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Young Storykeeper Volume III

To celebrate Cruinniú na nÓg, Great Lighthouses of Ireland and Fighting Words invited 7-12 year-olds to become Young Storykeepers. Your lighthouse-inspired stories are incredible! Fighting Words and Great Lighthouses of Ireland have devoured every single one of the 1,256 stories, poems, illustrations, song lyrics and even stop-motion animations submitted for the Young Storykeepers initiative. With so many entries, these wonderful works will be showcased in a multi-volume Young Storykeepers digital magazine over the coming months.

To celebrate Cruinniú na nÓg, Great Lighthouses of Ireland and Fighting Words invited 7-12 year-olds to become Young Storykeepers. Your lighthouse-inspired stories are incredible!

Fighting Words and Great Lighthouses of Ireland have devoured every single one of the 1,256 stories, poems, illustrations, song lyrics and even stop-motion animations submitted for the Young Storykeepers initiative.

With so many entries, these wonderful works will be showcased in a multi-volume Young Storykeepers digital magazine over the coming months.

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104 | STORYKEEPERS VOLUME <strong>III</strong> AGE NINE | 105<br />

THE LONELY LIGHTHOUSE<br />

The sinking of the Lusitania was a great big deal<br />

for a lot of people. Most people think that the Galley<br />

Head Lighthouse, near the Lusitania’s sinking place,<br />

was not involved, but it was. The lighthouse keeper was<br />

badly injured that night and since he was the only one there,<br />

he died. The lighthouse was hit also but it survived. The ghost of<br />

the lighthouse keeper still lives there but causes no harm.<br />

One day the ghost and the lighthouse saw a boat going out to sea.<br />

They got very excited as they thought that the boat was coming to visit<br />

them. On the boat, two teenage girls were walking along the deck when they<br />

spotted the lighthouse. They thought it was abandoned and this made them<br />

sad. They felt that even if they could help out just a tiny bit, it would make their<br />

day. So, one of the girls, called Rachel, suggested that she ask the sailor to<br />

bring them to land at the lighthouse but when she did, the sailor refused.<br />

Before lunch, when they had half an hour to play around in the sea, Rachel<br />

and the other girl Emily darted behind people so that the sailor wouldn’t see<br />

them leaving. Along with the help of their underwater swimming skills, Rachel<br />

and Emily managed to get nearer to the lighthouse. Since they were already<br />

quite close when they stopped, it was easy to reach the lighthouse. They were<br />

shocked at how destroyed the lighthouse looked up close, and immediately<br />

decided to do what they could to help. So they took off their flippers and masks<br />

and started exploring the lighthouse, not knowing that they were being watched<br />

by the ghost.<br />

Eventually the ghost was so excited to meet the girls that he showed himself.<br />

He had overheard them planning how they would help to rescue the abandoned<br />

lighthouse. He told them that he wasn’t able to leave the lighthouse until at<br />

least two people visited so now, thanks to them, he was free to go. The girls<br />

were quite astounded to find a ghost talking to them but soon got over it.<br />

Even though the lighthouse could not talk, deep inside he was very<br />

grateful to Emily and Rachel. After listening to the amazing stories<br />

of the ghost of the lighthouse keeper, John, the girls sensed<br />

that it was time to get back to the boat. They told the ghost<br />

that they would make sure a lot more people would come<br />

to visit the lighthouse and promised not to tell anyone<br />

about them meeting a ghost. Nobody would believe<br />

them anyway but the two friends didn’t want to<br />

take any chance.<br />

From that day on, thanks to the fundraising<br />

organised by the girls, more than one thousand people<br />

come every year from all over the world just to visit the<br />

rescued lighthouse at Galley Head. It is all thanks to Rachel<br />

and Emily and their lucky discovery that day.<br />

Sophie Lavanant<br />

Co Cork<br />

THE QUEST<br />

On planet Jum there’s a lighthouse. It’s not just<br />

an ordinary lighthouse, it’s special. It ensures the<br />

safe travel of the Neoxa galaxy.<br />

Jubble, the King of Jum’s son, is the lighthouse<br />

keeper. The lighthouse is powered by diamonds and gives<br />

off a tremendous light. The keeper of the lighthouse is a huge<br />

job because you have to flip over the diamonds so they don’t<br />

explode. They are the most powerful and valuable commodities in<br />

the universe and they give off immense heat so you have to wear<br />

special clothes to touch them.<br />

One day something terrible happened. The Manharians (space<br />

pirates from another galaxy) stole the diamonds. There was a ferocious<br />

battle and Planet Jum was defeated because they had the smaller army.<br />

The diamonds were gone. Jum could no longer trade safely. They needed the<br />

diamonds back - but how?<br />

The king asked for someone to take on this quest. His son Jubble bravely<br />

volunteered but his father refused to let him go. The king asked for another volunteer but<br />

still no one put their hand up. The king reluctantly gave in and said his son could go on<br />

one condition… he had to take someone with him. Jubble’s friend, Haroni, was selected.<br />

The duo then had to be specially trained for their mission. It took six years to train. They<br />

had to learn the art of ‘ribiging,’ where you can make a portal from one place to another.<br />

The day finally came from them to leave. Jubble was now eighteen and Haroni<br />

was nineteen. Jubble said goodbye to his father and made the portal to Manharia. He<br />

teleported there in a nanosecond.<br />

The surface of Manharia felt squishy. They figured they should put a disguise on<br />

so they could fool the King of Manharia but they didn’t know where to get one. Then<br />

Haroni had an idea. She took out her sword and knocked out the two guards guarding the<br />

palace. She told Jubble to put the guard’s clothes on, so he did as he was told.<br />

They snuck into the palace and asked the guards where the king was and if they<br />

could talk to him. The guards said that the king had never hired a girl. Jubble cleverly told<br />

them that she had been handpicked by the king to guard the diamonds and he was to<br />

escort her.<br />

When they got to the throne room, Jubble saw the diamonds beside the king.<br />

“You stole those diamonds from my father’s kingdom six years ago,” declared<br />

Jubble. “I’m here to take them back!”<br />

“You’re outnumbered, ten to two. Guards, seize them!”<br />

Little did they know that Haroni was one of the greatest fighters in the galaxy.<br />

She quickly slayed every guard in minutes. Jubble approached the king and<br />

pierced him through the heart with his sword.<br />

They grabbed the diamonds and teleported back to Jum. The<br />

diamonds were put back in the lighthouse and life returned to<br />

normal on Jum.<br />

Senan McMahon<br />

Co Antrim

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