !? bxa5 9 lbe5 also came strongly into

consideration.

8 ibd7 9 @f4 hS?

9 ibf8 10 ~c6 lbg6+ 11 ©g4 r!b8 is more

tenacious.

10 lbes lbrs

JO ... lbxe5 11 ©xe5 f6+ 12 ©f5 '.t>h7 13 ©e6

±.

11 l!b7 f6?!

ll...ibe6+!? 12©e3f613lbc6~e814~xb6

±.

12 ibc6 ibg6+?! 13 <,;>g3 ~d6 14 ~xb6 ~e6

15 ~b8+ ibf8 16 ~as ~el 17 ibdS ©h7 18 b6

~bl 19 b7 ibd7 20 ~xaS 1-0

El7.13

Klovans - Elistratov

1 ©f5 ©xc4 2 ©xf6?

White must not touch this pawn. 2 h4 ©b3 3

©g6 '.t>xa3 4 ©xh5 ©b3 5 ©g6 f5 6 h5 f4 7 h6

f3 8 h7 f2 9 h8iW fliW 10 '&b8+ and White can

hold the game.

2 ... ©b33©g5©xa34©xh5©b35©g6a4

6 h4 a3 7 hS a2 8 h6 aliW-+

E17.14

G.Grimberg - P.Cerisier

France 1986

The variation that Black worked out is completely

plausible. However, there is a critical

improvement near the end.

1... ©d3 2 lbxe4 b3 3 ibcS+ 'it>e2 4 'it>g3 b2 5

lba4

Now an underpromotion is possible:

5 •.• blib!I

The knight fork on c3 now no longer works. If

he had simply made another couple of moves,

this way out would surely have come to mind.

White cannot win the resulting knight endgame;

for example, 6 f4 lbd2 7 f5 ©e3 8 ©g4 lbe4 9

lbc3 ibd6 IO f6 @d4 11 lba4 ©e5 =.

E17.15

A.Arulaid - B.Gurgenidze

USSR 1955

1 ©d6 ©c8 2 ~cl+ ©b7 3 ~bl+ ©a6 4 ©c6

©aS 5 @cs ©a4 6 ©c4 ©a3 7 ©c3 ©a2 8 zrn

h59©d3 h4

9 ... ©a3 IO ~xf2 gxf2 11 ©e2 =.

10 ©e3 h3 11 ©f3 g2 12 lhf2+ ©b3 13

~xg2 hxg214 ©xg2 =


Bi bl iogra phy

One-Volume Works on the Endgame

Basic Chess Endings, R.Fine, McKay 1941

Batsford Chess Endings, }.Speelman, J.Tisdall and R.Wade, Batsford 1993

Chess Endgame Training, B.Rosen, Gambit 2003

Dvoretsky's Endgame Manual, M.Dvoretsky, Russell Enterprises 2003

Endspieltheorie und Praktik, A.Panchenko, Caissa 2001

Fundamental Chess Endings, K.Miiller and F.Lamprecht, Gambit 2001

Just the Facts, L.Alburt and N.Krogius, Chess Information and Research Center 2000

