A Trivia Book on Goblins PDF
You are King Harold and your daughter is taken against her will by an evil goblin leader. Answer 10 trivia questions about "goblins" and go in an epic six-sided dice battle to determine the fate of your daughter and your kingdom! After the initial story there is a crossword and word search puzzle to enjoy.
You are King Harold and your daughter is taken against her will by an evil goblin leader. Answer 10 trivia questions about "goblins" and go in an epic six-sided dice battle to determine the fate of your daughter and your kingdom! After the initial story there is a crossword and word search puzzle to enjoy.
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<str<strong>on</strong>g>Trivia</str<strong>on</strong>g> Gamebook<br />
Presents<br />
<strong>Goblins</strong>
The Goblin <str<strong>on</strong>g>Trivia</str<strong>on</strong>g> Gamebook is a 1 st Editi<strong>on</strong> by Teresa<br />
Maysan and is available for free at www.issuu.com and<br />
www.drivethruficti<strong>on</strong>.com<br />
The Goblin illustrati<strong>on</strong> for the book cover as of the<br />
illustrati<strong>on</strong>s inside the trivia gamebook is used under a<br />
licensing agreement with Publisher’s Choice Quality Stock<br />
Art © Rick Hershey / Fat Goblin Games. You can find stock<br />
art and design help at www.fatgoblingames.com<br />
Visit us <strong>on</strong> the Web!<br />
www.triviagamebook.com
Score Chart<br />
Questi<strong>on</strong>s<br />
1<br />
2<br />
3<br />
4<br />
5<br />
B<strong>on</strong>us<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Total<br />
Points
Story so far<br />
The Princess and the Goblin Shaman Org’Tas<br />
A king screams, a queen mourns, and the people of the<br />
kingdom cry. Princess Beatrice is missing. All that is found<br />
is a note.<br />
For too l<strong>on</strong>g have goblins terrorized your kingdom. Now it is<br />
time to put a stop to this madness. You gather your<br />
bel<strong>on</strong>gings and leave your palace to ride <strong>on</strong> your str<strong>on</strong>gest<br />
stead away from your kingdom. You push forward for days<br />
to eventually enter the deadlands towards the dreaded dark<br />
cave of Org’Tas. It is in these caves that no <strong>on</strong>e has dared to<br />
explore for there is foul magic and the vilest goblins that lurk<br />
inside them. You, however, are determined to rescue your<br />
daughter no matter what it costs and rid Org’Tas <strong>on</strong>ce in for<br />
all!
You carry the following gear to defeat the goblin shaman.<br />
ARMOR<br />
HELMET<br />
SWORD<br />
SHIELD
Six-sided die<br />
Most <str<strong>on</strong>g>Trivia</str<strong>on</strong>g> Gamebooks are without the need for dice.<br />
In this particular editi<strong>on</strong>, you will need a six-sided die<br />
handy. If you d<strong>on</strong>’t have such a die available, then<br />
there are <strong>on</strong>line dice rollers possible for you to use.<br />
https://rolz.org/
Instructi<strong>on</strong>s<br />
When <strong>on</strong>e gets a trivia questi<strong>on</strong> answered correctly the<br />
opp<strong>on</strong>ent’s attributes are reduced. This means it will be<br />
easier to defeat an opp<strong>on</strong>ent during a battle. If <strong>on</strong>e gets the<br />
trivia questi<strong>on</strong> answered incorrectly then the attributes of<br />
the opp<strong>on</strong>ent remain the same thus making it difficult to win<br />
a battle. The attributes are automatically adjusted for you<br />
during game play. To battle an opp<strong>on</strong>ent, look at the<br />
example shown below.<br />
Example Battle<br />
You the Warrior<br />
Strength 14<br />
Versus<br />
Goblin Scout<br />
Strength 12<br />
One must roll a 6-sided die for the attack.<br />
Warrior gets a 5 Against Goblin gets a 4<br />
Add the total together to determine the outcome of the battle.<br />
Warrior 14<br />
Strength + 5<br />
Attack = 19<br />
Result = Goblin<br />
dies in battle.<br />
Goblin 12<br />
Strength + 4<br />
Attack = 16<br />
If the results are a tie, then you have to roll again for both<br />
the opp<strong>on</strong>ent and yourself until there is a victory or defeat<br />
in battle.
Points Table<br />
<str<strong>on</strong>g>Trivia</str<strong>on</strong>g> / Battle<br />
Answered<br />
Correctly<br />
Cut in Half<br />
and Answered<br />
Correctly<br />
Answered<br />
Incorrectly<br />
Cut in Half<br />
and Answered<br />
Incorrectly<br />
Defeated<br />
Opp<strong>on</strong>ent<br />
Didn’t Defeat<br />
Opp<strong>on</strong>ent<br />
B<strong>on</strong>us<br />
4 2 5<br />
3 1 ------------------<br />
2 0 0<br />
1 0 ------------------<br />
One can get a total of 45 points in this adventure. The goal<br />
is to gather as many points as possible to save the princess<br />
in the deep and dark goblin caves of Org’Tas the Goblin<br />
Shaman.<br />
There is also a b<strong>on</strong>us trivia questi<strong>on</strong> worth 5 points. Once<br />
you have answered the ten trivia questi<strong>on</strong>s, then add the<br />
points together <strong>on</strong> your score chart and see how you did by<br />
reading the results at the end of the book.
Introductory<br />
If you ever had a chance to play Dunge<strong>on</strong>s & Drag<strong>on</strong>s then<br />
facing a goblin or hobgoblin is no strange encounter. They<br />
lurk in dunge<strong>on</strong>s and caves and always seem to be hiding<br />
something valuable. They are almost always small and<br />
mischievous. They are usually outright evil, greedy,<br />
especially when it comes to gold and jewelry. They often have<br />
magical abilities similar to a fairy or dem<strong>on</strong>. Similar<br />
creatures to a goblin include brownies, dwarves, duendes,<br />
gnomes, imps, and kobolds.<br />
Besides seeing these grotesque creatures in a roleplaying<br />
game, <strong>on</strong>e sees them in comic books, movies, carto<strong>on</strong>s, and<br />
novels. How can you not admire the hard work put into the<br />
creati<strong>on</strong> of the orcs and goblins Steve Jacks<strong>on</strong>’s crew did in<br />
the Lord of the Ring Trilogy movies, or the Green Goblin in<br />
the Marvel movies of Spider-Man? <strong>Goblins</strong> are everywhere,<br />
and they are here to stay, but where did it all start?<br />
<strong>Goblins</strong> have been around for a very l<strong>on</strong>g time to the point<br />
of having a specific term for them in Medieval Latin. The<br />
English word “goblin” actually comes from the Greek<br />
“kobalos” which means rogue. Many sub-races of goblins<br />
roam the globe from northern Europe to the Mediterranean<br />
area and even Japan to make sure humans know of their<br />
presence. Supernatural abilities can vary from nati<strong>on</strong> to<br />
nati<strong>on</strong>. The world of fantasy ficti<strong>on</strong> has twisted these<br />
creatures into their types of existence even though the<br />
varieties of goblins did not begin that way.<br />
There are many types of names for them. For example, have<br />
you ever heard of a bogey?
Bogeys tend to be <strong>on</strong>e of the smallest forms of goblins. To<br />
make up for their size, they are also very ephemeral, making<br />
them the hardest goblin to catch. They tend to be completely<br />
black and live in the dark places of ordinary houses such as<br />
attics, cupboards, and closets. These particular dwellings of<br />
Bogeys help them in their most comm<strong>on</strong> exploits against<br />
human beings. They love to pop out from their hiding places<br />
to scare children and adults within the house, which where<br />
the terms “bogeyman” and “boogieman” come from.<br />
<strong>Goblins</strong> are also comm<strong>on</strong> in Asia. In Japanese mythology,<br />
they are called Tengu which means “heavenly dog”, since<br />
they like to take the form of a dog-like Chinese dem<strong>on</strong> called<br />
Tiangou even though they prefer to have a bird-of-prey-like<br />
appearance. They are probably the best known of the Yōkai<br />
which is the classificati<strong>on</strong> of all supernatural m<strong>on</strong>sterspirits<br />
in Japanese folklore. The Buddhists of the area l<strong>on</strong>g<br />
believed them to be harbingers of death and war and<br />
disruptive dem<strong>on</strong>s. However, over time even Buddhism<br />
softened toward these Asian goblins to think of them as<br />
guardian spirits of the mountains—who should be feared for<br />
their sometimes-dangerous nature but still respected.<br />
We cannot forget the Kallikantzaros from Greek Mythology,<br />
the Phooka, which is a type of Irish goblin, the Kobold whose<br />
origin is from Germanic Mythology, and the knocker, the<br />
hogbo<strong>on</strong>, and the kol’ksu. <strong>Goblins</strong> are a fascinating creature<br />
that has been in our history dating thousands of years. I<br />
hope you find the time to research further and share with us<br />
<strong>on</strong> what you have learned about them and most of all <strong>on</strong><br />
where you have encountered <strong>on</strong>e in your lifetime.
