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DRAGONFIRE ADEPT<br />

BREATH EFFECTS<br />

The breath effects available to <strong>dragon</strong>fire adepts (see page 24)<br />

are described below. Each description starts with the minimum<br />

level at which the breath effect can be selected.<br />

ACID BREATH<br />

Minimum Level: 5th<br />

Your breath weapon deals acid damage instead of fire<br />

damage.<br />

CLOUD BREATH<br />

Minimum Level: 10th<br />

Your breath weapon takes the form of a 20-foot-radius<br />

spread, centered on you. You can choose to apply any one<br />

other breath effect that you know to the same breath weapon,<br />

as long as it can be applied to a cone-shaped breath weapon.<br />

For example, you could create a cloud of cold (with Frost<br />

Breath) or sleep (with Sleep Breath), but not a cloud of lightning<br />

or force.<br />

DISCORPORATING BREATH<br />

OF BAHAMUT<br />

Minimum Level: 15th<br />

Your breath weapon loses its normal energy type and<br />

becomes a blue-white line of pure energy. This breath effect<br />

doubles the number of dice of damage normally dealt by your<br />

breath weapon (for example, from 7d6 to 14d6). In addition,<br />

any creature that is reduced to 0 or fewer hit points by the<br />

breath weapon is disintegrated (as the disintegrate spell). A<br />

successful Fortitude save halves the damage dealt. Unlike<br />

disintegrate, this breath effect has no effect on objects, even<br />

those made of force.<br />

When you use Discorporating Breath of Bahamut, you also<br />

take a number of points of damage equal to twice your class<br />

level, which can’t be lessened by damage reduction or any<br />

similar benefit. A non-good <strong>dragon</strong>fire adept instead takes<br />

damage equal to four times her class level.<br />

You can apply this breath effect only to a line-shaped breath<br />

weapon. You must have a non-evil alignment to learn or use<br />

this invocation.<br />

ENDURING BREATH<br />

Minimum Level: 10th<br />

Your breath weapon deals damage over 2 consecutive<br />

rounds. When you use Enduring Breath, the target takes<br />

the normal amount of damage from your breath weapon.<br />

In the next round, the same target takes half that amount<br />

of damage. For example, a creature that takes 22 points of<br />

damage from your breath weapon’s initial use takes 11 more<br />

points of damage in the next round. A creature that takes<br />

no damage from the initial use (whether because of evasion,<br />

resistance, immunity, or any other reason) also takes no<br />

damage in the next round. No save is allowed against this<br />

damage.<br />

FIVEFOLD BREATH OF TIAMAT<br />

Minimum Level: 15th<br />

As a full-round action, you create five different breath<br />

weapons simultaneously: a cone of acid, a cone of cold, a cone<br />

of fire, a line of acid, and a line of electricity. Each breath<br />

weapon deals damage equal to your normal breath weapon<br />

damage, and each one allows a Reflex save to halve the damage<br />

dealt.<br />

When you use this breath effect, you also take a number of<br />

points of damage equal to twice your class level, which can’t<br />

be lessened by damage reduction or any similar benefit. A<br />

non-evil <strong>dragon</strong>fire adept instead takes damage equal to four<br />

times her class level. In addition, you can’t use any breath<br />

weapon in the round following the one in which you apply<br />

this breath effect.<br />

You must have a non-good alignment to learn or use this<br />

invocation.<br />

FORCE BREATH<br />

Minimum Level: 15th<br />

Your breath weapon becomes a force effect. Its damage has<br />

no energy type, but it affects incorporeal creatures normally.<br />

You can apply this breath effect only to a line-shaped breath<br />

weapon.<br />

FROST BREATH<br />

Minimum Level: 2nd<br />

Your breath weapon deals cold damage instead of fire<br />

damage. You can apply this breath effect only to a cone-shaped<br />

breath weapon.<br />

LIGHTNING BREATH<br />

Minimum Level: 2nd<br />

Your breath weapon deals electricity damage instead of fire<br />

damage. You can apply this breath effect only to a line-shaped<br />

breath weapon.<br />

PARALYZING BREATH<br />

Minimum Level: 15th<br />

Rather than dealing damage, your breath weapon paralyzes<br />

all creatures in its area for 1 round. A successful Fortitude<br />

save negates this effect.<br />

You can apply this breath effect only to a cone-shaped<br />

breath weapon.<br />

SHAPED BREATH<br />

Minimum Level: 5th<br />

You can choose to leave up to 4 squares within the area<br />

of your breath weapon unaffected by the breath weapon.<br />

Effectively, you create one or more small “safe zones” within<br />

CHAPTER 3<br />

DRACONIC<br />

MAGIC<br />

77

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