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Roman Life – Entertainment<br />
Children’s Games<br />
We know about the games Roman children played from<br />
murals, relief sculptures and Roman writings. Children<br />
flew kites, bowled hoops, whipped tops, walked on stilts and<br />
played ball games. Handball against a wall was very popular<br />
with adults and children. Boys played war games and fought<br />
with wooden swords while girls played with dolls made of<br />
rags, clay or wax. Some dolls even had jointed legs and arms.<br />
All children played a game similar to marbles where the<br />
marbles were made of glass or pottery. Walnuts or pebbles<br />
were also used. Knucklebones was popular and played with<br />
pieces of pottery or small bones from goats and sheep. Poor<br />
children worked long hours but still found time to play games<br />
for most could not read or write. The children of wealthy<br />
citizens had slaves working for them so they had plenty of<br />
time to play or invent games.<br />
4. Par Impar (‘odd or even’)<br />
1. Capita and Navia (Heads and tails)<br />
This was played at Saturnalia, a festival around Christmas. Two<br />
coins are tossed and the player guesses ‘two heads’, ‘two tails’ or<br />
‘head and tails’. During the Imperial years a coin had the<br />
emperor’s head on one side and often a ship on the reverse side.<br />
2. Roll the Dice<br />
Two dice are rolled and the player with the higher number has a<br />
win.<br />
3. Micatio<br />
One child holds stones, coins or walnuts in a closed hand. The<br />
other player has to guess whether the number of objects is odd<br />
or even.<br />
One partner puts both hands behind his back. On a signal from<br />
his opponent he brings out both hands with one, two, three,<br />
four or five fingers extended on each hand. As one player shows<br />
his hands the other player shouts out a number from 2 to 10.<br />
The player who correctly guesses the total number of extended<br />
fingers has a win.<br />
Viewing Sample<br />
5. Tossing game<br />
Throwing nuts into a narrow-necked jar from a set distance.<br />
Activity Box<br />
Set up the 5 games listed above. Nominate each child as a red, white, blue or green member of a team<br />
like the chariot racing teams. They then pair off and play a different partner in each game. To win a<br />
match a player must be the first to reach 10 winning guesses/plays or the player leading after a set<br />
time. Record the wins for each colour on a class graph to find the winning team.<br />
Prim-Ed Publishing www.prim-ed.com <strong>Ancient</strong> <strong>Rome</strong> – 53 –