Practical Chess Endings: Algebraic Edition, P.Keres, Batsford 1984

Instructional Works on the Endgame

101 Chess Endgame Tips, S.Gidd.ins, Gambit 2007

Chess Endgame Lessons, P.Benko, Volume 1 1989

Chess Endgames, L.Polgar, Konernann 1991

Die Kunst des Endspiels, W.Smyslov, Bock & Kubler 1996

Die wichtigsten Ideen im Endspiel, I.Donev, self-published, 1997

Endgame Preparation, J.Speelman, Batsford 1981

Endgame Secrets, C.Lutz, Batsford 1999

Endgame Tactics, G.C. van Perlo, New in Chess 2006

Endspieltraining nicht nur fur Anfdnger; E.Mednis, Beyerverlag 1998

Essential Chess Endings, J.Howell, Batsford 1997

Excelling at Technical Chess, J .Aagaard, Everyman 2004

Gewinne das Endspiel, E.Mednis, Olms 2000

Grandmaster Secrets: Endings, A.Soltis, Thinkers Press 1997

Mastering the Endgame Vol. 1 and 2, L.Slutsky, M.Shereshevsky, Cadogan 1992

Modem Endgame Practice, A.Beliavsky, A.Mikhalchishin, Batsford 2003

Praktische Endspieltips, E.Mednis, Olms 2000

School of Chess Excellence 1 ­ The Endgame, M.Dvoretsky, Olms 2002

Secrets of Chess Endgame Strategy, LB.Hansen, Gambit 2006

Strategie der Schachendspiele, M.Schereschewski, Sportverlag, Berlin 1987

Tactical Chess Endings, J.Nunn, George Allen & Unwin Ltd, London 1981

Technique for the Tournament Player; M.Dvoretsky, A.Yusupov, Batsford 1995

Winning Endgame Strategy, A.Beliavsky, A.Mikhalchishin, Batsford 2000

Winning Endgame Technique, A.Beliavsky, A.Mikhalchishin, Batsford 1995

Works on Particular Endgames

Endspiele mit ungleichen Ldufern, E.Solozhenkin, ChessBase CD 2000

Practical Rook Endings, V.Korchnoi, Olms 2001

Secrets of Pawn Endings, K.Miiller, El.amprecht, Everyman/Gambit 2000

The Survival Guide to Rook Endings, J.Emms, Everyman/Gambit 1999

Further Literature

101 Winning Chess Strategies, A.Dunnington, Gambit 1999


346 How TO PLAY CHESS ENDGAMES

Chess for Zebras, J .Rowson, Gambit 2006

Die Kunst der Bauernfuhrung, H.Krnoch, Das Schacharchiv 1967

Die Kunst der vereinfachung Band 1, 2 und 3, G.Nesis, Rudi Schmaus Verlag 1985

Die R11sse11 lehren Schach, Y.Averbakh 1998

From the Middlegame into the Endgame, E.Mednis, Cadogan 1994

Geheimnisse der Schachstrategie, M.Dvoretzki, Olms 1999

Grundziige der Schachstrategie, J.Capablanca, Beyerverlag 2002

Jon Spee/man's Best Games, J.Speelman, Batsford 1997

Mein System, A.Nimzowitsch, Das Schacharchiv 1965

Positional Play, M.Dvoretsky and A.Yusupov, Batsford 1996

Schach fiir Aufsteiger; N.Krogius, Sportverlag 1993

Schach fiir Einsteiger; N.Krogius, Sportverlag 1992

Secrets of Chess Defence, M.Marin, Gambit 2003

Secrets of Chess Training; M.Dvoretsky and A.Yusupov, Batsford 1991

Secrets of Chess Transformations, D.Marovic, Gambit 2004

Secrets of Modem Chess Strategy, J.Watson, Gambit 1998

Secrets of Practical Chess, J.Nunn, Gambit 1998

Stellungsbeurteilung und Plan, A.Karpow, A.Mazukewitsch, Sportverlag 1987

The Most Amazing Chess Moves of All Time, I.Emms, Gambit 2000

Theorie und Praxis der Schachpartie, M.Dvoretzki, Olms 2000

Periodicals and Magazines

Chess Today

Chess Base Magazine (CBM) especially the endgame section by HJ.Hecht (until 2004) and K.Muller

Endgame Comer, K.Muller, www.chesscafe.com, started January 2001

Infonnator

New in Chess Magazine

Databases and Programs

ChessBase Mega Database 2006

Fritz 9 and IO

Ken Thompson's 5- and 6-man databases

Nalimov's 5- and 6-man tablebases

Rybka2.2

Shredder 9 and IO

The Week in Chess


Index

Instructive examples

The following instructive examples are either very old or cannot be traced back clearly to a particular

author: I.I 9, El.13, 5.06, 10.08, 11.0 I. 11.05, 11.07, 11.09, 11.10, 11.13, 11.14, 11.15, 11.27,

