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Dungeon Master's Guide

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9. PREDICTION' OMEN' PROPHECY<br />

Sometimes the foretelling of a world-shaking event<br />

becomes a world-shaking event: an omen that predicts<br />

the fall of empires, the doom of races, and the end<br />

of the world. Sometimes an omen points to change<br />

for the good, such as the arrival of a legendary hero<br />

or savior. But the most dramatic prophecies warn of<br />

future tragedies and predict dark ages. Unlike other<br />

world-shaking events, the outcome doesn't happen<br />

immediately. Instead, individuals or factions strive to<br />

fulfill or avert the prophecy-or shape the exact way it<br />

will be fulfilled- according to how it will affect them.<br />

The prophecy's helpers or hinderers create adventure<br />

hooks in the campaign by the actions they take. A<br />

prophecy should foretell a big event on a grand scale,<br />

since it will take time to come true (or be averted).<br />

Imagine that a world-shaking prophecy comes to light.<br />

If events continue on their present course, the prophecy<br />

will come true and the world will change dramatically<br />

as a result. Don't shy away from making this prophecy<br />

both significant and alarming, keeping in mind the<br />

following points:<br />

Create a prophecy that foretells a major change to<br />

the campaign world. You can build one from scratch<br />

using ideas from the current campaign or randomly<br />

determine a world-shaking event and fl ~ sh out<br />

the details.<br />

Write a list of three or more omens that will occur<br />

before the prophecy comes to pass. You can use<br />

events that have already occurred in the campaign so<br />

that the prophecy is closer to being fulfilled. The rest<br />

are events that might or might not happen, depending<br />

on the actions of the characters.<br />

Describe the person or creature that discovered<br />

the prophecy and how it was found. What did this<br />

creature gain by revealing it? What did this person<br />

lose or sacrifice?<br />

• Describe the individual or faction that supports the<br />

prophecy and works to ensure its fulfillment, and the<br />

one that will do all in its power to avert the prophecy.<br />

What is the first step each takes? Who suffers for<br />

their efforts?<br />

One part of the prophecy is wrong. Choose one of the<br />

omens you listed or one of the details you created for<br />

the world-shaking event that the omen predicts. The<br />

chosen omen is false, and if applicable, its opposite is<br />

true instead.<br />

10. MYTH AND LEGEND<br />

If wars, plagues, discoveries, and the like can be called<br />

regular world-shaking events, mythic events exceed<br />

and surpass them. A mythic event might occur as the<br />

fulfillment of an ancient or long-forgotten prophecy, or it<br />

might be an act of divine intervention.<br />

Once again, your current campaign probably provides<br />

a few ideas for the shape of this event. If you need<br />

inspiration, roll a d8 on the World-Shaking Events table,<br />

instead of the normal dlO. Address the bullet-point<br />

notes for that disaster, but magnify the result to the<br />

grandest scale you can imagine.<br />

The rise or fall of a leader or era is the death or<br />

birth of a god, or the end of an age or the world. A<br />

cataclysmic disaster is a world-drowning deluge, an ice<br />

age, or a zombie apocalypse. An assault or invasion is<br />

a world war, a world-spanning demonic incursion, the<br />

awakening of a world-threatening monster, or the final<br />

clash between good and evil. A rebellion dethrones a<br />

god or gods, or raises a new force (such as a demon<br />

lord) to divinity. A new organization is a world-spanning<br />

empire or a pantheon of new gods. A discovery is a<br />

doomsday device or a portal to eldritch dimensions<br />

where world-shattering cosmic horrors dwell.<br />

TRACKING TIME<br />

A calendar lets you record the passage of time in the<br />

campaign. More importantly, it lets you plan ahead for<br />

the critical events that shake up the world. For simple<br />

time tracking, use a calendar for the current year in<br />

the real world. Pick a date to indicate the start of the<br />

campaign, and make note of the days that adventurers<br />

spend on their travels and various activities. The<br />

calendar tells you when the seasons change and<br />

the lunar cycle. More importantly, you can use your<br />

calendar to track important festivals and holidays, as<br />

well as key events that shape your campaign.<br />

This method is a good starting point, but the calendar<br />

of your world need not follow a modern calendar. If you<br />

want to customize your calendar with details unique to<br />

your world, consider these types of features.<br />

THE BASICS<br />

A fantasy world's calendar doesn't have to mirror the<br />

modern one, but it can (see "The Calendar of Harptos"<br />

sidebar for an example). Do the weeks of a month have<br />

names? What about specific days of each month, like the<br />

ides, nones, and calends of the Roman calendar?<br />

PHYSICAL CYCLES<br />

Determine when the seasons fall , marked by the<br />

solstices and equinoxes. Do the months correspond<br />

to the phases of the moon (or moons)? Do strange<br />

and magical effects occur at the same time as these<br />

phenomena?<br />

RELIGIOUS OBSERVANCES<br />

Sprinkle holy days throughout your calendar. Each<br />

significant deity in your world should have at least one<br />

holy day during the year, and some gods' holy days<br />

correspond to celestial phenomena such as new moons<br />

or equinoxes. Holy days reflect the portfolio of a deity (a<br />

god of agriculture is honored in the harvest season) or<br />

significant events in the history of the deity's worship,<br />

such as the birth or death of a holy person, the date of<br />

a god's manifestation, the accession of the current high<br />

priest, and so on.<br />

Certain holy days are civic events, observed by every<br />

citizen of a town where a god's temple can be found.<br />

Harvest festivals are often celebrations on a grand<br />

scale. Other holy days are important only to people<br />

particularly devoted to a single deity. Still others are<br />

observed by priests, who perform private rites and<br />

sacrifices inside their temples on certain days or specific<br />

CHAPTER 1 j A WORLD OF YOUR OWN

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