Emerging Technologies
HND Computing & System Development, Unit-5, Research Assignment by AbdulRafay Moeen.
HND Computing & System Development, Unit-5, Research Assignment by AbdulRafay Moeen.
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35<br />
I I.<br />
Analyse dat a and present t he researc h findings in t he form of a researc h report /paper.<br />
BRIEF INTRODUCTION OF VIRTUAL REALITY AND ITS CHALLENGES.<br />
Abstract — V irtual reality (V R) is a technology<br />
w hich al l ows users to interact w ith computersimul<br />
ated env ironments, may they be real or<br />
imaginary. In it w e can dev elop our own<br />
w orlds from creating v ideo game s to hav ing<br />
w ander v irtually around the univ erse. This<br />
report contains the basic principl es and open<br />
probl ems of V R. With a short historical<br />
ov erv iew, basic terminol ogies, cl asses of VR<br />
systems and the chal lenges of V irtual Reality.<br />
Introduction — Today, it has<br />
become common for us to be able<br />
to interact w ith computers. They<br />
al l ow us to experience things that<br />
are not accessible in real l ife or yet<br />
created. Moreov er, the w orl d of<br />
graphics ha s neither borders nor<br />
constraints and can be created<br />
and manipul ated how ev er we<br />
desire or imagine. So, w e step into<br />
its w orld to interact w ith it instead<br />
of just w atching. Soon it becomes<br />
ov erwhelmingly popul ar and<br />
fashionable.<br />
V irtual real ity is considered to hav e<br />
begun in the 1950’s but it came to the<br />
publ ic’s attention in the l ate 1980’s and<br />
1990’s. This can be attributed to<br />
pioneering computer scientist Jaron<br />
Lanier w ho introduced the term back in<br />
1987. Most VR env ironments are<br />
primaril y v isual experiences, displayed<br />
either on digital fl at screens or<br />
stereoscopic displays. V irtual reality also<br />
incl udes auditory stimul ation through<br />
speakers or headphones. Users can<br />
interact w ith the v irtual env ironments<br />
through different peripheral dev ices.<br />
Evolution — The v ery first idea w as presented by Ivan Sutherland in<br />
1965: “Make t hat (virt ual) world in t he window look real, sound<br />
real, f eel real, and respond realistically t o t he viewer’s act ions” . It<br />
has been a l ong time since then; a l ot of research has been done.