3D Jail Project - IO1 - Competence framework for 3D printing in jail
Intellectual Output 1 The main innovative element of IO1 is to entail professionalizing competencies on the use of 3D printing technologies in the learning context of people with fewer opportunities because of their status of prisoners, ex-prisoners or subjected to alternative measures to detention. It is innovative because – in a pioneering way in Europe – it puts the basis to frame this kind of competencies in relation with restricted people, in the context of prison security, and it challenges penitentiary administrations to innovate their procedures and conditions to use even more ICT technologies inside their structures. It also poses prisons’ educational systems before the challenge to include these specific competencies in the educational experience of the inmates.
Intellectual Output 1 The main innovative element of IO1 is to entail professionalizing competencies on the use of 3D printing technologies in the learning context of people with fewer opportunities because of their status of prisoners, ex-prisoners or subjected to alternative measures to detention. It is innovative because – in a pioneering way in Europe – it puts the basis to frame this kind of competencies in relation with restricted people, in the context of prison security, and it challenges penitentiary administrations to innovate their procedures and conditions to use even more ICT technologies inside their structures. It also poses prisons’ educational systems before the challenge to include these specific competencies in the educational experience of the inmates.
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SLS<br />
Selective Laser S<strong>in</strong>ter<strong>in</strong>g<br />
A process that b<strong>in</strong>ds material<br />
together us<strong>in</strong>g a laser as the<br />
power source to s<strong>in</strong>ter<br />
powdered material.<br />
– Good, detailed Objects<br />
– Allows <strong>in</strong>dustrial<br />
Applications<br />
– Objects needs to be<br />
cleaned from rest-powder<br />
– Mach<strong>in</strong>es are high priced<br />
Overview of possible software us<strong>in</strong>g <strong>3D</strong> technology<br />
In this chapter you will f<strong>in</strong>d a list of software that are used <strong>in</strong> the different tra<strong>in</strong><strong>in</strong>gs <strong>in</strong><br />
prisons, and <strong>in</strong> the best practices <strong>in</strong>cluded <strong>in</strong> the questionnaires filled <strong>in</strong> by the partners of<br />
the project. Although there were also some hardware, they have not been <strong>in</strong>cluded.<br />
The focus is the choice of programs, we have several variables and two ways to choose: we<br />
must consider whether the chosen programs are easy to use and get by the <strong>in</strong>mates and/or<br />
whether they are widely used <strong>in</strong> the labour market and could allow them to obta<strong>in</strong> a<br />
qualification and there<strong>for</strong>e an access to a potential occupation when they leave prison. It is<br />
quite complicated to def<strong>in</strong>e which software is Easy to use and which one is Complex to use,<br />
as these def<strong>in</strong>itions differ depend<strong>in</strong>g on the partner fill<strong>in</strong>g the questionnaire.<br />
In order to better frame and def<strong>in</strong>e whether a software is Easy or Complex to use, we would<br />
need a certa<strong>in</strong> base, a def<strong>in</strong>ition of which level of comput<strong>in</strong>g use or technological skills the<br />
group of <strong>in</strong>mates, <strong>for</strong> whom the tra<strong>in</strong><strong>in</strong>gs are <strong>in</strong>tended, needs. Hav<strong>in</strong>g this basis, it would<br />
be easier to determ<strong>in</strong>e whether a certa<strong>in</strong> software is either Easy or Complex to manage.<br />
On the other hand, if we want to develop a shop <strong>in</strong>side the prison to prepare <strong>in</strong>mates to<br />
start a bus<strong>in</strong>ess (whether small or big), without spend<strong>in</strong>g too much money we would have<br />
to use an open software: No money needed to buy it and the software has enough quality<br />
to design mechanical and craft<strong>in</strong>g items.<br />
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