Dungeon Master's Guide
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·cinder<br />
Wastes<br />
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THE<br />
EM ENTAL<br />
PLANES<br />
~rav e lers who know the strange tides and currents<br />
of the plane can travel between worlds freely, but the<br />
5 orms also wreck ships from the Material Plane on the<br />
- and's shore.<br />
The region of the Plane of Water nearest the Swamp<br />
of Oblivion (on the Plane of Earth) is called the Silt<br />
Flats. The water is thick with soil and sludge, and turns<br />
.mo muddy ground before giving way to the great swamp<br />
between the planes.<br />
At the other extreme of the plane is the Sea oflce,<br />
bordering the Frostfell. The frigid water is choked with<br />
cebergs and sheet ice, inhabited by the cold-loving<br />
creatures that inhabit the Frostfell. Drifting icebergs<br />
can carry these creatures farther into the Plane of<br />
'Yater to threaten ships and islands in warmer seas.<br />
The Frostfell, also called the Plane of Ice, forms the<br />
border between the planes of Air and Water and is a<br />
seemingly endless glacier swept by constant, raging<br />
bl izzards. Frozen caverns twist through the Plane of<br />
Ice, home to yetis, remorhazes, white dragons, and other<br />
creatures of cold. The inhabitants of the plane engage in<br />
a never-ending battle to prove their strength and ensure<br />
their survival.<br />
Its dangerous monsters and bitter cold make the<br />
Frostfell a dangerous place to travel. Most planar<br />
·:oyagers keep to the air, braving the powerful winds and<br />
driving snow to avoid setting foot on the great glacier.<br />
OUTER PLANES<br />
Streamers of noxious gas streaked that crimson dome like<br />
dirty clouds. They whirled to form what looked like giant<br />
eyes staring down , eyes that were swept away before they<br />
couldfocus, only to form anew, again and again. Beneath<br />
the ruby glow lay a dark nightmare land of bare rock and<br />
flumes of sparks and goutingjlame, where things slithered<br />
and scrambled half-seen in the shadows. Mountains clawed<br />
the ruby sky. The Land of Teeth , Azuth had once aptly<br />
called it, surveying the endless jagged rocks. This was the<br />
Greeting Ground, the realm of horror that had claimed<br />
the lives of countless mortals. He was whirling along above<br />
Avernus, uppermost of the Nine Hells.<br />
-Ed Greenwood, Elminster in Hell<br />
If the Inner Planes are the raw matter and energy that<br />
makes up the multiverse, the Outer Planes provide the<br />
direction, thought, and purpose for its construction.<br />
Accordingly, many sages refer to the Outer Planes as<br />
divine planes, spiritual planes, or godly planes, for the<br />
Outer Planes are best known as the homes of deities.<br />
When discussing anything to do with deities, the<br />
language used must be highly metaphorical. Their<br />
CHAPTER 2 J CREATING A MULTlVERSE<br />
57