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OPEN 2

The OPEN series was born from the desire to create a forum for applauding and interrogating strong creative design within the Out of Home (OOH) industry. Illustrating how OOH is part of our cityscape, our commute, our weekend and our shopping and holiday experiences, OOH is ‘the original tweet’ and it cannot be switched off, ignored or fast forwarded. Big, bold, cheeky, simple, clever and controversial, OOH is the ultimate creative stage, allowing brands to be unique, contextually relevant and targeted while reaching mass audiences.

The OPEN series was born from the desire to create a forum for applauding and interrogating strong creative design within the Out of Home (OOH) industry. Illustrating how OOH is part of our cityscape, our commute, our weekend and our shopping and holiday experiences, OOH is ‘the original tweet’ and it cannot be switched off, ignored or fast forwarded. Big, bold, cheeky, simple, clever and controversial, OOH is the ultimate creative stage, allowing brands to be unique, contextually relevant and targeted while reaching mass audiences.

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INTERACT WITH ME | CONTINUED<br />

...<br />

ABOVE<br />

Pepsi Max Unbelievable, see full<br />

campaign on page 165.<br />

/ 148<br />

by to take a photo of themselves ‘raising their<br />

hand’ in support of the Australian Literacy<br />

& Numeracy Foundation’s Wall of hands<br />

campaign, which seeks to close the Indigenous<br />

literacy gap. The images were broadcast onto<br />

big digital screens and tagged to the individual’s<br />

social media accounts where they could then<br />

proceed to make a donation to the cause.<br />

Globally, we have seen other leading<br />

campaigns that are stretching the boundaries<br />

of the once static medium. Take Pepsi Max’s<br />

Unbelievable (p. 165) bus shelter campaign<br />

in the UK. From inside the shelter it showed<br />

the actual streetscape but, with the integration<br />

of augmented reality, it also showed an<br />

‘unbelievable’ event – from a giant robot crashing<br />

through the road’s brickwork to a passer-by<br />

being abducted by flying saucers. Another<br />

campaign, for H&M’s new Isabel Morant<br />

fashion line, gave consumers a sneak peak of the<br />

collection hidden behind frosted OOH panels<br />

when they tweeted the dedicated hashtag.<br />

While all of these examples are exciting,<br />

we expect to see the introduction of new<br />

technologies and out-there thinking by the<br />

advertising industry push interaction through<br />

digital to even higher levels.<br />

From a technology point of view, we<br />

continue to see new innovations and maturing<br />

technologies becoming increasingly viable<br />

to roll out on a more significant scale. Of these<br />

various technologies, the biggest game changer<br />

in the near future will be the large-scale<br />

rollout of touchscreen panels. As we all know,<br />

the advent of smartphones and tablets has<br />

delivered an expectation – especially for the<br />

younger generation – that any screen requires<br />

one touch to access information. Some of our<br />

trials of touch-enabled campaigns demonstrate<br />

that the engagement levels are much stronger<br />

than for any other innovation. Then there<br />

are new, but as yet unproven, technologies<br />

that could potentially deliver even greater<br />

engagement, such as Bluetooth Beacons that<br />

send messages to a consumer’s telephone<br />

within close proximity to the advertisement.<br />

And watch out for facial recognition that will<br />

tailor marketing messages based on specific<br />

demographics. It is, however, early days for<br />

these technologies and concerns whether they<br />

can deliver real interactivity still need to<br />

be addressed before they can be rolled out.<br />

Ultimately, no amount of investment<br />

in digital or new innovations will drive<br />

engagement without strong creative. If OOH<br />

is to continue growing, the real challenge<br />

the industry needs to remain focused on is<br />

encouraging and developing good creative.

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