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Dungeon World

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Chaos Spawn<br />

Solitary, Amorphous<br />

Chaotic touch (d10 damage) 19 HP 1 Armor<br />

Close, Reach<br />

Special Qualities: Chaos form<br />

Driven from the city, a cultist finds sanctuary in towns and villages.<br />

Discovered there, he flees to the hills and scratches his devotion on<br />

the cave walls. Found out again, he is chased with knife and torch<br />

into the depths, crawling deeper and deeper until, in the deepest<br />

places, he loses his way. First, he forgets his name. Then he forgets<br />

his shape. His chaos gods, most beloved, bless him with a new one.<br />

Instinct: To undermine the established order<br />

• Rewrite reality<br />

• Unleash chaos from containment<br />

Chuul<br />

Group, Large, Cautious<br />

Claws (d8+1 damage, 3 piercing) 10 HP 4 Armor<br />

Close, Reach, Messy<br />

Special Qualities: Amphibious<br />

Your worst seafood nightmare come to life. A vicious sort of halfman<br />

half-crawdad, cursed with primal intelligence and blessed with<br />

a pair of razor-sharp claws. Strange things lurk in the stinking pools<br />

in caverns best forgotten and the chuul is one of them. If you spot<br />

one, your best hope is a heavy mace to crack its shell and maybe a<br />

little garlic butter. Mmmm. Instinct: To split<br />

• Split something in two with mighty claws<br />

• Retreat into water<br />

300

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