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CHAPTER 3<br />
DRACONIC<br />
MAGIC<br />
Illus. by D. Wahlstrom<br />
ELIXIR OF BLINDSIGHT<br />
As <strong>dragon</strong> hunters become more talented at stalking their<br />
prey, <strong>dragon</strong>s have been forced to keep up by creating new<br />
items that help them keep their edge. The elixir of blindsight,<br />
which grants its drinker perfect vision within a limited range,<br />
is a particularly significant advance of this nature.<br />
Description: This liquid is blood-red and<br />
slightly viscous, like a watery syrup. When a<br />
creature drinks the elixir, the liquid races<br />
through its blood in a flash, and it feels each<br />
of its senses come alive.<br />
Prerequisite: Only a creature with blindsense<br />
gains any benefit from this item.<br />
Activation: Drinking an elixir of blindsight<br />
requires a standard action that provokes<br />
attacks of opportunity.<br />
Effect: After consuming this elixir, the<br />
user gains blindsight with a range equal to<br />
its normal blindsense range for a period of<br />
10 minutes.<br />
Aura/Caster Level: Faint divination; CL<br />
5th.<br />
Construction: Craft Wondrous Item,<br />
clairaudience/clairvoyance, 500 gp, 40 XP, 1<br />
day.<br />
Weight: —.<br />
Price: 1,000 gp.<br />
RING OF DRACONIC ZEAL<br />
A <strong>dragon</strong> can lash out at more than one<br />
enemy with its claws, teeth, wings, and tail.<br />
A lesser ring of draconic zeal grants its wearer a<br />
similar ability to attack multiple foes.<br />
Description: A lesser ring of draconic zeal is<br />
made of ivory carved to resemble hundreds of<br />
interlocking <strong>dragon</strong> scales. When the ring’s<br />
power is activated, it emits a roar like that of a<br />
fearsome <strong>dragon</strong>.<br />
Activation: Once per day, the wearer can invoke<br />
the power of the ring (a swift action).<br />
Effect: Immediately after activating the ring,<br />
the wearer can make one melee attack using his<br />
highest base attack bonus against each of three different<br />
enemies within reach (a full-round action).<br />
This effect applies only during the round in which<br />
the ring is activated. If the wearer activates the ring<br />
but can’t take a full-round action during that round,<br />
the effect is wasted.<br />
Aura/Caster Level: Faint transmutation; CL 10th.<br />
Variant: A greater ring of draconic zeal functions as a<br />
lesser ring, except that it allows the wearer to attack up<br />
to six adjacent enemies within reach.<br />
Rod of<br />
<strong>dragon</strong>’s blood<br />
Construction: Forge Ring, haste, 1,000 gp (or 3,000 gp<br />
for greater ring), 80 XP (or 240 XP for greater ring), 2 days (or<br />
6 days for greater ring).<br />
Weight: —.<br />
Price: 2,000 gp (lesser) or 6,000 gp (greater).<br />
ROD OF DRAGON’S BLOOD<br />
This potent rod feeds off the wielder’s draconic<br />
bloodline to enhance his <strong>magic</strong>al abilities.<br />
While a sorcerer can access the rod’s power,<br />
true <strong>dragon</strong>s gain even greater benefit.<br />
Description: This 5-foot-long, russetstained<br />
rod is carved from the bone of a<br />
<strong>dragon</strong> and covered in draconic runes.<br />
When the rod is activated, dark red blood<br />
runs down the rod, soaking the hand of the<br />
wielder.<br />
Prerequisite: A lesser rod of <strong>dragon</strong>’s blood<br />
functions only for characters of the <strong>dragon</strong><br />
type or the <strong>dragon</strong>blood subtype, as well as for<br />
any character with at least 1 level of sorcerer.<br />
Activation: Activating a lesser rod of <strong>dragon</strong>’s<br />
blood requires the same action normally<br />
required to cast the chosen spell (see Effect,<br />
below). The rod can be activated three times<br />
per day.<br />
Effect: When activated, a lesser rod of <strong>dragon</strong>’s<br />
blood allows the wielder to recast any spell of<br />
up to 2nd level that he cast in the previous<br />
round. Doing this doesn’t use another spell<br />
slot. Only spells with a casting time of 1 standard<br />
action or less can be recast using the lesser<br />
rod of <strong>dragon</strong>’s blood.<br />
Wielders of the <strong>dragon</strong> type instead can reuse<br />
any spell-like ability of up to 2nd level that<br />
they used in the previous round. This doesn’t<br />
count against their normal daily limit for that<br />
spell-like ability.<br />
The rod also functions as a quarterstaff.<br />
Variant: A greater rod of <strong>dragon</strong>’s blood allows<br />
the wielder to recast any spell of up to 4th level<br />
he cast in the previous round, or to reuse any<br />
spell-like ability of up to 4th level it used in the<br />
previous round. It otherwise functions as a lesser<br />
rod of <strong>dragon</strong>’s blood.<br />
Aura/Caster Level: Strong transmutation; CL<br />
17th.<br />
Construction: Craft Rod, creator must be able to<br />
cast spells without preparation, 5,000 gp (or 20,000<br />
gp for greater rod), 400 XP (or 1,600 XP for greater rod),<br />
10 days (or 40 days for greater rod).<br />
Weight: 4 lb.<br />
Price: 10,000 gp (lesser) or 40,000 gp (greater).<br />
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