12.04, 12.05, El2.05, 14.01, 14.03

Players

Abdulla IO. 12

Abramovic El6.07

Acs E2.04, 10.09

Adams 6.07, 6.14, 7.05,

E7.04, E9.16, El0.05

Adianto 9.11

Agrest E4.IO, El4.14

Akesson 11.26

Akopian 6.15

Alekhine 2.26. E4.12, 8.02

Aleksandrov E2.03

Almasi 8.04

Alterman 8.06

Anand 1.25, El.22, El.23,

2.25, 3.01, 3.11, 6.24,

E6.07, ll.49, 15.06, 15.07

Andersson 1.06, El.04, 3.04,

6.05, 6.20, E6.06, 8.04, 9.15

Angantysson El2.02

Antal E9.03, 17.18

Anton El 1.13

Appel 6.22

Araujo 9.19

Arencibia E4. I 5

Areshchenko 17.17

Aronian E4.05, E4.16,

EI0.07

Aroshidze E4.29

Arulaid El7.15

Aseev 3.07, 4.30, E6.03

Averbakh 2.31

Averkin E4.02

Avrukh E4. I 5, E6. l l,

El 1.26, El3.15

Azrnaiparashvili El4.09

Baburin 10.02

Bacrot 8.03

Badev 17.19

Bakalar E4.32

Baklan E9 .11

Banusz El0.02

Barbero 11.53

Bareev El.OS, E6.02, 15.10

Barie E!.06, El3.05

Barua 11.53

Bashkov E17.02

Bastrikov E8.05

Bauer E4.18, El6.05

Becerra Rivero E4.0l

Begunov E 10.11

Beim 12.01

Belavenets E4. ll

Beliavsky 1.10, 3.05, 8.01

Belotti 6.09

Benko 7.01

Berg, E. 1.17

Berg, K. El 1.06

Bergstrom, P. El3.02

Bergstrom, R. 11.26

Bernstein El2.06

Beshukov 9.10

Biolek E9.08

Bischoff 11.22

Bisguier 3.10

Blatny El 1.11

Blumich 17.1!

