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to seek out her own allies. She knows she has set herself apart<br />

from her fellow priests and is willing to work with allies that<br />

others of her order might find questionable. A swift wing<br />

won’t compromise her principles, but she gives friends and<br />

comrades the benefit of the doubt as long as they help bring<br />

down the adversaries of her deity. With no formal place in her<br />

own organization, she must learn to make one in whatever<br />

group will have her.<br />

A swift wing still fills the role she played before following<br />

her radical<br />

path of faith. If previously<br />

a paladin, she<br />

remains a devout warrior<br />

at the forefront<br />

of battle. If she was a<br />

cleric, she remains a<br />

supporting character<br />

who can hold her<br />

own in a fight. Swift<br />

wings have forceful<br />

personalities<br />

and can provide<br />

leadership to<br />

groups lacking<br />

purpose or<br />

direction. However,<br />

for swift<br />

wings who are<br />

not party leaders,<br />

the most important<br />

goal is to accomplish<br />

each mission so as<br />

not to undermine<br />

the authority of their<br />

commander.<br />

NPC Reactions<br />

Among members of<br />

her own faith, a swift<br />

wing rarely receives<br />

more than an indifferent<br />

welcome at first,<br />

though her actions<br />

can earn her greater<br />

respect once others<br />

get to know her. Typical<br />

divine agents remain condescending or suspicious, but<br />

powerful good-aligned wizards, sorcerers, and <strong>dragon</strong>s<br />

are friendly to swift wings, seeing them as open-minded.<br />

Common folk are often friendly toward swift wings, moved<br />

by their natural drive and their unwillingness to let bureaucracy<br />

obstruct their quest to make the world a better place.<br />

Evil spellcasters of any sort are unfriendly toward swift<br />

wings, viewing them as hybrid threats that are too dangerous<br />

to risk leaving alive. Evil <strong>dragon</strong>s are openly hostile<br />

toward swift wings, offended that mortals dare to siphon the<br />

draconic energies that flow through the world. Their anger<br />

often causes them to attack swift wings first—if they can<br />

identify the upstarts, of course.<br />

Additionally, any foe that would fear a good cleric or paladin<br />

is hostile toward a swift wing. Demons, devils, cultist,<br />

and evil monsters all see swift wings<br />

as strong threats that must be eliminated.<br />

Undead in particular<br />

have good reason to<br />

loathe any character<br />

with a breath weapon<br />

that exudes positive<br />

energy.<br />

SWIFT<br />

WING<br />

LORE<br />

Characters with<br />

ranks in Knowledge<br />

(arcana)<br />

or Knowledge<br />

(religion) can<br />

research swift<br />

wings to learn more<br />

about them. When<br />

a character makes<br />

a skill check, read<br />

or paraphrase the<br />

following, including<br />

the information<br />

from lower DCs.<br />

DC 10: A swift<br />

wing is a divine<br />

spellcaster who has<br />

taken on aspects of<br />

<strong>dragon</strong>kind.<br />

DC 15: Though<br />

rarely trusted by<br />

her senior priests,<br />

a swift wing is a<br />

dedicated foe of her<br />

deity’s enemies and<br />

uses supernatural<br />

<strong>dragon</strong>like abilities<br />

to find and destroy them.<br />

DC 20: A swift wing has reduced access to divine spells<br />

but gains keen senses, the power of flight, a breath weapon<br />

that gives off positive energy, and resistance similar to that<br />

of a <strong>dragon</strong>.<br />

Finding a swift wing operating in a given area requires<br />

talking to locals; church officials are unlikely to help those<br />

who seek one of their black sheep. A DC 15 Gather Information<br />

check reveals the details of any swift wing known by<br />

local nobles, commoners, or brigands.<br />

Illus. by W. Mahy<br />

CHAPTER 2<br />

DRAGON<br />

ASPIRANTS<br />

53

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