The Goblin Shark<br />
Yes, there is such a<br />
thing! The goblin<br />
shark is a rare<br />
species of shark.<br />
They are sometimes<br />
called a "living fossil"<br />
and is the <strong>on</strong>ly<br />
extant representative<br />
of the family<br />
Mitsukurinidae, a<br />
lineage some 125-<br />
milli<strong>on</strong>-year-old.<br />
This pink-skinned<br />
animal has a<br />
distinctive profile with an el<strong>on</strong>gated, flattened snout, and<br />
highly protrusible jaws c<strong>on</strong>taining prominent nail-like teeth.<br />
It is usually between (10 and 13 ft.) l<strong>on</strong>g when mature,<br />
though it can grow c<strong>on</strong>siderably larger. Did you know the<br />
goblin shark was an inspirati<strong>on</strong> to the 2017 science ficti<strong>on</strong><br />
horror movie Alien: Covenant? Their inner mouths have been<br />
compared to the Alien franchise’s Xenomorph, so it makes<br />
sense that the director Ridley Scott drew inspirati<strong>on</strong> from<br />
the scariest shark in the sea for the series’ newest creature.<br />
In Alien: Covenant we will meet the Neomorph, a new breed<br />
of m<strong>on</strong>ster that is essentially outer space’s answer to the<br />
Goblin Shark.
Marvel’s Green Goblin<br />
The Green Goblin was created by writer Stan Lee, and the<br />
first artist for the green creature was Steve Ditko. He first<br />
appeared in Amazing Spider-Man #14 in July 1964. There<br />
are more than <strong>on</strong>e versi<strong>on</strong> of the Green Goblin, but Norman<br />
Osborn was the original and most well-known.
David Bowie played the Goblin King Jareth in the 1986<br />
movie called Labyrinth, which was directed by Jim Hens<strong>on</strong><br />
(famous for the Muppets) and produced by George Lucas<br />
(famous for Star Wars). Although it wasn’t a box office hit,<br />
the sales of DVD over time has created a massive cult<br />
following. It is rumored that there might be a sequel to it in<br />
the near future. Keep an eye out for it if you like to watch<br />
the Goblin King come back!
Legend is a 1985 American dark fantasy adventure film<br />
directed by Ridley Scott. It is a dark fairy tale and has been<br />
described as a return to more original, sometimes<br />
disturbing, fables, from the oral traditi<strong>on</strong> of ancient times<br />
before reading and writing were widespread. In the movie,<br />
there was a witch goblin named Blix who served a dem<strong>on</strong><br />
lord. She was played by Alice Playten.
<strong>Goblins</strong> play an essential role in J. K. Rowling’s Harry Potter<br />
series. They have l<strong>on</strong>g limbs, pointed beards, nose, and ears,<br />
and some are bald headed like Griphook who is <strong>on</strong>e of the<br />
many other goblins working at Gringotts. Harry Potter asks<br />
Rubeus Hagrid, ‘Hagrid, what exactly are these things?’<br />
Hagrid replies ‘They’re goblins, Harry. Clever-as-they-come<br />
goblins but not the most friendly of beasts.’ Bill Weasley<br />
informs Harry Potter that ‘We are talking about a different<br />
breed of being. Dealings between wizards and goblins have<br />
been fraught for centuries … those wizards cannot be<br />
trusted in matters of gold and treasure, that they have no<br />
respect for goblin ownership.’
1<br />
After the l<strong>on</strong>g ride, you hop off your horse. You take a big<br />
breath, unsheathe your sword and enter the cave entrance<br />
that drips icy water. The smell is horrifying, and there is a<br />
pike with a human skull stuck <strong>on</strong> it warning any<strong>on</strong>e to think<br />
twice before entering.<br />
Which of the following is not similar to a goblin?<br />
A. Brownies, turn to 122.<br />
B. Wyvern, turn to 44.<br />
C. Kobolds, turn to 99.<br />
D. Gnomes, turn to 106.<br />
E. Cut the answers in half, turn to 81.
2<br />
After the excursi<strong>on</strong> with the sewer goblin, you c<strong>on</strong>tinue<br />
down the cave tunnels. They wind back and forth making<br />
you w<strong>on</strong>der if you are making any progress. You seek the<br />
chamber of Org’Tas but feel you are going in circles. Pausing<br />
for a sec<strong>on</strong>d, you hear footsteps. You prepare your sword<br />
and shield for whatever is coming towards you.<br />
In Greek, the goblin is “kobalos”. What does it mean?<br />
A. Crippled, turn to 28.<br />
B. Rogue, turn to 63.<br />
C. Scout, turn to 117.<br />
D. Green skin, turn to 53.<br />
E. Cut the answers in half, turn to 70.
3<br />
The encounter of the goblin scout leaves you bewildered.<br />
Why scouts, when Org’Tas is expecting you? You c<strong>on</strong>tinue<br />
to press down the tunnel that twists and turns making you<br />
think you are going in circles. You pause for a moment,<br />
shrug your shoulders, and c<strong>on</strong>tinue with sword drawn in<br />
hopes you are making progress.<br />
What is another name for bogeys?<br />
A. Creepers, turn to 92.<br />
B. Boogieman, turn to 56.<br />
C. Ghouls, turn to 100.<br />
D. Goblinoids, turn to 139.<br />
E. Cut the answers in half, turn to 41.
4<br />
You reach the end of a corridor and stand in fr<strong>on</strong>t of a stable<br />
wooden door with huge pointy spikes <strong>on</strong> it. You read in crude<br />
letters carved <strong>on</strong> the door “Bware”, noticing that most<br />
goblins have poor spelling skills. You realize the door is<br />
unlocked and you open it slowly hoping it doesn’t creak too<br />
much in the attempt.<br />
What are the goblins called in Japanese Mythology?<br />
A. Kol’Ksu, turn to 123.<br />
B. Tengu, turn to 25.<br />
C. Phooka, turn to 13.<br />
D. Hogbo<strong>on</strong>, turn to 78.<br />
E. Cut the answers in half, turn to 112.
5<br />
Goosebumps happen as you inspect the room. Broken tables<br />
and chairs, a pot of red bubbling goo and b<strong>on</strong>es sticking out<br />
of it. Skeletal remains are stashed in the corner. After the<br />
short pause, you pass the room to an opposite door and into<br />
another lit corridor. You press forward and see an opening<br />
in the distance. You enter the opening and see boulders<br />
aligned in a circle unis<strong>on</strong>. You enter with sword and shield<br />
preparing for anything that may happen. Suddenly the<br />
ground shakes and a rock formati<strong>on</strong> forms.<br />
What is the Mythological Greek goblin called?<br />
A. Knocker, turn to 76.<br />
B. Yōkai, turn to 98.<br />
C. Tiangou, turn to 47.<br />
D. Kallikantzaros, turn to 32.<br />
E. Cut the answers in half, turn to 11.
6<br />
The encounter of the rock goblin was daunting. The circling<br />
room had many corridors of which seem to lead back to<br />
where you started, which is the circular room. After some<br />
c<strong>on</strong>templati<strong>on</strong>, you recognize the pattern and take the<br />
