BRAINSTORM — Selected Works of Shelley Lai

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BRAINSTORM Shelley Lai Selected Works 2014 – 2016

<strong>BRAINSTORM</strong> <strong>—</strong>–<br />

<strong>Shelley</strong> <strong>Lai</strong><br />

<strong>Selected</strong> <strong>Works</strong><br />

2014 – 2016


<strong>BRAINSTORM</strong> <strong>—</strong>–<br />

<strong>Shelley</strong> <strong>Lai</strong><br />

<strong>Selected</strong> <strong>Works</strong><br />

2014 – 2016


<strong>BRAINSTORM</strong> <strong>—</strong>–<br />

/ ‘brān,stôrm/


CONCEPT<br />

The word brainstorm was developed with<br />

the intention to solve creative problems.<br />

It welcomes wild ideas, organizes chaos,<br />

and ultimately leads to discovery. However<br />

risky or ridiculous our thoughts may be,<br />

brainstorming allows us to sift through the<br />

clutter <strong>of</strong> a messy mind in order to develop<br />

that elusive stroke <strong>of</strong> insight.<br />

This divergent discipline is vital to the process<br />

<strong>of</strong> design. To make anything that’s worthwhile<br />

can be daunting at first, but getting comfortable<br />

with our thoughts is the best place to start. My<br />

approach to creativity hinges on collecting anyand-all<br />

ideas and turning them into meaningful<br />

solutions. With each project comes a unique<br />

challenge, and through strategic brainstorming,<br />

a unique approach.


DEDICATION<br />

To my mom and dad.<br />

You guys are the real MVPs.<br />

妈 妈 爸 爸 , 你 们 是 真 正 的 MVP。


CONTENTS <strong>—</strong>–<br />

PR. 01 <strong>—</strong>–<br />

CyberHack<br />

Gameboard<br />

p. 12<br />

PR. 02 <strong>—</strong>–<br />

David & Goliath<br />

p. 28<br />

PR. 03 <strong>—</strong>–<br />

Blaize App<br />

p. 44<br />

PR. 04 <strong>—</strong>–<br />

Goorin Bros.<br />

Branding<br />

p. 60<br />

10


PR. 05 <strong>—</strong>–<br />

Conservatory <strong>of</strong><br />

Flowers App<br />

p. 78<br />

PR. 06 <strong>—</strong>–<br />

Otto Branding<br />

p. 94<br />

PR. 07 <strong>—</strong>–<br />

World’s End<br />

Winery<br />

p. 118<br />

PR. 08 <strong>—</strong>–<br />

Commes des<br />

Garçon 1985<br />

p. 136<br />

PR. 09 <strong>—</strong>–<br />

<strong>Selected</strong> Tasks<br />

PR. 10 <strong>—</strong>–<br />

SurveyMonkey<br />

Campaign<br />

p. 156 p. 178<br />

11


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 01 <strong>—</strong>–<br />

CyberHack<br />

Gameboard<br />

12


TITLE<br />

CYBERHACK GAMEBOARD<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Design a board game that pulls the players<br />

into a different world.<br />

APPROACH<br />

Cyber Hack is a fictitious board game about<br />

hidden movement. One side are the hackers,<br />

trying to steal top secret documents from<br />

the computer mainframe. The other side are<br />

the guard programs, whose goal is to destroy<br />

the hackers. The hacker must retrieve all four<br />

documents from the four quadrants <strong>of</strong> the<br />

computer mainframe to win the game, while<br />

the guard programs must find and destroy the<br />

hackers before it’s too late.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

PACKAGING 3<br />

CHRISTINE GEORGE<br />

FALL 2015<br />

FUTURISTIC, CYPER-PUNK, IMAGINATIVE<br />

13


<strong>BRAINSTORM</strong> SELECTED SELECTED WORKS WORKS SHELLEY SHELLEY LAI LAI<br />

FALL 2016<br />

VISUAL SYSTEM<br />

Because the board is meant to resemble a computer mainframe,<br />

it is inspired by a lot <strong>of</strong> interface design. This includes elements<br />

