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B.Sc. Computer Technology - Anna University

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UNIT II DATA LINK LAYER 10<br />

Error – detection and correction – Parity – LRC – CRC – Hamming code – low Control and Error<br />

control - stop and wait – go back-N ARQ – selective repeat ARQ- sliding window – HDLC. - LAN<br />

- Ethernet IEEE 802.3 - IEEE 802.4 - IEEE 802.5 - IEEE 802.11 – FDDI - SONET – Bridges.<br />

UNIT III NETWORK LAYER 10<br />

Internetworks – Packet Switching and Datagram approach – IP addressing methods –<br />

Subnetting – Routing – Distance Vector Routing – Link State Routing – Routers.<br />

UNIT IV TRANSPORT LAYER 9<br />

Duties of transport layer – Multiplexing – Demultiplexing – Sockets – User Datagram Protocol<br />

(UDP) – Transmission Control Protocol (TCP) – Congestion Control – Quality of services (QOS)<br />

– Integrated Services.<br />

UNIT V APPLICATION LAYER 8<br />

Domain Name Space (DNS) – SMTP – FTP – HTTP - WWW – Security – Cryptography.<br />

TOTAL : 45<br />

REFERENCE BOOKS:<br />

1. Behrouz A. Forouzan, “Data communication and Networking”, Tata McGraw-Hill, 2004.<br />

2. James F. Kurose and Keith W. Ross, “<strong>Computer</strong> Networking: A Top-Down Approach<br />

Featuring the Internet”, Pearson Education, 2003.<br />

3. Andrew S. Tanenbaum, “<strong>Computer</strong> Networks”, PHI, Fourth Edition, 2003.<br />

4. William Stallings, “Data and <strong>Computer</strong> Communication”, Sixth Edition, Pearson<br />

Education, 2000.<br />

YCS953 COMPUTER GRAPHICS L T P C<br />

3 0 0 3<br />

UNIT I INTRODUCTION & OVERVIEW OF GRAPHICS SYSTEMS 9<br />

Introduction - <strong>Computer</strong> Aided Design – Presentation Graphics – <strong>Computer</strong> Art – Entertainment<br />

– Education and Training – Visualization – Image processing – Graphical User Interface – Video<br />

Display Devices – Raster <strong>Sc</strong>an Systems – Random <strong>Sc</strong>an Systems – Graphics monitors and<br />

workstations – Input Devices – Hard Copy Devices – Graphics Software<br />

UNIT II OUTPUT PRIMITIVES & ATTRIBUTES OF OUTPUT PRIMITIVES 9<br />

Points and Lines – Line Drawing Algorithms – Loading the frame buffer – Line function – Circle<br />

generating algorithms – Ellipse generating algorithms – Filled area primitives – Line attributes –<br />

Curve Attributes – Color and Grayscale Levels – Area-Fill attributes – Character Attributes –<br />

Inquiry Functions - Antialiasing<br />

UNIT III TWO DIMENSIONAL GEOMETRIC TRANSFORMATIONS 9<br />

Basic transformations – Matrix representations – Composite Transformations – other<br />

transformations - Affine Transformations – Transformation Functions – Raster Methods for<br />

Transformations – Viewing Pipeline – Window–to-Viewport coordinate Transformation – Two<br />

Dimensional Viewing Functions – Clipping Operations – Point Clipping – Line Clipping –<br />

Polygon Clipping – Curve Clipping – Text Clipping – Exterior Clipping.<br />

27

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