correct passageway that doesn’t lead back to where you<br />
started. You press forward and see it is getting darker the<br />
further go. You grab the last torch off of a holder in the wall<br />
and descend deeper into darkness.<br />
The goblin shark is a rare deep-sea creature. How l<strong>on</strong>g<br />
can they get?<br />
A. 6 to 9 feet, turn to 40.<br />
B. 10 to 13 feet, turn to 116.<br />
C. 14 to 20 feet, turn to 121.<br />
D. 21 to 28 feet, turn to 71.<br />
E. Cut the answers in half, turn to 49.
7<br />
The goblin warrior was some battle. You can feel that it w<strong>on</strong>’t<br />
be l<strong>on</strong>g until this vast cave finds an ending and Org’Tas has<br />
to reveal himself eventually. You just hope your daughter is<br />
still alive, as you press forward towards a c<strong>on</strong>juncti<strong>on</strong>. It is<br />
suddenly hot. You hear sounds and approach the area<br />
carefully.<br />
The Green Goblin appeared in comic books in 1964.<br />
What is the name of the original artist that drew the<br />
Green Goblin first?<br />
A. Todd McFarlane, turn to 95.<br />
B. Stan Lee, turn to 50.<br />
C. Steve Ditko, turn to 128.<br />
D. John Romita Sr., turn to 140.<br />
E. Cut the answers in half, turn to 35.
8<br />
You venture forth <strong>on</strong> this adventure. You are tired,<br />
miserable, sickened, and feel weak. You miss your kingdom,<br />
your wife, and your people. You worry about your daughter<br />
and gather your nerves <strong>on</strong>ce more. You march down the<br />
faintly dim corridor towards the chamber of the dreaded<br />
goblin leader. You will save your daughter and will not turn<br />
back now. You can sense you are coming closer to your<br />
destiny.<br />
What is the name of the goblin king in the 1986 movie<br />
Labyrinth?<br />
A. Gringotts, turn 85.<br />
B. Jareth, turn to 21.<br />
C. Nilbogs, turn to 109.<br />
D. B’wa Kell, turn to 125.<br />
E. Cut the answers in half, turn to 75.
9<br />
After the encounter of the shaman, you press forward.<br />
Different challenging levels of rooms are encountered. Some<br />
rooms have traps of pois<strong>on</strong> darts and others with pits of<br />
pois<strong>on</strong>ous snakes. You manage to avoid all of the dangers<br />
with your heightened senses and timely decisi<strong>on</strong>s to outwit<br />
these traps. Finally, you can see from a distance a chamber.<br />
There <strong>on</strong> a thr<strong>on</strong>e chair sits your ultimate rival, yet<br />
something jumps out in fr<strong>on</strong>t of you and growls blocking<br />
your destinati<strong>on</strong>.<br />
What is the name of the goblin played in the 1985<br />
fantasy movie Legend?<br />
A. Hogsqueal, turn to 136.<br />
B. Blix, turn to 64.<br />
C. Cog, turn to 27.<br />
D. Gillendor, turn to 72.<br />
E. Cut the answers in half, turn to 51.
10<br />
“You have arrived puny human that you call yourself King,”<br />
the goblin leader exclaims in disgust. I see you have not<br />
brought the magical staff or the gold pieces I request. I<br />
shall have the pleasure of killing the princess, but before I<br />
do, I will rid of you and your kingdom!” the goblin leader<br />
screams.<br />
You raise your sword and shield ready for the challenge.<br />
What is the name of the bald goblin in J.K. Rowling’s<br />
Harry Potter series?<br />
A. Slytherin, turn to 59.<br />
B. Griphook, turn to 105.<br />
C. Hagrid, turn to 60.<br />
D. Beasley, turn to 37.<br />
E. Cut the answers in half, turn to 15.
11<br />
What is the Mythological Greek goblin called?<br />
A. Kallikantzaros, turn to 120.<br />
B. Knocker, turn to 18.
12<br />
You<br />
16 Strength<br />
Sewer Goblin<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the sewer<br />
goblin and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 148.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 2 to c<strong>on</strong>tinue the adventure.
13<br />
Your answer is: C. Phooka<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Tengu<br />
Go to secti<strong>on</strong> 87 to c<strong>on</strong>tinue the game.
14<br />
Your answer is: A. Hogsqueal<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Blix<br />
Go to secti<strong>on</strong> 66 to c<strong>on</strong>tinue the game.
15<br />
What is the name of the bald goblin in J.K. Rowling’s<br />
Harry Potter series?<br />
A. Slytherin, turn to 82.<br />
B. Griphook, turn to 48.
16<br />
You<br />
16 Strength<br />
Warrior Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the warrior<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 153.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
questi<strong>on</strong> 7 to c<strong>on</strong>tinue the adventure.
17<br />
You<br />
16 Strength<br />
Rock Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the rock<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 152.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
secti<strong>on</strong> 141 to c<strong>on</strong>tinue the adventure.
18<br />
Your answer is: B. Knocker<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. Kallikantzaros<br />
Go to secti<strong>on</strong> 42 to c<strong>on</strong>tinue the game.
19<br />
You<br />
16 Strength<br />
Goblin Savage Rider<br />
15 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the savage<br />
goblin rider and combine it with 15 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 156.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart. This<br />
encounter has made you wiser and str<strong>on</strong>ger. Add 1 to your<br />
attack roll when encountering Org’Tas. Go to questi<strong>on</strong> 10 to<br />
c<strong>on</strong>tinue the adventure.
20<br />
You<br />
16 Strength<br />
Org’Tas<br />
16 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the Org’Tas<br />
and combine it with 16 strength. If it is a tie, then repeat the<br />
procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 146.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 147.
21<br />
Your answer is: B. Jareth<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 107 c<strong>on</strong>tinue the game.
22<br />
You<br />
16 Strength<br />
Goblin Shaman<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
shaman and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 155.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart. You have<br />
become wiser and str<strong>on</strong>ger through this battle. Add 1 to the<br />
next attack roll when encountering a goblin. Go to questi<strong>on</strong><br />
9 to c<strong>on</strong>tinue the adventure.
23<br />
You<br />
16 Strength<br />
Goblin Brawler<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
brawler and combine it with 12 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 150.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 4 to c<strong>on</strong>tinue the adventure.
24<br />
You<br />
16 Strength<br />
Warrior Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the warrior<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and to go<br />
secti<strong>on</strong> 153.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 7 to c<strong>on</strong>tinue the adventure.
25<br />
Your answer is: B. Tengu<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 33 c<strong>on</strong>tinue the game.
26<br />
You<br />
16 Strength<br />
Goblin Savage Rider<br />
15 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the savage<br />
goblin rider and combine it with 15 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 156.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart. This<br />
encounter has made you wiser and str<strong>on</strong>ger. Add 1 to your<br />
attack roll when encountering Org’Tas. Go to questi<strong>on</strong> 10 to<br />
c<strong>on</strong>tinue the adventure.
27<br />
Your answer is: C. Cog<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Blix<br />
Go to secti<strong>on</strong> 118 to c<strong>on</strong>tinue the game.
28<br />
Your answer is: A. Crippled<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Rogue<br />
Go to secti<strong>on</strong> 31 to c<strong>on</strong>tinue the game.
29<br />
Torches are aligning the sides of the cave tunnel. You walk<br />
trying to erase the smell of the stench that goblins live in.<br />
Strewn b<strong>on</strong>es are seen, and 4-inch cockroaches with horns<br />
scurry away when your sturdy boots walk by. A gurgling<br />
sound arises when a goblin approaches. It screams and<br />
attacks when it sees you!<br />
Your answer is: B. Wyvern<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 129 c<strong>on</strong>tinue the game.
30<br />
You<br />
16 Strength<br />
Sewer Goblin<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the sewer<br />
goblin and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 148.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 2 to c<strong>on</strong>tinue the adventure.
31<br />
You<br />
16 Strength<br />
Goblin Scout<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
scout and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 149.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 3 to c<strong>on</strong>tinue the adventure.
32<br />
Your answer is: D. Kallikantzaros<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 17 c<strong>on</strong>tinue the game.
33<br />
You<br />
16 Strength<br />
Goblin Bloodsucker<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
bloodsucker and combine it with 12 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 151.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
questi<strong>on</strong> 5 to c<strong>on</strong>tinue the adventure.
34<br />
You<br />
16 Strength<br />
Magma Goblin<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the magma<br />
goblin and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 154.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
questi<strong>on</strong> 8 to c<strong>on</strong>tinue the adventure.
35<br />
The Green Goblin appeared in comic books in 1964.<br />
What is the name of the original artist that drew the<br />
Green Goblin first?<br />
A. Stan Lee, turn to 58.<br />
B. Steve Ditko, turn to 102.
36<br />
You<br />
16 Strength<br />
Goblin Scout<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
scout and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 149.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
questi<strong>on</strong> 3 to c<strong>on</strong>tinue the story.
37<br />
Your answer is: D. Beasley<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Griphook<br />
Go to secti<strong>on</strong> 113 to c<strong>on</strong>tinue the game.
