18.09.2019 Views

3D Jail Project - IO1 - Competence framework for 3D printing in jail

Intellectual Output 1 The main innovative element of IO1 is to entail professionalizing competencies on the use of 3D printing technologies in the learning context of people with fewer opportunities because of their status of prisoners, ex-prisoners or subjected to alternative measures to detention. It is innovative because – in a pioneering way in Europe – it puts the basis to frame this kind of competencies in relation with restricted people, in the context of prison security, and it challenges penitentiary administrations to innovate their procedures and conditions to use even more ICT technologies inside their structures. It also poses prisons’ educational systems before the challenge to include these specific competencies in the educational experience of the inmates.

Intellectual Output 1 The main innovative element of IO1 is to entail professionalizing competencies on the use of 3D printing technologies in the learning context of people with fewer opportunities because of their status of prisoners, ex-prisoners or subjected to alternative measures to detention. It is innovative because – in a pioneering way in Europe – it puts the basis to frame this kind of competencies in relation with restricted people, in the context of prison security, and it challenges penitentiary administrations to innovate their procedures and conditions to use even more ICT technologies inside their structures. It also poses prisons’ educational systems before the challenge to include these specific competencies in the educational experience of the inmates.

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Exist<strong>in</strong>g cases of <strong>3D</strong> technologies <strong>in</strong> European prisons<br />

In the current approaches to crim<strong>in</strong>al justice, state and civil society are <strong>in</strong>cl<strong>in</strong>ed to make a<br />

positive evaluation of prisoners to ensure that they are rehabilitated to return to social life<br />

as productive <strong>in</strong>dividuals with the ultimate aim of protect<strong>in</strong>g society. In this respect, while<br />

serv<strong>in</strong>g a sentence, prisoners may benefit from vocational rehabilitation opportunities<br />

offered <strong>in</strong> the <strong>for</strong>m of vocational tra<strong>in</strong><strong>in</strong>g, modules and courses. Vocational rehabilitation is<br />

a significant factor <strong>for</strong> ensur<strong>in</strong>g <strong>in</strong>tegration of prisoners with<strong>in</strong> society and social life dur<strong>in</strong>g<br />

and after <strong>in</strong>carceration.<br />

The contention is that vocational rehabilitation should aim to meet today’s requirements,<br />

to facilitate the entry of prisoners <strong>in</strong>to labour market, and to enable them to take active<br />

part <strong>in</strong> the manufactur<strong>in</strong>g process. Allow<strong>in</strong>g deta<strong>in</strong>ees to acquire vocational skills to use the<br />

latest technologies such as <strong>3D</strong> pr<strong>in</strong>ters and similar devices (e.g. 2D/Digital-Graphic/Onl<strong>in</strong>e<br />

Media), vocational rehabilitation may help prisoners get <strong>in</strong>volved <strong>in</strong> manufactur<strong>in</strong>g.<br />

There<strong>for</strong>e, <strong>for</strong> the present project, it is of particular importance to exam<strong>in</strong>e exist<strong>in</strong>g<br />

projects, models and practices regard<strong>in</strong>g the use of <strong>3D</strong> technologies <strong>for</strong> the vocational<br />

rehabilitation of prisoners.<br />

This chapter provides an overview of f<strong>in</strong>d<strong>in</strong>gs and implications of questionnaires<br />

adm<strong>in</strong>istered by Germany - M2C with contribution from project partners (Italy - Universo +<br />

La Bottega Solidale, Spa<strong>in</strong> - Cibervoluntarios, Greece - EELI, Belgium - Asturia VZW, Germany<br />

- M2C and Turkey - AU) with<strong>in</strong> the <strong>framework</strong> of <strong>IO1</strong>. The questionnaire data primarily<br />

suggest that, <strong>in</strong> all project partner countries, there are regulations and practices regard<strong>in</strong>g<br />

the use of 2D/Digital-Graphic/Onl<strong>in</strong>e Media content <strong>for</strong> prisoners.<br />

– <strong>3D</strong>-Pr<strong>in</strong>ted Prototypes<br />

3

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