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CHAPTER 2<br />
DRAGON<br />
ASPIRANTS<br />
people—they simply view any who associate with <strong>dragon</strong>s<br />
as potential enemies.<br />
On the other hand, communities that benefit from the presence<br />
of a good-aligned <strong>dragon</strong> are usually friendly or helpful<br />
to a pact-bound adept. Additionally, most good <strong>dragon</strong>s (and<br />
some neutral and evil <strong>dragon</strong>s) are at least indifferent toward<br />
a pact-bound adept. Unless the character directly interferes<br />
with the <strong>dragon</strong>’s plans, a <strong>dragon</strong> usually treats her as a neutral<br />
third party, neither friend nor foe, sparing her from its wrath<br />
when others would certainly be slain.<br />
PACT-BOUND ADEPT LORE<br />
Characters with ranks in Knowledge (local) can research<br />
pact-bound adepts to learn more about them. When a character<br />
makes a skill check, read or paraphrase the following,<br />
including the information from lower DCs.<br />
DC 10: Pact-bound adepts are sorcerers who make treaties<br />
with <strong>dragon</strong>s to gain advanced powers.<br />
DC 15: Pact-bound adepts claim that <strong>dragon</strong>s can teach<br />
methods of spellcasting that require less effort and yield<br />
greater results.<br />
DC 20: Pact-bound adepts use a combination of arcane<br />
spells and spell-like abilities, some of which aren’t normally<br />
available to sorcerers.<br />
DC 30: Characters who achieve this level of success can<br />
learn important details about a specific notable pact-bound<br />
adept, the areas where she operates, and the kinds of activities<br />
she undertakes.<br />
Locating a pact-bound adept is a matter of learning where<br />
<strong>dragon</strong>s reside in the vicinity. Usually, pact-bound adepts<br />
Rothan, a pact-bound adept, makes a shocking bargain with a blue <strong>dragon</strong><br />
make their homes close to <strong>dragon</strong> lairs or in areas where<br />
<strong>dragon</strong> sightings are common. In some cases, they can be<br />
found by asking local sorcerers and wizards about those who<br />
fraternize with <strong>dragon</strong>s.<br />
PACT-BOUND ADEPTS IN THE GAME<br />
The pact-bound adept is a great alternative for spellcasters<br />
who wish to explore the <strong>dragon</strong>pact <strong>magic</strong> system. Any<br />
campaign that makes use of the <strong>dragon</strong>pact rules would<br />
be a perfect fit for this class. Though a pact-bound adept<br />
falls behind a standard sorcerer in spellcasting, this loss is<br />
offset by the more potent benefits gained from the adept’s<br />
<strong>dragon</strong>pact.<br />
Players looking for a new take on sorcerer spellcasting<br />
should consider playing a pact-bound adept. Since the class<br />
features cater to the <strong>dragon</strong>pact <strong>magic</strong> system, any player who<br />
wishes to have her character enter into a <strong>magic</strong>al agreement<br />
should consider the pact-bound adept as a means of gaining<br />
additional benefits over sorcerers who enter into <strong>dragon</strong>pacts<br />
more casually.<br />
Adaptation<br />
You could adapt this class to allow characters other than<br />
sorcerers to dabble with the <strong>dragon</strong>pact <strong>magic</strong> system. For<br />
example, a favored soul or warmage might use this class to<br />
qualify for <strong>dragon</strong>pacts as if he were a sorcerer; in place of<br />
the <strong>dragon</strong>pact requirement for entry, you might require the<br />
Dragontouched feat.<br />
Illus. by F. Tsai<br />
49