Bocharov 1.26, 11.308

Bogatyrchuk El .07, E3.06

Bogdanovski 9.20

Bologan E4.27, El5.0l

Bondarevsky 2.11

BorikE8.04

Borisov El 1.03

Botvinnik 2.06, E7.03,

EJ0.12, 13.06, El3.IO

Bozov 17.19

Bracker E4.09

Braunstein 12.02

Brkic 13.04

Brodsky El.21

Brunner E4.03

Bruzon E3.02

Brynell E4. I 3

Bryzgalin El 1.42

Bykhovsky 5.03

ByrneE3.01

Capablanca 1.04, 2.18, 2.27,

4.02, 5.04, 5.05

Carlsen E3.03, 15.09

Carvajal El.03

Cekro El6.06

Cerisier El7 .14

Chabanon 2.16

Cheparinov E!5.03

Chernikov El .08

Chemin 8.06

Chernyshov 14.05

Chigorin 12.06

Christiansen 6.02, 6.11,

El0.06

Chuchelov E9.09

Cladouras 17.08

Coote 9.18

Cornette E4.3 I

Corti E8.03

Couso 16.03

Crarnling 16.03

Cvetkovic 1.20

Cvitan 13.12

Cybulak El 3.09

D' Amore 1.02

Darnljanovic 17.20

Dao Thien Hai E4.06

Dautov 4.20, 6.16, 6.17,

E6.0l, Ell.26, El2.03

de Firmian 4.21

Deep Blue E7.02

de! Rio 13.02

Delchev 9.02

Den Hollander 13.07

Dhar Barua 9.18


348

How TO PLAY CHESS ENDGAMES

Dinstuhl 3.08

Djukic El6.07

Dolmatov 1.07, E4.19, E4.22,

17.15

Dombrovska 11.03

Dominguez 11.29

Donev 2.21

Donner 1.14

Dorfman El.09, 8.03

Dettling E7.0l

Drasko 1.07

Drazic E2. I I

Dreev 2.14, E4.08

Duckstein 2.32

Dueball 17.13

Duras 4.24

Durie E5.06

Duz-Khotimirsky 11.06

Dvoirys 11.38

Ehlvest 6.11

Eingorn Ell.24, E14.14

Elianov E!3.08

Eliskases El.15, 2.10, E5.05

Elistratov E17.!3

Emelin El 0.03

Eminov El 7.06

Englisch 9.01

Engqvist 13.13

Epishin 4.04, E4.23, 16.02,

E17.09, E17.ll

Erenburg EI0.02

Ermeni 1.20

Ernst, T. 12.07, 15.08

Erturan 10.03

Espig 12.07

EstrinE4.37, El4.15

Euwe 2.26, 8.02

Evseev 14.12

Ezat 9.16

Fedorov El.08, El3.08

Feletar E9 .16

Felgaer 4.13, 11.29

Felsberger E4. I 9

Fier9.19

Filippov 9.10, El7.05

Fischer 2.01, E2.13, 4.28,

E9.04

Fish 8.07

Fishbein 11.25

Flear E2.09, E6.08

Flohr El.15, 2.10, 6.25

Florian 4.23

Fogarasi E9.03

Fressinet E5.02, El 1.17

Frias 13.0I

Fritz. 5 15.13

Fritz. 6 11.49

Ftacnik 14.02

Fucak 13.04

Fuller J.03

Gadjily El3.18

Galliamova 13.12

Garcia Palermo 16.06

Gashimov 4.20

Gause! 2.02

Gavrikov 4.06, 7. IO

Gdanski 11.40

Gelfand E2.05, 4.13, E4.21,

17.06

Geller, E. 2.31

Geller, Ya. 6.03

Georgadze El 1.38

Georgiev, Ki. E4.03, 6.0 I

Gershon E4.28

Gicev9.20

Gimes 13.0i

Glek 6. 18, 11.54

Gligoric 9.06

Golod E3.04, El 1.18

Goloshchapov 17. 18

Granda El 1.16

Greenfeld 14.10

Grigoriants 8.05

Grimberg El7.14

Grishchuk 1.23, 4.16,

El3.03, El3.06

Grivas E6. I l

Grosar4.16

Griinfeld, Y. 1.16

Gufeld 15.04

Guillet El7.03

Gunsberg E2.14

Gurevich, G. El 1.18

Gurevich, M. 4.18, El5.02

Gurgenidze E 17. 15

Guseinov El 1.14

Gustafsson 11.22, 14.11

Haba 13.10

Hajtun 6.23

Hakki 11.11

