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Palace Of Magic<br />
A DISCOVERY THREE DECADES IN THE MAKING<br />
» RETROREVIVAL<br />
» BBC MICRO » 1987 » SUPERIOR SOFTWARE<br />
This BBC Micro release escaped my<br />
attention on its debut, mainly because<br />
I only knew a few people who owned a<br />
BBC Micro when I was a kid. Luckily, we<br />
now live in the age of the internet, and it’s<br />
possible to discuss games with all sorts of people and even<br />
see what said games are like without the need to ever pop<br />
over to someone’s house.<br />
I first came into contact with Martyn R Howard’s<br />
entertaining adventure game a few months back as it was<br />
being sold on a Facebook group that I’m a member of. It<br />
immediately caught my attention because there was a frog<br />
on the cover (I like frogs) along with a stylish-looking castle.<br />
I headed over to YouTube to get a little more information<br />
about it and felt it seemed interesting enough to warrant<br />
actually playing.<br />
I’m glad I gave it a whirl, because Howard’s game still<br />
holds up exceptionally well today. Yes, it has the garish<br />
eye-assaulting colours that so many BBC Micro games<br />
seem to suffer from, but it also has decent collision<br />
detection, tightly honed controls and a quick fluid pace to<br />
it that makes exploring the huge palace a joy rather than<br />
a chore. It’s also surprisingly complex with keys and other<br />
objects slowly opening up new sections of the sprawling<br />
palace. I’ve seen it described in the same breath as<br />
Metroid, but it’s not really on par with Nintendo’s gem, as<br />
your main character never really expands his skills beyond<br />
the ability to jump. It’s clear that a lot of thought has gone<br />
into Palace Of Magic’s level design, though, and if I still had<br />
access to gridded paper, I’d probably feel the itch to map it<br />
all out so I could uncover every last secret.<br />
I came under fire a few months back because I<br />
professed my dislike of Chuckie Egg II, suggesting it had<br />
aged poorly (which it has). While I still believe that there<br />
are a fair number of classic home computer games that<br />
are nowhere near as good as our rose-tinted memories of<br />
them, it’s equally satisfying to discover plenty of<br />
seemingly-forgotten titles that play as good now as they<br />
did on their original release.<br />
16 | RETRO GAMER