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Modelling and analysis of suspension systems 137<br />

heights (A 1z , B 1z , C 1z and D 1z ), and the corner stiffness (k A , k B , k C and k D ),<br />

and wheel locations are the inputs to the calculations. The unknowns that<br />

are found from (4.16) are the body heights at three corners (A 2z , B 2z and<br />

C 2z ). These are used to find D 2z from (4.15) leading to the force solution in<br />

each corner from equations (4.11–4.14). Thus, the presence of an elastic<br />

suspension for the roadwheels allows a solution to the ‘wobbly table’ problem<br />

for vehicles with four or more wheels even when traversing terrain that<br />

is not smooth.<br />

4.1.2 Body isolation<br />

The interaction of a single wheel with terrain of varying height is<br />

frequently idealized as shown in Figure 4.5. This is a so-called ‘quarter<br />

vehicle’ model and is widely used to illustrate the behaviour of suspension<br />

systems. It may be thought of as a stationary system under which a ground<br />

profile passes to give a time-varying ground input, z g . Note that at this point<br />

we are assuming the tyre to be rigid. Whether classical models or ‘literal’<br />

multibody system models are used, the methods used to comprehend body<br />

isolation are the same.<br />

Classically, the system may be formulated as a single second order differential<br />

equation:<br />

mz ˙˙ c( z˙z ˙<br />

g) ks( z zg) 0<br />

(4.20)<br />

In order to more fully understand the isolation behaviour of the suspension,<br />

a fully developed (steady state) harmonic solution of the equation above<br />

may be presumed to apply. ‘Harmonic’ simply means that both input and<br />

output may be described with sine functions and that the phase relationships<br />

are fixed. This may be conveniently expressed in the form<br />

z A e (jt) (4.21)<br />

where j is the imaginary square root of 1. Thus for the two derivatives of<br />

z it may be written:<br />

Vehicle body<br />

or<br />

sprung mass<br />

m<br />

z<br />

Body response<br />

Suspension<br />

spring and<br />

damper<br />

k<br />

c<br />

Z<br />

Z g<br />

Ground input<br />

X<br />

Time (s)<br />

Fig. 4.5<br />

A classical quarter vehicle ride model

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