Handke9.22

Hansen, Cu. 2.14

Hansen, H. El 1.06

Hansen, L.B. 4.09

Harrnonist 9.23

Haugsrud E 11.19

Hausner 9.13

Hausrath El6.0I

Hazai 11.31

Haznedaroglu I 0. 03

Hebden 4.17

Heilinger El2.04

Heissler 4.19

Hellborg E4.13

Hellsten 4.21

Hergott E2.09

Hernandez El 1.28

Hertneck 11.52

Hjartarson 2.02

Hoffmann 17 .13

Honfi 2.15

Hort Ell.33

Horvath, T. El2.02

Hossain 6.06

Hilbner E4.20, 4.27

Huschenbeth El 7.04

lbragimov EI 0.11

Ilincic 14.07

Iliushin 2.20

Illescas 3.02, 9.21, E9.17,

El7.09

Ilyin-Zhenevsky E4.12

Inarkiev 3.07

Ionescu, C. l I .30A

Ionescu, M. 1.27

Ionov E2.0I

Iordachescu 1.27

Istratescu E5.03

Ivanchuk El.23, E4.06, 4.07,

6.24, 7.07, 12.08, El5.03

Ivanisevic 6.01

Ivanov, S. E4.39, E8.0I,

EI0.03, Ell.15

Ivanovic 9.02

Ivashin El4.15

Ivkov 9.03

Janowski 2.27

Jansa El2.08

Jasny 7.06

Jobava 4.26

Jung El0.04

Kaidanov 1.13


INDEX

349

Kallio 3.08

Kalmukova 2.19

Kalnins 11.32

Kaminski 12.10

Kamsky 1.25, E6.12, 9.05,

El3.16

Kan4.02

Karpov 1.15, 2.28, 4.27,

4.29, 6.05, E6. IO, 9.03,

10.01, 12.03, El3.13,

14.02, 15.01, 15.02, 15.12

Karttunen 5.01

Kasimdzhanov 4.07, E7.04,

E9.05

Kasparov 4.05, 4.08, 6.20,

7.04, E7.02, 9.08, 9.09,

9.14, 9.15, IQ.IQ, 12.03,

El3.16, 15.14, 17.16

Kavalek 15.01

Kempinski E4.38, El3.07

Kengis 4.19, EI0.06, 15.11

Keres 11.48

Khalifman 1.12, 3.06, 4.10,

8.08, El l.15

Khali!beili E5.04

Kharlov E6.05, EI0.09,

16.05

Khasanov El 1.03

Kholmov 13.08, 17.16

Khramov El 1.22

Khuzrnan El 1.14

Kiselev E8.05

K!eeschaetzky 17 .04

Klovans E17.13

Kmoch 2.12

Knaak 16.04

Kobaladze 11.42

Kobaliya E9.09

Kolesnikov 1.26

Kolker 11.50

Korchnoi 1.15, 2.13, 3.05,

14.10, El5.05, El6.02,

El7.IO

Komev 9.17

Korolev 11.32

Korotylev El4. l l

Korsunsky 11.28

Koshelev I 7. IO

Kotov El2.0l

Kotronias 17 .03

Kovacevic J.02

Kovaliov E9 .11

Kozlovskaya El.03

Krakops El2.03

Kramnik 1.01, 1.23, El.23,

2.17, 2.23, 2.29, 3.02, 3.09,

4.10, E4.2J, 7.08, 9.04,

9.05, 9.07, E9.07, 12.09,

El3.03, EI3.17, 15.02,

15.10

Krasenkow 4.18, 6.10, E9.17,

El3.17

Krush 2.09, EJ6.08

Kuczynski El6.05

Kudrin 2.08

Kulicov E2.07

Kun El 1.43

Kunsztowicz 3 .04

Kupreichik 7 .10

Kuzmin, G. El 1.12

Kuznetsov 11.02

Landa E2.12, E3.07

Landenbergue 11. l I

Langrock E4.09

Larsen 2.01, E5.05, El 1.21,

17.07

Lasker, Ed. 2.18

Lasker, Em. E3.06, 5.05, 6.04

Lastin Ei4.05

Lautier E!.05, 2.28, E2.05,

E6.10, 7.04, 11.19, 12.08,

13.11, 17.09

Laznicka E9.08

Lechtynsky E4.32, El 1.41

Leko 1.01, 2.23, 3.09, E4.20,

E4.33, 6.14, E6.09, 7.05,

12.09, 15.06, El6.02

Leonhardt E3.05

Lerner E!.09, El4.12

Levenfish El3.01, 13.06

Lindinger 17.08

Liogky4.22

Lipnitsky 1.08

Lisovska 11.03

Lobron E 11.11