<strong>of</strong> code, neon glows, and punchy colors contrasted with dark<br />

backdrops. The design borrows a lot from the “Tron” aesthetic,<br />

utilizing grids and a similar character design. The hackers and<br />

robots will be 3D printed figurines that rest on circular stations.<br />

Overall, we are creating a futuristic, cyber-punk environment.<br />

PRIMARY TYPE<br />

Loaded<br />

Regular<br />

SECONDARY TYPE<br />

Vitesse Sans<br />

Light<br />

ABCDEFGHIJKLMN<br />

O P Q R S T U V W X Y Z<br />

0 1 2 3 4 5 6 7 8 9<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

14


TITLE CYBERHACK GAMEBOARD PROJECT 01 02 03 04 05 06 07 08 09 10<br />

15


16


TITLE<br />

CYBERHACK GAMEBOARD<br />

17


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

18


TITLE<br />

CYBERHACK GAMEBOARD<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

19


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

20


TITLE<br />

CYBERHACK GAMEBOARD<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

21


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

22


TITLE<br />

CYBERHACK GAMEBOARD<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

23


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

24


TITLE<br />

CYBERHACK GAMEBOARD<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

25


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

26


TITLE CYBERHACK GAMEBOARD PROJECT 01 02 03 04 05 06 07 08 09 10<br />

27


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 02 <strong>—</strong>–<br />

David & Goliath<br />

28


TITLE<br />

DAVID & GOLIATH<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Create promotional material for a conference<br />

that celebrates a world-changing idea.<br />

APPROACH<br />

The book “David and Goliath” by Malcolm<br />

Gladwell challenges the way we see advantages<br />

and disadvantages. In order to visually portray<br />

this message, I played with scale by juxtaposing<br />

big and small with one another. This speaks to<br />

how Gladwell seeks to rethink how being big or<br />

small can work in unconventional ways.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

VISUAL SYSTEMS 1<br />

MEGUMI KIYAMA<br />

SPRING 2015<br />

CEREBRAL, VIBRANT, EXPRESSIVE<br />

29


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

30


TITLE<br />

DAVID & GOLIATH<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

31


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

32


TITLE<br />

DAVID & GOLIATH<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

33


<strong>BRAINSTORM</strong><br />

SELECTED WORKS<br />

SHELLEY LAI FALL 2016<br />

34


TITLE DAVID & GOLIATH PROJECT 01 02 03 04 05 06 07 08 09 10<br />

35


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

36


TITLE DAVID & GOLIATH PROJECT 01 02 03 04 05 06 07 08 09 10<br />

37


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

38


TITLE<br />

DAVID & GOLIATH<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

39


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

40


TITLE<br />

DAVID & GOLIATH<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

41


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

42


TITLE<br />

DAVID & GOLIATH<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

43


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 03 <strong>—</strong>–<br />

Blaize App<br />

44


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Build an app for outdoor adventurers willing to<br />

travel <strong>of</strong>f the beaten path.<br />

APPROACH<br />

Blaize targets those who strive to see there<br />

everyday world with fresh, scenic perspectives.<br />

The app allows users to map areas they are<br />

exploring and recording new sights. It also<br />

helps them learn more about what others have<br />

discovered in that area. Blaize encourages<br />

pioneering, bravely exploring the world, and<br />

documenting unique discoveries.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

VISUAL SYSTEMS 1<br />

MEGUMI KIYAMA<br />

SPRING 2015<br />

ADVENTUROUS, OUTDOORS, COMMUNITY<br />

45


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

46


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

47


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

48


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

49


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

50


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

51


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

52


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

53


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

54


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

55


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

56


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

57


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

58


TITLE<br />

BLAIZE APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

59


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 04 <strong>—</strong>–<br />

