28.01.2019 Views

Dungeon Master's Guide

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

creating a wi lderness, 14, El emental Chaos, 52-53 greater deity, 11 magic, 9-10, 23-24. See<br />

25-26, 73 , 106-112, Elemental Planes. See Inner Great Wheel, 44 also creating a magic item;<br />

116- 120. See also creating Planes green slime, 105 creating a spell ; magic<br />

an encounter; random El ysium, 58, 60 grenades, 268 items<br />

encounters encounter, 75 , 77, 81-87, grid, 250- 252 restrictions, 24<br />

encounters, 106 102, 106. See also creati ng hack and slash, 34 schools of, 24<br />

features , 108- 109 an encounter; random Hades, 58 , 63 magic items, 128-129,<br />

goals, 73 encounters Harpers, 21 129- 130, 133, 135-227<br />

hazards, 109- 112 ending a campaign, 33 hazards, 105, 109- 112 alphabetical descriptions,<br />

map, 14, 25- 26 , 108- 109 ending an adventure, 72, healing variants, 266-267 150-214<br />

unusual environments, 75, 77 heat, 110 artifacts, 219-227<br />

116- 120 Endl ess Maze (Abyss) , 63 heroic fantasy, 38 attunement, 136-138<br />

creating a world, 4, 9-41. environment, 109- 112, hero points, 264 buying, 135-136<br />

currency, 19- 20 116- 120 high altitude, 110 categories, 139-140. See<br />

magic, 9- 10, 23-24 epic boons, 230, 231 - 232 hill monsters, 304 also specific category<br />

map, 14 epic fantasy, 39 hirelings , 94 entries<br />

religion , 10-13 episodic campaign, 36 hit points, 247- 248 crafting, 128-129, 141<br />

settlements, 15-20 equipment (NPC) , 92 hitting cover, 272 cursed, 138-139<br />

critical hits , 248 ether cyclone, 49 hoard treasure, 133, 137- 139 formulas , 141<br />

currency, 19-20, 133. See Ethereal curtains, 48-49 home base (for characters) , identifying, 136<br />

also creating a currency Ethereal Plane, 43, 48- 49 15, 25 rarity, 135<br />

cursed items, 138-139 event-based adventure, 75-77 honor, 264-265 resilience, 141. See also<br />

damage, 249, 273 events (campaign), 26- 33 horror, 266 objects<br />

damaging objects, 246-247 Evernight (Shadowfell), 52 ice (hazard), 110- lll selling, 129-130, 135-136<br />

dark fantasy, 40 expenses (character), 126- 127 ideal (N PC) , 90 sentient, 214-218<br />

darkness, 104-105 experience points (XP), identifying a magic item , 136 special features, 141-143<br />

dart trap, 123 82-84, 260- 261 immersive storytelling, 34 wearing and wie ld ing,<br />

Dawn War deities, 10 thresholds, 82- 83 individual treasure, 133, 136 140- 141<br />

DC. See Difficulty Class exploration, 242-244 Infinite Staircase, 58-59 Maladomini (Nine Hel ls) , 65<br />

Death Dells (Abyss) , 63 explosives, 267-268 influence, 78 Malbolge (Nine Hells) , 65<br />

Death domain, 96-97 extra N PC , 94 initiative, 247, 270-271 mannerism (NPC), 90<br />

Deep Ethereal, 48-49 facing, 252 variants, 270-271 mapping, 14, 25-26, 72, 75 ,<br />

degrees offailure, 242 factions. See organizations; injuries, 272- 273 77, 102-105, 108-109, 114,<br />

deity, 10-13 see also creating a dungeon: Inner Planes, 43 , 52- 57. See 255<br />

divine rank, 11 factions also specific Inner Plane campaign, 14, 25<br />

pantheon, 10-11 falling net (trap) , 122 entries scale, 14<br />

racial , 13 Far Realm, 68 inspiration, 240-241 chases, 255<br />

demigod, 11 favors, 229-230 inspirational reading, 316 dungeon, 102-105<br />

demiplane, 68 fear, 266 interaction trait (NPC), 90 samples, 310-315<br />

Demonweb (Abyss) , 62- 63 fey crossings, 50 intrigue, 40, 78 settlement, 114<br />

desecrated ground, 110 Feyw ild magic, 50 kingdom scale (map) , 14 wilderness, 108- 109<br />

desert monsters, 302 Feywi ld, 43, 49-50 knowledge (NPC), 90 mark, 271<br />

destroying artifacts, 221 firearms , 267, 268 lairs, 108 marks of prestige, 228-231<br />

detecting a hazard, 105 fire-breathing statue (trap) , land, 229 massive damage, 273<br />

detecting a trap, 120-1 21 122 languages, 20-21 Material Plane, 43<br />

diagonal movement, 252 flanking, 251 larva (Hades), 63 Material Plane echoes, 43. See<br />

dice, 235, 236- 237 flavor (campaign), 38- 41 law, 114 also Feywild ; Shadowfell<br />

Difficulty Class, 238- 239 flaw (NPC) , 91 layers , planar, 58 Mechanus, 58 , 66<br />

disabling a trap, 120- 121 flying, 119- 120 lesser deity, 11 medals, 229<br />

disadvantage, 239-240 followers , 92-93 letters of recommendation, memory loss (Feywild), 50<br />

disarm, 271 food and water, 111 228-229 metagame thinking, 235<br />

disease, 256-257 foraging, 111 light, 104- 105 milestones, 261<br />

Dis (Nine Hells), 64 foreshadowing, 126 Limbo, 58 , 61-62 Minauros (Nine Hells) , 64<br />

divine rank, 11. See also deity; forest monsters, 302-303 line of sight, 251 miniatures, 250-252<br />

specific divine rank entries framing events, 79 linking adventures, 125-126 missing players, 235-236, 260<br />

Domains of Dread frigid water, 110 location-based ad venture, mixing potions, 140<br />

(Shadowfell) , 51-52 fun, 85 72-75 mobs, 250<br />

doors, 103- 104 gaining levels , 131, 261 locked doors, 103 modifying a class, 287-289<br />

downtime activities, 127-131 gaining renown , 22 , 129 long rest, 267 modifying a magic item, 284<br />

dualism, 12 Gapi ng Maw (Abyss), 62 loose pantheon, 10-11 modifying a monster, 273-274<br />

dungeon, 72- 75, 99-105, garrisons (character) , 127 losing the path, 111-11 2, monotheism, 12<br />

290-301. See also creating a gate-towns (Outlands) , 67 117-118 monsters, 71, 74, 82,<br />

dungeon Gehenna, 58, 63 Lower Planes, 58. See 91-92, 247-248, 273-283,<br />

<strong>Dungeon</strong> Master, 4 gemstones, 133, 134 also Outer Planes 302-305, 306-309. See<br />

echo plane, 43. See Gloaming Court (Feywild), 49 loya lt y, 93 also creating a monster;<br />

also Feyw ild; Shadowfell god. See deity madness, 258-260 creating an encounter;<br />

ecology (dungeon) , 102 government, 17-19 creating an NPC; random<br />

eladrin, 286 grassland monsters, 303 encounters; specific terrain<br />

entries<br />

INDEX

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!