Loginov 4.30

Lombardi, M. 17 .02

Lopez El I.OJ

Lputian El.22, 11.54

Lukac 7.06

Lukacs El7.01

Lund4.12

Luther El 7.07

Lutsko J J .30B

Lutz 2.17, 6.07, El7.07

Luzniak El2.07

Macieja E9.0l

McShane 1.17, 11.20

Magerramov 9.16

Makarov 17.15

Malakhov E6.0 I

Malaniuk 11.08

Mamedyarov E2.08

Mamoshin 11.50

Manzone 11.34

Marin E2.06, 16.04

Marinkovic 11.52

Markgraf E 17. 04

Markowski El4.JO, 15.05

Marshall 10.11

Martz l l.18

Matanovic El5.05

Maze! EJ.07

Mednis 3.10

Meister 4.14

Menas 12.02

Meulders l l.30A

Meyer El 7 .08

Mieses 5.04

Mikhalevski E4.34

Miles 4.17. 6.09

Milev E3.0J

Milov E5.03, 6.16, 6.17

Minasian E2.06

Mitkov 6.15, El4.09, E!6.08

Miton4.26

Mittelberger 2.21

Monsay El 1.19

Morice El 7.03

Morozevich I. 11

Mortensen El 1.41

Motylev 14.05

Movsesian EJ0.05

Miiller, K. E2.04, 9.13,

El 1.05, 16.01

Miiller, K.D. 2.03

Najdorf 11.48

Nakamura 9.21, El 1.16

Narciso Dublan E!.04, 17.14

Nataf 2.16, 5.07

Nath 11.35

Naumkin 1.12, E4.31

Neubauer 2.34

Ni Hua El 1.17

Nielsen E4.14, E4.29, ES.OJ

Nijboer 7.03


350

How TO PLAY CHESS ENDGAMES

Nikcevic El3.1 I

Nikolai dis E 13.11

Nikolic 8.01, 16.02, 17.14

Nimzowitsch 2. 12, E4.07

Nisipeanu El3.18

Noomen E8.03

Novikov, I. E17.05

Novikov, M. E14.05

Nunn 15.13

Niisken E6.04

Ochsner E4.14

Oim 7.09

011 E4.04

Onishchuk 1.09, 2.08, 4.11

Orlov 4.30, 5.08, 11.24

Ortueta Esteban E2.10

Ozsvath I 1.46

Paaske4.12

Pachman El2.0J

Paglietti 16.06

Pahtz, E. E9.10

Pahtz, T. E8.04

Pajeken 1.05, 17.04

Palevic El2.07

Pallardo Lozoya El7.06

Panchenko E4.25

Panno El 1.07

Pantsulaia 7.02

Parligras E4. IO

Pashikian E7.05

Paulic l I .33

Pedersen, C. 6.13, 17 .05

Pedersen, F. El3.02

Pedersen, S. 10.04

Pelletier 2.07, E7.05, 14.08

Peschel E6.04

Petrosian, A. E4.25, 11.31

Petrosian, T. 4.28, 8.09,

El7.12

Petrosian, T.L. 8.05

Petushov I 1.02

Piket E4.17, E4.33, 14.09

Pillsbury E2.14, 6.04

Pinter E9.02, 9.14

Plater 13.08

Plazaola 11.34

Podolny 11.06

Pogorelov E4.36

Polgar, J. 2.13, 2.29, 15.15

Polgar, Zso. 1.02

Polugaevsky 4.03

Polzin 4.15

Ponomariov 3.01, E9.14

Popov E2.03

Popovic 6.08

Portisch 6.10, 15.14, El7.12

Postny El 1.20

Psakhis 4.09, E8.02, 14.11

Pushkov E2.0l

Radjabov E5.02

Rahman 10.05

Rajkovic El.02

Ramos 13.02

Rashkovsky 5.08

Rasic 5.01

Rauzer E4. l l

Razuvaev 2.15, E4.02

Redolfi El 1.01

ReeElJ.33

Reefat bin Satter 6.06

Reshevsky E4.35

Reshko 12.10

Reti 10.11

Riazantsev 1.09

Ribli 11.46, El3.13, 15.12

Rivas E6.02

Robson 2.03

Rodriguez, Ru. 17.07

Rogozenko E4.38

Roiz5.03, El4.12, El4.13

Romanishin 2.33, El5.0l

Romanovsky El3.0l

Rosen 17.02

Roshal El 1.22

Rosselli 15.03

Rowson 13.09

Rozentalis E3.03, 6.18, 6.22,