Goorin Bros.<br />

Branding<br />

60


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Modernize and refresh the brand <strong>of</strong> an existing<br />

retailer, preparing them for a competitive market.<br />

APPROACH<br />

Goorin Bros. is an authentic hat shop with<br />

multiple locations in San Francisco. Although its<br />

products are crafted to perfection, its current<br />

mark feels dated in a city that is rapidly moving<br />

forward. Because <strong>of</strong> this, I chose to revitalize the<br />

brand in order to cater to a trendier audience.<br />

Keeping the iconic castle icon as a homage to<br />

the founder, Castle Goorin, the new lockup is<br />

elegant, brings a youthful quality to the brand,<br />

and still maintains the store’s heritage.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

NATURE OF IDENTITY<br />

THOMAS MCNULTY<br />

SPRING 2015<br />

HERITAGE, ELEGANT, MASCULINE<br />

61


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

62


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

63


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

64


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

65


<strong>BRAINSTORM</strong> SELECTED SELECTED WORKS WORKS SHELLEY SHELLEY LAI LAI<br />

FALL 2016<br />

VISUAL SYSTEM<br />

Since the company is bit more on the luxurious side, the visual<br />

language should reflect this as well. The colors were slightly<br />

inspired by the company’s current color palette, utilizing a<br />

brassy gold accent. Darker colors such as burgandy and black<br />

communicate elegance and quality. I created a minimal pattern<br />

as well as an insignia to be used as dainty touches along<br />

with simple, elegant typography.<br />

PRIMARY TYPE<br />

Sentinel<br />

Book<br />

SECONDARY TYPE<br />

Univers LT<br />

57 Condensed<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

66


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

67


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

68


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

69


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

70


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

71


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

72


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

73


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

74


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

75


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

76


TITLE<br />

GOORIN BROS. BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

77


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 05 <strong>—</strong>–<br />

Conservatory <strong>of</strong><br />

Flowers App<br />

78


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Build an app that uses interactive technology<br />

to create a unique touring experience.<br />

APPROACH<br />

The Conservatory <strong>of</strong> Flowers is a popular<br />

establishment to visit in Golden Gate Park.<br />

Using augmented reality, I wanted to enhance<br />

the experience <strong>of</strong> being inside the historic<br />

landmark and bring it into the modern age.<br />

Through the app, the user can learn about the<br />

conservatory, discover events, ask questions<br />

to the garden fairy guide, Lily, or take an tour<br />

<strong>of</strong> the space through augmented reality. This<br />

app targets women, children, and tourists.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

GRAPHIC DESIGN 3<br />

AMIR BAHADORI<br />

FALL 2014<br />

CONSERVATORY OF FLOWERS<br />

79


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

80


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

81


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

82


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

83


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

84


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

85


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

86


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

87


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

88


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

89


Eve<br />

<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

Flower Name<br />

Aquascapes<br />

Underwater<br />

STAR<br />

Thu, 11/13/201<br />

EN<br />

Sun, 04/12/20<br />

LOCATION<br />

Flower Room Location<br />

NATIVE TO<br />

County<br />

CHOMP! T<br />

from the<br />

90


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

TYPE OF PLANT<br />

AQUATIC PLANTS<br />

nts<br />

: The Art <strong>of</strong><br />

Gardening<br />

TING<br />

4 @ 10:00am<br />

D<br />

15 @ 4:00pm<br />

HIGHLAND PLANTS<br />

LOWLAND PLANTS<br />

POTTED PLANTS<br />

CARNIVOROUS PLANTS<br />

GARDEN FLOWERS<br />

hey Came<br />

Swamp<br />

91


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

92


TITLE<br />

CONSERVATORY OF FLOWERS APP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

93


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 06 <strong>—</strong>–<br />

Otto Branding<br />

94


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Build a brand for a fictitious ride-sharing<br />

company that gets the engines going.<br />

APPROACH<br />

Otto is a fictitious ride-sharing service<br />

founded by Google and uses their self-driving<br />

vehicles to take users where they need to<br />

go. The name “Otto” derived from the word<br />

“autonomous.” With the word-mark, I wanted<br />

to convey a modern friendliness for a wideranging<br />

demographic <strong>of</strong> city-goers.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

