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Dungeon Master's Guide

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?or example, an encounter with one bugbear and<br />

-:~ee hobgoblins has an adjusted XP value of 1,000,<br />

-:iling it a hard encounter for a party of three 3rd-level<br />

-:aracters and one 2nd-level character (which has<br />

_ .::.ard encounter threshold of 825 XP and a deadly<br />

- ounter threshold of 1,400 XP).<br />

? .:,.RTY SIZE<br />

- .::e preceding guidelines assume that you have a party<br />

:::~ si sting of three to five adventurers.<br />

:; the party contains fewer than three characters,<br />

-;:;:>ly the next highest multiplier on the Encounter<br />

~:.Jt ip liers table. For example, apply a multiplier of<br />

_ 5 when the characters fight a single monster, and a<br />

-uJtiplier of 5 for groups of fifteen or more monsters.<br />

J the party contains six or more characters, use the<br />

-::xt lowest multiplier on the table. Use a multiplier of<br />

_ 5 fo r a single monster .<br />

. ! -LTIPART ENCOUNTERS<br />

: Jmetimes an encounter features multiple enemies that<br />

-:e party doesn't face all at once. For example, c"N

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