Direct3D HLSL Programming using RenderMonkey IDE
Direct3D HLSL Programming using RenderMonkey IDE
Direct3D HLSL Programming using RenderMonkey IDE
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
ATI Developer Resources<br />
• Visit the ATI Developer Relations website to view this and<br />
other presentations:<br />
– www.ati.com/developer<br />
• Download <strong>RenderMonkey</strong>:<br />
– Full documentation available<br />
– All shaders discussed during this talk are included in the<br />
installer<br />
– www.ati.com/developer/sdk/radeonSDK/html/Tools/<strong>RenderMonkey</strong>.html<br />
• View High Level Shading With DirectX 9 ® on ATI’s<br />
RADEON TM 9700 Series Net Seminar:<br />
– http://www.ati.com/developer<br />
Game Developer Conference, San Jose, CA, March 7 th 2003