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Display Standard - Veritas et Visus

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<strong>Veritas</strong> <strong>et</strong> <strong>Visus</strong> <strong>Display</strong> <strong>Standard</strong> February 2009<br />

Enter wide cinematographic aspect ratios… Meantime, as television's popularity increased during the early<br />

1950s, Hollywood began to see TV as a threat. In addition to trying smell-o-vision, 3D-glasses, and various audio<br />

and color technologies, Hollywood studios experimented with the aspect ratio. In September 1953, 20th Century<br />

Fox premiered The Robe using a “new” technique they called Cinemascope, which show an image at an aspect ratio<br />

of 2.55:1, (later revised to 2.35:1).<br />

The reasoning in Hollywood that led to<br />

wide-screen formats is simply that the<br />

wider view is closer to the human field of<br />

vision. Because the viewer is visually<br />

immersed into the action with widescreen,<br />

the enjoyment level is enhanced.<br />

And based on the success of The Robe,<br />

soon, most studios started making their<br />

own versions of 'Scope' films:<br />

WarnerScope, TechniScope, Panavision,<br />

PanaScope, and others, (see<br />

accompanying figure). By about 1955,<br />

virtually all movie production had shifted<br />

to one widescreen format or another to<br />

differentiate from the emerging TV<br />

mark<strong>et</strong>. Since the human visual system is<br />

based on two eyes, which are conditioned<br />

for peripheral views (and not well-trained<br />

for up-and-down views), Hollywood<br />

successfully differentiated their big-screen<br />

content with wide aspect ratios.<br />

Note that all cinematographic widescreen formats are wider than the 16:9<br />

aspect ratio adopted by the TV mark<strong>et</strong> – perp<strong>et</strong>uating the problem of<br />

“black bars” when viewing the original cut of movies at home.<br />

� The most common theatrical presentations today are 1.85:1 and 2.39:1, (which is frequently mistakenly<br />

called 2.35:1). Less commonly used, but still prevalent in Europe are 1.66:1 and 1.75:1.<br />

� 1.66:1, 1.75:1, and 1.85:1 are usually shot in a process called 35mm spherical, (also known as “flat”).<br />

To achieve a wide-screen image, the top and bottom portions of the frame are masked in the projector.<br />

Som<strong>et</strong>imes the same film is shown at 1.85:1 in North America and at 1.66:1 in Europe, which can lead<br />

to confusion as to which is creatively “correct”.<br />

� Most current films show at an aspect ratio of 2.39:1 are produced in one of two formats, (35mm<br />

anamorphic or Super 35). In the anamorphic process, (popularly called “scope”), the camera lens<br />

compresses images on a 35mm film. When projected, the image is expanded horizontally by the same<br />

factor. The Super 35 process uses spherically symm<strong>et</strong>rical lenses, which results in an undistorted image<br />

on the 35mm negative. These frames have a 1.33:1 aspect ratio, which is optically converted to an<br />

anamorphic image which is projected as if it were a “scope” film.<br />

� Another popular format is known today as “70mm”. This was once used commonly for big budg<strong>et</strong> films,<br />

but fell out of favor in about 1970. This format 2.21:1. Most films projected since 1970 in 70mm format<br />

were actually blow-ups from 35mm anamorphic.<br />

Enter the PC… In 1981, IBM introduced its Color Graphics Adapter (CGA), which enabled 320x200 pixels in 4<br />

colors, (a 16:10 aspect ratio). IBM’s Enhanced Graphics Adapter (EGA) emerged in 1984, at 640x350 pixels in 16<br />

colors, (a 1.83 aspect ratio). The Video Graphics Adapter (VGA) was introduced in 1987, which at 640x480 began<br />

the series of 4:3 graphics standards, thereby leveraging picture tubes used for the TV industry. SVGA (800x600)<br />

5

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