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CHAPTER 2<br />
DRAGON<br />
ASPIRANTS<br />
Combat<br />
You are more alert than most rogues<br />
and no less able to take advantage<br />
of a distracted foe. If possible, you<br />
should strike early in combat, while<br />
your opponent is still flat-footed.<br />
After that, your job is to outmaneuver<br />
foes, picking off the weak and<br />
(if needed) delivering a powerful<br />
blow to a flanked major combatant.<br />
Never allow yourself to be cut<br />
off from a speedy exit, and always<br />
remain aware of your environment.<br />
While your allies focus on hitting<br />
an enemy, make sure to keep an eye<br />
on alcoves, corners, and shadowy<br />
passages from which a new foe—or<br />
some other opportunity—might<br />
appear.<br />
44<br />
Illus. by E. Deschamps<br />
Advancement<br />
As a hand of the winged masters,<br />
you must demonstrate great loyalty<br />
to a superior and a willingness<br />
to bend or break laws in service<br />
to that superior. Nothing is more<br />
important than carrying out your<br />
mission, and you are willing to betray<br />
or trick others if needed. This<br />
dedication and moral ambiguity<br />
brought you to the attention of a<br />
secret cabal and convinced them<br />
to recruit you. When you finally<br />
learned the identity of their ultimate<br />
leader, you saw the benefit of<br />
belonging to an organization run<br />
by a creature far older, stronger, and<br />
wiser than you will ever be.<br />
You are now a trusted agent of<br />
the <strong>dragon</strong> masters that rule your<br />
cabal. Acting on your own, you follow<br />
orders loyally—without ignoring<br />
A hand of the winged masters must be ready to undertake missions anywhere<br />
secrecy, it’s best to put forth a simple cover story or demonstrate<br />
an obvious purpose so as not to raise suspicions. You goals—and maintain a cover story to ensure you are never<br />
opportunities to further the cabal’s<br />
might pose as nothing more than a sneak and treasure hunter, linked to the group. Not yet a leader, you remain an expert<br />
but in truth, you belong to a vast network and could be called agent and troubleshooter, sent to accomplish difficult missions<br />
that others have failed to complete.<br />
on at any moment to carry out covert duties.<br />
Most hands of the winged masters work for a cabal of some As a spy, you should purchase as many ranks in the Listen<br />
and Spot skills as you can. Not only does this make you<br />
kind, such as the Shadow’s Fangs (see page 144). These cabals<br />
can provide minor assistance with training, cover stories, better able to ferret out information, but it also makes you<br />
and delivering messages to and from your <strong>dragon</strong> masters. more likely to act in a surprise round (and deal sneak attack<br />
However, they will not expend valuable resources to solve damage). Hide and Move Silently are the next two most important<br />
skills for you. After that, choose skills that will help<br />
your problems. By the time you enter this prestige class, the<br />
cabal expects you to extricate yourself from most trouble on you fulfill your assigned missions and maintain your cover<br />
your own. Only if you had something of great value for the story, which might paint you as nothing more than a common<br />
thief or greedy <strong>dragon</strong> masters would the cabal risk itself for your sake.<br />
adventurer.