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90 Mutibody Systems Approach to Vehicle Dynamics<br />

{n} e [n n n] T (3.29)<br />

{n} e [n n n] T (3.30)<br />

{Pn r } e [Pn Pn Pn] T (3.31)<br />

The 15 equations for each part are:<br />

d<br />

{ Vn} 1 { Rn}<br />

1<br />

dt<br />

d<br />

{ n} e { n}<br />

dt<br />

(3.32)<br />

(3.33)<br />

{Pn r } e [B] T [I n ][B]{n} e (3.34)<br />

m{An} 1 Σ{Fn A } 1 Σ{Fn C } 1 0 (3.35)<br />

{Pn r } e T/{n} e Σ{Mn A } e Σ{Mn C } e 0 (3.36)<br />

3.2.6 Basic constraints<br />

e<br />

Constraints are used to restrict the motion of parts. There are a number of<br />

modelling elements that can be used to do this and the constraint may<br />

restrict the absolute motion of a body relative to the ground or the relative<br />

motion between interconnected parts. Constraints can be considered to be<br />

of two types:<br />

(i) Holonomic constraints are those which are dependent on restricting<br />

displacement and result in algebraic equations.<br />

(ii) Non-holonomic constraints are those where a velocity dependent motion<br />

is enforced and result in differential equations.<br />

There are a wide range of constraint elements available ranging from joint<br />

primitives that can constrain combinations of individual degrees of freedom<br />

between bodies through mechanical type joints and gear elements to higher<br />

pair constraints such as those constraining a point to lie on a curve. The<br />

examples shown here are restricted to those that are used to support the<br />

examples used in this text.<br />

A typical example of a joint primitive is the use of an inplane type of constraint<br />

that restricts the motion of a point on one body to remain in a plane<br />

on another body. A typical example of this is given later when the vertical<br />

motion of individual suspension models is controlled by using a jack to<br />

impart motion to the wheel centre as shown in Figure 3.12.<br />

In this example the I marker is defined to belong to the wheel knuckle and<br />

is located at the wheel centre. The J marker is defined to belong to the jack<br />

part and will move vertically with that part according to other constraints<br />

that control its motion. The orientation of the J marker must be defined<br />

in this case so that the x- and y-axes define the surface plane of the jack in<br />

which the I marker will be constrained to remain. For simplicity the jack in<br />

Figure 3.12 is shown below the wheel but in actual fact it would be defined to<br />

locate the xy plane of J at the wheel centre. The orientation of the I marker is<br />

not important but the J marker must be defined as shown. In this case the z<br />

direction of the J marker is parallel to the z-axis of the ground reference frame

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