NATURE OF IDENTITY<br />

THOMAS MCNULTY<br />

SPRING 2015<br />

FRIENDLY, ENERGETIC, COLORFUL<br />

95


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

96


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

97


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

98


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

99


<strong>BRAINSTORM</strong> SELECTED SELECTED WORKS WORKS SHELLEY SHELLEY LAI LAI<br />

FALL 2016<br />

VISUAL SYSTEM<br />

Google’s visual system uses a beautiful array <strong>of</strong> colors. In order<br />

to stay true to its parent brand, Otto’s branding is also colorful<br />

and energetic. Its streaks <strong>of</strong> blues, reds, yellows, and greens<br />

are meant to portray abstract movement. This secondary<br />

application is utilized in different ways on all <strong>of</strong> Otto’s products.<br />

PRIMARY TYPE<br />

Interstate<br />

Bold<br />

SECONDARY TYPE<br />

Interstate<br />

Thin<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

100


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

101


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

102


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

103


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

104


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

105


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

106


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

107


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

108


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

109


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

110


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

111


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

112


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

113


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

114


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

115


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

116


TITLE<br />

OTTO BRANDING<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

117


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 07 <strong>—</strong>–<br />

World’s End<br />

Winery<br />

118


TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Design a series <strong>of</strong> labels that tells the story <strong>of</strong><br />

a ground-breaking winemaker.<br />

APPROACH<br />

World’s End is a high-end, garage wine label<br />

started by Jonathan Maltus in Napa Valley. What<br />

makes this vineyard unique is its emphasis on<br />

mixing old world techniques with experimental,<br />

garagiste methods, hence the name “World’s<br />

End.” Maltus’s label is built on the philosophy <strong>of</strong><br />

two worlds colliding to form something new, and<br />

visually that’s what needs to be conveyed.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

PACKAGING 3<br />

CHRISTINE GEORGE<br />

FALL 2015<br />

APOCALYPTIC, DARK, REFINED, ELEGANT<br />

119


<strong>BRAINSTORM</strong> SELECTED SELECTED WORKS WORKS SHELLEY SHELLEY LAI LAI<br />

FALL 2016<br />

VISUAL SYSTEM<br />

The challenge <strong>of</strong> designing this label was figuring out how<br />

to make it feel apocalyptic, which generally has old-world<br />

connotations, yet have it also be high-end and modern. I<br />

borrowed the layout <strong>of</strong> an old star map so the label may lend<br />

itself to celestial visuals. In the center, there are two planets<br />

that represent old and new. The center circle is the product<br />

<strong>of</strong> the collision. The colors <strong>of</strong> each label refer to the essence<br />

<strong>of</strong> the wine itself. Parts <strong>of</strong> the star map label are also lined<br />

with gold foil to give it an elevated quality.<br />

PRIMARY TYPE<br />

Miller<br />

Regular<br />

SECONDARY TYPE<br />

Sweet Sans<br />

Regular<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

120


TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

121


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TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

123


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

124


TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

125


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

126


TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

127


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TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

129


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

130


TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

131


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TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

133


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

134


TITLE<br />

WORLD’S END WINES<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

135


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 08 <strong>—</strong>–<br />

Commes Des<br />

Garçons 1985<br />

136


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Create a campaign for an existing brand that<br />

makes people look twice and think twice.<br />

APPROACH<br />

Comme des Garçons is an avant-garde fashion<br />

house founded by Rei Kawakubo. In her work,<br />

Kawakubo is constantly trying to challenge<br />

the norm in fashion, in culture, and in socially<br />

accepted ideas. Nowadays, people are too<br />

absorbed in tech consumerism. Year after year,<br />

they shell out money to get the lastest gadgets<br />

and gizmos, anticipating the next smart watch<br />

or upgrade. Because <strong>of</strong> this, I created a print<br />

promotional campaign for Comme des Garçons<br />

that glorifies being old school. This includes<br />

fake lookbooks and a series <strong>of</strong> posters.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

