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Primal Instinct: Gain a +5 bonus on initiative<br />
checks and Survival checks. Sorcerer spell only.<br />
Wingblast: Create wings that can transform into a<br />
gust of wind or obscuring mist.<br />
4th Level<br />
Conj Firestride Exhalation: Deal 8d6 points of fire<br />
damage in 30-ft. cone, and teleport anywhere<br />
within the area.<br />
Ench Trance of the Verdant Domain: Fascinate a<br />
single foe for 3 rounds, and make target<br />
Evoc<br />
vulnerable to your mind-affecting abilities.<br />
Firestride Exhalation: Deal 8d6 points of fire<br />
damage in 30-foot cone, and teleport anywhere<br />
within the area.<br />
Passage of the Shifting Sands: Become a<br />
swirling sand cloud; gain one use of gust of wind.<br />
Necro Curse of the Elemental Lords A : Bestow a curse<br />
on enemies, making them more susceptible to<br />
your energy damage.<br />
Trans<br />
Mark of the Enlightened Soul A : Spells gain the<br />
good descriptor and deal extra damage to evil<br />
creatures.<br />
Passage of the Shifting Sands: Become a<br />
swirling sand cloud; gain one use of gust of wind.<br />
Primal Senses: Gain low-light vision and a +5<br />
bonus on Listen and Spot checks. Sorcerer spell<br />
only.<br />
Touch of the Blackened Soul A : Spells gain the<br />
evil descriptor and deal extra damage to good<br />
creatures.<br />
5th Level<br />
Conj Undying Vigor of the Dragonlords A : Heal<br />
yourself of 5d6 or more points of damage.<br />
Sorcerer spell only.<br />
Evoc Lord of the Sky: Gain flight and one use of<br />
lightning bolt; slow airborne creatures.<br />
Trans Form of the Desert Hunter: Take the form of a<br />
<strong>dragon</strong>ne.<br />
Lord of the Sky: Gain flight and one use of<br />
lightning bolt; slow airborne creatures.<br />
6th Level<br />
Conj Call of the Twilight Defender: Summon a<br />
twilight guardian to fight for you.<br />
Div Eyes of the Oracle: Gain +2 bonus to AC and on<br />
Reflex saves; ready one extra action.<br />
Evoc Haze of Smoldering Stone: Volcanic stones deal<br />
4d6 bludgeoning and 8d6 fire damage in a 60-<br />
foot cone.<br />
Trans Lesser Dragonshape: Take the form of a Large red<br />
<strong>dragon</strong>.<br />
Primal Speed: Gain a +5 bonus on Reflex saves<br />
and a +10-ft. bonus to speed. Sorcerer spell only.<br />
7th Level<br />
Abj Justice of the Wyrm King A : Create a field of<br />
arcane force that deals 4d6 damage to melee<br />
attackers.<br />
Kiss of Draconic Defiance: Hinder nearby<br />
spellcasters; counter one spell automatically.<br />
Evoc Glorious Master of the Elements: Channel acid,<br />
cold, electricity, or fire damage into ranged<br />
touch attacks.<br />
Trans Aspect of the Platinum Dragon: Take the form<br />
of an aspect of Bahamut. Sorcerer spell only.<br />
Univ Arcane Spellsurge: Reduce the casting time of<br />
your arcane spells.<br />
8th Level<br />
Ench Mind of the Labyrinth: Confuse enemies who<br />
try to affect your mind; dominate one such<br />
attacker.<br />
Trans Aspect of the Chromatic Dragon: Take the form<br />
of an aspect of Tiamat. Sorcerer spell only.<br />
9th Level<br />
Evoc Burst of Glacial Wrath: Freeze nearby creatures,<br />
turning them into solid blocks of ice.<br />
Trans Burst of Glacial Wrath: Freeze nearby creatures,<br />
turning them into solid blocks of ice.<br />
NEW WU JEN SPELLS<br />
2nd Level<br />
All Dragoneye Rune: Create an invisible draconic<br />
mark on an object or creature.<br />
3rd Level<br />
Fire Wreath of Flames: Flames around you deal 1d6<br />
damage to adjacent foes; your melee attacks deal<br />
+1d6 fire damage.<br />
4th Level<br />
Fire Firestride Exhalation: Deal 8d6 points of fire<br />
damage in 30-ft. cone, and teleport anywhere<br />
within the area.<br />
6th Level<br />
All Eyes of the Oracle: Gain +2 bonus to AC and on<br />
Reflex saves; ready one extra action.<br />
Fire Haze of Smoldering Stone: Volcanic stones deal<br />
4d6 bludgeoning and 8d6 fire damage in a 60-ft.<br />
cone.<br />
7th Level<br />
All Arcane Spellsurge: Reduce the casting time of<br />
your arcane spells.<br />
Channel the Dragon: Gain breath weapon and<br />
resistance or damage reduction, depending on<br />
your favored element.<br />
CHAPTER 3<br />
DRACONIC<br />
MAGIC<br />
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