Botvinnik Semi-Slav, The (Pedersen)

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98 THE BOTVlNNIK SEMI-SLAV mentioned 16 'ii'c2 c3! 17 bxc3 'ii'c7! 18 ttJg3 cxd4 19 c4 ttJcS +) 16 ... 'ii'c7 17 ttJg3 cxd4 18 .ltxc4 'ii'c6 19 f3 d3 +. 22 ... ttJbdS?! is imprecise due to 23 ~f2! ttJb4 24 a3! ttJd3+ 2S .ltxd3 cxd3 26 ltdl ± Shirov-Morovic, Las Palmas 1994. 23~e2! White's king would stand better on f2, as in the Shirov game above. However, with Black's move-order this square is off-limits since 23 ~f2 allows 23 ....ltxe4, when White cannot take with pawn, thus giving Black what he wants. 23 ....ltg7 24 lth7 ttJbd5 25 ltahl White is slightly better according to Shirov. B) 11 exf6 .ltb712 g3 (D) 12 .lte2 has been regarded as not a very serious attempt for an advantage ever since the famous game Denker­ Botvinnik, USA-USSR radio match 1945, which continued 12 ... 'ii'b6 13 0-0 0-0-0 14 a4 (14 .ltf3 is probably better, when the position should be compared closely with Line B2) 14 ... b4 IS ttJe4 cS 16 'ii'bl (Botvinnik also Now we analyse three paths for Black: Bl: 12 .. JWc7 98 B2: 12 .. :ii'b6 99 B3: 12 ... c5 103 Bl} 12 .. :ii'c7 Most lines involve Black advancing ... cS and the same applies to 12 .. .'it'c7 but, while the queen is usually better placed on b6 in this respect (defending the bS-pawn), Black here aims to deliver a disruptive check on eS after ... cS is met by dS. 13 .ltg2 c5 14 d5 While not exactly forced, this still looks the best for White. Other options are: a) 14 .ltf4 eS (14 .. .'iWb6 is also possible; then it is not quite clear what the slight change of location of White's

MOVE-ORDERS AND VARIOUS DEVIATIONS 99 dark-squared bishop means) ISltJdS! .txdS 16 .txdS 0-0-0 17 dxeS ltJxeS 18 0-0 .td6 19 a4ltJd3 20 .txd6l1xd6 21 'tig4+ 'tid7 (2l...'iPb8 22 .tg2 is risky for Black) 22 'it'xd7+ 'ifi'xd7 23 .txf7, Vilela-Vera, Havana 1984, and now Sveshnikov's 23 .. J:tf8 is the most exact, with an unclear position. b) 14 O-O!? .txg2 (14 ... b4 IS .tf4! eS 16 ltJdS .txdS 17 .txdS 0-0-0 18 dxeSltJxeS 19 .txeS 'tixeS 20 'ti g4+ ± Ruban) IS 'iPxg2 'tib7+ 16 f3 0-0-017 dxcSltJxcs 18 'tie2ltJd3 19ltJe4 with an edge for White, Ruban-Savchenko, Tbilisi 1989. 14 ... 'it'eS+ 15 'tie2 (D) B IS •.. 0-0-0! IS ... 'it'xgS is dubious in view of Vera's 16 dxe6 .txg2 17 f4! (on the other hand 17 exd7 ++ 'iPxd7 18 lid 1 + 'iPc7 19 f4 'it'xf6 20 'tixg2 lIe8+ 21 'iPfl 'it'c6 is not very clear), when 17 ... 'it'xg3+ (17 ... 'tixf618 exd7++ rJo>xd7 19 0-0-0+ +-) 18 hxg3 lhhl+ 19 rJo>d2ltJxf6 20 'tixg2! wins for White; e.g., 20 ... lId8+ 21 rJo>c2l1xai 22 'tic6+ ltJd7 23ltJxbS intending 24ltJc7+ ~e7 2SltJdS+ 'iPe8 26 exd7+ winning . 16 dxe6 16 ltJxbS?! 'it'xgS 17 ltJxa7+ rJo>c7 18ltJbS+ 'ifi'b6 19 f4 'it'fS did not give White anything concrete in Knaak­ Vera, Cienfuegos 1984. 16 ... 'ii'xe2+ 17 rJo>xe2 .txg2 IS e7! Knaak's suggestion, which is stronger than 18 exd7 + lIxd7 19 lIhd I! b4 20 lIxd7 'it>xd7 21 ltJdl .te4! with counterplay for Black in Liogky-Savchenko, USSR 1987. lS ... .txe7 19 fxe7 lIdgS 20 .tf4 So far Knaak. Now the German GM only looks at 20 ... .txhl 21ltJxbS t and 20 ... lIe8 21 ltJxbS 1:txe7+ 22 ~d2 .txhl 23 ltJd6+ ~d8 24 lIxhl, both with a substantial advantage for White. Black's next move prevents ltJxbS and is obviously an improvement but does not seem quite enough for equality ... 2O ... a6! 21l1hdl lIeS 22.td6llxh2 23 a4 b4 24ltJdS lIh6 25 ltJe3 lIe6 26 f3 Now the bishop is in serious trouble. 26 ... ltJeS 27 .txeS! lIxeS 2S J:[dS+! lIxdS 29 exdS'ii'+ 'iti>xdS 30 'it>f2 .th3 31 g4 fS 32 J:[dl+ cj;c7 Se.lvanov-Svirin, St Petersburg 1999. Now I do not see why White cannot simply play 33ltJxfS. 33 ... J:[xfS 34 gxfS .txfS is not sufficient to draw in view of 3S J:[dS .td3 36l1xcS+ cj;d6 37 J:[c8, when White wins. 82) 12 .. :iVb6 13 .tg2 0-0-0