CLASS<br />

INSTRUCTOR<br />

SEMESTER<br />

KEYWORDS<br />

VISUAL SYSTEMS 2<br />

ESZTER CLARK<br />

FALL 2015<br />

HUMOROUS, EDGY, AVANT-GARDE<br />

137


<strong>BRAINSTORM</strong> SELECTED SELECTED WORKS WORKS SHELLEY SHELLEY LAI LAI<br />

FALL 2016<br />

VISUAL SYSTEM<br />

As a tongue-and-cheek way <strong>of</strong> critiquing tech consumerism, the<br />

campaign elevates retro technology into fine art. The “wearable<br />

tech” seen here are not responsive glasses, but rather a late<br />

80s cell phone or floppy disk. Borrowing from the late 80s<br />

colors, patterns, and layouts, the lookbooks and posters are<br />

distinctly retro. The words used are sarcastically based on real<br />

comments from consumers. Each lookbook is also delivered in<br />

individual plastic sleeves to mimic cheap distribution.<br />

PRIMARY TYPE<br />

Raisonne<br />

Demi-Bold<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

138


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

139


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140


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

141


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142


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

143


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144


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

145


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

146


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

147


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

148


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

149


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

150


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

151


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

152


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

153


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

154


TITLE COMMES DES GARÇON 1985<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

155


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 09 <strong>—</strong>–<br />

<strong>Selected</strong> Tasks<br />

156


TITLE<br />

SELECTED TASKS<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Take multiple design briefs and produce<br />

meaningful work within an agency.<br />

APPROACH<br />

When working in the creative industry, no<br />

two weeks look exactly the same. There are<br />

many projects that circulate within a period <strong>of</strong><br />

time, and as an intern, I had the opportunity<br />

to produce a wide array <strong>of</strong> designs for the<br />

clients <strong>of</strong> Eleven. I took this experience as an<br />

opportunity to contribute my skills in a teambased<br />

environment, creating graphics that<br />

speak to the client’s brand.<br />

MEDIUM<br />

WEB/UI<br />

ADVERTISING<br />

ILLUSTRATION<br />

BRANDING<br />

EXPERIENCE<br />

COMPANY<br />

SEMESTER<br />

KEYWORDS<br />

INTERNSHIP<br />

ELEVEN INC.<br />

FALL 2015–SUMMER 2016<br />

ADAPTABILITY, TEAMWORK<br />

157


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158


TITLE<br />

SELECTED TASKS<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

DESCRIPTION<br />

Iconography was a major asset when creating the brand<br />

guidelines for Dignity Health. During the course <strong>of</strong> my internship,<br />

I had the opportunity to design an extensive set <strong>of</strong> icons for<br />

Eleven. The color used is the signature orange <strong>of</strong> Dignity Health,<br />

and the icons are meant to be simple, rounded, and friendly.<br />

MEDIUM<br />

PRINT<br />

ADVERTISING<br />

ILLUSTRATION<br />

BRANDING<br />

CLIENT<br />

ROLE<br />

DIRECTION<br />

MANAGER<br />

COLUMBUS MEATS<br />

DESIGNER/ART DIRECTOR<br />

CHAD LEITZ<br />

MONIQUE VERRIER<br />

159


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160


TITLE<br />

SELECTED TASKS<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

161


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

162


TITLE SELECTED TASKS PROJECT 01 02 03 04 05 06 07 08 09 10<br />

DESCRIPTION<br />

As a recurring project for Columbus Meats, I had to come up<br />

with post ideas for the company’s social media accounts. These<br />

would be used for major events or other informative content.<br />

This assignment gave me the freedom to be creative with each<br />

post while still adhering to a set subject and visual system.<br />

MEDIUM<br />

WEB/UI<br />

ADVERTISING<br />

ILLUSTRATION<br />

BRANDING<br />

CLIENT<br />

ROLE<br />

DIRECTION<br />

MANAGER<br />

SAN FRANCISCO<br />

DESIGNER<br />

TED BLUEY<br />

MONIQUE VERRIER<br />

163


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164


TITLE<br />

SELECTED TASKS<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

165


166


TITLE SELECTED TASKS PROJECT 01 02 03 04 05 06 07 08 09 10<br />

DESCRIPTION<br />

Oakley’s Radar Pace sunglasses uses an Intel chip to activate<br />

an interactive vocal technology. It functions as a coach in your<br />

ear, and Eleven was in charge <strong>of</strong> developing a campaign that<br />