38<br />
You<br />
16 Strength<br />
Goblin Shaman<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
shaman and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 155.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart. You have<br />
become wiser and str<strong>on</strong>ger through this battle. Add 1 to the<br />
next attack roll when encountering a goblin. Go to questi<strong>on</strong><br />
9 to c<strong>on</strong>tinue the adventure.
39<br />
Your answer is: B. Goblinoids<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. Boogieman<br />
Go to secti<strong>on</strong> 73 to c<strong>on</strong>tinue the game.
40<br />
Your answer is: A. 6 to 9 feet.<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. 10 to 13 feet.<br />
Go to secti<strong>on</strong> 24 to c<strong>on</strong>tinue the game.
41<br />
What is another name for bogeys?<br />
A. Boogieman, turn to 101.<br />
B. Goblinoids, turn to 39.
42<br />
You<br />
16 Strength<br />
Rock Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the rock<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 152.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
questi<strong>on</strong> 141 to c<strong>on</strong>tinue the adventure.
43<br />
Torches are aligning the sides of the cave tunnel. You walk<br />
trying to erase the smell of the stench that goblins live in.<br />
Strewn b<strong>on</strong>es are seen, and 4-inch cockroaches with horns<br />
scurry away when your sturdy boots walk by. A gurgling<br />
sound arises when a goblin approaches. It screams and<br />
attacks when it sees you!<br />
Your answer is: A. Brownies<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Wyvern<br />
Go to secti<strong>on</strong> 108 to c<strong>on</strong>tinue the game.
44<br />
Torches are aligning the sides of the cave tunnel. You walk<br />
trying to erase the smell of the stench that goblins live in.<br />
Strewn b<strong>on</strong>es are seen, and 4-inch cockroaches with horns<br />
scurry away when your sturdy boots walk by. A gurgling<br />
sound arises when a goblin approaches. It screams and<br />
attacks when it sees you!<br />
Your answer is: B. Wyvern<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 69 c<strong>on</strong>tinue the game.
45<br />
You<br />
16 Strength<br />
Goblin Savage Rider<br />
15 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the savage<br />
goblin rider and combine it with 15 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 156.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart. This<br />
encounter has made you wiser and str<strong>on</strong>ger. Add 1 to your<br />
attack roll when encountering Org’Tas. Go to questi<strong>on</strong> 10 to<br />
c<strong>on</strong>tinue the adventure.
46<br />
You<br />
16 Strength<br />
Sewer Goblin<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the sewer<br />
goblin and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 148.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 2 to c<strong>on</strong>tinue the adventure.
47<br />
Your answer is: C. Tiangou<br />
Unfortunately, that answer is incorrect.<br />
The answer is: D. Kallikantzaros<br />
Go to secti<strong>on</strong> 134 to c<strong>on</strong>tinue the game.
48<br />
Your answer is: B. Griphook<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 86 c<strong>on</strong>tinue the game.
49<br />
The goblin shark is a rare deep-sea creature. How l<strong>on</strong>g<br />
can they get?<br />
A. 10 to 13 feet, turn to 74.<br />
B. 14 to 20 feet, turn to 131.
50<br />
Your answer is: B. Stan Lee<br />
Unfortunately, that answer is incorrect.<br />
The answer is: C. Steve Ditko<br />
Go to secti<strong>on</strong> 115 to c<strong>on</strong>tinue the game.
51<br />
What is the name of the goblin played in the 1985<br />
fantasy movie Legend?<br />
A. Hogsqueal, turn to 14.<br />
B. Blix, turn to 130.
52<br />
You<br />
16 Strength<br />
Goblin Scout<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
scout and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 149.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
questi<strong>on</strong> 3 to c<strong>on</strong>tinue the adventure.
53<br />
Your answer is: D. Green skin<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Rogue<br />
Go to secti<strong>on</strong> 89 to c<strong>on</strong>tinue the game.
54<br />
You<br />
16 Strength<br />
Goblin Shaman<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
shaman and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 155.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart. You have<br />
become wiser and str<strong>on</strong>ger through this battle. Add 1 to the<br />
next attack roll when encountering a goblin. Go to questi<strong>on</strong><br />
9 to c<strong>on</strong>tinue the adventure.
55<br />
Your answer is: A. Kol’Ksu<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Tengu<br />
Go to secti<strong>on</strong> 110 to c<strong>on</strong>tinue the game.
56<br />
Your answer is: B. Boogieman<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 57 c<strong>on</strong>tinue the game.
57<br />
You<br />
16 Strength<br />
Goblin Brawler<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
brawler and combine it with 12 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 150.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
questi<strong>on</strong> 4 to c<strong>on</strong>tinue the adventure.
58<br />
Your answer is: A. Stan Lee<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Steve Ditko<br />
Go to secti<strong>on</strong> 34 to c<strong>on</strong>tinue the game.
59<br />
Your answer is: A. Slytherin<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Griphook<br />
Go to secti<strong>on</strong> 20 to c<strong>on</strong>tinue the game.
60<br />
Your answer is: C. Hagrid<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Griphook<br />
Go to secti<strong>on</strong> 84 to c<strong>on</strong>tinue the game.
61<br />
You<br />
16 Strength<br />
Warrior Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the warrior<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 153.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
questi<strong>on</strong> 7 to c<strong>on</strong>tinue the adventure.
62<br />
You<br />
16 Strength<br />
Goblin Bloodsucker<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
bloodsucker and combine it with 12 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 151.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 5 to c<strong>on</strong>tinue the adventure.
63<br />
Your answer is: B. Rogue<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 52 c<strong>on</strong>tinue the game.
64<br />
Your answer is: B. Blix<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 26 c<strong>on</strong>tinue the game.
65<br />
You<br />
16 Strength<br />
Goblin Bloodsucker<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
bloodsucker and combine it with 12 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 151.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 5 to c<strong>on</strong>tinue the adventure.
66<br />
You<br />
16 Strength<br />
Goblin Savage Rider<br />
15 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the savage<br />
goblin rider and combine it with 15 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 156.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart. This<br />
encounter has made you wiser and str<strong>on</strong>ger. Add 1 to your<br />
attack roll when encountering Org’Tas. Go to questi<strong>on</strong> 10 to<br />
c<strong>on</strong>tinue the adventure.
67<br />
You<br />
16 Strength<br />
Rock Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the rock<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 152.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
secti<strong>on</strong> 141 to c<strong>on</strong>tinue the adventure.
68<br />
You<br />
16 Strength<br />
Magma Goblin<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the magma<br />
goblin and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 154.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
questi<strong>on</strong> 8 to c<strong>on</strong>tinue the adventure.
69<br />
You<br />
16 Strength<br />
Sewer Goblin<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the sewer<br />
goblin and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 148.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
questi<strong>on</strong> 2 to c<strong>on</strong>tinue the adventure.
70<br />
In Greek, the goblin is “kobalos”. What does it mean?<br />
A. Rogue, turn to 77.<br />
B. Green skin, turn to 119.
71<br />
Your answer is: D. 21 to 28 feet.<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. 10 to 13 feet.<br />
Go to secti<strong>on</strong> 94 to c<strong>on</strong>tinue the game.
72<br />
Your answer is: D. Gillendor<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Blix<br />
Go to secti<strong>on</strong> 45 to c<strong>on</strong>tinue the game.
73<br />
You<br />
16 Strength<br />
Goblin Brawler<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
brawler and combine it with 12 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 150.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
questi<strong>on</strong> 4 to c<strong>on</strong>tinue the adventure.
74<br />
Your answer is: A. 10 to 13 feet.<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 61 c<strong>on</strong>tinue the game.
75<br />
What is the name of the goblin king in the 1986 movie<br />
Labyrinth?<br />
A. Jareth, turn to 114.<br />
B. B’wa Kell, turn to 93.
76<br />
Your answer is: A. Knocker<br />
Unfortunately, that answer is incorrect.<br />
The answer is: D. Kallikantzaros<br />
Go to secti<strong>on</strong> 79 to c<strong>on</strong>tinue the game.
77<br />
Your answer is: A. Rogue<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 36 c<strong>on</strong>tinue the game.
78<br />
Your answer is: D. Hogbo<strong>on</strong><br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Tengu<br />
Go to secti<strong>on</strong> 65 to c<strong>on</strong>tinue the game.
79<br />
You<br />
16 Strength<br />
Rock Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the rock<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 152.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 141 to c<strong>on</strong>tinue the adventure.
80<br />
You<br />
16 Strength<br />
Warrior Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the warrior<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 153.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 7 to c<strong>on</strong>tinue the adventure.