16.01, 17.20

Rubinstein 4.24, 15.03

Rublevsky E4.27, 6.03, 7.02,

11.19, El2.08, 17.09

Rustemov 9.12

Ryskin El 1.27

Sabos El0.04

Sahovic 15.11

Sakaev 4.14

San Segundo 14.08

Sanduleac E2. l I

Sanguinetti 1.06

Sanz Aguado E2.10

Sashikiran 10.05

Savchenko 4.22

Savon El4. l I

Schiller 11.35

Schilow 17.05

Schlosser E17.0l

Schmaltz 9.22

Schmittdiel E4.30

Seirawan 10.10

Sharkov 17.10

Shikova 2.19

Shipov El.06

Shirov El.23, 2.25, 3.11,

E6.09, E9.02, EIO.Q7,

Jl.2), 11.25, 13.11, 14.09,

15.07, El6.03, 17.17

Short 1.10, E4.26, 6.08, 7.07,

El5.02

Shredder 11.23

Shulman 8.08, I 0.12

Siemms El 1.07

Skembris El3.05

Skripchenko 10.02

Slekys 14.06

Smagin 2.33

Smirin El3.07, El4. I 3

Smimov E4.23, El0.09

Smyslov 1.03, 1.08, 2.11,

E4.35, 7.01, 9.09, E9.06,

El2.06, 15.08

Socko, 8. 16.05

Socko, M. El 1.24

Sokolov, A. 11.20

Sokolov, D. 5.02

Sokolov, I. l.24, E2.08, 4.04,

4.11, 9.12, 17.06

Solozhenkin EJ3.09

Sosonko 2.22, 4.29

Sozin EI0.12

Spassky 8.09, E9.04, El6.03

Speelman E4.J8, 5.07, E8.02

Spielmann E3.05, 6.19

Spraggett 4.31

Staniszewski I I .40

Stean 1.16, 2.22

Stefanova El.I I, E2.07

Stefansson E9.18

Stein E4.24

Steinitz 9.01

Stocek E9.18

Stripunsky E3.04

Sucher El2.04

Suetin E7.03, El3.10, 15.04

Sula El 1.28

Sulskis E4.26, 14.06


INDEX 351

Sutovsky 6.21, 12.01 Tosic 14.07 Votava E9.0l

Svidler 1.11, 1.13, 2.30, Tregubov9.17, E14.IO Vukic 4.08, 11.18

E3.07, E4.39, 7.08, 9.08, Tseitlin 2.24 Vydeslaver E4.34

11.38, 15.15 Tsereteli 11.42

Szabo 1.14, 6.23 Tseshkovsky 4.03 Wagner 1.05

Szilagy 2.24 TumerE6.08 Wahls E7.0I, 17.12

Turov El 1.42 Wedberg 13.13

Taimanov E2. I 3, 4.01, 6. 12, Tyomkin 2.09 Wegener E2.02

E9.06, 17.01 Wells 13.09

Tai 2.06, E4.24 Uhlmann 4.01, 9.06, E9.12 Wolff9.l l

Tarrasch E4.07, 6.19, 9.23, Ulybin 9.04, 9.07, El7.02 Wu Wenjin 13.05

12.06, 17.11

Tartakower 1 .04 Vaganian 10.04, El 1.38 YACE 11.23

Tatar Kis El 1.43 Vallejo Pons 4.25 Yakovenko E 1.21

Thelen 4.23 Van den Doe\ 1.24, E 16.01 Yakovich 4.06

Thiede E2.02 Van Mil El 1.20 Yandemirov E2. l 2, E8.01

Thiel El 1.05 Van Wely 3.06 Yanofsky E9.12

Thorfinsson 2.34 Varga 10.09 Yusupov 4.15, E4.22, 4.31,

Thorhallsson E4.28 Vasovic 11.33 E5.06, 6.02, 6.21, E6.07,

Timrnan El 1.12, El3.15, Vasovski 11.24 E6.12, 11.08, 17.03, 17.21

17.21 Vaulin E6.03

Timmerman 7.09, El 1.13 Vera E4.36 Zagrebelny E6.05

Tischbierek 17.12 Vescovi 2.07, 15.05, 15.09 Zaitsev, A. E4.37

Tischer El 7.08 Vidmar 6.25 Zapata E4.01, E6.06

Tissir E9.05 Visser 7.03 Zezulkin El 1.27

Tiviakov E3.02, 6.13, 11.28 Vlasov 5.02 Zhang Pengxiang 13.05

Tkachev 4.25, E9.10, EJ3.06 Vogt 8.07 Zhao Xue El7.I I

Todorovic E 16.06 Volkmann 13.12 Zhu Chen 1.11, 17.01