showcases this product. They wanted to create a graphic that<br />

portrays active sound, pairing it with a beautifully photographed<br />

image <strong>of</strong> the sunglasses. I created one option for the visual <strong>of</strong><br />

sound, incorporating it in their out-<strong>of</strong>-home posts. This was a<br />

graphic presented but not sold.<br />

MEDIUM<br />

WEB/UI<br />

ADVERTISING<br />

ILLUSTRATION<br />

BRANDING<br />

CLIENT<br />

ROLE<br />

DIRECTION<br />

MANAGER<br />

OAKLEY<br />

DESIGNER<br />

MATTHEW WAKEMAN<br />

MONIQUE VERRIER<br />

167


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168


TITLE<br />

SELECTED TASKS<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

169


170


TITLE SELECTED TASKS PROJECT 01 02 03 04 05 06 07 08 09 10<br />

DESCRIPTION<br />

Dignity Health’s “World <strong>of</strong> Healing” social campaign highlights<br />

methods <strong>of</strong> healing from different countries. It uses wonderful<br />

illustrations from Vesa Sammalisto as animated stamps that<br />

represent a country and it’s healing remedy. I contributed to the<br />

campaign by creating informative illustrations to pair with the<br />

stamp. These illustrations are meant to be displayed on Facebook<br />

Canvas, an mobile way <strong>of</strong> showing stories.<br />

MEDIUM<br />

WEB/UI<br />

ADVERTISING<br />

ILLUSTRATION<br />

BRANDING<br />

CLIENT<br />

ROLE<br />

DIRECTION<br />

MANAGER<br />

DIGNITY HEALTH<br />

DESIGNER<br />

KALEE ABELLA, FLAVIA GONZALES<br />

MONIQUE VERRIER<br />

171


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172


TITLE<br />

SELECTED TASKS<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

173


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

174


TITLE SELECTED TASKS PROJECT 01 02 03 04 05 06 07 08 09 10<br />

DESCRIPTION<br />

Dignity Health needed to a simple infographic to be used<br />

internally in presentations for their medical staff, and Eleven<br />

commissioned me to design it. The infographic should show<br />

how the quality <strong>of</strong> patient care depends on three serving pillars<br />

that doctors and nurses should uphold. I had to make sure<br />

that the infographic was comprehensive at first glance, well<br />

illustrated, and memorable.<br />

MEDIUM<br />

WEB/UI<br />

ADVERTISING<br />

ILLUSTRATION<br />

BRANDING<br />

CLIENT<br />

ROLE<br />

DIRECTION<br />

MANAGER<br />

DIGNITY HEALTH<br />

DESIGNER/ART DIRECTOR<br />

TED BLUEY<br />

MONIQUE VERRIER<br />

175


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

176


TITLE<br />

SELECTED TASKS<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

177


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

PR. 10 <strong>—</strong>–<br />

SurveyMonkey<br />

Campaign<br />

178


TITLE<br />

SURVEYMONKEY CAMPAIGN<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

CHALLENGE<br />

Refresh the SurveyMonkey logo and design a<br />

campaign direction for the curious.<br />

APPROACH<br />

As a part <strong>of</strong> a rebranding pitch for the online<br />

data collection company SurveyMonkey, I was<br />

one <strong>of</strong> the designers in charge <strong>of</strong> leading a<br />

