SOLEIL AUGUST 2ND ISSUE
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dnn. An illustration project<br />
H<br />
I started in 2012, while<br />
attending University. I was that<br />
kid at elementary school that<br />
teachers sent to draw on the<br />
board. And then I was introduced<br />
to technical drawing,<br />
and learned to draw volumes,<br />
gears, mechanisms, and things<br />
of that sort.<br />
Later on I did some graphic<br />
design in middle school, and I<br />
got involved in some printing<br />
projects just for fun. You know,<br />
the place I live in is flooded with<br />
art, so I was kind of inspired by<br />
that, specially graphic propaganda,<br />
which was and still is<br />
very common. Although, during<br />
most of that process, illustration<br />
was still an unknown world<br />
to me. I didn’t even know such<br />
a career existed. In time I got to<br />
explore that realm, and discovered<br />
some fine illustrators from<br />
back then.<br />
was delighted by the<br />
I<br />
creativity and technical skills<br />
they showed. I became more and<br />
more interested and fascinated<br />
by the idea of drawing personal<br />
concepts. I started with vectorial<br />
illustration, mostly influenced by<br />
pop art and such; bright colors,<br />
funny concepts, blah blah. I think<br />
those first frames are deeply<br />
buried in Myspace, and only like<br />
8 people ever saw them.<br />
hose illustrations sucked, big<br />
T<br />
time, but it was a start. I kept<br />
doing graphic design, and exploring<br />
illustration at the same<br />
time, but I had to pause as I entered<br />
engineering school.<br />
The place I live in is kind of conservative,<br />
so you wouldn’t f find<br />
any illustration majors. Also, art,<br />
at least in my family, was not<br />
even on the top 5 “good” career<br />
choices. But I still was on a design<br />
related path. At University<br />
I learned to design spaces and<br />
objects, always focused on functionality.I<br />
got more involved in<br />
technical drawing, design<br />
concepts, color theory, some<br />
design history, 3D modeling, 3D<br />
printing and machining, among<br />
a long list of math (which I actually<br />
loved, but also suffered...<br />
but loved…), and engineering<br />
assignments. It was in 2012,<br />
my second year at college, that<br />
I felt the urge to keep doing<br />
illustration, for fun, but also<br />
with discipline and dedication.<br />
So I started this project where<br />
I would post illustration work<br />
anonymously, and so I came up<br />
with the name Hidenn (Hidden).<br />
Oh, was I bad at english back<br />
then. I also sucked very much<br />
at illustration. But I wanted to<br />
improve, and delight someone<br />
the way I was delighted when I<br />
was younger. So I drew once,<br />
and I fucked up. I drew twice<br />
and I fucked up. And basically<br />
thats the way I am still walking,<br />
I keep drawing and learning<br />
and fucking things up.