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DRAGON DESCENDANTS<br />

IN THE WORLD<br />

“I don’t know where she learned such martial arts techniques. They<br />

have a . . . sinuous quality I’ve never seen before.”<br />

—Horu Desh, master of the Knife-as-Wind school<br />

Dragon descendants engage in the same rigorous physical<br />

and mental exercises that monks do, plus they spend time<br />

in meditation communing with their ancestors. A <strong>dragon</strong><br />

descendant is almost always sharing spirit-space with a longdead<br />

ancestor, so it’s common for him to make historical<br />

references that other members of his party don’t understand.<br />

Some <strong>dragon</strong> descendants change personalities—at least to<br />

a degree—depending on which ancestor spirit they’re currently<br />

hosting.<br />

Organization<br />

Dragon descendants have no formal organization of their<br />

own. A human monk known only as Brother Denka was the<br />

first <strong>dragon</strong> descendant among members of the First Scroll,<br />

more than 400 years ago. He taught the technique to dozens<br />

of disciples before being summoned to meet with the group’s<br />

upper hierarchy, after which he was never seen again.<br />

Today, many <strong>dragon</strong> descendants remain affiliated with<br />

the First Scroll, taking directions from the group’s leaders.<br />

Others serve mighty <strong>dragon</strong>s as trusted lieutenants. In fact,<br />

a human <strong>dragon</strong> descendant who has risen to the top of the<br />

Shadow’s Fangs cabal (see page 144) actually shares an ancestor<br />

with the group’s secret master, Vaeratrux.<br />

NPC Reactions<br />

Chromatic <strong>dragon</strong>s show great respect to <strong>dragon</strong> descendants<br />

because they have a special connection to their own bloodline<br />

and heritage. Thus, chromatic <strong>dragon</strong>s have an initial attitude<br />

of friendly toward any <strong>dragon</strong> descendant who is not overtly<br />

hostile or is not known to be working against that <strong>dragon</strong>’s<br />

particular machinations.<br />

Few others know about <strong>dragon</strong> descendants and so have no<br />

preconceptions about them. However, historians—characters<br />

with 4 or more ranks in Knowledge (history)—are fascinated<br />

with the idea of conversing with long-dead ancestors, and a<br />

<strong>dragon</strong> descendant who demonstrates this ability gains a +2<br />

circumstance bonus on social interactions with them.<br />

DRAGON DESCENDANT LORE<br />

Characters with ranks in Knowledge (arcana) can research<br />

<strong>dragon</strong> descendants to learn more about them. When a character<br />

makes a skill check, read or paraphrase the following,<br />

including the information from lower DCs.<br />

DC 10: Some people with <strong>dragon</strong> blood in their family tree<br />

can speak to their dead <strong>dragon</strong> ancestors through meditation.<br />

They’re called <strong>dragon</strong> descendants.<br />

DC 15: Dragon descendants can call an ancestor <strong>dragon</strong><br />

spirit into their bodies. When they do, they take on some of<br />

the abilities of that ancestor, including fighting styles, stealth,<br />

and <strong>magic</strong>.<br />

DC 20: The more powerful a <strong>dragon</strong> descendant, the<br />

more different ancestor spirits he can call—but only one at<br />

a time.<br />

DC 25: A group known as the First Scroll can teach the<br />

techniques necessary to become a <strong>dragon</strong> descendant.<br />

DC 30: Characters who achieve this level of success can<br />

learn important details about a specific notable <strong>dragon</strong><br />

descendant, the areas where he operates, and the kinds of<br />

activities he undertakes.<br />

DRAGON DESCENDANTS<br />

IN THE GAME<br />

At first, <strong>dragon</strong> descendants appear to be similar to monks.<br />

Other characters usually don’t notice a difference until they<br />

start changing their abilities and appearance as they shift<br />

ancestor spirits.<br />

Dragon descendants invite players to make interesting<br />

tactical choices by picking the best ancestor spirit for a<br />

given situation. The class should appeal to players who like<br />

family history to be an important part of their characters’<br />

backgrounds. And because <strong>dragon</strong> descendants are connected<br />

to evil <strong>dragon</strong>s, the class makes a great option for players<br />

who like their characters to have a sinister past but have also<br />

vowed to reform.<br />

Adaptation<br />

As written, the <strong>dragon</strong> descendant is a 10-level prestige class.<br />

But if you have a player who is fascinated by this option,<br />

consider extending the class rather than forcing a less<br />

interesting choice (probably back to monk) after 10th level.<br />

Offer new ancestor spirits at every odd-numbered level, and<br />

cap the extended version of the class by granting the double<br />

synthesis ability at the highest level.<br />

If the notion of an evil heritage doesn’t work for your<br />

game, it’s easy to imagine metallic <strong>dragon</strong>s having <strong>dragon</strong><br />

descendants. This adaptation requires nothing more than<br />

changing the rampaging ancestor to a crusading ancestor<br />

instead.<br />

Sample Encounter<br />

A good encounter with a <strong>dragon</strong> descendant keeps players<br />

guessing as the NPC shifts abilities to handle changing<br />

tactical situations. The more times he calls a new ancestor<br />

and exhibits the attendant physical and ability changes, the<br />

more interesting the encounter. Perhaps the PCs come into<br />

contact with a <strong>dragon</strong> descendant through their dealings with<br />

the First Scroll, or maybe their quest for ancient lore leads<br />

them to a strange but knowledgeable villager who is thought<br />

to be cursed because of his frequent personality shifts and<br />

incessant mutterings.<br />

EL 12: Lauthus Thulcher is a <strong>dragon</strong> descendant utterly<br />

loyal to the green <strong>dragon</strong> Tranchaminax because it taught<br />

him to tap into the power of his ancestry. As a war orphan,<br />

CHAPTER 2<br />

DRAGON<br />

ASPIRANTS<br />

37

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