visual direction for their campaign. This also<br />

included options for logo evolutions and a<br />

re-design <strong>of</strong> their current website to be laid<br />

out on a comprehensive plotter. The goal was<br />

to visually portray an empowerment through<br />

curiosity, which is the benefit <strong>of</strong> taking a survey.<br />

My direction was used in the pitch not sold.<br />

MEDIUM<br />

PRINT<br />

PACKAGING<br />

WEB/UI<br />

BRANDING<br />

EXPERIENCE<br />

COMPANY<br />

SEMESTER<br />

CLIENT<br />

INTERNSHIP<br />

ELEVEN INC.<br />

FALL 2015–SUMMER 2016<br />

COMPLEX, CURIOSITY, TECHNOLOGICAL<br />

179


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180


TITLE<br />

SURVEYMONKEY CAMPAIGN<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

181


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

VISUAL SYSTEM<br />

In order to show people being powered by curiosity, I designed<br />

a campaign where data forms a frame <strong>of</strong> information around a<br />

person. It is meant to have a sophisticated, scientific look with<br />

thin vector lines and coded text. The color palette for the website<br />

and logo uses a fresh update <strong>of</strong> the current SurveyMonkey green,<br />

paired with a yellow and blue as secondary colors.<br />

PRIMARY TYPE<br />

Freight Text<br />

Semi-Bold<br />

SECONDARY TYPE<br />

Lato<br />

Light<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

ABCDEFGHIJKLMNOPQRS<br />

TUVWXYZabcdefghijklmn<br />

opqrstuvwxyz0123456789<br />

182


TITLE<br />

SURVEYMONKEY CAMPAIGN<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

183


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

Feed your<br />

curiosity.<br />

184


TITLE<br />

SURVEYMONKEY CAMPAIGN<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

185


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

Sign In<br />

Help<br />

What are you<br />

curious about?<br />

Make better decisions with the World’s#1 Survey Platform<br />

Pro Sign Up<br />

Sign Up Free<br />

SCROLL DOWN<br />

Need people to<br />

take your survey?<br />

Reach millions <strong>of</strong> people who are ready<br />

to take your sur vey and choose from<br />

dozens <strong>of</strong> targeting options with the<br />

SurveyMonkey Audience<br />

Learn More<br />

Conduct surveys tailored to your needs<br />

Customer Satisfaction<br />

Learn more ><br />

Employee Engagement<br />

Learn more ><br />

Event planning<br />

Learn more ><br />

Education & Schools<br />

Learn more ><br />

Market Research<br />

Learn more ><br />

Trusted by leading companies, including 99% <strong>of</strong> the Fortune 500<br />

Get answers today.<br />

Pro Sign Up<br />

Sign Up Free<br />

Community: Developers Facebook Twitter LinkedIn Our Blog Google+<br />

Youtube<br />

About Us: Management Team Board <strong>of</strong> Directors Integrations Newsroom Office Locations Jobs Sitemap Help<br />

Policies: Terms <strong>of</strong> Use Privacy Policy Anti-Spam Policy Security Statement Email Opt-In Accessibility<br />

Language:<br />

Svenska 日 本 語 中 文 ( 繁 體 ) Türkçe Norsk Suomi English (UK)<br />

Copyright 1999-2015 SurveyMonkey<br />

186


TITLE SURVEYMONKEY CAMPAIGN PROJECT 01 02 03 04 05 06 07 08 09 10<br />

187


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

188


TITLE<br />

SURVEYMONKEY CAMPAIGN<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

189


<strong>BRAINSTORM</strong> SELECTED WORKS SHELLEY LAI FALL 2016<br />

190


TITLE<br />

SURVEYMONKEY CAMPAIGN<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

191


T H E B O L D H AT M A K E R S


TITLE<br />

INTERNSHIP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

T H E B O L D H AT M A K E R S<br />

195


TITLE<br />

INTERNSHIP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

197


TITLE<br />

INTERNSHIP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

199


TITLE<br />

INTERNSHIP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

201


TITLE<br />

INTERNSHIP<br />

PROJECT 01 02 03 04 05 06 07 08 09 10<br />

203


THANK YOU <strong>—</strong>–<br />

謝 謝


PREFACE<br />

To all the people that let me be me, however<br />

risky or ridiculous I may be.


