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CHAPTER 2<br />

DRAGON<br />

ASPIRANTS<br />

56<br />

to 2nd level that you are capable of preparing and casting, and<br />

any one meta<strong>magic</strong> feat you know (with a maximum spell slot<br />

adjustment of four). Once per day, you can apply the effect<br />

of that meta<strong>magic</strong> feat to the chosen spell without adjusting<br />

the spell slot of the spell or preparing it ahead of time.<br />

At 6th level, you can select a second arcane spell (of up<br />

to 4th level) to gain this benefit (choosing either the same<br />

or a different meta<strong>magic</strong> feat that you know). At 9th level,<br />

you can select a third arcane spell (of up to 6th level) to gain<br />

this benefit, again selecting either the same or a different<br />

meta<strong>magic</strong> feat that you know.<br />

Convert Counterspell (Su): Starting at 7th level, you<br />

can identify the components of an incoming spell instantaneously<br />

and convert stored arcane energy into a counterspell.<br />

You can lose any prepared spell of 3rd level or higher in order<br />

to cast dispel <strong>magic</strong> as a counterspell, or you can lose any<br />

prepared spell of 6th level or higher in order to cast greater<br />

dispel <strong>magic</strong> as a counterspell. This ability does not allow you<br />

to convert spells for general use into dispel <strong>magic</strong> and only<br />

applies to counterspelling. The normal rules for casting a<br />

counterspell still apply.<br />

Break Spell Resistance (Su): At 10th level, you gain<br />

great insight into the way creatures naturally resist <strong>magic</strong><br />

by studying the <strong>magic</strong>al defenses of <strong>dragon</strong>s. Whenever you<br />

succeed on a caster level check to overcome a target’s spell<br />

resistance, you can lose a prepared spell as a free action to<br />

negate the target’s spell resistance. The target loses its spell<br />

resistance for a number of rounds equal to the level of the<br />

spell you expended.<br />

PLAYING A WYRM WIZARD<br />

You have always known that <strong>magic</strong> holds more promise than<br />

your mind could imagine. Some mysteries of the multiverse<br />

are beyond human comprehension, but this fact does not<br />

stop you from trying to puzzle them out, making every<br />

attempt to explore the great secrets of <strong>magic</strong>. Unlike some<br />

who cloister themselves in towers or spend every hour with<br />

their nose buried in a book, you prefer to seek out others who<br />

have followed your same path. Dragons, <strong>magic</strong>al creatures<br />

of legend and potent spellcasters, are your preferred source<br />

of knowledge, and no other will suffice. As such, you have<br />

little regard for established centers of learning—colleges,<br />

churches, wizard academies—and you see no need to offer<br />

the deference and respect that they seem to expect. Indeed,<br />

you are skeptical of any arcane knowledge that does not<br />

come directly from a <strong>dragon</strong> unless you see it with your<br />

own eyes.<br />

You often face prejudice and anger from those who do not<br />

share your beliefs, and as such you become defensive when<br />

others question the validity of your research. Additionally,<br />

your ability to make amazing discoveries in conjunction<br />

with your <strong>dragon</strong> allies has given you great confidence to see<br />

beyond the accepted rules and find wisdom elsewhere. Above<br />

all, you believe that <strong>dragon</strong>s hold the key to new knowledge<br />

and advancement of <strong>magic</strong>al abilities, and your best course<br />

of action is to befriend and learn from them.<br />

Combat<br />

Like most spellcasters, your strengths lie not in your ability<br />

to barge into combat, but in your talents that allow you to<br />

strike from a distance. Furthermore, thanks to your advanced<br />

understanding of <strong>magic</strong> gleaned from many hours with<br />

<strong>dragon</strong> mentors, you have an uncanny knack for unraveling<br />

spells cast by others. As such, you often hold your strength in<br />

reserve, choosing to react only when other spellcasters attempt<br />

to cast spells of their own. When you are not faced with such<br />

a threat, you prefer to cast spells that have been strengthened<br />

by your research, relying on them to provide a significant<br />

advantage over the standard spells of your enemy.<br />

Advancement<br />

You started learning <strong>magic</strong> in the traditional ways—through<br />

study and experimentation. Soon, however, you discovered<br />

that there are greater avenues to knowledge than books and<br />

self-teaching. Under the tutelage of <strong>dragon</strong>s, you began to<br />

learn more about how <strong>magic</strong> works, and soon you were able to<br />

apply their instinct and experience to your own <strong>magic</strong>al studies.<br />

You seek the counsel of <strong>dragon</strong> mentors to solve arcane<br />

mysteries and explore your talents, relying on their insight<br />

as other wizards rely on musty tomes and aging instructors.<br />

To you, the world of <strong>magic</strong> is embodied in a living, breathing<br />

being, known to most as a <strong>dragon</strong> but to you as a teacher.<br />

As a wyrm wizard, you benefit greatly from feats and abilities<br />

that improve your power to overcome <strong>magic</strong>al defenses,<br />

such as the Spell Penetration feat. Additionally, anything that<br />

grants you extra spells (such as <strong>magic</strong> items that increase your<br />

Intelligence) helps to compensate for your slower acquisition<br />

of new spells.<br />

Resources<br />

Dragons are your greatest and primary resource. By befriending<br />

and studying under true <strong>dragon</strong>s, you can learn much<br />

about how <strong>magic</strong> works. Additionally, <strong>dragon</strong>s often provide<br />

you with knowledge or items that can prove invaluable while<br />

adventuring. Moreover, any <strong>dragon</strong> that acts as your mentor<br />

likely becomes protective of you, sometimes coming to your<br />

defense if you are threatened. Though you cannot rely on this<br />

protection every time you’re in a difficult situation, having a<br />

<strong>dragon</strong> back your actions on occasion is a powerful advantage,<br />

especially when you are facing down a superior foe.<br />

WYRM WIZARDS IN THE WORLD<br />

“Can you ever really trust the word of a <strong>dragon</strong>? Surely creatures that<br />

so covet wealth must also hoard arcane lore, and it seems farfetched<br />

that they would allow mere humans access to such closely guarded<br />

knowledge. After all, is not each mortal wizard a potential thief of<br />

a <strong>dragon</strong>’s spell hoard?”<br />

—Kaija, wizard of the Hidden Mask

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