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DRAGONFIRE ADEPT<br />
BREATH EFFECTS<br />
The breath effects available to <strong>dragon</strong>fire adepts (see page 24)<br />
are described below. Each description starts with the minimum<br />
level at which the breath effect can be selected.<br />
ACID BREATH<br />
Minimum Level: 5th<br />
Your breath weapon deals acid damage instead of fire<br />
damage.<br />
CLOUD BREATH<br />
Minimum Level: 10th<br />
Your breath weapon takes the form of a 20-foot-radius<br />
spread, centered on you. You can choose to apply any one<br />
other breath effect that you know to the same breath weapon,<br />
as long as it can be applied to a cone-shaped breath weapon.<br />
For example, you could create a cloud of cold (with Frost<br />
Breath) or sleep (with Sleep Breath), but not a cloud of lightning<br />
or force.<br />
DISCORPORATING BREATH<br />
OF BAHAMUT<br />
Minimum Level: 15th<br />
Your breath weapon loses its normal energy type and<br />
becomes a blue-white line of pure energy. This breath effect<br />
doubles the number of dice of damage normally dealt by your<br />
breath weapon (for example, from 7d6 to 14d6). In addition,<br />
any creature that is reduced to 0 or fewer hit points by the<br />
breath weapon is disintegrated (as the disintegrate spell). A<br />
successful Fortitude save halves the damage dealt. Unlike<br />
disintegrate, this breath effect has no effect on objects, even<br />
those made of force.<br />
When you use Discorporating Breath of Bahamut, you also<br />
take a number of points of damage equal to twice your class<br />
level, which can’t be lessened by damage reduction or any<br />
similar benefit. A non-good <strong>dragon</strong>fire adept instead takes<br />
damage equal to four times her class level.<br />
You can apply this breath effect only to a line-shaped breath<br />
weapon. You must have a non-evil alignment to learn or use<br />
this invocation.<br />
ENDURING BREATH<br />
Minimum Level: 10th<br />
Your breath weapon deals damage over 2 consecutive<br />
rounds. When you use Enduring Breath, the target takes<br />
the normal amount of damage from your breath weapon.<br />
In the next round, the same target takes half that amount<br />
of damage. For example, a creature that takes 22 points of<br />
damage from your breath weapon’s initial use takes 11 more<br />
points of damage in the next round. A creature that takes<br />
no damage from the initial use (whether because of evasion,<br />
resistance, immunity, or any other reason) also takes no<br />
damage in the next round. No save is allowed against this<br />
damage.<br />
FIVEFOLD BREATH OF TIAMAT<br />
Minimum Level: 15th<br />
As a full-round action, you create five different breath<br />
weapons simultaneously: a cone of acid, a cone of cold, a cone<br />
of fire, a line of acid, and a line of electricity. Each breath<br />
weapon deals damage equal to your normal breath weapon<br />
damage, and each one allows a Reflex save to halve the damage<br />
dealt.<br />
When you use this breath effect, you also take a number of<br />
points of damage equal to twice your class level, which can’t<br />
be lessened by damage reduction or any similar benefit. A<br />
non-evil <strong>dragon</strong>fire adept instead takes damage equal to four<br />
times her class level. In addition, you can’t use any breath<br />
weapon in the round following the one in which you apply<br />
this breath effect.<br />
You must have a non-good alignment to learn or use this<br />
invocation.<br />
FORCE BREATH<br />
Minimum Level: 15th<br />
Your breath weapon becomes a force effect. Its damage has<br />
no energy type, but it affects incorporeal creatures normally.<br />
You can apply this breath effect only to a line-shaped breath<br />
weapon.<br />
FROST BREATH<br />
Minimum Level: 2nd<br />
Your breath weapon deals cold damage instead of fire<br />
damage. You can apply this breath effect only to a cone-shaped<br />
breath weapon.<br />
LIGHTNING BREATH<br />
Minimum Level: 2nd<br />
Your breath weapon deals electricity damage instead of fire<br />
damage. You can apply this breath effect only to a line-shaped<br />
breath weapon.<br />
PARALYZING BREATH<br />
Minimum Level: 15th<br />
Rather than dealing damage, your breath weapon paralyzes<br />
all creatures in its area for 1 round. A successful Fortitude<br />
save negates this effect.<br />
You can apply this breath effect only to a cone-shaped<br />
breath weapon.<br />
SHAPED BREATH<br />
Minimum Level: 5th<br />
You can choose to leave up to 4 squares within the area<br />
of your breath weapon unaffected by the breath weapon.<br />
Effectively, you create one or more small “safe zones” within<br />
CHAPTER 3<br />
DRACONIC<br />
MAGIC<br />
77