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Palace Of Magic<br />

A DISCOVERY THREE DECADES IN THE MAKING<br />

» RETROREVIVAL<br />

» BBC MICRO » 1987 » SUPERIOR SOFTWARE<br />

This BBC Micro release escaped my<br />

attention on its debut, mainly because<br />

I only knew a few people who owned a<br />

BBC Micro when I was a kid. Luckily, we<br />

now live in the age of the internet, and it’s<br />

possible to discuss games with all sorts of people and even<br />

see what said games are like without the need to ever pop<br />

over to someone’s house.<br />

I first came into contact with Martyn R Howard’s<br />

entertaining adventure game a few months back as it was<br />

being sold on a Facebook group that I’m a member of. It<br />

immediately caught my attention because there was a frog<br />

on the cover (I like frogs) along with a stylish-looking castle.<br />

I headed over to YouTube to get a little more information<br />

about it and felt it seemed interesting enough to warrant<br />

actually playing.<br />

I’m glad I gave it a whirl, because Howard’s game still<br />

holds up exceptionally well today. Yes, it has the garish<br />

eye-assaulting colours that so many BBC Micro games<br />

seem to suffer from, but it also has decent collision<br />

detection, tightly honed controls and a quick fluid pace to<br />

it that makes exploring the huge palace a joy rather than<br />

a chore. It’s also surprisingly complex with keys and other<br />

objects slowly opening up new sections of the sprawling<br />

palace. I’ve seen it described in the same breath as<br />

Metroid, but it’s not really on par with Nintendo’s gem, as<br />

your main character never really expands his skills beyond<br />

the ability to jump. It’s clear that a lot of thought has gone<br />

into Palace Of Magic’s level design, though, and if I still had<br />

access to gridded paper, I’d probably feel the itch to map it<br />

all out so I could uncover every last secret.<br />

I came under fire a few months back because I<br />

professed my dislike of Chuckie Egg II, suggesting it had<br />

aged poorly (which it has). While I still believe that there<br />

are a fair number of classic home computer games that<br />

are nowhere near as good as our rose-tinted memories of<br />

them, it’s equally satisfying to discover plenty of<br />

seemingly-forgotten titles that play as good now as they<br />

did on their original release.<br />

16 | RETRO GAMER

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