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sIZE mATTErs<br />
The PC Engine is a famously dinky piece of gaming hardware –<br />
here’s how it stacks up against other devices<br />
PC<br />
ENgINE<br />
Length: 14cm<br />
Width: 14cm<br />
Depth: 3.8cm<br />
NEs<br />
CArTrIdgE<br />
Length: 13.3cm<br />
Width: 12cm<br />
Depth: 2cm<br />
“I ACTuAlly lovE<br />
ThAT wE dIdN’T<br />
hAvE AN offICIAl<br />
rElEAsE BECAusE<br />
wE goT All ThE<br />
TITlEs IN ThEIr<br />
PurEsT forms”<br />
Paul Weller<br />
One of the customers funnelled into the<br />
PC Engine market by the press and importers<br />
was Paul Weller, who today runs the PC Engine<br />
Software Bible at pcengine.co.uk, one of the best<br />
online resources for fans of the system. “It was<br />
the first machine that truly felt like the arcade<br />
experience. Previously I had a Sega Master<br />
System and while it was great, the limitations<br />
were obvious. But the PC Engine ran fast and<br />
smooth with loads of sprites and amazing sound.<br />
It was a turning point in consoles for me,” Paul<br />
reflects. “The physical design of the machine was<br />
also highly appealing, and because the games<br />
were all imports it added an exotic air to them.”<br />
mEgA<br />
drIvE<br />
Length: 28cm<br />
Width: 21.2cm<br />
Depth: 7cm<br />
ATArI<br />
lyNx<br />
Length: 27.3cm<br />
Width: 10.8cm<br />
Depth: 3.8cm<br />
3<br />
mAIN ChIPs<br />
make up the PC Engine –<br />
the HuC6280A CPU/sound<br />
generator, the HuC6270<br />
GPU and the HuC6260<br />
video encoder.<br />
The import market didn’t go<br />
unnoticed. Within a few months,<br />
NEC would take out advertising<br />
that warned users about imported<br />
PC Engine consoles – they were<br />
likely modified without NEC’s consent and the<br />
company wouldn’t offer warranty support or<br />
repairs for them. Its intent as a deterrent against<br />
import purchases was obvious, but went<br />
largely unheeded by players. As far as the<br />
public was concerned, the PC Engine was<br />
available and NEC’s endorsement was<br />
no big deal – after all, the company still<br />
hadn’t come forward with any release<br />
plans to make waiting worthwhile.<br />
xBox<br />
CoNTrol PAd<br />
Length: 12.7cm<br />
Width: 16.5cm<br />
Depth: 7.6cm<br />
Ps Tv<br />
Length: 6.5cm<br />
Width: 10.5cm<br />
Depth: 1.36cm<br />
22 | RETRO GAMER