81<br />
Which of the following is not similar to a goblin?<br />
A. Brownies, turn to 43.<br />
B. Wyvern, turn to 29.
82<br />
Your answer is: A. Slytherin<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Griphook<br />
Go to secti<strong>on</strong> 103 to c<strong>on</strong>tinue the game.
83<br />
You<br />
16 Strength<br />
Magma Goblin<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the magma<br />
goblin and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 154.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 8 to c<strong>on</strong>tinue the adventure.
84<br />
You<br />
16 Strength<br />
Org’Tas<br />
16 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the Org’Tas<br />
and combine it with 16 strength. If it is a tie, then repeat the<br />
procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 146.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 147.
85<br />
Your answer is: A. Gringotts<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Jareth<br />
Go to secti<strong>on</strong> 96 to c<strong>on</strong>tinue the game.
86<br />
You<br />
16 Strength<br />
Org’Tas<br />
16 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the Org’Tas<br />
and combine it with 16 strength. If it is a tie, then repeat the<br />
procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 146.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
secti<strong>on</strong> 147.
87<br />
You<br />
16 Strength<br />
Goblin Bloodsucker<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
bloodsucker and combine it with 12 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 151.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 5 to c<strong>on</strong>tinue the adventure.
88<br />
You<br />
16 Strength<br />
Goblin Brawler<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
brawler and combine it with 12 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 150.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 4 to c<strong>on</strong>tinue the adventure.
89<br />
You<br />
16 Strength<br />
Goblin Scout<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
scout and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 149.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 3 to c<strong>on</strong>tinue the adventure.
90<br />
You<br />
16 Strength<br />
Magma Goblin<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the magma<br />
goblin and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 154.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
questi<strong>on</strong> 8 to c<strong>on</strong>tinue the adventure.
91<br />
You<br />
16 Strength<br />
Goblin Brawler<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
brawler and combine it with 12 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 150.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
questi<strong>on</strong> 4 to c<strong>on</strong>tinue the adventure.
92<br />
Your answer is: A. Creepers<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Boogieman<br />
Go to secti<strong>on</strong> 23 to c<strong>on</strong>tinue the game.
93<br />
Your answer is: B. B’wa Kell<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. Jareth<br />
Go to secti<strong>on</strong> 54 to c<strong>on</strong>tinue the game.
94<br />
You<br />
16 Strength<br />
Warrior Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the warrior<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 153.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 7 to c<strong>on</strong>tinue the adventure.
95<br />
Your answer is: A. Todd McFarlane<br />
Unfortunately, that answer is incorrect.<br />
The answer is: C. Steve Ditko<br />
Go to secti<strong>on</strong> 83 to c<strong>on</strong>tinue the game.
96<br />
You<br />
16 Strength<br />
Goblin Shaman<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
shaman and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 155.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart. You have<br />
become wiser and str<strong>on</strong>ger through this battle. Add 1 to the<br />
next attack roll when encountering a goblin. Go to questi<strong>on</strong><br />
9 to c<strong>on</strong>tinue the adventure.
97<br />
Your answer is: B. Tengu<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 124 c<strong>on</strong>tinue the game.
98<br />
Your answer is: B. Yōkai<br />
Unfortunately, that answer is incorrect.<br />
The answer is: D. Kallikantzaros<br />
Go to secti<strong>on</strong> 126 to c<strong>on</strong>tinue the game.
99<br />
Torches are aligning the sides of the cave tunnel. You walk<br />
trying to erase the smell of the stench that goblins live in.<br />
Strewn b<strong>on</strong>es are seen, and 4-inch cockroaches with horns<br />
scurry away when your sturdy boots walk by. A gurgling<br />
sound arises when a goblin approaches. It screams and<br />
attacks when it sees you!<br />
Your answer is: C. Kobolds<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Wyvern<br />
Go to secti<strong>on</strong> 30 to c<strong>on</strong>tinue the game.
100<br />
Your answer is: C. Ghouls<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Boogieman<br />
Go to secti<strong>on</strong> 88 to c<strong>on</strong>tinue the game.
101<br />
Your answer is: A. Boogieman<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 91 c<strong>on</strong>tinue the game.
102<br />
Your answer is: B. Steve Ditko<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 90 c<strong>on</strong>tinue the game.
103<br />
You<br />
16 Strength<br />
Org’Tas<br />
16 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the Org’Tas<br />
and combine it with 16 strength. If it is a tie, then repeat the<br />
procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 146.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 147.
104<br />
You<br />
16 Strength<br />
Goblin Scout<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
scout and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 149.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 3 to c<strong>on</strong>tinue the adventure.
105<br />
Your answer is: B. Griphook<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 135 c<strong>on</strong>tinue the game.
106<br />
Torches are aligning the sides of the cave tunnel. You walk<br />
trying to erase the smell of the stench that goblins live in.<br />
Strewn b<strong>on</strong>es are seen, and 4-inch cockroaches with horns<br />
scurry away when your sturdy boots walk by. A gurgling<br />
sound arises when a goblin approaches. It screams and<br />
attacks when it sees you!<br />
Your answer is: D. Gnomes<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Wyvern<br />
Go to secti<strong>on</strong> 46 to c<strong>on</strong>tinue the game.
107<br />
You<br />
16 Strength<br />
Goblin Shaman<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
shaman and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 155.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart. This<br />
battle has made you str<strong>on</strong>ger and wiser. Add 1 to your die<br />
roll attempt in the next battle encountered. Go to questi<strong>on</strong><br />
9 to c<strong>on</strong>tinue the adventure.
108<br />
You<br />
16 Strength<br />
Sewer Goblin<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the sewer<br />
goblin and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 148.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
questi<strong>on</strong> 2 to c<strong>on</strong>tinue the adventure.
109<br />
Your answer is: C. Nilbogs<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Jareth<br />
Go to secti<strong>on</strong> 22 to c<strong>on</strong>tinue the game.
110<br />
You<br />
16 Strength<br />
Goblin Bloodsucker<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
bloodsucker and combine it with 12 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 151.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
questi<strong>on</strong> 5 to c<strong>on</strong>tinue the adventure.
111<br />
You<br />
16 Strength<br />
Goblin Scout<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
scout and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 149.<br />
If you have w<strong>on</strong> the battle add 1 to the score chart and go to<br />
questi<strong>on</strong> 3 to c<strong>on</strong>tinue the adventure.
112<br />
What are the goblins called in Japanese Mythology?<br />
A. Kol’Ksu, turn to 55.<br />
B. Tengu, turn to 97.
113<br />
You<br />
16 Strength<br />
Org’Tas<br />
16 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the Org’Tas<br />
and combine it with 16 strength. If it is a tie, then repeat the<br />
procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 146.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 147.
114<br />
Your answer is: A. Jareth<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 132 c<strong>on</strong>tinue the game.
115<br />
You<br />
16 Strength<br />
Magma Goblin<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the magma<br />
goblin and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 154.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 8 to c<strong>on</strong>tinue the adventure.
116<br />
Your answer is: B. 10 to 13 feet.<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 127 c<strong>on</strong>tinue the game.
117<br />
Your answer is: C. Scout<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Rogue<br />
Go to secti<strong>on</strong> 104 to c<strong>on</strong>tinue the game.
118<br />
You<br />
16 Strength<br />
Goblin Savage Rider<br />
15 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the savage<br />
goblin rider and combine it with 15 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 156.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart. This<br />
encounter has made you wiser and str<strong>on</strong>ger. Add 1 to your<br />
attack roll when encountering Org’Tas. Go to questi<strong>on</strong> 10 to<br />
c<strong>on</strong>tinue the adventure.
119<br />
Your answer is: B. Green skin<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. Rogue<br />
Go to secti<strong>on</strong> 111 to c<strong>on</strong>tinue the game.
120<br />
Your answer is: A. Kallikantzaros<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 67 c<strong>on</strong>tinue the game.
121<br />
Your answer is: C. 14 to 20 feet.<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. 10 to 13 feet.<br />
Go to secti<strong>on</strong> 80 to c<strong>on</strong>tinue the game.
122<br />
Torches are aligning the sides of the cave tunnel. You walk<br />
trying to erase the smell of the stench that goblins live in.<br />
Strewn b<strong>on</strong>es are seen, and 4-inch cockroaches with horns<br />
scurry away when your sturdy boots walk by. A gurgling<br />
sound arises when a goblin approaches. It screams and<br />
attacks when it sees you!<br />
Your answer is: A. Brownies<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Wyvern<br />
Go to secti<strong>on</strong> 12 to c<strong>on</strong>tinue the game.
