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Dungeon Master's Guide

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:;RAMING EVENTS<br />

·.·ou can base an entire adventure on a framing event<br />

~use such an event to grab the players' interest. The<br />

:C ~am ing Events table presents several ideas, or you can<br />

· -e it to inspire your own framing event.<br />

RAMING EVENTS<br />

dlOO<br />

1-02<br />

3-04<br />

05-06<br />

7-08<br />

09-10<br />

11-12<br />

13-14<br />

15-16<br />

17-18<br />

9-20<br />

21-22<br />

23-24<br />

25-26<br />

27-28<br />

29-30<br />

31 - 32<br />

Event<br />

Anniversary of a monarch's reign<br />

Anniversary of an important event<br />

Arena event<br />

Arrival of a caravan or ship<br />

Arrival of a circus<br />

Arrival of an important NPC<br />

Arrival of marching modrons<br />

Artistic performance<br />

Athletic event<br />

Birth of a child<br />

Birthday of an important N PC<br />

Civic festival<br />

Comet appearance<br />

Commemoration of a past tragedy<br />

Consecration of a new temple<br />

Coronation<br />

33 - 34 Council meeting<br />

35- 36 Equinox or solstice<br />

37-38 Execution<br />

39-40 Ferti I ity festiva I<br />

41-42 Full moon<br />

43-44 Funeral<br />

45-46 Graduation of cadets or wizards<br />

47-48 Harvest festival<br />

49-50 Holy day<br />

51-52 Investiture of a knight or other noble<br />

53-54 Lunar eclipse<br />

55-58 Midsummer festi va l<br />

59-60 Midwinter festival<br />

61-62 Migration of monsters<br />

63-64 Monarch's ball<br />

65-66 New moon<br />

67-68 New yea r<br />

69- 70 Pardoning of a prisoner<br />

71-72 Planar conjunction<br />

73-74 Planetary alignment<br />

75-76 Priestly in vestiture<br />

77-78 Procession of ghosts<br />

79-80 Remembrance for soldiers lost in war<br />

81-82 Royal address or proclamation<br />

83-84 Royal audience day<br />

85-86 Signing of a treaty<br />

87-88 Solar eclipse<br />

89-91 Tournament<br />

92- 94 Trial<br />

95-96 Violent uprising<br />

97-98 Wedding or wedding anniversary<br />

99-00 Concurrence of two events (roll twice, ignoring<br />

results of99 or 100)<br />

•<br />

COMPLICATIONS<br />

Sometimes an adventure isn't as straightforward as it<br />

might seem.<br />

MORAL QUANDARIES<br />

If you want to give the characters a crisis that no amount<br />

of spellcasting or swordplay can resolve, add a moral<br />

quandary to the adventure. A moral quandary is a<br />

problem of conscience for which the adventurers must<br />

make a single choice-but never a simple one.<br />

MORAL QUANDARIES<br />

d20 Quandary d20 Quandary<br />

1-3 Ally quandary 13-16 Rescue quandary<br />

4- 6 Friend quandary 17-20 Respect quandary<br />

7- 12 Honor quandary<br />

CHAPTER 3 I CREATING ADVENTURES<br />

79

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