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Display Standard - Veritas et Visus

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<strong>Veritas</strong> <strong>et</strong> <strong>Visus</strong> <strong>Display</strong> <strong>Standard</strong> February 2009<br />

things when perhaps compared to a more passive activity, like watching TV. And adults, even seniors are g<strong>et</strong>ting in<br />

the game, so to speak! Game developers are making games that are not only easy to play for all ages, but are<br />

targ<strong>et</strong>ed to groups of people that most would not think of as traditional ‘gamers.’<br />

B<strong>et</strong>ween parents and kids, I’m sure you will agree that it’s often hard to agree on what program to watch.<br />

Do you have any findings about parents playing video games with their kids? How many do it? Why do you<br />

think that is? Our research shows that 57% of parents play video games with their children. Parents and children<br />

are finding exciting game content that appeals to multiple generations. And the majority of games are family<br />

friendly, especially in terms of ratings. Can that be said about most television shows today?<br />

Do you think parents are playing the games because they enjoy them, or is it more a concern about<br />

monitoring what their kids are playing and who they are chatting with online? I think it’s both. Games are<br />

available for the whole family to enjoy tog<strong>et</strong>her. But maybe what got parents interested was the fact that this was a<br />

significant pastime for their children, and being conscientious, they wanted to be involved. Perhaps they got<br />

“hooked” as well! Certainly, in past research, we’ve d<strong>et</strong>ermined that parents are very aware of what their kids play.<br />

According to our 2007 data, 79% of parents monitor closely or very closely the video games their child plays.<br />

Can you take a guess about what triggered parents to suddenly take an active interest in their kids’ video<br />

games? Were the parents game players all along and just grew up, or has som<strong>et</strong>hing happened that made<br />

games more appealing? I think parents have always been interested in what their child plays, and our research has<br />

always supported this. But a) parents are perceiving a greater number of games available for family play - 69%,<br />

according to our recent study. And b) publishers are reaching out to all ages and developing content for nontraditional<br />

gamers as well as gamers. And finally, c) the Atari generation has grown up. Those who grew up playing<br />

video games are embracing video game play with their children.<br />

Video games: Tips for parents from ESAC<br />

Here are some helpful tips for parents regarding video games, courtesy of the Entertainment Software<br />

Association of Canada:<br />

� Check the ratings. Ratings are featured on the front of the game package, and give information as<br />

to age appropriateness.<br />

� Carefully read and look at the package. Game content is described on the back of the package,<br />

and is a helpful tool for parents to understand why games are classified for certain ages.<br />

� Monitor your child’s game play. Create a dialogue with your child about their game playing -<br />

their habits, feelings and with whom they play. Ask them about their experiences interacting with<br />

others while playing games, both in person and online.<br />

� Use the parental controls offered on all platforms. These controls allow parents to restrict content<br />

based on the age of the user/ESRB rating, s<strong>et</strong> time limits for game play, s<strong>et</strong> monthly spending<br />

limits for online gaming, and restrict chat functions with other users in a live s<strong>et</strong>ting.<br />

� Play with your kids. Recent surveys show that Canadian families are embracing gaming as a way<br />

to spend time tog<strong>et</strong>her. According to Ipsos Reid, fifty-seven per cent of parents play video games<br />

with their children. Choose games that parents and kids can play tog<strong>et</strong>her.<br />

� Go beyond the box. There are many other resources for information about video games,<br />

including game reviews, trailers and demos both online and in store, which can empower<br />

parents’ wise choices for kids video game play.<br />

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