123<br />
Your answer is: A. Kol’Ksu<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Tengu<br />
Go to secti<strong>on</strong> 62 to c<strong>on</strong>tinue the game.
124<br />
You<br />
16 Strength<br />
Goblin Bloodsucker<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
bloodsucker and combine it with 12 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 151.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
questi<strong>on</strong> 5 to c<strong>on</strong>tinue the adventure.
125<br />
Your answer is: D. B’wa Kell<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Jareth<br />
Go to secti<strong>on</strong> 38 to c<strong>on</strong>tinue the game.
126<br />
You<br />
16 Strength<br />
Rock Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the rock<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 152.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 141 to c<strong>on</strong>tinue the adventure.
127<br />
You<br />
16 Strength<br />
Warrior Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the warrior<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 153.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
questi<strong>on</strong> 7 to c<strong>on</strong>tinue the adventure.
128<br />
Your answer is: C. Steve Ditko<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 68 c<strong>on</strong>tinue the game.
129<br />
You<br />
16 Strength<br />
Sewer Goblin<br />
11 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the sewer<br />
goblin and combine it with 11 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 148.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart and go to<br />
questi<strong>on</strong> 2 to c<strong>on</strong>tinue the adventure.
130<br />
Your answer is: B. Blix<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Go to secti<strong>on</strong> 19 c<strong>on</strong>tinue the game.
131<br />
Your answer is: B. 14 to 20 feet.<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. 10 to 13 feet.<br />
Go to secti<strong>on</strong> 16 to c<strong>on</strong>tinue the game.
132<br />
You<br />
16 Strength<br />
Goblin Shaman<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
shaman and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 1 to the score chart and go to<br />
secti<strong>on</strong> 155.<br />
If you have w<strong>on</strong> the battle add 3 to the score chart. You have<br />
become wiser and str<strong>on</strong>ger through this battle. Add 1 to the<br />
next attack roll when encountering a goblin. Go to questi<strong>on</strong><br />
9 to c<strong>on</strong>tinue the adventure.
133<br />
You<br />
16 Strength<br />
Goblin Savage Rider<br />
15 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the savage<br />
goblin rider and combine it with 15 strength. If it is a tie,<br />
then repeat the procedure until you either lose or win the<br />
battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 156.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart. This<br />
encounter has made you wiser and str<strong>on</strong>ger. Add 1 to your<br />
attack roll when encountering Org’Tas. Go to questi<strong>on</strong> 10 to<br />
c<strong>on</strong>tinue the adventure.
134<br />
You<br />
16 Strength<br />
Rock Goblin<br />
13 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the rock<br />
goblin and combine it with 13 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 152.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 141 to c<strong>on</strong>tinue the adventure.
135<br />
You<br />
16 Strength<br />
Org’Tas<br />
16 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the Org’Tas<br />
and combine it with 16 strength. If it is a tie, then repeat the<br />
procedure until you either lose or win the battle.<br />
If you have lost the battle add 2 to the score chart and go to<br />
secti<strong>on</strong> 146.<br />
If you have w<strong>on</strong> the battle add 4 to the score chart and go to<br />
secti<strong>on</strong> 147.
136<br />
Your answer is: A. Hogsqueal<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Blix<br />
Go to secti<strong>on</strong> 133 to c<strong>on</strong>tinue the game.
137<br />
You<br />
16 Strength<br />
Magma Goblin<br />
14 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the magma<br />
goblin and combine it with 14 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 154.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 8 to c<strong>on</strong>tinue the adventure.
138<br />
You<br />
16 Strength<br />
Goblin Brawler<br />
12 Strength<br />
Instructi<strong>on</strong>s: Roll a six-sided die for yourself and add it to<br />
the 16 strength. Roll the six-sided die again for the goblin<br />
brawler and combine it with 12 strength. If it is a tie, then<br />
repeat the procedure until you either lose or win the battle.<br />
If you have lost the battle add 0 to the score chart and go to<br />
secti<strong>on</strong> 150.<br />
If you have w<strong>on</strong> the battle add 2 to the score chart and go to<br />
questi<strong>on</strong> 4 to c<strong>on</strong>tinue the adventure.
139<br />
Your answer is: D. Goblinoids<br />
Unfortunately, that answer is incorrect.<br />
The answer is: B. Boogieman<br />
Go to secti<strong>on</strong> 138 to c<strong>on</strong>tinue the game.
140<br />
Your answer is: D. John Romita Sr.<br />
Unfortunately, that answer is incorrect.<br />
The answer is: C. Steve Ditko<br />
Go to secti<strong>on</strong> 137 to c<strong>on</strong>tinue the game.
141<br />
B<strong>on</strong>us questi<strong>on</strong> for 5 points! There is no help here in cutting<br />
the answers in half. There is also no informati<strong>on</strong> in this trivia<br />
book about this questi<strong>on</strong>. Good luck in answering the<br />
questi<strong>on</strong> correctly!<br />
In which European country is it believed the goblin<br />
legend began?<br />
A. France, turn to 145.<br />
B. Germany, turn to 144.<br />
C. Britain, turn to 143.<br />
D. Portugal, turn to 142.
142<br />
Your answer is: D. Portugal<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. France<br />
Add 0 points to the B<strong>on</strong>us <strong>on</strong> the score chart. Go to questi<strong>on</strong><br />
6 to c<strong>on</strong>tinue the game.<br />
Explanati<strong>on</strong>: It is believed that the legend of goblins started<br />
in France but took off in Germany (Kobolds) and Britain<br />
(hobgoblins, bogies, gnomes, etc.). The English goblin is first<br />
recorded in the 14th century and is probably from<br />
unattested Anglo-Norman gobelin, similar to Old French<br />
gobelin, already attested around 1195 in Ambroise of<br />
Normandy's Guerre Sainte, and to Medieval Latin gobelinus<br />
in Orderic Vitalis before 1141, which was the name of a devil<br />
or daem<strong>on</strong> haunting the country around Évreux, Normandy.
143<br />
Your answer is: C. Britain<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. France<br />
Add 0 points to the B<strong>on</strong>us <strong>on</strong> the score chart. Go to questi<strong>on</strong><br />
6 to c<strong>on</strong>tinue the game.<br />
Explanati<strong>on</strong>: It is believed that the legend of goblins started<br />
in France but took off in Germany (Kobolds) and Britain<br />
(hobgoblins, bogies, gnomes, etc.). The English goblin is first<br />
recorded in the 14th century and is probably from<br />
unattested Anglo-Norman gobelin, similar to Old French<br />
gobelin, already attested around 1195 in Ambroise of<br />
Normandy's Guerre Sainte, and to Medieval Latin gobelinus<br />
in Orderic Vitalis before 1141, which was the name of a devil<br />
or daem<strong>on</strong> haunting the country around Évreux, Normandy.
144<br />
Your answer is: B. Germany<br />
Unfortunately, that answer is incorrect.<br />
The answer is: A. France<br />
Add 0 points to the B<strong>on</strong>us <strong>on</strong> the score chart. Go to questi<strong>on</strong><br />
6 to c<strong>on</strong>tinue the game.<br />
Explanati<strong>on</strong>: It is believed that the legend of goblins started<br />
in France but took off in Germany (Kobolds) and Britain<br />
(hobgoblins, bogies, gnomes, etc.). The English goblin is first<br />
recorded in the 14th century and is probably from<br />
unattested Anglo-Norman gobelin, similar to Old French<br />
gobelin, already attested around 1195 in Ambroise of<br />
Normandy's Guerre Sainte, and to Medieval Latin gobelinus<br />
in Orderic Vitalis before 1141, which was the name of a devil<br />
or daem<strong>on</strong> haunting the country around Évreux, Normandy.
145<br />
Your answer is: A. France<br />
C<strong>on</strong>gratulati<strong>on</strong>s! That answer is correct.<br />
Add 5 points to the B<strong>on</strong>us secti<strong>on</strong> of the score chart. Go to<br />
questi<strong>on</strong> 6 c<strong>on</strong>tinue the game.<br />
Explanati<strong>on</strong>: It is believed that the legend of goblins started<br />
in France but took off in Germany (Kobolds) and Britain<br />
(hobgoblins, bogies, gnomes, etc.). The English goblin is first<br />
recorded in the 14th century and is probably from<br />
unattested Anglo-Norman gobelin, similar to Old French<br />
gobelin, already attested around 1195 in Ambroise of<br />
Normandy's Guerre Sainte, and to Medieval Latin gobelinus<br />
in Orderic Vitalis before 1141, which was the name of a devil<br />
or daem<strong>on</strong> haunting the country around Évreux, Normandy.
