Dungeon Master's Guide
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VICIOUS WEAPON<br />
T ENTAC L E Ro o<br />
TENTACLE Ron<br />
Rod, rare (requires attunement)<br />
Made by the drow, this rod is a magic weapon that end_<br />
in three rubbery tentacles. While holding the rod, you<br />
can use an action to direct each tentacle to attack a<br />
creature you can see within 15 feet of you. Each tentac ~<br />
makes a melee attack roll with a +9 bonus. On a hit,<br />
the tentacle deals 1d6 bludgeoning damage. If you hit<br />
a target with all three tentacles, it must make a DC 15<br />
Constitution saving throw. On a failure, the creature's<br />
speed is halved, it has disadvantage on Dexterity<br />
saving throws, and it can't use reactions for 1 minute.<br />
Moreover, on each of its turns, it can take either an<br />
action or a bonus action, but not both. At the end of ea -<br />
of its turns, it can repeat the saving throw, ending the<br />
effect on itself on a success.<br />
TOME OF CLEAR THOUGHT<br />
Wondrous item, very rare<br />
This book contains memory and logic exercises, and i~<br />
words are charged with magic. If you spend 48 hours<br />
over a period of 6 days or fewer studying the book's<br />
contents and practicing its guidelines, your Intelligence<br />
score increases by 2, as does your maximum for that<br />
score. The manual then loses its magic, but regains it ·..,<br />
a century.<br />
TOME OF LEADERSHIP AND INFLUENCE<br />
Wondrous item, very rare<br />
This book contains guidelines for influencing and<br />
charming others, and its words are charged with<br />
magic. If you spend 48 hours over a period of 6 days or<br />
fewer studying the book's contents and practicing its<br />
guidelines, your Charisma score increases by 2, as d~<br />
your maximum for that score. The manual then loses i·<br />
magic, but regains it in a century.<br />
ToME o F C LEAR THOUGHT<br />
ToME o F<br />
.<br />
U NDERSTAN D I N G<br />
TOME OF THE STILLED TONGUE<br />
Wondrous item, legendary (requires attunement by a<br />
wizard)<br />
This thick leather-bound volume has a desiccated<br />
tongue pinned to the front cover. Five of these tomes<br />
exist, and it's unknown which one is the original. The<br />
grisly cover decoration on the first tome of the stilled<br />
tongue once belonged to a treacherous former servant<br />
of the lich-god Vecna, keeper of secrets. The tongues<br />
pinned to the covers of the four copies came from othe:<br />
spellcasters who crossed Vecna. The first few pages o'<br />
each tome are filled with indecipherable scrawls. The<br />
remaining pages are blank and pristine.<br />
If you can attune to this item, you can use it as a<br />
spellbook and an arcane focus. In addition, while<br />
holding the tome, you can use a bonus action to cast a<br />
spell you have written in this tome, without expend in<br />
a spell slot or using any verbal or somatic component<br />
Once used, this property of the tome can't be used agai::.<br />
until the next dawn.<br />
While attuned to the book, you can remove the tonguF<br />
from the book's cover. If you do so, all spells written in<br />
the book are permanently erased.<br />
CHAPTER 7 I TREASURE