FRIENDS<br />

Josh and Dana, you guys have been one <strong>of</strong> my biggest role models<br />

in these past couple <strong>of</strong> years. Your selflessness, hospitality, and<br />

endless streams <strong>of</strong> wisdom continue to inspire me. The free meals<br />

were just icing on the cake. A special thank to you, Alejandra, for<br />

having my back since the first week <strong>of</strong> school; know that I’ll always<br />

have yours. Although there are many that I haven’t been able to<br />

address in this short excerpt, I hope you know that I am deeply<br />

grateful for the memories, the laughs, and the conversations. To<br />

Studio Vincente....I bless the rains down in Africa.<br />

INSTRUCTORS<br />

I knew very little about design when I first started this program. With<br />

your invaluable guidance, I’m now confident in my learned skills and<br />

anxious to grow more. Thank you Mary Scott, Tom Mcnulty, Megumi<br />

Kiyama, Eszter Clark, Amir Bahadori, Christine George, Bob Slote,<br />

and Darrell Hayden for helping me get to this point.<br />

CO-WORKERS<br />

Thank you, Eleven Inc., for giving me a first-hand experience working<br />

amongst so many talented, driven creatives. Barry, you were my first<br />

mentor in the world <strong>of</strong> branding. I don’t take that for granted.


FAMILY<br />

Mom and dad, none <strong>of</strong> this would have been possible without<br />

your constant patience and love. Thank you for giving me room<br />

to pursue my passions, dealing with me when I’m being difficult,<br />

and inspiring me with your hard work and sacrifice. I’m truly<br />

blessed to have you two as my guideposts all these years, and<br />

I only hope that I’ve made you proud with the work I’ve done.<br />

Alice, you’re the best twin a girl could ask for. I’ll be cooking your<br />

dinners for you soon, just you wait. Grandma and Grandpa, your<br />

words <strong>of</strong> encouragement and cheerful smiles kept me motivated<br />

every semester. I could not have done it without you guys, and I<br />

can’t wait to treat you two to dim sum with my first paycheck.<br />

妈 妈 爸 爸 , 没 有 你 们 一 直 以 来 的 支 持 , 这 一 切 一 切 不 可 能 变 成 现 实 ,<br />

你 们 给 了 我 自 由 发 展 的 空 间 , 谢 谢 你 们 的 包 容 与 谅 解 , 谢 谢 你 们 多 年<br />

以 来 的 悉 心 栽 培 , 你 们 的 养 育 之 恩 我 终 生 难 忘 , 你 们 是 我 不 断 努 力 的<br />

原 动 力 , 我 殷 切 期 望 我 的 工 作 能 够 令 你 们 感 到 自 豪 , 我 的 成 功 能 令 你<br />

们 感 到 安 慰 。Alice, 你 是 我 亲 爱 的 姐 姐 , 等 着 吧 , 我 会 尽 快 为 你 煮 晚<br />

餐 。 公 公 婆 婆 , 你 们 慈 爱 的 笑 容 与 激 励 的 言 辞 让 我 每 学 期 都 积 极 向<br />

上 , 没 有 你 们 , 就 没 有 我 的 今 天 , 我 期 待 着 用 我 的 薪 水 请 你 们 饮 茶 。


COLOPHON <strong>—</strong>–


BINDERY<br />

Blurb.com<br />

COVER STOCK<br />

Image Wrap Matte Finish<br />

TEXT STOCK<br />

Mohawk Superfine #100<br />

TYPEFACE<br />

Suisse International<br />

PHOTOGRAPHY<br />

<strong>Shelley</strong> <strong>Lai</strong><br />

Studio Vincente<br />

Chiara Headrick<br />

SOFTWARE<br />

Adobe Creative Suite<br />

COPYRIGHT<br />

©2016 <strong>Shelley</strong> <strong>Lai</strong>


<strong>BRAINSTORM</strong> <strong>Shelley</strong> <strong>Lai</strong> <strong>—</strong>– <strong>—</strong>–<br />

<strong>Shelley</strong> 510-918-3023 <strong>Lai</strong><br />

<strong>Selected</strong> hello@shelleylai.me <strong>Works</strong><br />

2014 shelleylai.me – 2016

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