146<br />
The powerful magical fireballs from Org’Tas are deflected<br />
from your shield, yet your protecti<strong>on</strong> becomes too hot to<br />
hold. You drop the shield and charge towards the goblin<br />
leader gripping with both hands <strong>on</strong> your sword and swinging<br />
viciously at your opp<strong>on</strong>ent. He manages to side-step your<br />
massive swing and retreat upwards to his thr<strong>on</strong>e chair. He<br />
waves his warty green hands and shoots from them an<br />
enormous fireball. You try to dodge it, yet it is too fast and<br />
hits you smack in your chest. You fly back a few feet landing<br />
<strong>on</strong> your back. The last thing you see blurrily is a grinning<br />
goblin as you howl from pain.<br />
And so ends King Harold in attempt to rescue his daughter.<br />
Weeks have passed, and a scout sent by the queen waits at<br />
the cave entrance of the goblin leader. The scout brings the<br />
magical Staff of Imblix and a chest of 10,000 gold pieces. The<br />
goblin leader takes the items and hands over the princess.<br />
The Kingdom is saddened by the loss of their king, yet<br />
relieved that Princess Beatrice is rescued. The queen<br />
mourns for her husband, as the Kingdom is without a hero.<br />
As for Org’Tas, his powers grow substantially and plans to<br />
c<strong>on</strong>quer the Kingdom of humans in the near future. He<br />
raises an army and will sack the territory. Unfortunately,<br />
King Harald is not there to lead his army to victory anymore.
147<br />
The battle is intense as the goblin leader evades the<br />
massive swings from your sharp sword. He then manages<br />
to shoot a fireball towards you. Fortunately, you raise your<br />
shield <strong>on</strong> time and deflect the magical spell.<br />
Org’Tas retreats towards his thr<strong>on</strong>e chair. He scowls and<br />
tries to c<strong>on</strong>jure another spell, yet you manage to get to him<br />
fast enough and end his life.<br />
The goblin leader falls to his knees and eventually <strong>on</strong> his<br />
chest exhaling his last breath.<br />
A small whimpering is heard behind a brick wall. You drop<br />
your sword and shield and touch the walls.<br />
“I am here daughter!” you scream.<br />
“Papa, is that you?” she says in a worried voice.<br />
“Yes dear, I am searching for the lever,” you reply.<br />
Searching throughout you find a small butt<strong>on</strong> and push it.<br />
The wall slides revealing a dunge<strong>on</strong> room. Your daughter is<br />
tattered with ripped clothing. She is shaking as you pull<br />
her up and hug her.<br />
“You are safe now. We are going home,” you menti<strong>on</strong>.<br />
Instructi<strong>on</strong>s: Add all of the points <strong>on</strong> your score chart and<br />
look at the results at the end of the trivia book.
148<br />
The sewer goblin was about to end your life, yet the sound<br />
of a horn echoing through the cave made the goblin flee<br />
down the tunnel. Relieved you gather your composure and<br />
c<strong>on</strong>tinue down the tunnel that the sewer goblin ran through.<br />
Go to questi<strong>on</strong> 2 to c<strong>on</strong>tinue the adventure.
149<br />
The goblin scout slices are cutting your arm and hand. You<br />
manage to evade most blows of the scout’s sharp dagger. She<br />
then suddenly retreats realizing she has to warn Org'Tas of<br />
the encounter. You try to run after her, but she is too quick<br />
and before you know it she disappears. Maybe there is a<br />
secret passage you do not know of as you look bewildered<br />
down a l<strong>on</strong>g tunnel. You c<strong>on</strong>tinue your adventure pressing<br />
forward in hopes to find the chamber of this dreaded place<br />
and c<strong>on</strong>fr<strong>on</strong>t the goblin leader. Go to questi<strong>on</strong> 3 to c<strong>on</strong>tinue<br />
the adventure.
150<br />
The brawler proves to be str<strong>on</strong>g, yet another goblin brute<br />
enters the scene. He seems to be upset with the brawler and<br />
ignores you. “Me not happy you eat my Ogre’s drumstick!!”<br />
he screams. Screaming in rage, he tackles the suddenly<br />
shocked brawler and bashes his face with a meatless b<strong>on</strong>e<br />
stick. They snarl, bite, and scream while fighting each other.<br />
Surprised, you watch for <strong>on</strong>ly a few sec<strong>on</strong>ds and slide by<br />
quietly moving further down a corridor that splits into two<br />
tunnels. You decide to take the west corridor for it has more<br />
torches aligning its walls and a door at the end of it. You<br />
hope it leads you closer to your destinati<strong>on</strong>. Go to questi<strong>on</strong><br />
4 to c<strong>on</strong>tinue the adventure.
151<br />
Seeing broken tables, chairs, and a big pot of boiling glob is<br />
what you encounter when entering the room cautiously.<br />
Suddenly a goblin jumps from the ceiling! It scratches your<br />
throat, and you manage to push it off of you. You raise your<br />
sword and swing it quickly. It evades the swings and jumps<br />
<strong>on</strong>to you <strong>on</strong>ce again. It bites your neck and jumps away. You<br />
are angry and charge the bloodsucking goblin, yet it drops<br />
back and flees out of the room. You touch the spot <strong>on</strong> your<br />
neck where it is bitten and suddenly feel an odd sensati<strong>on</strong>.<br />
You realize you are infected and know you must visit your<br />
physician when you return to your kingdom. You press<br />
forward pass the room towards the directi<strong>on</strong> the goblin fled<br />
to. It is a routine you noticed. They want to make you weak<br />
by the time you encounter their leader, yet you are<br />
determined to stay focused <strong>on</strong> the missi<strong>on</strong>. You must save<br />
your daughter. Go to questi<strong>on</strong> 5 to c<strong>on</strong>tinue the adventure.
152<br />
A rock goblin emerges and smashes its st<strong>on</strong>e arm to the<br />
ground causing it to shake. You feel as if you are<br />
experiencing an earthquake. Without any hesitati<strong>on</strong>, it<br />
charges towards you causing the earth to rumble. You try to<br />
avoid the vast formati<strong>on</strong> and fight with everything you have.<br />
Just as you were about to be smashed into the ground, it<br />
crumbles into dozens of small pebbles. Utterly c<strong>on</strong>fused, you<br />
stand relieved to live another day. Go to secti<strong>on</strong> 141.
153<br />
Halfway down the dark corridor emerges a goblin. One<br />
notices that he isn’t any kind of goblin for he has a giant<br />
sword, armor, helm, and looks like he had experienced some<br />
battles in its lifetime. He scowls and swings his sword<br />
towards you. You manage to deflect his swings, but you lose<br />
your footing and fall. He tries to stab you, but you roll to the<br />
side barely missing his death stab. You then manage to get<br />
up and swing with all of your efforts. It then receives a gash<br />
<strong>on</strong> his arm and squeals. Although the goblin warrior had the<br />
upper hand, it flees down the dark halls. Go to questi<strong>on</strong> 7 to<br />
c<strong>on</strong>tinue the adventure.
154<br />
A molten lava river flows through an opening. It is sweltering<br />
here, as the bubbling liquid flows slowly down into a lava<br />
fall. A bridge can be taken, yet a magma goblin has blocked<br />
your path. It is immune to your strikes with the sword. It<br />
does attempt to attack, but loses its balance and falls into<br />
the lava river. It shows no effort to find land as it drifts down<br />
the river and falls into the lava fall. You are c<strong>on</strong>sidered lucky<br />
as you cross the bridge quickly. You see a corridor that leads<br />
away from the odd c<strong>on</strong>juncti<strong>on</strong>. You are drenched wet of<br />
sweat wishing that you can rip off your armor and helmet,<br />
yet you know it wouldn’t be wise to do so. Go to questi<strong>on</strong> 8<br />
to c<strong>on</strong>tinue the adventure.
155<br />
With powerful magic the goblin shaman destroys you! You<br />
fall dropping your sword and shield laying <strong>on</strong> your back. You<br />
plead for mercy, as you breathe in pain. You eventually see<br />
<strong>on</strong>ly darkness and you close your eyes.<br />
Time has passed….<br />
You awake sitting upright. You are alive! You w<strong>on</strong>der why or<br />
how? Have the gods favored you? Did the shaman revive<br />
you? You pick up your sword and shield vowing to press<br />
forward regardless of what has happened. You are<br />
determined to rescue your daughter. Go to questi<strong>on</strong> 9 to<br />
c<strong>on</strong>tinue the adventure.