Topalov 2.30, 4.05, E4.17. Volkov E4.05, E9.14 Zoebisch 2.32

E9.07. 10.01, 11.21. Volokitin E4.16, 13.10 Zoetemeijer 13.07

El7.IO Volovich E5.04 Zviagintsev E4.04, E4.08

Torre E5.0I, El 1.21 Von Elst 6.12

Study Composers

Aloni Et.01 Hasek E 11.30 Nadareishvili El 1.35, El 1.37

Averbakh 11.04 Herbstmann El 1.39 Pachrnan El 1.23

Behting I 1.36 Horwitz EI0.10, El 1.25 Philidor 10.06, 10.07

Belov 11.47 Kasparian E9.15, El4.06, Platov, V. and M. E13.12

Benko 13.03 E14.07, El4.08 Reddrnann EI 1.09

Blathy 11 .39 Kholrnov E13.04 Reti 1.22, El4.04

Capablanca E14.0l Kiriakov El 1.04 Rinck E9.13, El4.03

Chekhover I.I 8, E 11.29 Kling El0.10 Rostov El4.02

Dobias El .18 Kricheli El 1.02 Selezniev El.10, 2.35,

Dvoretsky 1.21 Kubbel El.16, El3.14 El6.04

Elkies 14.04 Lasker El4.0l Smyslov 2.04, 11.43

Falk El 1.10 Levenfish El.12, 2.04 Somov-Nasirnovich 11.44

Grigoriev 2.05 Liburkin 11.45 Troitsky El.14, El 1.31,

Guliaev El 1.08 Maizelis El0.08 Etl.36

Gunst El 1.32 Matansiev El 1 .34 Zakhodiakin 11.37, 11.41

Gurvich 11.51, E 11.40 Meyer El 0.0 I Zinar El.19

Halberstadt EI .17

Moravec El.20


www.gambitbooks.com

In this CC>n'¥)811ion volume to Fundamental Chess Endings, MUler and Pajeken focus

on the practical side of peaying endgames. They CDVef an aspects of strategic:

endgarnes. with particular emphasis on thinking methods, a"ld ways to aeate

dfficulties for oppa,er1ts over the board.

Using hundreds of outstanding examples from modern practice, the authors explain

not only how to conduct 'classical' endgame tasks. such as exploiting an extra pawn

or more active pieces, but also how to handle the extremely unbalanced enangs that

often arise fr001 the dynamic openings favoured nowadays. All varieties of endgames

are covered, and there are more than 250 exerases for the reader, together with fub

solutions.

Majortopicsindude:

• Basic Prroptes and Methods

·AclMly

•SchernaticThinking

• The Fight for the Initiative

• Prophylaxis and Preventing Cou,terplay

• The Bishop-Pair in the Endgame

•Dominatioo

• The M of Defence

•Typical

Mistakes

• RUBS of Ttumb

Grandmaster Karsten MOiier is a world-renowned expert on all aspects of er,dgame

play. He is co-authcr (with Frank Lamprecht) of the acdaimed Secrets of Pawn

Encings and Fundameda/ Oiess Endings. He finished third in the German

Championship in 1996. and was rumer-lf) in 1997.

Wolfgang Pajeken is a FIDE Master from Hamburg who plays frequently in the

Gennan Bl.fldesftga, and other team and indMdual ~hips. He is also a chess

trainer, orgarizer and arbter.

Other chess titles from Gambit include:

ISBN•l3:'l7!-l-'lD'lbDD-!l.-2

ISBN•lD:l-'ID'II.DD-!.b-7

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