Sample Global Video Game Market
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Global Video Game Market : Industry, Size,
Share, Growth, Trends and Forecast, 2019–
2029
January 2021
Copyright © PROPHECY MARKET INSIGHTS 2019, All Rights Reserved
Report Snippet
Chapter 1 : Table of Contents
Chapter 2: Market Purview
Chapter 3: Market Dynamics
Chapter 4: Global Video Game Market , By Device
Chapter 5: Global Video Game Market , By Type
Chapter 8: Global Video Game Market , By Region
Chapter 9: Company Profiles
Investment Outlook
Future of the Market
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Market Segmentation
Global Video Game Market
By Device
‣ Console
‣ Mobile
‣ Computer
By Type
‣ Offline
‣ Online
By Region
‣ North America
‣ Europe
‣ Asia Pacific
‣ Latin America
‣ Middle East &
Africa
Source: Prophecy Market Insights
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Executive Summary (1/9)
Overview
The global video game market size was valued at USD 151.06 billion in 2019 and is expected to grow at a Compound Annual
Growth Rate (CAGR) of 12.9% from 2020 to 2027.
Technological proliferation and innovation in both hardware and software are expected to be the key factors driving the growth. The
growing penetration of internet services coupled with the easy availability and access of games on the internet across the globe is also
expected to keep the market growth prospects upbeat in the forthcoming years.
Game developers are also constantly improvising and pushing the technological limits regarding the real-time rendering of graphics in
the video game industry, which is further expected to propel the growth.
The rising inclination from physical games to online games has led the industry participants to focus on hardware compatibility and
efficiency. Free2Play (F2P), Massively Multiplayer Online (MMO), and multiplayer games have progressively gained popularity, a trend
which is anticipated to continue over the next eight years.
Source: Prophecy Market Insights
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Executive Summary (3/9)
Table 2.1: Global Video Game Market Overview
Parameters 2019 (E) 2029 (F)
Global Video Game Market Value (US$ Bn) 151.06 xx| CAGR: xx|
By Device Segment with Largest Value (US$ Bn) Mobile : XX Mobile: XX
By Device Segment with Highest CAGR (%)-2019-2029
CAGR- XX%
By Type Segment with Largest Value (US$ Bn) XX XX
By Type Segment with Highest CAGR (%)-2019-2029
Online : CAGR-XX%
Source: Prophecy Market Insights
To be Continued …
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Executive Summary (4/9)
Table 2.2: Global Video Game Market Overview
Parameters 2019 (E) 2029 (F)
By Region with Largest Value (US$ Bn) North America : XX North America xx
By Region with Highest CAGR (%)-2019-2029
Key Market Players:
Microsoft Corporation
Nintendo Co., Ltd.
Rovio Entertainment Corporation
NVIDIA Corporation
Valve Corporation
PlayJam Ltd.
Bluestack Systems, Inc.
Sony Corporation
Asia-Pacific: CAGR- XX%
Source: Prophecy Market Insights
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Executive Summary (5/9)
Description
Figure 2.1: Global Video Game Market Value Share (%), By Device – 2020 (E)
The global video game market size was valued at USD 151.06
billion in 2019 and is expected to grow at a Compound Annual
Growth Rate (CAGR) of 12.9% from 2020 to 2027.
The trend of social media gaming is expected to have a positive
impact on shaping up the market growth. For instance, a substantial
percentage of the global population use social networking sites such
as Facebook and Reddit for gaming.
Computer
Mobile
Console
Analysis
The mobile device segment led the market with a share of over
35% in 2019 and is expected to maintain its dominance over the
forecast period. This dominance can be attributed to the
increasing smartphone penetration across the globe. The
mobile device segment is expected to gain momentum owing to
increasing demand for tablets owing to advantages such as
larger displays and better viewing experience. Handheld
consoles are also expected to keep the growth prospects
upbeat.
Source: Prophecy Market Insights
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Executive Summary (6/9)
Figure 2.2: Global Portable
Figure 2.3: Global Video Game Market Value Share (%), By Type – 2020 (E) Figure 2.4: Global Video Game Market Value Share (%), By Region 2020(E) – 2019 (E
North America
Europe
Online
Offline
Asia Pacific
Latin America
Middle East & Africa
Analysis and Outcome
The online video game segment is expected to gain traction over the forecast period. The increasing demand for multiplayer games is
driving the demand for online games as they facilitate in-game communication and improve the overall gaming experience. Social
networking sites are influential in providing online video games a virtual platform for their expansion.
The Asia Pacific dominated the market with a share of over 50% in 2019. This can be attributed to the emergence of China as a major
gaming hub. The ever-increasing smartphone penetration and the growing demand for entertainment in China is a key factor driving
the regional growth.
Source: Prophecy Market Insights
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