156<br />
A snarling beast growls as the goblin urges his creature to<br />
stay tamed. Its sharp teeth snatch air as it drools anxious to<br />
devour you. You hold your shield up as it jumps <strong>on</strong> you. The<br />
goblin riding it tries to stab your thigh with its weap<strong>on</strong>s. You<br />
manage to avoid the attack and roll to the side. With some<br />
luck, your sword slashes the bottom of the beast sending it<br />
howling and jumping in all directi<strong>on</strong>s. The goblin holds <strong>on</strong><br />
for dear life, and the creature flees down a corridor into the<br />
trapped rooms. You manage to survive and walk towards the<br />
chamber where your arch nemesis sits <strong>on</strong> his thr<strong>on</strong>e chair.<br />
Go to questi<strong>on</strong> 10 to c<strong>on</strong>tinue the adventure.
More About <strong>Goblins</strong><br />
<strong>Goblins</strong> al<strong>on</strong>g with ogres are said to be the offspring of Cain<br />
in Beowulf.<br />
A redcap is a type of goblin who dyes its hat in human blood<br />
in Anglo-Scottish border folklore.<br />
Hobgoblins are friendly trickster goblins from English,<br />
Scottish, and Pilgrim folklore and literature.<br />
The Benevolent Goblin, from Gesta Romanorum (England).<br />
The Erlking is a malevolent goblin from German legend.<br />
"The Goblin P<strong>on</strong>y", from The Grey Fairy <str<strong>on</strong>g>Book</str<strong>on</strong>g> (French fairy<br />
tale).<br />
"The <strong>Goblins</strong> at the Bath House" (Est<strong>on</strong>ia), from A <str<strong>on</strong>g>Book</str<strong>on</strong>g> of<br />
Ghosts and <strong>Goblins</strong> (1969).<br />
"The <strong>Goblins</strong> Turned to St<strong>on</strong>e" (Dutch fairy tale).<br />
King Gobb (Moldovan Gypsy folktale).<br />
Mill goblins appear in Norwegian folklore.<br />
<strong>Goblins</strong> are featured in the Danish fairy tales: The Elf Mound,<br />
The Goblin and the Grocer, and The Goblin and the Woman.<br />
<strong>Goblins</strong> take the place of orknies in the film The Chr<strong>on</strong>icles<br />
of Narnia: The Li<strong>on</strong>, the Witch and the Wardrobe.
<str<strong>on</strong>g>Book</str<strong>on</strong>g>s <strong>on</strong> goblins<br />
The Princess and the Goblin is a children’s fantasy book<br />
written by George MacD<strong>on</strong>ald and published by Strahn &<br />
Co. in 1872.<br />
Fairy Tales is a children’s storybook written by Terry<br />
J<strong>on</strong>es and illustrated by Michael Foreman.<br />
The <strong>Goblins</strong> Giggle and Other Stories is a ficti<strong>on</strong> written<br />
and illustrated by Molly Bang.<br />
The Elf Mound is a fairy tale written by the renowned<br />
Danish writer and poet, Hans Christian Andersen.<br />
A <str<strong>on</strong>g>Book</str<strong>on</strong>g> of Ghosts and <strong>Goblins</strong> is a collecti<strong>on</strong> of 21 fairy<br />
tales from all over the world. The tales were collected and<br />
edited by Ruth Manning-Sanders.<br />
The Hobbit, also known as There and Back Again, is a<br />
fantasy children’s book written by J. R. R. Tolkien.<br />
Andrew Lang’s Fairy <str<strong>on</strong>g>Book</str<strong>on</strong>g>s “The Pink Fairy <str<strong>on</strong>g>Book</str<strong>on</strong>g>” c<strong>on</strong>tains<br />
a story ‘The Goblin and the Grocer.’<br />
The Spiderwick Chr<strong>on</strong>icles is a series of children's books<br />
by T<strong>on</strong>y DiTerlizzi and Holly Black.<br />
<strong>Goblins</strong> have been menti<strong>on</strong>ed in as early works as the<br />
Pilgrim’s Progress which is also known as Pilgrim’s<br />
Progress from This World to That Which Is to Come.
Goblin Market<br />
Christina Rossetti’s Goblin<br />
Market, is perhaps her<br />
most famous poem, read<br />
and taught since l<strong>on</strong>g ago<br />
earning a vast readership. It<br />
was first published in 1862<br />
and has c<strong>on</strong>tinuously been<br />
a favorite am<strong>on</strong>gst children.<br />
‘Morning and evening<br />
Maids heard the goblins<br />
cry:<br />
‘Come buy our orchard<br />
fruits,<br />
Come buy, come buy:<br />
Apples and quinces,<br />
Lem<strong>on</strong>s and oranges,<br />
Plump unpeck’d cherries,<br />
Mel<strong>on</strong>s and raspberries,<br />
Bloom-down-cheek’d<br />
peaches,<br />
Swart-headed mulberries,<br />
‘Lie close,’ Laura said,<br />
Pricking up her golden<br />
head:<br />
‘We must not look at goblin<br />
men,<br />
We must not buy their<br />
fruits:<br />
Who knows up<strong>on</strong> what soil<br />
they fed<br />
Their hungry thirsty roots?’<br />
‘Come buy,’ call the<br />
goblins.’
Results Chart<br />
0 to 35 36 to 45<br />
Org’Tas is defeated. Your<br />
daughter is rescued. Your<br />
injuries, however, are fatal.<br />
You grow tired, weak, and<br />
sick, yet you both have<br />
managed to leave the dreaded<br />
cave. Your horse is waiting,<br />
and you help your daughter<br />
<strong>on</strong>to it. You also are <strong>on</strong> it and<br />
ride for days to leave the<br />
deadlands. Ahead you see<br />
your kingdom, yet you are<br />
coughing blood. You fall off<br />
your horse. Your daughter<br />
jumps off to try to help you.<br />
You <strong>on</strong>ly grab her hand. “My<br />
daughter. My precious<br />
daughter,” you manage to say.<br />
She cries. “Please d<strong>on</strong>’t leave<br />
me father.” You grow weaker<br />
and <strong>on</strong>ly smile happy that<br />
your daughter will live a good<br />
life not threatened by goblins<br />
again. The Kingdom will be<br />
fine. You close your eyes for<br />
the last time.<br />
Org’Tas is defeated. Your<br />
daughter is rescued. You both<br />
manage to exit the dreaded<br />
cave safely. Your str<strong>on</strong>g stead<br />
waits for you in fr<strong>on</strong>t of the<br />
entrance. You help your<br />
daughter with it and hop <strong>on</strong><br />
yourself. You urge your<br />
warhorse to gallop quickly<br />
away from the dreaded goblin<br />
leader’s domain. In a few days<br />
ride the deadlands behind you<br />
and the outlines of your<br />
kingdom are seen. A battali<strong>on</strong><br />
of knights greets you. “Your<br />
Highness. May we escort you<br />
back to your castle?” the<br />
knight in charge asks. You nod<br />
your head and reach your<br />
palace as many of your people<br />
cheer at their hero, their king,<br />
and their savior. Princess<br />
Beatrice is fortunate to have<br />
such a brave father and hero<br />
<strong>on</strong> her side and to know that<br />
the threat of goblins is no<br />
more.
Crossword Puzzle
Crossword Puzzle Help<br />
Across<br />
02. What is the name of the bald goblin in the Harry Potter<br />
Series?<br />
04. What are the goblins called that are friendly tricksters<br />
in English and Scottish folklore?<br />
06. What are the goblins called in Japanese mythology?<br />
07. What is the name of the Greek mythological goblin?<br />
10. What is the name of the goblin king in the movie<br />
Labyrinth?<br />
Down<br />
01. What is another name for bogeys?<br />
03. What is the name of the witch goblin in the 1985 movie<br />
Legend?<br />
05. What is the creature that has green skin and has warts<br />
<strong>on</strong> his hands and face?<br />
08. What does the ancient Greek word “kobalos” mean in<br />
English?<br />
09. What is the first name of the writer that wrote Green<br />
Goblin in the Spider-Man comic book issues?
Word Search Puzzle<br />
There are ten words in this puzzle
Crossword Puzzle answers
Word Search Puzzle Answers