98 THE BOTVlNNIK SEMI-SLAV<br />

mentioned 16 'ii'c2 c3! 17 bxc3 'ii'c7!<br />

18 ttJg3 cxd4 19 c4 ttJcS +) 16 ... 'ii'c7<br />

17 ttJg3 cxd4 18 .ltxc4 'ii'c6 19 f3 d3<br />

+.<br />

22 ... ttJbdS?! is imprecise due to 23<br />

~f2! ttJb4 24 a3! ttJd3+ 2S .ltxd3<br />

cxd3 26 ltdl ± Shirov-Morovic, Las<br />

Palmas 1994.<br />

23~e2!<br />

White's king would stand better on<br />

f2, as in the Shirov game above. However,<br />

with Black's move-order this<br />

square is off-limits since 23 ~f2 allows<br />

23 ....ltxe4, when White cannot<br />

take with pawn, thus giving Black<br />

what he wants.<br />

23 ....ltg7 24 lth7 ttJbd5 25 ltahl<br />

White is slightly better according to<br />

Shirov.<br />

B)<br />

11 exf6 .ltb712 g3 (D)<br />

12 .lte2 has been regarded as not a<br />

very serious attempt for an advantage<br />

ever since the famous game Denker­<br />

<strong>Botvinnik</strong>, USA-USSR radio match<br />

1945, which continued 12 ... 'ii'b6 13<br />

0-0 0-0-0 14 a4 (14 .ltf3 is probably<br />

better, when the position should be<br />

compared closely with Line B2) 14 ... b4<br />

IS ttJe4 cS 16 'ii'bl (<strong>Botvinnik</strong> also<br />

Now we analyse three paths for<br />

Black:<br />

Bl: 12 .. JWc7 98<br />

B2: 12 .. :ii'b6 99<br />

B3: 12 ... c5 103<br />

Bl}<br />

12 .. :ii'c7<br />

Most lines involve Black advancing<br />

... cS and the same applies to 12 .. .'it'c7<br />

but, while the queen is usually better<br />

placed on b6 in this respect (defending<br />

the bS-pawn), Black here aims to deliver<br />

a disruptive check on eS after<br />

... cS is met by dS.<br />

13 .ltg2 c5 14 d5<br />

While not exactly forced, this still<br />

looks the best for White. Other options<br />

are:<br />

a) 14 .ltf4 eS (14 .. .'iWb6 is also possible;<br />

then it is not quite clear what the<br />

slight change of location of White's

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